| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "Renderer/BsDecal.h" |
| 4 | #include "Private/RTTI/BsDecalRTTI.h" |
| 5 | #include "Scene/BsSceneObject.h" |
| 6 | #include "Renderer/BsRenderer.h" |
| 7 | #include "Material/BsMaterial.h" |
| 8 | #include "CoreThread/BsCoreObjectSync.h" |
| 9 | |
| 10 | namespace bs |
| 11 | { |
| 12 | DecalBase::DecalBase() |
| 13 | { |
| 14 | updateBounds(); |
| 15 | } |
| 16 | |
| 17 | DecalBase::DecalBase(const Vector2& size, float maxDistance) |
| 18 | : mSize(size), mMaxDistance(maxDistance) |
| 19 | { |
| 20 | updateBounds(); |
| 21 | } |
| 22 | |
| 23 | void DecalBase::setLayer(UINT64 layer) |
| 24 | { |
| 25 | const bool isPow2 = layer && !((layer - 1) & layer); |
| 26 | |
| 27 | if (!isPow2) |
| 28 | { |
| 29 | LOGWRN("Invalid layer provided. Only one layer bit may be set. Ignoring." ); |
| 30 | return; |
| 31 | } |
| 32 | |
| 33 | mLayer = layer; |
| 34 | _markCoreDirty(); |
| 35 | } |
| 36 | |
| 37 | void DecalBase::setTransform(const Transform& transform) |
| 38 | { |
| 39 | if (mMobility != ObjectMobility::Movable) |
| 40 | return; |
| 41 | |
| 42 | mTransform = transform; |
| 43 | mTfrmMatrix = transform.getMatrix(); |
| 44 | mTfrmMatrixNoScale = Matrix4::TRS(transform.getPosition(), transform.getRotation(), Vector3::ONE); |
| 45 | |
| 46 | _markCoreDirty(ActorDirtyFlag::Transform); |
| 47 | } |
| 48 | |
| 49 | void DecalBase::updateBounds() |
| 50 | { |
| 51 | const Vector2& extents = mSize * 0.5f; |
| 52 | |
| 53 | AABox localAABB( |
| 54 | Vector3(-extents.x, -extents.y, -mMaxDistance), |
| 55 | Vector3(extents.x, extents.y, 0.0f) |
| 56 | ); |
| 57 | |
| 58 | localAABB.transformAffine(mTfrmMatrix); |
| 59 | |
| 60 | mBounds = Bounds(localAABB, Sphere(localAABB.getCenter(), localAABB.getRadius())); |
| 61 | } |
| 62 | |
| 63 | template <bool Core> |
| 64 | template <class P> |
| 65 | void TDecal<Core>::rttiEnumFields(P p) |
| 66 | { |
| 67 | p(mSize); |
| 68 | p(mMaxDistance); |
| 69 | p(mMaterial); |
| 70 | p(mBounds); |
| 71 | p(mLayer); |
| 72 | p(mLayerMask); |
| 73 | } |
| 74 | |
| 75 | Decal::Decal(const HMaterial& material, const Vector2& size, float maxDistance) |
| 76 | :TDecal(material, size, maxDistance) |
| 77 | { |
| 78 | // Calling virtual method is okay here because this is the most derived type |
| 79 | updateBounds(); |
| 80 | } |
| 81 | |
| 82 | SPtr<ct::Decal> Decal::getCore() const |
| 83 | { |
| 84 | return std::static_pointer_cast<ct::Decal>(mCoreSpecific); |
| 85 | } |
| 86 | |
| 87 | SPtr<Decal> Decal::create(const HMaterial& material, const Vector2& size, float maxDistance) |
| 88 | { |
| 89 | Decal* decal = new (bs_alloc<Decal>()) Decal(material, size, maxDistance); |
| 90 | SPtr<Decal> decalPtr = bs_core_ptr<Decal>(decal); |
| 91 | decalPtr->_setThisPtr(decalPtr); |
| 92 | decalPtr->initialize(); |
| 93 | |
| 94 | return decalPtr; |
| 95 | } |
| 96 | |
| 97 | SPtr<Decal> Decal::createEmpty() |
| 98 | { |
| 99 | Decal* decal = new (bs_alloc<Decal>()) Decal(); |
| 100 | SPtr<Decal> decalPtr = bs_core_ptr<Decal>(decal); |
| 101 | decalPtr->_setThisPtr(decalPtr); |
| 102 | |
| 103 | return decalPtr; |
| 104 | } |
| 105 | |
| 106 | SPtr<ct::CoreObject> Decal::createCore() const |
| 107 | { |
| 108 | SPtr<ct::Material> material; |
| 109 | if(mMaterial.isLoaded(false)) |
| 110 | material = mMaterial->getCore(); |
| 111 | |
| 112 | ct::Decal* decal = new (bs_alloc<ct::Decal>()) ct::Decal(material, mSize, mMaxDistance); |
| 113 | SPtr<ct::Decal> decalPtr = bs_shared_ptr<ct::Decal>(decal); |
| 114 | decalPtr->_setThisPtr(decalPtr); |
| 115 | |
| 116 | return decalPtr; |
| 117 | } |
| 118 | |
| 119 | void Decal::getCoreDependencies(Vector<CoreObject*>& dependencies) |
| 120 | { |
| 121 | if (mMaterial.isLoaded()) |
| 122 | dependencies.push_back(mMaterial.get()); |
| 123 | } |
| 124 | |
| 125 | CoreSyncData Decal::syncToCore(FrameAlloc* allocator) |
| 126 | { |
| 127 | UINT32 size = 0; |
| 128 | size += rttiGetElemSize(getCoreDirtyFlags()); |
| 129 | size += coreSyncGetElemSize((SceneActor&)*this); |
| 130 | size += coreSyncGetElemSize(*this); |
| 131 | |
| 132 | UINT8* buffer = allocator->alloc(size); |
| 133 | |
| 134 | char* dataPtr = (char*)buffer; |
| 135 | dataPtr = rttiWriteElem(getCoreDirtyFlags(), dataPtr); |
| 136 | dataPtr = coreSyncWriteElem((SceneActor&)*this, dataPtr); |
| 137 | dataPtr = coreSyncWriteElem(*this, dataPtr); |
| 138 | |
| 139 | return CoreSyncData(buffer, size); |
| 140 | } |
| 141 | |
| 142 | void Decal::_markCoreDirty(ActorDirtyFlag flags) |
| 143 | { |
| 144 | markCoreDirty((UINT32)flags); |
| 145 | } |
| 146 | |
| 147 | RTTITypeBase* Decal::getRTTIStatic() |
| 148 | { |
| 149 | return DecalRTTI::instance(); |
| 150 | } |
| 151 | |
| 152 | RTTITypeBase* Decal::getRTTI() const |
| 153 | { |
| 154 | return Decal::getRTTIStatic(); |
| 155 | } |
| 156 | |
| 157 | template class TDecal<true>; |
| 158 | template class TDecal<false>; |
| 159 | |
| 160 | namespace ct |
| 161 | { |
| 162 | Decal::Decal(const SPtr<Material>& material, const Vector2& size, float maxDistance) |
| 163 | : TDecal(material, size, maxDistance) |
| 164 | { } |
| 165 | |
| 166 | Decal::~Decal() |
| 167 | { |
| 168 | gRenderer()->notifyDecalRemoved(this); |
| 169 | } |
| 170 | |
| 171 | void Decal::initialize() |
| 172 | { |
| 173 | updateBounds(); |
| 174 | gRenderer()->notifyDecalAdded(this); |
| 175 | |
| 176 | CoreObject::initialize(); |
| 177 | } |
| 178 | |
| 179 | void Decal::syncToCore(const CoreSyncData& data) |
| 180 | { |
| 181 | char* dataPtr = (char*)data.getBuffer(); |
| 182 | |
| 183 | UINT32 dirtyFlags = 0; |
| 184 | bool oldIsActive = mActive; |
| 185 | |
| 186 | dataPtr = rttiReadElem(dirtyFlags, dataPtr); |
| 187 | dataPtr = coreSyncReadElem((SceneActor&)*this, dataPtr); |
| 188 | dataPtr = coreSyncReadElem(*this, dataPtr); |
| 189 | |
| 190 | mTfrmMatrix = mTransform.getMatrix(); |
| 191 | mTfrmMatrixNoScale = Matrix4::TRS(mTransform.getPosition(), mTransform.getRotation(), Vector3::ONE); |
| 192 | |
| 193 | updateBounds(); |
| 194 | |
| 195 | if (dirtyFlags == (UINT32)ActorDirtyFlag::Transform) |
| 196 | { |
| 197 | if (mActive) |
| 198 | gRenderer()->notifyDecalUpdated(this); |
| 199 | } |
| 200 | else |
| 201 | { |
| 202 | if (oldIsActive != mActive) |
| 203 | { |
| 204 | if (mActive) |
| 205 | gRenderer()->notifyDecalAdded(this); |
| 206 | else |
| 207 | gRenderer()->notifyDecalRemoved(this); |
| 208 | } |
| 209 | else |
| 210 | { |
| 211 | gRenderer()->notifyDecalRemoved(this); |
| 212 | gRenderer()->notifyDecalAdded(this); |
| 213 | } |
| 214 | } |
| 215 | } |
| 216 | }} |
| 217 | |