1 | // SuperTux |
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #include "object/tilemap.hpp" |
18 | |
19 | #include <tuple> |
20 | |
21 | #include "editor/editor.hpp" |
22 | #include "supertux/debug.hpp" |
23 | #include "supertux/globals.hpp" |
24 | #include "supertux/sector.hpp" |
25 | #include "supertux/tile.hpp" |
26 | #include "supertux/tile_set.hpp" |
27 | #include "util/reader.hpp" |
28 | #include "util/reader_mapping.hpp" |
29 | #include "util/writer.hpp" |
30 | #include "video/drawing_context.hpp" |
31 | #include "video/layer.hpp" |
32 | #include "video/surface.hpp" |
33 | |
34 | TileMap::TileMap(const TileSet *new_tileset) : |
35 | ExposedObject<TileMap, scripting::TileMap>(this), |
36 | PathObject(), |
37 | m_editor_active(true), |
38 | m_tileset(new_tileset), |
39 | m_tiles(), |
40 | m_real_solid(false), |
41 | m_effective_solid(false), |
42 | m_speed_x(1), |
43 | m_speed_y(1), |
44 | m_width(0), |
45 | m_height(0), |
46 | m_z_pos(0), |
47 | m_offset(Vector(0,0)), |
48 | m_movement(0,0), |
49 | m_flip(NO_FLIP), |
50 | m_alpha(1.0), |
51 | m_current_alpha(1.0), |
52 | m_remaining_fade_time(0), |
53 | m_tint(1, 1, 1), |
54 | m_current_tint(1, 1, 1), |
55 | m_remaining_tint_fade_time(0), |
56 | m_running(false), |
57 | m_draw_target(DrawingTarget::COLORMAP), |
58 | m_new_size_x(0), |
59 | m_new_size_y(0), |
60 | m_new_offset_x(0), |
61 | m_new_offset_y(0), |
62 | m_add_path(false) |
63 | { |
64 | } |
65 | |
66 | TileMap::TileMap(const TileSet *tileset_, const ReaderMapping& reader) : |
67 | GameObject(reader), |
68 | ExposedObject<TileMap, scripting::TileMap>(this), |
69 | PathObject(), |
70 | m_editor_active(true), |
71 | m_tileset(tileset_), |
72 | m_tiles(), |
73 | m_real_solid(false), |
74 | m_effective_solid(false), |
75 | m_speed_x(1), |
76 | m_speed_y(1), |
77 | m_width(-1), |
78 | m_height(-1), |
79 | m_z_pos(0), |
80 | m_offset(Vector(0,0)), |
81 | m_movement(Vector(0,0)), |
82 | m_flip(NO_FLIP), |
83 | m_alpha(1.0), |
84 | m_current_alpha(1.0), |
85 | m_remaining_fade_time(0), |
86 | m_tint(1, 1, 1), |
87 | m_current_tint(1, 1, 1), |
88 | m_remaining_tint_fade_time(0), |
89 | m_running(false), |
90 | m_draw_target(DrawingTarget::COLORMAP), |
91 | m_new_size_x(0), |
92 | m_new_size_y(0), |
93 | m_new_offset_x(0), |
94 | m_new_offset_y(0), |
95 | m_add_path(false) |
96 | { |
97 | assert(m_tileset); |
98 | |
99 | reader.get("solid" , m_real_solid); |
100 | |
101 | bool backward_compatibility_fudge = false; |
102 | |
103 | if (!reader.get("speed-x" , m_speed_x)) { |
104 | if (reader.get("speed" , m_speed_x)) { |
105 | backward_compatibility_fudge = true; |
106 | } |
107 | } |
108 | |
109 | if (!reader.get("speed-y" , m_speed_y)) { |
110 | if (backward_compatibility_fudge) { |
111 | m_speed_y = m_speed_x; |
112 | } |
113 | } |
114 | |
115 | m_z_pos = reader_get_layer(reader, 0); |
116 | |
117 | if (!Editor::is_active()) { |
118 | if (m_real_solid && ((m_speed_x != 1) || (m_speed_y != 1))) { |
119 | log_warning << "Speed of solid tilemap is not 1. fixing" << std::endl; |
120 | m_speed_x = 1; |
121 | m_speed_y = 1; |
122 | } |
123 | } |
124 | |
125 | init_path(reader, false); |
126 | |
127 | std::string draw_target_s = "normal" ; |
128 | reader.get("draw-target" , draw_target_s); |
129 | if (draw_target_s == "normal" ) m_draw_target = DrawingTarget::COLORMAP; |
130 | if (draw_target_s == "lightmap" ) m_draw_target = DrawingTarget::LIGHTMAP; |
131 | |
132 | if (reader.get("alpha" , m_alpha)) { |
133 | m_current_alpha = m_alpha; |
134 | } |
135 | |
136 | std::vector<float> vColor; |
137 | if (reader.get("tint" , vColor)) { |
138 | m_current_tint = Color(vColor); |
139 | m_tint = m_current_tint; |
140 | } |
141 | |
142 | /* Initialize effective_solid based on real_solid and current_alpha. */ |
143 | m_effective_solid = m_real_solid; |
144 | update_effective_solid (); |
145 | |
146 | reader.get("width" , m_width); |
147 | reader.get("height" , m_height); |
148 | if (m_width < 0 || m_height < 0) { |
149 | //throw std::runtime_error("Invalid/No width/height specified in tilemap."); |
150 | m_width = 0; |
151 | m_height = 0; |
152 | m_tiles.clear(); |
153 | resize(static_cast<int>(Sector::get().get_width() / 32.0f), |
154 | static_cast<int>(Sector::get().get_height() / 32.0f)); |
155 | m_editor_active = false; |
156 | } else { |
157 | if (!reader.get("tiles" , m_tiles)) |
158 | throw std::runtime_error("No tiles in tilemap." ); |
159 | |
160 | if (int(m_tiles.size()) != m_width * m_height) { |
161 | throw std::runtime_error("wrong number of tiles in tilemap." ); |
162 | } |
163 | } |
164 | |
165 | bool empty = true; |
166 | |
167 | // make sure all tiles used on the tilemap are loaded and tilemap isn't empty |
168 | for (const auto& tile : m_tiles) { |
169 | if (tile != 0) { |
170 | empty = false; |
171 | } |
172 | |
173 | m_tileset->get(tile); |
174 | } |
175 | |
176 | if (empty) |
177 | { |
178 | log_info << "Tilemap '" << get_name() << "', z-pos '" << m_z_pos << "' is empty." << std::endl; |
179 | } |
180 | } |
181 | |
182 | void |
183 | TileMap::finish_construction() |
184 | { |
185 | if (get_path()) { |
186 | Vector v = get_path()->get_base(); |
187 | set_offset(v); |
188 | } |
189 | |
190 | m_add_path = get_walker() && get_path() && get_path()->is_valid(); |
191 | } |
192 | |
193 | TileMap::~TileMap() |
194 | { |
195 | } |
196 | |
197 | void |
198 | TileMap::float_channel(float target, float ¤t, float remaining_time, float dt_sec) |
199 | { |
200 | float amt = (target - current) / (remaining_time / dt_sec); |
201 | if (amt > 0) current = std::min(current + amt, target); |
202 | if (amt < 0) current = std::max(current + amt, target); |
203 | } |
204 | |
205 | ObjectSettings |
206 | TileMap::get_settings() |
207 | { |
208 | m_new_size_x = m_width; |
209 | m_new_size_y = m_height; |
210 | m_new_offset_x = 0; |
211 | m_new_offset_y = 0; |
212 | |
213 | ObjectSettings result = GameObject::get_settings(); |
214 | |
215 | result.add_bool(_("Solid" ), &m_real_solid, "solid" ); |
216 | result.add_int(_("Resize offset x" ), &m_new_offset_x); |
217 | result.add_int(_("Resize offset y" ), &m_new_offset_y); |
218 | |
219 | result.add_int(_("Width" ), &m_new_size_x); |
220 | result.add_int(_("Height" ), &m_new_size_y); |
221 | |
222 | result.add_float(_("Alpha" ), &m_alpha, "alpha" , 1.0f); |
223 | result.add_float(_("Speed x" ), &m_speed_x, "speed-x" , 1.0f); |
224 | result.add_float(_("Speed y" ), &m_speed_y, "speed-y" , 1.0f); |
225 | result.add_color(_("Tint" ), &m_tint, "tint" , Color::WHITE); |
226 | result.add_int(_("Z-pos" ), &m_z_pos, "z-pos" ); |
227 | result.add_enum(_("Draw target" ), reinterpret_cast<int*>(&m_draw_target), |
228 | {_("Normal" ), _("Lightmap" )}, |
229 | {"normal" , "lightmap" }, |
230 | static_cast<int>(DrawingTarget::COLORMAP), |
231 | "draw-target" ); |
232 | |
233 | result.add_path_ref(_("Path" ), get_path_ref(), "path-ref" ); |
234 | m_add_path = get_walker() && get_path() && get_path()->is_valid(); |
235 | result.add_bool(_("Following path" ), &m_add_path); |
236 | |
237 | if (get_walker() && get_path() && get_path()->is_valid()) { |
238 | m_running = get_walker()->is_running(); |
239 | result.add_walk_mode(_("Path Mode" ), &get_path()->m_mode, {}, {}); |
240 | result.add_bool(_("Running" ), &m_running, "running" , false); |
241 | } |
242 | |
243 | result.add_tiles(_("Tiles" ), this, "tiles" ); |
244 | |
245 | result.reorder({"solid" , "running" , "speed-x" , "speed-y" , "tint" , "draw-target" , "alpha" , "z-pos" , "name" , "path-ref" , "width" , "height" , "tiles" }); |
246 | |
247 | if (!m_editor_active) { |
248 | result.add_remove(); |
249 | } |
250 | |
251 | return result; |
252 | } |
253 | |
254 | void |
255 | TileMap::after_editor_set() |
256 | { |
257 | if ((m_new_size_x != m_width || m_new_size_y != m_height || |
258 | m_new_offset_x || m_new_offset_y) && |
259 | m_new_size_x > 0 && m_new_size_y > 0) { |
260 | resize(m_new_size_x, m_new_size_y, 0, m_new_offset_x, m_new_offset_y); |
261 | } |
262 | |
263 | if (get_walker() && get_path() && get_path()->is_valid()) { |
264 | if (!m_add_path) { |
265 | get_path()->m_nodes.clear(); |
266 | } |
267 | } else { |
268 | if (m_add_path) { |
269 | init_path_pos(m_offset, m_running); |
270 | } |
271 | } |
272 | |
273 | m_current_tint = m_tint; |
274 | m_current_alpha = m_alpha; |
275 | } |
276 | |
277 | void |
278 | TileMap::update(float dt_sec) |
279 | { |
280 | // handle tilemap fading |
281 | if (m_current_alpha != m_alpha) { |
282 | m_remaining_fade_time = std::max(0.0f, m_remaining_fade_time - dt_sec); |
283 | if (m_remaining_fade_time == 0.0f) { |
284 | m_current_alpha = m_alpha; |
285 | } else { |
286 | float_channel(m_alpha, m_current_alpha, m_remaining_fade_time, dt_sec); |
287 | } |
288 | update_effective_solid (); |
289 | } |
290 | |
291 | // handle tint fading |
292 | if (m_current_tint.red != m_tint.red || m_current_tint.green != m_tint.green || |
293 | m_current_tint.blue != m_tint.blue || m_current_tint.alpha != m_tint.alpha) { |
294 | |
295 | m_remaining_tint_fade_time = std::max(0.0f, m_remaining_tint_fade_time - dt_sec); |
296 | if (m_remaining_tint_fade_time == 0.0f) { |
297 | m_current_tint = m_tint; |
298 | } else { |
299 | float_channel(m_tint.red , m_current_tint.red , m_remaining_tint_fade_time, dt_sec); |
300 | float_channel(m_tint.green, m_current_tint.green, m_remaining_tint_fade_time, dt_sec); |
301 | float_channel(m_tint.blue , m_current_tint.blue , m_remaining_tint_fade_time, dt_sec); |
302 | float_channel(m_tint.alpha, m_current_tint.alpha, m_remaining_tint_fade_time, dt_sec); |
303 | } |
304 | } |
305 | |
306 | m_movement = Vector(0,0); |
307 | // if we have a path to follow, follow it |
308 | if (get_walker()) { |
309 | get_walker()->update(dt_sec); |
310 | Vector v = get_walker()->get_pos(); |
311 | if (get_path() && get_path()->is_valid()) { |
312 | m_movement = v - get_offset(); |
313 | set_offset(v); |
314 | } else { |
315 | set_offset(Vector(0, 0)); |
316 | } |
317 | } |
318 | } |
319 | |
320 | void |
321 | TileMap::editor_update() |
322 | { |
323 | if (get_walker()) { |
324 | if (get_path() && get_path()->is_valid()) { |
325 | m_movement = get_walker()->get_pos() - get_offset(); |
326 | set_offset(get_walker()->get_pos()); |
327 | } else { |
328 | set_offset(Vector(0, 0)); |
329 | } |
330 | } |
331 | } |
332 | |
333 | void |
334 | TileMap::draw(DrawingContext& context) |
335 | { |
336 | // skip draw if current opacity is 0.0 |
337 | if (m_current_alpha == 0.0f) return; |
338 | |
339 | context.push_transform(); |
340 | |
341 | if (m_flip != NO_FLIP) context.set_flip(m_flip); |
342 | |
343 | if (m_editor_active) { |
344 | if (m_current_alpha != 1.0f) { |
345 | context.set_alpha(m_current_alpha); |
346 | } |
347 | } else { |
348 | context.set_alpha(m_current_alpha/2); |
349 | } |
350 | |
351 | const float trans_x = context.get_translation().x; |
352 | const float trans_y = context.get_translation().y; |
353 | const bool normal_speed = m_editor_active && Editor::is_active(); |
354 | context.set_translation(Vector(trans_x * (normal_speed ? 1.0f : m_speed_x), |
355 | trans_y * (normal_speed ? 1.0f : m_speed_y))); |
356 | |
357 | Rectf draw_rect = context.get_cliprect(); |
358 | Rect t_draw_rect = get_tiles_overlapping(draw_rect); |
359 | Vector start = get_tile_position(t_draw_rect.left, t_draw_rect.top); |
360 | |
361 | Vector pos; |
362 | int tx, ty; |
363 | |
364 | std::unordered_map<SurfacePtr, |
365 | std::tuple<std::vector<Rectf>, |
366 | std::vector<Rectf>>> batches; |
367 | |
368 | for (pos.x = start.x, tx = t_draw_rect.left; tx < t_draw_rect.right; pos.x += 32, ++tx) { |
369 | for (pos.y = start.y, ty = t_draw_rect.top; ty < t_draw_rect.bottom; pos.y += 32, ++ty) { |
370 | int index = ty*m_width + tx; |
371 | assert (index >= 0); |
372 | assert (index < (m_width * m_height)); |
373 | |
374 | if (m_tiles[index] == 0) continue; |
375 | const Tile& tile = m_tileset->get(m_tiles[index]); |
376 | |
377 | if (g_debug.show_collision_rects) { |
378 | tile.draw_debug(context.color(), pos, LAYER_FOREGROUND1); |
379 | } |
380 | |
381 | const SurfacePtr& surface = Editor::is_active() ? tile.get_current_editor_surface() : tile.get_current_surface(); |
382 | if (surface) { |
383 | std::get<0>(batches[surface]).emplace_back(surface->get_region()); |
384 | std::get<1>(batches[surface]).emplace_back(pos, |
385 | Sizef(static_cast<float>(surface->get_width()), |
386 | static_cast<float>(surface->get_height()))); |
387 | } |
388 | } |
389 | } |
390 | |
391 | Canvas& canvas = context.get_canvas(m_draw_target); |
392 | |
393 | for (auto& it : batches) |
394 | { |
395 | const SurfacePtr& surface = it.first; |
396 | if (surface) { |
397 | canvas.draw_surface_batch(surface, |
398 | std::move(std::get<0>(it.second)), |
399 | std::move(std::get<1>(it.second)), |
400 | m_current_tint, m_z_pos); |
401 | } |
402 | } |
403 | |
404 | context.pop_transform(); |
405 | } |
406 | |
407 | void |
408 | TileMap::goto_node(int node_no) |
409 | { |
410 | if (!get_walker()) return; |
411 | get_walker()->goto_node(node_no); |
412 | } |
413 | |
414 | void |
415 | TileMap::start_moving() |
416 | { |
417 | if (!get_walker()) return; |
418 | get_walker()->start_moving(); |
419 | } |
420 | |
421 | void |
422 | TileMap::stop_moving() |
423 | { |
424 | if (!get_walker()) return; |
425 | get_walker()->stop_moving(); |
426 | } |
427 | |
428 | void |
429 | TileMap::set(int newwidth, int newheight, const std::vector<unsigned int>&newt, |
430 | int new_z_pos, bool newsolid) |
431 | { |
432 | if (int(newt.size()) != newwidth * newheight) |
433 | throw std::runtime_error("Wrong tilecount count." ); |
434 | |
435 | m_width = newwidth; |
436 | m_height = newheight; |
437 | |
438 | m_tiles.resize(newt.size()); |
439 | m_tiles = newt; |
440 | |
441 | if (new_z_pos > (LAYER_GUI - 100)) |
442 | m_z_pos = LAYER_GUI - 100; |
443 | else |
444 | m_z_pos = new_z_pos; |
445 | m_real_solid = newsolid; |
446 | update_effective_solid (); |
447 | |
448 | // make sure all tiles are loaded |
449 | for (const auto& tile : m_tiles) |
450 | m_tileset->get(tile); |
451 | } |
452 | |
453 | void |
454 | TileMap::resize(int new_width, int new_height, int fill_id, |
455 | int xoffset, int yoffset) |
456 | { |
457 | if (new_width < m_width) { |
458 | // remap tiles for new width |
459 | for (int y = 0; y < m_height && y < new_height; ++y) { |
460 | for (int x = 0; x < new_width; ++x) { |
461 | m_tiles[y * new_width + x] = m_tiles[y * m_width + x]; |
462 | } |
463 | } |
464 | } |
465 | |
466 | m_tiles.resize(new_width * new_height, fill_id); |
467 | |
468 | if (new_width > m_width) { |
469 | // remap tiles |
470 | for (int y = std::min(m_height, new_height)-1; y >= 0; --y) { |
471 | for (int x = new_width-1; x >= 0; --x) { |
472 | if (x >= m_width) { |
473 | m_tiles[y * new_width + x] = fill_id; |
474 | continue; |
475 | } |
476 | |
477 | m_tiles[y * new_width + x] = m_tiles[y * m_width + x]; |
478 | } |
479 | } |
480 | } |
481 | |
482 | m_height = new_height; |
483 | m_width = new_width; |
484 | |
485 | //Apply offset |
486 | if (xoffset || yoffset) { |
487 | for (int y = 0; y < m_height; y++) { |
488 | int Y = (yoffset < 0) ? y : (m_height - y - 1); |
489 | for (int x = 0; x < m_width; x++) { |
490 | int X = (xoffset < 0) ? x : (m_width - x - 1); |
491 | if (Y - yoffset < 0 || Y - yoffset >= m_height || |
492 | X - xoffset < 0 || X - xoffset >= m_width) { |
493 | m_tiles[Y * new_width + X] = fill_id; |
494 | } else { |
495 | m_tiles[Y * new_width + X] = m_tiles[(Y - yoffset) * m_width + X - xoffset]; |
496 | } |
497 | } |
498 | } |
499 | } |
500 | } |
501 | |
502 | void TileMap::resize(const Size& newsize, const Size& resize_offset) { |
503 | resize(newsize.width, newsize.height, 0, resize_offset.width, resize_offset.height); |
504 | } |
505 | |
506 | Rect |
507 | TileMap::get_tiles_overlapping(const Rectf &rect) const |
508 | { |
509 | Rectf rect2 = rect; |
510 | rect2.move(-m_offset); |
511 | |
512 | int t_left = std::max(0 , int(floorf(rect2.get_left () / 32))); |
513 | int t_right = std::min(m_width , int(ceilf (rect2.get_right () / 32))); |
514 | int t_top = std::max(0 , int(floorf(rect2.get_top () / 32))); |
515 | int t_bottom = std::min(m_height, int(ceilf (rect2.get_bottom() / 32))); |
516 | return Rect(t_left, t_top, t_right, t_bottom); |
517 | } |
518 | |
519 | void |
520 | TileMap::set_solid(bool solid) |
521 | { |
522 | m_real_solid = solid; |
523 | update_effective_solid (); |
524 | } |
525 | |
526 | uint32_t |
527 | TileMap::get_tile_id(int x, int y) const |
528 | { |
529 | if (x < 0 || x >= m_width || y < 0 || y >= m_height) { |
530 | //log_warning << "tile outside tilemap requested" << std::endl; |
531 | return 0; |
532 | } |
533 | |
534 | return m_tiles[y*m_width + x]; |
535 | } |
536 | |
537 | const Tile& |
538 | TileMap::get_tile(int x, int y) const |
539 | { |
540 | uint32_t id = get_tile_id(x, y); |
541 | return m_tileset->get(id); |
542 | } |
543 | |
544 | uint32_t |
545 | TileMap::get_tile_id_at(const Vector& pos) const |
546 | { |
547 | Vector xy = (pos - m_offset) / 32; |
548 | return get_tile_id(int(xy.x), int(xy.y)); |
549 | } |
550 | |
551 | const Tile& |
552 | TileMap::get_tile_at(const Vector& pos) const |
553 | { |
554 | uint32_t id = get_tile_id_at(pos); |
555 | return m_tileset->get(id); |
556 | } |
557 | |
558 | void |
559 | TileMap::change(int x, int y, uint32_t newtile) |
560 | { |
561 | assert(x >= 0 && x < m_width && y >= 0 && y < m_height); |
562 | m_tiles[y*m_width + x] = newtile; |
563 | } |
564 | |
565 | void |
566 | TileMap::change_at(const Vector& pos, uint32_t newtile) |
567 | { |
568 | Vector xy = (pos - m_offset) / 32; |
569 | change(int(xy.x), int(xy.y), newtile); |
570 | } |
571 | |
572 | void |
573 | TileMap::change_all(uint32_t oldtile, uint32_t newtile) |
574 | { |
575 | for (int x = 0; x < get_width(); x++) { |
576 | for (int y = 0; y < get_height(); y++) { |
577 | if (get_tile_id(x,y) != oldtile) |
578 | continue; |
579 | |
580 | change(x,y,newtile); |
581 | } |
582 | } |
583 | } |
584 | |
585 | void |
586 | TileMap::fade(float alpha_, float seconds) |
587 | { |
588 | m_alpha = alpha_; |
589 | m_remaining_fade_time = seconds; |
590 | } |
591 | |
592 | void |
593 | TileMap::tint_fade(const Color& new_tint, float seconds) |
594 | { |
595 | m_tint = new_tint; |
596 | m_remaining_tint_fade_time = seconds; |
597 | } |
598 | |
599 | void |
600 | TileMap::set_alpha(float alpha_) |
601 | { |
602 | m_alpha = alpha_; |
603 | m_current_alpha = m_alpha; |
604 | m_remaining_fade_time = 0; |
605 | update_effective_solid (); |
606 | } |
607 | |
608 | float |
609 | TileMap::get_alpha() const |
610 | { |
611 | return m_current_alpha; |
612 | } |
613 | |
614 | void |
615 | TileMap::move_by(const Vector& shift) |
616 | { |
617 | if (!get_path()) { |
618 | init_path_pos(m_offset); |
619 | m_add_path = true; |
620 | } |
621 | get_path()->move_by(shift); |
622 | m_offset += shift; |
623 | } |
624 | |
625 | void |
626 | TileMap::update_effective_solid() |
627 | { |
628 | if (!m_real_solid) |
629 | m_effective_solid = false; |
630 | else if (m_effective_solid && (m_current_alpha < 0.25f)) |
631 | m_effective_solid = false; |
632 | else if (!m_effective_solid && (m_current_alpha >= 0.75f)) |
633 | m_effective_solid = true; |
634 | } |
635 | |
636 | void |
637 | TileMap::set_tileset(const TileSet* new_tileset) |
638 | { |
639 | m_tileset = new_tileset; |
640 | } |
641 | |
642 | /* EOF */ |
643 | |