1 | // SuperTux - Wind |
2 | // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #include "object/wind.hpp" |
18 | |
19 | #include "editor/editor.hpp" |
20 | #include "math/random.hpp" |
21 | #include "object/particles.hpp" |
22 | #include "object/player.hpp" |
23 | #include "supertux/sector.hpp" |
24 | #include "util/reader_mapping.hpp" |
25 | #include "video/drawing_context.hpp" |
26 | |
27 | Wind::Wind(const ReaderMapping& reader) : |
28 | MovingObject(reader), |
29 | ExposedObject<Wind, scripting::Wind>(this), |
30 | blowing(), |
31 | speed(), |
32 | acceleration(), |
33 | new_size(), |
34 | dt_sec(0) |
35 | { |
36 | float w,h; |
37 | reader.get("x" , m_col.m_bbox.get_left(), 0.0f); |
38 | reader.get("y" , m_col.m_bbox.get_top(), 0.0f); |
39 | reader.get("width" , w, 32.0f); |
40 | reader.get("height" , h, 32.0f); |
41 | m_col.m_bbox.set_size(w, h); |
42 | |
43 | reader.get("blowing" , blowing, true); |
44 | |
45 | reader.get("speed-x" , speed.x, 0.0f); |
46 | reader.get("speed-y" , speed.y, 0.0f); |
47 | |
48 | reader.get("acceleration" , acceleration, 100.0f); |
49 | |
50 | set_group(COLGROUP_TOUCHABLE); |
51 | } |
52 | |
53 | ObjectSettings |
54 | Wind::get_settings() |
55 | { |
56 | new_size.x = m_col.m_bbox.get_width(); |
57 | new_size.y = m_col.m_bbox.get_height(); |
58 | |
59 | ObjectSettings result = MovingObject::get_settings(); |
60 | |
61 | //result.add_float("width", &new_size.x, "width", OPTION_HIDDEN); |
62 | //result.add_float("height", &new_size.y, "height", OPTION_HIDDEN); |
63 | result.add_float(_("Speed X" ), &speed.x, "speed-x" ); |
64 | result.add_float(_("Speed Y" ), &speed.y, "speed-y" ); |
65 | result.add_float(_("Acceleration" ), &acceleration, "acceleration" ); |
66 | result.add_bool(_("Blowing" ), &blowing, "blowing" , true); |
67 | |
68 | result.reorder({"blowing" , "speed-x" , "speed-y" , "acceleration" , "region" , "name" , "x" , "y" }); |
69 | |
70 | return result; |
71 | } |
72 | |
73 | void |
74 | Wind::update(float dt_sec_) |
75 | { |
76 | dt_sec = dt_sec_; |
77 | |
78 | if (!blowing) return; |
79 | if (m_col.m_bbox.get_width() <= 16 || m_col.m_bbox.get_height() <= 16) return; |
80 | |
81 | // TODO: nicer, configurable particles for wind? |
82 | if (graphicsRandom.rand(0, 100) < 20) { |
83 | // emit a particle |
84 | Vector ppos = Vector(graphicsRandom.randf(m_col.m_bbox.get_left()+8, m_col.m_bbox.get_right()-8), graphicsRandom.randf(m_col.m_bbox.get_top()+8, m_col.m_bbox.get_bottom()-8)); |
85 | Vector pspeed = Vector(speed.x, speed.y); |
86 | Sector::get().add<Particles>(ppos, 44, 46, pspeed, Vector(0,0), 1, Color(.4f, .4f, .4f), 3, .1f, |
87 | LAYER_BACKGROUNDTILES+1); |
88 | } |
89 | } |
90 | |
91 | void |
92 | Wind::draw(DrawingContext& context) |
93 | { |
94 | if (Editor::is_active()) { |
95 | context.color().draw_filled_rect(m_col.m_bbox, Color(0.0f, 1.0f, 1.0f, 0.6f), |
96 | 0.0f, LAYER_OBJECTS); |
97 | } |
98 | } |
99 | |
100 | HitResponse |
101 | Wind::collision(GameObject& other, const CollisionHit& ) |
102 | { |
103 | if (!blowing) return ABORT_MOVE; |
104 | |
105 | auto player = dynamic_cast<Player*> (&other); |
106 | if (player) { |
107 | if (!player->on_ground()) { |
108 | player->add_velocity(speed * acceleration * dt_sec, speed); |
109 | } |
110 | } |
111 | |
112 | return ABORT_MOVE; |
113 | } |
114 | |
115 | void |
116 | Wind::start() |
117 | { |
118 | blowing = true; |
119 | } |
120 | |
121 | void |
122 | Wind::stop() |
123 | { |
124 | blowing = false; |
125 | } |
126 | |
127 | /* EOF */ |
128 | |