1 | /* |
2 | * Copyright 2014 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrGLPathRendering_DEFINED |
9 | #define GrGLPathRendering_DEFINED |
10 | |
11 | #include "include/core/SkM44.h" |
12 | #include "include/core/SkRefCnt.h" |
13 | #include "include/gpu/gl/GrGLTypes.h" |
14 | #include "src/gpu/GrGpu.h" |
15 | #include "src/gpu/GrPathRendering.h" |
16 | #include "src/gpu/GrStencilSettings.h" |
17 | |
18 | class GrGLGpu; |
19 | class GrStyle; |
20 | |
21 | /** |
22 | * This class wraps the NV_path_rendering extension and manages its various |
23 | * API versions. If a method is not present in the GrGLInterface of the GrGLGpu |
24 | * (because the driver version is old), it tries to provide a backup |
25 | * implementation. But if a backup implementation is not practical, it marks the |
26 | * method as not supported. |
27 | */ |
28 | class GrGLPathRendering : public GrPathRendering { |
29 | public: |
30 | /** |
31 | * Create a new GrGLPathRendering object from a given GrGLGpu. |
32 | */ |
33 | GrGLPathRendering(GrGLGpu* gpu); |
34 | ~GrGLPathRendering() override; |
35 | |
36 | // GrPathRendering implementations. |
37 | sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) override; |
38 | |
39 | /* Called when the 3D context state is unknown. */ |
40 | void resetContext(); |
41 | |
42 | /** |
43 | * Called when the context either is about to be lost or is lost. DisconnectType indicates |
44 | * whether GPU resources should be cleaned up or abandoned when this is called. |
45 | */ |
46 | void disconnect(GrGpu::DisconnectType); |
47 | |
48 | bool shouldBindFragmentInputs() const { |
49 | return fCaps.bindFragmentInputSupport; |
50 | } |
51 | |
52 | // Functions for "separable shader" texturing support. |
53 | void setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location, |
54 | GrGLenum genMode, GrGLint components, |
55 | const SkMatrix&); |
56 | |
57 | /* Sets the projection matrix for path rendering */ |
58 | void setProjectionMatrix(const SkMatrix& matrix, |
59 | const SkISize& renderTargetSize, |
60 | GrSurfaceOrigin renderTargetOrigin); |
61 | |
62 | GrGLuint genPaths(GrGLsizei range); |
63 | GrGLvoid deletePaths(GrGLuint path, GrGLsizei range); |
64 | |
65 | protected: |
66 | void onStencilPath(const StencilPathArgs&, const GrPath*) override; |
67 | void onDrawPath(const GrStencilSettings&, const GrPath*) override; |
68 | |
69 | private: |
70 | /** |
71 | * Mark certain functionality as not supported. |
72 | */ |
73 | struct Caps { |
74 | bool bindFragmentInputSupport : 1; |
75 | }; |
76 | |
77 | void flushPathStencilSettings(const GrStencilSettings&); |
78 | |
79 | struct MatrixState { |
80 | SkMatrix fViewMatrix; |
81 | SkISize fRenderTargetSize; |
82 | GrSurfaceOrigin fRenderTargetOrigin; |
83 | |
84 | MatrixState() { this->invalidate(); } |
85 | void invalidate() { |
86 | fViewMatrix = SkMatrix::InvalidMatrix(); |
87 | fRenderTargetSize.fWidth = -1; |
88 | fRenderTargetSize.fHeight = -1; |
89 | fRenderTargetOrigin = (GrSurfaceOrigin) -1; |
90 | } |
91 | |
92 | /** |
93 | * Gets a matrix that goes from local coordinates to GL normalized device coords. |
94 | */ |
95 | void getRTAdjustedGLMatrix(float* destMatrix) { |
96 | SkMatrix combined; |
97 | if (kBottomLeft_GrSurfaceOrigin == fRenderTargetOrigin) { |
98 | combined.setAll(SkIntToScalar(2) / fRenderTargetSize.fWidth, 0, -SK_Scalar1, |
99 | 0, -SkIntToScalar(2) / fRenderTargetSize.fHeight, SK_Scalar1, |
100 | 0, 0, 1); |
101 | } else { |
102 | combined.setAll(SkIntToScalar(2) / fRenderTargetSize.fWidth, 0, -SK_Scalar1, |
103 | 0, SkIntToScalar(2) / fRenderTargetSize.fHeight, -SK_Scalar1, |
104 | 0, 0, 1); |
105 | } |
106 | combined.preConcat(fViewMatrix); |
107 | SkM44 combined44(combined); |
108 | combined44.getColMajor(destMatrix); |
109 | } |
110 | }; |
111 | GrGLGpu* gpu(); |
112 | |
113 | GrGLuint fFirstPreallocatedPathID; |
114 | GrGLsizei fPreallocatedPathCount; |
115 | MatrixState fHWProjectionMatrixState; |
116 | GrStencilSettings fHWPathStencilSettings; |
117 | Caps fCaps; |
118 | }; |
119 | |
120 | #endif |
121 | |