1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | #if defined(HAVE_GETHOSTNAME) && !defined(SDL_PLATFORM_WINDOWS) |
24 | #include <unistd.h> |
25 | #endif |
26 | |
27 | #include "joystick/SDL_joystick_c.h" // For SDL_GetGamepadTypeFromVIDPID() |
28 | |
29 | |
30 | // Common utility functions that aren't in the public API |
31 | |
32 | int SDL_powerof2(int x) |
33 | { |
34 | int value; |
35 | |
36 | if (x <= 0) { |
37 | // Return some sane value - we shouldn't hit this in our use cases |
38 | return 1; |
39 | } |
40 | |
41 | // This trick works for 32-bit values |
42 | { |
43 | SDL_COMPILE_TIME_ASSERT(SDL_powerof2, sizeof(x) == sizeof(Uint32)); |
44 | } |
45 | value = x; |
46 | value -= 1; |
47 | value |= value >> 1; |
48 | value |= value >> 2; |
49 | value |= value >> 4; |
50 | value |= value >> 8; |
51 | value |= value >> 16; |
52 | value += 1; |
53 | |
54 | return value; |
55 | } |
56 | |
57 | Uint32 SDL_CalculateGCD(Uint32 a, Uint32 b) |
58 | { |
59 | if (b == 0) { |
60 | return a; |
61 | } |
62 | return SDL_CalculateGCD(b, (a % b)); |
63 | } |
64 | |
65 | // Algorithm adapted with thanks from John Cook's blog post: |
66 | // http://www.johndcook.com/blog/2010/10/20/best-rational-approximation |
67 | void SDL_CalculateFraction(float x, int *numerator, int *denominator) |
68 | { |
69 | const int N = 1000; |
70 | int a = 0, b = 1; |
71 | int c = 1, d = 0; |
72 | |
73 | while (b <= N && d <= N) { |
74 | float mediant = (float)(a + c) / (b + d); |
75 | if (x == mediant) { |
76 | if (b + d <= N) { |
77 | *numerator = a + c; |
78 | *denominator = b + d; |
79 | } else if (d > b) { |
80 | *numerator = c; |
81 | *denominator = d; |
82 | } else { |
83 | *numerator = a; |
84 | *denominator = b; |
85 | } |
86 | return; |
87 | } else if (x > mediant) { |
88 | a = a + c; |
89 | b = b + d; |
90 | } else { |
91 | c = a + c; |
92 | d = b + d; |
93 | } |
94 | } |
95 | if (b > N) { |
96 | *numerator = c; |
97 | *denominator = d; |
98 | } else { |
99 | *numerator = a; |
100 | *denominator = b; |
101 | } |
102 | } |
103 | |
104 | bool SDL_startswith(const char *string, const char *prefix) |
105 | { |
106 | if (SDL_strncmp(string, prefix, SDL_strlen(prefix)) == 0) { |
107 | return true; |
108 | } |
109 | return false; |
110 | } |
111 | |
112 | bool SDL_endswith(const char *string, const char *suffix) |
113 | { |
114 | size_t string_length = string ? SDL_strlen(string) : 0; |
115 | size_t suffix_length = suffix ? SDL_strlen(suffix) : 0; |
116 | |
117 | if (suffix_length > 0 && suffix_length <= string_length) { |
118 | if (SDL_memcmp(string + string_length - suffix_length, suffix, suffix_length) == 0) { |
119 | return true; |
120 | } |
121 | } |
122 | return false; |
123 | } |
124 | |
125 | SDL_COMPILE_TIME_ASSERT(sizeof_object_id, sizeof(int) == sizeof(Uint32)); |
126 | |
127 | Uint32 SDL_GetNextObjectID(void) |
128 | { |
129 | static SDL_AtomicInt last_id; |
130 | |
131 | Uint32 id = (Uint32)SDL_AtomicIncRef(&last_id) + 1; |
132 | if (id == 0) { |
133 | id = (Uint32)SDL_AtomicIncRef(&last_id) + 1; |
134 | } |
135 | return id; |
136 | } |
137 | |
138 | static SDL_InitState SDL_objects_init; |
139 | static SDL_HashTable *SDL_objects; |
140 | |
141 | static Uint32 SDLCALL SDL_HashObject(void *unused, const void *key) |
142 | { |
143 | return (Uint32)(uintptr_t)key; |
144 | } |
145 | |
146 | static bool SDL_KeyMatchObject(void *unused, const void *a, const void *b) |
147 | { |
148 | return (a == b); |
149 | } |
150 | |
151 | void SDL_SetObjectValid(void *object, SDL_ObjectType type, bool valid) |
152 | { |
153 | SDL_assert(object != NULL); |
154 | |
155 | if (SDL_ShouldInit(&SDL_objects_init)) { |
156 | SDL_objects = SDL_CreateHashTable(0, true, SDL_HashObject, SDL_KeyMatchObject, NULL, NULL); |
157 | const bool initialized = (SDL_objects != NULL); |
158 | SDL_SetInitialized(&SDL_objects_init, initialized); |
159 | if (!initialized) { |
160 | return; |
161 | } |
162 | } |
163 | |
164 | if (valid) { |
165 | SDL_InsertIntoHashTable(SDL_objects, object, (void *)(uintptr_t)type, true); |
166 | } else { |
167 | SDL_RemoveFromHashTable(SDL_objects, object); |
168 | } |
169 | } |
170 | |
171 | bool SDL_ObjectValid(void *object, SDL_ObjectType type) |
172 | { |
173 | if (!object) { |
174 | return false; |
175 | } |
176 | |
177 | const void *object_type; |
178 | if (!SDL_FindInHashTable(SDL_objects, object, &object_type)) { |
179 | return false; |
180 | } |
181 | |
182 | return (((SDL_ObjectType)(uintptr_t)object_type) == type); |
183 | } |
184 | |
185 | typedef struct GetOneObjectData |
186 | { |
187 | const SDL_ObjectType type; |
188 | void **objects; |
189 | const int count; |
190 | int num_objects; |
191 | } GetOneObjectData; |
192 | |
193 | static bool SDLCALL GetOneObject(void *userdata, const SDL_HashTable *table, const void *object, const void *object_type) |
194 | { |
195 | GetOneObjectData *data = (GetOneObjectData *) userdata; |
196 | if ((SDL_ObjectType)(uintptr_t)object_type == data->type) { |
197 | if (data->num_objects < data->count) { |
198 | data->objects[data->num_objects] = (void *)object; |
199 | } |
200 | ++data->num_objects; |
201 | } |
202 | return true; // keep iterating. |
203 | } |
204 | |
205 | |
206 | int SDL_GetObjects(SDL_ObjectType type, void **objects, int count) |
207 | { |
208 | GetOneObjectData data = { type, objects, count, 0 }; |
209 | SDL_IterateHashTable(SDL_objects, GetOneObject, &data); |
210 | return data.num_objects; |
211 | } |
212 | |
213 | static bool SDLCALL LogOneLeakedObject(void *userdata, const SDL_HashTable *table, const void *object, const void *object_type) |
214 | { |
215 | const char *type = "unknown object" ; |
216 | switch ((SDL_ObjectType)(uintptr_t)object_type) { |
217 | #define SDLOBJTYPECASE(typ, name) case SDL_OBJECT_TYPE_##typ: type = name; break |
218 | SDLOBJTYPECASE(WINDOW, "SDL_Window" ); |
219 | SDLOBJTYPECASE(RENDERER, "SDL_Renderer" ); |
220 | SDLOBJTYPECASE(TEXTURE, "SDL_Texture" ); |
221 | SDLOBJTYPECASE(JOYSTICK, "SDL_Joystick" ); |
222 | SDLOBJTYPECASE(GAMEPAD, "SDL_Gamepad" ); |
223 | SDLOBJTYPECASE(HAPTIC, "SDL_Haptic" ); |
224 | SDLOBJTYPECASE(SENSOR, "SDL_Sensor" ); |
225 | SDLOBJTYPECASE(HIDAPI_DEVICE, "hidapi device" ); |
226 | SDLOBJTYPECASE(HIDAPI_JOYSTICK, "hidapi joystick" ); |
227 | SDLOBJTYPECASE(THREAD, "thread" ); |
228 | SDLOBJTYPECASE(TRAY, "SDL_Tray" ); |
229 | #undef SDLOBJTYPECASE |
230 | default: break; |
231 | } |
232 | SDL_Log("Leaked %s (%p)" , type, object); |
233 | return true; // keep iterating. |
234 | } |
235 | |
236 | void SDL_SetObjectsInvalid(void) |
237 | { |
238 | if (SDL_ShouldQuit(&SDL_objects_init)) { |
239 | // Log any leaked objects |
240 | SDL_IterateHashTable(SDL_objects, LogOneLeakedObject, NULL); |
241 | SDL_assert(SDL_HashTableEmpty(SDL_objects)); |
242 | SDL_DestroyHashTable(SDL_objects); |
243 | SDL_objects = NULL; |
244 | SDL_SetInitialized(&SDL_objects_init, false); |
245 | } |
246 | } |
247 | |
248 | static int SDL_URIDecode(const char *src, char *dst, int len) |
249 | { |
250 | int ri, wi, di; |
251 | char decode = '\0'; |
252 | if (!src || !dst || len < 0) { |
253 | return -1; |
254 | } |
255 | if (len == 0) { |
256 | len = (int)SDL_strlen(src); |
257 | } |
258 | for (ri = 0, wi = 0, di = 0; ri < len && wi < len; ri += 1) { |
259 | if (di == 0) { |
260 | // start decoding |
261 | if (src[ri] == '%') { |
262 | decode = '\0'; |
263 | di += 1; |
264 | continue; |
265 | } |
266 | // normal write |
267 | dst[wi] = src[ri]; |
268 | wi += 1; |
269 | } else if (di == 1 || di == 2) { |
270 | char off = '\0'; |
271 | char isa = src[ri] >= 'a' && src[ri] <= 'f'; |
272 | char isA = src[ri] >= 'A' && src[ri] <= 'F'; |
273 | char isn = src[ri] >= '0' && src[ri] <= '9'; |
274 | if (!(isa || isA || isn)) { |
275 | // not a hexadecimal |
276 | int sri; |
277 | for (sri = ri - di; sri <= ri; sri += 1) { |
278 | dst[wi] = src[sri]; |
279 | wi += 1; |
280 | } |
281 | di = 0; |
282 | continue; |
283 | } |
284 | // itsy bitsy magicsy |
285 | if (isn) { |
286 | off = 0 - '0'; |
287 | } else if (isa) { |
288 | off = 10 - 'a'; |
289 | } else if (isA) { |
290 | off = 10 - 'A'; |
291 | } |
292 | decode |= (src[ri] + off) << (2 - di) * 4; |
293 | if (di == 2) { |
294 | dst[wi] = decode; |
295 | wi += 1; |
296 | di = 0; |
297 | } else { |
298 | di += 1; |
299 | } |
300 | } |
301 | } |
302 | dst[wi] = '\0'; |
303 | return wi; |
304 | } |
305 | |
306 | int SDL_URIToLocal(const char *src, char *dst) |
307 | { |
308 | if (SDL_memcmp(src, "file:/" , 6) == 0) { |
309 | src += 6; // local file? |
310 | } else if (SDL_strstr(src, ":/" ) != NULL) { |
311 | return -1; // wrong scheme |
312 | } |
313 | |
314 | bool local = src[0] != '/' || (src[0] != '\0' && src[1] == '/'); |
315 | |
316 | // Check the hostname, if present. RFC 3986 states that the hostname component of a URI is not case-sensitive. |
317 | if (!local && src[0] == '/' && src[2] != '/') { |
318 | char *hostname_end = SDL_strchr(src + 1, '/'); |
319 | if (hostname_end) { |
320 | const size_t src_len = hostname_end - (src + 1); |
321 | size_t hostname_len; |
322 | |
323 | #if defined(HAVE_GETHOSTNAME) && !defined(SDL_PLATFORM_WINDOWS) |
324 | char hostname[257]; |
325 | if (gethostname(hostname, 255) == 0) { |
326 | hostname[256] = '\0'; |
327 | hostname_len = SDL_strlen(hostname); |
328 | if (hostname_len == src_len && SDL_strncasecmp(src + 1, hostname, src_len) == 0) { |
329 | src = hostname_end + 1; |
330 | local = true; |
331 | } |
332 | } |
333 | #endif |
334 | |
335 | if (!local) { |
336 | static const char *localhost = "localhost" ; |
337 | hostname_len = SDL_strlen(localhost); |
338 | if (hostname_len == src_len && SDL_strncasecmp(src + 1, localhost, src_len) == 0) { |
339 | src = hostname_end + 1; |
340 | local = true; |
341 | } |
342 | } |
343 | } |
344 | } |
345 | |
346 | if (local) { |
347 | // Convert URI escape sequences to real characters |
348 | if (src[0] == '/') { |
349 | src++; |
350 | } else { |
351 | src--; |
352 | } |
353 | return SDL_URIDecode(src, dst, 0); |
354 | } |
355 | return -1; |
356 | } |
357 | |
358 | // This is a set of per-thread persistent strings that we can return from the SDL API. |
359 | // This is used for short strings that might persist past the lifetime of the object |
360 | // they are related to. |
361 | |
362 | static SDL_TLSID SDL_string_storage; |
363 | |
364 | static void SDL_FreePersistentStrings( void *value ) |
365 | { |
366 | SDL_HashTable *strings = (SDL_HashTable *)value; |
367 | SDL_DestroyHashTable(strings); |
368 | } |
369 | |
370 | const char *SDL_GetPersistentString(const char *string) |
371 | { |
372 | if (!string) { |
373 | return NULL; |
374 | } |
375 | if (!*string) { |
376 | return "" ; |
377 | } |
378 | |
379 | SDL_HashTable *strings = (SDL_HashTable *)SDL_GetTLS(&SDL_string_storage); |
380 | if (!strings) { |
381 | strings = SDL_CreateHashTable(0, false, SDL_HashString, SDL_KeyMatchString, SDL_DestroyHashValue, NULL); |
382 | if (!strings) { |
383 | return NULL; |
384 | } |
385 | |
386 | SDL_SetTLS(&SDL_string_storage, strings, SDL_FreePersistentStrings); |
387 | } |
388 | |
389 | const char *result; |
390 | if (!SDL_FindInHashTable(strings, string, (const void **)&result)) { |
391 | char *new_string = SDL_strdup(string); |
392 | if (!new_string) { |
393 | return NULL; |
394 | } |
395 | |
396 | // If the hash table insert fails, at least we can return the string we allocated |
397 | SDL_InsertIntoHashTable(strings, new_string, new_string, false); |
398 | result = new_string; |
399 | } |
400 | return result; |
401 | } |
402 | |
403 | static int PrefixMatch(const char *a, const char *b) |
404 | { |
405 | int matchlen = 0; |
406 | while (*a && *b) { |
407 | if (SDL_tolower((unsigned char)*a++) == SDL_tolower((unsigned char)*b++)) { |
408 | ++matchlen; |
409 | } else { |
410 | break; |
411 | } |
412 | } |
413 | return matchlen; |
414 | } |
415 | |
416 | char *SDL_CreateDeviceName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name, const char *default_name) |
417 | { |
418 | static struct |
419 | { |
420 | const char *prefix; |
421 | const char *replacement; |
422 | } replacements[] = { |
423 | { "8BitDo Tech Ltd" , "8BitDo" }, |
424 | { "ASTRO Gaming" , "ASTRO" }, |
425 | { "Bensussen Deutsch & Associates,Inc.(BDA)" , "BDA" }, |
426 | { "Guangzhou Chicken Run Network Technology Co., Ltd." , "GameSir" }, |
427 | { "HORI CO.,LTD" , "HORI" }, |
428 | { "HORI CO.,LTD." , "HORI" }, |
429 | { "Mad Catz Inc." , "Mad Catz" }, |
430 | { "Nintendo Co., Ltd." , "Nintendo" }, |
431 | { "NVIDIA Corporation " , "" }, |
432 | { "Performance Designed Products" , "PDP" }, |
433 | { "QANBA USA, LLC" , "Qanba" }, |
434 | { "QANBA USA,LLC" , "Qanba" }, |
435 | { "Unknown " , "" }, |
436 | }; |
437 | char *name = NULL; |
438 | size_t i, len; |
439 | |
440 | if (!vendor_name) { |
441 | vendor_name = "" ; |
442 | } |
443 | if (!product_name) { |
444 | product_name = "" ; |
445 | } |
446 | |
447 | while (*vendor_name == ' ') { |
448 | ++vendor_name; |
449 | } |
450 | while (*product_name == ' ') { |
451 | ++product_name; |
452 | } |
453 | |
454 | if (*vendor_name && *product_name) { |
455 | len = (SDL_strlen(vendor_name) + 1 + SDL_strlen(product_name) + 1); |
456 | name = (char *)SDL_malloc(len); |
457 | if (name) { |
458 | (void)SDL_snprintf(name, len, "%s %s" , vendor_name, product_name); |
459 | } |
460 | } else if (*product_name) { |
461 | name = SDL_strdup(product_name); |
462 | } else if (vendor || product) { |
463 | // Couldn't find a controller name, try to give it one based on device type |
464 | switch (SDL_GetGamepadTypeFromVIDPID(vendor, product, NULL, true)) { |
465 | case SDL_GAMEPAD_TYPE_XBOX360: |
466 | name = SDL_strdup("Xbox 360 Controller" ); |
467 | break; |
468 | case SDL_GAMEPAD_TYPE_XBOXONE: |
469 | name = SDL_strdup("Xbox One Controller" ); |
470 | break; |
471 | case SDL_GAMEPAD_TYPE_PS3: |
472 | name = SDL_strdup("PS3 Controller" ); |
473 | break; |
474 | case SDL_GAMEPAD_TYPE_PS4: |
475 | name = SDL_strdup("PS4 Controller" ); |
476 | break; |
477 | case SDL_GAMEPAD_TYPE_PS5: |
478 | name = SDL_strdup("DualSense Wireless Controller" ); |
479 | break; |
480 | case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO: |
481 | name = SDL_strdup("Nintendo Switch Pro Controller" ); |
482 | break; |
483 | default: |
484 | len = (6 + 1 + 6 + 1); |
485 | name = (char *)SDL_malloc(len); |
486 | if (name) { |
487 | (void)SDL_snprintf(name, len, "0x%.4x/0x%.4x" , vendor, product); |
488 | } |
489 | break; |
490 | } |
491 | } else if (default_name) { |
492 | name = SDL_strdup(default_name); |
493 | } |
494 | |
495 | if (!name) { |
496 | return NULL; |
497 | } |
498 | |
499 | // Trim trailing whitespace |
500 | for (len = SDL_strlen(name); (len > 0 && name[len - 1] == ' '); --len) { |
501 | // continue |
502 | } |
503 | name[len] = '\0'; |
504 | |
505 | // Compress duplicate spaces |
506 | for (i = 0; i < (len - 1);) { |
507 | if (name[i] == ' ' && name[i + 1] == ' ') { |
508 | SDL_memmove(&name[i], &name[i + 1], (len - i)); |
509 | --len; |
510 | } else { |
511 | ++i; |
512 | } |
513 | } |
514 | |
515 | // Perform any manufacturer replacements |
516 | for (i = 0; i < SDL_arraysize(replacements); ++i) { |
517 | size_t prefixlen = SDL_strlen(replacements[i].prefix); |
518 | if (SDL_strncasecmp(name, replacements[i].prefix, prefixlen) == 0) { |
519 | size_t replacementlen = SDL_strlen(replacements[i].replacement); |
520 | if (replacementlen <= prefixlen) { |
521 | SDL_memcpy(name, replacements[i].replacement, replacementlen); |
522 | SDL_memmove(name + replacementlen, name + prefixlen, (len - prefixlen) + 1); |
523 | len -= (prefixlen - replacementlen); |
524 | } else { |
525 | // FIXME: Need to handle the expand case by reallocating the string |
526 | } |
527 | break; |
528 | } |
529 | } |
530 | |
531 | /* Remove duplicate manufacturer or product in the name |
532 | * e.g. Razer Razer Raiju Tournament Edition Wired |
533 | */ |
534 | for (i = 1; i < (len - 1); ++i) { |
535 | int matchlen = PrefixMatch(name, &name[i]); |
536 | while (matchlen > 0) { |
537 | if (name[matchlen] == ' ' || name[matchlen] == '-') { |
538 | SDL_memmove(name, name + matchlen + 1, len - matchlen); |
539 | break; |
540 | } |
541 | --matchlen; |
542 | } |
543 | if (matchlen > 0) { |
544 | // We matched the manufacturer's name and removed it |
545 | break; |
546 | } |
547 | } |
548 | |
549 | return name; |
550 | } |
551 | |