1 | /* |
2 | * Copyright 2020 Google LLC |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/effects/GrMatrixEffect.h" |
9 | |
10 | #include "src/gpu/GrTexture.h" |
11 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
12 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
13 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
14 | #include "src/sksl/SkSLCPP.h" |
15 | #include "src/sksl/SkSLUtil.h" |
16 | |
17 | class GrGLSLMatrixEffect : public GrGLSLFragmentProcessor { |
18 | public: |
19 | GrGLSLMatrixEffect() {} |
20 | |
21 | void emitCode(EmitArgs& args) override { |
22 | fMatrixVar = args.fUniformHandler->addUniform(&args.fFp, kFragment_GrShaderFlag, |
23 | kFloat3x3_GrSLType, "matrix" ); |
24 | SkString child = this->invokeChildWithMatrix(0, args); |
25 | args.fFragBuilder->codeAppendf("%s = %s;\n" , args.fOutputColor, child.c_str()); |
26 | } |
27 | |
28 | private: |
29 | void onSetData(const GrGLSLProgramDataManager& pdman, |
30 | const GrFragmentProcessor& proc) override { |
31 | const GrMatrixEffect& mtx = proc.cast<GrMatrixEffect>(); |
32 | pdman.setSkMatrix(fMatrixVar, mtx.matrix()); |
33 | } |
34 | |
35 | UniformHandle fMatrixVar; |
36 | }; |
37 | |
38 | GrGLSLFragmentProcessor* GrMatrixEffect::onCreateGLSLInstance() const { |
39 | return new GrGLSLMatrixEffect(); |
40 | } |
41 | |
42 | void GrMatrixEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
43 | GrProcessorKeyBuilder* b) const {} |
44 | |
45 | bool GrMatrixEffect::onIsEqual(const GrFragmentProcessor& other) const { |
46 | const GrMatrixEffect& that = other.cast<GrMatrixEffect>(); |
47 | if (fMatrix != that.fMatrix) return false; |
48 | return true; |
49 | } |
50 | |
51 | GrMatrixEffect::GrMatrixEffect(const GrMatrixEffect& src) |
52 | : INHERITED(kGrMatrixEffect_ClassID, src.optimizationFlags()) |
53 | , fMatrix(src.fMatrix) { |
54 | this->cloneAndRegisterAllChildProcessors(src); |
55 | } |
56 | |
57 | std::unique_ptr<GrFragmentProcessor> GrMatrixEffect::clone() const { |
58 | return std::unique_ptr<GrFragmentProcessor>(new GrMatrixEffect(*this)); |
59 | } |
60 | |