| 1 | /**************************************************************************/ |
| 2 | /* light_storage.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef LIGHT_STORAGE_RD_H |
| 32 | #define LIGHT_STORAGE_RD_H |
| 33 | |
| 34 | #include "core/templates/local_vector.h" |
| 35 | #include "core/templates/paged_array.h" |
| 36 | #include "core/templates/rid_owner.h" |
| 37 | #include "core/templates/self_list.h" |
| 38 | #include "servers/rendering/renderer_rd/cluster_builder_rd.h" |
| 39 | #include "servers/rendering/renderer_rd/environment/sky.h" |
| 40 | #include "servers/rendering/renderer_rd/storage_rd/forward_id_storage.h" |
| 41 | #include "servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h" |
| 42 | #include "servers/rendering/renderer_rd/storage_rd/texture_storage.h" |
| 43 | #include "servers/rendering/storage/light_storage.h" |
| 44 | #include "servers/rendering/storage/utilities.h" |
| 45 | |
| 46 | struct RenderDataRD; |
| 47 | |
| 48 | namespace RendererRD { |
| 49 | |
| 50 | class LightStorage : public RendererLightStorage { |
| 51 | public: |
| 52 | enum ShadowAtlastQuadrant { |
| 53 | QUADRANT_SHIFT = 27, |
| 54 | OMNI_LIGHT_FLAG = 1 << 26, |
| 55 | SHADOW_INDEX_MASK = OMNI_LIGHT_FLAG - 1, |
| 56 | SHADOW_INVALID = 0xFFFFFFFF |
| 57 | }; |
| 58 | |
| 59 | private: |
| 60 | static LightStorage *singleton; |
| 61 | uint32_t max_cluster_elements = 512; |
| 62 | |
| 63 | /* LIGHT */ |
| 64 | struct Light { |
| 65 | RS::LightType type; |
| 66 | float param[RS::LIGHT_PARAM_MAX]; |
| 67 | Color color = Color(1, 1, 1, 1); |
| 68 | RID projector; |
| 69 | bool shadow = false; |
| 70 | bool negative = false; |
| 71 | bool reverse_cull = false; |
| 72 | RS::LightBakeMode bake_mode = RS::LIGHT_BAKE_DYNAMIC; |
| 73 | uint32_t max_sdfgi_cascade = 2; |
| 74 | uint32_t cull_mask = 0xFFFFFFFF; |
| 75 | bool distance_fade = false; |
| 76 | real_t distance_fade_begin = 40.0; |
| 77 | real_t distance_fade_shadow = 50.0; |
| 78 | real_t distance_fade_length = 10.0; |
| 79 | RS::LightOmniShadowMode omni_shadow_mode = RS::LIGHT_OMNI_SHADOW_DUAL_PARABOLOID; |
| 80 | RS::LightDirectionalShadowMode directional_shadow_mode = RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL; |
| 81 | bool directional_blend_splits = false; |
| 82 | RS::LightDirectionalSkyMode directional_sky_mode = RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY; |
| 83 | uint64_t version = 0; |
| 84 | |
| 85 | Dependency dependency; |
| 86 | }; |
| 87 | |
| 88 | mutable RID_Owner<Light, true> light_owner; |
| 89 | |
| 90 | /* LIGHT INSTANCE */ |
| 91 | |
| 92 | struct LightInstance { |
| 93 | struct ShadowTransform { |
| 94 | Projection camera; |
| 95 | Transform3D transform; |
| 96 | float farplane = 0.0; |
| 97 | float split = 0.0; |
| 98 | float bias_scale = 0.0; |
| 99 | float shadow_texel_size = 0.0; |
| 100 | float range_begin = 0.0; |
| 101 | Rect2 atlas_rect; |
| 102 | Vector2 uv_scale; |
| 103 | }; |
| 104 | |
| 105 | RS::LightType light_type = RS::LIGHT_DIRECTIONAL; |
| 106 | |
| 107 | ShadowTransform shadow_transform[6]; |
| 108 | |
| 109 | AABB aabb; |
| 110 | RID self; |
| 111 | RID light; |
| 112 | Transform3D transform; |
| 113 | |
| 114 | Vector3 light_vector; |
| 115 | Vector3 spot_vector; |
| 116 | float linear_att = 0.0; |
| 117 | |
| 118 | uint64_t shadow_pass = 0; |
| 119 | uint64_t last_scene_pass = 0; |
| 120 | uint64_t last_scene_shadow_pass = 0; |
| 121 | uint64_t last_pass = 0; |
| 122 | uint32_t cull_mask = 0; |
| 123 | uint32_t light_directional_index = 0; |
| 124 | |
| 125 | Rect2 directional_rect; |
| 126 | |
| 127 | HashSet<RID> shadow_atlases; //shadow atlases where this light is registered |
| 128 | |
| 129 | ForwardID forward_id = -1; |
| 130 | |
| 131 | LightInstance() {} |
| 132 | }; |
| 133 | |
| 134 | mutable RID_Owner<LightInstance> light_instance_owner; |
| 135 | |
| 136 | /* OMNI/SPOT LIGHT DATA */ |
| 137 | |
| 138 | struct LightData { |
| 139 | float position[3]; |
| 140 | float inv_radius; |
| 141 | float direction[3]; // in omni, x and y are used for dual paraboloid offset |
| 142 | float size; |
| 143 | |
| 144 | float color[3]; |
| 145 | float attenuation; |
| 146 | |
| 147 | float inv_spot_attenuation; |
| 148 | float cos_spot_angle; |
| 149 | float specular_amount; |
| 150 | float shadow_opacity; |
| 151 | |
| 152 | float atlas_rect[4]; // in omni, used for atlas uv, in spot, used for projector uv |
| 153 | float shadow_matrix[16]; |
| 154 | float shadow_bias; |
| 155 | float shadow_normal_bias; |
| 156 | float transmittance_bias; |
| 157 | float soft_shadow_size; |
| 158 | float soft_shadow_scale; |
| 159 | uint32_t mask; |
| 160 | float volumetric_fog_energy; |
| 161 | uint32_t bake_mode; |
| 162 | float projector_rect[4]; |
| 163 | }; |
| 164 | |
| 165 | struct LightInstanceDepthSort { |
| 166 | float depth; |
| 167 | LightInstance *light_instance; |
| 168 | Light *light; |
| 169 | bool operator<(const LightInstanceDepthSort &p_sort) const { |
| 170 | return depth < p_sort.depth; |
| 171 | } |
| 172 | }; |
| 173 | |
| 174 | uint32_t max_lights; |
| 175 | uint32_t omni_light_count = 0; |
| 176 | uint32_t spot_light_count = 0; |
| 177 | LightData *omni_lights = nullptr; |
| 178 | LightData *spot_lights = nullptr; |
| 179 | LightInstanceDepthSort *omni_light_sort = nullptr; |
| 180 | LightInstanceDepthSort *spot_light_sort = nullptr; |
| 181 | RID omni_light_buffer; |
| 182 | RID spot_light_buffer; |
| 183 | |
| 184 | /* DIRECTIONAL LIGHT DATA */ |
| 185 | |
| 186 | struct DirectionalLightData { |
| 187 | float direction[3]; |
| 188 | float energy; |
| 189 | float color[3]; |
| 190 | float size; |
| 191 | float specular; |
| 192 | uint32_t mask; |
| 193 | float softshadow_angle; |
| 194 | float soft_shadow_scale; |
| 195 | uint32_t blend_splits; |
| 196 | float shadow_opacity; |
| 197 | float fade_from; |
| 198 | float fade_to; |
| 199 | uint32_t pad[2]; |
| 200 | uint32_t bake_mode; |
| 201 | float volumetric_fog_energy; |
| 202 | float shadow_bias[4]; |
| 203 | float shadow_normal_bias[4]; |
| 204 | float shadow_transmittance_bias[4]; |
| 205 | float shadow_z_range[4]; |
| 206 | float shadow_range_begin[4]; |
| 207 | float shadow_split_offsets[4]; |
| 208 | float shadow_matrices[4][16]; |
| 209 | float uv_scale1[2]; |
| 210 | float uv_scale2[2]; |
| 211 | float uv_scale3[2]; |
| 212 | float uv_scale4[2]; |
| 213 | }; |
| 214 | |
| 215 | uint32_t max_directional_lights; |
| 216 | DirectionalLightData *directional_lights = nullptr; |
| 217 | RID directional_light_buffer; |
| 218 | |
| 219 | /* REFLECTION PROBE */ |
| 220 | |
| 221 | struct ReflectionProbe { |
| 222 | RS::ReflectionProbeUpdateMode update_mode = RS::REFLECTION_PROBE_UPDATE_ONCE; |
| 223 | int resolution = 256; |
| 224 | float intensity = 1.0; |
| 225 | RS::ReflectionProbeAmbientMode ambient_mode = RS::REFLECTION_PROBE_AMBIENT_ENVIRONMENT; |
| 226 | Color ambient_color; |
| 227 | float ambient_color_energy = 1.0; |
| 228 | float max_distance = 0; |
| 229 | Vector3 size = Vector3(20, 20, 20); |
| 230 | Vector3 origin_offset; |
| 231 | bool interior = false; |
| 232 | bool box_projection = false; |
| 233 | bool enable_shadows = false; |
| 234 | uint32_t cull_mask = (1 << 20) - 1; |
| 235 | float mesh_lod_threshold = 0.01; |
| 236 | float baked_exposure = 1.0; |
| 237 | |
| 238 | Dependency dependency; |
| 239 | }; |
| 240 | mutable RID_Owner<ReflectionProbe, true> reflection_probe_owner; |
| 241 | |
| 242 | /* REFLECTION ATLAS */ |
| 243 | |
| 244 | struct ReflectionAtlas { |
| 245 | int count = 0; |
| 246 | int size = 0; |
| 247 | |
| 248 | RID reflection; |
| 249 | RID depth_buffer; |
| 250 | RID depth_fb; |
| 251 | |
| 252 | struct Reflection { |
| 253 | RID owner; |
| 254 | RendererRD::SkyRD::ReflectionData data; |
| 255 | RID fbs[6]; |
| 256 | }; |
| 257 | |
| 258 | Vector<Reflection> reflections; |
| 259 | |
| 260 | Ref<RenderSceneBuffersRD> render_buffers; // Further render buffers used. |
| 261 | |
| 262 | ClusterBuilderRD *cluster_builder = nullptr; // only used if cluster builder is supported by the renderer. |
| 263 | }; |
| 264 | |
| 265 | mutable RID_Owner<ReflectionAtlas> reflection_atlas_owner; |
| 266 | |
| 267 | /* REFLECTION PROBE INSTANCE */ |
| 268 | |
| 269 | struct ReflectionProbeInstance { |
| 270 | RID probe; |
| 271 | int atlas_index = -1; |
| 272 | RID atlas; |
| 273 | |
| 274 | bool dirty = true; |
| 275 | bool rendering = false; |
| 276 | int processing_layer = 1; |
| 277 | int processing_side = 0; |
| 278 | |
| 279 | uint32_t render_step = 0; |
| 280 | uint64_t last_pass = 0; |
| 281 | uint32_t cull_mask = 0; |
| 282 | |
| 283 | RendererRD::ForwardID forward_id = -1; |
| 284 | |
| 285 | Transform3D transform; |
| 286 | }; |
| 287 | |
| 288 | mutable RID_Owner<ReflectionProbeInstance> reflection_probe_instance_owner; |
| 289 | |
| 290 | /* REFLECTION DATA */ |
| 291 | |
| 292 | enum { |
| 293 | REFLECTION_AMBIENT_DISABLED = 0, |
| 294 | REFLECTION_AMBIENT_ENVIRONMENT = 1, |
| 295 | REFLECTION_AMBIENT_COLOR = 2, |
| 296 | }; |
| 297 | |
| 298 | struct ReflectionData { |
| 299 | float box_extents[3]; |
| 300 | float index; |
| 301 | float box_offset[3]; |
| 302 | uint32_t mask; |
| 303 | float ambient[3]; // ambient color, |
| 304 | float intensity; |
| 305 | uint32_t exterior; |
| 306 | uint32_t box_project; |
| 307 | uint32_t ambient_mode; |
| 308 | float exposure_normalization; |
| 309 | float local_matrix[16]; // up to here for spot and omni, rest is for directional |
| 310 | }; |
| 311 | |
| 312 | struct ReflectionProbeInstanceSort { |
| 313 | float depth; |
| 314 | ReflectionProbeInstance *probe_instance; |
| 315 | bool operator<(const ReflectionProbeInstanceSort &p_sort) const { |
| 316 | return depth < p_sort.depth; |
| 317 | } |
| 318 | }; |
| 319 | |
| 320 | uint32_t max_reflections; |
| 321 | uint32_t reflection_count = 0; |
| 322 | // uint32_t max_reflection_probes_per_instance = 0; // seems unused |
| 323 | ReflectionData *reflections = nullptr; |
| 324 | ReflectionProbeInstanceSort *reflection_sort = nullptr; |
| 325 | RID reflection_buffer; |
| 326 | |
| 327 | /* LIGHTMAP */ |
| 328 | |
| 329 | struct Lightmap { |
| 330 | RID light_texture; |
| 331 | bool uses_spherical_harmonics = false; |
| 332 | bool interior = false; |
| 333 | AABB bounds = AABB(Vector3(), Vector3(1, 1, 1)); |
| 334 | float baked_exposure = 1.0; |
| 335 | int32_t array_index = -1; //unassigned |
| 336 | PackedVector3Array points; |
| 337 | PackedColorArray point_sh; |
| 338 | PackedInt32Array tetrahedra; |
| 339 | PackedInt32Array bsp_tree; |
| 340 | |
| 341 | struct BSP { |
| 342 | static const int32_t EMPTY_LEAF = INT32_MIN; |
| 343 | float plane[4]; |
| 344 | int32_t over = EMPTY_LEAF, under = EMPTY_LEAF; |
| 345 | }; |
| 346 | |
| 347 | Dependency dependency; |
| 348 | }; |
| 349 | |
| 350 | bool using_lightmap_array; |
| 351 | Vector<RID> lightmap_textures; |
| 352 | uint64_t lightmap_array_version = 0; |
| 353 | float lightmap_probe_capture_update_speed = 4; |
| 354 | |
| 355 | mutable RID_Owner<Lightmap, true> lightmap_owner; |
| 356 | |
| 357 | /* LIGHTMAP INSTANCE */ |
| 358 | |
| 359 | struct LightmapInstance { |
| 360 | RID lightmap; |
| 361 | Transform3D transform; |
| 362 | }; |
| 363 | |
| 364 | mutable RID_Owner<LightmapInstance> lightmap_instance_owner; |
| 365 | |
| 366 | /* SHADOW ATLAS */ |
| 367 | |
| 368 | uint64_t shadow_atlas_realloc_tolerance_msec = 500; |
| 369 | |
| 370 | struct ShadowShrinkStage { |
| 371 | RID texture; |
| 372 | RID filter_texture; |
| 373 | uint32_t size = 0; |
| 374 | }; |
| 375 | |
| 376 | struct ShadowAtlas { |
| 377 | struct Quadrant { |
| 378 | uint32_t subdivision = 0; |
| 379 | |
| 380 | struct Shadow { |
| 381 | RID owner; |
| 382 | uint64_t version = 0; |
| 383 | uint64_t fog_version = 0; // used for fog |
| 384 | uint64_t alloc_tick = 0; |
| 385 | |
| 386 | Shadow() {} |
| 387 | }; |
| 388 | |
| 389 | Vector<Shadow> shadows; |
| 390 | |
| 391 | Quadrant() {} |
| 392 | } quadrants[4]; |
| 393 | |
| 394 | int size_order[4] = { 0, 1, 2, 3 }; |
| 395 | uint32_t smallest_subdiv = 0; |
| 396 | |
| 397 | int size = 0; |
| 398 | bool use_16_bits = true; |
| 399 | |
| 400 | RID depth; |
| 401 | RID fb; //for copying |
| 402 | |
| 403 | HashMap<RID, uint32_t> shadow_owners; |
| 404 | }; |
| 405 | |
| 406 | RID_Owner<ShadowAtlas> shadow_atlas_owner; |
| 407 | |
| 408 | void _update_shadow_atlas(ShadowAtlas *shadow_atlas); |
| 409 | |
| 410 | void _shadow_atlas_invalidate_shadow(ShadowAtlas::Quadrant::Shadow *p_shadow, RID p_atlas, ShadowAtlas *p_shadow_atlas, uint32_t p_quadrant, uint32_t p_shadow_idx); |
| 411 | bool _shadow_atlas_find_shadow(ShadowAtlas *shadow_atlas, int *p_in_quadrants, int p_quadrant_count, int p_current_subdiv, uint64_t p_tick, int &r_quadrant, int &r_shadow); |
| 412 | bool _shadow_atlas_find_omni_shadows(ShadowAtlas *shadow_atlas, int *p_in_quadrants, int p_quadrant_count, int p_current_subdiv, uint64_t p_tick, int &r_quadrant, int &r_shadow); |
| 413 | |
| 414 | /* DIRECTIONAL SHADOW */ |
| 415 | |
| 416 | struct DirectionalShadow { |
| 417 | RID depth; |
| 418 | RID fb; //when renderign direct |
| 419 | |
| 420 | int light_count = 0; |
| 421 | int size = 0; |
| 422 | bool use_16_bits = true; |
| 423 | int current_light = 0; |
| 424 | } directional_shadow; |
| 425 | |
| 426 | /* SHADOW CUBEMAPS */ |
| 427 | |
| 428 | struct ShadowCubemap { |
| 429 | RID cubemap; |
| 430 | RID side_fb[6]; |
| 431 | }; |
| 432 | |
| 433 | HashMap<int, ShadowCubemap> shadow_cubemaps; |
| 434 | ShadowCubemap *_get_shadow_cubemap(int p_size); |
| 435 | |
| 436 | public: |
| 437 | static LightStorage *get_singleton(); |
| 438 | |
| 439 | LightStorage(); |
| 440 | virtual ~LightStorage(); |
| 441 | |
| 442 | bool free(RID p_rid); |
| 443 | |
| 444 | /* Settings */ |
| 445 | void set_max_cluster_elements(const uint32_t p_max_cluster_elements) { |
| 446 | max_cluster_elements = p_max_cluster_elements; |
| 447 | set_max_reflection_probes(p_max_cluster_elements); |
| 448 | set_max_lights(p_max_cluster_elements); |
| 449 | } |
| 450 | uint32_t get_max_cluster_elements() const { return max_cluster_elements; } |
| 451 | |
| 452 | /* LIGHT */ |
| 453 | |
| 454 | bool owns_light(RID p_rid) { return light_owner.owns(p_rid); } |
| 455 | |
| 456 | void _light_initialize(RID p_rid, RS::LightType p_type); |
| 457 | |
| 458 | virtual RID directional_light_allocate() override; |
| 459 | virtual void directional_light_initialize(RID p_light) override; |
| 460 | |
| 461 | virtual RID omni_light_allocate() override; |
| 462 | virtual void omni_light_initialize(RID p_light) override; |
| 463 | |
| 464 | virtual RID spot_light_allocate() override; |
| 465 | virtual void spot_light_initialize(RID p_light) override; |
| 466 | |
| 467 | virtual void light_free(RID p_rid) override; |
| 468 | |
| 469 | virtual void light_set_color(RID p_light, const Color &p_color) override; |
| 470 | virtual void light_set_param(RID p_light, RS::LightParam p_param, float p_value) override; |
| 471 | virtual void light_set_shadow(RID p_light, bool p_enabled) override; |
| 472 | virtual void light_set_projector(RID p_light, RID p_texture) override; |
| 473 | virtual void light_set_negative(RID p_light, bool p_enable) override; |
| 474 | virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) override; |
| 475 | virtual void light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) override; |
| 476 | virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) override; |
| 477 | virtual void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) override; |
| 478 | virtual void light_set_max_sdfgi_cascade(RID p_light, uint32_t p_cascade) override; |
| 479 | |
| 480 | virtual void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) override; |
| 481 | |
| 482 | virtual void light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) override; |
| 483 | virtual void light_directional_set_blend_splits(RID p_light, bool p_enable) override; |
| 484 | virtual bool light_directional_get_blend_splits(RID p_light) const override; |
| 485 | virtual void light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) override; |
| 486 | virtual RS::LightDirectionalSkyMode light_directional_get_sky_mode(RID p_light) const override; |
| 487 | |
| 488 | virtual RS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) override; |
| 489 | virtual RS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) override; |
| 490 | |
| 491 | virtual RS::LightType light_get_type(RID p_light) const override { |
| 492 | const Light *light = light_owner.get_or_null(p_light); |
| 493 | ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL); |
| 494 | |
| 495 | return light->type; |
| 496 | } |
| 497 | virtual AABB light_get_aabb(RID p_light) const override; |
| 498 | |
| 499 | virtual float light_get_param(RID p_light, RS::LightParam p_param) override { |
| 500 | const Light *light = light_owner.get_or_null(p_light); |
| 501 | ERR_FAIL_COND_V(!light, 0); |
| 502 | |
| 503 | return light->param[p_param]; |
| 504 | } |
| 505 | |
| 506 | _FORCE_INLINE_ RID light_get_projector(RID p_light) { |
| 507 | const Light *light = light_owner.get_or_null(p_light); |
| 508 | ERR_FAIL_COND_V(!light, RID()); |
| 509 | |
| 510 | return light->projector; |
| 511 | } |
| 512 | |
| 513 | virtual Color light_get_color(RID p_light) override { |
| 514 | const Light *light = light_owner.get_or_null(p_light); |
| 515 | ERR_FAIL_COND_V(!light, Color()); |
| 516 | |
| 517 | return light->color; |
| 518 | } |
| 519 | |
| 520 | _FORCE_INLINE_ bool light_is_distance_fade_enabled(RID p_light) { |
| 521 | const Light *light = light_owner.get_or_null(p_light); |
| 522 | return light->distance_fade; |
| 523 | } |
| 524 | |
| 525 | _FORCE_INLINE_ float light_get_distance_fade_begin(RID p_light) { |
| 526 | const Light *light = light_owner.get_or_null(p_light); |
| 527 | return light->distance_fade_begin; |
| 528 | } |
| 529 | |
| 530 | _FORCE_INLINE_ float light_get_distance_fade_shadow(RID p_light) { |
| 531 | const Light *light = light_owner.get_or_null(p_light); |
| 532 | return light->distance_fade_shadow; |
| 533 | } |
| 534 | |
| 535 | _FORCE_INLINE_ float light_get_distance_fade_length(RID p_light) { |
| 536 | const Light *light = light_owner.get_or_null(p_light); |
| 537 | return light->distance_fade_length; |
| 538 | } |
| 539 | |
| 540 | virtual bool light_has_shadow(RID p_light) const override { |
| 541 | const Light *light = light_owner.get_or_null(p_light); |
| 542 | ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL); |
| 543 | |
| 544 | return light->shadow; |
| 545 | } |
| 546 | |
| 547 | virtual bool light_has_projector(RID p_light) const override { |
| 548 | const Light *light = light_owner.get_or_null(p_light); |
| 549 | ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL); |
| 550 | |
| 551 | return TextureStorage::get_singleton()->owns_texture(light->projector); |
| 552 | } |
| 553 | |
| 554 | _FORCE_INLINE_ bool light_is_negative(RID p_light) const { |
| 555 | const Light *light = light_owner.get_or_null(p_light); |
| 556 | ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL); |
| 557 | |
| 558 | return light->negative; |
| 559 | } |
| 560 | |
| 561 | _FORCE_INLINE_ float light_get_transmittance_bias(RID p_light) const { |
| 562 | const Light *light = light_owner.get_or_null(p_light); |
| 563 | ERR_FAIL_COND_V(!light, 0.0); |
| 564 | |
| 565 | return light->param[RS::LIGHT_PARAM_TRANSMITTANCE_BIAS]; |
| 566 | } |
| 567 | |
| 568 | virtual bool light_get_reverse_cull_face_mode(RID p_light) const override { |
| 569 | const Light *light = light_owner.get_or_null(p_light); |
| 570 | ERR_FAIL_COND_V(!light, false); |
| 571 | |
| 572 | return light->reverse_cull; |
| 573 | } |
| 574 | |
| 575 | virtual RS::LightBakeMode light_get_bake_mode(RID p_light) override; |
| 576 | virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) override; |
| 577 | virtual uint64_t light_get_version(RID p_light) const override; |
| 578 | virtual uint32_t light_get_cull_mask(RID p_light) const override; |
| 579 | |
| 580 | Dependency *light_get_dependency(RID p_light) const; |
| 581 | |
| 582 | /* LIGHT INSTANCE API */ |
| 583 | |
| 584 | bool owns_light_instance(RID p_rid) { return light_instance_owner.owns(p_rid); }; |
| 585 | |
| 586 | virtual RID light_instance_create(RID p_light) override; |
| 587 | virtual void light_instance_free(RID p_light) override; |
| 588 | virtual void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) override; |
| 589 | virtual void light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) override; |
| 590 | virtual void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override; |
| 591 | virtual void light_instance_mark_visible(RID p_light_instance) override; |
| 592 | |
| 593 | _FORCE_INLINE_ RID light_instance_get_base_light(RID p_light_instance) { |
| 594 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 595 | return li->light; |
| 596 | } |
| 597 | |
| 598 | _FORCE_INLINE_ Transform3D light_instance_get_base_transform(RID p_light_instance) { |
| 599 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 600 | return li->transform; |
| 601 | } |
| 602 | |
| 603 | _FORCE_INLINE_ AABB light_instance_get_base_aabb(RID p_light_instance) { |
| 604 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 605 | return li->aabb; |
| 606 | } |
| 607 | |
| 608 | _FORCE_INLINE_ void light_instance_set_cull_mask(RID p_light_instance, uint32_t p_cull_mask) { |
| 609 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 610 | li->cull_mask = p_cull_mask; |
| 611 | } |
| 612 | |
| 613 | _FORCE_INLINE_ uint32_t light_instance_get_cull_mask(RID p_light_instance) { |
| 614 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 615 | return li->cull_mask; |
| 616 | } |
| 617 | |
| 618 | _FORCE_INLINE_ Rect2 light_instance_get_shadow_atlas_rect(RID p_light_instance, RID p_shadow_atlas, Vector2i &r_omni_offset) { |
| 619 | ShadowAtlas *shadow_atlas = shadow_atlas_owner.get_or_null(p_shadow_atlas); |
| 620 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 621 | uint32_t key = shadow_atlas->shadow_owners[li->self]; |
| 622 | |
| 623 | uint32_t quadrant = (key >> QUADRANT_SHIFT) & 0x3; |
| 624 | uint32_t shadow = key & SHADOW_INDEX_MASK; |
| 625 | |
| 626 | ERR_FAIL_COND_V(shadow >= (uint32_t)shadow_atlas->quadrants[quadrant].shadows.size(), Rect2()); |
| 627 | |
| 628 | uint32_t atlas_size = shadow_atlas->size; |
| 629 | uint32_t quadrant_size = atlas_size >> 1; |
| 630 | |
| 631 | uint32_t x = (quadrant & 1) * quadrant_size; |
| 632 | uint32_t y = (quadrant >> 1) * quadrant_size; |
| 633 | |
| 634 | uint32_t shadow_size = (quadrant_size / shadow_atlas->quadrants[quadrant].subdivision); |
| 635 | x += (shadow % shadow_atlas->quadrants[quadrant].subdivision) * shadow_size; |
| 636 | y += (shadow / shadow_atlas->quadrants[quadrant].subdivision) * shadow_size; |
| 637 | |
| 638 | if (key & OMNI_LIGHT_FLAG) { |
| 639 | if (((shadow + 1) % shadow_atlas->quadrants[quadrant].subdivision) == 0) { |
| 640 | r_omni_offset.x = 1 - int(shadow_atlas->quadrants[quadrant].subdivision); |
| 641 | r_omni_offset.y = 1; |
| 642 | } else { |
| 643 | r_omni_offset.x = 1; |
| 644 | r_omni_offset.y = 0; |
| 645 | } |
| 646 | } |
| 647 | |
| 648 | uint32_t width = shadow_size; |
| 649 | uint32_t height = shadow_size; |
| 650 | |
| 651 | return Rect2(x / float(shadow_atlas->size), y / float(shadow_atlas->size), width / float(shadow_atlas->size), height / float(shadow_atlas->size)); |
| 652 | } |
| 653 | |
| 654 | _FORCE_INLINE_ float light_instance_get_shadow_texel_size(RID p_light_instance, RID p_shadow_atlas) { |
| 655 | #ifdef DEBUG_ENABLED |
| 656 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 657 | ERR_FAIL_COND_V(!li->shadow_atlases.has(p_shadow_atlas), 0); |
| 658 | #endif |
| 659 | ShadowAtlas *shadow_atlas = shadow_atlas_owner.get_or_null(p_shadow_atlas); |
| 660 | ERR_FAIL_COND_V(!shadow_atlas, 0); |
| 661 | #ifdef DEBUG_ENABLED |
| 662 | ERR_FAIL_COND_V(!shadow_atlas->shadow_owners.has(p_light_instance), 0); |
| 663 | #endif |
| 664 | uint32_t key = shadow_atlas->shadow_owners[p_light_instance]; |
| 665 | |
| 666 | uint32_t quadrant = (key >> QUADRANT_SHIFT) & 0x3; |
| 667 | |
| 668 | uint32_t quadrant_size = shadow_atlas->size >> 1; |
| 669 | |
| 670 | uint32_t shadow_size = (quadrant_size / shadow_atlas->quadrants[quadrant].subdivision); |
| 671 | |
| 672 | return float(1.0) / shadow_size; |
| 673 | } |
| 674 | |
| 675 | _FORCE_INLINE_ Projection light_instance_get_shadow_camera(RID p_light_instance, int p_index) { |
| 676 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 677 | return li->shadow_transform[p_index].camera; |
| 678 | } |
| 679 | |
| 680 | _FORCE_INLINE_ Transform3D |
| 681 | light_instance_get_shadow_transform(RID p_light_instance, int p_index) { |
| 682 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 683 | return li->shadow_transform[p_index].transform; |
| 684 | } |
| 685 | _FORCE_INLINE_ float light_instance_get_shadow_bias_scale(RID p_light_instance, int p_index) { |
| 686 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 687 | return li->shadow_transform[p_index].bias_scale; |
| 688 | } |
| 689 | _FORCE_INLINE_ float light_instance_get_shadow_range(RID p_light_instance, int p_index) { |
| 690 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 691 | return li->shadow_transform[p_index].farplane; |
| 692 | } |
| 693 | _FORCE_INLINE_ float light_instance_get_shadow_range_begin(RID p_light_instance, int p_index) { |
| 694 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 695 | return li->shadow_transform[p_index].range_begin; |
| 696 | } |
| 697 | |
| 698 | _FORCE_INLINE_ Vector2 light_instance_get_shadow_uv_scale(RID p_light_instance, int p_index) { |
| 699 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 700 | return li->shadow_transform[p_index].uv_scale; |
| 701 | } |
| 702 | |
| 703 | _FORCE_INLINE_ void light_instance_set_directional_shadow_atlas_rect(RID p_light_instance, int p_index, const Rect2 p_atlas_rect) { |
| 704 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 705 | li->shadow_transform[p_index].atlas_rect = p_atlas_rect; |
| 706 | } |
| 707 | |
| 708 | _FORCE_INLINE_ Rect2 light_instance_get_directional_shadow_atlas_rect(RID p_light_instance, int p_index) { |
| 709 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 710 | return li->shadow_transform[p_index].atlas_rect; |
| 711 | } |
| 712 | |
| 713 | _FORCE_INLINE_ float light_instance_get_directional_shadow_split(RID p_light_instance, int p_index) { |
| 714 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 715 | return li->shadow_transform[p_index].split; |
| 716 | } |
| 717 | |
| 718 | _FORCE_INLINE_ float light_instance_get_directional_shadow_texel_size(RID p_light_instance, int p_index) { |
| 719 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 720 | return li->shadow_transform[p_index].shadow_texel_size; |
| 721 | } |
| 722 | |
| 723 | _FORCE_INLINE_ void light_instance_set_render_pass(RID p_light_instance, uint64_t p_pass) { |
| 724 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 725 | li->last_pass = p_pass; |
| 726 | } |
| 727 | |
| 728 | _FORCE_INLINE_ uint64_t light_instance_get_render_pass(RID p_light_instance) { |
| 729 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 730 | return li->last_pass; |
| 731 | } |
| 732 | |
| 733 | _FORCE_INLINE_ void light_instance_set_shadow_pass(RID p_light_instance, uint64_t p_pass) { |
| 734 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 735 | li->last_scene_shadow_pass = p_pass; |
| 736 | } |
| 737 | |
| 738 | _FORCE_INLINE_ uint64_t light_instance_get_shadow_pass(RID p_light_instance) { |
| 739 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 740 | return li->last_scene_shadow_pass; |
| 741 | } |
| 742 | |
| 743 | _FORCE_INLINE_ ForwardID light_instance_get_forward_id(RID p_light_instance) { |
| 744 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 745 | return li->forward_id; |
| 746 | } |
| 747 | |
| 748 | _FORCE_INLINE_ RS::LightType light_instance_get_type(RID p_light_instance) { |
| 749 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 750 | return li->light_type; |
| 751 | } |
| 752 | |
| 753 | _FORCE_INLINE_ void light_instance_set_directional_rect(RID p_light_instance, const Rect2 &p_directional_rect) { |
| 754 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 755 | li->directional_rect = p_directional_rect; |
| 756 | } |
| 757 | |
| 758 | _FORCE_INLINE_ Rect2 light_instance_get_directional_rect(RID p_light_instance) { |
| 759 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); |
| 760 | return li->directional_rect; |
| 761 | } |
| 762 | |
| 763 | /* LIGHT DATA */ |
| 764 | |
| 765 | void free_light_data(); |
| 766 | void set_max_lights(const uint32_t p_max_lights); |
| 767 | RID get_omni_light_buffer() { return omni_light_buffer; } |
| 768 | RID get_spot_light_buffer() { return spot_light_buffer; } |
| 769 | RID get_directional_light_buffer() { return directional_light_buffer; } |
| 770 | uint32_t get_max_directional_lights() { return max_directional_lights; } |
| 771 | bool has_directional_shadows(const uint32_t p_directional_light_count) { |
| 772 | for (uint32_t i = 0; i < p_directional_light_count; i++) { |
| 773 | if (directional_lights[i].shadow_opacity > 0.001) { |
| 774 | return true; |
| 775 | } |
| 776 | } |
| 777 | return false; |
| 778 | } |
| 779 | void update_light_buffers(RenderDataRD *p_render_data, const PagedArray<RID> &p_lights, const Transform3D &p_camera_transform, RID p_shadow_atlas, bool p_using_shadows, uint32_t &r_directional_light_count, uint32_t &r_positional_light_count, bool &r_directional_light_soft_shadows); |
| 780 | |
| 781 | /* REFLECTION PROBE */ |
| 782 | |
| 783 | bool owns_reflection_probe(RID p_rid) { return reflection_probe_owner.owns(p_rid); }; |
| 784 | |
| 785 | virtual RID reflection_probe_allocate() override; |
| 786 | virtual void reflection_probe_initialize(RID p_reflection_probe) override; |
| 787 | virtual void reflection_probe_free(RID p_rid) override; |
| 788 | |
| 789 | virtual void reflection_probe_set_update_mode(RID p_probe, RS::ReflectionProbeUpdateMode p_mode) override; |
| 790 | virtual void reflection_probe_set_intensity(RID p_probe, float p_intensity) override; |
| 791 | virtual void reflection_probe_set_ambient_mode(RID p_probe, RS::ReflectionProbeAmbientMode p_mode) override; |
| 792 | virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) override; |
| 793 | virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) override; |
| 794 | virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) override; |
| 795 | virtual void reflection_probe_set_size(RID p_probe, const Vector3 &p_size) override; |
| 796 | virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) override; |
| 797 | virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) override; |
| 798 | virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) override; |
| 799 | virtual void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) override; |
| 800 | virtual void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) override; |
| 801 | virtual void reflection_probe_set_resolution(RID p_probe, int p_resolution) override; |
| 802 | virtual void reflection_probe_set_mesh_lod_threshold(RID p_probe, float p_ratio) override; |
| 803 | |
| 804 | void reflection_probe_set_baked_exposure(RID p_probe, float p_exposure); |
| 805 | |
| 806 | virtual AABB reflection_probe_get_aabb(RID p_probe) const override; |
| 807 | virtual RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const override; |
| 808 | virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const override; |
| 809 | virtual Vector3 reflection_probe_get_size(RID p_probe) const override; |
| 810 | virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const override; |
| 811 | virtual float reflection_probe_get_origin_max_distance(RID p_probe) const override; |
| 812 | virtual float reflection_probe_get_mesh_lod_threshold(RID p_probe) const override; |
| 813 | |
| 814 | int reflection_probe_get_resolution(RID p_probe) const; |
| 815 | float reflection_probe_get_baked_exposure(RID p_probe) const; |
| 816 | virtual bool reflection_probe_renders_shadows(RID p_probe) const override; |
| 817 | |
| 818 | float reflection_probe_get_intensity(RID p_probe) const; |
| 819 | bool reflection_probe_is_interior(RID p_probe) const; |
| 820 | bool reflection_probe_is_box_projection(RID p_probe) const; |
| 821 | RS::ReflectionProbeAmbientMode reflection_probe_get_ambient_mode(RID p_probe) const; |
| 822 | Color reflection_probe_get_ambient_color(RID p_probe) const; |
| 823 | float reflection_probe_get_ambient_color_energy(RID p_probe) const; |
| 824 | |
| 825 | Dependency *reflection_probe_get_dependency(RID p_probe) const; |
| 826 | |
| 827 | /* REFLECTION ATLAS */ |
| 828 | |
| 829 | bool owns_reflection_atlas(RID p_rid) { return reflection_atlas_owner.owns(p_rid); } |
| 830 | |
| 831 | virtual RID reflection_atlas_create() override; |
| 832 | virtual void reflection_atlas_free(RID p_ref_atlas) override; |
| 833 | virtual void reflection_atlas_set_size(RID p_ref_atlas, int p_reflection_size, int p_reflection_count) override; |
| 834 | virtual int reflection_atlas_get_size(RID p_ref_atlas) const override; |
| 835 | |
| 836 | _FORCE_INLINE_ RID reflection_atlas_get_texture(RID p_ref_atlas) { |
| 837 | ReflectionAtlas *atlas = reflection_atlas_owner.get_or_null(p_ref_atlas); |
| 838 | ERR_FAIL_COND_V(!atlas, RID()); |
| 839 | return atlas->reflection; |
| 840 | } |
| 841 | |
| 842 | /* REFLECTION PROBE INSTANCE */ |
| 843 | |
| 844 | bool owns_reflection_probe_instance(RID p_rid) { return reflection_probe_instance_owner.owns(p_rid); } |
| 845 | |
| 846 | virtual RID reflection_probe_instance_create(RID p_probe) override; |
| 847 | virtual void reflection_probe_instance_free(RID p_instance) override; |
| 848 | virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) override; |
| 849 | virtual void reflection_probe_release_atlas_index(RID p_instance) override; |
| 850 | virtual bool reflection_probe_instance_needs_redraw(RID p_instance) override; |
| 851 | virtual bool reflection_probe_instance_has_reflection(RID p_instance) override; |
| 852 | virtual bool reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_atlas) override; |
| 853 | virtual Ref<RenderSceneBuffers> reflection_probe_atlas_get_render_buffers(RID p_reflection_atlas) override; |
| 854 | virtual bool reflection_probe_instance_postprocess_step(RID p_instance) override; |
| 855 | |
| 856 | uint32_t reflection_probe_instance_get_resolution(RID p_instance); |
| 857 | RID reflection_probe_instance_get_framebuffer(RID p_instance, int p_index); |
| 858 | RID reflection_probe_instance_get_depth_framebuffer(RID p_instance, int p_index); |
| 859 | |
| 860 | _FORCE_INLINE_ RID reflection_probe_instance_get_probe(RID p_instance) { |
| 861 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); |
| 862 | ERR_FAIL_COND_V(!rpi, RID()); |
| 863 | |
| 864 | return rpi->probe; |
| 865 | } |
| 866 | |
| 867 | _FORCE_INLINE_ RendererRD::ForwardID reflection_probe_instance_get_forward_id(RID p_instance) { |
| 868 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); |
| 869 | ERR_FAIL_COND_V(!rpi, 0); |
| 870 | |
| 871 | return rpi->forward_id; |
| 872 | } |
| 873 | |
| 874 | _FORCE_INLINE_ void reflection_probe_instance_set_cull_mask(RID p_instance, uint32_t p_render_pass) { |
| 875 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); |
| 876 | ERR_FAIL_COND(!rpi); |
| 877 | rpi->cull_mask = p_render_pass; |
| 878 | } |
| 879 | |
| 880 | _FORCE_INLINE_ void reflection_probe_instance_set_render_pass(RID p_instance, uint32_t p_render_pass) { |
| 881 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); |
| 882 | ERR_FAIL_COND(!rpi); |
| 883 | rpi->last_pass = p_render_pass; |
| 884 | } |
| 885 | |
| 886 | _FORCE_INLINE_ uint32_t reflection_probe_instance_get_render_pass(RID p_instance) { |
| 887 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); |
| 888 | ERR_FAIL_COND_V(!rpi, 0); |
| 889 | |
| 890 | return rpi->last_pass; |
| 891 | } |
| 892 | |
| 893 | _FORCE_INLINE_ Transform3D reflection_probe_instance_get_transform(RID p_instance) { |
| 894 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); |
| 895 | ERR_FAIL_COND_V(!rpi, Transform3D()); |
| 896 | |
| 897 | return rpi->transform; |
| 898 | } |
| 899 | |
| 900 | _FORCE_INLINE_ int reflection_probe_instance_get_atlas_index(RID p_instance) { |
| 901 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); |
| 902 | ERR_FAIL_COND_V(!rpi, -1); |
| 903 | |
| 904 | return rpi->atlas_index; |
| 905 | } |
| 906 | |
| 907 | ClusterBuilderRD *reflection_probe_instance_get_cluster_builder(RID p_instance, ClusterBuilderSharedDataRD *p_cluster_builder_shared); |
| 908 | |
| 909 | /* REFLECTION DATA */ |
| 910 | |
| 911 | void free_reflection_data(); |
| 912 | void set_max_reflection_probes(const uint32_t p_max_reflection_probes); |
| 913 | RID get_reflection_probe_buffer() { return reflection_buffer; } |
| 914 | void update_reflection_probe_buffer(RenderDataRD *p_render_data, const PagedArray<RID> &p_reflections, const Transform3D &p_camera_inverse_transform, RID p_environment); |
| 915 | |
| 916 | /* LIGHTMAP */ |
| 917 | |
| 918 | bool owns_lightmap(RID p_rid) { return lightmap_owner.owns(p_rid); }; |
| 919 | |
| 920 | virtual RID lightmap_allocate() override; |
| 921 | virtual void lightmap_initialize(RID p_lightmap) override; |
| 922 | virtual void lightmap_free(RID p_rid) override; |
| 923 | |
| 924 | virtual void lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics) override; |
| 925 | virtual void lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds) override; |
| 926 | virtual void lightmap_set_probe_interior(RID p_lightmap, bool p_interior) override; |
| 927 | virtual void lightmap_set_probe_capture_data(RID p_lightmap, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree) override; |
| 928 | virtual void lightmap_set_baked_exposure_normalization(RID p_lightmap, float p_exposure) override; |
| 929 | virtual PackedVector3Array lightmap_get_probe_capture_points(RID p_lightmap) const override; |
| 930 | virtual PackedColorArray lightmap_get_probe_capture_sh(RID p_lightmap) const override; |
| 931 | virtual PackedInt32Array lightmap_get_probe_capture_tetrahedra(RID p_lightmap) const override; |
| 932 | virtual PackedInt32Array lightmap_get_probe_capture_bsp_tree(RID p_lightmap) const override; |
| 933 | virtual AABB lightmap_get_aabb(RID p_lightmap) const override; |
| 934 | virtual bool lightmap_is_interior(RID p_lightmap) const override; |
| 935 | virtual void lightmap_tap_sh_light(RID p_lightmap, const Vector3 &p_point, Color *r_sh) override; |
| 936 | virtual void lightmap_set_probe_capture_update_speed(float p_speed) override; |
| 937 | |
| 938 | Dependency *lightmap_get_dependency(RID p_lightmap) const; |
| 939 | |
| 940 | virtual float lightmap_get_probe_capture_update_speed() const override { |
| 941 | return lightmap_probe_capture_update_speed; |
| 942 | } |
| 943 | _FORCE_INLINE_ RID lightmap_get_texture(RID p_lightmap) const { |
| 944 | const Lightmap *lm = lightmap_owner.get_or_null(p_lightmap); |
| 945 | ERR_FAIL_COND_V(!lm, RID()); |
| 946 | return lm->light_texture; |
| 947 | } |
| 948 | _FORCE_INLINE_ float lightmap_get_baked_exposure_normalization(RID p_lightmap) const { |
| 949 | const Lightmap *lm = lightmap_owner.get_or_null(p_lightmap); |
| 950 | ERR_FAIL_COND_V(!lm, 1.0); |
| 951 | return lm->baked_exposure; |
| 952 | } |
| 953 | _FORCE_INLINE_ int32_t lightmap_get_array_index(RID p_lightmap) const { |
| 954 | ERR_FAIL_COND_V(!using_lightmap_array, -1); //only for arrays |
| 955 | const Lightmap *lm = lightmap_owner.get_or_null(p_lightmap); |
| 956 | return lm->array_index; |
| 957 | } |
| 958 | _FORCE_INLINE_ bool lightmap_uses_spherical_harmonics(RID p_lightmap) const { |
| 959 | ERR_FAIL_COND_V(!using_lightmap_array, false); //only for arrays |
| 960 | const Lightmap *lm = lightmap_owner.get_or_null(p_lightmap); |
| 961 | return lm->uses_spherical_harmonics; |
| 962 | } |
| 963 | _FORCE_INLINE_ uint64_t lightmap_array_get_version() const { |
| 964 | ERR_FAIL_COND_V(!using_lightmap_array, 0); //only for arrays |
| 965 | return lightmap_array_version; |
| 966 | } |
| 967 | |
| 968 | _FORCE_INLINE_ int lightmap_array_get_size() const { |
| 969 | ERR_FAIL_COND_V(!using_lightmap_array, 0); //only for arrays |
| 970 | return lightmap_textures.size(); |
| 971 | } |
| 972 | |
| 973 | _FORCE_INLINE_ const Vector<RID> &lightmap_array_get_textures() const { |
| 974 | ERR_FAIL_COND_V(!using_lightmap_array, lightmap_textures); //only for arrays |
| 975 | return lightmap_textures; |
| 976 | } |
| 977 | |
| 978 | /* LIGHTMAP INSTANCE */ |
| 979 | |
| 980 | bool owns_lightmap_instance(RID p_rid) { return lightmap_instance_owner.owns(p_rid); }; |
| 981 | |
| 982 | virtual RID lightmap_instance_create(RID p_lightmap) override; |
| 983 | virtual void lightmap_instance_free(RID p_lightmap) override; |
| 984 | virtual void lightmap_instance_set_transform(RID p_lightmap, const Transform3D &p_transform) override; |
| 985 | _FORCE_INLINE_ bool lightmap_instance_is_valid(RID p_lightmap_instance) { |
| 986 | return lightmap_instance_owner.get_or_null(p_lightmap_instance) != nullptr; |
| 987 | } |
| 988 | |
| 989 | _FORCE_INLINE_ RID lightmap_instance_get_lightmap(RID p_lightmap_instance) { |
| 990 | LightmapInstance *li = lightmap_instance_owner.get_or_null(p_lightmap_instance); |
| 991 | return li->lightmap; |
| 992 | } |
| 993 | _FORCE_INLINE_ Transform3D lightmap_instance_get_transform(RID p_lightmap_instance) { |
| 994 | LightmapInstance *li = lightmap_instance_owner.get_or_null(p_lightmap_instance); |
| 995 | return li->transform; |
| 996 | } |
| 997 | |
| 998 | /* SHADOW ATLAS API */ |
| 999 | |
| 1000 | bool owns_shadow_atlas(RID p_rid) { return shadow_atlas_owner.owns(p_rid); }; |
| 1001 | |
| 1002 | virtual RID shadow_atlas_create() override; |
| 1003 | virtual void shadow_atlas_free(RID p_atlas) override; |
| 1004 | |
| 1005 | virtual void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = true) override; |
| 1006 | virtual void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) override; |
| 1007 | virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_instance, float p_coverage, uint64_t p_light_version) override; |
| 1008 | _FORCE_INLINE_ bool shadow_atlas_owns_light_instance(RID p_atlas, RID p_light_intance) { |
| 1009 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); |
| 1010 | ERR_FAIL_COND_V(!atlas, false); |
| 1011 | return atlas->shadow_owners.has(p_light_intance); |
| 1012 | } |
| 1013 | _FORCE_INLINE_ uint32_t shadow_atlas_get_light_instance_key(RID p_atlas, RID p_light_intance) { |
| 1014 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); |
| 1015 | ERR_FAIL_COND_V(!atlas, -1); |
| 1016 | return atlas->shadow_owners[p_light_intance]; |
| 1017 | } |
| 1018 | |
| 1019 | _FORCE_INLINE_ RID shadow_atlas_get_texture(RID p_atlas) { |
| 1020 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); |
| 1021 | ERR_FAIL_COND_V(!atlas, RID()); |
| 1022 | return atlas->depth; |
| 1023 | } |
| 1024 | |
| 1025 | _FORCE_INLINE_ int shadow_atlas_get_size(RID p_atlas) { |
| 1026 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); |
| 1027 | ERR_FAIL_COND_V(!atlas, 0); |
| 1028 | return atlas->size; |
| 1029 | } |
| 1030 | |
| 1031 | _FORCE_INLINE_ int shadow_atlas_get_quadrant_shadow_size(RID p_atlas, uint32_t p_quadrant) { |
| 1032 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); |
| 1033 | ERR_FAIL_COND_V(!atlas, 0); |
| 1034 | ERR_FAIL_UNSIGNED_INDEX_V(p_quadrant, 4, 0); |
| 1035 | return atlas->quadrants[p_quadrant].shadows.size(); |
| 1036 | } |
| 1037 | |
| 1038 | _FORCE_INLINE_ uint32_t shadow_atlas_get_quadrant_subdivision(RID p_atlas, uint32_t p_quadrant) { |
| 1039 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); |
| 1040 | ERR_FAIL_COND_V(!atlas, 0); |
| 1041 | ERR_FAIL_UNSIGNED_INDEX_V(p_quadrant, 4, 0); |
| 1042 | return atlas->quadrants[p_quadrant].subdivision; |
| 1043 | } |
| 1044 | |
| 1045 | _FORCE_INLINE_ RID shadow_atlas_get_fb(RID p_atlas) { |
| 1046 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); |
| 1047 | ERR_FAIL_COND_V(!atlas, RID()); |
| 1048 | return atlas->fb; |
| 1049 | } |
| 1050 | |
| 1051 | virtual void shadow_atlas_update(RID p_atlas) override; |
| 1052 | |
| 1053 | /* DIRECTIONAL SHADOW */ |
| 1054 | |
| 1055 | virtual void directional_shadow_atlas_set_size(int p_size, bool p_16_bits = true) override; |
| 1056 | virtual int get_directional_light_shadow_size(RID p_light_intance) override; |
| 1057 | virtual void set_directional_shadow_count(int p_count) override; |
| 1058 | |
| 1059 | Rect2i get_directional_shadow_rect(); |
| 1060 | void update_directional_shadow_atlas(); |
| 1061 | |
| 1062 | _FORCE_INLINE_ RID directional_shadow_get_texture() { |
| 1063 | return directional_shadow.depth; |
| 1064 | } |
| 1065 | |
| 1066 | _FORCE_INLINE_ int directional_shadow_get_size() { |
| 1067 | return directional_shadow.size; |
| 1068 | } |
| 1069 | |
| 1070 | _FORCE_INLINE_ RID direction_shadow_get_fb() { |
| 1071 | return directional_shadow.fb; |
| 1072 | } |
| 1073 | |
| 1074 | _FORCE_INLINE_ void directional_shadow_increase_current_light() { |
| 1075 | directional_shadow.current_light++; |
| 1076 | } |
| 1077 | |
| 1078 | /* SHADOW CUBEMAPS */ |
| 1079 | |
| 1080 | RID get_cubemap(int p_size); |
| 1081 | RID get_cubemap_fb(int p_size, int p_pass); |
| 1082 | }; |
| 1083 | |
| 1084 | } // namespace RendererRD |
| 1085 | |
| 1086 | #endif // LIGHT_STORAGE_RD_H |
| 1087 | |