1/**************************************************************************/
2/* gradient_editor_plugin.cpp */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#include "gradient_editor_plugin.h"
32
33#include "canvas_item_editor_plugin.h"
34#include "editor/editor_node.h"
35#include "editor/editor_scale.h"
36#include "editor/editor_settings.h"
37#include "editor/editor_undo_redo_manager.h"
38#include "node_3d_editor_plugin.h"
39
40void GradientReverseButton::_notification(int p_what) {
41 switch (p_what) {
42 case NOTIFICATION_DRAW: {
43 Ref<Texture2D> icon = get_editor_theme_icon(SNAME("ReverseGradient"));
44 if (is_pressed()) {
45 draw_texture_rect(icon, Rect2(margin, margin, icon->get_width(), icon->get_height()), false, get_theme_color(SNAME("icon_pressed_color"), SNAME("Button")));
46 } else {
47 draw_texture_rect(icon, Rect2(margin, margin, icon->get_width(), icon->get_height()));
48 }
49 } break;
50 }
51}
52
53Size2 GradientReverseButton::get_minimum_size() const {
54 return (get_editor_theme_icon(SNAME("ReverseGradient"))->get_size() + Size2(margin * 2, margin * 2));
55}
56
57///////////////////////
58
59bool EditorInspectorPluginGradient::can_handle(Object *p_object) {
60 return Object::cast_to<Gradient>(p_object) != nullptr;
61}
62
63void EditorInspectorPluginGradient::parse_begin(Object *p_object) {
64 Gradient *gradient = Object::cast_to<Gradient>(p_object);
65 Ref<Gradient> g(gradient);
66
67 editor = memnew(GradientEditor);
68 editor->set_gradient(g);
69 add_custom_control(editor);
70
71 int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
72 editor->get_picker()->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
73
74 reverse_btn = memnew(GradientReverseButton);
75
76 gradient_tools_hbox = memnew(HBoxContainer);
77 gradient_tools_hbox->add_child(reverse_btn);
78
79 add_custom_control(gradient_tools_hbox);
80
81 reverse_btn->connect("pressed", callable_mp(this, &EditorInspectorPluginGradient::_reverse_button_pressed));
82 reverse_btn->set_tooltip_text(TTR("Reverse/mirror gradient."));
83}
84
85void EditorInspectorPluginGradient::_reverse_button_pressed() {
86 editor->reverse_gradient();
87}
88
89GradientEditorPlugin::GradientEditorPlugin() {
90 Ref<EditorInspectorPluginGradient> plugin;
91 plugin.instantiate();
92 add_inspector_plugin(plugin);
93}
94