| 1 | /* | 
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| 2 | * Copyright 2018 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/gpu/effects/GrSkSLFP.h" | 
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| 9 |  | 
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| 10 | #include "include/effects/SkRuntimeEffect.h" | 
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| 11 | #include "include/private/GrContext_Base.h" | 
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| 12 | #include "src/gpu/GrBaseContextPriv.h" | 
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| 13 | #include "src/gpu/GrColorInfo.h" | 
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| 14 | #include "src/gpu/GrTexture.h" | 
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| 15 | #include "src/sksl/SkSLUtil.h" | 
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| 16 |  | 
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| 17 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" | 
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| 18 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" | 
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| 19 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" | 
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| 20 |  | 
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| 21 | class GrGLSLSkSLFP : public GrGLSLFragmentProcessor { | 
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| 22 | public: | 
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| 23 | GrGLSLSkSLFP(SkSL::PipelineStageArgs&& args) : fArgs(std::move(args)) {} | 
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| 24 |  | 
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| 25 | SkSL::String expandFormatArgs(const SkSL::String& raw, | 
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| 26 | EmitArgs& args, | 
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| 27 | std::vector<SkSL::Compiler::FormatArg>::const_iterator& fmtArg) { | 
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| 28 | SkSL::String result; | 
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| 29 | int substringStartIndex = 0; | 
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| 30 | for (size_t i = 0; i < raw.length(); ++i) { | 
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| 31 | char c = raw[i]; | 
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| 32 | if (c == SkSL::Compiler::kFormatArgPlaceholder) { | 
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| 33 | result += SkSL::StringFragment(raw.c_str() + substringStartIndex, | 
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| 34 | i - substringStartIndex); | 
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| 35 | const SkSL::Compiler::FormatArg& arg = *fmtArg++; | 
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| 36 | switch (arg.fKind) { | 
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| 37 | case SkSL::Compiler::FormatArg::Kind::kInput: | 
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| 38 | result += args.fInputColor; | 
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| 39 | break; | 
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| 40 | case SkSL::Compiler::FormatArg::Kind::kOutput: | 
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| 41 | result += args.fOutputColor; | 
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| 42 | break; | 
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| 43 | case SkSL::Compiler::FormatArg::Kind::kCoords: | 
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| 44 | result += args.fSampleCoord; | 
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| 45 | break; | 
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| 46 | case SkSL::Compiler::FormatArg::Kind::kUniform: | 
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| 47 | result += args.fUniformHandler->getUniformCStr(fUniformHandles[arg.fIndex]); | 
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| 48 | break; | 
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| 49 | case SkSL::Compiler::FormatArg::Kind::kChildProcessor: { | 
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| 50 | SkSL::String coords = this->expandFormatArgs(arg.fCoords, args, fmtArg); | 
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| 51 | result += this->invokeChild(arg.fIndex, args, coords).c_str(); | 
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| 52 | break; | 
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| 53 | } | 
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| 54 | case SkSL::Compiler::FormatArg::Kind::kChildProcessorWithMatrix: { | 
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| 55 | const auto& fp(args.fFp.cast<GrSkSLFP>()); | 
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| 56 | const auto& sampleUsages(fp.fEffect->fSampleUsages); | 
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| 57 |  | 
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| 58 | SkASSERT((size_t)arg.fIndex < sampleUsages.size()); | 
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| 59 | const SkSL::SampleUsage& sampleUsage(sampleUsages[arg.fIndex]); | 
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| 60 |  | 
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| 61 | SkSL::String coords = this->expandFormatArgs(arg.fCoords, args, fmtArg); | 
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| 62 | result += this->invokeChildWithMatrix( | 
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| 63 | arg.fIndex, args, | 
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| 64 | sampleUsage.hasUniformMatrix() ? "": coords) | 
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| 65 | .c_str(); | 
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| 66 | break; | 
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| 67 | } | 
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| 68 | case SkSL::Compiler::FormatArg::Kind::kFunctionName: | 
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| 69 | SkASSERT((int) fFunctionNames.size() > arg.fIndex); | 
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| 70 | result += fFunctionNames[arg.fIndex].c_str(); | 
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| 71 | break; | 
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| 72 | } | 
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| 73 | substringStartIndex = i + 1; | 
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| 74 | } | 
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| 75 | } | 
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| 76 | result += SkSL::StringFragment(raw.c_str() + substringStartIndex, | 
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| 77 | raw.length() - substringStartIndex); | 
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| 78 | return result; | 
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| 79 | } | 
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| 80 |  | 
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| 81 | void emitCode(EmitArgs& args) override { | 
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| 82 | const GrSkSLFP& fp = args.fFp.cast<GrSkSLFP>(); | 
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| 83 | for (const auto& v : fp.fEffect->uniforms()) { | 
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| 84 | auto handle = args.fUniformHandler->addUniformArray(&fp, | 
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| 85 | kFragment_GrShaderFlag, | 
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| 86 | v.fGPUType, | 
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| 87 | v.fName.c_str(), | 
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| 88 | v.isArray() ? v.fCount : 0); | 
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| 89 | fUniformHandles.push_back(handle); | 
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| 90 | } | 
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| 91 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | 
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| 92 | std::vector<SkString> childNames; | 
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| 93 | // We need to ensure that we emit each child's helper function at least once. | 
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| 94 | // Any child FP that isn't sampled won't trigger a call otherwise, leading to asserts later. | 
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| 95 | for (int i = 0; i < this->numChildProcessors(); ++i) { | 
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| 96 | if (this->childProcessor(i)) { | 
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| 97 | this->emitChildFunction(i, args); | 
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| 98 | } | 
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| 99 | } | 
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| 100 | for (const auto& f : fArgs.fFunctions) { | 
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| 101 | fFunctionNames.emplace_back(); | 
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| 102 | auto fmtArgIter = f.fFormatArgs.cbegin(); | 
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| 103 | SkSL::String body = this->expandFormatArgs(f.fBody, args, fmtArgIter); | 
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| 104 | SkASSERT(fmtArgIter == f.fFormatArgs.cend()); | 
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| 105 | fragBuilder->emitFunction(f.fReturnType, | 
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| 106 | f.fName.c_str(), | 
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| 107 | f.fParameters.size(), | 
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| 108 | f.fParameters.data(), | 
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| 109 | body.c_str(), | 
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| 110 | &fFunctionNames.back()); | 
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| 111 | } | 
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| 112 | fragBuilder->codeAppendf( "%s = %s;\n", args.fOutputColor, args.fInputColor); | 
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| 113 | auto fmtArgIter = fArgs.fFormatArgs.cbegin(); | 
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| 114 | fragBuilder->codeAppend(this->expandFormatArgs(fArgs.fCode, args, fmtArgIter).c_str()); | 
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| 115 | SkASSERT(fmtArgIter == fArgs.fFormatArgs.cend()); | 
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| 116 | } | 
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| 117 |  | 
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| 118 | void onSetData(const GrGLSLProgramDataManager& pdman, | 
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| 119 | const GrFragmentProcessor& _proc) override { | 
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| 120 | size_t uniIndex = 0; | 
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| 121 | const GrSkSLFP& outer = _proc.cast<GrSkSLFP>(); | 
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| 122 | const uint8_t* uniformData = outer.fUniforms->bytes(); | 
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| 123 | for (const auto& v : outer.fEffect->uniforms()) { | 
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| 124 | const float* data = reinterpret_cast<const float*>(uniformData + v.fOffset); | 
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| 125 | switch (v.fType) { | 
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| 126 | case SkRuntimeEffect::Uniform::Type::kFloat: | 
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| 127 | pdman.set1fv(fUniformHandles[uniIndex++], v.fCount, data); | 
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| 128 | break; | 
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| 129 | case SkRuntimeEffect::Uniform::Type::kFloat2: | 
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| 130 | pdman.set2fv(fUniformHandles[uniIndex++], v.fCount, data); | 
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| 131 | break; | 
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| 132 | case SkRuntimeEffect::Uniform::Type::kFloat3: | 
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| 133 | pdman.set3fv(fUniformHandles[uniIndex++], v.fCount, data); | 
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| 134 | break; | 
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| 135 | case SkRuntimeEffect::Uniform::Type::kFloat4: | 
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| 136 | pdman.set4fv(fUniformHandles[uniIndex++], v.fCount, data); | 
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| 137 | break; | 
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| 138 | case SkRuntimeEffect::Uniform::Type::kFloat2x2: | 
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| 139 | pdman.setMatrix2fv(fUniformHandles[uniIndex++], v.fCount, data); | 
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| 140 | break; | 
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| 141 | case SkRuntimeEffect::Uniform::Type::kFloat3x3: | 
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| 142 | pdman.setMatrix3fv(fUniformHandles[uniIndex++], v.fCount, data); | 
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| 143 | break; | 
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| 144 | case SkRuntimeEffect::Uniform::Type::kFloat4x4: | 
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| 145 | pdman.setMatrix4fv(fUniformHandles[uniIndex++], v.fCount, data); | 
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| 146 | break; | 
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| 147 | default: | 
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| 148 | SkDEBUGFAIL( "Unsupported uniform type"); | 
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| 149 | break; | 
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| 150 | } | 
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| 151 | } | 
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| 152 | } | 
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| 153 |  | 
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| 154 | // nearly-finished GLSL; still contains printf-style "%s" format tokens | 
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| 155 | SkSL::PipelineStageArgs fArgs; | 
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| 156 | std::vector<UniformHandle> fUniformHandles; | 
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| 157 | std::vector<SkString> fFunctionNames; | 
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| 158 | }; | 
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| 159 |  | 
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| 160 | std::unique_ptr<GrSkSLFP> GrSkSLFP::Make(GrContext_Base* context, sk_sp<SkRuntimeEffect> effect, | 
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| 161 | const char* name, sk_sp<SkData> uniforms) { | 
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| 162 | if (uniforms->size() != effect->uniformSize()) { | 
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| 163 | return nullptr; | 
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| 164 | } | 
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| 165 | return std::unique_ptr<GrSkSLFP>(new GrSkSLFP( | 
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| 166 | context->priv().caps()->refShaderCaps(), context->priv().getShaderErrorHandler(), | 
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| 167 | std::move(effect), name, std::move(uniforms))); | 
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| 168 | } | 
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| 169 |  | 
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| 170 | GrSkSLFP::GrSkSLFP(sk_sp<const GrShaderCaps> shaderCaps, ShaderErrorHandler* shaderErrorHandler, | 
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| 171 | sk_sp<SkRuntimeEffect> effect, const char* name, sk_sp<SkData> uniforms) | 
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| 172 | : INHERITED(kGrSkSLFP_ClassID, kNone_OptimizationFlags) | 
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| 173 | , fShaderCaps(std::move(shaderCaps)) | 
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| 174 | , fShaderErrorHandler(shaderErrorHandler) | 
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| 175 | , fEffect(std::move(effect)) | 
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| 176 | , fName(name) | 
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| 177 | , fUniforms(std::move(uniforms)) { | 
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| 178 | if (fEffect->usesSampleCoords()) { | 
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| 179 | this->setUsesSampleCoordsDirectly(); | 
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| 180 | } | 
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| 181 | } | 
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| 182 |  | 
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| 183 | GrSkSLFP::GrSkSLFP(const GrSkSLFP& other) | 
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| 184 | : INHERITED(kGrSkSLFP_ClassID, kNone_OptimizationFlags) | 
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| 185 | , fShaderCaps(other.fShaderCaps) | 
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| 186 | , fShaderErrorHandler(other.fShaderErrorHandler) | 
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| 187 | , fEffect(other.fEffect) | 
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| 188 | , fName(other.fName) | 
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| 189 | , fUniforms(other.fUniforms) { | 
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| 190 | if (fEffect->usesSampleCoords()) { | 
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| 191 | this->setUsesSampleCoordsDirectly(); | 
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| 192 | } | 
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| 193 |  | 
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| 194 | this->cloneAndRegisterAllChildProcessors(other); | 
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| 195 | } | 
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| 196 |  | 
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| 197 | const char* GrSkSLFP::name() const { | 
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| 198 | return fName; | 
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| 199 | } | 
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| 200 |  | 
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| 201 | void GrSkSLFP::addChild(std::unique_ptr<GrFragmentProcessor> child) { | 
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| 202 | int childIndex = this->numChildProcessors(); | 
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| 203 | SkASSERT((size_t)childIndex < fEffect->fSampleUsages.size()); | 
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| 204 | this->registerChild(std::move(child), fEffect->fSampleUsages[childIndex]); | 
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| 205 | } | 
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| 206 |  | 
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| 207 | GrGLSLFragmentProcessor* GrSkSLFP::onCreateGLSLInstance() const { | 
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| 208 | // Note: This is actually SkSL (again) but with inline format specifiers. | 
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| 209 | SkSL::PipelineStageArgs args; | 
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| 210 | SkAssertResult(fEffect->toPipelineStage(fShaderCaps.get(), fShaderErrorHandler, &args)); | 
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| 211 | return new GrGLSLSkSLFP(std::move(args)); | 
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| 212 | } | 
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| 213 |  | 
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| 214 | void GrSkSLFP::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { | 
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| 215 | // In the unlikely event of a hash collision, we also include the uniform size in the key. | 
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| 216 | // That ensures that we will (at worst) use the wrong program, but one that expects the same | 
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| 217 | // amount of uniform data. | 
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| 218 | b->add32(fEffect->hash()); | 
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| 219 | b->add32(SkToU32(fUniforms->size())); | 
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| 220 | } | 
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| 221 |  | 
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| 222 | bool GrSkSLFP::onIsEqual(const GrFragmentProcessor& other) const { | 
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| 223 | const GrSkSLFP& sk = other.cast<GrSkSLFP>(); | 
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| 224 | return fEffect->hash() == sk.fEffect->hash() && fUniforms->equals(sk.fUniforms.get()); | 
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| 225 | } | 
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| 226 |  | 
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| 227 | std::unique_ptr<GrFragmentProcessor> GrSkSLFP::clone() const { | 
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| 228 | return std::unique_ptr<GrFragmentProcessor>(new GrSkSLFP(*this)); | 
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| 229 | } | 
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| 230 |  | 
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| 231 | /**************************************************************************************************/ | 
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| 232 |  | 
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| 233 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSkSLFP); | 
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| 234 |  | 
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| 235 | #if GR_TEST_UTILS | 
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| 236 |  | 
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| 237 | #include "include/effects/SkArithmeticImageFilter.h" | 
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| 238 | #include "include/effects/SkOverdrawColorFilter.h" | 
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| 239 | #include "src/core/SkColorFilterBase.h" | 
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| 240 | #include "src/gpu/effects/generated/GrConstColorProcessor.h" | 
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| 241 |  | 
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| 242 | extern const char* SKSL_OVERDRAW_SRC; | 
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| 243 |  | 
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| 244 | std::unique_ptr<GrFragmentProcessor> GrSkSLFP::TestCreate(GrProcessorTestData* d) { | 
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| 245 | SkColor colors[SkOverdrawColorFilter::kNumColors]; | 
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| 246 | for (SkColor& c : colors) { | 
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| 247 | c = d->fRandom->nextU(); | 
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| 248 | } | 
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| 249 | auto filter = SkOverdrawColorFilter::MakeWithSkColors(colors); | 
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| 250 | auto [success, fp] = as_CFB(filter)->asFragmentProcessor(/*inputFP=*/nullptr, d->context(), | 
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| 251 | GrColorInfo{}); | 
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| 252 | SkASSERT(success); | 
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| 253 | return std::move(fp); | 
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| 254 | } | 
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| 255 |  | 
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| 256 | #endif | 
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| 257 |  | 
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