1/**************************************************************************/
2/* physics_server_3d_extension.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
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12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
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20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef PHYSICS_SERVER_3D_EXTENSION_H
32#define PHYSICS_SERVER_3D_EXTENSION_H
33
34#include "core/extension/ext_wrappers.gen.inc"
35#include "core/object/script_language.h"
36#include "core/variant/native_ptr.h"
37#include "core/variant/type_info.h"
38#include "core/variant/typed_array.h"
39#include "servers/physics_server_3d.h"
40
41class PhysicsDirectBodyState3DExtension : public PhysicsDirectBodyState3D {
42 GDCLASS(PhysicsDirectBodyState3DExtension, PhysicsDirectBodyState3D);
43
44protected:
45 static void _bind_methods();
46
47public:
48 // The warning is valid, but unavoidable. If the function is not overridden it will error anyway.
49
50 EXBIND0RC(Vector3, get_total_gravity)
51 EXBIND0RC(real_t, get_total_angular_damp)
52 EXBIND0RC(real_t, get_total_linear_damp)
53
54 EXBIND0RC(Vector3, get_center_of_mass)
55 EXBIND0RC(Vector3, get_center_of_mass_local)
56 EXBIND0RC(Basis, get_principal_inertia_axes)
57 EXBIND0RC(real_t, get_inverse_mass)
58 EXBIND0RC(Vector3, get_inverse_inertia)
59 EXBIND0RC(Basis, get_inverse_inertia_tensor)
60
61 EXBIND1(set_linear_velocity, const Vector3 &)
62 EXBIND0RC(Vector3, get_linear_velocity)
63
64 EXBIND1(set_angular_velocity, const Vector3 &)
65 EXBIND0RC(Vector3, get_angular_velocity)
66
67 EXBIND1(set_transform, const Transform3D &)
68 EXBIND0RC(Transform3D, get_transform)
69
70 EXBIND1RC(Vector3, get_velocity_at_local_position, const Vector3 &)
71
72 EXBIND1(apply_central_impulse, const Vector3 &)
73 EXBIND2(apply_impulse, const Vector3 &, const Vector3 &)
74 EXBIND1(apply_torque_impulse, const Vector3 &)
75
76 EXBIND1(apply_central_force, const Vector3 &)
77 EXBIND2(apply_force, const Vector3 &, const Vector3 &)
78 EXBIND1(apply_torque, const Vector3 &)
79
80 EXBIND1(add_constant_central_force, const Vector3 &)
81 EXBIND2(add_constant_force, const Vector3 &, const Vector3 &)
82 EXBIND1(add_constant_torque, const Vector3 &)
83
84 EXBIND1(set_constant_force, const Vector3 &)
85 EXBIND0RC(Vector3, get_constant_force)
86
87 EXBIND1(set_constant_torque, const Vector3 &)
88 EXBIND0RC(Vector3, get_constant_torque)
89
90 EXBIND1(set_sleep_state, bool)
91 EXBIND0RC(bool, is_sleeping)
92
93 EXBIND0RC(int, get_contact_count)
94
95 EXBIND1RC(Vector3, get_contact_local_position, int)
96 EXBIND1RC(Vector3, get_contact_local_normal, int)
97 EXBIND1RC(Vector3, get_contact_impulse, int)
98 EXBIND1RC(int, get_contact_local_shape, int)
99 EXBIND1RC(Vector3, get_contact_local_velocity_at_position, int)
100 EXBIND1RC(RID, get_contact_collider, int)
101 EXBIND1RC(Vector3, get_contact_collider_position, int)
102 EXBIND1RC(ObjectID, get_contact_collider_id, int)
103 EXBIND1RC(Object *, get_contact_collider_object, int)
104 EXBIND1RC(int, get_contact_collider_shape, int)
105 EXBIND1RC(Vector3, get_contact_collider_velocity_at_position, int)
106
107 EXBIND0RC(real_t, get_step)
108
109 EXBIND0(integrate_forces)
110 EXBIND0R(PhysicsDirectSpaceState3D *, get_space_state)
111
112 PhysicsDirectBodyState3DExtension();
113};
114
115typedef PhysicsDirectSpaceState3D::RayResult PhysicsServer3DExtensionRayResult;
116typedef PhysicsDirectSpaceState3D::ShapeResult PhysicsServer3DExtensionShapeResult;
117typedef PhysicsDirectSpaceState3D::ShapeRestInfo PhysicsServer3DExtensionShapeRestInfo;
118
119GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionRayResult)
120GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionShapeResult)
121GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionShapeRestInfo)
122
123class PhysicsDirectSpaceState3DExtension : public PhysicsDirectSpaceState3D {
124 GDCLASS(PhysicsDirectSpaceState3DExtension, PhysicsDirectSpaceState3D);
125
126 thread_local static const HashSet<RID> *exclude;
127
128protected:
129 static void _bind_methods();
130 bool is_body_excluded_from_query(const RID &p_body) const;
131
132 GDVIRTUAL9R(bool, _intersect_ray, const Vector3 &, const Vector3 &, uint32_t, bool, bool, bool, bool, bool, GDExtensionPtr<PhysicsServer3DExtensionRayResult>)
133 GDVIRTUAL6R(int, _intersect_point, const Vector3 &, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer3DExtensionShapeResult>, int)
134 GDVIRTUAL9R(int, _intersect_shape, RID, const Transform3D &, const Vector3 &, real_t, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer3DExtensionShapeResult>, int)
135 GDVIRTUAL10R(bool, _cast_motion, RID, const Transform3D &, const Vector3 &, real_t, uint32_t, bool, bool, GDExtensionPtr<real_t>, GDExtensionPtr<real_t>, GDExtensionPtr<PhysicsServer3DExtensionShapeRestInfo>)
136 GDVIRTUAL10R(bool, _collide_shape, RID, const Transform3D &, const Vector3 &, real_t, uint32_t, bool, bool, GDExtensionPtr<Vector3>, int, GDExtensionPtr<int>)
137 GDVIRTUAL8R(bool, _rest_info, RID, const Transform3D &, const Vector3 &, real_t, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer3DExtensionShapeRestInfo>)
138 GDVIRTUAL2RC(Vector3, _get_closest_point_to_object_volume, RID, const Vector3 &)
139
140public:
141 virtual bool intersect_ray(const RayParameters &p_parameters, RayResult &r_result) override {
142 exclude = &p_parameters.exclude;
143 bool ret = false;
144 GDVIRTUAL_REQUIRED_CALL(_intersect_ray, p_parameters.from, p_parameters.to, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, p_parameters.hit_from_inside, p_parameters.hit_back_faces, p_parameters.pick_ray, &r_result, ret);
145 exclude = nullptr;
146 return ret;
147 }
148 virtual int intersect_point(const PointParameters &p_parameters, ShapeResult *r_results, int p_result_max) override {
149 exclude = &p_parameters.exclude;
150 int ret = false;
151 GDVIRTUAL_REQUIRED_CALL(_intersect_point, p_parameters.position, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_results, p_result_max, ret);
152 exclude = nullptr;
153 return ret;
154 }
155 virtual int intersect_shape(const ShapeParameters &p_parameters, ShapeResult *r_results, int p_result_max) override {
156 exclude = &p_parameters.exclude;
157 int ret = 0;
158 GDVIRTUAL_REQUIRED_CALL(_intersect_shape, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_results, p_result_max, ret);
159 exclude = nullptr;
160 return ret;
161 }
162 virtual bool cast_motion(const ShapeParameters &p_parameters, real_t &p_closest_safe, real_t &p_closest_unsafe, ShapeRestInfo *r_info = nullptr) override {
163 exclude = &p_parameters.exclude;
164 bool ret = false;
165 GDVIRTUAL_REQUIRED_CALL(_cast_motion, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, &p_closest_safe, &p_closest_unsafe, r_info, ret);
166 exclude = nullptr;
167 return ret;
168 }
169 virtual bool collide_shape(const ShapeParameters &p_parameters, Vector3 *r_results, int p_result_max, int &r_result_count) override {
170 exclude = &p_parameters.exclude;
171 bool ret = false;
172 GDVIRTUAL_REQUIRED_CALL(_collide_shape, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_results, p_result_max, &r_result_count, ret);
173 exclude = nullptr;
174 return ret;
175 }
176 virtual bool rest_info(const ShapeParameters &p_parameters, ShapeRestInfo *r_info) override {
177 exclude = &p_parameters.exclude;
178 bool ret = false;
179 GDVIRTUAL_REQUIRED_CALL(_rest_info, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_info, ret);
180 exclude = nullptr;
181 return ret;
182 }
183
184 virtual Vector3 get_closest_point_to_object_volume(RID p_object, const Vector3 p_point) const override {
185 Vector3 ret;
186 GDVIRTUAL_REQUIRED_CALL(_get_closest_point_to_object_volume, p_object, p_point, ret);
187 return ret;
188 }
189
190 PhysicsDirectSpaceState3DExtension();
191};
192
193typedef PhysicsServer3D::MotionCollision PhysicsServer3DExtensionMotionCollision;
194typedef PhysicsServer3D::MotionResult PhysicsServer3DExtensionMotionResult;
195
196GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionMotionCollision)
197GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionMotionResult)
198
199class PhysicsServer3DExtension : public PhysicsServer3D {
200 GDCLASS(PhysicsServer3DExtension, PhysicsServer3D);
201
202protected:
203 static void _bind_methods();
204
205public:
206 // The warning is valid, but unavoidable. If the function is not overridden it will error anyway.
207
208 /* SHAPE API */
209
210 EXBIND0R(RID, world_boundary_shape_create)
211 EXBIND0R(RID, separation_ray_shape_create)
212 EXBIND0R(RID, sphere_shape_create)
213 EXBIND0R(RID, box_shape_create)
214 EXBIND0R(RID, capsule_shape_create)
215 EXBIND0R(RID, cylinder_shape_create)
216 EXBIND0R(RID, convex_polygon_shape_create)
217 EXBIND0R(RID, concave_polygon_shape_create)
218 EXBIND0R(RID, heightmap_shape_create)
219 EXBIND0R(RID, custom_shape_create)
220
221 EXBIND2(shape_set_data, RID, const Variant &)
222 EXBIND2(shape_set_custom_solver_bias, RID, real_t)
223
224 EXBIND2(shape_set_margin, RID, real_t)
225 EXBIND1RC(real_t, shape_get_margin, RID)
226
227 EXBIND1RC(ShapeType, shape_get_type, RID)
228 EXBIND1RC(Variant, shape_get_data, RID)
229 EXBIND1RC(real_t, shape_get_custom_solver_bias, RID)
230
231 /* SPACE API */
232
233 EXBIND0R(RID, space_create)
234 EXBIND2(space_set_active, RID, bool)
235 EXBIND1RC(bool, space_is_active, RID)
236
237 EXBIND3(space_set_param, RID, SpaceParameter, real_t)
238 EXBIND2RC(real_t, space_get_param, RID, SpaceParameter)
239
240 EXBIND1R(PhysicsDirectSpaceState3D *, space_get_direct_state, RID)
241
242 EXBIND2(space_set_debug_contacts, RID, int)
243 EXBIND1RC(Vector<Vector3>, space_get_contacts, RID)
244 EXBIND1RC(int, space_get_contact_count, RID)
245
246 /* AREA API */
247
248 //EXBIND0RID(area);
249 EXBIND0R(RID, area_create)
250
251 EXBIND2(area_set_space, RID, RID)
252 EXBIND1RC(RID, area_get_space, RID)
253
254 EXBIND4(area_add_shape, RID, RID, const Transform3D &, bool)
255 EXBIND3(area_set_shape, RID, int, RID)
256 EXBIND3(area_set_shape_transform, RID, int, const Transform3D &)
257 EXBIND3(area_set_shape_disabled, RID, int, bool)
258
259 EXBIND1RC(int, area_get_shape_count, RID)
260 EXBIND2RC(RID, area_get_shape, RID, int)
261 EXBIND2RC(Transform3D, area_get_shape_transform, RID, int)
262
263 EXBIND2(area_remove_shape, RID, int)
264 EXBIND1(area_clear_shapes, RID)
265
266 EXBIND2(area_attach_object_instance_id, RID, ObjectID)
267 EXBIND1RC(ObjectID, area_get_object_instance_id, RID)
268
269 EXBIND3(area_set_param, RID, AreaParameter, const Variant &)
270 EXBIND2(area_set_transform, RID, const Transform3D &)
271
272 EXBIND2RC(Variant, area_get_param, RID, AreaParameter)
273 EXBIND1RC(Transform3D, area_get_transform, RID)
274
275 EXBIND2(area_set_collision_layer, RID, uint32_t)
276 EXBIND1RC(uint32_t, area_get_collision_layer, RID)
277
278 EXBIND2(area_set_collision_mask, RID, uint32_t)
279 EXBIND1RC(uint32_t, area_get_collision_mask, RID)
280
281 EXBIND2(area_set_monitorable, RID, bool)
282 EXBIND2(area_set_ray_pickable, RID, bool)
283
284 EXBIND2(area_set_monitor_callback, RID, const Callable &)
285 EXBIND2(area_set_area_monitor_callback, RID, const Callable &)
286
287 /* BODY API */
288
289 //EXBIND2RID(body,BodyMode,bool);
290 EXBIND0R(RID, body_create)
291
292 EXBIND2(body_set_space, RID, RID)
293 EXBIND1RC(RID, body_get_space, RID)
294
295 EXBIND2(body_set_mode, RID, BodyMode)
296 EXBIND1RC(BodyMode, body_get_mode, RID)
297
298 EXBIND4(body_add_shape, RID, RID, const Transform3D &, bool)
299 EXBIND3(body_set_shape, RID, int, RID)
300 EXBIND3(body_set_shape_transform, RID, int, const Transform3D &)
301 EXBIND3(body_set_shape_disabled, RID, int, bool)
302
303 EXBIND1RC(int, body_get_shape_count, RID)
304 EXBIND2RC(RID, body_get_shape, RID, int)
305 EXBIND2RC(Transform3D, body_get_shape_transform, RID, int)
306
307 EXBIND2(body_remove_shape, RID, int)
308 EXBIND1(body_clear_shapes, RID)
309
310 EXBIND2(body_attach_object_instance_id, RID, ObjectID)
311 EXBIND1RC(ObjectID, body_get_object_instance_id, RID)
312
313 EXBIND2(body_set_enable_continuous_collision_detection, RID, bool)
314 EXBIND1RC(bool, body_is_continuous_collision_detection_enabled, RID)
315
316 EXBIND2(body_set_collision_layer, RID, uint32_t)
317 EXBIND1RC(uint32_t, body_get_collision_layer, RID)
318
319 EXBIND2(body_set_collision_mask, RID, uint32_t)
320 EXBIND1RC(uint32_t, body_get_collision_mask, RID)
321
322 EXBIND2(body_set_collision_priority, RID, real_t)
323 EXBIND1RC(real_t, body_get_collision_priority, RID)
324
325 EXBIND2(body_set_user_flags, RID, uint32_t)
326 EXBIND1RC(uint32_t, body_get_user_flags, RID)
327
328 EXBIND3(body_set_param, RID, BodyParameter, const Variant &)
329 EXBIND2RC(Variant, body_get_param, RID, BodyParameter)
330
331 EXBIND1(body_reset_mass_properties, RID)
332
333 EXBIND3(body_set_state, RID, BodyState, const Variant &)
334 EXBIND2RC(Variant, body_get_state, RID, BodyState)
335
336 EXBIND2(body_apply_central_impulse, RID, const Vector3 &)
337 EXBIND3(body_apply_impulse, RID, const Vector3 &, const Vector3 &)
338 EXBIND2(body_apply_torque_impulse, RID, const Vector3 &)
339
340 EXBIND2(body_apply_central_force, RID, const Vector3 &)
341 EXBIND3(body_apply_force, RID, const Vector3 &, const Vector3 &)
342 EXBIND2(body_apply_torque, RID, const Vector3 &)
343
344 EXBIND2(body_add_constant_central_force, RID, const Vector3 &)
345 EXBIND3(body_add_constant_force, RID, const Vector3 &, const Vector3 &)
346 EXBIND2(body_add_constant_torque, RID, const Vector3 &)
347
348 EXBIND2(body_set_constant_force, RID, const Vector3 &)
349 EXBIND1RC(Vector3, body_get_constant_force, RID)
350
351 EXBIND2(body_set_constant_torque, RID, const Vector3 &)
352 EXBIND1RC(Vector3, body_get_constant_torque, RID)
353
354 EXBIND2(body_set_axis_velocity, RID, const Vector3 &)
355
356 EXBIND3(body_set_axis_lock, RID, BodyAxis, bool)
357 EXBIND2RC(bool, body_is_axis_locked, RID, BodyAxis)
358
359 EXBIND2(body_add_collision_exception, RID, RID)
360 EXBIND2(body_remove_collision_exception, RID, RID)
361
362 GDVIRTUAL1RC(TypedArray<RID>, _body_get_collision_exceptions, RID)
363
364 void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) override {
365 TypedArray<RID> ret;
366 GDVIRTUAL_REQUIRED_CALL(_body_get_collision_exceptions, p_body, ret);
367 for (int i = 0; i < ret.size(); i++) {
368 p_exceptions->push_back(ret[i]);
369 }
370 }
371
372 EXBIND2(body_set_max_contacts_reported, RID, int)
373 EXBIND1RC(int, body_get_max_contacts_reported, RID)
374
375 EXBIND2(body_set_contacts_reported_depth_threshold, RID, real_t)
376 EXBIND1RC(real_t, body_get_contacts_reported_depth_threshold, RID)
377
378 EXBIND2(body_set_omit_force_integration, RID, bool)
379 EXBIND1RC(bool, body_is_omitting_force_integration, RID)
380
381 EXBIND2(body_set_state_sync_callback, RID, const Callable &)
382 EXBIND3(body_set_force_integration_callback, RID, const Callable &, const Variant &)
383
384 EXBIND2(body_set_ray_pickable, RID, bool)
385
386 GDVIRTUAL8RC(bool, _body_test_motion, RID, const Transform3D &, const Vector3 &, real_t, int, bool, bool, GDExtensionPtr<PhysicsServer3DExtensionMotionResult>)
387
388 thread_local static const HashSet<RID> *exclude_bodies;
389 thread_local static const HashSet<ObjectID> *exclude_objects;
390
391 bool body_test_motion_is_excluding_body(RID p_body) const;
392 bool body_test_motion_is_excluding_object(ObjectID p_object) const;
393
394 bool body_test_motion(RID p_body, const MotionParameters &p_parameters, MotionResult *r_result = nullptr) override {
395 bool ret = false;
396 exclude_bodies = &p_parameters.exclude_bodies;
397 exclude_objects = &p_parameters.exclude_objects;
398 GDVIRTUAL_REQUIRED_CALL(_body_test_motion, p_body, p_parameters.from, p_parameters.motion, p_parameters.margin, p_parameters.max_collisions, p_parameters.collide_separation_ray, p_parameters.recovery_as_collision, r_result, ret);
399 exclude_bodies = nullptr;
400 exclude_objects = nullptr;
401 return ret;
402 }
403
404 EXBIND1R(PhysicsDirectBodyState3D *, body_get_direct_state, RID)
405
406 /* SOFT BODY API */
407
408 EXBIND0R(RID, soft_body_create)
409
410 EXBIND2(soft_body_update_rendering_server, RID, PhysicsServer3DRenderingServerHandler *)
411
412 EXBIND2(soft_body_set_space, RID, RID)
413 EXBIND1RC(RID, soft_body_get_space, RID)
414
415 EXBIND2(soft_body_set_ray_pickable, RID, bool)
416
417 EXBIND2(soft_body_set_collision_layer, RID, uint32_t)
418 EXBIND1RC(uint32_t, soft_body_get_collision_layer, RID)
419
420 EXBIND2(soft_body_set_collision_mask, RID, uint32_t)
421 EXBIND1RC(uint32_t, soft_body_get_collision_mask, RID)
422
423 EXBIND2(soft_body_add_collision_exception, RID, RID)
424 EXBIND2(soft_body_remove_collision_exception, RID, RID)
425
426 GDVIRTUAL1RC(TypedArray<RID>, _soft_body_get_collision_exceptions, RID)
427
428 void soft_body_get_collision_exceptions(RID p_soft_body, List<RID> *p_exceptions) override {
429 TypedArray<RID> ret;
430 GDVIRTUAL_REQUIRED_CALL(_soft_body_get_collision_exceptions, p_soft_body, ret);
431 for (int i = 0; i < ret.size(); i++) {
432 p_exceptions->push_back(ret[i]);
433 }
434 }
435
436 EXBIND3(soft_body_set_state, RID, BodyState, const Variant &)
437 EXBIND2RC(Variant, soft_body_get_state, RID, BodyState)
438
439 EXBIND2(soft_body_set_transform, RID, const Transform3D &)
440
441 EXBIND2(soft_body_set_simulation_precision, RID, int)
442 EXBIND1RC(int, soft_body_get_simulation_precision, RID)
443
444 EXBIND2(soft_body_set_total_mass, RID, real_t)
445 EXBIND1RC(real_t, soft_body_get_total_mass, RID)
446
447 EXBIND2(soft_body_set_linear_stiffness, RID, real_t)
448 EXBIND1RC(real_t, soft_body_get_linear_stiffness, RID)
449
450 EXBIND2(soft_body_set_pressure_coefficient, RID, real_t)
451 EXBIND1RC(real_t, soft_body_get_pressure_coefficient, RID)
452
453 EXBIND2(soft_body_set_damping_coefficient, RID, real_t)
454 EXBIND1RC(real_t, soft_body_get_damping_coefficient, RID)
455
456 EXBIND2(soft_body_set_drag_coefficient, RID, real_t)
457 EXBIND1RC(real_t, soft_body_get_drag_coefficient, RID)
458
459 EXBIND2(soft_body_set_mesh, RID, RID)
460
461 EXBIND1RC(AABB, soft_body_get_bounds, RID)
462
463 EXBIND3(soft_body_move_point, RID, int, const Vector3 &)
464 EXBIND2RC(Vector3, soft_body_get_point_global_position, RID, int)
465
466 EXBIND1(soft_body_remove_all_pinned_points, RID)
467 EXBIND3(soft_body_pin_point, RID, int, bool)
468 EXBIND2RC(bool, soft_body_is_point_pinned, RID, int)
469
470 /* JOINT API */
471
472 EXBIND0R(RID, joint_create)
473 EXBIND1(joint_clear, RID)
474
475 EXBIND5(joint_make_pin, RID, RID, const Vector3 &, RID, const Vector3 &)
476
477 EXBIND3(pin_joint_set_param, RID, PinJointParam, real_t)
478 EXBIND2RC(real_t, pin_joint_get_param, RID, PinJointParam)
479
480 EXBIND2(pin_joint_set_local_a, RID, const Vector3 &)
481 EXBIND1RC(Vector3, pin_joint_get_local_a, RID)
482
483 EXBIND2(pin_joint_set_local_b, RID, const Vector3 &)
484 EXBIND1RC(Vector3, pin_joint_get_local_b, RID)
485
486 EXBIND5(joint_make_hinge, RID, RID, const Transform3D &, RID, const Transform3D &)
487 EXBIND7(joint_make_hinge_simple, RID, RID, const Vector3 &, const Vector3 &, RID, const Vector3 &, const Vector3 &)
488
489 EXBIND3(hinge_joint_set_param, RID, HingeJointParam, real_t)
490 EXBIND2RC(real_t, hinge_joint_get_param, RID, HingeJointParam)
491
492 EXBIND3(hinge_joint_set_flag, RID, HingeJointFlag, bool)
493 EXBIND2RC(bool, hinge_joint_get_flag, RID, HingeJointFlag)
494
495 EXBIND5(joint_make_slider, RID, RID, const Transform3D &, RID, const Transform3D &)
496
497 EXBIND3(slider_joint_set_param, RID, SliderJointParam, real_t)
498 EXBIND2RC(real_t, slider_joint_get_param, RID, SliderJointParam)
499
500 EXBIND5(joint_make_cone_twist, RID, RID, const Transform3D &, RID, const Transform3D &)
501
502 EXBIND3(cone_twist_joint_set_param, RID, ConeTwistJointParam, real_t)
503 EXBIND2RC(real_t, cone_twist_joint_get_param, RID, ConeTwistJointParam)
504
505 EXBIND5(joint_make_generic_6dof, RID, RID, const Transform3D &, RID, const Transform3D &)
506
507 EXBIND4(generic_6dof_joint_set_param, RID, Vector3::Axis, G6DOFJointAxisParam, real_t)
508 EXBIND3RC(real_t, generic_6dof_joint_get_param, RID, Vector3::Axis, G6DOFJointAxisParam)
509
510 EXBIND4(generic_6dof_joint_set_flag, RID, Vector3::Axis, G6DOFJointAxisFlag, bool)
511 EXBIND3RC(bool, generic_6dof_joint_get_flag, RID, Vector3::Axis, G6DOFJointAxisFlag)
512
513 EXBIND1RC(JointType, joint_get_type, RID)
514
515 EXBIND2(joint_set_solver_priority, RID, int)
516 EXBIND1RC(int, joint_get_solver_priority, RID)
517
518 EXBIND2(joint_disable_collisions_between_bodies, RID, bool)
519 EXBIND1RC(bool, joint_is_disabled_collisions_between_bodies, RID)
520
521 /* MISC */
522
523 GDVIRTUAL1(_free_rid, RID)
524 virtual void free(RID p_rid) override {
525 GDVIRTUAL_REQUIRED_CALL(_free_rid, p_rid);
526 }
527
528 EXBIND1(set_active, bool)
529
530 EXBIND0(init)
531 EXBIND1(step, real_t)
532 EXBIND0(sync)
533 EXBIND0(flush_queries)
534 EXBIND0(end_sync)
535 EXBIND0(finish)
536
537 EXBIND0RC(bool, is_flushing_queries)
538 EXBIND1R(int, get_process_info, ProcessInfo)
539
540 PhysicsServer3DExtension();
541 ~PhysicsServer3DExtension();
542};
543
544#endif // PHYSICS_SERVER_3D_EXTENSION_H
545