| 1 | /* |
| 2 | * Copyright 2015 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/shaders/SkImageShader.h" |
| 9 | |
| 10 | #include "src/core/SkArenaAlloc.h" |
| 11 | #include "src/core/SkBitmapController.h" |
| 12 | #include "src/core/SkColorSpacePriv.h" |
| 13 | #include "src/core/SkColorSpaceXformSteps.h" |
| 14 | #include "src/core/SkMatrixProvider.h" |
| 15 | #include "src/core/SkOpts.h" |
| 16 | #include "src/core/SkRasterPipeline.h" |
| 17 | #include "src/core/SkReadBuffer.h" |
| 18 | #include "src/core/SkScopeExit.h" |
| 19 | #include "src/core/SkVM.h" |
| 20 | #include "src/core/SkWriteBuffer.h" |
| 21 | #include "src/image/SkImage_Base.h" |
| 22 | #include "src/shaders/SkBitmapProcShader.h" |
| 23 | #include "src/shaders/SkEmptyShader.h" |
| 24 | |
| 25 | SkM44 SkImageShader::CubicResamplerMatrix(float B, float C) { |
| 26 | const float scale = 1.0f/18; |
| 27 | B *= scale; |
| 28 | C *= scale; |
| 29 | return SkM44( 3*B, -9*B - 18*C, 9*B + 36*C, -3*B - 18*C, |
| 30 | 1 - 6*B, 0, -3 + 36*B + 18*C, 2 - 27*B - 18*C, |
| 31 | 3*B, 9*B + 18*C, 3 - 45*B - 36*C, -2 + 27*B + 18*C, |
| 32 | 0, 0, -18*C, 3*B + 18*C); |
| 33 | } |
| 34 | |
| 35 | /** |
| 36 | * We are faster in clamp, so always use that tiling when we can. |
| 37 | */ |
| 38 | static SkTileMode optimize(SkTileMode tm, int dimension) { |
| 39 | SkASSERT(dimension > 0); |
| 40 | #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| 41 | // need to update frameworks/base/libs/hwui/tests/unit/SkiaBehaviorTests.cpp:55 to allow |
| 42 | // for transforming to clamp. |
| 43 | return tm; |
| 44 | #else |
| 45 | return dimension == 1 ? SkTileMode::kClamp : tm; |
| 46 | #endif |
| 47 | } |
| 48 | |
| 49 | SkImageShader::SkImageShader(sk_sp<SkImage> img, |
| 50 | SkTileMode tmx, SkTileMode tmy, |
| 51 | const SkMatrix* localMatrix, |
| 52 | FilterEnum filtering, |
| 53 | bool clampAsIfUnpremul) |
| 54 | : INHERITED(localMatrix) |
| 55 | , fImage(std::move(img)) |
| 56 | , fTileModeX(optimize(tmx, fImage->width())) |
| 57 | , fTileModeY(optimize(tmy, fImage->height())) |
| 58 | , fFilterEnum(filtering) |
| 59 | , fClampAsIfUnpremul(clampAsIfUnpremul) |
| 60 | , fFilterOptions({}) // ignored |
| 61 | { |
| 62 | SkASSERT(filtering != kUseFilterOptions); |
| 63 | } |
| 64 | |
| 65 | SkImageShader::SkImageShader(sk_sp<SkImage> img, |
| 66 | SkTileMode tmx, SkTileMode tmy, |
| 67 | const SkFilterOptions& options, |
| 68 | const SkMatrix* localMatrix) |
| 69 | : INHERITED(localMatrix) |
| 70 | , fImage(std::move(img)) |
| 71 | , fTileModeX(optimize(tmx, fImage->width())) |
| 72 | , fTileModeY(optimize(tmy, fImage->height())) |
| 73 | , fFilterEnum(FilterEnum::kUseFilterOptions) |
| 74 | , fClampAsIfUnpremul(false) |
| 75 | , fFilterOptions(options) |
| 76 | {} |
| 77 | |
| 78 | SkImageShader::SkImageShader(sk_sp<SkImage> img, |
| 79 | SkTileMode tmx, SkTileMode tmy, |
| 80 | SkImage::CubicResampler cubic, |
| 81 | const SkMatrix* localMatrix) |
| 82 | : INHERITED(localMatrix) |
| 83 | , fImage(std::move(img)) |
| 84 | , fTileModeX(optimize(tmx, fImage->width())) |
| 85 | , fTileModeY(optimize(tmy, fImage->height())) |
| 86 | , fFilterEnum(FilterEnum::kUseCubicResampler) |
| 87 | , fClampAsIfUnpremul(false) |
| 88 | , fFilterOptions({}) // ignored |
| 89 | , fCubic(cubic) |
| 90 | {} |
| 91 | |
| 92 | // fClampAsIfUnpremul is always false when constructed through public APIs, |
| 93 | // so there's no need to read or write it here. |
| 94 | |
| 95 | sk_sp<SkFlattenable> SkImageShader::CreateProc(SkReadBuffer& buffer) { |
| 96 | auto tmx = buffer.read32LE<SkTileMode>(SkTileMode::kLastTileMode); |
| 97 | auto tmy = buffer.read32LE<SkTileMode>(SkTileMode::kLastTileMode); |
| 98 | |
| 99 | FilterEnum fe = kInheritFromPaint; |
| 100 | if (!buffer.isVersionLT(SkPicturePriv::kFilterEnumInImageShader_Version)) { |
| 101 | fe = buffer.read32LE<FilterEnum>(kLast); |
| 102 | } |
| 103 | |
| 104 | SkFilterOptions fo{ SkSamplingMode::kNearest, SkMipmapMode::kNone }; |
| 105 | SkImage::CubicResampler cubic{}; |
| 106 | |
| 107 | if (buffer.isVersionLT(SkPicturePriv::kCubicResamplerImageShader_Version)) { |
| 108 | if (!buffer.isVersionLT(SkPicturePriv::kFilterOptionsInImageShader_Version)) { |
| 109 | fo.fSampling = buffer.read32LE<SkSamplingMode>(SkSamplingMode::kLinear); |
| 110 | fo.fMipmap = buffer.read32LE<SkMipmapMode>(SkMipmapMode::kLinear); |
| 111 | } |
| 112 | } else { |
| 113 | switch (fe) { |
| 114 | case kUseFilterOptions: |
| 115 | fo.fSampling = buffer.read32LE<SkSamplingMode>(SkSamplingMode::kLinear); |
| 116 | fo.fMipmap = buffer.read32LE<SkMipmapMode>(SkMipmapMode::kLinear); |
| 117 | break; |
| 118 | case kUseCubicResampler: |
| 119 | cubic.B = buffer.readScalar(); |
| 120 | cubic.C = buffer.readScalar(); |
| 121 | break; |
| 122 | default: |
| 123 | break; |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | SkMatrix localMatrix; |
| 128 | buffer.readMatrix(&localMatrix); |
| 129 | sk_sp<SkImage> img = buffer.readImage(); |
| 130 | if (!img) { |
| 131 | return nullptr; |
| 132 | } |
| 133 | |
| 134 | switch (fe) { |
| 135 | case kUseFilterOptions: |
| 136 | return SkImageShader::Make(std::move(img), tmx, tmy, fo, &localMatrix); |
| 137 | case kUseCubicResampler: |
| 138 | return SkImageShader::Make(std::move(img), tmx, tmy, cubic, &localMatrix); |
| 139 | default: |
| 140 | break; |
| 141 | } |
| 142 | return SkImageShader::Make(std::move(img), tmx, tmy, &localMatrix, fe); |
| 143 | } |
| 144 | |
| 145 | void SkImageShader::flatten(SkWriteBuffer& buffer) const { |
| 146 | buffer.writeUInt((unsigned)fTileModeX); |
| 147 | buffer.writeUInt((unsigned)fTileModeY); |
| 148 | buffer.writeUInt((unsigned)fFilterEnum); |
| 149 | switch (fFilterEnum) { |
| 150 | case kUseCubicResampler: |
| 151 | buffer.writeScalar(fCubic.B); |
| 152 | buffer.writeScalar(fCubic.C); |
| 153 | break; |
| 154 | case kUseFilterOptions: |
| 155 | buffer.writeUInt((unsigned)fFilterOptions.fSampling); |
| 156 | buffer.writeUInt((unsigned)fFilterOptions.fMipmap); |
| 157 | break; |
| 158 | default: |
| 159 | break; |
| 160 | } |
| 161 | buffer.writeMatrix(this->getLocalMatrix()); |
| 162 | buffer.writeImage(fImage.get()); |
| 163 | SkASSERT(fClampAsIfUnpremul == false); |
| 164 | } |
| 165 | |
| 166 | bool SkImageShader::isOpaque() const { |
| 167 | return fImage->isOpaque() && |
| 168 | fTileModeX != SkTileMode::kDecal && fTileModeY != SkTileMode::kDecal; |
| 169 | } |
| 170 | |
| 171 | #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT |
| 172 | static bool legacy_shader_can_handle(const SkMatrix& inv) { |
| 173 | SkASSERT(!inv.hasPerspective()); |
| 174 | |
| 175 | // Scale+translate methods are always present, but affine might not be. |
| 176 | if (!SkOpts::S32_alpha_D32_filter_DXDY && !inv.isScaleTranslate()) { |
| 177 | return false; |
| 178 | } |
| 179 | |
| 180 | // legacy code uses SkFixed 32.32, so ensure the inverse doesn't map device coordinates |
| 181 | // out of range. |
| 182 | const SkScalar max_dev_coord = 32767.0f; |
| 183 | const SkRect src = inv.mapRect(SkRect::MakeWH(max_dev_coord, max_dev_coord)); |
| 184 | |
| 185 | // take 1/4 of max signed 32bits so we have room to subtract local values |
| 186 | const SkScalar max_fixed32dot32 = float(SK_MaxS32) * 0.25f; |
| 187 | if (!SkRect::MakeLTRB(-max_fixed32dot32, -max_fixed32dot32, |
| 188 | +max_fixed32dot32, +max_fixed32dot32).contains(src)) { |
| 189 | return false; |
| 190 | } |
| 191 | |
| 192 | // legacy shader impl should be able to handle these matrices |
| 193 | return true; |
| 194 | } |
| 195 | |
| 196 | SkShaderBase::Context* SkImageShader::onMakeContext(const ContextRec& rec, |
| 197 | SkArenaAlloc* alloc) const { |
| 198 | // we only support the old SkFilterQuality setting |
| 199 | if (fFilterEnum > kInheritFromPaint) { |
| 200 | return nullptr; |
| 201 | } |
| 202 | |
| 203 | auto quality = this->resolveFiltering(rec.fPaint->getFilterQuality()); |
| 204 | |
| 205 | if (quality == kHigh_SkFilterQuality) { |
| 206 | return nullptr; |
| 207 | } |
| 208 | if (fImage->alphaType() == kUnpremul_SkAlphaType) { |
| 209 | return nullptr; |
| 210 | } |
| 211 | if (fImage->colorType() != kN32_SkColorType) { |
| 212 | return nullptr; |
| 213 | } |
| 214 | if (fTileModeX != fTileModeY) { |
| 215 | return nullptr; |
| 216 | } |
| 217 | if (fTileModeX == SkTileMode::kDecal || fTileModeY == SkTileMode::kDecal) { |
| 218 | return nullptr; |
| 219 | } |
| 220 | |
| 221 | // SkBitmapProcShader stores bitmap coordinates in a 16bit buffer, |
| 222 | // so it can't handle bitmaps larger than 65535. |
| 223 | // |
| 224 | // We back off another bit to 32767 to make small amounts of |
| 225 | // intermediate math safe, e.g. in |
| 226 | // |
| 227 | // SkFixed fx = ...; |
| 228 | // fx = tile(fx + SK_Fixed1); |
| 229 | // |
| 230 | // we want to make sure (fx + SK_Fixed1) never overflows. |
| 231 | if (fImage-> width() > 32767 || |
| 232 | fImage->height() > 32767) { |
| 233 | return nullptr; |
| 234 | } |
| 235 | |
| 236 | SkMatrix inv; |
| 237 | if (!this->computeTotalInverse(*rec.fMatrix, rec.fLocalMatrix, &inv) || |
| 238 | !legacy_shader_can_handle(inv)) { |
| 239 | return nullptr; |
| 240 | } |
| 241 | |
| 242 | if (!rec.isLegacyCompatible(fImage->colorSpace())) { |
| 243 | return nullptr; |
| 244 | } |
| 245 | |
| 246 | // Send in a modified paint with different filter-quality if we don't agree with the paint |
| 247 | SkPaint modifiedPaint; |
| 248 | ContextRec modifiedRec = rec; |
| 249 | if (quality != rec.fPaint->getFilterQuality()) { |
| 250 | modifiedPaint = *rec.fPaint; |
| 251 | modifiedPaint.setFilterQuality(quality); |
| 252 | modifiedRec.fPaint = &modifiedPaint; |
| 253 | } |
| 254 | return SkBitmapProcLegacyShader::MakeContext(*this, fTileModeX, fTileModeY, |
| 255 | as_IB(fImage.get()), modifiedRec, alloc); |
| 256 | } |
| 257 | #endif |
| 258 | |
| 259 | SkImage* SkImageShader::onIsAImage(SkMatrix* texM, SkTileMode xy[]) const { |
| 260 | if (texM) { |
| 261 | *texM = this->getLocalMatrix(); |
| 262 | } |
| 263 | if (xy) { |
| 264 | xy[0] = fTileModeX; |
| 265 | xy[1] = fTileModeY; |
| 266 | } |
| 267 | return const_cast<SkImage*>(fImage.get()); |
| 268 | } |
| 269 | |
| 270 | sk_sp<SkShader> SkImageShader::Make(sk_sp<SkImage> image, |
| 271 | SkTileMode tmx, SkTileMode tmy, |
| 272 | const SkMatrix* localMatrix, |
| 273 | FilterEnum filtering, |
| 274 | bool clampAsIfUnpremul) { |
| 275 | if (!image) { |
| 276 | return sk_make_sp<SkEmptyShader>(); |
| 277 | } |
| 278 | return sk_sp<SkShader>{ |
| 279 | new SkImageShader(image, tmx, tmy, localMatrix, filtering, clampAsIfUnpremul) |
| 280 | }; |
| 281 | } |
| 282 | |
| 283 | sk_sp<SkShader> SkImageShader::Make(sk_sp<SkImage> image, |
| 284 | SkTileMode tmx, SkTileMode tmy, |
| 285 | const SkFilterOptions& options, |
| 286 | const SkMatrix* localMatrix) { |
| 287 | if (!image) { |
| 288 | return sk_make_sp<SkEmptyShader>(); |
| 289 | } |
| 290 | return sk_sp<SkShader>{ |
| 291 | new SkImageShader(image, tmx, tmy, options, localMatrix) |
| 292 | }; |
| 293 | } |
| 294 | |
| 295 | sk_sp<SkShader> SkImageShader::Make(sk_sp<SkImage> image, SkTileMode tmx, SkTileMode tmy, |
| 296 | SkImage::CubicResampler cubic, const SkMatrix* localMatrix) { |
| 297 | if (!(cubic.B >= 0 && cubic.B <= 1 && |
| 298 | cubic.C >= 0 && cubic.C <= 1)) { |
| 299 | return nullptr; |
| 300 | } |
| 301 | if (!image) { |
| 302 | return sk_make_sp<SkEmptyShader>(); |
| 303 | } |
| 304 | return sk_sp<SkShader>{ |
| 305 | new SkImageShader(image, tmx, tmy, cubic, localMatrix) |
| 306 | }; |
| 307 | } |
| 308 | |
| 309 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 310 | |
| 311 | #if SK_SUPPORT_GPU |
| 312 | |
| 313 | #include "include/gpu/GrRecordingContext.h" |
| 314 | #include "src/gpu/GrBitmapTextureMaker.h" |
| 315 | #include "src/gpu/GrCaps.h" |
| 316 | #include "src/gpu/GrColorInfo.h" |
| 317 | #include "src/gpu/GrImageTextureMaker.h" |
| 318 | #include "src/gpu/GrRecordingContextPriv.h" |
| 319 | #include "src/gpu/GrTextureAdjuster.h" |
| 320 | #include "src/gpu/SkGr.h" |
| 321 | #include "src/gpu/effects/GrBicubicEffect.h" |
| 322 | #include "src/gpu/effects/GrBlendFragmentProcessor.h" |
| 323 | #include "src/gpu/effects/GrTextureEffect.h" |
| 324 | |
| 325 | std::unique_ptr<GrFragmentProcessor> SkImageShader::asFragmentProcessor( |
| 326 | const GrFPArgs& args) const { |
| 327 | const auto lm = this->totalLocalMatrix(args.fPreLocalMatrix); |
| 328 | SkMatrix lmInverse; |
| 329 | if (!lm->invert(&lmInverse)) { |
| 330 | return nullptr; |
| 331 | } |
| 332 | |
| 333 | // This would all be much nicer with std::variant. |
| 334 | static constexpr size_t kSize = std::max({sizeof(GrYUVAImageTextureMaker), |
| 335 | sizeof(GrTextureAdjuster ), |
| 336 | sizeof(GrImageTextureMaker ), |
| 337 | sizeof(GrBitmapTextureMaker )}); |
| 338 | static constexpr size_t kAlign = std::max({alignof(GrYUVAImageTextureMaker), |
| 339 | alignof(GrTextureAdjuster ), |
| 340 | alignof(GrImageTextureMaker ), |
| 341 | alignof(GrBitmapTextureMaker )}); |
| 342 | std::aligned_storage_t<kSize, kAlign> storage; |
| 343 | GrTextureProducer* producer = nullptr; |
| 344 | SkScopeExit destroyProducer([&producer]{ if (producer) { producer->~GrTextureProducer(); } }); |
| 345 | |
| 346 | uint32_t pinnedUniqueID; |
| 347 | SkBitmap bm; |
| 348 | if (as_IB(fImage)->isYUVA()) { |
| 349 | producer = new (&storage) GrYUVAImageTextureMaker(args.fContext, fImage.get()); |
| 350 | } else if (GrSurfaceProxyView view = |
| 351 | as_IB(fImage)->refPinnedView(args.fContext, &pinnedUniqueID)) { |
| 352 | GrColorInfo colorInfo; |
| 353 | if (args.fContext->priv().caps()->isFormatSRGB(view.proxy()->backendFormat())) { |
| 354 | SkASSERT(fImage->colorType() == kRGBA_8888_SkColorType); |
| 355 | colorInfo = GrColorInfo(GrColorType::kRGBA_8888_SRGB, fImage->alphaType(), |
| 356 | fImage->refColorSpace()); |
| 357 | } else { |
| 358 | colorInfo = fImage->imageInfo().colorInfo(); |
| 359 | } |
| 360 | producer = new (&storage) |
| 361 | GrTextureAdjuster(args.fContext, std::move(view), colorInfo, pinnedUniqueID); |
| 362 | } else if (fImage->isLazyGenerated()) { |
| 363 | producer = new (&storage) |
| 364 | GrImageTextureMaker(args.fContext, fImage.get(), GrImageTexGenPolicy::kDraw); |
| 365 | } else if (as_IB(fImage)->getROPixels(&bm)) { |
| 366 | producer = |
| 367 | new (&storage) GrBitmapTextureMaker(args.fContext, bm, GrImageTexGenPolicy::kDraw); |
| 368 | } else { |
| 369 | return nullptr; |
| 370 | } |
| 371 | GrSamplerState::WrapMode wmX = SkTileModeToWrapMode(fTileModeX), |
| 372 | wmY = SkTileModeToWrapMode(fTileModeY); |
| 373 | // Must set wrap and filter on the sampler before requesting a texture. In two places |
| 374 | // below we check the matrix scale factors to determine how to interpret the filter |
| 375 | // quality setting. This completely ignores the complexity of the drawVertices case |
| 376 | // where explicit local coords are provided by the caller. |
| 377 | bool sharpen = args.fContext->priv().options().fSharpenMipmappedTextures; |
| 378 | GrSamplerState::Filter fm; |
| 379 | GrSamplerState::MipmapMode mm; |
| 380 | bool bicubic; |
| 381 | if (fFilterEnum == kUseFilterOptions) { |
| 382 | bicubic = false; |
| 383 | switch (fFilterOptions.fSampling) { |
| 384 | case SkSamplingMode::kNearest: fm = GrSamplerState::Filter::kNearest; break; |
| 385 | case SkSamplingMode::kLinear : fm = GrSamplerState::Filter::kLinear ; break; |
| 386 | } |
| 387 | switch (fFilterOptions.fMipmap) { |
| 388 | case SkMipmapMode::kNone : mm = GrSamplerState::MipmapMode::kNone ; break; |
| 389 | case SkMipmapMode::kNearest: mm = GrSamplerState::MipmapMode::kNearest; break; |
| 390 | case SkMipmapMode::kLinear : mm = GrSamplerState::MipmapMode::kLinear ; break; |
| 391 | } |
| 392 | } else { |
| 393 | std::tie(fm, mm, bicubic) = |
| 394 | GrInterpretFilterQuality(fImage->dimensions(), |
| 395 | this->resolveFiltering(args.fFilterQuality), |
| 396 | args.fMatrixProvider.localToDevice(), |
| 397 | *lm, |
| 398 | sharpen); |
| 399 | } |
| 400 | std::unique_ptr<GrFragmentProcessor> fp; |
| 401 | if (bicubic) { |
| 402 | fp = producer->createBicubicFragmentProcessor(lmInverse, nullptr, nullptr, wmX, wmY); |
| 403 | } else { |
| 404 | fp = producer->createFragmentProcessor(lmInverse, nullptr, nullptr, {wmX, wmY, fm, mm}); |
| 405 | } |
| 406 | if (!fp) { |
| 407 | return nullptr; |
| 408 | } |
| 409 | fp = GrColorSpaceXformEffect::Make(std::move(fp), fImage->colorSpace(), producer->alphaType(), |
| 410 | args.fDstColorInfo->colorSpace(), kPremul_SkAlphaType); |
| 411 | fp = GrBlendFragmentProcessor::Make(std::move(fp), nullptr, SkBlendMode::kModulate); |
| 412 | bool isAlphaOnly = SkColorTypeIsAlphaOnly(fImage->colorType()); |
| 413 | if (isAlphaOnly) { |
| 414 | return fp; |
| 415 | } else if (args.fInputColorIsOpaque) { |
| 416 | return GrFragmentProcessor::OverrideInput(std::move(fp), SK_PMColor4fWHITE, false); |
| 417 | } |
| 418 | return GrFragmentProcessor::MulChildByInputAlpha(std::move(fp)); |
| 419 | } |
| 420 | |
| 421 | #endif |
| 422 | |
| 423 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 424 | #include "src/core/SkImagePriv.h" |
| 425 | |
| 426 | sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkTileMode tmx, SkTileMode tmy, |
| 427 | const SkMatrix* localMatrix, SkCopyPixelsMode cpm) { |
| 428 | return SkImageShader::Make(SkMakeImageFromRasterBitmap(src, cpm), |
| 429 | tmx, tmy, localMatrix, SkImageShader::kInheritFromPaint); |
| 430 | } |
| 431 | |
| 432 | sk_sp<SkShader> SkMakeBitmapShaderForPaint(const SkPaint& paint, const SkBitmap& src, |
| 433 | SkTileMode tmx, SkTileMode tmy, |
| 434 | const SkMatrix* localMatrix, SkCopyPixelsMode mode) { |
| 435 | auto s = SkMakeBitmapShader(src, tmx, tmy, localMatrix, mode); |
| 436 | if (!s) { |
| 437 | return nullptr; |
| 438 | } |
| 439 | if (src.colorType() == kAlpha_8_SkColorType && paint.getShader()) { |
| 440 | // Compose the image shader with the paint's shader. Alpha images+shaders should output the |
| 441 | // texture's alpha multiplied by the shader's color. DstIn (d*sa) will achieve this with |
| 442 | // the source image and dst shader (MakeBlend takes dst first, src second). |
| 443 | s = SkShaders::Blend(SkBlendMode::kDstIn, paint.refShader(), std::move(s)); |
| 444 | } |
| 445 | return s; |
| 446 | } |
| 447 | |
| 448 | void SkShaderBase::RegisterFlattenables() { SK_REGISTER_FLATTENABLE(SkImageShader); } |
| 449 | |
| 450 | class SkImageStageUpdater : public SkStageUpdater { |
| 451 | public: |
| 452 | SkImageStageUpdater(const SkImageShader* shader, bool usePersp) |
| 453 | : fShader(shader) |
| 454 | , fUsePersp(usePersp || as_SB(shader)->getLocalMatrix().hasPerspective()) |
| 455 | {} |
| 456 | |
| 457 | const SkImageShader* fShader; |
| 458 | const bool fUsePersp; // else use affine |
| 459 | |
| 460 | // large enough for perspective, though often we just use 2x3 |
| 461 | float fMatrixStorage[9]; |
| 462 | |
| 463 | #if 0 // TODO: when we support mipmaps |
| 464 | SkRasterPipeline_GatherCtx* fGather; |
| 465 | SkRasterPipeline_TileCtx* fLimitX; |
| 466 | SkRasterPipeline_TileCtx* fLimitY; |
| 467 | SkRasterPipeline_DecalTileCtx* fDecal; |
| 468 | #endif |
| 469 | |
| 470 | void append_matrix_stage(SkRasterPipeline* p) { |
| 471 | if (fUsePersp) { |
| 472 | p->append(SkRasterPipeline::matrix_perspective, fMatrixStorage); |
| 473 | } else { |
| 474 | p->append(SkRasterPipeline::matrix_2x3, fMatrixStorage); |
| 475 | } |
| 476 | } |
| 477 | |
| 478 | bool update(const SkMatrix& ctm, const SkMatrix* localM) override { |
| 479 | SkMatrix matrix; |
| 480 | if (fShader->computeTotalInverse(ctm, localM, &matrix)) { |
| 481 | if (fUsePersp) { |
| 482 | matrix.get9(fMatrixStorage); |
| 483 | } else { |
| 484 | // if we get here, matrix should be affine. If it isn't, then defensively we |
| 485 | // won't draw (by returning false), but we should work to never let this |
| 486 | // happen (i.e. better preflight by the caller to know ahead of time that we |
| 487 | // may encounter perspective, either in the CTM, or in the localM). |
| 488 | // |
| 489 | // See https://bugs.chromium.org/p/skia/issues/detail?id=10004 |
| 490 | // |
| 491 | if (!matrix.asAffine(fMatrixStorage)) { |
| 492 | SkASSERT(false); |
| 493 | return false; |
| 494 | } |
| 495 | } |
| 496 | return true; |
| 497 | } |
| 498 | return false; |
| 499 | } |
| 500 | }; |
| 501 | |
| 502 | static void tweak_quality_and_inv_matrix(SkFilterQuality* quality, SkMatrix* matrix) { |
| 503 | // When the matrix is just an integer translate, bilerp == nearest neighbor. |
| 504 | if (*quality == kLow_SkFilterQuality && |
| 505 | matrix->getType() <= SkMatrix::kTranslate_Mask && |
| 506 | matrix->getTranslateX() == (int)matrix->getTranslateX() && |
| 507 | matrix->getTranslateY() == (int)matrix->getTranslateY()) { |
| 508 | *quality = kNone_SkFilterQuality; |
| 509 | } |
| 510 | |
| 511 | // See skia:4649 and the GM image_scale_aligned. |
| 512 | if (*quality == kNone_SkFilterQuality) { |
| 513 | if (matrix->getScaleX() >= 0) { |
| 514 | matrix->setTranslateX(nextafterf(matrix->getTranslateX(), |
| 515 | floorf(matrix->getTranslateX()))); |
| 516 | } |
| 517 | if (matrix->getScaleY() >= 0) { |
| 518 | matrix->setTranslateY(nextafterf(matrix->getTranslateY(), |
| 519 | floorf(matrix->getTranslateY()))); |
| 520 | } |
| 521 | } |
| 522 | } |
| 523 | |
| 524 | bool SkImageShader::doStages(const SkStageRec& rec, SkImageStageUpdater* updater) const { |
| 525 | SkFilterQuality quality; |
| 526 | switch (fFilterEnum) { |
| 527 | case FilterEnum::kUseFilterOptions: |
| 528 | case FilterEnum::kUseCubicResampler: |
| 529 | return false; // TODO: support these in stages |
| 530 | case FilterEnum::kInheritFromPaint: |
| 531 | quality = rec.fPaint.getFilterQuality(); |
| 532 | break; |
| 533 | default: |
| 534 | quality = (SkFilterQuality)fFilterEnum; |
| 535 | break; |
| 536 | } |
| 537 | |
| 538 | if (updater && quality == kMedium_SkFilterQuality) { |
| 539 | // TODO: medium: recall RequestBitmap and update width/height accordingly |
| 540 | return false; |
| 541 | } |
| 542 | |
| 543 | SkRasterPipeline* p = rec.fPipeline; |
| 544 | SkArenaAlloc* alloc = rec.fAlloc; |
| 545 | |
| 546 | SkMatrix matrix; |
| 547 | if (!this->computeTotalInverse(rec.fMatrixProvider.localToDevice(), rec.fLocalM, &matrix)) { |
| 548 | return false; |
| 549 | } |
| 550 | |
| 551 | const auto* state = SkBitmapController::RequestBitmap(as_IB(fImage.get()), |
| 552 | matrix, quality, alloc); |
| 553 | if (!state) { |
| 554 | return false; |
| 555 | } |
| 556 | |
| 557 | const SkPixmap& pm = state->pixmap(); |
| 558 | matrix = state->invMatrix(); |
| 559 | quality = state->quality(); |
| 560 | auto info = pm.info(); |
| 561 | |
| 562 | p->append(SkRasterPipeline::seed_shader); |
| 563 | |
| 564 | if (updater) { |
| 565 | updater->append_matrix_stage(p); |
| 566 | } else { |
| 567 | tweak_quality_and_inv_matrix(&quality, &matrix); |
| 568 | p->append_matrix(alloc, matrix); |
| 569 | } |
| 570 | |
| 571 | auto gather = alloc->make<SkRasterPipeline_GatherCtx>(); |
| 572 | gather->pixels = pm.addr(); |
| 573 | gather->stride = pm.rowBytesAsPixels(); |
| 574 | gather->width = pm.width(); |
| 575 | gather->height = pm.height(); |
| 576 | |
| 577 | auto limit_x = alloc->make<SkRasterPipeline_TileCtx>(), |
| 578 | limit_y = alloc->make<SkRasterPipeline_TileCtx>(); |
| 579 | limit_x->scale = pm.width(); |
| 580 | limit_x->invScale = 1.0f / pm.width(); |
| 581 | limit_y->scale = pm.height(); |
| 582 | limit_y->invScale = 1.0f / pm.height(); |
| 583 | |
| 584 | SkRasterPipeline_DecalTileCtx* decal_ctx = nullptr; |
| 585 | bool decal_x_and_y = fTileModeX == SkTileMode::kDecal && fTileModeY == SkTileMode::kDecal; |
| 586 | if (fTileModeX == SkTileMode::kDecal || fTileModeY == SkTileMode::kDecal) { |
| 587 | decal_ctx = alloc->make<SkRasterPipeline_DecalTileCtx>(); |
| 588 | decal_ctx->limit_x = limit_x->scale; |
| 589 | decal_ctx->limit_y = limit_y->scale; |
| 590 | } |
| 591 | |
| 592 | #if 0 // TODO: when we support kMedium |
| 593 | if (updator && (quality == kMedium_SkFilterQuality)) { |
| 594 | // if we change levels in mipmap, we need to update the scales (and invScales) |
| 595 | updator->fGather = gather; |
| 596 | updator->fLimitX = limit_x; |
| 597 | updator->fLimitY = limit_y; |
| 598 | updator->fDecal = decal_ctx; |
| 599 | } |
| 600 | #endif |
| 601 | |
| 602 | auto append_tiling_and_gather = [&] { |
| 603 | if (decal_x_and_y) { |
| 604 | p->append(SkRasterPipeline::decal_x_and_y, decal_ctx); |
| 605 | } else { |
| 606 | switch (fTileModeX) { |
| 607 | case SkTileMode::kClamp: /* The gather_xxx stage will clamp for us. */ break; |
| 608 | case SkTileMode::kMirror: p->append(SkRasterPipeline::mirror_x, limit_x); break; |
| 609 | case SkTileMode::kRepeat: p->append(SkRasterPipeline::repeat_x, limit_x); break; |
| 610 | case SkTileMode::kDecal: p->append(SkRasterPipeline::decal_x, decal_ctx); break; |
| 611 | } |
| 612 | switch (fTileModeY) { |
| 613 | case SkTileMode::kClamp: /* The gather_xxx stage will clamp for us. */ break; |
| 614 | case SkTileMode::kMirror: p->append(SkRasterPipeline::mirror_y, limit_y); break; |
| 615 | case SkTileMode::kRepeat: p->append(SkRasterPipeline::repeat_y, limit_y); break; |
| 616 | case SkTileMode::kDecal: p->append(SkRasterPipeline::decal_y, decal_ctx); break; |
| 617 | } |
| 618 | } |
| 619 | |
| 620 | void* ctx = gather; |
| 621 | switch (info.colorType()) { |
| 622 | case kAlpha_8_SkColorType: p->append(SkRasterPipeline::gather_a8, ctx); break; |
| 623 | case kA16_unorm_SkColorType: p->append(SkRasterPipeline::gather_a16, ctx); break; |
| 624 | case kA16_float_SkColorType: p->append(SkRasterPipeline::gather_af16, ctx); break; |
| 625 | case kRGB_565_SkColorType: p->append(SkRasterPipeline::gather_565, ctx); break; |
| 626 | case kARGB_4444_SkColorType: p->append(SkRasterPipeline::gather_4444, ctx); break; |
| 627 | case kR8G8_unorm_SkColorType: p->append(SkRasterPipeline::gather_rg88, ctx); break; |
| 628 | case kR16G16_unorm_SkColorType: p->append(SkRasterPipeline::gather_rg1616, ctx); break; |
| 629 | case kR16G16_float_SkColorType: p->append(SkRasterPipeline::gather_rgf16, ctx); break; |
| 630 | case kRGBA_8888_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx); break; |
| 631 | case kRGBA_1010102_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); break; |
| 632 | case kR16G16B16A16_unorm_SkColorType: |
| 633 | p->append(SkRasterPipeline::gather_16161616,ctx); break; |
| 634 | case kRGBA_F16Norm_SkColorType: |
| 635 | case kRGBA_F16_SkColorType: p->append(SkRasterPipeline::gather_f16, ctx); break; |
| 636 | case kRGBA_F32_SkColorType: p->append(SkRasterPipeline::gather_f32, ctx); break; |
| 637 | |
| 638 | case kGray_8_SkColorType: p->append(SkRasterPipeline::gather_a8, ctx); |
| 639 | p->append(SkRasterPipeline::alpha_to_gray ); break; |
| 640 | |
| 641 | case kRGB_888x_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx); |
| 642 | p->append(SkRasterPipeline::force_opaque ); break; |
| 643 | |
| 644 | case kBGRA_1010102_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); |
| 645 | p->append(SkRasterPipeline::swap_rb ); break; |
| 646 | |
| 647 | case kRGB_101010x_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); |
| 648 | p->append(SkRasterPipeline::force_opaque ); break; |
| 649 | |
| 650 | case kBGR_101010x_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); |
| 651 | p->append(SkRasterPipeline::force_opaque ); |
| 652 | p->append(SkRasterPipeline::swap_rb ); break; |
| 653 | |
| 654 | case kBGRA_8888_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx); |
| 655 | p->append(SkRasterPipeline::swap_rb ); break; |
| 656 | |
| 657 | case kUnknown_SkColorType: SkASSERT(false); |
| 658 | } |
| 659 | if (decal_ctx) { |
| 660 | p->append(SkRasterPipeline::check_decal_mask, decal_ctx); |
| 661 | } |
| 662 | }; |
| 663 | |
| 664 | auto append_misc = [&] { |
| 665 | SkColorSpace* cs = info.colorSpace(); |
| 666 | SkAlphaType at = info.alphaType(); |
| 667 | |
| 668 | // Color for A8 images comes from the paint. TODO: all alpha images? none? |
| 669 | if (info.colorType() == kAlpha_8_SkColorType) { |
| 670 | SkColor4f rgb = rec.fPaint.getColor4f(); |
| 671 | p->append_set_rgb(alloc, rgb); |
| 672 | |
| 673 | cs = sk_srgb_singleton(); |
| 674 | at = kUnpremul_SkAlphaType; |
| 675 | } |
| 676 | |
| 677 | // Bicubic filtering naturally produces out of range values on both sides of [0,1]. |
| 678 | if (quality == kHigh_SkFilterQuality) { |
| 679 | p->append(SkRasterPipeline::clamp_0); |
| 680 | p->append(at == kUnpremul_SkAlphaType || fClampAsIfUnpremul |
| 681 | ? SkRasterPipeline::clamp_1 |
| 682 | : SkRasterPipeline::clamp_a); |
| 683 | } |
| 684 | |
| 685 | // Transform color space and alpha type to match shader convention (dst CS, premul alpha). |
| 686 | alloc->make<SkColorSpaceXformSteps>(cs, at, |
| 687 | rec.fDstCS, kPremul_SkAlphaType) |
| 688 | ->apply(p); |
| 689 | |
| 690 | return true; |
| 691 | }; |
| 692 | |
| 693 | // Check for fast-path stages. |
| 694 | auto ct = info.colorType(); |
| 695 | if (true |
| 696 | && (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType) |
| 697 | && quality == kLow_SkFilterQuality |
| 698 | && fTileModeX == SkTileMode::kClamp && fTileModeY == SkTileMode::kClamp) { |
| 699 | |
| 700 | p->append(SkRasterPipeline::bilerp_clamp_8888, gather); |
| 701 | if (ct == kBGRA_8888_SkColorType) { |
| 702 | p->append(SkRasterPipeline::swap_rb); |
| 703 | } |
| 704 | return append_misc(); |
| 705 | } |
| 706 | if (true |
| 707 | && (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType) // TODO: all formats |
| 708 | && quality == kLow_SkFilterQuality |
| 709 | && fTileModeX != SkTileMode::kDecal // TODO decal too? |
| 710 | && fTileModeY != SkTileMode::kDecal) { |
| 711 | |
| 712 | auto ctx = alloc->make<SkRasterPipeline_SamplerCtx2>(); |
| 713 | *(SkRasterPipeline_GatherCtx*)(ctx) = *gather; |
| 714 | ctx->ct = ct; |
| 715 | ctx->tileX = fTileModeX; |
| 716 | ctx->tileY = fTileModeY; |
| 717 | ctx->invWidth = 1.0f / ctx->width; |
| 718 | ctx->invHeight = 1.0f / ctx->height; |
| 719 | p->append(SkRasterPipeline::bilinear, ctx); |
| 720 | return append_misc(); |
| 721 | } |
| 722 | if (true |
| 723 | && (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType) |
| 724 | && quality == kHigh_SkFilterQuality |
| 725 | && fTileModeX == SkTileMode::kClamp && fTileModeY == SkTileMode::kClamp) { |
| 726 | |
| 727 | p->append(SkRasterPipeline::bicubic_clamp_8888, gather); |
| 728 | if (ct == kBGRA_8888_SkColorType) { |
| 729 | p->append(SkRasterPipeline::swap_rb); |
| 730 | } |
| 731 | return append_misc(); |
| 732 | } |
| 733 | if (true |
| 734 | && (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType) // TODO: all formats |
| 735 | && quality == kHigh_SkFilterQuality |
| 736 | && fTileModeX != SkTileMode::kDecal // TODO decal too? |
| 737 | && fTileModeY != SkTileMode::kDecal) { |
| 738 | |
| 739 | auto ctx = alloc->make<SkRasterPipeline_SamplerCtx2>(); |
| 740 | *(SkRasterPipeline_GatherCtx*)(ctx) = *gather; |
| 741 | ctx->ct = ct; |
| 742 | ctx->tileX = fTileModeX; |
| 743 | ctx->tileY = fTileModeY; |
| 744 | ctx->invWidth = 1.0f / ctx->width; |
| 745 | ctx->invHeight = 1.0f / ctx->height; |
| 746 | p->append(SkRasterPipeline::bicubic, ctx); |
| 747 | return append_misc(); |
| 748 | } |
| 749 | |
| 750 | SkRasterPipeline_SamplerCtx* sampler = nullptr; |
| 751 | if (quality != kNone_SkFilterQuality) { |
| 752 | sampler = alloc->make<SkRasterPipeline_SamplerCtx>(); |
| 753 | } |
| 754 | |
| 755 | auto sample = [&](SkRasterPipeline::StockStage setup_x, |
| 756 | SkRasterPipeline::StockStage setup_y) { |
| 757 | p->append(setup_x, sampler); |
| 758 | p->append(setup_y, sampler); |
| 759 | append_tiling_and_gather(); |
| 760 | p->append(SkRasterPipeline::accumulate, sampler); |
| 761 | }; |
| 762 | |
| 763 | if (quality == kNone_SkFilterQuality) { |
| 764 | append_tiling_and_gather(); |
| 765 | } else if (quality == kLow_SkFilterQuality) { |
| 766 | p->append(SkRasterPipeline::save_xy, sampler); |
| 767 | |
| 768 | sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_ny); |
| 769 | sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_ny); |
| 770 | sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_py); |
| 771 | sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_py); |
| 772 | |
| 773 | p->append(SkRasterPipeline::move_dst_src); |
| 774 | |
| 775 | } else { |
| 776 | SkASSERT(quality == kHigh_SkFilterQuality); |
| 777 | p->append(SkRasterPipeline::save_xy, sampler); |
| 778 | |
| 779 | sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n3y); |
| 780 | sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n3y); |
| 781 | sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n3y); |
| 782 | sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n3y); |
| 783 | |
| 784 | sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n1y); |
| 785 | sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n1y); |
| 786 | sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n1y); |
| 787 | sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n1y); |
| 788 | |
| 789 | sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p1y); |
| 790 | sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p1y); |
| 791 | sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p1y); |
| 792 | sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p1y); |
| 793 | |
| 794 | sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p3y); |
| 795 | sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p3y); |
| 796 | sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p3y); |
| 797 | sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p3y); |
| 798 | |
| 799 | p->append(SkRasterPipeline::move_dst_src); |
| 800 | } |
| 801 | |
| 802 | return append_misc(); |
| 803 | } |
| 804 | |
| 805 | bool SkImageShader::onAppendStages(const SkStageRec& rec) const { |
| 806 | return this->doStages(rec, nullptr); |
| 807 | } |
| 808 | |
| 809 | SkStageUpdater* SkImageShader::onAppendUpdatableStages(const SkStageRec& rec) const { |
| 810 | bool usePersp = rec.fMatrixProvider.localToDevice().hasPerspective(); |
| 811 | auto updater = rec.fAlloc->make<SkImageStageUpdater>(this, usePersp); |
| 812 | return this->doStages(rec, updater) ? updater : nullptr; |
| 813 | } |
| 814 | |
| 815 | enum class SamplingEnum { |
| 816 | kNearest, |
| 817 | kLinear, |
| 818 | kBicubic, |
| 819 | }; |
| 820 | |
| 821 | skvm::Color SkImageShader::onProgram(skvm::Builder* p, |
| 822 | skvm::Coord device, skvm::Coord origLocal, skvm::Color paint, |
| 823 | const SkMatrixProvider& matrices, const SkMatrix* localM, |
| 824 | SkFilterQuality paintQuality, const SkColorInfo& dst, |
| 825 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const { |
| 826 | SkMatrix baseInv; |
| 827 | if (!this->computeTotalInverse(matrices.localToDevice(), localM, &baseInv)) { |
| 828 | return {}; |
| 829 | } |
| 830 | baseInv.normalizePerspective(); |
| 831 | |
| 832 | const SkPixmap *upper = nullptr, |
| 833 | *lower = nullptr; |
| 834 | SkMatrix upperInv; |
| 835 | float lowerWeight = 0; |
| 836 | SamplingEnum sampling = (SamplingEnum)fFilterOptions.fSampling; |
| 837 | |
| 838 | auto post_scale = [&](SkISize level, const SkMatrix& base) { |
| 839 | return SkMatrix::Scale(SkIntToScalar(level.width()) / fImage->width(), |
| 840 | SkIntToScalar(level.height()) / fImage->height()) |
| 841 | * base; |
| 842 | }; |
| 843 | |
| 844 | if (fFilterEnum == kUseFilterOptions) { |
| 845 | auto* access = alloc->make<SkMipmapAccessor>(as_IB(fImage.get()), baseInv, |
| 846 | fFilterOptions.fMipmap); |
| 847 | upper = &access->level(); |
| 848 | upperInv = post_scale(upper->dimensions(), baseInv); |
| 849 | lowerWeight = access->lowerWeight(); |
| 850 | if (lowerWeight > 0) { |
| 851 | lower = &access->lowerLevel(); |
| 852 | } |
| 853 | } else if (fFilterEnum == kUseCubicResampler){ |
| 854 | auto* access = alloc->make<SkMipmapAccessor>(as_IB(fImage.get()), baseInv, |
| 855 | SkMipmapMode::kNone); |
| 856 | upper = &access->level(); |
| 857 | upperInv = post_scale(upper->dimensions(), baseInv); |
| 858 | sampling = SamplingEnum::kBicubic; |
| 859 | } else { |
| 860 | // Convert from the filter-quality enum to our working description: |
| 861 | // sampling : nearest, bilerp, bicubic |
| 862 | // miplevel(s) and associated matrices |
| 863 | // |
| 864 | SkFilterQuality quality = paintQuality; |
| 865 | if (fFilterEnum != kInheritFromPaint) { |
| 866 | quality = (SkFilterQuality)fFilterEnum; |
| 867 | } |
| 868 | |
| 869 | // We use RequestBitmap() to make sure our SkBitmapController::State lives in the alloc. |
| 870 | // This lets the SkVMBlitter hang on to this state and keep our image alive. |
| 871 | auto state = SkBitmapController::RequestBitmap(as_IB(fImage.get()), baseInv, quality, alloc); |
| 872 | if (!state) { |
| 873 | return {}; |
| 874 | } |
| 875 | upper = &state->pixmap(); |
| 876 | upperInv = state->invMatrix(); |
| 877 | |
| 878 | quality = state->quality(); |
| 879 | tweak_quality_and_inv_matrix(&quality, &upperInv); |
| 880 | switch (quality) { |
| 881 | case kNone_SkFilterQuality: sampling = SamplingEnum::kNearest; break; |
| 882 | case kLow_SkFilterQuality: sampling = SamplingEnum::kLinear; break; |
| 883 | case kMedium_SkFilterQuality: sampling = SamplingEnum::kLinear; break; |
| 884 | case kHigh_SkFilterQuality: sampling = SamplingEnum::kBicubic; break; |
| 885 | } |
| 886 | } |
| 887 | |
| 888 | skvm::Coord upperLocal = SkShaderBase::ApplyMatrix(p, upperInv, origLocal, uniforms); |
| 889 | |
| 890 | // All existing SkColorTypes pass these checks. We'd only fail here adding new ones. |
| 891 | skvm::PixelFormat unused; |
| 892 | if (true && !SkColorType_to_PixelFormat(upper->colorType(), &unused)) { |
| 893 | return {}; |
| 894 | } |
| 895 | if (lower && !SkColorType_to_PixelFormat(lower->colorType(), &unused)) { |
| 896 | return {}; |
| 897 | } |
| 898 | |
| 899 | // We can exploit image opacity to skip work unpacking alpha channels. |
| 900 | const bool input_is_opaque = SkAlphaTypeIsOpaque(upper->alphaType()) |
| 901 | || SkColorTypeIsAlwaysOpaque(upper->colorType()); |
| 902 | |
| 903 | // Each call to sample() will try to rewrite the same uniforms over and over, |
| 904 | // so remember where we start and reset back there each time. That way each |
| 905 | // sample() call uses the same uniform offsets. |
| 906 | |
| 907 | auto compute_clamp_limit = [&](float limit) { |
| 908 | // Subtract an ulp so the upper clamp limit excludes limit itself. |
| 909 | int bits; |
| 910 | memcpy(&bits, &limit, 4); |
| 911 | return p->uniformF(uniforms->push(bits-1)); |
| 912 | }; |
| 913 | |
| 914 | // Except in the simplest case (no mips, no filtering), we reference uniforms |
| 915 | // more than once. To avoid adding/registering them multiple times, we pre-load them |
| 916 | // into a struct (just to logically group them together), based on the "current" |
| 917 | // pixmap (level of a mipmap). |
| 918 | // |
| 919 | struct Uniforms { |
| 920 | skvm::F32 w, iw, i2w, |
| 921 | h, ih, i2h; |
| 922 | |
| 923 | skvm::F32 clamp_w, |
| 924 | clamp_h; |
| 925 | |
| 926 | skvm::Uniform addr; |
| 927 | skvm::I32 rowBytesAsPixels; |
| 928 | |
| 929 | skvm::PixelFormat pixelFormat; // not a uniform, but needed for each texel sample, |
| 930 | // so we store it here, since it is also dependent on |
| 931 | // the current pixmap (level). |
| 932 | }; |
| 933 | |
| 934 | auto setup_uniforms = [&](const SkPixmap& pm) -> Uniforms { |
| 935 | skvm::PixelFormat pixelFormat; |
| 936 | SkAssertResult(SkColorType_to_PixelFormat(pm.colorType(), &pixelFormat)); |
| 937 | return { |
| 938 | p->uniformF(uniforms->pushF( pm.width())), |
| 939 | p->uniformF(uniforms->pushF(1.0f/pm.width())), // iff tileX == kRepeat |
| 940 | p->uniformF(uniforms->pushF(0.5f/pm.width())), // iff tileX == kMirror |
| 941 | |
| 942 | p->uniformF(uniforms->pushF( pm.height())), |
| 943 | p->uniformF(uniforms->pushF(1.0f/pm.height())), // iff tileY == kRepeat |
| 944 | p->uniformF(uniforms->pushF(0.5f/pm.height())), // iff tileY == kMirror |
| 945 | |
| 946 | compute_clamp_limit(pm. width()), |
| 947 | compute_clamp_limit(pm.height()), |
| 948 | |
| 949 | uniforms->pushPtr(pm.addr()), |
| 950 | p->uniform32(uniforms->push(pm.rowBytesAsPixels())), |
| 951 | |
| 952 | pixelFormat, |
| 953 | }; |
| 954 | }; |
| 955 | |
| 956 | auto sample_texel = [&](const Uniforms& u, skvm::F32 sx, skvm::F32 sy) -> skvm::Color { |
| 957 | // repeat() and mirror() are written assuming they'll be followed by a [0,scale) clamp. |
| 958 | auto repeat = [&](skvm::F32 v, skvm::F32 S, skvm::F32 I) { |
| 959 | return v - floor(v * I) * S; |
| 960 | }; |
| 961 | auto mirror = [&](skvm::F32 v, skvm::F32 S, skvm::F32 I2) { |
| 962 | // abs( (v-scale) - (2*scale)*floor((v-scale)*(0.5f/scale)) - scale ) |
| 963 | // {---A---} {------------------B------------------} |
| 964 | skvm::F32 A = v - S, |
| 965 | B = (S + S) * floor(A * I2); |
| 966 | return abs(A - B - S); |
| 967 | }; |
| 968 | switch (fTileModeX) { |
| 969 | case SkTileMode::kDecal: /* handled after gather */ break; |
| 970 | case SkTileMode::kClamp: /* we always clamp */ break; |
| 971 | case SkTileMode::kRepeat: sx = repeat(sx, u.w, u.iw); break; |
| 972 | case SkTileMode::kMirror: sx = mirror(sx, u.w, u.i2w); break; |
| 973 | } |
| 974 | switch (fTileModeY) { |
| 975 | case SkTileMode::kDecal: /* handled after gather */ break; |
| 976 | case SkTileMode::kClamp: /* we always clamp */ break; |
| 977 | case SkTileMode::kRepeat: sy = repeat(sy, u.h, u.ih); break; |
| 978 | case SkTileMode::kMirror: sy = mirror(sy, u.h, u.i2h); break; |
| 979 | } |
| 980 | |
| 981 | // Always clamp sample coordinates to [0,width), [0,height), both for memory |
| 982 | // safety and to handle the clamps still needed by kClamp, kRepeat, and kMirror. |
| 983 | skvm::F32 clamped_x = clamp(sx, 0, u.clamp_w), |
| 984 | clamped_y = clamp(sy, 0, u.clamp_h); |
| 985 | |
| 986 | // Load pixels from pm.addr()[(int)sx + (int)sy*stride]. |
| 987 | skvm::I32 index = trunc(clamped_x) + |
| 988 | trunc(clamped_y) * u.rowBytesAsPixels; |
| 989 | skvm::Color c = gather(u.pixelFormat, u.addr, index); |
| 990 | |
| 991 | // If we know the image is opaque, jump right to alpha = 1.0f, skipping work to unpack it. |
| 992 | if (input_is_opaque) { |
| 993 | c.a = p->splat(1.0f); |
| 994 | } |
| 995 | |
| 996 | // Mask away any pixels that we tried to sample outside the bounds in kDecal. |
| 997 | if (fTileModeX == SkTileMode::kDecal || fTileModeY == SkTileMode::kDecal) { |
| 998 | skvm::I32 mask = p->splat(~0); |
| 999 | if (fTileModeX == SkTileMode::kDecal) { mask &= (sx == clamped_x); } |
| 1000 | if (fTileModeY == SkTileMode::kDecal) { mask &= (sy == clamped_y); } |
| 1001 | c.r = bit_cast(p->bit_and(mask, bit_cast(c.r))); |
| 1002 | c.g = bit_cast(p->bit_and(mask, bit_cast(c.g))); |
| 1003 | c.b = bit_cast(p->bit_and(mask, bit_cast(c.b))); |
| 1004 | c.a = bit_cast(p->bit_and(mask, bit_cast(c.a))); |
| 1005 | // Notice that even if input_is_opaque, c.a might now be 0. |
| 1006 | } |
| 1007 | |
| 1008 | return c; |
| 1009 | }; |
| 1010 | |
| 1011 | auto sample_level = [&](const SkPixmap& pm, const SkMatrix& inv, skvm::Coord local) { |
| 1012 | const Uniforms u = setup_uniforms(pm); |
| 1013 | |
| 1014 | if (sampling == SamplingEnum::kNearest) { |
| 1015 | return sample_texel(u, local.x,local.y); |
| 1016 | } else if (sampling == SamplingEnum::kLinear) { |
| 1017 | // Our four sample points are the corners of a logical 1x1 pixel |
| 1018 | // box surrounding (x,y) at (0.5,0.5) off-center. |
| 1019 | skvm::F32 left = local.x - 0.5f, |
| 1020 | top = local.y - 0.5f, |
| 1021 | right = local.x + 0.5f, |
| 1022 | bottom = local.y + 0.5f; |
| 1023 | |
| 1024 | // The fractional parts of right and bottom are our lerp factors in x and y respectively. |
| 1025 | skvm::F32 fx = fract(right ), |
| 1026 | fy = fract(bottom); |
| 1027 | |
| 1028 | return lerp(lerp(sample_texel(u, left,top ), sample_texel(u, right,top ), fx), |
| 1029 | lerp(sample_texel(u, left,bottom), sample_texel(u, right,bottom), fx), fy); |
| 1030 | } else { |
| 1031 | SkASSERT(sampling == SamplingEnum::kBicubic); |
| 1032 | |
| 1033 | // All bicubic samples have the same fractional offset (fx,fy) from the center. |
| 1034 | // They're either the 16 corners of a 3x3 grid/ surrounding (x,y) at (0.5,0.5) off-center. |
| 1035 | skvm::F32 fx = fract(local.x + 0.5f), |
| 1036 | fy = fract(local.y + 0.5f); |
| 1037 | skvm::F32 wx[4], |
| 1038 | wy[4]; |
| 1039 | |
| 1040 | SkM44 weights = CubicResamplerMatrix(fCubic.B, fCubic.C); |
| 1041 | |
| 1042 | auto dot = [](const skvm::F32 a[], const skvm::F32 b[]) { |
| 1043 | return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3]; |
| 1044 | }; |
| 1045 | const skvm::F32 tmpx[] = { p->splat(1.0f), fx, fx*fx, fx*fx*fx }; |
| 1046 | const skvm::F32 tmpy[] = { p->splat(1.0f), fy, fy*fy, fy*fy*fy }; |
| 1047 | |
| 1048 | for (int row = 0; row < 4; ++row) { |
| 1049 | SkV4 r = weights.row(row); |
| 1050 | skvm::F32 ru[] = { |
| 1051 | p->uniformF(uniforms->pushF(r[0])), |
| 1052 | p->uniformF(uniforms->pushF(r[1])), |
| 1053 | p->uniformF(uniforms->pushF(r[2])), |
| 1054 | p->uniformF(uniforms->pushF(r[3])), |
| 1055 | }; |
| 1056 | wx[row] = dot(ru, tmpx); |
| 1057 | wy[row] = dot(ru, tmpy); |
| 1058 | } |
| 1059 | |
| 1060 | skvm::Color c; |
| 1061 | c.r = c.g = c.b = c.a = p->splat(0.0f); |
| 1062 | |
| 1063 | skvm::F32 sy = local.y - 1.5f; |
| 1064 | for (int j = 0; j < 4; j++, sy += 1.0f) { |
| 1065 | skvm::F32 sx = local.x - 1.5f; |
| 1066 | for (int i = 0; i < 4; i++, sx += 1.0f) { |
| 1067 | skvm::Color s = sample_texel(u, sx,sy); |
| 1068 | skvm::F32 w = wx[i] * wy[j]; |
| 1069 | |
| 1070 | c.r += s.r * w; |
| 1071 | c.g += s.g * w; |
| 1072 | c.b += s.b * w; |
| 1073 | c.a += s.a * w; |
| 1074 | } |
| 1075 | } |
| 1076 | return c; |
| 1077 | } |
| 1078 | }; |
| 1079 | |
| 1080 | skvm::Color c = sample_level(*upper, upperInv, upperLocal); |
| 1081 | if (lower) { |
| 1082 | auto lowerInv = post_scale(lower->dimensions(), baseInv); |
| 1083 | auto lowerLocal = SkShaderBase::ApplyMatrix(p, lowerInv, origLocal, uniforms); |
| 1084 | // lower * weight + upper * (1 - weight) |
| 1085 | c = lerp(c, |
| 1086 | sample_level(*lower, lowerInv, lowerLocal), |
| 1087 | p->uniformF(uniforms->pushF(lowerWeight))); |
| 1088 | } |
| 1089 | |
| 1090 | // If the input is opaque and we're not in decal mode, that means the output is too. |
| 1091 | // Forcing *a to 1.0 here will retroactively skip any work we did to interpolate sample alphas. |
| 1092 | if (input_is_opaque |
| 1093 | && fTileModeX != SkTileMode::kDecal |
| 1094 | && fTileModeY != SkTileMode::kDecal) { |
| 1095 | c.a = p->splat(1.0f); |
| 1096 | } |
| 1097 | |
| 1098 | // Alpha-only images get their color from the paint (already converted to dst color space). |
| 1099 | SkColorSpace* cs = upper->colorSpace(); |
| 1100 | SkAlphaType at = upper->alphaType(); |
| 1101 | if (SkColorTypeIsAlphaOnly(upper->colorType())) { |
| 1102 | c.r = paint.r; |
| 1103 | c.g = paint.g; |
| 1104 | c.b = paint.b; |
| 1105 | |
| 1106 | cs = dst.colorSpace(); |
| 1107 | at = kUnpremul_SkAlphaType; |
| 1108 | } |
| 1109 | |
| 1110 | if (sampling == SamplingEnum::kBicubic) { |
| 1111 | // Bicubic filtering naturally produces out of range values on both sides of [0,1]. |
| 1112 | c.a = clamp01(c.a); |
| 1113 | |
| 1114 | skvm::F32 limit = (at == kUnpremul_SkAlphaType || fClampAsIfUnpremul) |
| 1115 | ? p->splat(1.0f) |
| 1116 | : c.a; |
| 1117 | c.r = clamp(c.r, 0.0f, limit); |
| 1118 | c.g = clamp(c.g, 0.0f, limit); |
| 1119 | c.b = clamp(c.b, 0.0f, limit); |
| 1120 | } |
| 1121 | |
| 1122 | return SkColorSpaceXformSteps{cs,at, dst.colorSpace(),dst.alphaType()}.program(p, uniforms, c); |
| 1123 | } |
| 1124 | |