1/**************************************************************************/
2/* tile_proxies_manager_dialog.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef TILE_PROXIES_MANAGER_DIALOG_H
32#define TILE_PROXIES_MANAGER_DIALOG_H
33
34#include "editor/editor_properties.h"
35#include "scene/2d/tile_map.h"
36#include "scene/gui/dialogs.h"
37#include "scene/gui/item_list.h"
38
39class EditorPropertyVector2i;
40class EditorUndoRedoManager;
41
42class TileProxiesManagerDialog : public ConfirmationDialog {
43 GDCLASS(TileProxiesManagerDialog, ConfirmationDialog);
44
45private:
46 int commited_actions_count = 0;
47 Ref<TileSet> tile_set;
48
49 TileMapCell from;
50 TileMapCell to;
51
52 // GUI
53 ItemList *source_level_list = nullptr;
54 ItemList *coords_level_list = nullptr;
55 ItemList *alternative_level_list = nullptr;
56
57 EditorPropertyInteger *source_from_property_editor = nullptr;
58 EditorPropertyVector2i *coords_from_property_editor = nullptr;
59 EditorPropertyInteger *alternative_from_property_editor = nullptr;
60 EditorPropertyInteger *source_to_property_editor = nullptr;
61 EditorPropertyVector2i *coords_to_property_editor = nullptr;
62 EditorPropertyInteger *alternative_to_property_editor = nullptr;
63
64 PopupMenu *popup_menu = nullptr;
65 void _right_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index, Object *p_item_list);
66 void _menu_id_pressed(int p_id);
67 void _delete_selected_bindings();
68 void _update_lists();
69 void _update_enabled_property_editors();
70 void _property_changed(const String &p_path, const Variant &p_value, const String &p_name, bool p_changing);
71 void _add_button_pressed();
72
73 void _clear_invalid_button_pressed();
74 void _clear_all_button_pressed();
75
76protected:
77 bool _set(const StringName &p_name, const Variant &p_value);
78 bool _get(const StringName &p_name, Variant &r_ret) const;
79 void _unhandled_key_input(Ref<InputEvent> p_event);
80 virtual void cancel_pressed() override;
81 static void _bind_methods();
82
83public:
84 void update_tile_set(Ref<TileSet> p_tile_set);
85
86 TileProxiesManagerDialog();
87};
88
89#endif // TILE_PROXIES_MANAGER_DIALOG_H
90