| 1 | /**************************************************************************/ | 
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| 2 | /*  light_storage.h                                                       */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef LIGHT_STORAGE_RD_H | 
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| 32 | #define LIGHT_STORAGE_RD_H | 
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| 33 |  | 
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| 34 | #include "core/templates/local_vector.h" | 
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| 35 | #include "core/templates/paged_array.h" | 
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| 36 | #include "core/templates/rid_owner.h" | 
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| 37 | #include "core/templates/self_list.h" | 
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| 38 | #include "servers/rendering/renderer_rd/cluster_builder_rd.h" | 
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| 39 | #include "servers/rendering/renderer_rd/environment/sky.h" | 
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| 40 | #include "servers/rendering/renderer_rd/storage_rd/forward_id_storage.h" | 
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| 41 | #include "servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h" | 
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| 42 | #include "servers/rendering/renderer_rd/storage_rd/texture_storage.h" | 
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| 43 | #include "servers/rendering/storage/light_storage.h" | 
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| 44 | #include "servers/rendering/storage/utilities.h" | 
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| 45 |  | 
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| 46 | struct RenderDataRD; | 
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| 47 |  | 
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| 48 | namespace RendererRD { | 
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| 49 |  | 
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| 50 | class LightStorage : public RendererLightStorage { | 
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| 51 | public: | 
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| 52 | enum ShadowAtlastQuadrant { | 
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| 53 | QUADRANT_SHIFT = 27, | 
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| 54 | OMNI_LIGHT_FLAG = 1 << 26, | 
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| 55 | SHADOW_INDEX_MASK = OMNI_LIGHT_FLAG - 1, | 
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| 56 | SHADOW_INVALID = 0xFFFFFFFF | 
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| 57 | }; | 
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| 58 |  | 
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| 59 | private: | 
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| 60 | static LightStorage *singleton; | 
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| 61 | uint32_t max_cluster_elements = 512; | 
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| 62 |  | 
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| 63 | /* LIGHT */ | 
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| 64 | struct Light { | 
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| 65 | RS::LightType type; | 
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| 66 | float param[RS::LIGHT_PARAM_MAX]; | 
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| 67 | Color color = Color(1, 1, 1, 1); | 
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| 68 | RID projector; | 
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| 69 | bool shadow = false; | 
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| 70 | bool negative = false; | 
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| 71 | bool reverse_cull = false; | 
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| 72 | RS::LightBakeMode bake_mode = RS::LIGHT_BAKE_DYNAMIC; | 
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| 73 | uint32_t max_sdfgi_cascade = 2; | 
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| 74 | uint32_t cull_mask = 0xFFFFFFFF; | 
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| 75 | bool distance_fade = false; | 
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| 76 | real_t distance_fade_begin = 40.0; | 
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| 77 | real_t distance_fade_shadow = 50.0; | 
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| 78 | real_t distance_fade_length = 10.0; | 
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| 79 | RS::LightOmniShadowMode omni_shadow_mode = RS::LIGHT_OMNI_SHADOW_DUAL_PARABOLOID; | 
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| 80 | RS::LightDirectionalShadowMode directional_shadow_mode = RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL; | 
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| 81 | bool directional_blend_splits = false; | 
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| 82 | RS::LightDirectionalSkyMode directional_sky_mode = RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY; | 
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| 83 | uint64_t version = 0; | 
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| 84 |  | 
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| 85 | Dependency dependency; | 
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| 86 | }; | 
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| 87 |  | 
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| 88 | mutable RID_Owner<Light, true> light_owner; | 
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| 89 |  | 
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| 90 | /* LIGHT INSTANCE */ | 
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| 91 |  | 
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| 92 | struct LightInstance { | 
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| 93 | struct ShadowTransform { | 
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| 94 | Projection camera; | 
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| 95 | Transform3D transform; | 
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| 96 | float farplane = 0.0; | 
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| 97 | float split = 0.0; | 
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| 98 | float bias_scale = 0.0; | 
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| 99 | float shadow_texel_size = 0.0; | 
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| 100 | float range_begin = 0.0; | 
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| 101 | Rect2 atlas_rect; | 
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| 102 | Vector2 uv_scale; | 
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| 103 | }; | 
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| 104 |  | 
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| 105 | RS::LightType light_type = RS::LIGHT_DIRECTIONAL; | 
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| 106 |  | 
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| 107 | ShadowTransform shadow_transform[6]; | 
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| 108 |  | 
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| 109 | AABB aabb; | 
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| 110 | RID self; | 
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| 111 | RID light; | 
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| 112 | Transform3D transform; | 
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| 113 |  | 
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| 114 | Vector3 light_vector; | 
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| 115 | Vector3 spot_vector; | 
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| 116 | float linear_att = 0.0; | 
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| 117 |  | 
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| 118 | uint64_t shadow_pass = 0; | 
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| 119 | uint64_t last_scene_pass = 0; | 
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| 120 | uint64_t last_scene_shadow_pass = 0; | 
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| 121 | uint64_t last_pass = 0; | 
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| 122 | uint32_t cull_mask = 0; | 
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| 123 | uint32_t light_directional_index = 0; | 
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| 124 |  | 
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| 125 | Rect2 directional_rect; | 
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| 126 |  | 
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| 127 | HashSet<RID> shadow_atlases; //shadow atlases where this light is registered | 
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| 128 |  | 
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| 129 | ForwardID forward_id = -1; | 
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| 130 |  | 
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| 131 | LightInstance() {} | 
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| 132 | }; | 
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| 133 |  | 
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| 134 | mutable RID_Owner<LightInstance> light_instance_owner; | 
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| 135 |  | 
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| 136 | /* OMNI/SPOT LIGHT DATA */ | 
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| 137 |  | 
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| 138 | struct LightData { | 
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| 139 | float position[3]; | 
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| 140 | float inv_radius; | 
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| 141 | float direction[3]; // in omni, x and y are used for dual paraboloid offset | 
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| 142 | float size; | 
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| 143 |  | 
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| 144 | float color[3]; | 
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| 145 | float attenuation; | 
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| 146 |  | 
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| 147 | float inv_spot_attenuation; | 
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| 148 | float cos_spot_angle; | 
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| 149 | float specular_amount; | 
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| 150 | float shadow_opacity; | 
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| 151 |  | 
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| 152 | float atlas_rect[4]; // in omni, used for atlas uv, in spot, used for projector uv | 
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| 153 | float shadow_matrix[16]; | 
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| 154 | float shadow_bias; | 
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| 155 | float shadow_normal_bias; | 
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| 156 | float transmittance_bias; | 
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| 157 | float soft_shadow_size; | 
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| 158 | float soft_shadow_scale; | 
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| 159 | uint32_t mask; | 
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| 160 | float volumetric_fog_energy; | 
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| 161 | uint32_t bake_mode; | 
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| 162 | float projector_rect[4]; | 
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| 163 | }; | 
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| 164 |  | 
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| 165 | struct LightInstanceDepthSort { | 
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| 166 | float depth; | 
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| 167 | LightInstance *light_instance; | 
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| 168 | Light *light; | 
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| 169 | bool operator<(const LightInstanceDepthSort &p_sort) const { | 
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| 170 | return depth < p_sort.depth; | 
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| 171 | } | 
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| 172 | }; | 
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| 173 |  | 
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| 174 | uint32_t max_lights; | 
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| 175 | uint32_t omni_light_count = 0; | 
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| 176 | uint32_t spot_light_count = 0; | 
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| 177 | LightData *omni_lights = nullptr; | 
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| 178 | LightData *spot_lights = nullptr; | 
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| 179 | LightInstanceDepthSort *omni_light_sort = nullptr; | 
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| 180 | LightInstanceDepthSort *spot_light_sort = nullptr; | 
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| 181 | RID omni_light_buffer; | 
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| 182 | RID spot_light_buffer; | 
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| 183 |  | 
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| 184 | /* DIRECTIONAL LIGHT DATA */ | 
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| 185 |  | 
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| 186 | struct DirectionalLightData { | 
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| 187 | float direction[3]; | 
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| 188 | float energy; | 
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| 189 | float color[3]; | 
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| 190 | float size; | 
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| 191 | float specular; | 
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| 192 | uint32_t mask; | 
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| 193 | float softshadow_angle; | 
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| 194 | float soft_shadow_scale; | 
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| 195 | uint32_t blend_splits; | 
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| 196 | float shadow_opacity; | 
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| 197 | float fade_from; | 
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| 198 | float fade_to; | 
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| 199 | uint32_t pad[2]; | 
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| 200 | uint32_t bake_mode; | 
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| 201 | float volumetric_fog_energy; | 
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| 202 | float shadow_bias[4]; | 
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| 203 | float shadow_normal_bias[4]; | 
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| 204 | float shadow_transmittance_bias[4]; | 
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| 205 | float shadow_z_range[4]; | 
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| 206 | float shadow_range_begin[4]; | 
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| 207 | float shadow_split_offsets[4]; | 
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| 208 | float shadow_matrices[4][16]; | 
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| 209 | float uv_scale1[2]; | 
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| 210 | float uv_scale2[2]; | 
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| 211 | float uv_scale3[2]; | 
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| 212 | float uv_scale4[2]; | 
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| 213 | }; | 
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| 214 |  | 
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| 215 | uint32_t max_directional_lights; | 
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| 216 | DirectionalLightData *directional_lights = nullptr; | 
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| 217 | RID directional_light_buffer; | 
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| 218 |  | 
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| 219 | /* REFLECTION PROBE */ | 
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| 220 |  | 
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| 221 | struct ReflectionProbe { | 
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| 222 | RS::ReflectionProbeUpdateMode update_mode = RS::REFLECTION_PROBE_UPDATE_ONCE; | 
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| 223 | int resolution = 256; | 
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| 224 | float intensity = 1.0; | 
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| 225 | RS::ReflectionProbeAmbientMode ambient_mode = RS::REFLECTION_PROBE_AMBIENT_ENVIRONMENT; | 
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| 226 | Color ambient_color; | 
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| 227 | float ambient_color_energy = 1.0; | 
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| 228 | float max_distance = 0; | 
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| 229 | Vector3 size = Vector3(20, 20, 20); | 
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| 230 | Vector3 origin_offset; | 
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| 231 | bool interior = false; | 
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| 232 | bool box_projection = false; | 
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| 233 | bool enable_shadows = false; | 
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| 234 | uint32_t cull_mask = (1 << 20) - 1; | 
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| 235 | float mesh_lod_threshold = 0.01; | 
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| 236 | float baked_exposure = 1.0; | 
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| 237 |  | 
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| 238 | Dependency dependency; | 
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| 239 | }; | 
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| 240 | mutable RID_Owner<ReflectionProbe, true> reflection_probe_owner; | 
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| 241 |  | 
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| 242 | /* REFLECTION ATLAS */ | 
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| 243 |  | 
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| 244 | struct ReflectionAtlas { | 
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| 245 | int count = 0; | 
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| 246 | int size = 0; | 
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| 247 |  | 
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| 248 | RID reflection; | 
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| 249 | RID depth_buffer; | 
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| 250 | RID depth_fb; | 
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| 251 |  | 
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| 252 | struct Reflection { | 
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| 253 | RID owner; | 
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| 254 | RendererRD::SkyRD::ReflectionData data; | 
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| 255 | RID fbs[6]; | 
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| 256 | }; | 
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| 257 |  | 
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| 258 | Vector<Reflection> reflections; | 
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| 259 |  | 
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| 260 | Ref<RenderSceneBuffersRD> render_buffers; // Further render buffers used. | 
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| 261 |  | 
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| 262 | ClusterBuilderRD *cluster_builder = nullptr; // only used if cluster builder is supported by the renderer. | 
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| 263 | }; | 
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| 264 |  | 
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| 265 | mutable RID_Owner<ReflectionAtlas> reflection_atlas_owner; | 
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| 266 |  | 
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| 267 | /* REFLECTION PROBE INSTANCE */ | 
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| 268 |  | 
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| 269 | struct ReflectionProbeInstance { | 
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| 270 | RID probe; | 
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| 271 | int atlas_index = -1; | 
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| 272 | RID atlas; | 
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| 273 |  | 
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| 274 | bool dirty = true; | 
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| 275 | bool rendering = false; | 
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| 276 | int processing_layer = 1; | 
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| 277 | int processing_side = 0; | 
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| 278 |  | 
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| 279 | uint32_t render_step = 0; | 
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| 280 | uint64_t last_pass = 0; | 
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| 281 | uint32_t cull_mask = 0; | 
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| 282 |  | 
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| 283 | RendererRD::ForwardID forward_id = -1; | 
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| 284 |  | 
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| 285 | Transform3D transform; | 
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| 286 | }; | 
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| 287 |  | 
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| 288 | mutable RID_Owner<ReflectionProbeInstance> reflection_probe_instance_owner; | 
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| 289 |  | 
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| 290 | /* REFLECTION DATA */ | 
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| 291 |  | 
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| 292 | enum { | 
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| 293 | REFLECTION_AMBIENT_DISABLED = 0, | 
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| 294 | REFLECTION_AMBIENT_ENVIRONMENT = 1, | 
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| 295 | REFLECTION_AMBIENT_COLOR = 2, | 
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| 296 | }; | 
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| 297 |  | 
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| 298 | struct ReflectionData { | 
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| 299 | float box_extents[3]; | 
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| 300 | float index; | 
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| 301 | float box_offset[3]; | 
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| 302 | uint32_t mask; | 
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| 303 | float ambient[3]; // ambient color, | 
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| 304 | float intensity; | 
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| 305 | uint32_t exterior; | 
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| 306 | uint32_t box_project; | 
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| 307 | uint32_t ambient_mode; | 
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| 308 | float exposure_normalization; | 
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| 309 | float local_matrix[16]; // up to here for spot and omni, rest is for directional | 
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| 310 | }; | 
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| 311 |  | 
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| 312 | struct ReflectionProbeInstanceSort { | 
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| 313 | float depth; | 
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| 314 | ReflectionProbeInstance *probe_instance; | 
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| 315 | bool operator<(const ReflectionProbeInstanceSort &p_sort) const { | 
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| 316 | return depth < p_sort.depth; | 
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| 317 | } | 
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| 318 | }; | 
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| 319 |  | 
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| 320 | uint32_t max_reflections; | 
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| 321 | uint32_t reflection_count = 0; | 
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| 322 | // uint32_t max_reflection_probes_per_instance = 0; // seems unused | 
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| 323 | ReflectionData *reflections = nullptr; | 
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| 324 | ReflectionProbeInstanceSort *reflection_sort = nullptr; | 
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| 325 | RID reflection_buffer; | 
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| 326 |  | 
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| 327 | /* LIGHTMAP */ | 
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| 328 |  | 
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| 329 | struct Lightmap { | 
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| 330 | RID light_texture; | 
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| 331 | bool uses_spherical_harmonics = false; | 
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| 332 | bool interior = false; | 
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| 333 | AABB bounds = AABB(Vector3(), Vector3(1, 1, 1)); | 
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| 334 | float baked_exposure = 1.0; | 
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| 335 | int32_t array_index = -1; //unassigned | 
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| 336 | PackedVector3Array points; | 
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| 337 | PackedColorArray point_sh; | 
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| 338 | PackedInt32Array tetrahedra; | 
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| 339 | PackedInt32Array bsp_tree; | 
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| 340 |  | 
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| 341 | struct BSP { | 
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| 342 | static const int32_t EMPTY_LEAF = INT32_MIN; | 
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| 343 | float plane[4]; | 
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| 344 | int32_t over = EMPTY_LEAF, under = EMPTY_LEAF; | 
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| 345 | }; | 
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| 346 |  | 
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| 347 | Dependency dependency; | 
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| 348 | }; | 
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| 349 |  | 
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| 350 | bool using_lightmap_array; | 
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| 351 | Vector<RID> lightmap_textures; | 
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| 352 | uint64_t lightmap_array_version = 0; | 
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| 353 | float lightmap_probe_capture_update_speed = 4; | 
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| 354 |  | 
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| 355 | mutable RID_Owner<Lightmap, true> lightmap_owner; | 
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| 356 |  | 
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| 357 | /* LIGHTMAP INSTANCE */ | 
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| 358 |  | 
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| 359 | struct LightmapInstance { | 
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| 360 | RID lightmap; | 
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| 361 | Transform3D transform; | 
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| 362 | }; | 
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| 363 |  | 
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| 364 | mutable RID_Owner<LightmapInstance> lightmap_instance_owner; | 
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| 365 |  | 
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| 366 | /* SHADOW ATLAS */ | 
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| 367 |  | 
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| 368 | uint64_t shadow_atlas_realloc_tolerance_msec = 500; | 
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| 369 |  | 
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| 370 | struct ShadowShrinkStage { | 
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| 371 | RID texture; | 
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| 372 | RID filter_texture; | 
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| 373 | uint32_t size = 0; | 
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| 374 | }; | 
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| 375 |  | 
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| 376 | struct ShadowAtlas { | 
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| 377 | struct Quadrant { | 
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| 378 | uint32_t subdivision = 0; | 
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| 379 |  | 
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| 380 | struct Shadow { | 
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| 381 | RID owner; | 
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| 382 | uint64_t version = 0; | 
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| 383 | uint64_t fog_version = 0; // used for fog | 
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| 384 | uint64_t alloc_tick = 0; | 
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| 385 |  | 
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| 386 | Shadow() {} | 
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| 387 | }; | 
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| 388 |  | 
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| 389 | Vector<Shadow> shadows; | 
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| 390 |  | 
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| 391 | Quadrant() {} | 
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| 392 | } quadrants[4]; | 
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| 393 |  | 
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| 394 | int size_order[4] = { 0, 1, 2, 3 }; | 
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| 395 | uint32_t smallest_subdiv = 0; | 
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| 396 |  | 
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| 397 | int size = 0; | 
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| 398 | bool use_16_bits = true; | 
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| 399 |  | 
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| 400 | RID depth; | 
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| 401 | RID fb; //for copying | 
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| 402 |  | 
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| 403 | HashMap<RID, uint32_t> shadow_owners; | 
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| 404 | }; | 
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| 405 |  | 
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| 406 | RID_Owner<ShadowAtlas> shadow_atlas_owner; | 
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| 407 |  | 
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| 408 | void _update_shadow_atlas(ShadowAtlas *shadow_atlas); | 
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| 409 |  | 
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| 410 | void _shadow_atlas_invalidate_shadow(ShadowAtlas::Quadrant::Shadow *p_shadow, RID p_atlas, ShadowAtlas *p_shadow_atlas, uint32_t p_quadrant, uint32_t p_shadow_idx); | 
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| 411 | bool _shadow_atlas_find_shadow(ShadowAtlas *shadow_atlas, int *p_in_quadrants, int p_quadrant_count, int p_current_subdiv, uint64_t p_tick, int &r_quadrant, int &r_shadow); | 
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| 412 | bool _shadow_atlas_find_omni_shadows(ShadowAtlas *shadow_atlas, int *p_in_quadrants, int p_quadrant_count, int p_current_subdiv, uint64_t p_tick, int &r_quadrant, int &r_shadow); | 
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| 413 |  | 
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| 414 | /* DIRECTIONAL SHADOW */ | 
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| 415 |  | 
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| 416 | struct DirectionalShadow { | 
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| 417 | RID depth; | 
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| 418 | RID fb; //when renderign direct | 
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| 419 |  | 
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| 420 | int light_count = 0; | 
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| 421 | int size = 0; | 
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| 422 | bool use_16_bits = true; | 
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| 423 | int current_light = 0; | 
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| 424 | } directional_shadow; | 
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| 425 |  | 
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| 426 | /* SHADOW CUBEMAPS */ | 
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| 427 |  | 
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| 428 | struct ShadowCubemap { | 
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| 429 | RID cubemap; | 
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| 430 | RID side_fb[6]; | 
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| 431 | }; | 
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| 432 |  | 
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| 433 | HashMap<int, ShadowCubemap> shadow_cubemaps; | 
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| 434 | ShadowCubemap *_get_shadow_cubemap(int p_size); | 
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| 435 |  | 
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| 436 | public: | 
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| 437 | static LightStorage *get_singleton(); | 
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| 438 |  | 
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| 439 | LightStorage(); | 
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| 440 | virtual ~LightStorage(); | 
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| 441 |  | 
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| 442 | bool free(RID p_rid); | 
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| 443 |  | 
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| 444 | /* Settings */ | 
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| 445 | void set_max_cluster_elements(const uint32_t p_max_cluster_elements) { | 
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| 446 | max_cluster_elements = p_max_cluster_elements; | 
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| 447 | set_max_reflection_probes(p_max_cluster_elements); | 
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| 448 | set_max_lights(p_max_cluster_elements); | 
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| 449 | } | 
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| 450 | uint32_t get_max_cluster_elements() const { return max_cluster_elements; } | 
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| 451 |  | 
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| 452 | /* LIGHT */ | 
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| 453 |  | 
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| 454 | bool owns_light(RID p_rid) { return light_owner.owns(p_rid); } | 
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| 455 |  | 
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| 456 | void _light_initialize(RID p_rid, RS::LightType p_type); | 
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| 457 |  | 
|---|
| 458 | virtual RID directional_light_allocate() override; | 
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| 459 | virtual void directional_light_initialize(RID p_light) override; | 
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| 460 |  | 
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| 461 | virtual RID omni_light_allocate() override; | 
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| 462 | virtual void omni_light_initialize(RID p_light) override; | 
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| 463 |  | 
|---|
| 464 | virtual RID spot_light_allocate() override; | 
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| 465 | virtual void spot_light_initialize(RID p_light) override; | 
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| 466 |  | 
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| 467 | virtual void light_free(RID p_rid) override; | 
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| 468 |  | 
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| 469 | virtual void light_set_color(RID p_light, const Color &p_color) override; | 
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| 470 | virtual void light_set_param(RID p_light, RS::LightParam p_param, float p_value) override; | 
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| 471 | virtual void light_set_shadow(RID p_light, bool p_enabled) override; | 
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| 472 | virtual void light_set_projector(RID p_light, RID p_texture) override; | 
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| 473 | virtual void light_set_negative(RID p_light, bool p_enable) override; | 
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| 474 | virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) override; | 
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| 475 | virtual void light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) override; | 
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| 476 | virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) override; | 
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| 477 | virtual void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) override; | 
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| 478 | virtual void light_set_max_sdfgi_cascade(RID p_light, uint32_t p_cascade) override; | 
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| 479 |  | 
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| 480 | virtual void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) override; | 
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| 481 |  | 
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| 482 | virtual void light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) override; | 
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| 483 | virtual void light_directional_set_blend_splits(RID p_light, bool p_enable) override; | 
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| 484 | virtual bool light_directional_get_blend_splits(RID p_light) const override; | 
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| 485 | virtual void light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) override; | 
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| 486 | virtual RS::LightDirectionalSkyMode light_directional_get_sky_mode(RID p_light) const override; | 
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| 487 |  | 
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| 488 | virtual RS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) override; | 
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| 489 | virtual RS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) override; | 
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| 490 |  | 
|---|
| 491 | virtual RS::LightType light_get_type(RID p_light) const override { | 
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| 492 | const Light *light = light_owner.get_or_null(p_light); | 
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| 493 | ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL); | 
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| 494 |  | 
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| 495 | return light->type; | 
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| 496 | } | 
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| 497 | virtual AABB light_get_aabb(RID p_light) const override; | 
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| 498 |  | 
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| 499 | virtual float light_get_param(RID p_light, RS::LightParam p_param) override { | 
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| 500 | const Light *light = light_owner.get_or_null(p_light); | 
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| 501 | ERR_FAIL_COND_V(!light, 0); | 
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| 502 |  | 
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| 503 | return light->param[p_param]; | 
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| 504 | } | 
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| 505 |  | 
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| 506 | _FORCE_INLINE_ RID light_get_projector(RID p_light) { | 
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| 507 | const Light *light = light_owner.get_or_null(p_light); | 
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| 508 | ERR_FAIL_COND_V(!light, RID()); | 
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| 509 |  | 
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| 510 | return light->projector; | 
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| 511 | } | 
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| 512 |  | 
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| 513 | virtual Color light_get_color(RID p_light) override { | 
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| 514 | const Light *light = light_owner.get_or_null(p_light); | 
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| 515 | ERR_FAIL_COND_V(!light, Color()); | 
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| 516 |  | 
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| 517 | return light->color; | 
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| 518 | } | 
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| 519 |  | 
|---|
| 520 | _FORCE_INLINE_ bool light_is_distance_fade_enabled(RID p_light) { | 
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| 521 | const Light *light = light_owner.get_or_null(p_light); | 
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| 522 | return light->distance_fade; | 
|---|
| 523 | } | 
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| 524 |  | 
|---|
| 525 | _FORCE_INLINE_ float light_get_distance_fade_begin(RID p_light) { | 
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| 526 | const Light *light = light_owner.get_or_null(p_light); | 
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| 527 | return light->distance_fade_begin; | 
|---|
| 528 | } | 
|---|
| 529 |  | 
|---|
| 530 | _FORCE_INLINE_ float light_get_distance_fade_shadow(RID p_light) { | 
|---|
| 531 | const Light *light = light_owner.get_or_null(p_light); | 
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| 532 | return light->distance_fade_shadow; | 
|---|
| 533 | } | 
|---|
| 534 |  | 
|---|
| 535 | _FORCE_INLINE_ float light_get_distance_fade_length(RID p_light) { | 
|---|
| 536 | const Light *light = light_owner.get_or_null(p_light); | 
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| 537 | return light->distance_fade_length; | 
|---|
| 538 | } | 
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| 539 |  | 
|---|
| 540 | virtual bool light_has_shadow(RID p_light) const override { | 
|---|
| 541 | const Light *light = light_owner.get_or_null(p_light); | 
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| 542 | ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL); | 
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| 543 |  | 
|---|
| 544 | return light->shadow; | 
|---|
| 545 | } | 
|---|
| 546 |  | 
|---|
| 547 | virtual bool light_has_projector(RID p_light) const override { | 
|---|
| 548 | const Light *light = light_owner.get_or_null(p_light); | 
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| 549 | ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL); | 
|---|
| 550 |  | 
|---|
| 551 | return TextureStorage::get_singleton()->owns_texture(light->projector); | 
|---|
| 552 | } | 
|---|
| 553 |  | 
|---|
| 554 | _FORCE_INLINE_ bool light_is_negative(RID p_light) const { | 
|---|
| 555 | const Light *light = light_owner.get_or_null(p_light); | 
|---|
| 556 | ERR_FAIL_COND_V(!light, RS::LIGHT_DIRECTIONAL); | 
|---|
| 557 |  | 
|---|
| 558 | return light->negative; | 
|---|
| 559 | } | 
|---|
| 560 |  | 
|---|
| 561 | _FORCE_INLINE_ float light_get_transmittance_bias(RID p_light) const { | 
|---|
| 562 | const Light *light = light_owner.get_or_null(p_light); | 
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| 563 | ERR_FAIL_COND_V(!light, 0.0); | 
|---|
| 564 |  | 
|---|
| 565 | return light->param[RS::LIGHT_PARAM_TRANSMITTANCE_BIAS]; | 
|---|
| 566 | } | 
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| 567 |  | 
|---|
| 568 | virtual bool light_get_reverse_cull_face_mode(RID p_light) const override { | 
|---|
| 569 | const Light *light = light_owner.get_or_null(p_light); | 
|---|
| 570 | ERR_FAIL_COND_V(!light, false); | 
|---|
| 571 |  | 
|---|
| 572 | return light->reverse_cull; | 
|---|
| 573 | } | 
|---|
| 574 |  | 
|---|
| 575 | virtual RS::LightBakeMode light_get_bake_mode(RID p_light) override; | 
|---|
| 576 | virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) override; | 
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| 577 | virtual uint64_t light_get_version(RID p_light) const override; | 
|---|
| 578 | virtual uint32_t light_get_cull_mask(RID p_light) const override; | 
|---|
| 579 |  | 
|---|
| 580 | Dependency *light_get_dependency(RID p_light) const; | 
|---|
| 581 |  | 
|---|
| 582 | /* LIGHT INSTANCE API */ | 
|---|
| 583 |  | 
|---|
| 584 | bool owns_light_instance(RID p_rid) { return light_instance_owner.owns(p_rid); }; | 
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| 585 |  | 
|---|
| 586 | virtual RID light_instance_create(RID p_light) override; | 
|---|
| 587 | virtual void light_instance_free(RID p_light) override; | 
|---|
| 588 | virtual void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) override; | 
|---|
| 589 | virtual void light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) override; | 
|---|
| 590 | virtual void light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale = 1.0, float p_range_begin = 0, const Vector2 &p_uv_scale = Vector2()) override; | 
|---|
| 591 | virtual void light_instance_mark_visible(RID p_light_instance) override; | 
|---|
| 592 |  | 
|---|
| 593 | _FORCE_INLINE_ RID light_instance_get_base_light(RID p_light_instance) { | 
|---|
| 594 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 595 | return li->light; | 
|---|
| 596 | } | 
|---|
| 597 |  | 
|---|
| 598 | _FORCE_INLINE_ Transform3D light_instance_get_base_transform(RID p_light_instance) { | 
|---|
| 599 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 600 | return li->transform; | 
|---|
| 601 | } | 
|---|
| 602 |  | 
|---|
| 603 | _FORCE_INLINE_ AABB light_instance_get_base_aabb(RID p_light_instance) { | 
|---|
| 604 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 605 | return li->aabb; | 
|---|
| 606 | } | 
|---|
| 607 |  | 
|---|
| 608 | _FORCE_INLINE_ void light_instance_set_cull_mask(RID p_light_instance, uint32_t p_cull_mask) { | 
|---|
| 609 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
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| 610 | li->cull_mask = p_cull_mask; | 
|---|
| 611 | } | 
|---|
| 612 |  | 
|---|
| 613 | _FORCE_INLINE_ uint32_t light_instance_get_cull_mask(RID p_light_instance) { | 
|---|
| 614 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 615 | return li->cull_mask; | 
|---|
| 616 | } | 
|---|
| 617 |  | 
|---|
| 618 | _FORCE_INLINE_ Rect2 light_instance_get_shadow_atlas_rect(RID p_light_instance, RID p_shadow_atlas, Vector2i &r_omni_offset) { | 
|---|
| 619 | ShadowAtlas *shadow_atlas = shadow_atlas_owner.get_or_null(p_shadow_atlas); | 
|---|
| 620 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 621 | uint32_t key = shadow_atlas->shadow_owners[li->self]; | 
|---|
| 622 |  | 
|---|
| 623 | uint32_t quadrant = (key >> QUADRANT_SHIFT) & 0x3; | 
|---|
| 624 | uint32_t shadow = key & SHADOW_INDEX_MASK; | 
|---|
| 625 |  | 
|---|
| 626 | ERR_FAIL_COND_V(shadow >= (uint32_t)shadow_atlas->quadrants[quadrant].shadows.size(), Rect2()); | 
|---|
| 627 |  | 
|---|
| 628 | uint32_t atlas_size = shadow_atlas->size; | 
|---|
| 629 | uint32_t quadrant_size = atlas_size >> 1; | 
|---|
| 630 |  | 
|---|
| 631 | uint32_t x = (quadrant & 1) * quadrant_size; | 
|---|
| 632 | uint32_t y = (quadrant >> 1) * quadrant_size; | 
|---|
| 633 |  | 
|---|
| 634 | uint32_t shadow_size = (quadrant_size / shadow_atlas->quadrants[quadrant].subdivision); | 
|---|
| 635 | x += (shadow % shadow_atlas->quadrants[quadrant].subdivision) * shadow_size; | 
|---|
| 636 | y += (shadow / shadow_atlas->quadrants[quadrant].subdivision) * shadow_size; | 
|---|
| 637 |  | 
|---|
| 638 | if (key & OMNI_LIGHT_FLAG) { | 
|---|
| 639 | if (((shadow + 1) % shadow_atlas->quadrants[quadrant].subdivision) == 0) { | 
|---|
| 640 | r_omni_offset.x = 1 - int(shadow_atlas->quadrants[quadrant].subdivision); | 
|---|
| 641 | r_omni_offset.y = 1; | 
|---|
| 642 | } else { | 
|---|
| 643 | r_omni_offset.x = 1; | 
|---|
| 644 | r_omni_offset.y = 0; | 
|---|
| 645 | } | 
|---|
| 646 | } | 
|---|
| 647 |  | 
|---|
| 648 | uint32_t width = shadow_size; | 
|---|
| 649 | uint32_t height = shadow_size; | 
|---|
| 650 |  | 
|---|
| 651 | return Rect2(x / float(shadow_atlas->size), y / float(shadow_atlas->size), width / float(shadow_atlas->size), height / float(shadow_atlas->size)); | 
|---|
| 652 | } | 
|---|
| 653 |  | 
|---|
| 654 | _FORCE_INLINE_ float light_instance_get_shadow_texel_size(RID p_light_instance, RID p_shadow_atlas) { | 
|---|
| 655 | #ifdef DEBUG_ENABLED | 
|---|
| 656 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 657 | ERR_FAIL_COND_V(!li->shadow_atlases.has(p_shadow_atlas), 0); | 
|---|
| 658 | #endif | 
|---|
| 659 | ShadowAtlas *shadow_atlas = shadow_atlas_owner.get_or_null(p_shadow_atlas); | 
|---|
| 660 | ERR_FAIL_COND_V(!shadow_atlas, 0); | 
|---|
| 661 | #ifdef DEBUG_ENABLED | 
|---|
| 662 | ERR_FAIL_COND_V(!shadow_atlas->shadow_owners.has(p_light_instance), 0); | 
|---|
| 663 | #endif | 
|---|
| 664 | uint32_t key = shadow_atlas->shadow_owners[p_light_instance]; | 
|---|
| 665 |  | 
|---|
| 666 | uint32_t quadrant = (key >> QUADRANT_SHIFT) & 0x3; | 
|---|
| 667 |  | 
|---|
| 668 | uint32_t quadrant_size = shadow_atlas->size >> 1; | 
|---|
| 669 |  | 
|---|
| 670 | uint32_t shadow_size = (quadrant_size / shadow_atlas->quadrants[quadrant].subdivision); | 
|---|
| 671 |  | 
|---|
| 672 | return float(1.0) / shadow_size; | 
|---|
| 673 | } | 
|---|
| 674 |  | 
|---|
| 675 | _FORCE_INLINE_ Projection light_instance_get_shadow_camera(RID p_light_instance, int p_index) { | 
|---|
| 676 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 677 | return li->shadow_transform[p_index].camera; | 
|---|
| 678 | } | 
|---|
| 679 |  | 
|---|
| 680 | _FORCE_INLINE_ Transform3D | 
|---|
| 681 | light_instance_get_shadow_transform(RID p_light_instance, int p_index) { | 
|---|
| 682 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 683 | return li->shadow_transform[p_index].transform; | 
|---|
| 684 | } | 
|---|
| 685 | _FORCE_INLINE_ float light_instance_get_shadow_bias_scale(RID p_light_instance, int p_index) { | 
|---|
| 686 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 687 | return li->shadow_transform[p_index].bias_scale; | 
|---|
| 688 | } | 
|---|
| 689 | _FORCE_INLINE_ float light_instance_get_shadow_range(RID p_light_instance, int p_index) { | 
|---|
| 690 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 691 | return li->shadow_transform[p_index].farplane; | 
|---|
| 692 | } | 
|---|
| 693 | _FORCE_INLINE_ float light_instance_get_shadow_range_begin(RID p_light_instance, int p_index) { | 
|---|
| 694 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 695 | return li->shadow_transform[p_index].range_begin; | 
|---|
| 696 | } | 
|---|
| 697 |  | 
|---|
| 698 | _FORCE_INLINE_ Vector2 light_instance_get_shadow_uv_scale(RID p_light_instance, int p_index) { | 
|---|
| 699 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 700 | return li->shadow_transform[p_index].uv_scale; | 
|---|
| 701 | } | 
|---|
| 702 |  | 
|---|
| 703 | _FORCE_INLINE_ void light_instance_set_directional_shadow_atlas_rect(RID p_light_instance, int p_index, const Rect2 p_atlas_rect) { | 
|---|
| 704 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 705 | li->shadow_transform[p_index].atlas_rect = p_atlas_rect; | 
|---|
| 706 | } | 
|---|
| 707 |  | 
|---|
| 708 | _FORCE_INLINE_ Rect2 light_instance_get_directional_shadow_atlas_rect(RID p_light_instance, int p_index) { | 
|---|
| 709 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 710 | return li->shadow_transform[p_index].atlas_rect; | 
|---|
| 711 | } | 
|---|
| 712 |  | 
|---|
| 713 | _FORCE_INLINE_ float light_instance_get_directional_shadow_split(RID p_light_instance, int p_index) { | 
|---|
| 714 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 715 | return li->shadow_transform[p_index].split; | 
|---|
| 716 | } | 
|---|
| 717 |  | 
|---|
| 718 | _FORCE_INLINE_ float light_instance_get_directional_shadow_texel_size(RID p_light_instance, int p_index) { | 
|---|
| 719 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 720 | return li->shadow_transform[p_index].shadow_texel_size; | 
|---|
| 721 | } | 
|---|
| 722 |  | 
|---|
| 723 | _FORCE_INLINE_ void light_instance_set_render_pass(RID p_light_instance, uint64_t p_pass) { | 
|---|
| 724 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 725 | li->last_pass = p_pass; | 
|---|
| 726 | } | 
|---|
| 727 |  | 
|---|
| 728 | _FORCE_INLINE_ uint64_t light_instance_get_render_pass(RID p_light_instance) { | 
|---|
| 729 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 730 | return li->last_pass; | 
|---|
| 731 | } | 
|---|
| 732 |  | 
|---|
| 733 | _FORCE_INLINE_ void light_instance_set_shadow_pass(RID p_light_instance, uint64_t p_pass) { | 
|---|
| 734 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 735 | li->last_scene_shadow_pass = p_pass; | 
|---|
| 736 | } | 
|---|
| 737 |  | 
|---|
| 738 | _FORCE_INLINE_ uint64_t light_instance_get_shadow_pass(RID p_light_instance) { | 
|---|
| 739 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 740 | return li->last_scene_shadow_pass; | 
|---|
| 741 | } | 
|---|
| 742 |  | 
|---|
| 743 | _FORCE_INLINE_ ForwardID light_instance_get_forward_id(RID p_light_instance) { | 
|---|
| 744 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 745 | return li->forward_id; | 
|---|
| 746 | } | 
|---|
| 747 |  | 
|---|
| 748 | _FORCE_INLINE_ RS::LightType light_instance_get_type(RID p_light_instance) { | 
|---|
| 749 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 750 | return li->light_type; | 
|---|
| 751 | } | 
|---|
| 752 |  | 
|---|
| 753 | _FORCE_INLINE_ void light_instance_set_directional_rect(RID p_light_instance, const Rect2 &p_directional_rect) { | 
|---|
| 754 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 755 | li->directional_rect = p_directional_rect; | 
|---|
| 756 | } | 
|---|
| 757 |  | 
|---|
| 758 | _FORCE_INLINE_ Rect2 light_instance_get_directional_rect(RID p_light_instance) { | 
|---|
| 759 | LightInstance *li = light_instance_owner.get_or_null(p_light_instance); | 
|---|
| 760 | return li->directional_rect; | 
|---|
| 761 | } | 
|---|
| 762 |  | 
|---|
| 763 | /* LIGHT DATA */ | 
|---|
| 764 |  | 
|---|
| 765 | void free_light_data(); | 
|---|
| 766 | void set_max_lights(const uint32_t p_max_lights); | 
|---|
| 767 | RID get_omni_light_buffer() { return omni_light_buffer; } | 
|---|
| 768 | RID get_spot_light_buffer() { return spot_light_buffer; } | 
|---|
| 769 | RID get_directional_light_buffer() { return directional_light_buffer; } | 
|---|
| 770 | uint32_t get_max_directional_lights() { return max_directional_lights; } | 
|---|
| 771 | bool has_directional_shadows(const uint32_t p_directional_light_count) { | 
|---|
| 772 | for (uint32_t i = 0; i < p_directional_light_count; i++) { | 
|---|
| 773 | if (directional_lights[i].shadow_opacity > 0.001) { | 
|---|
| 774 | return true; | 
|---|
| 775 | } | 
|---|
| 776 | } | 
|---|
| 777 | return false; | 
|---|
| 778 | } | 
|---|
| 779 | void update_light_buffers(RenderDataRD *p_render_data, const PagedArray<RID> &p_lights, const Transform3D &p_camera_transform, RID p_shadow_atlas, bool p_using_shadows, uint32_t &r_directional_light_count, uint32_t &r_positional_light_count, bool &r_directional_light_soft_shadows); | 
|---|
| 780 |  | 
|---|
| 781 | /* REFLECTION PROBE */ | 
|---|
| 782 |  | 
|---|
| 783 | bool owns_reflection_probe(RID p_rid) { return reflection_probe_owner.owns(p_rid); }; | 
|---|
| 784 |  | 
|---|
| 785 | virtual RID reflection_probe_allocate() override; | 
|---|
| 786 | virtual void reflection_probe_initialize(RID p_reflection_probe) override; | 
|---|
| 787 | virtual void reflection_probe_free(RID p_rid) override; | 
|---|
| 788 |  | 
|---|
| 789 | virtual void reflection_probe_set_update_mode(RID p_probe, RS::ReflectionProbeUpdateMode p_mode) override; | 
|---|
| 790 | virtual void reflection_probe_set_intensity(RID p_probe, float p_intensity) override; | 
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| 791 | virtual void reflection_probe_set_ambient_mode(RID p_probe, RS::ReflectionProbeAmbientMode p_mode) override; | 
|---|
| 792 | virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) override; | 
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| 793 | virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) override; | 
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| 794 | virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) override; | 
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| 795 | virtual void reflection_probe_set_size(RID p_probe, const Vector3 &p_size) override; | 
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| 796 | virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) override; | 
|---|
| 797 | virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) override; | 
|---|
| 798 | virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) override; | 
|---|
| 799 | virtual void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) override; | 
|---|
| 800 | virtual void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) override; | 
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| 801 | virtual void reflection_probe_set_resolution(RID p_probe, int p_resolution) override; | 
|---|
| 802 | virtual void reflection_probe_set_mesh_lod_threshold(RID p_probe, float p_ratio) override; | 
|---|
| 803 |  | 
|---|
| 804 | void reflection_probe_set_baked_exposure(RID p_probe, float p_exposure); | 
|---|
| 805 |  | 
|---|
| 806 | virtual AABB reflection_probe_get_aabb(RID p_probe) const override; | 
|---|
| 807 | virtual RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const override; | 
|---|
| 808 | virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const override; | 
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| 809 | virtual Vector3 reflection_probe_get_size(RID p_probe) const override; | 
|---|
| 810 | virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const override; | 
|---|
| 811 | virtual float reflection_probe_get_origin_max_distance(RID p_probe) const override; | 
|---|
| 812 | virtual float reflection_probe_get_mesh_lod_threshold(RID p_probe) const override; | 
|---|
| 813 |  | 
|---|
| 814 | int reflection_probe_get_resolution(RID p_probe) const; | 
|---|
| 815 | float reflection_probe_get_baked_exposure(RID p_probe) const; | 
|---|
| 816 | virtual bool reflection_probe_renders_shadows(RID p_probe) const override; | 
|---|
| 817 |  | 
|---|
| 818 | float reflection_probe_get_intensity(RID p_probe) const; | 
|---|
| 819 | bool reflection_probe_is_interior(RID p_probe) const; | 
|---|
| 820 | bool reflection_probe_is_box_projection(RID p_probe) const; | 
|---|
| 821 | RS::ReflectionProbeAmbientMode reflection_probe_get_ambient_mode(RID p_probe) const; | 
|---|
| 822 | Color reflection_probe_get_ambient_color(RID p_probe) const; | 
|---|
| 823 | float reflection_probe_get_ambient_color_energy(RID p_probe) const; | 
|---|
| 824 |  | 
|---|
| 825 | Dependency *reflection_probe_get_dependency(RID p_probe) const; | 
|---|
| 826 |  | 
|---|
| 827 | /* REFLECTION ATLAS */ | 
|---|
| 828 |  | 
|---|
| 829 | bool owns_reflection_atlas(RID p_rid) { return reflection_atlas_owner.owns(p_rid); } | 
|---|
| 830 |  | 
|---|
| 831 | virtual RID reflection_atlas_create() override; | 
|---|
| 832 | virtual void reflection_atlas_free(RID p_ref_atlas) override; | 
|---|
| 833 | virtual void reflection_atlas_set_size(RID p_ref_atlas, int p_reflection_size, int p_reflection_count) override; | 
|---|
| 834 | virtual int reflection_atlas_get_size(RID p_ref_atlas) const override; | 
|---|
| 835 |  | 
|---|
| 836 | _FORCE_INLINE_ RID reflection_atlas_get_texture(RID p_ref_atlas) { | 
|---|
| 837 | ReflectionAtlas *atlas = reflection_atlas_owner.get_or_null(p_ref_atlas); | 
|---|
| 838 | ERR_FAIL_COND_V(!atlas, RID()); | 
|---|
| 839 | return atlas->reflection; | 
|---|
| 840 | } | 
|---|
| 841 |  | 
|---|
| 842 | /* REFLECTION PROBE INSTANCE */ | 
|---|
| 843 |  | 
|---|
| 844 | bool owns_reflection_probe_instance(RID p_rid) { return reflection_probe_instance_owner.owns(p_rid); } | 
|---|
| 845 |  | 
|---|
| 846 | virtual RID reflection_probe_instance_create(RID p_probe) override; | 
|---|
| 847 | virtual void reflection_probe_instance_free(RID p_instance) override; | 
|---|
| 848 | virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) override; | 
|---|
| 849 | virtual void reflection_probe_release_atlas_index(RID p_instance) override; | 
|---|
| 850 | virtual bool reflection_probe_instance_needs_redraw(RID p_instance) override; | 
|---|
| 851 | virtual bool reflection_probe_instance_has_reflection(RID p_instance) override; | 
|---|
| 852 | virtual bool reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_atlas) override; | 
|---|
| 853 | virtual Ref<RenderSceneBuffers> reflection_probe_atlas_get_render_buffers(RID p_reflection_atlas) override; | 
|---|
| 854 | virtual bool reflection_probe_instance_postprocess_step(RID p_instance) override; | 
|---|
| 855 |  | 
|---|
| 856 | uint32_t reflection_probe_instance_get_resolution(RID p_instance); | 
|---|
| 857 | RID reflection_probe_instance_get_framebuffer(RID p_instance, int p_index); | 
|---|
| 858 | RID reflection_probe_instance_get_depth_framebuffer(RID p_instance, int p_index); | 
|---|
| 859 |  | 
|---|
| 860 | _FORCE_INLINE_ RID reflection_probe_instance_get_probe(RID p_instance) { | 
|---|
| 861 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); | 
|---|
| 862 | ERR_FAIL_COND_V(!rpi, RID()); | 
|---|
| 863 |  | 
|---|
| 864 | return rpi->probe; | 
|---|
| 865 | } | 
|---|
| 866 |  | 
|---|
| 867 | _FORCE_INLINE_ RendererRD::ForwardID reflection_probe_instance_get_forward_id(RID p_instance) { | 
|---|
| 868 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); | 
|---|
| 869 | ERR_FAIL_COND_V(!rpi, 0); | 
|---|
| 870 |  | 
|---|
| 871 | return rpi->forward_id; | 
|---|
| 872 | } | 
|---|
| 873 |  | 
|---|
| 874 | _FORCE_INLINE_ void reflection_probe_instance_set_cull_mask(RID p_instance, uint32_t p_render_pass) { | 
|---|
| 875 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); | 
|---|
| 876 | ERR_FAIL_COND(!rpi); | 
|---|
| 877 | rpi->cull_mask = p_render_pass; | 
|---|
| 878 | } | 
|---|
| 879 |  | 
|---|
| 880 | _FORCE_INLINE_ void reflection_probe_instance_set_render_pass(RID p_instance, uint32_t p_render_pass) { | 
|---|
| 881 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); | 
|---|
| 882 | ERR_FAIL_COND(!rpi); | 
|---|
| 883 | rpi->last_pass = p_render_pass; | 
|---|
| 884 | } | 
|---|
| 885 |  | 
|---|
| 886 | _FORCE_INLINE_ uint32_t reflection_probe_instance_get_render_pass(RID p_instance) { | 
|---|
| 887 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); | 
|---|
| 888 | ERR_FAIL_COND_V(!rpi, 0); | 
|---|
| 889 |  | 
|---|
| 890 | return rpi->last_pass; | 
|---|
| 891 | } | 
|---|
| 892 |  | 
|---|
| 893 | _FORCE_INLINE_ Transform3D reflection_probe_instance_get_transform(RID p_instance) { | 
|---|
| 894 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); | 
|---|
| 895 | ERR_FAIL_COND_V(!rpi, Transform3D()); | 
|---|
| 896 |  | 
|---|
| 897 | return rpi->transform; | 
|---|
| 898 | } | 
|---|
| 899 |  | 
|---|
| 900 | _FORCE_INLINE_ int reflection_probe_instance_get_atlas_index(RID p_instance) { | 
|---|
| 901 | ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance); | 
|---|
| 902 | ERR_FAIL_COND_V(!rpi, -1); | 
|---|
| 903 |  | 
|---|
| 904 | return rpi->atlas_index; | 
|---|
| 905 | } | 
|---|
| 906 |  | 
|---|
| 907 | ClusterBuilderRD *reflection_probe_instance_get_cluster_builder(RID p_instance, ClusterBuilderSharedDataRD *p_cluster_builder_shared); | 
|---|
| 908 |  | 
|---|
| 909 | /* REFLECTION DATA */ | 
|---|
| 910 |  | 
|---|
| 911 | void free_reflection_data(); | 
|---|
| 912 | void set_max_reflection_probes(const uint32_t p_max_reflection_probes); | 
|---|
| 913 | RID get_reflection_probe_buffer() { return reflection_buffer; } | 
|---|
| 914 | void update_reflection_probe_buffer(RenderDataRD *p_render_data, const PagedArray<RID> &p_reflections, const Transform3D &p_camera_inverse_transform, RID p_environment); | 
|---|
| 915 |  | 
|---|
| 916 | /* LIGHTMAP */ | 
|---|
| 917 |  | 
|---|
| 918 | bool owns_lightmap(RID p_rid) { return lightmap_owner.owns(p_rid); }; | 
|---|
| 919 |  | 
|---|
| 920 | virtual RID lightmap_allocate() override; | 
|---|
| 921 | virtual void lightmap_initialize(RID p_lightmap) override; | 
|---|
| 922 | virtual void lightmap_free(RID p_rid) override; | 
|---|
| 923 |  | 
|---|
| 924 | virtual void lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics) override; | 
|---|
| 925 | virtual void lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds) override; | 
|---|
| 926 | virtual void lightmap_set_probe_interior(RID p_lightmap, bool p_interior) override; | 
|---|
| 927 | virtual void lightmap_set_probe_capture_data(RID p_lightmap, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree) override; | 
|---|
| 928 | virtual void lightmap_set_baked_exposure_normalization(RID p_lightmap, float p_exposure) override; | 
|---|
| 929 | virtual PackedVector3Array lightmap_get_probe_capture_points(RID p_lightmap) const override; | 
|---|
| 930 | virtual PackedColorArray lightmap_get_probe_capture_sh(RID p_lightmap) const override; | 
|---|
| 931 | virtual PackedInt32Array lightmap_get_probe_capture_tetrahedra(RID p_lightmap) const override; | 
|---|
| 932 | virtual PackedInt32Array lightmap_get_probe_capture_bsp_tree(RID p_lightmap) const override; | 
|---|
| 933 | virtual AABB lightmap_get_aabb(RID p_lightmap) const override; | 
|---|
| 934 | virtual bool lightmap_is_interior(RID p_lightmap) const override; | 
|---|
| 935 | virtual void lightmap_tap_sh_light(RID p_lightmap, const Vector3 &p_point, Color *r_sh) override; | 
|---|
| 936 | virtual void lightmap_set_probe_capture_update_speed(float p_speed) override; | 
|---|
| 937 |  | 
|---|
| 938 | Dependency *lightmap_get_dependency(RID p_lightmap) const; | 
|---|
| 939 |  | 
|---|
| 940 | virtual float lightmap_get_probe_capture_update_speed() const override { | 
|---|
| 941 | return lightmap_probe_capture_update_speed; | 
|---|
| 942 | } | 
|---|
| 943 | _FORCE_INLINE_ RID lightmap_get_texture(RID p_lightmap) const { | 
|---|
| 944 | const Lightmap *lm = lightmap_owner.get_or_null(p_lightmap); | 
|---|
| 945 | ERR_FAIL_COND_V(!lm, RID()); | 
|---|
| 946 | return lm->light_texture; | 
|---|
| 947 | } | 
|---|
| 948 | _FORCE_INLINE_ float lightmap_get_baked_exposure_normalization(RID p_lightmap) const { | 
|---|
| 949 | const Lightmap *lm = lightmap_owner.get_or_null(p_lightmap); | 
|---|
| 950 | ERR_FAIL_COND_V(!lm, 1.0); | 
|---|
| 951 | return lm->baked_exposure; | 
|---|
| 952 | } | 
|---|
| 953 | _FORCE_INLINE_ int32_t lightmap_get_array_index(RID p_lightmap) const { | 
|---|
| 954 | ERR_FAIL_COND_V(!using_lightmap_array, -1); //only for arrays | 
|---|
| 955 | const Lightmap *lm = lightmap_owner.get_or_null(p_lightmap); | 
|---|
| 956 | return lm->array_index; | 
|---|
| 957 | } | 
|---|
| 958 | _FORCE_INLINE_ bool lightmap_uses_spherical_harmonics(RID p_lightmap) const { | 
|---|
| 959 | ERR_FAIL_COND_V(!using_lightmap_array, false); //only for arrays | 
|---|
| 960 | const Lightmap *lm = lightmap_owner.get_or_null(p_lightmap); | 
|---|
| 961 | return lm->uses_spherical_harmonics; | 
|---|
| 962 | } | 
|---|
| 963 | _FORCE_INLINE_ uint64_t lightmap_array_get_version() const { | 
|---|
| 964 | ERR_FAIL_COND_V(!using_lightmap_array, 0); //only for arrays | 
|---|
| 965 | return lightmap_array_version; | 
|---|
| 966 | } | 
|---|
| 967 |  | 
|---|
| 968 | _FORCE_INLINE_ int lightmap_array_get_size() const { | 
|---|
| 969 | ERR_FAIL_COND_V(!using_lightmap_array, 0); //only for arrays | 
|---|
| 970 | return lightmap_textures.size(); | 
|---|
| 971 | } | 
|---|
| 972 |  | 
|---|
| 973 | _FORCE_INLINE_ const Vector<RID> &lightmap_array_get_textures() const { | 
|---|
| 974 | ERR_FAIL_COND_V(!using_lightmap_array, lightmap_textures); //only for arrays | 
|---|
| 975 | return lightmap_textures; | 
|---|
| 976 | } | 
|---|
| 977 |  | 
|---|
| 978 | /* LIGHTMAP INSTANCE */ | 
|---|
| 979 |  | 
|---|
| 980 | bool owns_lightmap_instance(RID p_rid) { return lightmap_instance_owner.owns(p_rid); }; | 
|---|
| 981 |  | 
|---|
| 982 | virtual RID lightmap_instance_create(RID p_lightmap) override; | 
|---|
| 983 | virtual void lightmap_instance_free(RID p_lightmap) override; | 
|---|
| 984 | virtual void lightmap_instance_set_transform(RID p_lightmap, const Transform3D &p_transform) override; | 
|---|
| 985 | _FORCE_INLINE_ bool lightmap_instance_is_valid(RID p_lightmap_instance) { | 
|---|
| 986 | return lightmap_instance_owner.get_or_null(p_lightmap_instance) != nullptr; | 
|---|
| 987 | } | 
|---|
| 988 |  | 
|---|
| 989 | _FORCE_INLINE_ RID lightmap_instance_get_lightmap(RID p_lightmap_instance) { | 
|---|
| 990 | LightmapInstance *li = lightmap_instance_owner.get_or_null(p_lightmap_instance); | 
|---|
| 991 | return li->lightmap; | 
|---|
| 992 | } | 
|---|
| 993 | _FORCE_INLINE_ Transform3D lightmap_instance_get_transform(RID p_lightmap_instance) { | 
|---|
| 994 | LightmapInstance *li = lightmap_instance_owner.get_or_null(p_lightmap_instance); | 
|---|
| 995 | return li->transform; | 
|---|
| 996 | } | 
|---|
| 997 |  | 
|---|
| 998 | /* SHADOW ATLAS API */ | 
|---|
| 999 |  | 
|---|
| 1000 | bool owns_shadow_atlas(RID p_rid) { return shadow_atlas_owner.owns(p_rid); }; | 
|---|
| 1001 |  | 
|---|
| 1002 | virtual RID shadow_atlas_create() override; | 
|---|
| 1003 | virtual void shadow_atlas_free(RID p_atlas) override; | 
|---|
| 1004 |  | 
|---|
| 1005 | virtual void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits = true) override; | 
|---|
| 1006 | virtual void shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) override; | 
|---|
| 1007 | virtual bool shadow_atlas_update_light(RID p_atlas, RID p_light_instance, float p_coverage, uint64_t p_light_version) override; | 
|---|
| 1008 | _FORCE_INLINE_ bool shadow_atlas_owns_light_instance(RID p_atlas, RID p_light_intance) { | 
|---|
| 1009 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); | 
|---|
| 1010 | ERR_FAIL_COND_V(!atlas, false); | 
|---|
| 1011 | return atlas->shadow_owners.has(p_light_intance); | 
|---|
| 1012 | } | 
|---|
| 1013 | _FORCE_INLINE_ uint32_t shadow_atlas_get_light_instance_key(RID p_atlas, RID p_light_intance) { | 
|---|
| 1014 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); | 
|---|
| 1015 | ERR_FAIL_COND_V(!atlas, -1); | 
|---|
| 1016 | return atlas->shadow_owners[p_light_intance]; | 
|---|
| 1017 | } | 
|---|
| 1018 |  | 
|---|
| 1019 | _FORCE_INLINE_ RID shadow_atlas_get_texture(RID p_atlas) { | 
|---|
| 1020 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); | 
|---|
| 1021 | ERR_FAIL_COND_V(!atlas, RID()); | 
|---|
| 1022 | return atlas->depth; | 
|---|
| 1023 | } | 
|---|
| 1024 |  | 
|---|
| 1025 | _FORCE_INLINE_ int shadow_atlas_get_size(RID p_atlas) { | 
|---|
| 1026 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); | 
|---|
| 1027 | ERR_FAIL_COND_V(!atlas, 0); | 
|---|
| 1028 | return atlas->size; | 
|---|
| 1029 | } | 
|---|
| 1030 |  | 
|---|
| 1031 | _FORCE_INLINE_ int shadow_atlas_get_quadrant_shadow_size(RID p_atlas, uint32_t p_quadrant) { | 
|---|
| 1032 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); | 
|---|
| 1033 | ERR_FAIL_COND_V(!atlas, 0); | 
|---|
| 1034 | ERR_FAIL_UNSIGNED_INDEX_V(p_quadrant, 4, 0); | 
|---|
| 1035 | return atlas->quadrants[p_quadrant].shadows.size(); | 
|---|
| 1036 | } | 
|---|
| 1037 |  | 
|---|
| 1038 | _FORCE_INLINE_ uint32_t shadow_atlas_get_quadrant_subdivision(RID p_atlas, uint32_t p_quadrant) { | 
|---|
| 1039 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); | 
|---|
| 1040 | ERR_FAIL_COND_V(!atlas, 0); | 
|---|
| 1041 | ERR_FAIL_UNSIGNED_INDEX_V(p_quadrant, 4, 0); | 
|---|
| 1042 | return atlas->quadrants[p_quadrant].subdivision; | 
|---|
| 1043 | } | 
|---|
| 1044 |  | 
|---|
| 1045 | _FORCE_INLINE_ RID shadow_atlas_get_fb(RID p_atlas) { | 
|---|
| 1046 | ShadowAtlas *atlas = shadow_atlas_owner.get_or_null(p_atlas); | 
|---|
| 1047 | ERR_FAIL_COND_V(!atlas, RID()); | 
|---|
| 1048 | return atlas->fb; | 
|---|
| 1049 | } | 
|---|
| 1050 |  | 
|---|
| 1051 | virtual void shadow_atlas_update(RID p_atlas) override; | 
|---|
| 1052 |  | 
|---|
| 1053 | /* DIRECTIONAL SHADOW */ | 
|---|
| 1054 |  | 
|---|
| 1055 | virtual void directional_shadow_atlas_set_size(int p_size, bool p_16_bits = true) override; | 
|---|
| 1056 | virtual int get_directional_light_shadow_size(RID p_light_intance) override; | 
|---|
| 1057 | virtual void set_directional_shadow_count(int p_count) override; | 
|---|
| 1058 |  | 
|---|
| 1059 | Rect2i get_directional_shadow_rect(); | 
|---|
| 1060 | void update_directional_shadow_atlas(); | 
|---|
| 1061 |  | 
|---|
| 1062 | _FORCE_INLINE_ RID directional_shadow_get_texture() { | 
|---|
| 1063 | return directional_shadow.depth; | 
|---|
| 1064 | } | 
|---|
| 1065 |  | 
|---|
| 1066 | _FORCE_INLINE_ int directional_shadow_get_size() { | 
|---|
| 1067 | return directional_shadow.size; | 
|---|
| 1068 | } | 
|---|
| 1069 |  | 
|---|
| 1070 | _FORCE_INLINE_ RID direction_shadow_get_fb() { | 
|---|
| 1071 | return directional_shadow.fb; | 
|---|
| 1072 | } | 
|---|
| 1073 |  | 
|---|
| 1074 | _FORCE_INLINE_ void directional_shadow_increase_current_light() { | 
|---|
| 1075 | directional_shadow.current_light++; | 
|---|
| 1076 | } | 
|---|
| 1077 |  | 
|---|
| 1078 | /* SHADOW CUBEMAPS */ | 
|---|
| 1079 |  | 
|---|
| 1080 | RID get_cubemap(int p_size); | 
|---|
| 1081 | RID get_cubemap_fb(int p_size, int p_pass); | 
|---|
| 1082 | }; | 
|---|
| 1083 |  | 
|---|
| 1084 | } // namespace RendererRD | 
|---|
| 1085 |  | 
|---|
| 1086 | #endif // LIGHT_STORAGE_RD_H | 
|---|
| 1087 |  | 
|---|