1 | /**************************************************************************/ |
2 | /* graph_node.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef GRAPH_NODE_H |
32 | #define GRAPH_NODE_H |
33 | |
34 | #include "scene/gui/graph_element.h" |
35 | |
36 | class HBoxContainer; |
37 | |
38 | class GraphNode : public GraphElement { |
39 | GDCLASS(GraphNode, GraphElement); |
40 | |
41 | friend class GraphEdit; |
42 | |
43 | struct Slot { |
44 | bool enable_left = false; |
45 | int type_left = 0; |
46 | Color color_left = Color(1, 1, 1, 1); |
47 | Ref<Texture2D> custom_port_icon_left; |
48 | |
49 | bool enable_right = false; |
50 | int type_right = 0; |
51 | Color color_right = Color(1, 1, 1, 1); |
52 | Ref<Texture2D> custom_port_icon_right; |
53 | |
54 | bool draw_stylebox = true; |
55 | }; |
56 | |
57 | struct PortCache { |
58 | Vector2 pos; |
59 | int slot_index; |
60 | int type = 0; |
61 | Color color; |
62 | }; |
63 | |
64 | struct _MinSizeCache { |
65 | int min_size; |
66 | bool will_stretch; |
67 | int final_size; |
68 | }; |
69 | |
70 | HBoxContainer *titlebar_hbox = nullptr; |
71 | Label *title_label = nullptr; |
72 | |
73 | String title; |
74 | |
75 | Vector<PortCache> left_port_cache; |
76 | Vector<PortCache> right_port_cache; |
77 | |
78 | HashMap<int, Slot> slot_table; |
79 | Vector<int> slot_y_cache; |
80 | |
81 | struct ThemeCache { |
82 | Ref<StyleBox> panel; |
83 | Ref<StyleBox> panel_selected; |
84 | Ref<StyleBox> titlebar; |
85 | Ref<StyleBox> titlebar_selected; |
86 | Ref<StyleBox> slot; |
87 | |
88 | int separation = 0; |
89 | int port_h_offset = 0; |
90 | |
91 | Ref<Texture2D> port; |
92 | Ref<Texture2D> resizer; |
93 | Color resizer_color; |
94 | } theme_cache; |
95 | |
96 | bool port_pos_dirty = true; |
97 | |
98 | void _port_pos_update(); |
99 | |
100 | protected: |
101 | void _notification(int p_what); |
102 | static void _bind_methods(); |
103 | |
104 | virtual void _resort() override; |
105 | |
106 | virtual void draw_port(int p_slot_index, Point2i p_pos, bool p_left, const Color &p_color); |
107 | GDVIRTUAL4(_draw_port, int, Point2i, bool, const Color &); |
108 | |
109 | bool _set(const StringName &p_name, const Variant &p_value); |
110 | bool _get(const StringName &p_name, Variant &r_ret) const; |
111 | void _get_property_list(List<PropertyInfo> *p_list) const; |
112 | |
113 | public: |
114 | void set_title(const String &p_title); |
115 | String get_title() const; |
116 | |
117 | HBoxContainer *get_titlebar_hbox(); |
118 | |
119 | void set_slot(int p_slot_index, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left = Ref<Texture2D>(), const Ref<Texture2D> &p_custom_right = Ref<Texture2D>(), bool p_draw_stylebox = true); |
120 | void clear_slot(int p_slot_index); |
121 | void clear_all_slots(); |
122 | |
123 | bool is_slot_enabled_left(int p_slot_index) const; |
124 | void set_slot_enabled_left(int p_slot_index, bool p_enable); |
125 | |
126 | void set_slot_type_left(int p_slot_index, int p_type); |
127 | int get_slot_type_left(int p_slot_index) const; |
128 | |
129 | void set_slot_color_left(int p_slot_index, const Color &p_color); |
130 | Color get_slot_color_left(int p_slot_index) const; |
131 | |
132 | bool is_slot_enabled_right(int p_slot_index) const; |
133 | void set_slot_enabled_right(int p_slot_index, bool p_enable); |
134 | |
135 | void set_slot_type_right(int p_slot_index, int p_type); |
136 | int get_slot_type_right(int p_slot_index) const; |
137 | |
138 | void set_slot_color_right(int p_slot_index, const Color &p_color); |
139 | Color get_slot_color_right(int p_slot_index) const; |
140 | |
141 | bool is_slot_draw_stylebox(int p_slot_index) const; |
142 | void set_slot_draw_stylebox(int p_slot_index, bool p_enable); |
143 | |
144 | int get_input_port_count(); |
145 | Vector2 get_input_port_position(int p_port_idx); |
146 | int get_input_port_type(int p_port_idx); |
147 | Color get_input_port_color(int p_port_idx); |
148 | int get_input_port_slot(int p_port_idx); |
149 | |
150 | int get_output_port_count(); |
151 | Vector2 get_output_port_position(int p_port_idx); |
152 | int get_output_port_type(int p_port_idx); |
153 | Color get_output_port_color(int p_port_idx); |
154 | int get_output_port_slot(int p_port_idx); |
155 | |
156 | virtual Size2 get_minimum_size() const override; |
157 | |
158 | virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; |
159 | |
160 | virtual Vector<int> get_allowed_size_flags_horizontal() const override; |
161 | virtual Vector<int> get_allowed_size_flags_vertical() const override; |
162 | |
163 | GraphNode(); |
164 | }; |
165 | |
166 | #endif // GRAPH_NODE_H |
167 | |