| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "object/flower.hpp" |
| 18 | |
| 19 | #include "audio/sound_manager.hpp" |
| 20 | #include "object/player.hpp" |
| 21 | #include "sprite/sprite.hpp" |
| 22 | #include "sprite/sprite_manager.hpp" |
| 23 | |
| 24 | Flower::Flower(BonusType _type) : |
| 25 | type(_type), |
| 26 | sprite(), |
| 27 | flip(NO_FLIP), |
| 28 | lightsprite(SpriteManager::current()->create("images/objects/lightmap_light/lightmap_light-small.sprite" )) |
| 29 | { |
| 30 | m_col.m_bbox.set_size(32, 32); |
| 31 | lightsprite->set_blend(Blend::ADD); |
| 32 | |
| 33 | if (type == FIRE_BONUS) { |
| 34 | sprite = SpriteManager::current()->create("images/powerups/fireflower/fireflower.sprite" ); |
| 35 | SoundManager::current()->preload("sounds/fire-flower.wav" ); |
| 36 | lightsprite->set_color(Color(0.3f, 0.0f, 0.0f)); |
| 37 | } |
| 38 | else if (type == ICE_BONUS) { |
| 39 | sprite = SpriteManager::current()->create("images/powerups/iceflower/iceflower.sprite" ); |
| 40 | SoundManager::current()->preload("sounds/fire-flower.wav" ); |
| 41 | lightsprite->set_color(Color(0.0f, 0.1f, 0.2f)); |
| 42 | } |
| 43 | else if (type == AIR_BONUS) { |
| 44 | sprite = SpriteManager::current()->create("images/powerups/airflower/airflower.sprite" ); |
| 45 | SoundManager::current()->preload("sounds/fire-flower.wav" ); |
| 46 | lightsprite->set_color(Color(0.15f, 0.0f, 0.15f)); |
| 47 | } |
| 48 | else if (type == EARTH_BONUS) { |
| 49 | sprite = SpriteManager::current()->create("images/powerups/earthflower/earthflower.sprite" ); |
| 50 | SoundManager::current()->preload("sounds/fire-flower.wav" ); |
| 51 | lightsprite->set_color(Color(0.0f, 0.3f, 0.0f)); |
| 52 | } else { |
| 53 | assert(false); |
| 54 | } |
| 55 | |
| 56 | set_group(COLGROUP_TOUCHABLE); |
| 57 | } |
| 58 | |
| 59 | void |
| 60 | Flower::update(float ) |
| 61 | { |
| 62 | } |
| 63 | |
| 64 | void |
| 65 | Flower::draw(DrawingContext& context) |
| 66 | { |
| 67 | sprite->draw(context.color(), get_pos(), LAYER_OBJECTS, flip); |
| 68 | lightsprite->draw(context.light(), m_col.m_bbox.get_middle(), 0); |
| 69 | } |
| 70 | |
| 71 | HitResponse |
| 72 | Flower::collision(GameObject& other, const CollisionHit& ) |
| 73 | { |
| 74 | Player* player = dynamic_cast<Player*>(&other); |
| 75 | if (!player) |
| 76 | return ABORT_MOVE; |
| 77 | |
| 78 | if (!player->add_bonus(type, true)) |
| 79 | return FORCE_MOVE; |
| 80 | |
| 81 | SoundManager::current()->play("sounds/fire-flower.wav" ); |
| 82 | remove_me(); |
| 83 | return ABORT_MOVE; |
| 84 | } |
| 85 | |
| 86 | /* EOF */ |
| 87 | |