1 | /**************************************************************************/ |
2 | /* physics_server_3d_extension.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef PHYSICS_SERVER_3D_EXTENSION_H |
32 | #define PHYSICS_SERVER_3D_EXTENSION_H |
33 | |
34 | #include "core/extension/ext_wrappers.gen.inc" |
35 | #include "core/object/script_language.h" |
36 | #include "core/variant/native_ptr.h" |
37 | #include "core/variant/type_info.h" |
38 | #include "core/variant/typed_array.h" |
39 | #include "servers/physics_server_3d.h" |
40 | |
41 | class PhysicsDirectBodyState3DExtension : public PhysicsDirectBodyState3D { |
42 | GDCLASS(PhysicsDirectBodyState3DExtension, PhysicsDirectBodyState3D); |
43 | |
44 | protected: |
45 | static void _bind_methods(); |
46 | |
47 | public: |
48 | // The warning is valid, but unavoidable. If the function is not overridden it will error anyway. |
49 | |
50 | EXBIND0RC(Vector3, get_total_gravity) |
51 | EXBIND0RC(real_t, get_total_angular_damp) |
52 | EXBIND0RC(real_t, get_total_linear_damp) |
53 | |
54 | EXBIND0RC(Vector3, get_center_of_mass) |
55 | EXBIND0RC(Vector3, get_center_of_mass_local) |
56 | EXBIND0RC(Basis, get_principal_inertia_axes) |
57 | EXBIND0RC(real_t, get_inverse_mass) |
58 | EXBIND0RC(Vector3, get_inverse_inertia) |
59 | EXBIND0RC(Basis, get_inverse_inertia_tensor) |
60 | |
61 | EXBIND1(set_linear_velocity, const Vector3 &) |
62 | EXBIND0RC(Vector3, get_linear_velocity) |
63 | |
64 | EXBIND1(set_angular_velocity, const Vector3 &) |
65 | EXBIND0RC(Vector3, get_angular_velocity) |
66 | |
67 | EXBIND1(set_transform, const Transform3D &) |
68 | EXBIND0RC(Transform3D, get_transform) |
69 | |
70 | EXBIND1RC(Vector3, get_velocity_at_local_position, const Vector3 &) |
71 | |
72 | EXBIND1(apply_central_impulse, const Vector3 &) |
73 | EXBIND2(apply_impulse, const Vector3 &, const Vector3 &) |
74 | EXBIND1(apply_torque_impulse, const Vector3 &) |
75 | |
76 | EXBIND1(apply_central_force, const Vector3 &) |
77 | EXBIND2(apply_force, const Vector3 &, const Vector3 &) |
78 | EXBIND1(apply_torque, const Vector3 &) |
79 | |
80 | EXBIND1(add_constant_central_force, const Vector3 &) |
81 | EXBIND2(add_constant_force, const Vector3 &, const Vector3 &) |
82 | EXBIND1(add_constant_torque, const Vector3 &) |
83 | |
84 | EXBIND1(set_constant_force, const Vector3 &) |
85 | EXBIND0RC(Vector3, get_constant_force) |
86 | |
87 | EXBIND1(set_constant_torque, const Vector3 &) |
88 | EXBIND0RC(Vector3, get_constant_torque) |
89 | |
90 | EXBIND1(set_sleep_state, bool) |
91 | EXBIND0RC(bool, is_sleeping) |
92 | |
93 | EXBIND0RC(int, get_contact_count) |
94 | |
95 | EXBIND1RC(Vector3, get_contact_local_position, int) |
96 | EXBIND1RC(Vector3, get_contact_local_normal, int) |
97 | EXBIND1RC(Vector3, get_contact_impulse, int) |
98 | EXBIND1RC(int, get_contact_local_shape, int) |
99 | EXBIND1RC(Vector3, get_contact_local_velocity_at_position, int) |
100 | EXBIND1RC(RID, get_contact_collider, int) |
101 | EXBIND1RC(Vector3, get_contact_collider_position, int) |
102 | EXBIND1RC(ObjectID, get_contact_collider_id, int) |
103 | EXBIND1RC(Object *, get_contact_collider_object, int) |
104 | EXBIND1RC(int, get_contact_collider_shape, int) |
105 | EXBIND1RC(Vector3, get_contact_collider_velocity_at_position, int) |
106 | |
107 | EXBIND0RC(real_t, get_step) |
108 | |
109 | EXBIND0(integrate_forces) |
110 | EXBIND0R(PhysicsDirectSpaceState3D *, get_space_state) |
111 | |
112 | PhysicsDirectBodyState3DExtension(); |
113 | }; |
114 | |
115 | typedef PhysicsDirectSpaceState3D::RayResult PhysicsServer3DExtensionRayResult; |
116 | typedef PhysicsDirectSpaceState3D::ShapeResult PhysicsServer3DExtensionShapeResult; |
117 | typedef PhysicsDirectSpaceState3D::ShapeRestInfo PhysicsServer3DExtensionShapeRestInfo; |
118 | |
119 | GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionRayResult) |
120 | GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionShapeResult) |
121 | GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionShapeRestInfo) |
122 | |
123 | class PhysicsDirectSpaceState3DExtension : public PhysicsDirectSpaceState3D { |
124 | GDCLASS(PhysicsDirectSpaceState3DExtension, PhysicsDirectSpaceState3D); |
125 | |
126 | thread_local static const HashSet<RID> *exclude; |
127 | |
128 | protected: |
129 | static void _bind_methods(); |
130 | bool is_body_excluded_from_query(const RID &p_body) const; |
131 | |
132 | GDVIRTUAL9R(bool, _intersect_ray, const Vector3 &, const Vector3 &, uint32_t, bool, bool, bool, bool, bool, GDExtensionPtr<PhysicsServer3DExtensionRayResult>) |
133 | GDVIRTUAL6R(int, _intersect_point, const Vector3 &, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer3DExtensionShapeResult>, int) |
134 | GDVIRTUAL9R(int, _intersect_shape, RID, const Transform3D &, const Vector3 &, real_t, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer3DExtensionShapeResult>, int) |
135 | GDVIRTUAL10R(bool, _cast_motion, RID, const Transform3D &, const Vector3 &, real_t, uint32_t, bool, bool, GDExtensionPtr<real_t>, GDExtensionPtr<real_t>, GDExtensionPtr<PhysicsServer3DExtensionShapeRestInfo>) |
136 | GDVIRTUAL10R(bool, _collide_shape, RID, const Transform3D &, const Vector3 &, real_t, uint32_t, bool, bool, GDExtensionPtr<Vector3>, int, GDExtensionPtr<int>) |
137 | GDVIRTUAL8R(bool, _rest_info, RID, const Transform3D &, const Vector3 &, real_t, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer3DExtensionShapeRestInfo>) |
138 | GDVIRTUAL2RC(Vector3, _get_closest_point_to_object_volume, RID, const Vector3 &) |
139 | |
140 | public: |
141 | virtual bool intersect_ray(const RayParameters &p_parameters, RayResult &r_result) override { |
142 | exclude = &p_parameters.exclude; |
143 | bool ret = false; |
144 | GDVIRTUAL_REQUIRED_CALL(_intersect_ray, p_parameters.from, p_parameters.to, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, p_parameters.hit_from_inside, p_parameters.hit_back_faces, p_parameters.pick_ray, &r_result, ret); |
145 | exclude = nullptr; |
146 | return ret; |
147 | } |
148 | virtual int intersect_point(const PointParameters &p_parameters, ShapeResult *r_results, int p_result_max) override { |
149 | exclude = &p_parameters.exclude; |
150 | int ret = false; |
151 | GDVIRTUAL_REQUIRED_CALL(_intersect_point, p_parameters.position, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_results, p_result_max, ret); |
152 | exclude = nullptr; |
153 | return ret; |
154 | } |
155 | virtual int intersect_shape(const ShapeParameters &p_parameters, ShapeResult *r_results, int p_result_max) override { |
156 | exclude = &p_parameters.exclude; |
157 | int ret = 0; |
158 | GDVIRTUAL_REQUIRED_CALL(_intersect_shape, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_results, p_result_max, ret); |
159 | exclude = nullptr; |
160 | return ret; |
161 | } |
162 | virtual bool cast_motion(const ShapeParameters &p_parameters, real_t &p_closest_safe, real_t &p_closest_unsafe, ShapeRestInfo *r_info = nullptr) override { |
163 | exclude = &p_parameters.exclude; |
164 | bool ret = false; |
165 | GDVIRTUAL_REQUIRED_CALL(_cast_motion, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, &p_closest_safe, &p_closest_unsafe, r_info, ret); |
166 | exclude = nullptr; |
167 | return ret; |
168 | } |
169 | virtual bool collide_shape(const ShapeParameters &p_parameters, Vector3 *r_results, int p_result_max, int &r_result_count) override { |
170 | exclude = &p_parameters.exclude; |
171 | bool ret = false; |
172 | GDVIRTUAL_REQUIRED_CALL(_collide_shape, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_results, p_result_max, &r_result_count, ret); |
173 | exclude = nullptr; |
174 | return ret; |
175 | } |
176 | virtual bool rest_info(const ShapeParameters &p_parameters, ShapeRestInfo *r_info) override { |
177 | exclude = &p_parameters.exclude; |
178 | bool ret = false; |
179 | GDVIRTUAL_REQUIRED_CALL(_rest_info, p_parameters.shape_rid, p_parameters.transform, p_parameters.motion, p_parameters.margin, p_parameters.collision_mask, p_parameters.collide_with_bodies, p_parameters.collide_with_areas, r_info, ret); |
180 | exclude = nullptr; |
181 | return ret; |
182 | } |
183 | |
184 | virtual Vector3 get_closest_point_to_object_volume(RID p_object, const Vector3 p_point) const override { |
185 | Vector3 ret; |
186 | GDVIRTUAL_REQUIRED_CALL(_get_closest_point_to_object_volume, p_object, p_point, ret); |
187 | return ret; |
188 | } |
189 | |
190 | PhysicsDirectSpaceState3DExtension(); |
191 | }; |
192 | |
193 | typedef PhysicsServer3D::MotionCollision PhysicsServer3DExtensionMotionCollision; |
194 | typedef PhysicsServer3D::MotionResult PhysicsServer3DExtensionMotionResult; |
195 | |
196 | GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionMotionCollision) |
197 | GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionMotionResult) |
198 | |
199 | class PhysicsServer3DExtension : public PhysicsServer3D { |
200 | GDCLASS(PhysicsServer3DExtension, PhysicsServer3D); |
201 | |
202 | protected: |
203 | static void _bind_methods(); |
204 | |
205 | public: |
206 | // The warning is valid, but unavoidable. If the function is not overridden it will error anyway. |
207 | |
208 | /* SHAPE API */ |
209 | |
210 | EXBIND0R(RID, world_boundary_shape_create) |
211 | EXBIND0R(RID, separation_ray_shape_create) |
212 | EXBIND0R(RID, sphere_shape_create) |
213 | EXBIND0R(RID, box_shape_create) |
214 | EXBIND0R(RID, capsule_shape_create) |
215 | EXBIND0R(RID, cylinder_shape_create) |
216 | EXBIND0R(RID, convex_polygon_shape_create) |
217 | EXBIND0R(RID, concave_polygon_shape_create) |
218 | EXBIND0R(RID, heightmap_shape_create) |
219 | EXBIND0R(RID, custom_shape_create) |
220 | |
221 | EXBIND2(shape_set_data, RID, const Variant &) |
222 | EXBIND2(shape_set_custom_solver_bias, RID, real_t) |
223 | |
224 | EXBIND2(shape_set_margin, RID, real_t) |
225 | EXBIND1RC(real_t, shape_get_margin, RID) |
226 | |
227 | EXBIND1RC(ShapeType, shape_get_type, RID) |
228 | EXBIND1RC(Variant, shape_get_data, RID) |
229 | EXBIND1RC(real_t, shape_get_custom_solver_bias, RID) |
230 | |
231 | /* SPACE API */ |
232 | |
233 | EXBIND0R(RID, space_create) |
234 | EXBIND2(space_set_active, RID, bool) |
235 | EXBIND1RC(bool, space_is_active, RID) |
236 | |
237 | EXBIND3(space_set_param, RID, SpaceParameter, real_t) |
238 | EXBIND2RC(real_t, space_get_param, RID, SpaceParameter) |
239 | |
240 | EXBIND1R(PhysicsDirectSpaceState3D *, space_get_direct_state, RID) |
241 | |
242 | EXBIND2(space_set_debug_contacts, RID, int) |
243 | EXBIND1RC(Vector<Vector3>, space_get_contacts, RID) |
244 | EXBIND1RC(int, space_get_contact_count, RID) |
245 | |
246 | /* AREA API */ |
247 | |
248 | //EXBIND0RID(area); |
249 | EXBIND0R(RID, area_create) |
250 | |
251 | EXBIND2(area_set_space, RID, RID) |
252 | EXBIND1RC(RID, area_get_space, RID) |
253 | |
254 | EXBIND4(area_add_shape, RID, RID, const Transform3D &, bool) |
255 | EXBIND3(area_set_shape, RID, int, RID) |
256 | EXBIND3(area_set_shape_transform, RID, int, const Transform3D &) |
257 | EXBIND3(area_set_shape_disabled, RID, int, bool) |
258 | |
259 | EXBIND1RC(int, area_get_shape_count, RID) |
260 | EXBIND2RC(RID, area_get_shape, RID, int) |
261 | EXBIND2RC(Transform3D, area_get_shape_transform, RID, int) |
262 | |
263 | EXBIND2(area_remove_shape, RID, int) |
264 | EXBIND1(area_clear_shapes, RID) |
265 | |
266 | EXBIND2(area_attach_object_instance_id, RID, ObjectID) |
267 | EXBIND1RC(ObjectID, area_get_object_instance_id, RID) |
268 | |
269 | EXBIND3(area_set_param, RID, AreaParameter, const Variant &) |
270 | EXBIND2(area_set_transform, RID, const Transform3D &) |
271 | |
272 | EXBIND2RC(Variant, area_get_param, RID, AreaParameter) |
273 | EXBIND1RC(Transform3D, area_get_transform, RID) |
274 | |
275 | EXBIND2(area_set_collision_layer, RID, uint32_t) |
276 | EXBIND1RC(uint32_t, area_get_collision_layer, RID) |
277 | |
278 | EXBIND2(area_set_collision_mask, RID, uint32_t) |
279 | EXBIND1RC(uint32_t, area_get_collision_mask, RID) |
280 | |
281 | EXBIND2(area_set_monitorable, RID, bool) |
282 | EXBIND2(area_set_ray_pickable, RID, bool) |
283 | |
284 | EXBIND2(area_set_monitor_callback, RID, const Callable &) |
285 | EXBIND2(area_set_area_monitor_callback, RID, const Callable &) |
286 | |
287 | /* BODY API */ |
288 | |
289 | //EXBIND2RID(body,BodyMode,bool); |
290 | EXBIND0R(RID, body_create) |
291 | |
292 | EXBIND2(body_set_space, RID, RID) |
293 | EXBIND1RC(RID, body_get_space, RID) |
294 | |
295 | EXBIND2(body_set_mode, RID, BodyMode) |
296 | EXBIND1RC(BodyMode, body_get_mode, RID) |
297 | |
298 | EXBIND4(body_add_shape, RID, RID, const Transform3D &, bool) |
299 | EXBIND3(body_set_shape, RID, int, RID) |
300 | EXBIND3(body_set_shape_transform, RID, int, const Transform3D &) |
301 | EXBIND3(body_set_shape_disabled, RID, int, bool) |
302 | |
303 | EXBIND1RC(int, body_get_shape_count, RID) |
304 | EXBIND2RC(RID, body_get_shape, RID, int) |
305 | EXBIND2RC(Transform3D, body_get_shape_transform, RID, int) |
306 | |
307 | EXBIND2(body_remove_shape, RID, int) |
308 | EXBIND1(body_clear_shapes, RID) |
309 | |
310 | EXBIND2(body_attach_object_instance_id, RID, ObjectID) |
311 | EXBIND1RC(ObjectID, body_get_object_instance_id, RID) |
312 | |
313 | EXBIND2(body_set_enable_continuous_collision_detection, RID, bool) |
314 | EXBIND1RC(bool, body_is_continuous_collision_detection_enabled, RID) |
315 | |
316 | EXBIND2(body_set_collision_layer, RID, uint32_t) |
317 | EXBIND1RC(uint32_t, body_get_collision_layer, RID) |
318 | |
319 | EXBIND2(body_set_collision_mask, RID, uint32_t) |
320 | EXBIND1RC(uint32_t, body_get_collision_mask, RID) |
321 | |
322 | EXBIND2(body_set_collision_priority, RID, real_t) |
323 | EXBIND1RC(real_t, body_get_collision_priority, RID) |
324 | |
325 | EXBIND2(body_set_user_flags, RID, uint32_t) |
326 | EXBIND1RC(uint32_t, body_get_user_flags, RID) |
327 | |
328 | EXBIND3(body_set_param, RID, BodyParameter, const Variant &) |
329 | EXBIND2RC(Variant, body_get_param, RID, BodyParameter) |
330 | |
331 | EXBIND1(body_reset_mass_properties, RID) |
332 | |
333 | EXBIND3(body_set_state, RID, BodyState, const Variant &) |
334 | EXBIND2RC(Variant, body_get_state, RID, BodyState) |
335 | |
336 | EXBIND2(body_apply_central_impulse, RID, const Vector3 &) |
337 | EXBIND3(body_apply_impulse, RID, const Vector3 &, const Vector3 &) |
338 | EXBIND2(body_apply_torque_impulse, RID, const Vector3 &) |
339 | |
340 | EXBIND2(body_apply_central_force, RID, const Vector3 &) |
341 | EXBIND3(body_apply_force, RID, const Vector3 &, const Vector3 &) |
342 | EXBIND2(body_apply_torque, RID, const Vector3 &) |
343 | |
344 | EXBIND2(body_add_constant_central_force, RID, const Vector3 &) |
345 | EXBIND3(body_add_constant_force, RID, const Vector3 &, const Vector3 &) |
346 | EXBIND2(body_add_constant_torque, RID, const Vector3 &) |
347 | |
348 | EXBIND2(body_set_constant_force, RID, const Vector3 &) |
349 | EXBIND1RC(Vector3, body_get_constant_force, RID) |
350 | |
351 | EXBIND2(body_set_constant_torque, RID, const Vector3 &) |
352 | EXBIND1RC(Vector3, body_get_constant_torque, RID) |
353 | |
354 | EXBIND2(body_set_axis_velocity, RID, const Vector3 &) |
355 | |
356 | EXBIND3(body_set_axis_lock, RID, BodyAxis, bool) |
357 | EXBIND2RC(bool, body_is_axis_locked, RID, BodyAxis) |
358 | |
359 | EXBIND2(body_add_collision_exception, RID, RID) |
360 | EXBIND2(body_remove_collision_exception, RID, RID) |
361 | |
362 | GDVIRTUAL1RC(TypedArray<RID>, _body_get_collision_exceptions, RID) |
363 | |
364 | void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) override { |
365 | TypedArray<RID> ret; |
366 | GDVIRTUAL_REQUIRED_CALL(_body_get_collision_exceptions, p_body, ret); |
367 | for (int i = 0; i < ret.size(); i++) { |
368 | p_exceptions->push_back(ret[i]); |
369 | } |
370 | } |
371 | |
372 | EXBIND2(body_set_max_contacts_reported, RID, int) |
373 | EXBIND1RC(int, body_get_max_contacts_reported, RID) |
374 | |
375 | EXBIND2(body_set_contacts_reported_depth_threshold, RID, real_t) |
376 | EXBIND1RC(real_t, body_get_contacts_reported_depth_threshold, RID) |
377 | |
378 | EXBIND2(body_set_omit_force_integration, RID, bool) |
379 | EXBIND1RC(bool, body_is_omitting_force_integration, RID) |
380 | |
381 | EXBIND2(body_set_state_sync_callback, RID, const Callable &) |
382 | EXBIND3(body_set_force_integration_callback, RID, const Callable &, const Variant &) |
383 | |
384 | EXBIND2(body_set_ray_pickable, RID, bool) |
385 | |
386 | GDVIRTUAL8RC(bool, _body_test_motion, RID, const Transform3D &, const Vector3 &, real_t, int, bool, bool, GDExtensionPtr<PhysicsServer3DExtensionMotionResult>) |
387 | |
388 | thread_local static const HashSet<RID> *exclude_bodies; |
389 | thread_local static const HashSet<ObjectID> *exclude_objects; |
390 | |
391 | bool body_test_motion_is_excluding_body(RID p_body) const; |
392 | bool body_test_motion_is_excluding_object(ObjectID p_object) const; |
393 | |
394 | bool body_test_motion(RID p_body, const MotionParameters &p_parameters, MotionResult *r_result = nullptr) override { |
395 | bool ret = false; |
396 | exclude_bodies = &p_parameters.exclude_bodies; |
397 | exclude_objects = &p_parameters.exclude_objects; |
398 | GDVIRTUAL_REQUIRED_CALL(_body_test_motion, p_body, p_parameters.from, p_parameters.motion, p_parameters.margin, p_parameters.max_collisions, p_parameters.collide_separation_ray, p_parameters.recovery_as_collision, r_result, ret); |
399 | exclude_bodies = nullptr; |
400 | exclude_objects = nullptr; |
401 | return ret; |
402 | } |
403 | |
404 | EXBIND1R(PhysicsDirectBodyState3D *, body_get_direct_state, RID) |
405 | |
406 | /* SOFT BODY API */ |
407 | |
408 | EXBIND0R(RID, soft_body_create) |
409 | |
410 | EXBIND2(soft_body_update_rendering_server, RID, PhysicsServer3DRenderingServerHandler *) |
411 | |
412 | EXBIND2(soft_body_set_space, RID, RID) |
413 | EXBIND1RC(RID, soft_body_get_space, RID) |
414 | |
415 | EXBIND2(soft_body_set_ray_pickable, RID, bool) |
416 | |
417 | EXBIND2(soft_body_set_collision_layer, RID, uint32_t) |
418 | EXBIND1RC(uint32_t, soft_body_get_collision_layer, RID) |
419 | |
420 | EXBIND2(soft_body_set_collision_mask, RID, uint32_t) |
421 | EXBIND1RC(uint32_t, soft_body_get_collision_mask, RID) |
422 | |
423 | EXBIND2(soft_body_add_collision_exception, RID, RID) |
424 | EXBIND2(soft_body_remove_collision_exception, RID, RID) |
425 | |
426 | GDVIRTUAL1RC(TypedArray<RID>, _soft_body_get_collision_exceptions, RID) |
427 | |
428 | void soft_body_get_collision_exceptions(RID p_soft_body, List<RID> *p_exceptions) override { |
429 | TypedArray<RID> ret; |
430 | GDVIRTUAL_REQUIRED_CALL(_soft_body_get_collision_exceptions, p_soft_body, ret); |
431 | for (int i = 0; i < ret.size(); i++) { |
432 | p_exceptions->push_back(ret[i]); |
433 | } |
434 | } |
435 | |
436 | EXBIND3(soft_body_set_state, RID, BodyState, const Variant &) |
437 | EXBIND2RC(Variant, soft_body_get_state, RID, BodyState) |
438 | |
439 | EXBIND2(soft_body_set_transform, RID, const Transform3D &) |
440 | |
441 | EXBIND2(soft_body_set_simulation_precision, RID, int) |
442 | EXBIND1RC(int, soft_body_get_simulation_precision, RID) |
443 | |
444 | EXBIND2(soft_body_set_total_mass, RID, real_t) |
445 | EXBIND1RC(real_t, soft_body_get_total_mass, RID) |
446 | |
447 | EXBIND2(soft_body_set_linear_stiffness, RID, real_t) |
448 | EXBIND1RC(real_t, soft_body_get_linear_stiffness, RID) |
449 | |
450 | EXBIND2(soft_body_set_pressure_coefficient, RID, real_t) |
451 | EXBIND1RC(real_t, soft_body_get_pressure_coefficient, RID) |
452 | |
453 | EXBIND2(soft_body_set_damping_coefficient, RID, real_t) |
454 | EXBIND1RC(real_t, soft_body_get_damping_coefficient, RID) |
455 | |
456 | EXBIND2(soft_body_set_drag_coefficient, RID, real_t) |
457 | EXBIND1RC(real_t, soft_body_get_drag_coefficient, RID) |
458 | |
459 | EXBIND2(soft_body_set_mesh, RID, RID) |
460 | |
461 | EXBIND1RC(AABB, soft_body_get_bounds, RID) |
462 | |
463 | EXBIND3(soft_body_move_point, RID, int, const Vector3 &) |
464 | EXBIND2RC(Vector3, soft_body_get_point_global_position, RID, int) |
465 | |
466 | EXBIND1(soft_body_remove_all_pinned_points, RID) |
467 | EXBIND3(soft_body_pin_point, RID, int, bool) |
468 | EXBIND2RC(bool, soft_body_is_point_pinned, RID, int) |
469 | |
470 | /* JOINT API */ |
471 | |
472 | EXBIND0R(RID, joint_create) |
473 | EXBIND1(joint_clear, RID) |
474 | |
475 | EXBIND5(joint_make_pin, RID, RID, const Vector3 &, RID, const Vector3 &) |
476 | |
477 | EXBIND3(pin_joint_set_param, RID, PinJointParam, real_t) |
478 | EXBIND2RC(real_t, pin_joint_get_param, RID, PinJointParam) |
479 | |
480 | EXBIND2(pin_joint_set_local_a, RID, const Vector3 &) |
481 | EXBIND1RC(Vector3, pin_joint_get_local_a, RID) |
482 | |
483 | EXBIND2(pin_joint_set_local_b, RID, const Vector3 &) |
484 | EXBIND1RC(Vector3, pin_joint_get_local_b, RID) |
485 | |
486 | EXBIND5(joint_make_hinge, RID, RID, const Transform3D &, RID, const Transform3D &) |
487 | EXBIND7(joint_make_hinge_simple, RID, RID, const Vector3 &, const Vector3 &, RID, const Vector3 &, const Vector3 &) |
488 | |
489 | EXBIND3(hinge_joint_set_param, RID, HingeJointParam, real_t) |
490 | EXBIND2RC(real_t, hinge_joint_get_param, RID, HingeJointParam) |
491 | |
492 | EXBIND3(hinge_joint_set_flag, RID, HingeJointFlag, bool) |
493 | EXBIND2RC(bool, hinge_joint_get_flag, RID, HingeJointFlag) |
494 | |
495 | EXBIND5(joint_make_slider, RID, RID, const Transform3D &, RID, const Transform3D &) |
496 | |
497 | EXBIND3(slider_joint_set_param, RID, SliderJointParam, real_t) |
498 | EXBIND2RC(real_t, slider_joint_get_param, RID, SliderJointParam) |
499 | |
500 | EXBIND5(joint_make_cone_twist, RID, RID, const Transform3D &, RID, const Transform3D &) |
501 | |
502 | EXBIND3(cone_twist_joint_set_param, RID, ConeTwistJointParam, real_t) |
503 | EXBIND2RC(real_t, cone_twist_joint_get_param, RID, ConeTwistJointParam) |
504 | |
505 | EXBIND5(joint_make_generic_6dof, RID, RID, const Transform3D &, RID, const Transform3D &) |
506 | |
507 | EXBIND4(generic_6dof_joint_set_param, RID, Vector3::Axis, G6DOFJointAxisParam, real_t) |
508 | EXBIND3RC(real_t, generic_6dof_joint_get_param, RID, Vector3::Axis, G6DOFJointAxisParam) |
509 | |
510 | EXBIND4(generic_6dof_joint_set_flag, RID, Vector3::Axis, G6DOFJointAxisFlag, bool) |
511 | EXBIND3RC(bool, generic_6dof_joint_get_flag, RID, Vector3::Axis, G6DOFJointAxisFlag) |
512 | |
513 | EXBIND1RC(JointType, joint_get_type, RID) |
514 | |
515 | EXBIND2(joint_set_solver_priority, RID, int) |
516 | EXBIND1RC(int, joint_get_solver_priority, RID) |
517 | |
518 | EXBIND2(joint_disable_collisions_between_bodies, RID, bool) |
519 | EXBIND1RC(bool, joint_is_disabled_collisions_between_bodies, RID) |
520 | |
521 | /* MISC */ |
522 | |
523 | GDVIRTUAL1(_free_rid, RID) |
524 | virtual void free(RID p_rid) override { |
525 | GDVIRTUAL_REQUIRED_CALL(_free_rid, p_rid); |
526 | } |
527 | |
528 | EXBIND1(set_active, bool) |
529 | |
530 | EXBIND0(init) |
531 | EXBIND1(step, real_t) |
532 | EXBIND0(sync) |
533 | EXBIND0(flush_queries) |
534 | EXBIND0(end_sync) |
535 | EXBIND0(finish) |
536 | |
537 | EXBIND0RC(bool, is_flushing_queries) |
538 | EXBIND1R(int, get_process_info, ProcessInfo) |
539 | |
540 | PhysicsServer3DExtension(); |
541 | ~PhysicsServer3DExtension(); |
542 | }; |
543 | |
544 | #endif // PHYSICS_SERVER_3D_EXTENSION_H |
545 | |