| 1 | /**************************************************************************/ |
| 2 | /* utilities.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "utilities.h" |
| 32 | #include "../environment/fog.h" |
| 33 | #include "../environment/gi.h" |
| 34 | #include "light_storage.h" |
| 35 | #include "mesh_storage.h" |
| 36 | #include "particles_storage.h" |
| 37 | #include "texture_storage.h" |
| 38 | |
| 39 | using namespace RendererRD; |
| 40 | |
| 41 | Utilities *Utilities::singleton = nullptr; |
| 42 | |
| 43 | Utilities::Utilities() { |
| 44 | singleton = this; |
| 45 | } |
| 46 | |
| 47 | Utilities::~Utilities() { |
| 48 | singleton = nullptr; |
| 49 | } |
| 50 | |
| 51 | /* INSTANCES */ |
| 52 | |
| 53 | RS::InstanceType Utilities::get_base_type(RID p_rid) const { |
| 54 | if (RendererRD::MeshStorage::get_singleton()->owns_mesh(p_rid)) { |
| 55 | return RS::INSTANCE_MESH; |
| 56 | } |
| 57 | if (RendererRD::MeshStorage::get_singleton()->owns_multimesh(p_rid)) { |
| 58 | return RS::INSTANCE_MULTIMESH; |
| 59 | } |
| 60 | if (RendererRD::LightStorage::get_singleton()->owns_reflection_probe(p_rid)) { |
| 61 | return RS::INSTANCE_REFLECTION_PROBE; |
| 62 | } |
| 63 | if (RendererRD::TextureStorage::get_singleton()->owns_decal(p_rid)) { |
| 64 | return RS::INSTANCE_DECAL; |
| 65 | } |
| 66 | if (RendererRD::GI::get_singleton()->owns_voxel_gi(p_rid)) { |
| 67 | return RS::INSTANCE_VOXEL_GI; |
| 68 | } |
| 69 | if (RendererRD::LightStorage::get_singleton()->owns_light(p_rid)) { |
| 70 | return RS::INSTANCE_LIGHT; |
| 71 | } |
| 72 | if (RendererRD::LightStorage::get_singleton()->owns_lightmap(p_rid)) { |
| 73 | return RS::INSTANCE_LIGHTMAP; |
| 74 | } |
| 75 | if (RendererRD::ParticlesStorage::get_singleton()->owns_particles(p_rid)) { |
| 76 | return RS::INSTANCE_PARTICLES; |
| 77 | } |
| 78 | if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision(p_rid)) { |
| 79 | return RS::INSTANCE_PARTICLES_COLLISION; |
| 80 | } |
| 81 | if (RendererRD::Fog::get_singleton()->owns_fog_volume(p_rid)) { |
| 82 | return RS::INSTANCE_FOG_VOLUME; |
| 83 | } |
| 84 | if (owns_visibility_notifier(p_rid)) { |
| 85 | return RS::INSTANCE_VISIBLITY_NOTIFIER; |
| 86 | } |
| 87 | |
| 88 | return RS::INSTANCE_NONE; |
| 89 | } |
| 90 | |
| 91 | bool Utilities::free(RID p_rid) { |
| 92 | if (RendererRD::LightStorage::get_singleton()->free(p_rid)) { |
| 93 | return true; |
| 94 | } else if (RendererRD::MaterialStorage::get_singleton()->free(p_rid)) { |
| 95 | return true; |
| 96 | } else if (RendererRD::MeshStorage::get_singleton()->free(p_rid)) { |
| 97 | return true; |
| 98 | } else if (RendererRD::ParticlesStorage::get_singleton()->free(p_rid)) { |
| 99 | return true; |
| 100 | } else if (RendererRD::TextureStorage::get_singleton()->free(p_rid)) { |
| 101 | return true; |
| 102 | } else if (RendererRD::GI::get_singleton()->owns_voxel_gi(p_rid)) { |
| 103 | RendererRD::GI::get_singleton()->voxel_gi_free(p_rid); |
| 104 | return true; |
| 105 | } else if (RendererRD::Fog::get_singleton()->owns_fog_volume(p_rid)) { |
| 106 | RendererRD::Fog::get_singleton()->fog_volume_free(p_rid); |
| 107 | return true; |
| 108 | } else if (owns_visibility_notifier(p_rid)) { |
| 109 | visibility_notifier_free(p_rid); |
| 110 | return true; |
| 111 | } else { |
| 112 | return false; |
| 113 | } |
| 114 | } |
| 115 | |
| 116 | /* DEPENDENCIES */ |
| 117 | |
| 118 | void Utilities::base_update_dependency(RID p_base, DependencyTracker *p_instance) { |
| 119 | if (MeshStorage::get_singleton()->owns_mesh(p_base)) { |
| 120 | Dependency *dependency = MeshStorage::get_singleton()->mesh_get_dependency(p_base); |
| 121 | p_instance->update_dependency(dependency); |
| 122 | } else if (MeshStorage::get_singleton()->owns_multimesh(p_base)) { |
| 123 | Dependency *dependency = MeshStorage::get_singleton()->multimesh_get_dependency(p_base); |
| 124 | p_instance->update_dependency(dependency); |
| 125 | |
| 126 | RID mesh = MeshStorage::get_singleton()->multimesh_get_mesh(p_base); |
| 127 | if (mesh.is_valid()) { |
| 128 | base_update_dependency(mesh, p_instance); |
| 129 | } |
| 130 | } else if (LightStorage::get_singleton()->owns_reflection_probe(p_base)) { |
| 131 | Dependency *dependency = LightStorage::get_singleton()->reflection_probe_get_dependency(p_base); |
| 132 | p_instance->update_dependency(dependency); |
| 133 | } else if (TextureStorage::get_singleton()->owns_decal(p_base)) { |
| 134 | Dependency *dependency = TextureStorage::get_singleton()->decal_get_dependency(p_base); |
| 135 | p_instance->update_dependency(dependency); |
| 136 | } else if (GI::get_singleton()->owns_voxel_gi(p_base)) { |
| 137 | Dependency *dependency = GI::get_singleton()->voxel_gi_get_dependency(p_base); |
| 138 | p_instance->update_dependency(dependency); |
| 139 | } else if (LightStorage::get_singleton()->owns_lightmap(p_base)) { |
| 140 | Dependency *dependency = LightStorage::get_singleton()->lightmap_get_dependency(p_base); |
| 141 | p_instance->update_dependency(dependency); |
| 142 | } else if (LightStorage::get_singleton()->owns_light(p_base)) { |
| 143 | Dependency *dependency = LightStorage::get_singleton()->light_get_dependency(p_base); |
| 144 | p_instance->update_dependency(dependency); |
| 145 | } else if (ParticlesStorage::get_singleton()->owns_particles(p_base)) { |
| 146 | Dependency *dependency = ParticlesStorage::get_singleton()->particles_get_dependency(p_base); |
| 147 | p_instance->update_dependency(dependency); |
| 148 | } else if (ParticlesStorage::get_singleton()->owns_particles_collision(p_base)) { |
| 149 | Dependency *dependency = ParticlesStorage::get_singleton()->particles_collision_get_dependency(p_base); |
| 150 | p_instance->update_dependency(dependency); |
| 151 | } else if (Fog::get_singleton()->owns_fog_volume(p_base)) { |
| 152 | Dependency *dependency = Fog::get_singleton()->fog_volume_get_dependency(p_base); |
| 153 | p_instance->update_dependency(dependency); |
| 154 | } else if (owns_visibility_notifier(p_base)) { |
| 155 | VisibilityNotifier *vn = get_visibility_notifier(p_base); |
| 156 | p_instance->update_dependency(&vn->dependency); |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | /* VISIBILITY NOTIFIER */ |
| 161 | |
| 162 | RID Utilities::visibility_notifier_allocate() { |
| 163 | return visibility_notifier_owner.allocate_rid(); |
| 164 | } |
| 165 | |
| 166 | void Utilities::visibility_notifier_initialize(RID p_notifier) { |
| 167 | visibility_notifier_owner.initialize_rid(p_notifier, VisibilityNotifier()); |
| 168 | } |
| 169 | |
| 170 | void Utilities::visibility_notifier_free(RID p_notifier) { |
| 171 | VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); |
| 172 | vn->dependency.deleted_notify(p_notifier); |
| 173 | visibility_notifier_owner.free(p_notifier); |
| 174 | } |
| 175 | |
| 176 | void Utilities::visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) { |
| 177 | VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); |
| 178 | ERR_FAIL_COND(!vn); |
| 179 | vn->aabb = p_aabb; |
| 180 | vn->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB); |
| 181 | } |
| 182 | |
| 183 | void Utilities::visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) { |
| 184 | VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); |
| 185 | ERR_FAIL_COND(!vn); |
| 186 | vn->enter_callback = p_enter_callbable; |
| 187 | vn->exit_callback = p_exit_callable; |
| 188 | } |
| 189 | |
| 190 | AABB Utilities::visibility_notifier_get_aabb(RID p_notifier) const { |
| 191 | const VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); |
| 192 | ERR_FAIL_COND_V(!vn, AABB()); |
| 193 | return vn->aabb; |
| 194 | } |
| 195 | |
| 196 | void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) { |
| 197 | VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier); |
| 198 | ERR_FAIL_COND(!vn); |
| 199 | |
| 200 | if (p_enter) { |
| 201 | if (!vn->enter_callback.is_null()) { |
| 202 | if (p_deferred) { |
| 203 | vn->enter_callback.call_deferred(); |
| 204 | } else { |
| 205 | Variant r; |
| 206 | Callable::CallError ce; |
| 207 | vn->enter_callback.callp(nullptr, 0, r, ce); |
| 208 | } |
| 209 | } |
| 210 | } else { |
| 211 | if (!vn->exit_callback.is_null()) { |
| 212 | if (p_deferred) { |
| 213 | vn->exit_callback.call_deferred(); |
| 214 | } else { |
| 215 | Variant r; |
| 216 | Callable::CallError ce; |
| 217 | vn->exit_callback.callp(nullptr, 0, r, ce); |
| 218 | } |
| 219 | } |
| 220 | } |
| 221 | } |
| 222 | |
| 223 | /* TIMING */ |
| 224 | |
| 225 | void Utilities::capture_timestamps_begin() { |
| 226 | RD::get_singleton()->capture_timestamp("Frame Begin" ); |
| 227 | } |
| 228 | |
| 229 | void Utilities::capture_timestamp(const String &p_name) { |
| 230 | RD::get_singleton()->capture_timestamp(p_name); |
| 231 | } |
| 232 | |
| 233 | uint32_t Utilities::get_captured_timestamps_count() const { |
| 234 | return RD::get_singleton()->get_captured_timestamps_count(); |
| 235 | } |
| 236 | |
| 237 | uint64_t Utilities::get_captured_timestamps_frame() const { |
| 238 | return RD::get_singleton()->get_captured_timestamps_frame(); |
| 239 | } |
| 240 | |
| 241 | uint64_t Utilities::get_captured_timestamp_gpu_time(uint32_t p_index) const { |
| 242 | return RD::get_singleton()->get_captured_timestamp_gpu_time(p_index); |
| 243 | } |
| 244 | |
| 245 | uint64_t Utilities::get_captured_timestamp_cpu_time(uint32_t p_index) const { |
| 246 | return RD::get_singleton()->get_captured_timestamp_cpu_time(p_index); |
| 247 | } |
| 248 | |
| 249 | String Utilities::get_captured_timestamp_name(uint32_t p_index) const { |
| 250 | return RD::get_singleton()->get_captured_timestamp_name(p_index); |
| 251 | } |
| 252 | |
| 253 | /* MISC */ |
| 254 | |
| 255 | void Utilities::update_dirty_resources() { |
| 256 | MaterialStorage::get_singleton()->_update_global_shader_uniforms(); //must do before materials, so it can queue them for update |
| 257 | MaterialStorage::get_singleton()->_update_queued_materials(); |
| 258 | MeshStorage::get_singleton()->_update_dirty_multimeshes(); |
| 259 | MeshStorage::get_singleton()->_update_dirty_skeletons(); |
| 260 | TextureStorage::get_singleton()->update_decal_atlas(); |
| 261 | } |
| 262 | |
| 263 | bool Utilities::has_os_feature(const String &p_feature) const { |
| 264 | if (!RD::get_singleton()) { |
| 265 | return false; |
| 266 | } |
| 267 | |
| 268 | if (p_feature == "rgtc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC5_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { |
| 269 | return true; |
| 270 | } |
| 271 | |
| 272 | #if !defined(ANDROID_ENABLED) && !defined(IOS_ENABLED) |
| 273 | // Some Android devices report support for S3TC but we don't expect that and don't export the textures. |
| 274 | // This could be fixed but so few devices support it that it doesn't seem useful (and makes bigger APKs). |
| 275 | // For good measure we do the same hack for iOS, just in case. |
| 276 | if (p_feature == "s3tc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { |
| 277 | return true; |
| 278 | } |
| 279 | #endif |
| 280 | |
| 281 | if (p_feature == "bptc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC7_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { |
| 282 | return true; |
| 283 | } |
| 284 | |
| 285 | if ((p_feature == "etc" || p_feature == "etc2" ) && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { |
| 286 | return true; |
| 287 | } |
| 288 | |
| 289 | if (p_feature == "astc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) { |
| 290 | return true; |
| 291 | } |
| 292 | |
| 293 | return false; |
| 294 | } |
| 295 | |
| 296 | void Utilities::update_memory_info() { |
| 297 | texture_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_TEXTURES); |
| 298 | buffer_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_BUFFERS); |
| 299 | total_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_TOTAL); |
| 300 | } |
| 301 | |
| 302 | uint64_t Utilities::get_rendering_info(RS::RenderingInfo p_info) { |
| 303 | if (p_info == RS::RENDERING_INFO_TEXTURE_MEM_USED) { |
| 304 | return texture_mem_cache; |
| 305 | } else if (p_info == RS::RENDERING_INFO_BUFFER_MEM_USED) { |
| 306 | return buffer_mem_cache; |
| 307 | } else if (p_info == RS::RENDERING_INFO_VIDEO_MEM_USED) { |
| 308 | return total_mem_cache; |
| 309 | } |
| 310 | return 0; |
| 311 | } |
| 312 | |
| 313 | String Utilities::get_video_adapter_name() const { |
| 314 | return RenderingDevice::get_singleton()->get_device_name(); |
| 315 | } |
| 316 | |
| 317 | String Utilities::get_video_adapter_vendor() const { |
| 318 | return RenderingDevice::get_singleton()->get_device_vendor_name(); |
| 319 | } |
| 320 | |
| 321 | RenderingDevice::DeviceType Utilities::get_video_adapter_type() const { |
| 322 | return RenderingDevice::get_singleton()->get_device_type(); |
| 323 | } |
| 324 | |
| 325 | String Utilities::get_video_adapter_api_version() const { |
| 326 | return RenderingDevice::get_singleton()->get_device_api_version(); |
| 327 | } |
| 328 | |
| 329 | Size2i Utilities::get_maximum_viewport_size() const { |
| 330 | RenderingDevice *device = RenderingDevice::get_singleton(); |
| 331 | |
| 332 | int max_x = device->limit_get(RenderingDevice::LIMIT_MAX_VIEWPORT_DIMENSIONS_X); |
| 333 | int max_y = device->limit_get(RenderingDevice::LIMIT_MAX_VIEWPORT_DIMENSIONS_Y); |
| 334 | return Size2i(max_x, max_y); |
| 335 | } |
| 336 | |