| 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrGLPathRendering_DEFINED |
| 9 | #define GrGLPathRendering_DEFINED |
| 10 | |
| 11 | #include "include/core/SkM44.h" |
| 12 | #include "include/core/SkRefCnt.h" |
| 13 | #include "include/gpu/gl/GrGLTypes.h" |
| 14 | #include "src/gpu/GrGpu.h" |
| 15 | #include "src/gpu/GrPathRendering.h" |
| 16 | #include "src/gpu/GrStencilSettings.h" |
| 17 | |
| 18 | class GrGLGpu; |
| 19 | class GrStyle; |
| 20 | |
| 21 | /** |
| 22 | * This class wraps the NV_path_rendering extension and manages its various |
| 23 | * API versions. If a method is not present in the GrGLInterface of the GrGLGpu |
| 24 | * (because the driver version is old), it tries to provide a backup |
| 25 | * implementation. But if a backup implementation is not practical, it marks the |
| 26 | * method as not supported. |
| 27 | */ |
| 28 | class GrGLPathRendering : public GrPathRendering { |
| 29 | public: |
| 30 | /** |
| 31 | * Create a new GrGLPathRendering object from a given GrGLGpu. |
| 32 | */ |
| 33 | GrGLPathRendering(GrGLGpu* gpu); |
| 34 | ~GrGLPathRendering() override; |
| 35 | |
| 36 | // GrPathRendering implementations. |
| 37 | sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) override; |
| 38 | |
| 39 | /* Called when the 3D context state is unknown. */ |
| 40 | void resetContext(); |
| 41 | |
| 42 | /** |
| 43 | * Called when the context either is about to be lost or is lost. DisconnectType indicates |
| 44 | * whether GPU resources should be cleaned up or abandoned when this is called. |
| 45 | */ |
| 46 | void disconnect(GrGpu::DisconnectType); |
| 47 | |
| 48 | bool shouldBindFragmentInputs() const { |
| 49 | return fCaps.bindFragmentInputSupport; |
| 50 | } |
| 51 | |
| 52 | // Functions for "separable shader" texturing support. |
| 53 | void setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location, |
| 54 | GrGLenum genMode, GrGLint components, |
| 55 | const SkMatrix&); |
| 56 | |
| 57 | /* Sets the projection matrix for path rendering */ |
| 58 | void setProjectionMatrix(const SkMatrix& matrix, |
| 59 | const SkISize& renderTargetSize, |
| 60 | GrSurfaceOrigin renderTargetOrigin); |
| 61 | |
| 62 | GrGLuint genPaths(GrGLsizei range); |
| 63 | GrGLvoid deletePaths(GrGLuint path, GrGLsizei range); |
| 64 | |
| 65 | protected: |
| 66 | void onStencilPath(const StencilPathArgs&, const GrPath*) override; |
| 67 | void onDrawPath(const GrStencilSettings&, const GrPath*) override; |
| 68 | |
| 69 | private: |
| 70 | /** |
| 71 | * Mark certain functionality as not supported. |
| 72 | */ |
| 73 | struct Caps { |
| 74 | bool bindFragmentInputSupport : 1; |
| 75 | }; |
| 76 | |
| 77 | void flushPathStencilSettings(const GrStencilSettings&); |
| 78 | |
| 79 | struct MatrixState { |
| 80 | SkMatrix fViewMatrix; |
| 81 | SkISize fRenderTargetSize; |
| 82 | GrSurfaceOrigin fRenderTargetOrigin; |
| 83 | |
| 84 | MatrixState() { this->invalidate(); } |
| 85 | void invalidate() { |
| 86 | fViewMatrix = SkMatrix::InvalidMatrix(); |
| 87 | fRenderTargetSize.fWidth = -1; |
| 88 | fRenderTargetSize.fHeight = -1; |
| 89 | fRenderTargetOrigin = (GrSurfaceOrigin) -1; |
| 90 | } |
| 91 | |
| 92 | /** |
| 93 | * Gets a matrix that goes from local coordinates to GL normalized device coords. |
| 94 | */ |
| 95 | void getRTAdjustedGLMatrix(float* destMatrix) { |
| 96 | SkMatrix combined; |
| 97 | if (kBottomLeft_GrSurfaceOrigin == fRenderTargetOrigin) { |
| 98 | combined.setAll(SkIntToScalar(2) / fRenderTargetSize.fWidth, 0, -SK_Scalar1, |
| 99 | 0, -SkIntToScalar(2) / fRenderTargetSize.fHeight, SK_Scalar1, |
| 100 | 0, 0, 1); |
| 101 | } else { |
| 102 | combined.setAll(SkIntToScalar(2) / fRenderTargetSize.fWidth, 0, -SK_Scalar1, |
| 103 | 0, SkIntToScalar(2) / fRenderTargetSize.fHeight, -SK_Scalar1, |
| 104 | 0, 0, 1); |
| 105 | } |
| 106 | combined.preConcat(fViewMatrix); |
| 107 | SkM44 combined44(combined); |
| 108 | combined44.getColMajor(destMatrix); |
| 109 | } |
| 110 | }; |
| 111 | GrGLGpu* gpu(); |
| 112 | |
| 113 | GrGLuint fFirstPreallocatedPathID; |
| 114 | GrGLsizei fPreallocatedPathCount; |
| 115 | MatrixState fHWProjectionMatrixState; |
| 116 | GrStencilSettings fHWPathStencilSettings; |
| 117 | Caps fCaps; |
| 118 | }; |
| 119 | |
| 120 | #endif |
| 121 | |