1 | /**************************************************************************/ |
2 | /* immediate_mesh.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
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18 | /* */ |
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20 | /* included in all copies or substantial portions of the Software. */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "immediate_mesh.h" |
32 | |
33 | void ImmediateMesh::surface_begin(PrimitiveType p_primitive, const Ref<Material> &p_material) { |
34 | ERR_FAIL_COND_MSG(surface_active, "Already creating a new surface." ); |
35 | active_surface_data.primitive = p_primitive; |
36 | active_surface_data.material = p_material; |
37 | surface_active = true; |
38 | } |
39 | void ImmediateMesh::surface_set_color(const Color &p_color) { |
40 | ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it." ); |
41 | |
42 | if (!uses_colors) { |
43 | colors.resize(vertices.size()); |
44 | for (Color &color : colors) { |
45 | color = p_color; |
46 | } |
47 | uses_colors = true; |
48 | } |
49 | |
50 | current_color = p_color; |
51 | } |
52 | void ImmediateMesh::surface_set_normal(const Vector3 &p_normal) { |
53 | ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it." ); |
54 | |
55 | if (!uses_normals) { |
56 | normals.resize(vertices.size()); |
57 | for (Vector3 &normal : normals) { |
58 | normal = p_normal; |
59 | } |
60 | uses_normals = true; |
61 | } |
62 | |
63 | current_normal = p_normal; |
64 | } |
65 | void ImmediateMesh::surface_set_tangent(const Plane &p_tangent) { |
66 | ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it." ); |
67 | if (!uses_tangents) { |
68 | tangents.resize(vertices.size()); |
69 | for (Plane &tangent : tangents) { |
70 | tangent = p_tangent; |
71 | } |
72 | uses_tangents = true; |
73 | } |
74 | |
75 | current_tangent = p_tangent; |
76 | } |
77 | void ImmediateMesh::surface_set_uv(const Vector2 &p_uv) { |
78 | ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it." ); |
79 | if (!uses_uvs) { |
80 | uvs.resize(vertices.size()); |
81 | for (Vector2 &uv : uvs) { |
82 | uv = p_uv; |
83 | } |
84 | uses_uvs = true; |
85 | } |
86 | |
87 | current_uv = p_uv; |
88 | } |
89 | void ImmediateMesh::surface_set_uv2(const Vector2 &p_uv2) { |
90 | ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it." ); |
91 | if (!uses_uv2s) { |
92 | uv2s.resize(vertices.size()); |
93 | for (Vector2 &uv : uv2s) { |
94 | uv = p_uv2; |
95 | } |
96 | uses_uv2s = true; |
97 | } |
98 | |
99 | current_uv2 = p_uv2; |
100 | } |
101 | void ImmediateMesh::surface_add_vertex(const Vector3 &p_vertex) { |
102 | ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it." ); |
103 | ERR_FAIL_COND_MSG(vertices.size() && active_surface_data.vertex_2d, "Can't mix 2D and 3D vertices in a surface." ); |
104 | |
105 | if (uses_colors) { |
106 | colors.push_back(current_color); |
107 | } |
108 | if (uses_normals) { |
109 | normals.push_back(current_normal); |
110 | } |
111 | if (uses_tangents) { |
112 | tangents.push_back(current_tangent); |
113 | } |
114 | if (uses_uvs) { |
115 | uvs.push_back(current_uv); |
116 | } |
117 | if (uses_uv2s) { |
118 | uv2s.push_back(current_uv2); |
119 | } |
120 | vertices.push_back(p_vertex); |
121 | } |
122 | |
123 | void ImmediateMesh::surface_add_vertex_2d(const Vector2 &p_vertex) { |
124 | ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it." ); |
125 | ERR_FAIL_COND_MSG(vertices.size() && !active_surface_data.vertex_2d, "Can't mix 2D and 3D vertices in a surface." ); |
126 | |
127 | if (uses_colors) { |
128 | colors.push_back(current_color); |
129 | } |
130 | if (uses_normals) { |
131 | normals.push_back(current_normal); |
132 | } |
133 | if (uses_tangents) { |
134 | tangents.push_back(current_tangent); |
135 | } |
136 | if (uses_uvs) { |
137 | uvs.push_back(current_uv); |
138 | } |
139 | if (uses_uv2s) { |
140 | uv2s.push_back(current_uv2); |
141 | } |
142 | Vector3 v(p_vertex.x, p_vertex.y, 0); |
143 | vertices.push_back(v); |
144 | |
145 | active_surface_data.vertex_2d = true; |
146 | } |
147 | |
148 | void ImmediateMesh::surface_end() { |
149 | ERR_FAIL_COND_MSG(!surface_active, "Not creating any surface. Use surface_begin() to do it." ); |
150 | ERR_FAIL_COND_MSG(!vertices.size(), "No vertices were added, surface can't be created." ); |
151 | |
152 | uint32_t format = ARRAY_FORMAT_VERTEX; |
153 | |
154 | uint32_t vertex_stride = 0; |
155 | if (active_surface_data.vertex_2d) { |
156 | format |= ARRAY_FLAG_USE_2D_VERTICES; |
157 | vertex_stride = sizeof(float) * 2; |
158 | } else { |
159 | vertex_stride = sizeof(float) * 3; |
160 | } |
161 | |
162 | uint32_t normal_offset = 0; |
163 | if (uses_normals) { |
164 | format |= ARRAY_FORMAT_NORMAL; |
165 | normal_offset = vertex_stride; |
166 | vertex_stride += sizeof(uint32_t); |
167 | } |
168 | uint32_t tangent_offset = 0; |
169 | if (uses_tangents) { |
170 | format |= ARRAY_FORMAT_TANGENT; |
171 | tangent_offset += vertex_stride; |
172 | vertex_stride += sizeof(uint32_t); |
173 | } |
174 | |
175 | AABB aabb; |
176 | |
177 | { |
178 | surface_vertex_create_cache.resize(vertex_stride * vertices.size()); |
179 | uint8_t *surface_vertex_ptr = surface_vertex_create_cache.ptrw(); |
180 | for (uint32_t i = 0; i < vertices.size(); i++) { |
181 | { |
182 | float *vtx = (float *)&surface_vertex_ptr[i * vertex_stride]; |
183 | vtx[0] = vertices[i].x; |
184 | vtx[1] = vertices[i].y; |
185 | if (!active_surface_data.vertex_2d) { |
186 | vtx[2] = vertices[i].z; |
187 | } |
188 | if (i == 0) { |
189 | aabb = AABB(vertices[i], SMALL_VEC3); // Must have a bit of size. |
190 | } else { |
191 | aabb.expand_to(vertices[i]); |
192 | } |
193 | } |
194 | if (uses_normals) { |
195 | uint32_t *normal = (uint32_t *)&surface_vertex_ptr[i * vertex_stride + normal_offset]; |
196 | |
197 | Vector2 n = normals[i].octahedron_encode(); |
198 | |
199 | uint32_t value = 0; |
200 | value |= (uint16_t)CLAMP(n.x * 65535, 0, 65535); |
201 | value |= (uint16_t)CLAMP(n.y * 65535, 0, 65535) << 16; |
202 | |
203 | *normal = value; |
204 | } |
205 | if (uses_tangents) { |
206 | uint32_t *tangent = (uint32_t *)&surface_vertex_ptr[i * vertex_stride + tangent_offset]; |
207 | Vector2 t = tangents[i].normal.octahedron_tangent_encode(tangents[i].d); |
208 | uint32_t value = 0; |
209 | value |= (uint16_t)CLAMP(t.x * 65535, 0, 65535); |
210 | value |= (uint16_t)CLAMP(t.y * 65535, 0, 65535) << 16; |
211 | |
212 | *tangent = value; |
213 | } |
214 | } |
215 | } |
216 | |
217 | if (uses_colors || uses_uvs || uses_uv2s) { |
218 | uint32_t attribute_stride = 0; |
219 | |
220 | if (uses_colors) { |
221 | format |= ARRAY_FORMAT_COLOR; |
222 | attribute_stride += sizeof(uint8_t) * 4; |
223 | } |
224 | uint32_t uv_offset = 0; |
225 | if (uses_uvs) { |
226 | format |= ARRAY_FORMAT_TEX_UV; |
227 | uv_offset = attribute_stride; |
228 | attribute_stride += sizeof(float) * 2; |
229 | } |
230 | uint32_t uv2_offset = 0; |
231 | if (uses_uv2s) { |
232 | format |= ARRAY_FORMAT_TEX_UV2; |
233 | uv2_offset = attribute_stride; |
234 | attribute_stride += sizeof(float) * 2; |
235 | } |
236 | |
237 | surface_attribute_create_cache.resize(vertices.size() * attribute_stride); |
238 | |
239 | uint8_t *surface_attribute_ptr = surface_attribute_create_cache.ptrw(); |
240 | |
241 | for (uint32_t i = 0; i < vertices.size(); i++) { |
242 | if (uses_colors) { |
243 | uint8_t *color8 = (uint8_t *)&surface_attribute_ptr[i * attribute_stride]; |
244 | |
245 | color8[0] = uint8_t(CLAMP(colors[i].r * 255.0, 0.0, 255.0)); |
246 | color8[1] = uint8_t(CLAMP(colors[i].g * 255.0, 0.0, 255.0)); |
247 | color8[2] = uint8_t(CLAMP(colors[i].b * 255.0, 0.0, 255.0)); |
248 | color8[3] = uint8_t(CLAMP(colors[i].a * 255.0, 0.0, 255.0)); |
249 | } |
250 | if (uses_uvs) { |
251 | float *uv = (float *)&surface_attribute_ptr[i * attribute_stride + uv_offset]; |
252 | |
253 | uv[0] = uvs[i].x; |
254 | uv[1] = uvs[i].y; |
255 | } |
256 | |
257 | if (uses_uv2s) { |
258 | float *uv2 = (float *)&surface_attribute_ptr[i * attribute_stride + uv2_offset]; |
259 | |
260 | uv2[0] = uv2s[i].x; |
261 | uv2[1] = uv2s[i].y; |
262 | } |
263 | } |
264 | } |
265 | |
266 | RS::SurfaceData sd; |
267 | |
268 | sd.primitive = RS::PrimitiveType(active_surface_data.primitive); |
269 | sd.format = format; |
270 | sd.vertex_data = surface_vertex_create_cache; |
271 | if (uses_colors || uses_uvs || uses_uv2s) { |
272 | sd.attribute_data = surface_attribute_create_cache; |
273 | } |
274 | sd.vertex_count = vertices.size(); |
275 | sd.aabb = aabb; |
276 | if (active_surface_data.material.is_valid()) { |
277 | sd.material = active_surface_data.material->get_rid(); |
278 | } |
279 | |
280 | RS::get_singleton()->mesh_add_surface(mesh, sd); |
281 | |
282 | active_surface_data.aabb = aabb; |
283 | |
284 | active_surface_data.format = format; |
285 | active_surface_data.array_len = vertices.size(); |
286 | |
287 | surfaces.push_back(active_surface_data); |
288 | |
289 | colors.clear(); |
290 | normals.clear(); |
291 | tangents.clear(); |
292 | uvs.clear(); |
293 | uv2s.clear(); |
294 | vertices.clear(); |
295 | |
296 | uses_colors = false; |
297 | uses_normals = false; |
298 | uses_tangents = false; |
299 | uses_uvs = false; |
300 | uses_uv2s = false; |
301 | |
302 | surface_active = false; |
303 | } |
304 | |
305 | void ImmediateMesh::clear_surfaces() { |
306 | RS::get_singleton()->mesh_clear(mesh); |
307 | surfaces.clear(); |
308 | surface_active = false; |
309 | |
310 | colors.clear(); |
311 | normals.clear(); |
312 | tangents.clear(); |
313 | uvs.clear(); |
314 | uv2s.clear(); |
315 | vertices.clear(); |
316 | |
317 | uses_colors = false; |
318 | uses_normals = false; |
319 | uses_tangents = false; |
320 | uses_uvs = false; |
321 | uses_uv2s = false; |
322 | } |
323 | |
324 | int ImmediateMesh::get_surface_count() const { |
325 | return surfaces.size(); |
326 | } |
327 | int ImmediateMesh::surface_get_array_len(int p_idx) const { |
328 | ERR_FAIL_INDEX_V(p_idx, int(surfaces.size()), -1); |
329 | return surfaces[p_idx].array_len; |
330 | } |
331 | int ImmediateMesh::surface_get_array_index_len(int p_idx) const { |
332 | return 0; |
333 | } |
334 | Array ImmediateMesh::surface_get_arrays(int p_surface) const { |
335 | ERR_FAIL_INDEX_V(p_surface, int(surfaces.size()), Array()); |
336 | return RS::get_singleton()->mesh_surface_get_arrays(mesh, p_surface); |
337 | } |
338 | TypedArray<Array> ImmediateMesh::surface_get_blend_shape_arrays(int p_surface) const { |
339 | return TypedArray<Array>(); |
340 | } |
341 | Dictionary ImmediateMesh::surface_get_lods(int p_surface) const { |
342 | return Dictionary(); |
343 | } |
344 | BitField<Mesh::ArrayFormat> ImmediateMesh::surface_get_format(int p_idx) const { |
345 | ERR_FAIL_INDEX_V(p_idx, int(surfaces.size()), 0); |
346 | return surfaces[p_idx].format; |
347 | } |
348 | Mesh::PrimitiveType ImmediateMesh::surface_get_primitive_type(int p_idx) const { |
349 | ERR_FAIL_INDEX_V(p_idx, int(surfaces.size()), PRIMITIVE_MAX); |
350 | return surfaces[p_idx].primitive; |
351 | } |
352 | void ImmediateMesh::surface_set_material(int p_idx, const Ref<Material> &p_material) { |
353 | ERR_FAIL_INDEX(p_idx, int(surfaces.size())); |
354 | surfaces[p_idx].material = p_material; |
355 | RID mat; |
356 | if (p_material.is_valid()) { |
357 | mat = p_material->get_rid(); |
358 | } |
359 | RS::get_singleton()->mesh_surface_set_material(mesh, p_idx, mat); |
360 | } |
361 | Ref<Material> ImmediateMesh::surface_get_material(int p_idx) const { |
362 | ERR_FAIL_INDEX_V(p_idx, int(surfaces.size()), Ref<Material>()); |
363 | return surfaces[p_idx].material; |
364 | } |
365 | int ImmediateMesh::get_blend_shape_count() const { |
366 | return 0; |
367 | } |
368 | StringName ImmediateMesh::get_blend_shape_name(int p_index) const { |
369 | return StringName(); |
370 | } |
371 | void ImmediateMesh::set_blend_shape_name(int p_index, const StringName &p_name) { |
372 | } |
373 | |
374 | AABB ImmediateMesh::get_aabb() const { |
375 | AABB aabb; |
376 | for (uint32_t i = 0; i < surfaces.size(); i++) { |
377 | if (i == 0) { |
378 | aabb = surfaces[i].aabb; |
379 | } else { |
380 | aabb = aabb.merge(surfaces[i].aabb); |
381 | } |
382 | } |
383 | return aabb; |
384 | } |
385 | |
386 | void ImmediateMesh::_bind_methods() { |
387 | ClassDB::bind_method(D_METHOD("surface_begin" , "primitive" , "material" ), &ImmediateMesh::surface_begin, DEFVAL(Ref<Material>())); |
388 | ClassDB::bind_method(D_METHOD("surface_set_color" , "color" ), &ImmediateMesh::surface_set_color); |
389 | ClassDB::bind_method(D_METHOD("surface_set_normal" , "normal" ), &ImmediateMesh::surface_set_normal); |
390 | ClassDB::bind_method(D_METHOD("surface_set_tangent" , "tangent" ), &ImmediateMesh::surface_set_tangent); |
391 | ClassDB::bind_method(D_METHOD("surface_set_uv" , "uv" ), &ImmediateMesh::surface_set_uv); |
392 | ClassDB::bind_method(D_METHOD("surface_set_uv2" , "uv2" ), &ImmediateMesh::surface_set_uv2); |
393 | ClassDB::bind_method(D_METHOD("surface_add_vertex" , "vertex" ), &ImmediateMesh::surface_add_vertex); |
394 | ClassDB::bind_method(D_METHOD("surface_add_vertex_2d" , "vertex" ), &ImmediateMesh::surface_add_vertex_2d); |
395 | ClassDB::bind_method(D_METHOD("surface_end" ), &ImmediateMesh::surface_end); |
396 | |
397 | ClassDB::bind_method(D_METHOD("clear_surfaces" ), &ImmediateMesh::clear_surfaces); |
398 | } |
399 | |
400 | RID ImmediateMesh::get_rid() const { |
401 | return mesh; |
402 | } |
403 | |
404 | ImmediateMesh::ImmediateMesh() { |
405 | mesh = RS::get_singleton()->mesh_create(); |
406 | } |
407 | ImmediateMesh::~ImmediateMesh() { |
408 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
409 | RS::get_singleton()->free(mesh); |
410 | } |
411 | |