1 | /**************************************************************************/ |
2 | /* cpu_particles_2d.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef CPU_PARTICLES_2D_H |
32 | #define CPU_PARTICLES_2D_H |
33 | |
34 | #include "scene/2d/node_2d.h" |
35 | |
36 | class CPUParticles2D : public Node2D { |
37 | private: |
38 | GDCLASS(CPUParticles2D, Node2D); |
39 | |
40 | public: |
41 | enum DrawOrder { |
42 | DRAW_ORDER_INDEX, |
43 | DRAW_ORDER_LIFETIME, |
44 | }; |
45 | |
46 | enum Parameter { |
47 | PARAM_INITIAL_LINEAR_VELOCITY, |
48 | PARAM_ANGULAR_VELOCITY, |
49 | PARAM_ORBIT_VELOCITY, |
50 | PARAM_LINEAR_ACCEL, |
51 | PARAM_RADIAL_ACCEL, |
52 | PARAM_TANGENTIAL_ACCEL, |
53 | PARAM_DAMPING, |
54 | PARAM_ANGLE, |
55 | PARAM_SCALE, |
56 | PARAM_HUE_VARIATION, |
57 | PARAM_ANIM_SPEED, |
58 | PARAM_ANIM_OFFSET, |
59 | PARAM_MAX |
60 | }; |
61 | |
62 | enum ParticleFlags { |
63 | PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY, |
64 | PARTICLE_FLAG_ROTATE_Y, // Unused, but exposed for consistency with 3D. |
65 | PARTICLE_FLAG_DISABLE_Z, // Unused, but exposed for consistency with 3D. |
66 | PARTICLE_FLAG_MAX |
67 | }; |
68 | |
69 | enum EmissionShape { |
70 | EMISSION_SHAPE_POINT, |
71 | EMISSION_SHAPE_SPHERE, |
72 | EMISSION_SHAPE_SPHERE_SURFACE, |
73 | EMISSION_SHAPE_RECTANGLE, |
74 | EMISSION_SHAPE_POINTS, |
75 | EMISSION_SHAPE_DIRECTED_POINTS, |
76 | EMISSION_SHAPE_MAX |
77 | }; |
78 | |
79 | private: |
80 | bool emitting = false; |
81 | bool active = false; |
82 | |
83 | struct Particle { |
84 | Transform2D transform; |
85 | Color color; |
86 | real_t custom[4] = {}; |
87 | real_t rotation = 0.0; |
88 | Vector2 velocity; |
89 | bool active = false; |
90 | real_t angle_rand = 0.0; |
91 | real_t scale_rand = 0.0; |
92 | real_t hue_rot_rand = 0.0; |
93 | real_t anim_offset_rand = 0.0; |
94 | Color start_color_rand; |
95 | double time = 0.0; |
96 | double lifetime = 0.0; |
97 | Color base_color; |
98 | |
99 | uint32_t seed = 0; |
100 | }; |
101 | |
102 | double time = 0.0; |
103 | double frame_remainder = 0.0; |
104 | int cycle = 0; |
105 | bool do_redraw = false; |
106 | |
107 | RID mesh; |
108 | RID multimesh; |
109 | |
110 | Vector<Particle> particles; |
111 | Vector<float> particle_data; |
112 | Vector<int> particle_order; |
113 | |
114 | struct SortLifetime { |
115 | const Particle *particles = nullptr; |
116 | |
117 | bool operator()(int p_a, int p_b) const { |
118 | return particles[p_a].time > particles[p_b].time; |
119 | } |
120 | }; |
121 | |
122 | struct SortAxis { |
123 | const Particle *particles = nullptr; |
124 | Vector2 axis; |
125 | bool operator()(int p_a, int p_b) const { |
126 | return axis.dot(particles[p_a].transform[2]) < axis.dot(particles[p_b].transform[2]); |
127 | } |
128 | }; |
129 | |
130 | // |
131 | |
132 | bool one_shot = false; |
133 | |
134 | double lifetime = 1.0; |
135 | double pre_process_time = 0.0; |
136 | real_t explosiveness_ratio = 0.0; |
137 | real_t randomness_ratio = 0.0; |
138 | double lifetime_randomness = 0.0; |
139 | double speed_scale = 1.0; |
140 | bool local_coords = false; |
141 | int fixed_fps = 0; |
142 | bool fractional_delta = true; |
143 | |
144 | Transform2D inv_emission_transform; |
145 | |
146 | DrawOrder draw_order = DRAW_ORDER_INDEX; |
147 | |
148 | Ref<Texture2D> texture; |
149 | |
150 | //////// |
151 | |
152 | Vector2 direction = Vector2(1, 0); |
153 | real_t spread = 45.0; |
154 | |
155 | real_t parameters_min[PARAM_MAX] = {}; |
156 | real_t parameters_max[PARAM_MAX] = {}; |
157 | |
158 | Ref<Curve> curve_parameters[PARAM_MAX]; |
159 | Color color; |
160 | Ref<Gradient> color_ramp; |
161 | Ref<Gradient> color_initial_ramp; |
162 | |
163 | bool particle_flags[PARTICLE_FLAG_MAX]; |
164 | |
165 | EmissionShape emission_shape = EMISSION_SHAPE_POINT; |
166 | real_t emission_sphere_radius = 1.0; |
167 | Vector2 emission_rect_extents = Vector2(1, 1); |
168 | Vector<Vector2> emission_points; |
169 | Vector<Vector2> emission_normals; |
170 | Vector<Color> emission_colors; |
171 | int emission_point_count = 0; |
172 | |
173 | Ref<Curve> scale_curve_x; |
174 | Ref<Curve> scale_curve_y; |
175 | bool split_scale = false; |
176 | |
177 | Vector2 gravity = Vector2(0, 980); |
178 | |
179 | void _update_internal(); |
180 | void _particles_process(double p_delta); |
181 | void _update_particle_data_buffer(); |
182 | |
183 | Mutex update_mutex; |
184 | |
185 | void _update_render_thread(); |
186 | |
187 | void _update_mesh_texture(); |
188 | |
189 | void _set_do_redraw(bool p_do_redraw); |
190 | |
191 | void _texture_changed(); |
192 | |
193 | protected: |
194 | static void _bind_methods(); |
195 | void _notification(int p_what); |
196 | void _validate_property(PropertyInfo &p_property) const; |
197 | |
198 | public: |
199 | void set_emitting(bool p_emitting); |
200 | void set_amount(int p_amount); |
201 | void set_lifetime(double p_lifetime); |
202 | void set_one_shot(bool p_one_shot); |
203 | void set_pre_process_time(double p_time); |
204 | void set_explosiveness_ratio(real_t p_ratio); |
205 | void set_randomness_ratio(real_t p_ratio); |
206 | void set_lifetime_randomness(double p_random); |
207 | void set_use_local_coordinates(bool p_enable); |
208 | void set_speed_scale(double p_scale); |
209 | |
210 | bool is_emitting() const; |
211 | int get_amount() const; |
212 | double get_lifetime() const; |
213 | bool get_one_shot() const; |
214 | double get_pre_process_time() const; |
215 | real_t get_explosiveness_ratio() const; |
216 | real_t get_randomness_ratio() const; |
217 | double get_lifetime_randomness() const; |
218 | bool get_use_local_coordinates() const; |
219 | double get_speed_scale() const; |
220 | |
221 | void set_fixed_fps(int p_count); |
222 | int get_fixed_fps() const; |
223 | |
224 | void set_fractional_delta(bool p_enable); |
225 | bool get_fractional_delta() const; |
226 | |
227 | void set_draw_order(DrawOrder p_order); |
228 | DrawOrder get_draw_order() const; |
229 | |
230 | void set_texture(const Ref<Texture2D> &p_texture); |
231 | Ref<Texture2D> get_texture() const; |
232 | |
233 | /////////////////// |
234 | |
235 | void set_direction(Vector2 p_direction); |
236 | Vector2 get_direction() const; |
237 | |
238 | void set_spread(real_t p_spread); |
239 | real_t get_spread() const; |
240 | |
241 | void set_param_min(Parameter p_param, real_t p_value); |
242 | real_t get_param_min(Parameter p_param) const; |
243 | |
244 | void set_param_max(Parameter p_param, real_t p_value); |
245 | real_t get_param_max(Parameter p_param) const; |
246 | |
247 | void set_param_curve(Parameter p_param, const Ref<Curve> &p_curve); |
248 | Ref<Curve> get_param_curve(Parameter p_param) const; |
249 | |
250 | void set_color(const Color &p_color); |
251 | Color get_color() const; |
252 | |
253 | void set_color_ramp(const Ref<Gradient> &p_ramp); |
254 | Ref<Gradient> get_color_ramp() const; |
255 | |
256 | void set_color_initial_ramp(const Ref<Gradient> &p_ramp); |
257 | Ref<Gradient> get_color_initial_ramp() const; |
258 | |
259 | void set_particle_flag(ParticleFlags p_particle_flag, bool p_enable); |
260 | bool get_particle_flag(ParticleFlags p_particle_flag) const; |
261 | |
262 | void set_emission_shape(EmissionShape p_shape); |
263 | void set_emission_sphere_radius(real_t p_radius); |
264 | void set_emission_rect_extents(Vector2 p_extents); |
265 | void set_emission_points(const Vector<Vector2> &p_points); |
266 | void set_emission_normals(const Vector<Vector2> &p_normals); |
267 | void set_emission_colors(const Vector<Color> &p_colors); |
268 | void set_scale_curve_x(Ref<Curve> p_scale_curve); |
269 | void set_scale_curve_y(Ref<Curve> p_scale_curve); |
270 | void set_split_scale(bool p_split_scale); |
271 | |
272 | EmissionShape get_emission_shape() const; |
273 | real_t get_emission_sphere_radius() const; |
274 | Vector2 get_emission_rect_extents() const; |
275 | Vector<Vector2> get_emission_points() const; |
276 | Vector<Vector2> get_emission_normals() const; |
277 | Vector<Color> get_emission_colors() const; |
278 | Ref<Curve> get_scale_curve_x() const; |
279 | Ref<Curve> get_scale_curve_y() const; |
280 | bool get_split_scale(); |
281 | |
282 | void set_gravity(const Vector2 &p_gravity); |
283 | Vector2 get_gravity() const; |
284 | |
285 | PackedStringArray get_configuration_warnings() const override; |
286 | |
287 | void restart(); |
288 | |
289 | void convert_from_particles(Node *p_particles); |
290 | |
291 | CPUParticles2D(); |
292 | ~CPUParticles2D(); |
293 | }; |
294 | |
295 | VARIANT_ENUM_CAST(CPUParticles2D::DrawOrder) |
296 | VARIANT_ENUM_CAST(CPUParticles2D::Parameter) |
297 | VARIANT_ENUM_CAST(CPUParticles2D::ParticleFlags) |
298 | VARIANT_ENUM_CAST(CPUParticles2D::EmissionShape) |
299 | |
300 | #endif // CPU_PARTICLES_2D_H |
301 | |