1 | /**************************************************************************/ |
2 | /* navigation_server_3d.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "navigation_server_3d.h" |
32 | #include "core/config/project_settings.h" |
33 | |
34 | NavigationServer3D *NavigationServer3D::singleton = nullptr; |
35 | |
36 | void NavigationServer3D::_bind_methods() { |
37 | ClassDB::bind_method(D_METHOD("get_maps" ), &NavigationServer3D::get_maps); |
38 | |
39 | ClassDB::bind_method(D_METHOD("map_create" ), &NavigationServer3D::map_create); |
40 | ClassDB::bind_method(D_METHOD("map_set_active" , "map" , "active" ), &NavigationServer3D::map_set_active); |
41 | ClassDB::bind_method(D_METHOD("map_is_active" , "map" ), &NavigationServer3D::map_is_active); |
42 | ClassDB::bind_method(D_METHOD("map_set_up" , "map" , "up" ), &NavigationServer3D::map_set_up); |
43 | ClassDB::bind_method(D_METHOD("map_get_up" , "map" ), &NavigationServer3D::map_get_up); |
44 | ClassDB::bind_method(D_METHOD("map_set_cell_size" , "map" , "cell_size" ), &NavigationServer3D::map_set_cell_size); |
45 | ClassDB::bind_method(D_METHOD("map_get_cell_size" , "map" ), &NavigationServer3D::map_get_cell_size); |
46 | ClassDB::bind_method(D_METHOD("map_set_cell_height" , "map" , "cell_height" ), &NavigationServer3D::map_set_cell_height); |
47 | ClassDB::bind_method(D_METHOD("map_get_cell_height" , "map" ), &NavigationServer3D::map_get_cell_height); |
48 | ClassDB::bind_method(D_METHOD("map_set_use_edge_connections" , "map" , "enabled" ), &NavigationServer3D::map_set_use_edge_connections); |
49 | ClassDB::bind_method(D_METHOD("map_get_use_edge_connections" , "map" ), &NavigationServer3D::map_get_use_edge_connections); |
50 | ClassDB::bind_method(D_METHOD("map_set_edge_connection_margin" , "map" , "margin" ), &NavigationServer3D::map_set_edge_connection_margin); |
51 | ClassDB::bind_method(D_METHOD("map_get_edge_connection_margin" , "map" ), &NavigationServer3D::map_get_edge_connection_margin); |
52 | ClassDB::bind_method(D_METHOD("map_set_link_connection_radius" , "map" , "radius" ), &NavigationServer3D::map_set_link_connection_radius); |
53 | ClassDB::bind_method(D_METHOD("map_get_link_connection_radius" , "map" ), &NavigationServer3D::map_get_link_connection_radius); |
54 | ClassDB::bind_method(D_METHOD("map_get_path" , "map" , "origin" , "destination" , "optimize" , "navigation_layers" ), &NavigationServer3D::map_get_path, DEFVAL(1)); |
55 | ClassDB::bind_method(D_METHOD("map_get_closest_point_to_segment" , "map" , "start" , "end" , "use_collision" ), &NavigationServer3D::map_get_closest_point_to_segment, DEFVAL(false)); |
56 | ClassDB::bind_method(D_METHOD("map_get_closest_point" , "map" , "to_point" ), &NavigationServer3D::map_get_closest_point); |
57 | ClassDB::bind_method(D_METHOD("map_get_closest_point_normal" , "map" , "to_point" ), &NavigationServer3D::map_get_closest_point_normal); |
58 | ClassDB::bind_method(D_METHOD("map_get_closest_point_owner" , "map" , "to_point" ), &NavigationServer3D::map_get_closest_point_owner); |
59 | |
60 | ClassDB::bind_method(D_METHOD("map_get_links" , "map" ), &NavigationServer3D::map_get_links); |
61 | ClassDB::bind_method(D_METHOD("map_get_regions" , "map" ), &NavigationServer3D::map_get_regions); |
62 | ClassDB::bind_method(D_METHOD("map_get_agents" , "map" ), &NavigationServer3D::map_get_agents); |
63 | ClassDB::bind_method(D_METHOD("map_get_obstacles" , "map" ), &NavigationServer3D::map_get_obstacles); |
64 | |
65 | ClassDB::bind_method(D_METHOD("map_force_update" , "map" ), &NavigationServer3D::map_force_update); |
66 | |
67 | ClassDB::bind_method(D_METHOD("query_path" , "parameters" , "result" ), &NavigationServer3D::query_path); |
68 | |
69 | ClassDB::bind_method(D_METHOD("region_create" ), &NavigationServer3D::region_create); |
70 | ClassDB::bind_method(D_METHOD("region_set_enabled" , "region" , "enabled" ), &NavigationServer3D::region_set_enabled); |
71 | ClassDB::bind_method(D_METHOD("region_get_enabled" , "region" ), &NavigationServer3D::region_get_enabled); |
72 | ClassDB::bind_method(D_METHOD("region_set_use_edge_connections" , "region" , "enabled" ), &NavigationServer3D::region_set_use_edge_connections); |
73 | ClassDB::bind_method(D_METHOD("region_get_use_edge_connections" , "region" ), &NavigationServer3D::region_get_use_edge_connections); |
74 | ClassDB::bind_method(D_METHOD("region_set_enter_cost" , "region" , "enter_cost" ), &NavigationServer3D::region_set_enter_cost); |
75 | ClassDB::bind_method(D_METHOD("region_get_enter_cost" , "region" ), &NavigationServer3D::region_get_enter_cost); |
76 | ClassDB::bind_method(D_METHOD("region_set_travel_cost" , "region" , "travel_cost" ), &NavigationServer3D::region_set_travel_cost); |
77 | ClassDB::bind_method(D_METHOD("region_get_travel_cost" , "region" ), &NavigationServer3D::region_get_travel_cost); |
78 | ClassDB::bind_method(D_METHOD("region_set_owner_id" , "region" , "owner_id" ), &NavigationServer3D::region_set_owner_id); |
79 | ClassDB::bind_method(D_METHOD("region_get_owner_id" , "region" ), &NavigationServer3D::region_get_owner_id); |
80 | ClassDB::bind_method(D_METHOD("region_owns_point" , "region" , "point" ), &NavigationServer3D::region_owns_point); |
81 | ClassDB::bind_method(D_METHOD("region_set_map" , "region" , "map" ), &NavigationServer3D::region_set_map); |
82 | ClassDB::bind_method(D_METHOD("region_get_map" , "region" ), &NavigationServer3D::region_get_map); |
83 | ClassDB::bind_method(D_METHOD("region_set_navigation_layers" , "region" , "navigation_layers" ), &NavigationServer3D::region_set_navigation_layers); |
84 | ClassDB::bind_method(D_METHOD("region_get_navigation_layers" , "region" ), &NavigationServer3D::region_get_navigation_layers); |
85 | ClassDB::bind_method(D_METHOD("region_set_transform" , "region" , "transform" ), &NavigationServer3D::region_set_transform); |
86 | ClassDB::bind_method(D_METHOD("region_set_navigation_mesh" , "region" , "navigation_mesh" ), &NavigationServer3D::region_set_navigation_mesh); |
87 | #ifndef DISABLE_DEPRECATED |
88 | ClassDB::bind_method(D_METHOD("region_bake_navigation_mesh" , "navigation_mesh" , "root_node" ), &NavigationServer3D::region_bake_navigation_mesh); |
89 | #endif // DISABLE_DEPRECATED |
90 | ClassDB::bind_method(D_METHOD("region_get_connections_count" , "region" ), &NavigationServer3D::region_get_connections_count); |
91 | ClassDB::bind_method(D_METHOD("region_get_connection_pathway_start" , "region" , "connection" ), &NavigationServer3D::region_get_connection_pathway_start); |
92 | ClassDB::bind_method(D_METHOD("region_get_connection_pathway_end" , "region" , "connection" ), &NavigationServer3D::region_get_connection_pathway_end); |
93 | |
94 | ClassDB::bind_method(D_METHOD("link_create" ), &NavigationServer3D::link_create); |
95 | ClassDB::bind_method(D_METHOD("link_set_map" , "link" , "map" ), &NavigationServer3D::link_set_map); |
96 | ClassDB::bind_method(D_METHOD("link_get_map" , "link" ), &NavigationServer3D::link_get_map); |
97 | ClassDB::bind_method(D_METHOD("link_set_enabled" , "link" , "enabled" ), &NavigationServer3D::link_set_enabled); |
98 | ClassDB::bind_method(D_METHOD("link_get_enabled" , "link" ), &NavigationServer3D::link_get_enabled); |
99 | ClassDB::bind_method(D_METHOD("link_set_bidirectional" , "link" , "bidirectional" ), &NavigationServer3D::link_set_bidirectional); |
100 | ClassDB::bind_method(D_METHOD("link_is_bidirectional" , "link" ), &NavigationServer3D::link_is_bidirectional); |
101 | ClassDB::bind_method(D_METHOD("link_set_navigation_layers" , "link" , "navigation_layers" ), &NavigationServer3D::link_set_navigation_layers); |
102 | ClassDB::bind_method(D_METHOD("link_get_navigation_layers" , "link" ), &NavigationServer3D::link_get_navigation_layers); |
103 | ClassDB::bind_method(D_METHOD("link_set_start_position" , "link" , "position" ), &NavigationServer3D::link_set_start_position); |
104 | ClassDB::bind_method(D_METHOD("link_get_start_position" , "link" ), &NavigationServer3D::link_get_start_position); |
105 | ClassDB::bind_method(D_METHOD("link_set_end_position" , "link" , "position" ), &NavigationServer3D::link_set_end_position); |
106 | ClassDB::bind_method(D_METHOD("link_get_end_position" , "link" ), &NavigationServer3D::link_get_end_position); |
107 | ClassDB::bind_method(D_METHOD("link_set_enter_cost" , "link" , "enter_cost" ), &NavigationServer3D::link_set_enter_cost); |
108 | ClassDB::bind_method(D_METHOD("link_get_enter_cost" , "link" ), &NavigationServer3D::link_get_enter_cost); |
109 | ClassDB::bind_method(D_METHOD("link_set_travel_cost" , "link" , "travel_cost" ), &NavigationServer3D::link_set_travel_cost); |
110 | ClassDB::bind_method(D_METHOD("link_get_travel_cost" , "link" ), &NavigationServer3D::link_get_travel_cost); |
111 | ClassDB::bind_method(D_METHOD("link_set_owner_id" , "link" , "owner_id" ), &NavigationServer3D::link_set_owner_id); |
112 | ClassDB::bind_method(D_METHOD("link_get_owner_id" , "link" ), &NavigationServer3D::link_get_owner_id); |
113 | |
114 | ClassDB::bind_method(D_METHOD("agent_create" ), &NavigationServer3D::agent_create); |
115 | ClassDB::bind_method(D_METHOD("agent_set_avoidance_enabled" , "agent" , "enabled" ), &NavigationServer3D::agent_set_avoidance_enabled); |
116 | ClassDB::bind_method(D_METHOD("agent_get_avoidance_enabled" , "agent" ), &NavigationServer3D::agent_get_avoidance_enabled); |
117 | ClassDB::bind_method(D_METHOD("agent_set_use_3d_avoidance" , "agent" , "enabled" ), &NavigationServer3D::agent_set_use_3d_avoidance); |
118 | ClassDB::bind_method(D_METHOD("agent_get_use_3d_avoidance" , "agent" ), &NavigationServer3D::agent_get_use_3d_avoidance); |
119 | |
120 | ClassDB::bind_method(D_METHOD("agent_set_map" , "agent" , "map" ), &NavigationServer3D::agent_set_map); |
121 | ClassDB::bind_method(D_METHOD("agent_get_map" , "agent" ), &NavigationServer3D::agent_get_map); |
122 | ClassDB::bind_method(D_METHOD("agent_set_paused" , "agent" , "paused" ), &NavigationServer3D::agent_set_paused); |
123 | ClassDB::bind_method(D_METHOD("agent_get_paused" , "agent" ), &NavigationServer3D::agent_get_paused); |
124 | ClassDB::bind_method(D_METHOD("agent_set_neighbor_distance" , "agent" , "distance" ), &NavigationServer3D::agent_set_neighbor_distance); |
125 | ClassDB::bind_method(D_METHOD("agent_set_max_neighbors" , "agent" , "count" ), &NavigationServer3D::agent_set_max_neighbors); |
126 | ClassDB::bind_method(D_METHOD("agent_set_time_horizon_agents" , "agent" , "time_horizon" ), &NavigationServer3D::agent_set_time_horizon_agents); |
127 | ClassDB::bind_method(D_METHOD("agent_set_time_horizon_obstacles" , "agent" , "time_horizon" ), &NavigationServer3D::agent_set_time_horizon_obstacles); |
128 | ClassDB::bind_method(D_METHOD("agent_set_radius" , "agent" , "radius" ), &NavigationServer3D::agent_set_radius); |
129 | ClassDB::bind_method(D_METHOD("agent_set_height" , "agent" , "height" ), &NavigationServer3D::agent_set_height); |
130 | ClassDB::bind_method(D_METHOD("agent_set_max_speed" , "agent" , "max_speed" ), &NavigationServer3D::agent_set_max_speed); |
131 | ClassDB::bind_method(D_METHOD("agent_set_velocity_forced" , "agent" , "velocity" ), &NavigationServer3D::agent_set_velocity_forced); |
132 | ClassDB::bind_method(D_METHOD("agent_set_velocity" , "agent" , "velocity" ), &NavigationServer3D::agent_set_velocity); |
133 | ClassDB::bind_method(D_METHOD("agent_set_position" , "agent" , "position" ), &NavigationServer3D::agent_set_position); |
134 | ClassDB::bind_method(D_METHOD("agent_is_map_changed" , "agent" ), &NavigationServer3D::agent_is_map_changed); |
135 | ClassDB::bind_method(D_METHOD("agent_set_avoidance_callback" , "agent" , "callback" ), &NavigationServer3D::agent_set_avoidance_callback); |
136 | ClassDB::bind_method(D_METHOD("agent_set_avoidance_layers" , "agent" , "layers" ), &NavigationServer3D::agent_set_avoidance_layers); |
137 | ClassDB::bind_method(D_METHOD("agent_set_avoidance_mask" , "agent" , "mask" ), &NavigationServer3D::agent_set_avoidance_mask); |
138 | ClassDB::bind_method(D_METHOD("agent_set_avoidance_priority" , "agent" , "priority" ), &NavigationServer3D::agent_set_avoidance_priority); |
139 | |
140 | ClassDB::bind_method(D_METHOD("obstacle_create" ), &NavigationServer3D::obstacle_create); |
141 | ClassDB::bind_method(D_METHOD("obstacle_set_avoidance_enabled" , "obstacle" , "enabled" ), &NavigationServer3D::obstacle_set_avoidance_enabled); |
142 | ClassDB::bind_method(D_METHOD("obstacle_get_avoidance_enabled" , "obstacle" ), &NavigationServer3D::obstacle_get_avoidance_enabled); |
143 | ClassDB::bind_method(D_METHOD("obstacle_set_use_3d_avoidance" , "obstacle" , "enabled" ), &NavigationServer3D::obstacle_set_use_3d_avoidance); |
144 | ClassDB::bind_method(D_METHOD("obstacle_get_use_3d_avoidance" , "obstacle" ), &NavigationServer3D::obstacle_get_use_3d_avoidance); |
145 | ClassDB::bind_method(D_METHOD("obstacle_set_map" , "obstacle" , "map" ), &NavigationServer3D::obstacle_set_map); |
146 | ClassDB::bind_method(D_METHOD("obstacle_get_map" , "obstacle" ), &NavigationServer3D::obstacle_get_map); |
147 | ClassDB::bind_method(D_METHOD("obstacle_set_paused" , "obstacle" , "paused" ), &NavigationServer3D::obstacle_set_paused); |
148 | ClassDB::bind_method(D_METHOD("obstacle_get_paused" , "obstacle" ), &NavigationServer3D::obstacle_get_paused); |
149 | ClassDB::bind_method(D_METHOD("obstacle_set_radius" , "obstacle" , "radius" ), &NavigationServer3D::obstacle_set_radius); |
150 | ClassDB::bind_method(D_METHOD("obstacle_set_height" , "obstacle" , "height" ), &NavigationServer3D::obstacle_set_height); |
151 | ClassDB::bind_method(D_METHOD("obstacle_set_velocity" , "obstacle" , "velocity" ), &NavigationServer3D::obstacle_set_velocity); |
152 | ClassDB::bind_method(D_METHOD("obstacle_set_position" , "obstacle" , "position" ), &NavigationServer3D::obstacle_set_position); |
153 | ClassDB::bind_method(D_METHOD("obstacle_set_vertices" , "obstacle" , "vertices" ), &NavigationServer3D::obstacle_set_vertices); |
154 | ClassDB::bind_method(D_METHOD("obstacle_set_avoidance_layers" , "obstacle" , "layers" ), &NavigationServer3D::obstacle_set_avoidance_layers); |
155 | |
156 | ClassDB::bind_method(D_METHOD("parse_source_geometry_data" , "navigation_mesh" , "source_geometry_data" , "root_node" , "callback" ), &NavigationServer3D::parse_source_geometry_data, DEFVAL(Callable())); |
157 | ClassDB::bind_method(D_METHOD("bake_from_source_geometry_data" , "navigation_mesh" , "source_geometry_data" , "callback" ), &NavigationServer3D::bake_from_source_geometry_data, DEFVAL(Callable())); |
158 | ClassDB::bind_method(D_METHOD("bake_from_source_geometry_data_async" , "navigation_mesh" , "source_geometry_data" , "callback" ), &NavigationServer3D::bake_from_source_geometry_data_async, DEFVAL(Callable())); |
159 | |
160 | ClassDB::bind_method(D_METHOD("free_rid" , "rid" ), &NavigationServer3D::free); |
161 | |
162 | ClassDB::bind_method(D_METHOD("set_active" , "active" ), &NavigationServer3D::set_active); |
163 | |
164 | ClassDB::bind_method(D_METHOD("set_debug_enabled" , "enabled" ), &NavigationServer3D::set_debug_enabled); |
165 | ClassDB::bind_method(D_METHOD("get_debug_enabled" ), &NavigationServer3D::get_debug_enabled); |
166 | |
167 | ADD_SIGNAL(MethodInfo("map_changed" , PropertyInfo(Variant::RID, "map" ))); |
168 | |
169 | ADD_SIGNAL(MethodInfo("navigation_debug_changed" )); |
170 | ADD_SIGNAL(MethodInfo("avoidance_debug_changed" )); |
171 | |
172 | ClassDB::bind_method(D_METHOD("get_process_info" , "process_info" ), &NavigationServer3D::get_process_info); |
173 | |
174 | BIND_ENUM_CONSTANT(INFO_ACTIVE_MAPS); |
175 | BIND_ENUM_CONSTANT(INFO_REGION_COUNT); |
176 | BIND_ENUM_CONSTANT(INFO_AGENT_COUNT); |
177 | BIND_ENUM_CONSTANT(INFO_LINK_COUNT); |
178 | BIND_ENUM_CONSTANT(INFO_POLYGON_COUNT); |
179 | BIND_ENUM_CONSTANT(INFO_EDGE_COUNT); |
180 | BIND_ENUM_CONSTANT(INFO_EDGE_MERGE_COUNT); |
181 | BIND_ENUM_CONSTANT(INFO_EDGE_CONNECTION_COUNT); |
182 | BIND_ENUM_CONSTANT(INFO_EDGE_FREE_COUNT); |
183 | } |
184 | |
185 | NavigationServer3D *NavigationServer3D::get_singleton() { |
186 | return singleton; |
187 | } |
188 | |
189 | NavigationServer3D::NavigationServer3D() { |
190 | ERR_FAIL_COND(singleton != nullptr); |
191 | singleton = this; |
192 | |
193 | GLOBAL_DEF_BASIC("navigation/2d/default_cell_size" , 1.0); |
194 | GLOBAL_DEF("navigation/2d/use_edge_connections" , true); |
195 | GLOBAL_DEF_BASIC("navigation/2d/default_edge_connection_margin" , 1.0); |
196 | GLOBAL_DEF_BASIC("navigation/2d/default_link_connection_radius" , 4.0); |
197 | |
198 | GLOBAL_DEF_BASIC("navigation/3d/default_cell_size" , 0.25); |
199 | GLOBAL_DEF_BASIC("navigation/3d/default_cell_height" , 0.25); |
200 | GLOBAL_DEF("navigation/3d/default_up" , Vector3(0, 1, 0)); |
201 | GLOBAL_DEF("navigation/3d/use_edge_connections" , true); |
202 | GLOBAL_DEF_BASIC("navigation/3d/default_edge_connection_margin" , 0.25); |
203 | GLOBAL_DEF_BASIC("navigation/3d/default_link_connection_radius" , 1.0); |
204 | |
205 | GLOBAL_DEF("navigation/avoidance/thread_model/avoidance_use_multiple_threads" , true); |
206 | GLOBAL_DEF("navigation/avoidance/thread_model/avoidance_use_high_priority_threads" , true); |
207 | |
208 | GLOBAL_DEF("navigation/baking/thread_model/baking_use_multiple_threads" , true); |
209 | GLOBAL_DEF("navigation/baking/thread_model/baking_use_high_priority_threads" , true); |
210 | |
211 | #ifdef DEBUG_ENABLED |
212 | debug_navigation_edge_connection_color = GLOBAL_DEF("debug/shapes/navigation/edge_connection_color" , Color(1.0, 0.0, 1.0, 1.0)); |
213 | debug_navigation_geometry_edge_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_color" , Color(0.5, 1.0, 1.0, 1.0)); |
214 | debug_navigation_geometry_face_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_color" , Color(0.5, 1.0, 1.0, 0.4)); |
215 | debug_navigation_geometry_edge_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_disabled_color" , Color(0.5, 0.5, 0.5, 1.0)); |
216 | debug_navigation_geometry_face_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_disabled_color" , Color(0.5, 0.5, 0.5, 0.4)); |
217 | debug_navigation_link_connection_color = GLOBAL_DEF("debug/shapes/navigation/link_connection_color" , Color(1.0, 0.5, 1.0, 1.0)); |
218 | debug_navigation_link_connection_disabled_color = GLOBAL_DEF("debug/shapes/navigation/link_connection_disabled_color" , Color(0.5, 0.5, 0.5, 1.0)); |
219 | debug_navigation_agent_path_color = GLOBAL_DEF("debug/shapes/navigation/agent_path_color" , Color(1.0, 0.0, 0.0, 1.0)); |
220 | |
221 | debug_navigation_enable_edge_connections = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections" , true); |
222 | debug_navigation_enable_edge_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections_xray" , true); |
223 | debug_navigation_enable_edge_lines = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines" , true); |
224 | debug_navigation_enable_edge_lines_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines_xray" , true); |
225 | debug_navigation_enable_geometry_face_random_color = GLOBAL_DEF("debug/shapes/navigation/enable_geometry_face_random_color" , true); |
226 | debug_navigation_enable_link_connections = GLOBAL_DEF("debug/shapes/navigation/enable_link_connections" , true); |
227 | debug_navigation_enable_link_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_link_connections_xray" , true); |
228 | |
229 | debug_navigation_enable_agent_paths = GLOBAL_DEF("debug/shapes/navigation/enable_agent_paths" , true); |
230 | debug_navigation_enable_agent_paths_xray = GLOBAL_DEF("debug/shapes/navigation/enable_agent_paths_xray" , true); |
231 | debug_navigation_agent_path_point_size = GLOBAL_DEF("debug/shapes/navigation/agent_path_point_size" , 4.0); |
232 | |
233 | debug_navigation_avoidance_agents_radius_color = GLOBAL_DEF("debug/shapes/avoidance/agents_radius_color" , Color(1.0, 1.0, 0.0, 0.25)); |
234 | debug_navigation_avoidance_obstacles_radius_color = GLOBAL_DEF("debug/shapes/avoidance/obstacles_radius_color" , Color(1.0, 0.5, 0.0, 0.25)); |
235 | debug_navigation_avoidance_static_obstacle_pushin_face_color = GLOBAL_DEF("debug/shapes/avoidance/obstacles_static_face_pushin_color" , Color(1.0, 0.0, 0.0, 0.0)); |
236 | debug_navigation_avoidance_static_obstacle_pushin_edge_color = GLOBAL_DEF("debug/shapes/avoidance/obstacles_static_edge_pushin_color" , Color(1.0, 0.0, 0.0, 1.0)); |
237 | debug_navigation_avoidance_static_obstacle_pushout_face_color = GLOBAL_DEF("debug/shapes/avoidance/obstacles_static_face_pushout_color" , Color(1.0, 1.0, 0.0, 0.5)); |
238 | debug_navigation_avoidance_static_obstacle_pushout_edge_color = GLOBAL_DEF("debug/shapes/avoidance/obstacles_static_edge_pushout_color" , Color(1.0, 1.0, 0.0, 1.0)); |
239 | debug_navigation_avoidance_enable_agents_radius = GLOBAL_DEF("debug/shapes/avoidance/enable_agents_radius" , true); |
240 | debug_navigation_avoidance_enable_obstacles_radius = GLOBAL_DEF("debug/shapes/avoidance/enable_obstacles_radius" , true); |
241 | debug_navigation_avoidance_enable_obstacles_static = GLOBAL_DEF("debug/shapes/avoidance/enable_obstacles_static" , true); |
242 | |
243 | if (Engine::get_singleton()->is_editor_hint()) { |
244 | // enable NavigationServer3D when in Editor or else navigation mesh edge connections are invisible |
245 | // on runtime tests SceneTree has "Visible Navigation" set and main iteration takes care of this |
246 | set_debug_enabled(true); |
247 | set_debug_navigation_enabled(true); |
248 | set_debug_avoidance_enabled(true); |
249 | } |
250 | #endif // DEBUG_ENABLED |
251 | } |
252 | |
253 | NavigationServer3D::~NavigationServer3D() { |
254 | singleton = nullptr; |
255 | } |
256 | |
257 | void NavigationServer3D::set_debug_enabled(bool p_enabled) { |
258 | #ifdef DEBUG_ENABLED |
259 | if (debug_enabled != p_enabled) { |
260 | debug_dirty = true; |
261 | } |
262 | |
263 | debug_enabled = p_enabled; |
264 | |
265 | if (debug_dirty) { |
266 | call_deferred("_emit_navigation_debug_changed_signal" ); |
267 | } |
268 | #endif // DEBUG_ENABLED |
269 | } |
270 | |
271 | bool NavigationServer3D::get_debug_enabled() const { |
272 | return debug_enabled; |
273 | } |
274 | |
275 | #ifdef DEBUG_ENABLED |
276 | void NavigationServer3D::_emit_navigation_debug_changed_signal() { |
277 | if (navigation_debug_dirty) { |
278 | navigation_debug_dirty = false; |
279 | emit_signal(SNAME("navigation_debug_changed" )); |
280 | } |
281 | } |
282 | |
283 | void NavigationServer3D::_emit_avoidance_debug_changed_signal() { |
284 | if (avoidance_debug_dirty) { |
285 | avoidance_debug_dirty = false; |
286 | emit_signal(SNAME("avoidance_debug_changed" )); |
287 | } |
288 | } |
289 | #endif // DEBUG_ENABLED |
290 | |
291 | #ifdef DEBUG_ENABLED |
292 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_material() { |
293 | if (debug_navigation_geometry_face_material.is_valid()) { |
294 | return debug_navigation_geometry_face_material; |
295 | } |
296 | |
297 | bool enabled_geometry_face_random_color = get_debug_navigation_enable_geometry_face_random_color(); |
298 | |
299 | Ref<StandardMaterial3D> face_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
300 | face_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
301 | face_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
302 | face_material->set_albedo(get_debug_navigation_geometry_face_color()); |
303 | face_material->set_cull_mode(StandardMaterial3D::CULL_DISABLED); |
304 | if (enabled_geometry_face_random_color) { |
305 | face_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); |
306 | face_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); |
307 | } |
308 | |
309 | debug_navigation_geometry_face_material = face_material; |
310 | |
311 | return debug_navigation_geometry_face_material; |
312 | } |
313 | |
314 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_material() { |
315 | if (debug_navigation_geometry_edge_material.is_valid()) { |
316 | return debug_navigation_geometry_edge_material; |
317 | } |
318 | |
319 | bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray(); |
320 | |
321 | Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
322 | line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
323 | line_material->set_albedo(get_debug_navigation_geometry_edge_color()); |
324 | if (enabled_edge_lines_xray) { |
325 | line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); |
326 | } |
327 | |
328 | debug_navigation_geometry_edge_material = line_material; |
329 | |
330 | return debug_navigation_geometry_edge_material; |
331 | } |
332 | |
333 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_disabled_material() { |
334 | if (debug_navigation_geometry_face_disabled_material.is_valid()) { |
335 | return debug_navigation_geometry_face_disabled_material; |
336 | } |
337 | |
338 | Ref<StandardMaterial3D> face_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
339 | face_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
340 | face_disabled_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
341 | face_disabled_material->set_albedo(get_debug_navigation_geometry_face_disabled_color()); |
342 | |
343 | debug_navigation_geometry_face_disabled_material = face_disabled_material; |
344 | |
345 | return debug_navigation_geometry_face_disabled_material; |
346 | } |
347 | |
348 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_disabled_material() { |
349 | if (debug_navigation_geometry_edge_disabled_material.is_valid()) { |
350 | return debug_navigation_geometry_edge_disabled_material; |
351 | } |
352 | |
353 | bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray(); |
354 | |
355 | Ref<StandardMaterial3D> line_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
356 | line_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
357 | line_disabled_material->set_albedo(get_debug_navigation_geometry_edge_disabled_color()); |
358 | if (enabled_edge_lines_xray) { |
359 | line_disabled_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); |
360 | } |
361 | |
362 | debug_navigation_geometry_edge_disabled_material = line_disabled_material; |
363 | |
364 | return debug_navigation_geometry_edge_disabled_material; |
365 | } |
366 | |
367 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_edge_connections_material() { |
368 | if (debug_navigation_edge_connections_material.is_valid()) { |
369 | return debug_navigation_edge_connections_material; |
370 | } |
371 | |
372 | bool enabled_edge_connections_xray = get_debug_navigation_enable_edge_connections_xray(); |
373 | |
374 | Ref<StandardMaterial3D> edge_connections_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
375 | edge_connections_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
376 | edge_connections_material->set_albedo(get_debug_navigation_edge_connection_color()); |
377 | if (enabled_edge_connections_xray) { |
378 | edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); |
379 | } |
380 | edge_connections_material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2); |
381 | |
382 | debug_navigation_edge_connections_material = edge_connections_material; |
383 | |
384 | return debug_navigation_edge_connections_material; |
385 | } |
386 | |
387 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_link_connections_material() { |
388 | if (debug_navigation_link_connections_material.is_valid()) { |
389 | return debug_navigation_link_connections_material; |
390 | } |
391 | |
392 | Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
393 | material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
394 | material->set_albedo(debug_navigation_link_connection_color); |
395 | if (debug_navigation_enable_link_connections_xray) { |
396 | material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); |
397 | } |
398 | material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2); |
399 | |
400 | debug_navigation_link_connections_material = material; |
401 | return debug_navigation_link_connections_material; |
402 | } |
403 | |
404 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_link_connections_disabled_material() { |
405 | if (debug_navigation_link_connections_disabled_material.is_valid()) { |
406 | return debug_navigation_link_connections_disabled_material; |
407 | } |
408 | |
409 | Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
410 | material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
411 | material->set_albedo(debug_navigation_link_connection_disabled_color); |
412 | if (debug_navigation_enable_link_connections_xray) { |
413 | material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); |
414 | } |
415 | material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2); |
416 | |
417 | debug_navigation_link_connections_disabled_material = material; |
418 | return debug_navigation_link_connections_disabled_material; |
419 | } |
420 | |
421 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_agent_path_line_material() { |
422 | if (debug_navigation_agent_path_line_material.is_valid()) { |
423 | return debug_navigation_agent_path_line_material; |
424 | } |
425 | |
426 | Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
427 | material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
428 | |
429 | material->set_albedo(debug_navigation_agent_path_color); |
430 | if (debug_navigation_enable_agent_paths_xray) { |
431 | material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); |
432 | } |
433 | material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2); |
434 | |
435 | debug_navigation_agent_path_line_material = material; |
436 | return debug_navigation_agent_path_line_material; |
437 | } |
438 | |
439 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_agent_path_point_material() { |
440 | if (debug_navigation_agent_path_point_material.is_valid()) { |
441 | return debug_navigation_agent_path_point_material; |
442 | } |
443 | |
444 | Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
445 | material->set_albedo(debug_navigation_agent_path_color); |
446 | material->set_flag(StandardMaterial3D::FLAG_USE_POINT_SIZE, true); |
447 | material->set_point_size(debug_navigation_agent_path_point_size); |
448 | if (debug_navigation_enable_agent_paths_xray) { |
449 | material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); |
450 | } |
451 | material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2); |
452 | |
453 | debug_navigation_agent_path_point_material = material; |
454 | return debug_navigation_agent_path_point_material; |
455 | } |
456 | |
457 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_agents_radius_material() { |
458 | if (debug_navigation_avoidance_agents_radius_material.is_valid()) { |
459 | return debug_navigation_avoidance_agents_radius_material; |
460 | } |
461 | |
462 | Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
463 | material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
464 | material->set_cull_mode(StandardMaterial3D::CULL_DISABLED); |
465 | material->set_albedo(debug_navigation_avoidance_agents_radius_color); |
466 | material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2); |
467 | |
468 | debug_navigation_avoidance_agents_radius_material = material; |
469 | return debug_navigation_avoidance_agents_radius_material; |
470 | } |
471 | |
472 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_obstacles_radius_material() { |
473 | if (debug_navigation_avoidance_obstacles_radius_material.is_valid()) { |
474 | return debug_navigation_avoidance_obstacles_radius_material; |
475 | } |
476 | |
477 | Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
478 | material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
479 | material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
480 | material->set_cull_mode(StandardMaterial3D::CULL_DISABLED); |
481 | material->set_albedo(debug_navigation_avoidance_obstacles_radius_color); |
482 | material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2); |
483 | |
484 | debug_navigation_avoidance_obstacles_radius_material = material; |
485 | return debug_navigation_avoidance_obstacles_radius_material; |
486 | } |
487 | |
488 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushin_face_material() { |
489 | if (debug_navigation_avoidance_static_obstacle_pushin_face_material.is_valid()) { |
490 | return debug_navigation_avoidance_static_obstacle_pushin_face_material; |
491 | } |
492 | |
493 | Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
494 | material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
495 | material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
496 | material->set_cull_mode(StandardMaterial3D::CULL_DISABLED); |
497 | material->set_albedo(debug_navigation_avoidance_static_obstacle_pushin_face_color); |
498 | material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2); |
499 | |
500 | debug_navigation_avoidance_static_obstacle_pushin_face_material = material; |
501 | return debug_navigation_avoidance_static_obstacle_pushin_face_material; |
502 | } |
503 | |
504 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushout_face_material() { |
505 | if (debug_navigation_avoidance_static_obstacle_pushout_face_material.is_valid()) { |
506 | return debug_navigation_avoidance_static_obstacle_pushout_face_material; |
507 | } |
508 | |
509 | Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
510 | material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
511 | material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
512 | material->set_cull_mode(StandardMaterial3D::CULL_DISABLED); |
513 | material->set_albedo(debug_navigation_avoidance_static_obstacle_pushout_face_color); |
514 | material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2); |
515 | |
516 | debug_navigation_avoidance_static_obstacle_pushout_face_material = material; |
517 | return debug_navigation_avoidance_static_obstacle_pushout_face_material; |
518 | } |
519 | |
520 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushin_edge_material() { |
521 | if (debug_navigation_avoidance_static_obstacle_pushin_edge_material.is_valid()) { |
522 | return debug_navigation_avoidance_static_obstacle_pushin_edge_material; |
523 | } |
524 | |
525 | Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
526 | material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
527 | //material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
528 | //material->set_cull_mode(StandardMaterial3D::CULL_DISABLED); |
529 | material->set_albedo(debug_navigation_avoidance_static_obstacle_pushin_edge_color); |
530 | //material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2); |
531 | material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); |
532 | |
533 | debug_navigation_avoidance_static_obstacle_pushin_edge_material = material; |
534 | return debug_navigation_avoidance_static_obstacle_pushin_edge_material; |
535 | } |
536 | |
537 | Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushout_edge_material() { |
538 | if (debug_navigation_avoidance_static_obstacle_pushout_edge_material.is_valid()) { |
539 | return debug_navigation_avoidance_static_obstacle_pushout_edge_material; |
540 | } |
541 | |
542 | Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); |
543 | material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); |
544 | ///material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
545 | //material->set_cull_mode(StandardMaterial3D::CULL_DISABLED); |
546 | material->set_albedo(debug_navigation_avoidance_static_obstacle_pushout_edge_color); |
547 | //material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 2); |
548 | material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true); |
549 | |
550 | debug_navigation_avoidance_static_obstacle_pushout_edge_material = material; |
551 | return debug_navigation_avoidance_static_obstacle_pushout_edge_material; |
552 | } |
553 | |
554 | void NavigationServer3D::set_debug_navigation_edge_connection_color(const Color &p_color) { |
555 | debug_navigation_edge_connection_color = p_color; |
556 | if (debug_navigation_edge_connections_material.is_valid()) { |
557 | debug_navigation_edge_connections_material->set_albedo(debug_navigation_edge_connection_color); |
558 | } |
559 | } |
560 | |
561 | Color NavigationServer3D::get_debug_navigation_edge_connection_color() const { |
562 | return debug_navigation_edge_connection_color; |
563 | } |
564 | |
565 | void NavigationServer3D::set_debug_navigation_geometry_edge_color(const Color &p_color) { |
566 | debug_navigation_geometry_edge_color = p_color; |
567 | if (debug_navigation_geometry_edge_material.is_valid()) { |
568 | debug_navigation_geometry_edge_material->set_albedo(debug_navigation_geometry_edge_color); |
569 | } |
570 | } |
571 | |
572 | Color NavigationServer3D::get_debug_navigation_geometry_edge_color() const { |
573 | return debug_navigation_geometry_edge_color; |
574 | } |
575 | |
576 | void NavigationServer3D::set_debug_navigation_geometry_face_color(const Color &p_color) { |
577 | debug_navigation_geometry_face_color = p_color; |
578 | if (debug_navigation_geometry_face_material.is_valid()) { |
579 | debug_navigation_geometry_face_material->set_albedo(debug_navigation_geometry_face_color); |
580 | } |
581 | } |
582 | |
583 | Color NavigationServer3D::get_debug_navigation_geometry_face_color() const { |
584 | return debug_navigation_geometry_face_color; |
585 | } |
586 | |
587 | void NavigationServer3D::set_debug_navigation_geometry_edge_disabled_color(const Color &p_color) { |
588 | debug_navigation_geometry_edge_disabled_color = p_color; |
589 | if (debug_navigation_geometry_edge_disabled_material.is_valid()) { |
590 | debug_navigation_geometry_edge_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color); |
591 | } |
592 | } |
593 | |
594 | Color NavigationServer3D::get_debug_navigation_geometry_edge_disabled_color() const { |
595 | return debug_navigation_geometry_edge_disabled_color; |
596 | } |
597 | |
598 | void NavigationServer3D::set_debug_navigation_geometry_face_disabled_color(const Color &p_color) { |
599 | debug_navigation_geometry_face_disabled_color = p_color; |
600 | if (debug_navigation_geometry_face_disabled_material.is_valid()) { |
601 | debug_navigation_geometry_face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color); |
602 | } |
603 | } |
604 | |
605 | Color NavigationServer3D::get_debug_navigation_geometry_face_disabled_color() const { |
606 | return debug_navigation_geometry_face_disabled_color; |
607 | } |
608 | |
609 | void NavigationServer3D::set_debug_navigation_link_connection_color(const Color &p_color) { |
610 | debug_navigation_link_connection_color = p_color; |
611 | if (debug_navigation_link_connections_material.is_valid()) { |
612 | debug_navigation_link_connections_material->set_albedo(debug_navigation_link_connection_color); |
613 | } |
614 | } |
615 | |
616 | Color NavigationServer3D::get_debug_navigation_link_connection_color() const { |
617 | return debug_navigation_link_connection_color; |
618 | } |
619 | |
620 | void NavigationServer3D::set_debug_navigation_link_connection_disabled_color(const Color &p_color) { |
621 | debug_navigation_link_connection_disabled_color = p_color; |
622 | if (debug_navigation_link_connections_disabled_material.is_valid()) { |
623 | debug_navigation_link_connections_disabled_material->set_albedo(debug_navigation_link_connection_disabled_color); |
624 | } |
625 | } |
626 | |
627 | Color NavigationServer3D::get_debug_navigation_link_connection_disabled_color() const { |
628 | return debug_navigation_link_connection_disabled_color; |
629 | } |
630 | |
631 | void NavigationServer3D::set_debug_navigation_agent_path_point_size(real_t p_point_size) { |
632 | debug_navigation_agent_path_point_size = MAX(0.1, p_point_size); |
633 | if (debug_navigation_agent_path_point_material.is_valid()) { |
634 | debug_navigation_agent_path_point_material->set_point_size(debug_navigation_agent_path_point_size); |
635 | } |
636 | } |
637 | |
638 | real_t NavigationServer3D::get_debug_navigation_agent_path_point_size() const { |
639 | return debug_navigation_agent_path_point_size; |
640 | } |
641 | |
642 | void NavigationServer3D::set_debug_navigation_agent_path_color(const Color &p_color) { |
643 | debug_navigation_agent_path_color = p_color; |
644 | if (debug_navigation_agent_path_line_material.is_valid()) { |
645 | debug_navigation_agent_path_line_material->set_albedo(debug_navigation_agent_path_color); |
646 | } |
647 | if (debug_navigation_agent_path_point_material.is_valid()) { |
648 | debug_navigation_agent_path_point_material->set_albedo(debug_navigation_agent_path_color); |
649 | } |
650 | } |
651 | |
652 | Color NavigationServer3D::get_debug_navigation_agent_path_color() const { |
653 | return debug_navigation_agent_path_color; |
654 | } |
655 | |
656 | void NavigationServer3D::set_debug_navigation_enable_edge_connections(const bool p_value) { |
657 | debug_navigation_enable_edge_connections = p_value; |
658 | navigation_debug_dirty = true; |
659 | call_deferred("_emit_navigation_debug_changed_signal" ); |
660 | } |
661 | |
662 | bool NavigationServer3D::get_debug_navigation_enable_edge_connections() const { |
663 | return debug_navigation_enable_edge_connections; |
664 | } |
665 | |
666 | void NavigationServer3D::set_debug_navigation_enable_edge_connections_xray(const bool p_value) { |
667 | debug_navigation_enable_edge_connections_xray = p_value; |
668 | if (debug_navigation_edge_connections_material.is_valid()) { |
669 | debug_navigation_edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_connections_xray); |
670 | } |
671 | } |
672 | |
673 | bool NavigationServer3D::get_debug_navigation_enable_edge_connections_xray() const { |
674 | return debug_navigation_enable_edge_connections_xray; |
675 | } |
676 | |
677 | void NavigationServer3D::set_debug_navigation_enable_edge_lines(const bool p_value) { |
678 | debug_navigation_enable_edge_lines = p_value; |
679 | navigation_debug_dirty = true; |
680 | call_deferred("_emit_navigation_debug_changed_signal" ); |
681 | } |
682 | |
683 | bool NavigationServer3D::get_debug_navigation_enable_edge_lines() const { |
684 | return debug_navigation_enable_edge_lines; |
685 | } |
686 | |
687 | void NavigationServer3D::set_debug_navigation_enable_edge_lines_xray(const bool p_value) { |
688 | debug_navigation_enable_edge_lines_xray = p_value; |
689 | if (debug_navigation_geometry_edge_material.is_valid()) { |
690 | debug_navigation_geometry_edge_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_lines_xray); |
691 | } |
692 | } |
693 | |
694 | bool NavigationServer3D::get_debug_navigation_enable_edge_lines_xray() const { |
695 | return debug_navigation_enable_edge_lines_xray; |
696 | } |
697 | |
698 | void NavigationServer3D::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) { |
699 | debug_navigation_enable_geometry_face_random_color = p_value; |
700 | navigation_debug_dirty = true; |
701 | call_deferred("_emit_navigation_debug_changed_signal" ); |
702 | } |
703 | |
704 | bool NavigationServer3D::get_debug_navigation_enable_geometry_face_random_color() const { |
705 | return debug_navigation_enable_geometry_face_random_color; |
706 | } |
707 | |
708 | void NavigationServer3D::set_debug_navigation_enable_link_connections(const bool p_value) { |
709 | debug_navigation_enable_link_connections = p_value; |
710 | navigation_debug_dirty = true; |
711 | call_deferred("_emit_navigation_debug_changed_signal" ); |
712 | } |
713 | |
714 | bool NavigationServer3D::get_debug_navigation_enable_link_connections() const { |
715 | return debug_navigation_enable_link_connections; |
716 | } |
717 | |
718 | void NavigationServer3D::set_debug_navigation_enable_link_connections_xray(const bool p_value) { |
719 | debug_navigation_enable_link_connections_xray = p_value; |
720 | if (debug_navigation_link_connections_material.is_valid()) { |
721 | debug_navigation_link_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_link_connections_xray); |
722 | } |
723 | } |
724 | |
725 | bool NavigationServer3D::get_debug_navigation_enable_link_connections_xray() const { |
726 | return debug_navigation_enable_link_connections_xray; |
727 | } |
728 | |
729 | void NavigationServer3D::set_debug_navigation_avoidance_enable_agents_radius(const bool p_value) { |
730 | debug_navigation_avoidance_enable_agents_radius = p_value; |
731 | avoidance_debug_dirty = true; |
732 | call_deferred("_emit_avoidance_debug_changed_signal" ); |
733 | } |
734 | |
735 | bool NavigationServer3D::get_debug_navigation_avoidance_enable_agents_radius() const { |
736 | return debug_navigation_avoidance_enable_agents_radius; |
737 | } |
738 | |
739 | void NavigationServer3D::set_debug_navigation_avoidance_enable_obstacles_radius(const bool p_value) { |
740 | debug_navigation_avoidance_enable_obstacles_radius = p_value; |
741 | avoidance_debug_dirty = true; |
742 | call_deferred("_emit_avoidance_debug_changed_signal" ); |
743 | } |
744 | |
745 | bool NavigationServer3D::get_debug_navigation_avoidance_enable_obstacles_radius() const { |
746 | return debug_navigation_avoidance_enable_obstacles_radius; |
747 | } |
748 | |
749 | void NavigationServer3D::set_debug_navigation_avoidance_enable_obstacles_static(const bool p_value) { |
750 | debug_navigation_avoidance_enable_obstacles_static = p_value; |
751 | avoidance_debug_dirty = true; |
752 | call_deferred("_emit_avoidance_debug_changed_signal" ); |
753 | } |
754 | |
755 | bool NavigationServer3D::get_debug_navigation_avoidance_enable_obstacles_static() const { |
756 | return debug_navigation_avoidance_enable_obstacles_static; |
757 | } |
758 | |
759 | void NavigationServer3D::set_debug_navigation_avoidance_agents_radius_color(const Color &p_color) { |
760 | debug_navigation_avoidance_agents_radius_color = p_color; |
761 | if (debug_navigation_avoidance_agents_radius_material.is_valid()) { |
762 | debug_navigation_avoidance_agents_radius_material->set_albedo(debug_navigation_avoidance_agents_radius_color); |
763 | } |
764 | } |
765 | |
766 | Color NavigationServer3D::get_debug_navigation_avoidance_agents_radius_color() const { |
767 | return debug_navigation_avoidance_agents_radius_color; |
768 | } |
769 | |
770 | void NavigationServer3D::set_debug_navigation_avoidance_obstacles_radius_color(const Color &p_color) { |
771 | debug_navigation_avoidance_obstacles_radius_color = p_color; |
772 | if (debug_navigation_avoidance_obstacles_radius_material.is_valid()) { |
773 | debug_navigation_avoidance_obstacles_radius_material->set_albedo(debug_navigation_avoidance_obstacles_radius_color); |
774 | } |
775 | } |
776 | |
777 | Color NavigationServer3D::get_debug_navigation_avoidance_obstacles_radius_color() const { |
778 | return debug_navigation_avoidance_obstacles_radius_color; |
779 | } |
780 | |
781 | void NavigationServer3D::set_debug_navigation_avoidance_static_obstacle_pushin_face_color(const Color &p_color) { |
782 | debug_navigation_avoidance_static_obstacle_pushin_face_color = p_color; |
783 | if (debug_navigation_avoidance_static_obstacle_pushin_face_material.is_valid()) { |
784 | debug_navigation_avoidance_static_obstacle_pushin_face_material->set_albedo(debug_navigation_avoidance_static_obstacle_pushin_face_color); |
785 | } |
786 | } |
787 | |
788 | Color NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushin_face_color() const { |
789 | return debug_navigation_avoidance_static_obstacle_pushin_face_color; |
790 | } |
791 | |
792 | void NavigationServer3D::set_debug_navigation_avoidance_static_obstacle_pushout_face_color(const Color &p_color) { |
793 | debug_navigation_avoidance_static_obstacle_pushout_face_color = p_color; |
794 | if (debug_navigation_avoidance_static_obstacle_pushout_face_material.is_valid()) { |
795 | debug_navigation_avoidance_static_obstacle_pushout_face_material->set_albedo(debug_navigation_avoidance_static_obstacle_pushout_face_color); |
796 | } |
797 | } |
798 | |
799 | Color NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushout_face_color() const { |
800 | return debug_navigation_avoidance_static_obstacle_pushout_face_color; |
801 | } |
802 | |
803 | void NavigationServer3D::set_debug_navigation_avoidance_static_obstacle_pushin_edge_color(const Color &p_color) { |
804 | debug_navigation_avoidance_static_obstacle_pushin_edge_color = p_color; |
805 | if (debug_navigation_avoidance_static_obstacle_pushin_edge_material.is_valid()) { |
806 | debug_navigation_avoidance_static_obstacle_pushin_edge_material->set_albedo(debug_navigation_avoidance_static_obstacle_pushin_edge_color); |
807 | } |
808 | } |
809 | |
810 | Color NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushin_edge_color() const { |
811 | return debug_navigation_avoidance_static_obstacle_pushin_edge_color; |
812 | } |
813 | |
814 | void NavigationServer3D::set_debug_navigation_avoidance_static_obstacle_pushout_edge_color(const Color &p_color) { |
815 | debug_navigation_avoidance_static_obstacle_pushout_edge_color = p_color; |
816 | if (debug_navigation_avoidance_static_obstacle_pushout_edge_material.is_valid()) { |
817 | debug_navigation_avoidance_static_obstacle_pushout_edge_material->set_albedo(debug_navigation_avoidance_static_obstacle_pushout_edge_color); |
818 | } |
819 | } |
820 | |
821 | Color NavigationServer3D::get_debug_navigation_avoidance_static_obstacle_pushout_edge_color() const { |
822 | return debug_navigation_avoidance_static_obstacle_pushout_edge_color; |
823 | } |
824 | |
825 | void NavigationServer3D::set_debug_navigation_enable_agent_paths(const bool p_value) { |
826 | if (debug_navigation_enable_agent_paths != p_value) { |
827 | debug_dirty = true; |
828 | } |
829 | |
830 | debug_navigation_enable_agent_paths = p_value; |
831 | |
832 | if (debug_dirty) { |
833 | call_deferred("_emit_navigation_debug_changed_signal" ); |
834 | } |
835 | } |
836 | |
837 | bool NavigationServer3D::get_debug_navigation_enable_agent_paths() const { |
838 | return debug_navigation_enable_agent_paths; |
839 | } |
840 | |
841 | void NavigationServer3D::set_debug_navigation_enable_agent_paths_xray(const bool p_value) { |
842 | debug_navigation_enable_agent_paths_xray = p_value; |
843 | if (debug_navigation_agent_path_line_material.is_valid()) { |
844 | debug_navigation_agent_path_line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_agent_paths_xray); |
845 | } |
846 | if (debug_navigation_agent_path_point_material.is_valid()) { |
847 | debug_navigation_agent_path_point_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_agent_paths_xray); |
848 | } |
849 | } |
850 | |
851 | bool NavigationServer3D::get_debug_navigation_enable_agent_paths_xray() const { |
852 | return debug_navigation_enable_agent_paths_xray; |
853 | } |
854 | |
855 | void NavigationServer3D::set_debug_navigation_enabled(bool p_enabled) { |
856 | debug_navigation_enabled = p_enabled; |
857 | navigation_debug_dirty = true; |
858 | call_deferred("_emit_navigation_debug_changed_signal" ); |
859 | } |
860 | |
861 | bool NavigationServer3D::get_debug_navigation_enabled() const { |
862 | return debug_navigation_enabled; |
863 | } |
864 | |
865 | void NavigationServer3D::set_debug_avoidance_enabled(bool p_enabled) { |
866 | debug_avoidance_enabled = p_enabled; |
867 | avoidance_debug_dirty = true; |
868 | call_deferred("_emit_avoidance_debug_changed_signal" ); |
869 | } |
870 | |
871 | bool NavigationServer3D::get_debug_avoidance_enabled() const { |
872 | return debug_avoidance_enabled; |
873 | } |
874 | |
875 | #endif // DEBUG_ENABLED |
876 | |
877 | void NavigationServer3D::query_path(const Ref<NavigationPathQueryParameters3D> &p_query_parameters, Ref<NavigationPathQueryResult3D> p_query_result) const { |
878 | ERR_FAIL_COND(!p_query_parameters.is_valid()); |
879 | ERR_FAIL_COND(!p_query_result.is_valid()); |
880 | |
881 | const NavigationUtilities::PathQueryResult _query_result = _query_path(p_query_parameters->get_parameters()); |
882 | |
883 | p_query_result->set_path(_query_result.path); |
884 | p_query_result->set_path_types(_query_result.path_types); |
885 | p_query_result->set_path_rids(_query_result.path_rids); |
886 | p_query_result->set_path_owner_ids(_query_result.path_owner_ids); |
887 | } |
888 | |
889 | /////////////////////////////////////////////////////// |
890 | |
891 | NavigationServer3DCallback NavigationServer3DManager::create_callback = nullptr; |
892 | |
893 | void NavigationServer3DManager::set_default_server(NavigationServer3DCallback p_callback) { |
894 | create_callback = p_callback; |
895 | } |
896 | |
897 | NavigationServer3D *NavigationServer3DManager::new_default_server() { |
898 | if (create_callback == nullptr) { |
899 | return nullptr; |
900 | } |
901 | |
902 | return create_callback(); |
903 | } |
904 | |