| 1 | // Aseprite |
| 2 | // Copyright (C) 2019-2021 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/app.h" |
| 13 | #include "app/cmd/set_cel_bounds.h" |
| 14 | #include "app/commands/cmd_rotate.h" |
| 15 | #include "app/commands/params.h" |
| 16 | #include "app/context_access.h" |
| 17 | #include "app/doc_api.h" |
| 18 | #include "app/doc_range.h" |
| 19 | #include "app/i18n/strings.h" |
| 20 | #include "app/modules/editors.h" |
| 21 | #include "app/modules/gui.h" |
| 22 | #include "app/sprite_job.h" |
| 23 | #include "app/tools/tool_box.h" |
| 24 | #include "app/tx.h" |
| 25 | #include "app/ui/color_bar.h" |
| 26 | #include "app/ui/editor/editor.h" |
| 27 | #include "app/ui/status_bar.h" |
| 28 | #include "app/ui/timeline/timeline.h" |
| 29 | #include "app/ui/toolbar.h" |
| 30 | #include "app/util/range_utils.h" |
| 31 | #include "base/convert_to.h" |
| 32 | #include "doc/cel.h" |
| 33 | #include "doc/cels_range.h" |
| 34 | #include "doc/image.h" |
| 35 | #include "doc/mask.h" |
| 36 | #include "doc/sprite.h" |
| 37 | #include "fmt/format.h" |
| 38 | #include "ui/ui.h" |
| 39 | |
| 40 | namespace app { |
| 41 | |
| 42 | class RotateJob : public SpriteJob { |
| 43 | int m_angle; |
| 44 | CelList m_cels; |
| 45 | bool m_rotateSprite; |
| 46 | |
| 47 | public: |
| 48 | |
| 49 | RotateJob(const ContextReader& reader, |
| 50 | const std::string& jobName, |
| 51 | int angle, const CelList& cels, bool rotateSprite) |
| 52 | : SpriteJob(reader, jobName.c_str()) |
| 53 | , m_cels(cels) |
| 54 | , m_rotateSprite(rotateSprite) { |
| 55 | m_angle = angle; |
| 56 | } |
| 57 | |
| 58 | protected: |
| 59 | |
| 60 | template<typename T> |
| 61 | void rotate_rect(gfx::RectT<T>& newBounds) { |
| 62 | const gfx::RectT<T> bounds = newBounds; |
| 63 | switch (m_angle) { |
| 64 | case 180: |
| 65 | newBounds.x = sprite()->width() - bounds.x - bounds.w; |
| 66 | newBounds.y = sprite()->height() - bounds.y - bounds.h; |
| 67 | break; |
| 68 | case 90: |
| 69 | newBounds.x = sprite()->height() - bounds.y - bounds.h; |
| 70 | newBounds.y = bounds.x; |
| 71 | newBounds.w = bounds.h; |
| 72 | newBounds.h = bounds.w; |
| 73 | break; |
| 74 | case -90: |
| 75 | newBounds.x = bounds.y; |
| 76 | newBounds.y = sprite()->width() - bounds.x - bounds.w; |
| 77 | newBounds.w = bounds.h; |
| 78 | newBounds.h = bounds.w; |
| 79 | break; |
| 80 | } |
| 81 | } |
| 82 | |
| 83 | // [working thread] |
| 84 | void onJob() override { |
| 85 | DocApi api = document()->getApi(tx()); |
| 86 | |
| 87 | // 1) Rotate cel positions |
| 88 | for (Cel* cel : m_cels) { |
| 89 | Image* image = cel->image(); |
| 90 | if (!image) |
| 91 | continue; |
| 92 | |
| 93 | if (cel->layer()->isReference()) { |
| 94 | gfx::RectF bounds = cel->boundsF(); |
| 95 | rotate_rect(bounds); |
| 96 | if (cel->boundsF() != bounds) |
| 97 | tx()(new cmd::SetCelBoundsF(cel, bounds)); |
| 98 | } |
| 99 | else { |
| 100 | gfx::Rect bounds = cel->bounds(); |
| 101 | rotate_rect(bounds); |
| 102 | if (bounds.origin() != cel->bounds().origin()) |
| 103 | api.setCelPosition(sprite(), cel, bounds.x, bounds.y); |
| 104 | } |
| 105 | } |
| 106 | |
| 107 | // 2) Rotate images |
| 108 | int i = 0; |
| 109 | for (Cel* cel : m_cels) { |
| 110 | Image* image = cel->image(); |
| 111 | if (image) { |
| 112 | ImageRef new_image(Image::create(image->pixelFormat(), |
| 113 | m_angle == 180 ? image->width(): image->height(), |
| 114 | m_angle == 180 ? image->height(): image->width())); |
| 115 | new_image->setMaskColor(image->maskColor()); |
| 116 | |
| 117 | doc::rotate_image(image, new_image.get(), m_angle); |
| 118 | api.replaceImage(sprite(), cel->imageRef(), new_image); |
| 119 | } |
| 120 | |
| 121 | jobProgress((float)i / m_cels.size()); |
| 122 | ++i; |
| 123 | |
| 124 | // cancel all the operation? |
| 125 | if (isCanceled()) |
| 126 | return; // Tx destructor will undo all operations |
| 127 | } |
| 128 | |
| 129 | // rotate mask |
| 130 | if (document()->isMaskVisible()) { |
| 131 | Mask* origMask = document()->mask(); |
| 132 | std::unique_ptr<Mask> new_mask(new Mask()); |
| 133 | const gfx::Rect& origBounds = origMask->bounds(); |
| 134 | int x = 0, y = 0; |
| 135 | |
| 136 | switch (m_angle) { |
| 137 | case 180: |
| 138 | x = sprite()->width() - origBounds.x - origBounds.w; |
| 139 | y = sprite()->height() - origBounds.y - origBounds.h; |
| 140 | break; |
| 141 | case 90: |
| 142 | x = sprite()->height() - origBounds.y - origBounds.h; |
| 143 | y = origBounds.x; |
| 144 | break; |
| 145 | case -90: |
| 146 | x = origBounds.y; |
| 147 | y = sprite()->width() - origBounds.x - origBounds.w; |
| 148 | break; |
| 149 | } |
| 150 | |
| 151 | // create the new rotated mask |
| 152 | new_mask->replace( |
| 153 | gfx::Rect(x, y, |
| 154 | m_angle == 180 ? origBounds.w: origBounds.h, |
| 155 | m_angle == 180 ? origBounds.h: origBounds.w)); |
| 156 | doc::rotate_image(origMask->bitmap(), new_mask->bitmap(), m_angle); |
| 157 | |
| 158 | // Copy new mask |
| 159 | api.copyToCurrentMask(new_mask.get()); |
| 160 | } |
| 161 | |
| 162 | // change the sprite's size |
| 163 | if (m_rotateSprite && m_angle != 180) |
| 164 | api.setSpriteSize(sprite(), sprite()->height(), sprite()->width()); |
| 165 | } |
| 166 | |
| 167 | }; |
| 168 | |
| 169 | RotateCommand::RotateCommand() |
| 170 | : Command(CommandId::Rotate(), CmdRecordableFlag) |
| 171 | { |
| 172 | m_flipMask = false; |
| 173 | m_angle = 0; |
| 174 | } |
| 175 | |
| 176 | void RotateCommand::onLoadParams(const Params& params) |
| 177 | { |
| 178 | std::string target = params.get("target" ); |
| 179 | m_flipMask = (target == "mask" ); |
| 180 | |
| 181 | if (params.has_param("angle" )) { |
| 182 | m_angle = strtol(params.get("angle" ).c_str(), NULL, 10); |
| 183 | } |
| 184 | } |
| 185 | |
| 186 | bool RotateCommand::onEnabled(Context* context) |
| 187 | { |
| 188 | return context->checkFlags(ContextFlags::ActiveDocumentIsWritable | |
| 189 | ContextFlags::HasActiveSprite); |
| 190 | } |
| 191 | |
| 192 | void RotateCommand::onExecute(Context* context) |
| 193 | { |
| 194 | { |
| 195 | Site site = context->activeSite(); |
| 196 | CelList cels; |
| 197 | bool rotateSprite = false; |
| 198 | |
| 199 | Timeline* timeline = App::instance()->timeline(); |
| 200 | LockTimelineRange lockRange(timeline); |
| 201 | |
| 202 | // Flip the mask or current cel |
| 203 | if (m_flipMask) { |
| 204 | // If we want to rotate the visible mask, we can go to |
| 205 | // MovingPixelsState (even when the range is enabled, because |
| 206 | // now PixelsMovement support ranges). |
| 207 | if (site.document()->isMaskVisible()) { |
| 208 | // Select marquee tool |
| 209 | if (tools::Tool* tool = App::instance()->toolBox() |
| 210 | ->getToolById(tools::WellKnownTools::RectangularMarquee)) { |
| 211 | ToolBar::instance()->selectTool(tool); |
| 212 | current_editor->startSelectionTransformation(gfx::Point(0, 0), m_angle); |
| 213 | return; |
| 214 | } |
| 215 | } |
| 216 | |
| 217 | auto range = App::instance()->timeline()->range(); |
| 218 | if (range.enabled()) |
| 219 | cels = get_unique_cels_to_edit_pixels(site.sprite(), range); |
| 220 | else if (site.cel() && |
| 221 | site.layer() && |
| 222 | site.layer()->canEditPixels()) { |
| 223 | cels.push_back(site.cel()); |
| 224 | } |
| 225 | |
| 226 | if (cels.empty()) { |
| 227 | StatusBar::instance()->showTip( |
| 228 | 1000, Strings::statusbar_tips_all_layers_are_locked()); |
| 229 | return; |
| 230 | } |
| 231 | } |
| 232 | // Flip the whole sprite (even locked layers) |
| 233 | else if (site.sprite()) { |
| 234 | for (Cel* cel : site.sprite()->uniqueCels()) |
| 235 | cels.push_back(cel); |
| 236 | |
| 237 | rotateSprite = true; |
| 238 | } |
| 239 | |
| 240 | ContextReader reader(context); |
| 241 | { |
| 242 | RotateJob job(reader, friendlyName(), m_angle, cels, rotateSprite); |
| 243 | job.startJob(); |
| 244 | job.waitJob(); |
| 245 | } |
| 246 | update_screen_for_document(reader.document()); |
| 247 | } |
| 248 | } |
| 249 | |
| 250 | std::string RotateCommand::onGetFriendlyName() const |
| 251 | { |
| 252 | std::string content; |
| 253 | if (m_flipMask) |
| 254 | content = Strings::commands_Rotate_Selection(); |
| 255 | else |
| 256 | content = Strings::commands_Rotate_Sprite(); |
| 257 | return fmt::format(getBaseFriendlyName(), |
| 258 | content, base::convert_to<std::string>(m_angle)); |
| 259 | } |
| 260 | |
| 261 | Command* CommandFactory::createRotateCommand() |
| 262 | { |
| 263 | return new RotateCommand; |
| 264 | } |
| 265 | |
| 266 | } // namespace app |
| 267 | |