1 | /**************************************************************************/ |
2 | /* texture_storage.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef TEXTURE_STORAGE_DUMMY_H |
32 | #define TEXTURE_STORAGE_DUMMY_H |
33 | |
34 | #include "servers/rendering/rendering_server_globals.h" |
35 | #include "servers/rendering/storage/texture_storage.h" |
36 | |
37 | namespace RendererDummy { |
38 | |
39 | class TextureStorage : public RendererTextureStorage { |
40 | private: |
41 | static TextureStorage *singleton; |
42 | |
43 | struct DummyTexture { |
44 | Ref<Image> image; |
45 | }; |
46 | mutable RID_PtrOwner<DummyTexture> texture_owner; |
47 | |
48 | public: |
49 | static TextureStorage *get_singleton() { |
50 | return singleton; |
51 | }; |
52 | |
53 | TextureStorage(); |
54 | ~TextureStorage(); |
55 | |
56 | virtual bool can_create_resources_async() const override { return false; } |
57 | |
58 | /* Canvas Texture API */ |
59 | |
60 | virtual RID canvas_texture_allocate() override { return RID(); }; |
61 | virtual void canvas_texture_initialize(RID p_rid) override{}; |
62 | virtual void canvas_texture_free(RID p_rid) override{}; |
63 | |
64 | virtual void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override{}; |
65 | virtual void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override{}; |
66 | |
67 | virtual void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override{}; |
68 | virtual void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override{}; |
69 | |
70 | /* Texture API */ |
71 | |
72 | bool owns_texture(RID p_rid) { return texture_owner.owns(p_rid); }; |
73 | |
74 | virtual RID texture_allocate() override { |
75 | DummyTexture *texture = memnew(DummyTexture); |
76 | ERR_FAIL_COND_V(!texture, RID()); |
77 | return texture_owner.make_rid(texture); |
78 | }; |
79 | |
80 | virtual void texture_free(RID p_rid) override { |
81 | // delete the texture |
82 | DummyTexture *texture = texture_owner.get_or_null(p_rid); |
83 | ERR_FAIL_COND(!texture); |
84 | texture_owner.free(p_rid); |
85 | memdelete(texture); |
86 | }; |
87 | |
88 | virtual void texture_2d_initialize(RID p_texture, const Ref<Image> &p_image) override { |
89 | DummyTexture *t = texture_owner.get_or_null(p_texture); |
90 | ERR_FAIL_COND(!t); |
91 | t->image = p_image->duplicate(); |
92 | }; |
93 | virtual void texture_2d_layered_initialize(RID p_texture, const Vector<Ref<Image>> &p_layers, RS::TextureLayeredType p_layered_type) override{}; |
94 | virtual void texture_3d_initialize(RID p_texture, Image::Format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) override{}; |
95 | virtual void texture_proxy_initialize(RID p_texture, RID p_base) override{}; //all slices, then all the mipmaps, must be coherent |
96 | |
97 | virtual void texture_2d_update(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) override{}; |
98 | virtual void texture_3d_update(RID p_texture, const Vector<Ref<Image>> &p_data) override{}; |
99 | virtual void texture_proxy_update(RID p_proxy, RID p_base) override{}; |
100 | |
101 | //these two APIs can be used together or in combination with the others. |
102 | virtual void texture_2d_placeholder_initialize(RID p_texture) override{}; |
103 | virtual void texture_2d_layered_placeholder_initialize(RID p_texture, RenderingServer::TextureLayeredType p_layered_type) override{}; |
104 | virtual void texture_3d_placeholder_initialize(RID p_texture) override{}; |
105 | |
106 | virtual Ref<Image> texture_2d_get(RID p_texture) const override { |
107 | DummyTexture *t = texture_owner.get_or_null(p_texture); |
108 | ERR_FAIL_COND_V(!t, Ref<Image>()); |
109 | return t->image; |
110 | }; |
111 | virtual Ref<Image> texture_2d_layer_get(RID p_texture, int p_layer) const override { return Ref<Image>(); }; |
112 | virtual Vector<Ref<Image>> texture_3d_get(RID p_texture) const override { return Vector<Ref<Image>>(); }; |
113 | |
114 | virtual void texture_replace(RID p_texture, RID p_by_texture) override { texture_free(p_by_texture); }; |
115 | virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) override{}; |
116 | |
117 | virtual void texture_set_path(RID p_texture, const String &p_path) override{}; |
118 | virtual String texture_get_path(RID p_texture) const override { return String(); }; |
119 | |
120 | virtual Image::Format texture_get_format(RID p_texture) const override { return Image::FORMAT_MAX; } |
121 | |
122 | virtual void texture_set_detect_3d_callback(RID p_texture, RS::TextureDetectCallback p_callback, void *p_userdata) override{}; |
123 | virtual void texture_set_detect_normal_callback(RID p_texture, RS::TextureDetectCallback p_callback, void *p_userdata) override{}; |
124 | virtual void texture_set_detect_roughness_callback(RID p_texture, RS::TextureDetectRoughnessCallback p_callback, void *p_userdata) override{}; |
125 | |
126 | virtual void texture_debug_usage(List<RS::TextureInfo> *r_info) override{}; |
127 | |
128 | virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) override{}; |
129 | |
130 | virtual Size2 texture_size_with_proxy(RID p_proxy) override { return Size2(); }; |
131 | |
132 | virtual void texture_rd_initialize(RID p_texture, const RID &p_rd_texture, const RS::TextureLayeredType p_layer_type = RS::TEXTURE_LAYERED_2D_ARRAY) override{}; |
133 | virtual RID texture_get_rd_texture(RID p_texture, bool p_srgb = false) const override { return RID(); }; |
134 | virtual uint64_t texture_get_native_handle(RID p_texture, bool p_srgb = false) const override { return 0; }; |
135 | |
136 | /* DECAL API */ |
137 | virtual RID decal_allocate() override { return RID(); } |
138 | virtual void decal_initialize(RID p_rid) override {} |
139 | virtual void decal_free(RID p_rid) override{}; |
140 | |
141 | virtual void decal_set_size(RID p_decal, const Vector3 &p_size) override {} |
142 | virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {} |
143 | virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {} |
144 | virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {} |
145 | virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override {} |
146 | virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {} |
147 | virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {} |
148 | virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override {} |
149 | virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {} |
150 | |
151 | virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); } |
152 | virtual uint32_t decal_get_cull_mask(RID p_decal) const override { return 0; } |
153 | |
154 | virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} |
155 | virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} |
156 | |
157 | /* DECAL INSTANCE */ |
158 | |
159 | virtual RID decal_instance_create(RID p_decal) override { return RID(); } |
160 | virtual void decal_instance_free(RID p_decal_instance) override {} |
161 | virtual void decal_instance_set_transform(RID p_decal, const Transform3D &p_transform) override {} |
162 | virtual void decal_instance_set_sorting_offset(RID p_decal_instance, float p_sorting_offset) override {} |
163 | |
164 | /* RENDER TARGET */ |
165 | |
166 | virtual RID render_target_create() override { return RID(); } |
167 | virtual void render_target_free(RID p_rid) override {} |
168 | virtual void render_target_set_position(RID p_render_target, int p_x, int p_y) override {} |
169 | virtual Point2i render_target_get_position(RID p_render_target) const override { return Point2i(); } |
170 | virtual void render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) override {} |
171 | virtual Size2i render_target_get_size(RID p_render_target) const override { return Size2i(); } |
172 | virtual void render_target_set_transparent(RID p_render_target, bool p_is_transparent) override {} |
173 | virtual bool render_target_get_transparent(RID p_render_target) const override { return false; } |
174 | virtual void render_target_set_direct_to_screen(RID p_render_target, bool p_direct_to_screen) override {} |
175 | virtual bool render_target_get_direct_to_screen(RID p_render_target) const override { return false; } |
176 | virtual bool render_target_was_used(RID p_render_target) const override { return false; } |
177 | virtual void render_target_set_as_unused(RID p_render_target) override {} |
178 | virtual void render_target_set_msaa(RID p_render_target, RS::ViewportMSAA p_msaa) override {} |
179 | virtual RS::ViewportMSAA render_target_get_msaa(RID p_render_target) const override { return RS::VIEWPORT_MSAA_DISABLED; } |
180 | virtual void render_target_set_use_hdr(RID p_render_target, bool p_use_hdr_2d) override {} |
181 | virtual bool render_target_is_using_hdr(RID p_render_target) const override { return false; } |
182 | |
183 | virtual void render_target_request_clear(RID p_render_target, const Color &p_clear_color) override {} |
184 | virtual bool render_target_is_clear_requested(RID p_render_target) override { return false; } |
185 | virtual Color render_target_get_clear_request_color(RID p_render_target) override { return Color(); } |
186 | virtual void render_target_disable_clear_request(RID p_render_target) override {} |
187 | virtual void render_target_do_clear_request(RID p_render_target) override {} |
188 | |
189 | virtual void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override {} |
190 | virtual Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); } |
191 | virtual void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override {} |
192 | |
193 | virtual void render_target_set_vrs_mode(RID p_render_target, RS::ViewportVRSMode p_mode) override {} |
194 | virtual RS::ViewportVRSMode render_target_get_vrs_mode(RID p_render_target) const override { return RS::VIEWPORT_VRS_DISABLED; } |
195 | virtual void render_target_set_vrs_texture(RID p_render_target, RID p_texture) override {} |
196 | virtual RID render_target_get_vrs_texture(RID p_render_target) const override { return RID(); } |
197 | |
198 | virtual void render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture) override {} |
199 | virtual RID render_target_get_override_color(RID p_render_target) const override { return RID(); } |
200 | virtual RID render_target_get_override_depth(RID p_render_target) const override { return RID(); } |
201 | virtual RID render_target_get_override_velocity(RID p_render_target) const override { return RID(); } |
202 | |
203 | virtual RID render_target_get_texture(RID p_render_target) override { return RID(); } |
204 | }; |
205 | |
206 | } // namespace RendererDummy |
207 | |
208 | #endif // TEXTURE_STORAGE_DUMMY_H |
209 | |