| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "object/tilemap.hpp" |
| 18 | |
| 19 | #include <tuple> |
| 20 | |
| 21 | #include "editor/editor.hpp" |
| 22 | #include "supertux/debug.hpp" |
| 23 | #include "supertux/globals.hpp" |
| 24 | #include "supertux/sector.hpp" |
| 25 | #include "supertux/tile.hpp" |
| 26 | #include "supertux/tile_set.hpp" |
| 27 | #include "util/reader.hpp" |
| 28 | #include "util/reader_mapping.hpp" |
| 29 | #include "util/writer.hpp" |
| 30 | #include "video/drawing_context.hpp" |
| 31 | #include "video/layer.hpp" |
| 32 | #include "video/surface.hpp" |
| 33 | |
| 34 | TileMap::TileMap(const TileSet *new_tileset) : |
| 35 | ExposedObject<TileMap, scripting::TileMap>(this), |
| 36 | PathObject(), |
| 37 | m_editor_active(true), |
| 38 | m_tileset(new_tileset), |
| 39 | m_tiles(), |
| 40 | m_real_solid(false), |
| 41 | m_effective_solid(false), |
| 42 | m_speed_x(1), |
| 43 | m_speed_y(1), |
| 44 | m_width(0), |
| 45 | m_height(0), |
| 46 | m_z_pos(0), |
| 47 | m_offset(Vector(0,0)), |
| 48 | m_movement(0,0), |
| 49 | m_flip(NO_FLIP), |
| 50 | m_alpha(1.0), |
| 51 | m_current_alpha(1.0), |
| 52 | m_remaining_fade_time(0), |
| 53 | m_tint(1, 1, 1), |
| 54 | m_current_tint(1, 1, 1), |
| 55 | m_remaining_tint_fade_time(0), |
| 56 | m_running(false), |
| 57 | m_draw_target(DrawingTarget::COLORMAP), |
| 58 | m_new_size_x(0), |
| 59 | m_new_size_y(0), |
| 60 | m_new_offset_x(0), |
| 61 | m_new_offset_y(0), |
| 62 | m_add_path(false) |
| 63 | { |
| 64 | } |
| 65 | |
| 66 | TileMap::TileMap(const TileSet *tileset_, const ReaderMapping& reader) : |
| 67 | GameObject(reader), |
| 68 | ExposedObject<TileMap, scripting::TileMap>(this), |
| 69 | PathObject(), |
| 70 | m_editor_active(true), |
| 71 | m_tileset(tileset_), |
| 72 | m_tiles(), |
| 73 | m_real_solid(false), |
| 74 | m_effective_solid(false), |
| 75 | m_speed_x(1), |
| 76 | m_speed_y(1), |
| 77 | m_width(-1), |
| 78 | m_height(-1), |
| 79 | m_z_pos(0), |
| 80 | m_offset(Vector(0,0)), |
| 81 | m_movement(Vector(0,0)), |
| 82 | m_flip(NO_FLIP), |
| 83 | m_alpha(1.0), |
| 84 | m_current_alpha(1.0), |
| 85 | m_remaining_fade_time(0), |
| 86 | m_tint(1, 1, 1), |
| 87 | m_current_tint(1, 1, 1), |
| 88 | m_remaining_tint_fade_time(0), |
| 89 | m_running(false), |
| 90 | m_draw_target(DrawingTarget::COLORMAP), |
| 91 | m_new_size_x(0), |
| 92 | m_new_size_y(0), |
| 93 | m_new_offset_x(0), |
| 94 | m_new_offset_y(0), |
| 95 | m_add_path(false) |
| 96 | { |
| 97 | assert(m_tileset); |
| 98 | |
| 99 | reader.get("solid" , m_real_solid); |
| 100 | |
| 101 | bool backward_compatibility_fudge = false; |
| 102 | |
| 103 | if (!reader.get("speed-x" , m_speed_x)) { |
| 104 | if (reader.get("speed" , m_speed_x)) { |
| 105 | backward_compatibility_fudge = true; |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | if (!reader.get("speed-y" , m_speed_y)) { |
| 110 | if (backward_compatibility_fudge) { |
| 111 | m_speed_y = m_speed_x; |
| 112 | } |
| 113 | } |
| 114 | |
| 115 | m_z_pos = reader_get_layer(reader, 0); |
| 116 | |
| 117 | if (!Editor::is_active()) { |
| 118 | if (m_real_solid && ((m_speed_x != 1) || (m_speed_y != 1))) { |
| 119 | log_warning << "Speed of solid tilemap is not 1. fixing" << std::endl; |
| 120 | m_speed_x = 1; |
| 121 | m_speed_y = 1; |
| 122 | } |
| 123 | } |
| 124 | |
| 125 | init_path(reader, false); |
| 126 | |
| 127 | std::string draw_target_s = "normal" ; |
| 128 | reader.get("draw-target" , draw_target_s); |
| 129 | if (draw_target_s == "normal" ) m_draw_target = DrawingTarget::COLORMAP; |
| 130 | if (draw_target_s == "lightmap" ) m_draw_target = DrawingTarget::LIGHTMAP; |
| 131 | |
| 132 | if (reader.get("alpha" , m_alpha)) { |
| 133 | m_current_alpha = m_alpha; |
| 134 | } |
| 135 | |
| 136 | std::vector<float> vColor; |
| 137 | if (reader.get("tint" , vColor)) { |
| 138 | m_current_tint = Color(vColor); |
| 139 | m_tint = m_current_tint; |
| 140 | } |
| 141 | |
| 142 | /* Initialize effective_solid based on real_solid and current_alpha. */ |
| 143 | m_effective_solid = m_real_solid; |
| 144 | update_effective_solid (); |
| 145 | |
| 146 | reader.get("width" , m_width); |
| 147 | reader.get("height" , m_height); |
| 148 | if (m_width < 0 || m_height < 0) { |
| 149 | //throw std::runtime_error("Invalid/No width/height specified in tilemap."); |
| 150 | m_width = 0; |
| 151 | m_height = 0; |
| 152 | m_tiles.clear(); |
| 153 | resize(static_cast<int>(Sector::get().get_width() / 32.0f), |
| 154 | static_cast<int>(Sector::get().get_height() / 32.0f)); |
| 155 | m_editor_active = false; |
| 156 | } else { |
| 157 | if (!reader.get("tiles" , m_tiles)) |
| 158 | throw std::runtime_error("No tiles in tilemap." ); |
| 159 | |
| 160 | if (int(m_tiles.size()) != m_width * m_height) { |
| 161 | throw std::runtime_error("wrong number of tiles in tilemap." ); |
| 162 | } |
| 163 | } |
| 164 | |
| 165 | bool empty = true; |
| 166 | |
| 167 | // make sure all tiles used on the tilemap are loaded and tilemap isn't empty |
| 168 | for (const auto& tile : m_tiles) { |
| 169 | if (tile != 0) { |
| 170 | empty = false; |
| 171 | } |
| 172 | |
| 173 | m_tileset->get(tile); |
| 174 | } |
| 175 | |
| 176 | if (empty) |
| 177 | { |
| 178 | log_info << "Tilemap '" << get_name() << "', z-pos '" << m_z_pos << "' is empty." << std::endl; |
| 179 | } |
| 180 | } |
| 181 | |
| 182 | void |
| 183 | TileMap::finish_construction() |
| 184 | { |
| 185 | if (get_path()) { |
| 186 | Vector v = get_path()->get_base(); |
| 187 | set_offset(v); |
| 188 | } |
| 189 | |
| 190 | m_add_path = get_walker() && get_path() && get_path()->is_valid(); |
| 191 | } |
| 192 | |
| 193 | TileMap::~TileMap() |
| 194 | { |
| 195 | } |
| 196 | |
| 197 | void |
| 198 | TileMap::float_channel(float target, float ¤t, float remaining_time, float dt_sec) |
| 199 | { |
| 200 | float amt = (target - current) / (remaining_time / dt_sec); |
| 201 | if (amt > 0) current = std::min(current + amt, target); |
| 202 | if (amt < 0) current = std::max(current + amt, target); |
| 203 | } |
| 204 | |
| 205 | ObjectSettings |
| 206 | TileMap::get_settings() |
| 207 | { |
| 208 | m_new_size_x = m_width; |
| 209 | m_new_size_y = m_height; |
| 210 | m_new_offset_x = 0; |
| 211 | m_new_offset_y = 0; |
| 212 | |
| 213 | ObjectSettings result = GameObject::get_settings(); |
| 214 | |
| 215 | result.add_bool(_("Solid" ), &m_real_solid, "solid" ); |
| 216 | result.add_int(_("Resize offset x" ), &m_new_offset_x); |
| 217 | result.add_int(_("Resize offset y" ), &m_new_offset_y); |
| 218 | |
| 219 | result.add_int(_("Width" ), &m_new_size_x); |
| 220 | result.add_int(_("Height" ), &m_new_size_y); |
| 221 | |
| 222 | result.add_float(_("Alpha" ), &m_alpha, "alpha" , 1.0f); |
| 223 | result.add_float(_("Speed x" ), &m_speed_x, "speed-x" , 1.0f); |
| 224 | result.add_float(_("Speed y" ), &m_speed_y, "speed-y" , 1.0f); |
| 225 | result.add_color(_("Tint" ), &m_tint, "tint" , Color::WHITE); |
| 226 | result.add_int(_("Z-pos" ), &m_z_pos, "z-pos" ); |
| 227 | result.add_enum(_("Draw target" ), reinterpret_cast<int*>(&m_draw_target), |
| 228 | {_("Normal" ), _("Lightmap" )}, |
| 229 | {"normal" , "lightmap" }, |
| 230 | static_cast<int>(DrawingTarget::COLORMAP), |
| 231 | "draw-target" ); |
| 232 | |
| 233 | result.add_path_ref(_("Path" ), get_path_ref(), "path-ref" ); |
| 234 | m_add_path = get_walker() && get_path() && get_path()->is_valid(); |
| 235 | result.add_bool(_("Following path" ), &m_add_path); |
| 236 | |
| 237 | if (get_walker() && get_path() && get_path()->is_valid()) { |
| 238 | m_running = get_walker()->is_running(); |
| 239 | result.add_walk_mode(_("Path Mode" ), &get_path()->m_mode, {}, {}); |
| 240 | result.add_bool(_("Running" ), &m_running, "running" , false); |
| 241 | } |
| 242 | |
| 243 | result.add_tiles(_("Tiles" ), this, "tiles" ); |
| 244 | |
| 245 | result.reorder({"solid" , "running" , "speed-x" , "speed-y" , "tint" , "draw-target" , "alpha" , "z-pos" , "name" , "path-ref" , "width" , "height" , "tiles" }); |
| 246 | |
| 247 | if (!m_editor_active) { |
| 248 | result.add_remove(); |
| 249 | } |
| 250 | |
| 251 | return result; |
| 252 | } |
| 253 | |
| 254 | void |
| 255 | TileMap::after_editor_set() |
| 256 | { |
| 257 | if ((m_new_size_x != m_width || m_new_size_y != m_height || |
| 258 | m_new_offset_x || m_new_offset_y) && |
| 259 | m_new_size_x > 0 && m_new_size_y > 0) { |
| 260 | resize(m_new_size_x, m_new_size_y, 0, m_new_offset_x, m_new_offset_y); |
| 261 | } |
| 262 | |
| 263 | if (get_walker() && get_path() && get_path()->is_valid()) { |
| 264 | if (!m_add_path) { |
| 265 | get_path()->m_nodes.clear(); |
| 266 | } |
| 267 | } else { |
| 268 | if (m_add_path) { |
| 269 | init_path_pos(m_offset, m_running); |
| 270 | } |
| 271 | } |
| 272 | |
| 273 | m_current_tint = m_tint; |
| 274 | m_current_alpha = m_alpha; |
| 275 | } |
| 276 | |
| 277 | void |
| 278 | TileMap::update(float dt_sec) |
| 279 | { |
| 280 | // handle tilemap fading |
| 281 | if (m_current_alpha != m_alpha) { |
| 282 | m_remaining_fade_time = std::max(0.0f, m_remaining_fade_time - dt_sec); |
| 283 | if (m_remaining_fade_time == 0.0f) { |
| 284 | m_current_alpha = m_alpha; |
| 285 | } else { |
| 286 | float_channel(m_alpha, m_current_alpha, m_remaining_fade_time, dt_sec); |
| 287 | } |
| 288 | update_effective_solid (); |
| 289 | } |
| 290 | |
| 291 | // handle tint fading |
| 292 | if (m_current_tint.red != m_tint.red || m_current_tint.green != m_tint.green || |
| 293 | m_current_tint.blue != m_tint.blue || m_current_tint.alpha != m_tint.alpha) { |
| 294 | |
| 295 | m_remaining_tint_fade_time = std::max(0.0f, m_remaining_tint_fade_time - dt_sec); |
| 296 | if (m_remaining_tint_fade_time == 0.0f) { |
| 297 | m_current_tint = m_tint; |
| 298 | } else { |
| 299 | float_channel(m_tint.red , m_current_tint.red , m_remaining_tint_fade_time, dt_sec); |
| 300 | float_channel(m_tint.green, m_current_tint.green, m_remaining_tint_fade_time, dt_sec); |
| 301 | float_channel(m_tint.blue , m_current_tint.blue , m_remaining_tint_fade_time, dt_sec); |
| 302 | float_channel(m_tint.alpha, m_current_tint.alpha, m_remaining_tint_fade_time, dt_sec); |
| 303 | } |
| 304 | } |
| 305 | |
| 306 | m_movement = Vector(0,0); |
| 307 | // if we have a path to follow, follow it |
| 308 | if (get_walker()) { |
| 309 | get_walker()->update(dt_sec); |
| 310 | Vector v = get_walker()->get_pos(); |
| 311 | if (get_path() && get_path()->is_valid()) { |
| 312 | m_movement = v - get_offset(); |
| 313 | set_offset(v); |
| 314 | } else { |
| 315 | set_offset(Vector(0, 0)); |
| 316 | } |
| 317 | } |
| 318 | } |
| 319 | |
| 320 | void |
| 321 | TileMap::editor_update() |
| 322 | { |
| 323 | if (get_walker()) { |
| 324 | if (get_path() && get_path()->is_valid()) { |
| 325 | m_movement = get_walker()->get_pos() - get_offset(); |
| 326 | set_offset(get_walker()->get_pos()); |
| 327 | } else { |
| 328 | set_offset(Vector(0, 0)); |
| 329 | } |
| 330 | } |
| 331 | } |
| 332 | |
| 333 | void |
| 334 | TileMap::draw(DrawingContext& context) |
| 335 | { |
| 336 | // skip draw if current opacity is 0.0 |
| 337 | if (m_current_alpha == 0.0f) return; |
| 338 | |
| 339 | context.push_transform(); |
| 340 | |
| 341 | if (m_flip != NO_FLIP) context.set_flip(m_flip); |
| 342 | |
| 343 | if (m_editor_active) { |
| 344 | if (m_current_alpha != 1.0f) { |
| 345 | context.set_alpha(m_current_alpha); |
| 346 | } |
| 347 | } else { |
| 348 | context.set_alpha(m_current_alpha/2); |
| 349 | } |
| 350 | |
| 351 | const float trans_x = context.get_translation().x; |
| 352 | const float trans_y = context.get_translation().y; |
| 353 | const bool normal_speed = m_editor_active && Editor::is_active(); |
| 354 | context.set_translation(Vector(trans_x * (normal_speed ? 1.0f : m_speed_x), |
| 355 | trans_y * (normal_speed ? 1.0f : m_speed_y))); |
| 356 | |
| 357 | Rectf draw_rect = context.get_cliprect(); |
| 358 | Rect t_draw_rect = get_tiles_overlapping(draw_rect); |
| 359 | Vector start = get_tile_position(t_draw_rect.left, t_draw_rect.top); |
| 360 | |
| 361 | Vector pos; |
| 362 | int tx, ty; |
| 363 | |
| 364 | std::unordered_map<SurfacePtr, |
| 365 | std::tuple<std::vector<Rectf>, |
| 366 | std::vector<Rectf>>> batches; |
| 367 | |
| 368 | for (pos.x = start.x, tx = t_draw_rect.left; tx < t_draw_rect.right; pos.x += 32, ++tx) { |
| 369 | for (pos.y = start.y, ty = t_draw_rect.top; ty < t_draw_rect.bottom; pos.y += 32, ++ty) { |
| 370 | int index = ty*m_width + tx; |
| 371 | assert (index >= 0); |
| 372 | assert (index < (m_width * m_height)); |
| 373 | |
| 374 | if (m_tiles[index] == 0) continue; |
| 375 | const Tile& tile = m_tileset->get(m_tiles[index]); |
| 376 | |
| 377 | if (g_debug.show_collision_rects) { |
| 378 | tile.draw_debug(context.color(), pos, LAYER_FOREGROUND1); |
| 379 | } |
| 380 | |
| 381 | const SurfacePtr& surface = Editor::is_active() ? tile.get_current_editor_surface() : tile.get_current_surface(); |
| 382 | if (surface) { |
| 383 | std::get<0>(batches[surface]).emplace_back(surface->get_region()); |
| 384 | std::get<1>(batches[surface]).emplace_back(pos, |
| 385 | Sizef(static_cast<float>(surface->get_width()), |
| 386 | static_cast<float>(surface->get_height()))); |
| 387 | } |
| 388 | } |
| 389 | } |
| 390 | |
| 391 | Canvas& canvas = context.get_canvas(m_draw_target); |
| 392 | |
| 393 | for (auto& it : batches) |
| 394 | { |
| 395 | const SurfacePtr& surface = it.first; |
| 396 | if (surface) { |
| 397 | canvas.draw_surface_batch(surface, |
| 398 | std::move(std::get<0>(it.second)), |
| 399 | std::move(std::get<1>(it.second)), |
| 400 | m_current_tint, m_z_pos); |
| 401 | } |
| 402 | } |
| 403 | |
| 404 | context.pop_transform(); |
| 405 | } |
| 406 | |
| 407 | void |
| 408 | TileMap::goto_node(int node_no) |
| 409 | { |
| 410 | if (!get_walker()) return; |
| 411 | get_walker()->goto_node(node_no); |
| 412 | } |
| 413 | |
| 414 | void |
| 415 | TileMap::start_moving() |
| 416 | { |
| 417 | if (!get_walker()) return; |
| 418 | get_walker()->start_moving(); |
| 419 | } |
| 420 | |
| 421 | void |
| 422 | TileMap::stop_moving() |
| 423 | { |
| 424 | if (!get_walker()) return; |
| 425 | get_walker()->stop_moving(); |
| 426 | } |
| 427 | |
| 428 | void |
| 429 | TileMap::set(int newwidth, int newheight, const std::vector<unsigned int>&newt, |
| 430 | int new_z_pos, bool newsolid) |
| 431 | { |
| 432 | if (int(newt.size()) != newwidth * newheight) |
| 433 | throw std::runtime_error("Wrong tilecount count." ); |
| 434 | |
| 435 | m_width = newwidth; |
| 436 | m_height = newheight; |
| 437 | |
| 438 | m_tiles.resize(newt.size()); |
| 439 | m_tiles = newt; |
| 440 | |
| 441 | if (new_z_pos > (LAYER_GUI - 100)) |
| 442 | m_z_pos = LAYER_GUI - 100; |
| 443 | else |
| 444 | m_z_pos = new_z_pos; |
| 445 | m_real_solid = newsolid; |
| 446 | update_effective_solid (); |
| 447 | |
| 448 | // make sure all tiles are loaded |
| 449 | for (const auto& tile : m_tiles) |
| 450 | m_tileset->get(tile); |
| 451 | } |
| 452 | |
| 453 | void |
| 454 | TileMap::resize(int new_width, int new_height, int fill_id, |
| 455 | int xoffset, int yoffset) |
| 456 | { |
| 457 | if (new_width < m_width) { |
| 458 | // remap tiles for new width |
| 459 | for (int y = 0; y < m_height && y < new_height; ++y) { |
| 460 | for (int x = 0; x < new_width; ++x) { |
| 461 | m_tiles[y * new_width + x] = m_tiles[y * m_width + x]; |
| 462 | } |
| 463 | } |
| 464 | } |
| 465 | |
| 466 | m_tiles.resize(new_width * new_height, fill_id); |
| 467 | |
| 468 | if (new_width > m_width) { |
| 469 | // remap tiles |
| 470 | for (int y = std::min(m_height, new_height)-1; y >= 0; --y) { |
| 471 | for (int x = new_width-1; x >= 0; --x) { |
| 472 | if (x >= m_width) { |
| 473 | m_tiles[y * new_width + x] = fill_id; |
| 474 | continue; |
| 475 | } |
| 476 | |
| 477 | m_tiles[y * new_width + x] = m_tiles[y * m_width + x]; |
| 478 | } |
| 479 | } |
| 480 | } |
| 481 | |
| 482 | m_height = new_height; |
| 483 | m_width = new_width; |
| 484 | |
| 485 | //Apply offset |
| 486 | if (xoffset || yoffset) { |
| 487 | for (int y = 0; y < m_height; y++) { |
| 488 | int Y = (yoffset < 0) ? y : (m_height - y - 1); |
| 489 | for (int x = 0; x < m_width; x++) { |
| 490 | int X = (xoffset < 0) ? x : (m_width - x - 1); |
| 491 | if (Y - yoffset < 0 || Y - yoffset >= m_height || |
| 492 | X - xoffset < 0 || X - xoffset >= m_width) { |
| 493 | m_tiles[Y * new_width + X] = fill_id; |
| 494 | } else { |
| 495 | m_tiles[Y * new_width + X] = m_tiles[(Y - yoffset) * m_width + X - xoffset]; |
| 496 | } |
| 497 | } |
| 498 | } |
| 499 | } |
| 500 | } |
| 501 | |
| 502 | void TileMap::resize(const Size& newsize, const Size& resize_offset) { |
| 503 | resize(newsize.width, newsize.height, 0, resize_offset.width, resize_offset.height); |
| 504 | } |
| 505 | |
| 506 | Rect |
| 507 | TileMap::get_tiles_overlapping(const Rectf &rect) const |
| 508 | { |
| 509 | Rectf rect2 = rect; |
| 510 | rect2.move(-m_offset); |
| 511 | |
| 512 | int t_left = std::max(0 , int(floorf(rect2.get_left () / 32))); |
| 513 | int t_right = std::min(m_width , int(ceilf (rect2.get_right () / 32))); |
| 514 | int t_top = std::max(0 , int(floorf(rect2.get_top () / 32))); |
| 515 | int t_bottom = std::min(m_height, int(ceilf (rect2.get_bottom() / 32))); |
| 516 | return Rect(t_left, t_top, t_right, t_bottom); |
| 517 | } |
| 518 | |
| 519 | void |
| 520 | TileMap::set_solid(bool solid) |
| 521 | { |
| 522 | m_real_solid = solid; |
| 523 | update_effective_solid (); |
| 524 | } |
| 525 | |
| 526 | uint32_t |
| 527 | TileMap::get_tile_id(int x, int y) const |
| 528 | { |
| 529 | if (x < 0 || x >= m_width || y < 0 || y >= m_height) { |
| 530 | //log_warning << "tile outside tilemap requested" << std::endl; |
| 531 | return 0; |
| 532 | } |
| 533 | |
| 534 | return m_tiles[y*m_width + x]; |
| 535 | } |
| 536 | |
| 537 | const Tile& |
| 538 | TileMap::get_tile(int x, int y) const |
| 539 | { |
| 540 | uint32_t id = get_tile_id(x, y); |
| 541 | return m_tileset->get(id); |
| 542 | } |
| 543 | |
| 544 | uint32_t |
| 545 | TileMap::get_tile_id_at(const Vector& pos) const |
| 546 | { |
| 547 | Vector xy = (pos - m_offset) / 32; |
| 548 | return get_tile_id(int(xy.x), int(xy.y)); |
| 549 | } |
| 550 | |
| 551 | const Tile& |
| 552 | TileMap::get_tile_at(const Vector& pos) const |
| 553 | { |
| 554 | uint32_t id = get_tile_id_at(pos); |
| 555 | return m_tileset->get(id); |
| 556 | } |
| 557 | |
| 558 | void |
| 559 | TileMap::change(int x, int y, uint32_t newtile) |
| 560 | { |
| 561 | assert(x >= 0 && x < m_width && y >= 0 && y < m_height); |
| 562 | m_tiles[y*m_width + x] = newtile; |
| 563 | } |
| 564 | |
| 565 | void |
| 566 | TileMap::change_at(const Vector& pos, uint32_t newtile) |
| 567 | { |
| 568 | Vector xy = (pos - m_offset) / 32; |
| 569 | change(int(xy.x), int(xy.y), newtile); |
| 570 | } |
| 571 | |
| 572 | void |
| 573 | TileMap::change_all(uint32_t oldtile, uint32_t newtile) |
| 574 | { |
| 575 | for (int x = 0; x < get_width(); x++) { |
| 576 | for (int y = 0; y < get_height(); y++) { |
| 577 | if (get_tile_id(x,y) != oldtile) |
| 578 | continue; |
| 579 | |
| 580 | change(x,y,newtile); |
| 581 | } |
| 582 | } |
| 583 | } |
| 584 | |
| 585 | void |
| 586 | TileMap::fade(float alpha_, float seconds) |
| 587 | { |
| 588 | m_alpha = alpha_; |
| 589 | m_remaining_fade_time = seconds; |
| 590 | } |
| 591 | |
| 592 | void |
| 593 | TileMap::tint_fade(const Color& new_tint, float seconds) |
| 594 | { |
| 595 | m_tint = new_tint; |
| 596 | m_remaining_tint_fade_time = seconds; |
| 597 | } |
| 598 | |
| 599 | void |
| 600 | TileMap::set_alpha(float alpha_) |
| 601 | { |
| 602 | m_alpha = alpha_; |
| 603 | m_current_alpha = m_alpha; |
| 604 | m_remaining_fade_time = 0; |
| 605 | update_effective_solid (); |
| 606 | } |
| 607 | |
| 608 | float |
| 609 | TileMap::get_alpha() const |
| 610 | { |
| 611 | return m_current_alpha; |
| 612 | } |
| 613 | |
| 614 | void |
| 615 | TileMap::move_by(const Vector& shift) |
| 616 | { |
| 617 | if (!get_path()) { |
| 618 | init_path_pos(m_offset); |
| 619 | m_add_path = true; |
| 620 | } |
| 621 | get_path()->move_by(shift); |
| 622 | m_offset += shift; |
| 623 | } |
| 624 | |
| 625 | void |
| 626 | TileMap::update_effective_solid() |
| 627 | { |
| 628 | if (!m_real_solid) |
| 629 | m_effective_solid = false; |
| 630 | else if (m_effective_solid && (m_current_alpha < 0.25f)) |
| 631 | m_effective_solid = false; |
| 632 | else if (!m_effective_solid && (m_current_alpha >= 0.75f)) |
| 633 | m_effective_solid = true; |
| 634 | } |
| 635 | |
| 636 | void |
| 637 | TileMap::set_tileset(const TileSet* new_tileset) |
| 638 | { |
| 639 | m_tileset = new_tileset; |
| 640 | } |
| 641 | |
| 642 | /* EOF */ |
| 643 | |