| 1 | /* |
| 2 | * Copyright 2020 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/effects/GrMatrixEffect.h" |
| 9 | |
| 10 | #include "src/gpu/GrTexture.h" |
| 11 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 12 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 13 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 14 | #include "src/sksl/SkSLCPP.h" |
| 15 | #include "src/sksl/SkSLUtil.h" |
| 16 | |
| 17 | class GrGLSLMatrixEffect : public GrGLSLFragmentProcessor { |
| 18 | public: |
| 19 | GrGLSLMatrixEffect() {} |
| 20 | |
| 21 | void emitCode(EmitArgs& args) override { |
| 22 | fMatrixVar = args.fUniformHandler->addUniform(&args.fFp, kFragment_GrShaderFlag, |
| 23 | kFloat3x3_GrSLType, "matrix" ); |
| 24 | SkString child = this->invokeChildWithMatrix(0, args); |
| 25 | args.fFragBuilder->codeAppendf("%s = %s;\n" , args.fOutputColor, child.c_str()); |
| 26 | } |
| 27 | |
| 28 | private: |
| 29 | void onSetData(const GrGLSLProgramDataManager& pdman, |
| 30 | const GrFragmentProcessor& proc) override { |
| 31 | const GrMatrixEffect& mtx = proc.cast<GrMatrixEffect>(); |
| 32 | pdman.setSkMatrix(fMatrixVar, mtx.matrix()); |
| 33 | } |
| 34 | |
| 35 | UniformHandle fMatrixVar; |
| 36 | }; |
| 37 | |
| 38 | GrGLSLFragmentProcessor* GrMatrixEffect::onCreateGLSLInstance() const { |
| 39 | return new GrGLSLMatrixEffect(); |
| 40 | } |
| 41 | |
| 42 | void GrMatrixEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 43 | GrProcessorKeyBuilder* b) const {} |
| 44 | |
| 45 | bool GrMatrixEffect::onIsEqual(const GrFragmentProcessor& other) const { |
| 46 | const GrMatrixEffect& that = other.cast<GrMatrixEffect>(); |
| 47 | if (fMatrix != that.fMatrix) return false; |
| 48 | return true; |
| 49 | } |
| 50 | |
| 51 | GrMatrixEffect::GrMatrixEffect(const GrMatrixEffect& src) |
| 52 | : INHERITED(kGrMatrixEffect_ClassID, src.optimizationFlags()) |
| 53 | , fMatrix(src.fMatrix) { |
| 54 | this->cloneAndRegisterAllChildProcessors(src); |
| 55 | } |
| 56 | |
| 57 | std::unique_ptr<GrFragmentProcessor> GrMatrixEffect::clone() const { |
| 58 | return std::unique_ptr<GrFragmentProcessor>(new GrMatrixEffect(*this)); |
| 59 | } |
| 60 | |