| 1 | /* | 
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| 2 | Simple DirectMedia Layer | 
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| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied | 
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| 6 | warranty.  In no event will the authors be held liable for any damages | 
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| 7 | arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it | 
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| 11 | freely, subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not | 
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| 14 | claim that you wrote the original software. If you use this software | 
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| 15 | in a product, an acknowledgment in the product documentation would be | 
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| 16 | appreciated but is not required. | 
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 | misrepresented as being the original software. | 
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| 19 | 3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 | #include "SDL_internal.h" | 
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| 22 |  | 
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| 23 | #if defined(HAVE_GETHOSTNAME) && !defined(SDL_PLATFORM_WINDOWS) | 
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| 24 | #include <unistd.h> | 
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| 25 | #endif | 
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| 26 |  | 
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| 27 | #include "joystick/SDL_joystick_c.h" // For SDL_GetGamepadTypeFromVIDPID() | 
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| 28 |  | 
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| 29 |  | 
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| 30 | // Common utility functions that aren't in the public API | 
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| 31 |  | 
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| 32 | int SDL_powerof2(int x) | 
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| 33 | { | 
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| 34 | int value; | 
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| 35 |  | 
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| 36 | if (x <= 0) { | 
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| 37 | // Return some sane value - we shouldn't hit this in our use cases | 
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| 38 | return 1; | 
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| 39 | } | 
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| 40 |  | 
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| 41 | // This trick works for 32-bit values | 
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| 42 | { | 
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| 43 | SDL_COMPILE_TIME_ASSERT(SDL_powerof2, sizeof(x) == sizeof(Uint32)); | 
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| 44 | } | 
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| 45 | value = x; | 
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| 46 | value -= 1; | 
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| 47 | value |= value >> 1; | 
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| 48 | value |= value >> 2; | 
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| 49 | value |= value >> 4; | 
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| 50 | value |= value >> 8; | 
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| 51 | value |= value >> 16; | 
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| 52 | value += 1; | 
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| 53 |  | 
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| 54 | return value; | 
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| 55 | } | 
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| 56 |  | 
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| 57 | Uint32 SDL_CalculateGCD(Uint32 a, Uint32 b) | 
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| 58 | { | 
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| 59 | if (b == 0) { | 
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| 60 | return a; | 
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| 61 | } | 
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| 62 | return SDL_CalculateGCD(b, (a % b)); | 
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| 63 | } | 
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| 64 |  | 
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| 65 | // Algorithm adapted with thanks from John Cook's blog post: | 
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| 66 | // http://www.johndcook.com/blog/2010/10/20/best-rational-approximation | 
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| 67 | void SDL_CalculateFraction(float x, int *numerator, int *denominator) | 
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| 68 | { | 
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| 69 | const int N = 1000; | 
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| 70 | int a = 0, b = 1; | 
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| 71 | int c = 1, d = 0; | 
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| 72 |  | 
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| 73 | while (b <= N && d <= N) { | 
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| 74 | float mediant = (float)(a + c) / (b + d); | 
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| 75 | if (x == mediant) { | 
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| 76 | if (b + d <= N) { | 
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| 77 | *numerator = a + c; | 
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| 78 | *denominator = b + d; | 
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| 79 | } else if (d > b) { | 
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| 80 | *numerator = c; | 
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| 81 | *denominator = d; | 
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| 82 | } else { | 
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| 83 | *numerator = a; | 
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| 84 | *denominator = b; | 
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| 85 | } | 
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| 86 | return; | 
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| 87 | } else if (x > mediant) { | 
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| 88 | a = a + c; | 
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| 89 | b = b + d; | 
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| 90 | } else { | 
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| 91 | c = a + c; | 
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| 92 | d = b + d; | 
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| 93 | } | 
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| 94 | } | 
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| 95 | if (b > N) { | 
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| 96 | *numerator = c; | 
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| 97 | *denominator = d; | 
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| 98 | } else { | 
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| 99 | *numerator = a; | 
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| 100 | *denominator = b; | 
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| 101 | } | 
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| 102 | } | 
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| 103 |  | 
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| 104 | bool SDL_startswith(const char *string, const char *prefix) | 
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| 105 | { | 
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| 106 | if (SDL_strncmp(string, prefix, SDL_strlen(prefix)) == 0) { | 
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| 107 | return true; | 
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| 108 | } | 
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| 109 | return false; | 
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| 110 | } | 
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| 111 |  | 
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| 112 | bool SDL_endswith(const char *string, const char *suffix) | 
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| 113 | { | 
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| 114 | size_t string_length = string ? SDL_strlen(string) : 0; | 
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| 115 | size_t suffix_length = suffix ? SDL_strlen(suffix) : 0; | 
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| 116 |  | 
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| 117 | if (suffix_length > 0 && suffix_length <= string_length) { | 
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| 118 | if (SDL_memcmp(string + string_length - suffix_length, suffix, suffix_length) == 0) { | 
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| 119 | return true; | 
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| 120 | } | 
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| 121 | } | 
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| 122 | return false; | 
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| 123 | } | 
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| 124 |  | 
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| 125 | SDL_COMPILE_TIME_ASSERT(sizeof_object_id, sizeof(int) == sizeof(Uint32)); | 
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| 126 |  | 
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| 127 | Uint32 SDL_GetNextObjectID(void) | 
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| 128 | { | 
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| 129 | static SDL_AtomicInt last_id; | 
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| 130 |  | 
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| 131 | Uint32 id = (Uint32)SDL_AtomicIncRef(&last_id) + 1; | 
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| 132 | if (id == 0) { | 
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| 133 | id = (Uint32)SDL_AtomicIncRef(&last_id) + 1; | 
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| 134 | } | 
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| 135 | return id; | 
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| 136 | } | 
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| 137 |  | 
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| 138 | static SDL_InitState SDL_objects_init; | 
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| 139 | static SDL_HashTable *SDL_objects; | 
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| 140 |  | 
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| 141 | static Uint32 SDLCALL SDL_HashObject(void *unused, const void *key) | 
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| 142 | { | 
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| 143 | return (Uint32)(uintptr_t)key; | 
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| 144 | } | 
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| 145 |  | 
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| 146 | static bool SDL_KeyMatchObject(void *unused, const void *a, const void *b) | 
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| 147 | { | 
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| 148 | return (a == b); | 
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| 149 | } | 
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| 150 |  | 
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| 151 | void SDL_SetObjectValid(void *object, SDL_ObjectType type, bool valid) | 
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| 152 | { | 
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| 153 | SDL_assert(object != NULL); | 
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| 154 |  | 
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| 155 | if (SDL_ShouldInit(&SDL_objects_init)) { | 
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| 156 | SDL_objects = SDL_CreateHashTable(0, true, SDL_HashObject, SDL_KeyMatchObject, NULL, NULL); | 
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| 157 | const bool initialized = (SDL_objects != NULL); | 
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| 158 | SDL_SetInitialized(&SDL_objects_init, initialized); | 
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| 159 | if (!initialized) { | 
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| 160 | return; | 
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| 161 | } | 
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| 162 | } | 
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| 163 |  | 
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| 164 | if (valid) { | 
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| 165 | SDL_InsertIntoHashTable(SDL_objects, object, (void *)(uintptr_t)type, true); | 
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| 166 | } else { | 
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| 167 | SDL_RemoveFromHashTable(SDL_objects, object); | 
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| 168 | } | 
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| 169 | } | 
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| 170 |  | 
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| 171 | bool SDL_ObjectValid(void *object, SDL_ObjectType type) | 
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| 172 | { | 
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| 173 | if (!object) { | 
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| 174 | return false; | 
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| 175 | } | 
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| 176 |  | 
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| 177 | const void *object_type; | 
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| 178 | if (!SDL_FindInHashTable(SDL_objects, object, &object_type)) { | 
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| 179 | return false; | 
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| 180 | } | 
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| 181 |  | 
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| 182 | return (((SDL_ObjectType)(uintptr_t)object_type) == type); | 
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| 183 | } | 
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| 184 |  | 
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| 185 | typedef struct GetOneObjectData | 
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| 186 | { | 
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| 187 | const SDL_ObjectType type; | 
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| 188 | void **objects; | 
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| 189 | const int count; | 
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| 190 | int num_objects; | 
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| 191 | } GetOneObjectData; | 
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| 192 |  | 
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| 193 | static bool SDLCALL GetOneObject(void *userdata, const SDL_HashTable *table, const void *object, const void *object_type) | 
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| 194 | { | 
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| 195 | GetOneObjectData *data = (GetOneObjectData *) userdata; | 
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| 196 | if ((SDL_ObjectType)(uintptr_t)object_type == data->type) { | 
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| 197 | if (data->num_objects < data->count) { | 
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| 198 | data->objects[data->num_objects] = (void *)object; | 
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| 199 | } | 
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| 200 | ++data->num_objects; | 
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| 201 | } | 
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| 202 | return true;  // keep iterating. | 
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| 203 | } | 
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| 204 |  | 
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| 205 |  | 
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| 206 | int SDL_GetObjects(SDL_ObjectType type, void **objects, int count) | 
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| 207 | { | 
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| 208 | GetOneObjectData data = { type, objects, count, 0 }; | 
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| 209 | SDL_IterateHashTable(SDL_objects, GetOneObject, &data); | 
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| 210 | return data.num_objects; | 
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| 211 | } | 
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| 212 |  | 
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| 213 | static bool SDLCALL LogOneLeakedObject(void *userdata, const SDL_HashTable *table, const void *object, const void *object_type) | 
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| 214 | { | 
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| 215 | const char *type = "unknown object"; | 
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| 216 | switch ((SDL_ObjectType)(uintptr_t)object_type) { | 
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| 217 | #define SDLOBJTYPECASE(typ, name) case SDL_OBJECT_TYPE_##typ: type = name; break | 
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| 218 | SDLOBJTYPECASE(WINDOW, "SDL_Window"); | 
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| 219 | SDLOBJTYPECASE(RENDERER, "SDL_Renderer"); | 
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| 220 | SDLOBJTYPECASE(TEXTURE, "SDL_Texture"); | 
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| 221 | SDLOBJTYPECASE(JOYSTICK, "SDL_Joystick"); | 
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| 222 | SDLOBJTYPECASE(GAMEPAD, "SDL_Gamepad"); | 
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| 223 | SDLOBJTYPECASE(HAPTIC, "SDL_Haptic"); | 
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| 224 | SDLOBJTYPECASE(SENSOR, "SDL_Sensor"); | 
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| 225 | SDLOBJTYPECASE(HIDAPI_DEVICE, "hidapi device"); | 
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| 226 | SDLOBJTYPECASE(HIDAPI_JOYSTICK, "hidapi joystick"); | 
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| 227 | SDLOBJTYPECASE(THREAD, "thread"); | 
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| 228 | SDLOBJTYPECASE(TRAY, "SDL_Tray"); | 
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| 229 | #undef SDLOBJTYPECASE | 
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| 230 | default: break; | 
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| 231 | } | 
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| 232 | SDL_Log( "Leaked %s (%p)", type, object); | 
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| 233 | return true;  // keep iterating. | 
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| 234 | } | 
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| 235 |  | 
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| 236 | void SDL_SetObjectsInvalid(void) | 
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| 237 | { | 
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| 238 | if (SDL_ShouldQuit(&SDL_objects_init)) { | 
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| 239 | // Log any leaked objects | 
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| 240 | SDL_IterateHashTable(SDL_objects, LogOneLeakedObject, NULL); | 
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| 241 | SDL_assert(SDL_HashTableEmpty(SDL_objects)); | 
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| 242 | SDL_DestroyHashTable(SDL_objects); | 
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| 243 | SDL_objects = NULL; | 
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| 244 | SDL_SetInitialized(&SDL_objects_init, false); | 
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| 245 | } | 
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| 246 | } | 
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| 247 |  | 
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| 248 | static int SDL_URIDecode(const char *src, char *dst, int len) | 
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| 249 | { | 
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| 250 | int ri, wi, di; | 
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| 251 | char decode = '\0'; | 
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| 252 | if (!src || !dst || len < 0) { | 
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| 253 | return -1; | 
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| 254 | } | 
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| 255 | if (len == 0) { | 
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| 256 | len = (int)SDL_strlen(src); | 
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| 257 | } | 
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| 258 | for (ri = 0, wi = 0, di = 0; ri < len && wi < len; ri += 1) { | 
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| 259 | if (di == 0) { | 
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| 260 | // start decoding | 
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| 261 | if (src[ri] == '%') { | 
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| 262 | decode = '\0'; | 
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| 263 | di += 1; | 
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| 264 | continue; | 
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| 265 | } | 
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| 266 | // normal write | 
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| 267 | dst[wi] = src[ri]; | 
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| 268 | wi += 1; | 
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| 269 | } else if (di == 1 || di == 2) { | 
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| 270 | char off = '\0'; | 
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| 271 | char isa = src[ri] >= 'a' && src[ri] <= 'f'; | 
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| 272 | char isA = src[ri] >= 'A' && src[ri] <= 'F'; | 
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| 273 | char isn = src[ri] >= '0' && src[ri] <= '9'; | 
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| 274 | if (!(isa || isA || isn)) { | 
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| 275 | // not a hexadecimal | 
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| 276 | int sri; | 
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| 277 | for (sri = ri - di; sri <= ri; sri += 1) { | 
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| 278 | dst[wi] = src[sri]; | 
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| 279 | wi += 1; | 
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| 280 | } | 
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| 281 | di = 0; | 
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| 282 | continue; | 
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| 283 | } | 
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| 284 | // itsy bitsy magicsy | 
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| 285 | if (isn) { | 
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| 286 | off = 0 - '0'; | 
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| 287 | } else if (isa) { | 
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| 288 | off = 10 - 'a'; | 
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| 289 | } else if (isA) { | 
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| 290 | off = 10 - 'A'; | 
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| 291 | } | 
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| 292 | decode |= (src[ri] + off) << (2 - di) * 4; | 
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| 293 | if (di == 2) { | 
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| 294 | dst[wi] = decode; | 
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| 295 | wi += 1; | 
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| 296 | di = 0; | 
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| 297 | } else { | 
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| 298 | di += 1; | 
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| 299 | } | 
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| 300 | } | 
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| 301 | } | 
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| 302 | dst[wi] = '\0'; | 
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| 303 | return wi; | 
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| 304 | } | 
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| 305 |  | 
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| 306 | int SDL_URIToLocal(const char *src, char *dst) | 
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| 307 | { | 
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| 308 | if (SDL_memcmp(src, "file:/", 6) == 0) { | 
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| 309 | src += 6; // local file? | 
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| 310 | } else if (SDL_strstr(src, ":/") != NULL) { | 
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| 311 | return -1; // wrong scheme | 
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| 312 | } | 
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| 313 |  | 
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| 314 | bool local = src[0] != '/' || (src[0] != '\0' && src[1] == '/'); | 
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| 315 |  | 
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| 316 | // Check the hostname, if present. RFC 3986 states that the hostname component of a URI is not case-sensitive. | 
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| 317 | if (!local && src[0] == '/' && src[2] != '/') { | 
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| 318 | char *hostname_end = SDL_strchr(src + 1, '/'); | 
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| 319 | if (hostname_end) { | 
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| 320 | const size_t src_len = hostname_end - (src + 1); | 
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| 321 | size_t hostname_len; | 
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| 322 |  | 
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| 323 | #if defined(HAVE_GETHOSTNAME) && !defined(SDL_PLATFORM_WINDOWS) | 
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| 324 | char hostname[257]; | 
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| 325 | if (gethostname(hostname, 255) == 0) { | 
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| 326 | hostname[256] = '\0'; | 
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| 327 | hostname_len = SDL_strlen(hostname); | 
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| 328 | if (hostname_len == src_len && SDL_strncasecmp(src + 1, hostname, src_len) == 0) { | 
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| 329 | src = hostname_end + 1; | 
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| 330 | local = true; | 
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| 331 | } | 
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| 332 | } | 
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| 333 | #endif | 
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| 334 |  | 
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| 335 | if (!local) { | 
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| 336 | static const char *localhost = "localhost"; | 
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| 337 | hostname_len = SDL_strlen(localhost); | 
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| 338 | if (hostname_len == src_len && SDL_strncasecmp(src + 1, localhost, src_len) == 0) { | 
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| 339 | src = hostname_end + 1; | 
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| 340 | local = true; | 
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| 341 | } | 
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| 342 | } | 
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| 343 | } | 
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| 344 | } | 
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| 345 |  | 
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| 346 | if (local) { | 
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| 347 | // Convert URI escape sequences to real characters | 
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| 348 | if (src[0] == '/') { | 
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| 349 | src++; | 
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| 350 | } else { | 
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| 351 | src--; | 
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| 352 | } | 
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| 353 | return SDL_URIDecode(src, dst, 0); | 
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| 354 | } | 
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| 355 | return -1; | 
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| 356 | } | 
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| 357 |  | 
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| 358 | // This is a set of per-thread persistent strings that we can return from the SDL API. | 
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| 359 | // This is used for short strings that might persist past the lifetime of the object | 
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| 360 | // they are related to. | 
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| 361 |  | 
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| 362 | static SDL_TLSID SDL_string_storage; | 
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| 363 |  | 
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| 364 | static void SDL_FreePersistentStrings( void *value ) | 
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| 365 | { | 
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| 366 | SDL_HashTable *strings = (SDL_HashTable *)value; | 
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| 367 | SDL_DestroyHashTable(strings); | 
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| 368 | } | 
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| 369 |  | 
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| 370 | const char *SDL_GetPersistentString(const char *string) | 
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| 371 | { | 
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| 372 | if (!string) { | 
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| 373 | return NULL; | 
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| 374 | } | 
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| 375 | if (!*string) { | 
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| 376 | return ""; | 
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| 377 | } | 
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| 378 |  | 
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| 379 | SDL_HashTable *strings = (SDL_HashTable *)SDL_GetTLS(&SDL_string_storage); | 
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| 380 | if (!strings) { | 
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| 381 | strings = SDL_CreateHashTable(0, false, SDL_HashString, SDL_KeyMatchString, SDL_DestroyHashValue, NULL); | 
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| 382 | if (!strings) { | 
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| 383 | return NULL; | 
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| 384 | } | 
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| 385 |  | 
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| 386 | SDL_SetTLS(&SDL_string_storage, strings, SDL_FreePersistentStrings); | 
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| 387 | } | 
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| 388 |  | 
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| 389 | const char *result; | 
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| 390 | if (!SDL_FindInHashTable(strings, string, (const void **)&result)) { | 
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| 391 | char *new_string = SDL_strdup(string); | 
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| 392 | if (!new_string) { | 
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| 393 | return NULL; | 
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| 394 | } | 
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| 395 |  | 
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| 396 | // If the hash table insert fails, at least we can return the string we allocated | 
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| 397 | SDL_InsertIntoHashTable(strings, new_string, new_string, false); | 
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| 398 | result = new_string; | 
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| 399 | } | 
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| 400 | return result; | 
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| 401 | } | 
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| 402 |  | 
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| 403 | static int PrefixMatch(const char *a, const char *b) | 
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| 404 | { | 
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| 405 | int matchlen = 0; | 
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| 406 | while (*a && *b) { | 
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| 407 | if (SDL_tolower((unsigned char)*a++) == SDL_tolower((unsigned char)*b++)) { | 
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| 408 | ++matchlen; | 
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| 409 | } else { | 
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| 410 | break; | 
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| 411 | } | 
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| 412 | } | 
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| 413 | return matchlen; | 
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| 414 | } | 
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| 415 |  | 
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| 416 | char *SDL_CreateDeviceName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name, const char *default_name) | 
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| 417 | { | 
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| 418 | static struct | 
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| 419 | { | 
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| 420 | const char *prefix; | 
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| 421 | const char *replacement; | 
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| 422 | } replacements[] = { | 
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| 423 | { "8BitDo Tech Ltd", "8BitDo"}, | 
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| 424 | { "ASTRO Gaming", "ASTRO"}, | 
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| 425 | { "Bensussen Deutsch & Associates,Inc.(BDA)", "BDA"}, | 
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| 426 | { "Guangzhou Chicken Run Network Technology Co., Ltd.", "GameSir"}, | 
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| 427 | { "HORI CO.,LTD", "HORI"}, | 
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| 428 | { "HORI CO.,LTD.", "HORI"}, | 
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| 429 | { "Mad Catz Inc.", "Mad Catz"}, | 
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| 430 | { "Nintendo Co., Ltd.", "Nintendo"}, | 
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| 431 | { "NVIDIA Corporation ", ""}, | 
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| 432 | { "Performance Designed Products", "PDP"}, | 
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| 433 | { "QANBA USA, LLC", "Qanba"}, | 
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| 434 | { "QANBA USA,LLC", "Qanba"}, | 
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| 435 | { "Unknown ", ""}, | 
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| 436 | }; | 
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| 437 | char *name = NULL; | 
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| 438 | size_t i, len; | 
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| 439 |  | 
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| 440 | if (!vendor_name) { | 
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| 441 | vendor_name = ""; | 
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| 442 | } | 
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| 443 | if (!product_name) { | 
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| 444 | product_name = ""; | 
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| 445 | } | 
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| 446 |  | 
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| 447 | while (*vendor_name == ' ') { | 
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| 448 | ++vendor_name; | 
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| 449 | } | 
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| 450 | while (*product_name == ' ') { | 
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| 451 | ++product_name; | 
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| 452 | } | 
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| 453 |  | 
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| 454 | if (*vendor_name && *product_name) { | 
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| 455 | len = (SDL_strlen(vendor_name) + 1 + SDL_strlen(product_name) + 1); | 
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| 456 | name = (char *)SDL_malloc(len); | 
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| 457 | if (name) { | 
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| 458 | (void)SDL_snprintf(name, len, "%s %s", vendor_name, product_name); | 
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| 459 | } | 
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| 460 | } else if (*product_name) { | 
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| 461 | name = SDL_strdup(product_name); | 
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| 462 | } else if (vendor || product) { | 
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| 463 | // Couldn't find a controller name, try to give it one based on device type | 
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| 464 | switch (SDL_GetGamepadTypeFromVIDPID(vendor, product, NULL, true)) { | 
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| 465 | case SDL_GAMEPAD_TYPE_XBOX360: | 
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| 466 | name = SDL_strdup( "Xbox 360 Controller"); | 
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| 467 | break; | 
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| 468 | case SDL_GAMEPAD_TYPE_XBOXONE: | 
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| 469 | name = SDL_strdup( "Xbox One Controller"); | 
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| 470 | break; | 
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| 471 | case SDL_GAMEPAD_TYPE_PS3: | 
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| 472 | name = SDL_strdup( "PS3 Controller"); | 
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| 473 | break; | 
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| 474 | case SDL_GAMEPAD_TYPE_PS4: | 
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| 475 | name = SDL_strdup( "PS4 Controller"); | 
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| 476 | break; | 
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| 477 | case SDL_GAMEPAD_TYPE_PS5: | 
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| 478 | name = SDL_strdup( "DualSense Wireless Controller"); | 
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| 479 | break; | 
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| 480 | case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO: | 
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| 481 | name = SDL_strdup( "Nintendo Switch Pro Controller"); | 
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| 482 | break; | 
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| 483 | default: | 
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| 484 | len = (6 + 1 + 6 + 1); | 
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| 485 | name = (char *)SDL_malloc(len); | 
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| 486 | if (name) { | 
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| 487 | (void)SDL_snprintf(name, len, "0x%.4x/0x%.4x", vendor, product); | 
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| 488 | } | 
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| 489 | break; | 
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| 490 | } | 
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| 491 | } else if (default_name) { | 
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| 492 | name = SDL_strdup(default_name); | 
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| 493 | } | 
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| 494 |  | 
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| 495 | if (!name) { | 
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| 496 | return NULL; | 
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| 497 | } | 
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| 498 |  | 
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| 499 | // Trim trailing whitespace | 
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| 500 | for (len = SDL_strlen(name); (len > 0 && name[len - 1] == ' '); --len) { | 
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| 501 | // continue | 
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| 502 | } | 
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| 503 | name[len] = '\0'; | 
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| 504 |  | 
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| 505 | // Compress duplicate spaces | 
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| 506 | for (i = 0; i < (len - 1);) { | 
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| 507 | if (name[i] == ' ' && name[i + 1] == ' ') { | 
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| 508 | SDL_memmove(&name[i], &name[i + 1], (len - i)); | 
|---|
| 509 | --len; | 
|---|
| 510 | } else { | 
|---|
| 511 | ++i; | 
|---|
| 512 | } | 
|---|
| 513 | } | 
|---|
| 514 |  | 
|---|
| 515 | // Perform any manufacturer replacements | 
|---|
| 516 | for (i = 0; i < SDL_arraysize(replacements); ++i) { | 
|---|
| 517 | size_t prefixlen = SDL_strlen(replacements[i].prefix); | 
|---|
| 518 | if (SDL_strncasecmp(name, replacements[i].prefix, prefixlen) == 0) { | 
|---|
| 519 | size_t replacementlen = SDL_strlen(replacements[i].replacement); | 
|---|
| 520 | if (replacementlen <= prefixlen) { | 
|---|
| 521 | SDL_memcpy(name, replacements[i].replacement, replacementlen); | 
|---|
| 522 | SDL_memmove(name + replacementlen, name + prefixlen, (len - prefixlen) + 1); | 
|---|
| 523 | len -= (prefixlen - replacementlen); | 
|---|
| 524 | } else { | 
|---|
| 525 | // FIXME: Need to handle the expand case by reallocating the string | 
|---|
| 526 | } | 
|---|
| 527 | break; | 
|---|
| 528 | } | 
|---|
| 529 | } | 
|---|
| 530 |  | 
|---|
| 531 | /* Remove duplicate manufacturer or product in the name | 
|---|
| 532 | * e.g. Razer Razer Raiju Tournament Edition Wired | 
|---|
| 533 | */ | 
|---|
| 534 | for (i = 1; i < (len - 1); ++i) { | 
|---|
| 535 | int matchlen = PrefixMatch(name, &name[i]); | 
|---|
| 536 | while (matchlen > 0) { | 
|---|
| 537 | if (name[matchlen] == ' ' || name[matchlen] == '-') { | 
|---|
| 538 | SDL_memmove(name, name + matchlen + 1, len - matchlen); | 
|---|
| 539 | break; | 
|---|
| 540 | } | 
|---|
| 541 | --matchlen; | 
|---|
| 542 | } | 
|---|
| 543 | if (matchlen > 0) { | 
|---|
| 544 | // We matched the manufacturer's name and removed it | 
|---|
| 545 | break; | 
|---|
| 546 | } | 
|---|
| 547 | } | 
|---|
| 548 |  | 
|---|
| 549 | return name; | 
|---|
| 550 | } | 
|---|
| 551 |  | 
|---|