1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | // Pressure-sensitive pen handling code for SDL |
24 | |
25 | #include "../SDL_hints_c.h" |
26 | #include "SDL_events_c.h" |
27 | #include "SDL_pen_c.h" |
28 | |
29 | static SDL_PenID pen_touching = 0; // used for synthetic mouse/touch events. |
30 | |
31 | typedef struct SDL_Pen |
32 | { |
33 | SDL_PenID instance_id; |
34 | char *name; |
35 | SDL_PenInfo info; |
36 | float axes[SDL_PEN_AXIS_COUNT]; |
37 | float x; |
38 | float y; |
39 | SDL_PenInputFlags input_state; |
40 | void *driverdata; |
41 | } SDL_Pen; |
42 | |
43 | // we assume there's usually 0-1 pens in most cases and this list doesn't |
44 | // usually change after startup, so a simple array with a RWlock is fine for now. |
45 | static SDL_RWLock *pen_device_rwlock = NULL; |
46 | static SDL_Pen *pen_devices SDL_GUARDED_BY(pen_device_rwlock) = NULL; |
47 | static int pen_device_count SDL_GUARDED_BY(pen_device_rwlock) = 0; |
48 | |
49 | // You must hold pen_device_rwlock before calling this, and result is only safe while lock is held! |
50 | // If SDL isn't initialized, grabbing the NULL lock is a no-op and there will be zero devices, so |
51 | // locking and calling this in that case will do the right thing. |
52 | static SDL_Pen *FindPenByInstanceId(SDL_PenID instance_id) SDL_REQUIRES_SHARED(pen_device_rwlock) |
53 | { |
54 | if (instance_id) { |
55 | for (int i = 0; i < pen_device_count; i++) { |
56 | if (pen_devices[i].instance_id == instance_id) { |
57 | return &pen_devices[i]; |
58 | } |
59 | } |
60 | } |
61 | SDL_SetError("Invalid pen instance ID" ); |
62 | return NULL; |
63 | } |
64 | |
65 | SDL_PenID SDL_FindPenByHandle(void *handle) |
66 | { |
67 | SDL_PenID result = 0; |
68 | SDL_LockRWLockForReading(pen_device_rwlock); |
69 | for (int i = 0; i < pen_device_count; i++) { |
70 | if (pen_devices[i].driverdata == handle) { |
71 | result = pen_devices[i].instance_id; |
72 | break; |
73 | } |
74 | } |
75 | SDL_UnlockRWLock(pen_device_rwlock); |
76 | return result; |
77 | } |
78 | |
79 | SDL_PenID SDL_FindPenByCallback(bool (*callback)(void *handle, void *userdata), void *userdata) |
80 | { |
81 | SDL_PenID result = 0; |
82 | SDL_LockRWLockForReading(pen_device_rwlock); |
83 | for (int i = 0; i < pen_device_count; i++) { |
84 | if (callback(pen_devices[i].driverdata, userdata)) { |
85 | result = pen_devices[i].instance_id; |
86 | break; |
87 | } |
88 | } |
89 | SDL_UnlockRWLock(pen_device_rwlock); |
90 | return result; |
91 | } |
92 | |
93 | |
94 | |
95 | // public API ... |
96 | |
97 | bool SDL_InitPen(void) |
98 | { |
99 | SDL_assert(pen_device_rwlock == NULL); |
100 | SDL_assert(pen_devices == NULL); |
101 | SDL_assert(pen_device_count == 0); |
102 | pen_device_rwlock = SDL_CreateRWLock(); |
103 | if (!pen_device_rwlock) { |
104 | return false; |
105 | } |
106 | return true; |
107 | } |
108 | |
109 | void SDL_QuitPen(void) |
110 | { |
111 | SDL_DestroyRWLock(pen_device_rwlock); |
112 | pen_device_rwlock = NULL; |
113 | if (pen_devices) { |
114 | for (int i = pen_device_count; i--; ) { |
115 | SDL_free(pen_devices[i].name); |
116 | } |
117 | SDL_free(pen_devices); |
118 | pen_devices = NULL; |
119 | } |
120 | pen_device_count = 0; |
121 | pen_touching = 0; |
122 | } |
123 | |
124 | #if 0 // not a public API at the moment. |
125 | SDL_PenID *SDL_GetPens(int *count) |
126 | { |
127 | SDL_LockRWLockForReading(pen_device_rwlock); |
128 | const int num_devices = pen_device_count; |
129 | SDL_PenID *result = (SDL_PenID *) SDL_malloc((num_devices + 1) * sizeof (SDL_PenID)); |
130 | if (result) { |
131 | for (int i = 0; i < num_devices; i++) { |
132 | result[i] = pen_devices[i].instance_id; |
133 | } |
134 | result[num_devices] = 0; // null-terminated. |
135 | } |
136 | SDL_UnlockRWLock(pen_device_rwlock); |
137 | |
138 | if (count) { |
139 | *count = result ? num_devices : 0; |
140 | } |
141 | return result; |
142 | } |
143 | |
144 | const char *SDL_GetPenName(SDL_PenID instance_id) |
145 | { |
146 | SDL_LockRWLockForReading(pen_device_rwlock); |
147 | const SDL_Pen *pen = FindPenByInstanceId(instance_id); |
148 | const char *result = pen ? SDL_GetPersistentString(pen->name) : NULL; |
149 | SDL_UnlockRWLock(pen_device_rwlock); |
150 | return result; |
151 | } |
152 | |
153 | bool SDL_GetPenInfo(SDL_PenID instance_id, SDL_PenInfo *info) |
154 | { |
155 | SDL_LockRWLockForReading(pen_device_rwlock); |
156 | const SDL_Pen *pen = FindPenByInstanceId(instance_id); |
157 | const bool result = pen ? true : false; |
158 | if (info) { |
159 | if (result) { |
160 | SDL_copyp(info, &pen->info); |
161 | } else { |
162 | SDL_zerop(info); |
163 | } |
164 | } |
165 | SDL_UnlockRWLock(pen_device_rwlock); |
166 | return result; |
167 | } |
168 | |
169 | bool SDL_PenConnected(SDL_PenID instance_id) |
170 | { |
171 | SDL_LockRWLockForReading(pen_device_rwlock); |
172 | const SDL_Pen *pen = FindPenByInstanceId(instance_id); |
173 | const bool result = (pen != NULL); |
174 | SDL_UnlockRWLock(pen_device_rwlock); |
175 | return result; |
176 | } |
177 | #endif |
178 | |
179 | SDL_PenInputFlags SDL_GetPenStatus(SDL_PenID instance_id, float *axes, int num_axes) |
180 | { |
181 | if (num_axes < 0) { |
182 | num_axes = 0; |
183 | } |
184 | |
185 | SDL_LockRWLockForReading(pen_device_rwlock); |
186 | const SDL_Pen *pen = FindPenByInstanceId(instance_id); |
187 | SDL_PenInputFlags result = 0; |
188 | if (pen) { |
189 | result = pen->input_state; |
190 | if (axes && num_axes) { |
191 | SDL_memcpy(axes, pen->axes, SDL_min(num_axes, SDL_PEN_AXIS_COUNT) * sizeof (*axes)); |
192 | // zero out axes we don't know about, in case the caller built with newer SDL headers that support more of them. |
193 | if (num_axes > SDL_PEN_AXIS_COUNT) { |
194 | SDL_memset(&axes[SDL_PEN_AXIS_COUNT], '\0', (num_axes - SDL_PEN_AXIS_COUNT) * sizeof (*axes)); |
195 | } |
196 | } |
197 | } |
198 | SDL_UnlockRWLock(pen_device_rwlock); |
199 | return result; |
200 | } |
201 | |
202 | SDL_PenCapabilityFlags SDL_GetPenCapabilityFromAxis(SDL_PenAxis axis) |
203 | { |
204 | // the initial capability bits happen to match up, but as |
205 | // more features show up later, the bits may no longer be contiguous! |
206 | if ((axis >= SDL_PEN_AXIS_PRESSURE) && (axis <= SDL_PEN_AXIS_SLIDER)) { |
207 | return ((SDL_PenCapabilityFlags) 1u) << ((SDL_PenCapabilityFlags) axis); |
208 | } |
209 | return 0; // oh well. |
210 | } |
211 | |
212 | SDL_PenID SDL_AddPenDevice(Uint64 timestamp, const char *name, const SDL_PenInfo *info, void *handle) |
213 | { |
214 | SDL_assert(handle != NULL); // just allocate a Uint8 so you have a unique pointer if not needed! |
215 | SDL_assert(SDL_FindPenByHandle(handle) == 0); // Backends shouldn't double-add pens! |
216 | SDL_assert(pen_device_rwlock != NULL); // subsystem should be initialized by now! |
217 | |
218 | char *namecpy = SDL_strdup(name ? name : "Unnamed pen" ); |
219 | if (!namecpy) { |
220 | return 0; |
221 | } |
222 | |
223 | SDL_PenID result = 0; |
224 | |
225 | SDL_LockRWLockForWriting(pen_device_rwlock); |
226 | |
227 | SDL_Pen *pen = NULL; |
228 | void *ptr = SDL_realloc(pen_devices, (pen_device_count + 1) * sizeof (*pen)); |
229 | if (ptr) { |
230 | result = (SDL_PenID) SDL_GetNextObjectID(); |
231 | pen_devices = (SDL_Pen *) ptr; |
232 | pen = &pen_devices[pen_device_count]; |
233 | pen_device_count++; |
234 | |
235 | SDL_zerop(pen); |
236 | pen->instance_id = result; |
237 | pen->name = namecpy; |
238 | if (info) { |
239 | SDL_copyp(&pen->info, info); |
240 | } |
241 | pen->driverdata = handle; |
242 | // axes and input state defaults to zero. |
243 | } |
244 | SDL_UnlockRWLock(pen_device_rwlock); |
245 | |
246 | if (!pen) { |
247 | SDL_free(namecpy); |
248 | } |
249 | |
250 | if (result && SDL_EventEnabled(SDL_EVENT_PEN_PROXIMITY_IN)) { |
251 | SDL_Event event; |
252 | SDL_zero(event); |
253 | event.pproximity.type = SDL_EVENT_PEN_PROXIMITY_IN; |
254 | event.pproximity.timestamp = timestamp; |
255 | event.pproximity.which = result; |
256 | SDL_PushEvent(&event); |
257 | } |
258 | |
259 | return result; |
260 | } |
261 | |
262 | void SDL_RemovePenDevice(Uint64 timestamp, SDL_PenID instance_id) |
263 | { |
264 | if (!instance_id) { |
265 | return; |
266 | } |
267 | |
268 | SDL_LockRWLockForWriting(pen_device_rwlock); |
269 | SDL_Pen *pen = FindPenByInstanceId(instance_id); |
270 | if (pen) { |
271 | SDL_free(pen->name); |
272 | // we don't free `pen`, it's just part of simple array. Shuffle it out. |
273 | const int idx = ((int) (pen - pen_devices)); |
274 | SDL_assert((idx >= 0) && (idx < pen_device_count)); |
275 | if ( idx < (pen_device_count - 1) ) { |
276 | SDL_memmove(&pen_devices[idx], &pen_devices[idx + 1], sizeof (*pen) * ((pen_device_count - idx) - 1)); |
277 | } |
278 | |
279 | SDL_assert(pen_device_count > 0); |
280 | pen_device_count--; |
281 | |
282 | if (pen_device_count) { |
283 | void *ptr = SDL_realloc(pen_devices, sizeof (*pen) * pen_device_count); // shrink it down. |
284 | if (ptr) { |
285 | pen_devices = (SDL_Pen *) ptr; |
286 | } |
287 | } else { |
288 | SDL_free(pen_devices); |
289 | pen_devices = NULL; |
290 | } |
291 | } |
292 | SDL_UnlockRWLock(pen_device_rwlock); |
293 | |
294 | if (pen && SDL_EventEnabled(SDL_EVENT_PEN_PROXIMITY_OUT)) { |
295 | SDL_Event event; |
296 | SDL_zero(event); |
297 | event.pproximity.type = SDL_EVENT_PEN_PROXIMITY_OUT; |
298 | event.pproximity.timestamp = timestamp; |
299 | event.pproximity.which = instance_id; |
300 | SDL_PushEvent(&event); |
301 | } |
302 | } |
303 | |
304 | // This presumably is happening during video quit, so we don't send PROXIMITY_OUT events here. |
305 | void SDL_RemoveAllPenDevices(void (*callback)(SDL_PenID instance_id, void *handle, void *userdata), void *userdata) |
306 | { |
307 | SDL_LockRWLockForWriting(pen_device_rwlock); |
308 | if (pen_device_count > 0) { |
309 | SDL_assert(pen_devices != NULL); |
310 | for (int i = 0; i < pen_device_count; i++) { |
311 | callback(pen_devices[i].instance_id, pen_devices[i].driverdata, userdata); |
312 | SDL_free(pen_devices[i].name); |
313 | } |
314 | } |
315 | SDL_free(pen_devices); |
316 | pen_devices = NULL; |
317 | SDL_UnlockRWLock(pen_device_rwlock); |
318 | } |
319 | |
320 | void SDL_SendPenTouch(Uint64 timestamp, SDL_PenID instance_id, SDL_Window *window, bool eraser, bool down) |
321 | { |
322 | bool send_event = false; |
323 | SDL_PenInputFlags input_state = 0; |
324 | float x = 0.0f; |
325 | float y = 0.0f; |
326 | |
327 | // note that this locks for _reading_ because the lock protects the |
328 | // pen_devices array from being reallocated from under us, not the data in it; |
329 | // we assume only one thread (in the backend) is modifying an individual pen at |
330 | // a time, so it can update input state cleanly here. |
331 | SDL_LockRWLockForReading(pen_device_rwlock); |
332 | SDL_Pen *pen = FindPenByInstanceId(instance_id); |
333 | if (pen) { |
334 | input_state = pen->input_state; |
335 | x = pen->x; |
336 | y = pen->y; |
337 | |
338 | if (down && ((input_state & SDL_PEN_INPUT_DOWN) == 0)) { |
339 | input_state |= SDL_PEN_INPUT_DOWN; |
340 | send_event = true; |
341 | } else if (!down && (input_state & SDL_PEN_INPUT_DOWN)) { |
342 | input_state &= ~SDL_PEN_INPUT_DOWN; |
343 | send_event = true; |
344 | } |
345 | |
346 | if (eraser && ((input_state & SDL_PEN_INPUT_ERASER_TIP) == 0)) { |
347 | input_state |= SDL_PEN_INPUT_ERASER_TIP; |
348 | send_event = true; |
349 | } else if (!eraser && (input_state & SDL_PEN_INPUT_ERASER_TIP)) { |
350 | input_state &= ~SDL_PEN_INPUT_ERASER_TIP; |
351 | send_event = true; |
352 | } |
353 | |
354 | pen->input_state = input_state; // we could do an SDL_SetAtomicInt here if we run into trouble... |
355 | } |
356 | SDL_UnlockRWLock(pen_device_rwlock); |
357 | |
358 | if (send_event) { |
359 | const SDL_EventType evtype = down ? SDL_EVENT_PEN_DOWN : SDL_EVENT_PEN_UP; |
360 | if (SDL_EventEnabled(evtype)) { |
361 | SDL_Event event; |
362 | SDL_zero(event); |
363 | event.ptouch.type = evtype; |
364 | event.ptouch.timestamp = timestamp; |
365 | event.ptouch.windowID = window ? window->id : 0; |
366 | event.ptouch.which = instance_id; |
367 | event.ptouch.pen_state = input_state; |
368 | event.ptouch.x = x; |
369 | event.ptouch.y = y; |
370 | event.ptouch.eraser = eraser; |
371 | event.ptouch.down = down; |
372 | SDL_PushEvent(&event); |
373 | } |
374 | |
375 | SDL_Mouse *mouse = SDL_GetMouse(); |
376 | if (mouse && window) { |
377 | if (mouse->pen_mouse_events) { |
378 | if (down) { |
379 | if (!pen_touching) { |
380 | SDL_SendMouseMotion(timestamp, window, SDL_PEN_MOUSEID, false, x, y); |
381 | SDL_SendMouseButton(timestamp, window, SDL_PEN_MOUSEID, SDL_BUTTON_LEFT, true); |
382 | } |
383 | } else { |
384 | if (pen_touching == instance_id) { |
385 | SDL_SendMouseButton(timestamp, window, SDL_PEN_MOUSEID, SDL_BUTTON_LEFT, false); |
386 | } |
387 | } |
388 | } |
389 | |
390 | if (mouse->pen_touch_events) { |
391 | const SDL_EventType touchtype = down ? SDL_EVENT_FINGER_DOWN : SDL_EVENT_FINGER_UP; |
392 | const float normalized_x = x / (float)window->w; |
393 | const float normalized_y = y / (float)window->h; |
394 | if (!pen_touching || (pen_touching == instance_id)) { |
395 | SDL_SendTouch(timestamp, SDL_PEN_TOUCHID, SDL_BUTTON_LEFT, window, touchtype, normalized_x, normalized_y, pen->axes[SDL_PEN_AXIS_PRESSURE]); |
396 | } |
397 | } |
398 | } |
399 | |
400 | if (down) { |
401 | if (!pen_touching) { |
402 | pen_touching = instance_id; |
403 | } |
404 | } else { |
405 | if (pen_touching == instance_id) { |
406 | pen_touching = 0; |
407 | } |
408 | } |
409 | } |
410 | } |
411 | |
412 | void SDL_SendPenAxis(Uint64 timestamp, SDL_PenID instance_id, SDL_Window *window, SDL_PenAxis axis, float value) |
413 | { |
414 | SDL_assert((axis >= 0) && (axis < SDL_PEN_AXIS_COUNT)); // fix the backend if this triggers. |
415 | |
416 | bool send_event = false; |
417 | SDL_PenInputFlags input_state = 0; |
418 | float x = 0.0f; |
419 | float y = 0.0f; |
420 | |
421 | // note that this locks for _reading_ because the lock protects the |
422 | // pen_devices array from being reallocated from under us, not the data in it; |
423 | // we assume only one thread (in the backend) is modifying an individual pen at |
424 | // a time, so it can update input state cleanly here. |
425 | SDL_LockRWLockForReading(pen_device_rwlock); |
426 | SDL_Pen *pen = FindPenByInstanceId(instance_id); |
427 | if (pen) { |
428 | if (pen->axes[axis] != value) { |
429 | pen->axes[axis] = value; // we could do an SDL_SetAtomicInt here if we run into trouble... |
430 | input_state = pen->input_state; |
431 | x = pen->x; |
432 | y = pen->y; |
433 | send_event = true; |
434 | } |
435 | } |
436 | SDL_UnlockRWLock(pen_device_rwlock); |
437 | |
438 | if (send_event && SDL_EventEnabled(SDL_EVENT_PEN_AXIS)) { |
439 | SDL_Event event; |
440 | SDL_zero(event); |
441 | event.paxis.type = SDL_EVENT_PEN_AXIS; |
442 | event.paxis.timestamp = timestamp; |
443 | event.paxis.windowID = window ? window->id : 0; |
444 | event.paxis.which = instance_id; |
445 | event.paxis.pen_state = input_state; |
446 | event.paxis.x = x; |
447 | event.paxis.y = y; |
448 | event.paxis.axis = axis; |
449 | event.paxis.value = value; |
450 | SDL_PushEvent(&event); |
451 | |
452 | if (window && (axis == SDL_PEN_AXIS_PRESSURE) && (pen_touching == instance_id)) { |
453 | SDL_Mouse *mouse = SDL_GetMouse(); |
454 | if (mouse && mouse->pen_touch_events) { |
455 | const float normalized_x = x / (float)window->w; |
456 | const float normalized_y = y / (float)window->h; |
457 | SDL_SendTouchMotion(timestamp, SDL_PEN_TOUCHID, SDL_BUTTON_LEFT, window, normalized_x, normalized_y, value); |
458 | } |
459 | } |
460 | } |
461 | } |
462 | |
463 | void SDL_SendPenMotion(Uint64 timestamp, SDL_PenID instance_id, SDL_Window *window, float x, float y) |
464 | { |
465 | bool send_event = false; |
466 | SDL_PenInputFlags input_state = 0; |
467 | |
468 | // note that this locks for _reading_ because the lock protects the |
469 | // pen_devices array from being reallocated from under us, not the data in it; |
470 | // we assume only one thread (in the backend) is modifying an individual pen at |
471 | // a time, so it can update input state cleanly here. |
472 | SDL_LockRWLockForReading(pen_device_rwlock); |
473 | SDL_Pen *pen = FindPenByInstanceId(instance_id); |
474 | if (pen) { |
475 | if ((pen->x != x) || (pen->y != y)) { |
476 | pen->x = x; // we could do an SDL_SetAtomicInt here if we run into trouble... |
477 | pen->y = y; // we could do an SDL_SetAtomicInt here if we run into trouble... |
478 | input_state = pen->input_state; |
479 | send_event = true; |
480 | } |
481 | } |
482 | SDL_UnlockRWLock(pen_device_rwlock); |
483 | |
484 | if (send_event && SDL_EventEnabled(SDL_EVENT_PEN_MOTION)) { |
485 | SDL_Event event; |
486 | SDL_zero(event); |
487 | event.pmotion.type = SDL_EVENT_PEN_MOTION; |
488 | event.pmotion.timestamp = timestamp; |
489 | event.pmotion.windowID = window ? window->id : 0; |
490 | event.pmotion.which = instance_id; |
491 | event.pmotion.pen_state = input_state; |
492 | event.pmotion.x = x; |
493 | event.pmotion.y = y; |
494 | SDL_PushEvent(&event); |
495 | |
496 | if (window) { |
497 | SDL_Mouse *mouse = SDL_GetMouse(); |
498 | if (mouse) { |
499 | if (pen_touching == instance_id) { |
500 | if (mouse->pen_mouse_events) { |
501 | SDL_SendMouseMotion(timestamp, window, SDL_PEN_MOUSEID, false, x, y); |
502 | } |
503 | |
504 | if (mouse->pen_touch_events) { |
505 | const float normalized_x = x / (float)window->w; |
506 | const float normalized_y = y / (float)window->h; |
507 | SDL_SendTouchMotion(timestamp, SDL_PEN_TOUCHID, SDL_BUTTON_LEFT, window, normalized_x, normalized_y, pen->axes[SDL_PEN_AXIS_PRESSURE]); |
508 | } |
509 | } else if (pen_touching == 0) { // send mouse motion (without a pressed button) for pens that aren't touching. |
510 | // this might cause a little chaos if you have multiple pens hovering at the same time, but this seems unlikely in the real world, and also something you did to yourself. :) |
511 | SDL_SendMouseMotion(timestamp, window, SDL_PEN_MOUSEID, false, x, y); |
512 | } |
513 | } |
514 | } |
515 | } |
516 | } |
517 | |
518 | void SDL_SendPenButton(Uint64 timestamp, SDL_PenID instance_id, SDL_Window *window, Uint8 button, bool down) |
519 | { |
520 | bool send_event = false; |
521 | SDL_PenInputFlags input_state = 0; |
522 | float x = 0.0f; |
523 | float y = 0.0f; |
524 | |
525 | if ((button < 1) || (button > 5)) { |
526 | return; // clamp for now. |
527 | } |
528 | |
529 | // note that this locks for _reading_ because the lock protects the |
530 | // pen_devices array from being reallocated from under us, not the data in it; |
531 | // we assume only one thread (in the backend) is modifying an individual pen at |
532 | // a time, so it can update input state cleanly here. |
533 | SDL_LockRWLockForReading(pen_device_rwlock); |
534 | SDL_Pen *pen = FindPenByInstanceId(instance_id); |
535 | if (pen) { |
536 | input_state = pen->input_state; |
537 | const Uint32 flag = (Uint32) (1u << button); |
538 | const bool current = ((input_state & flag) != 0); |
539 | x = pen->x; |
540 | y = pen->y; |
541 | if (down && !current) { |
542 | input_state |= flag; |
543 | send_event = true; |
544 | } else if (!down && current) { |
545 | input_state &= ~flag; |
546 | send_event = true; |
547 | } |
548 | pen->input_state = input_state; // we could do an SDL_SetAtomicInt here if we run into trouble... |
549 | } |
550 | SDL_UnlockRWLock(pen_device_rwlock); |
551 | |
552 | if (send_event) { |
553 | const SDL_EventType evtype = down ? SDL_EVENT_PEN_BUTTON_DOWN : SDL_EVENT_PEN_BUTTON_UP; |
554 | if (SDL_EventEnabled(evtype)) { |
555 | SDL_Event event; |
556 | SDL_zero(event); |
557 | event.pbutton.type = evtype; |
558 | event.pbutton.timestamp = timestamp; |
559 | event.pbutton.windowID = window ? window->id : 0; |
560 | event.pbutton.which = instance_id; |
561 | event.pbutton.pen_state = input_state; |
562 | event.pbutton.x = x; |
563 | event.pbutton.y = y; |
564 | event.pbutton.button = button; |
565 | event.pbutton.down = down; |
566 | SDL_PushEvent(&event); |
567 | |
568 | if (window && (pen_touching == instance_id)) { |
569 | SDL_Mouse *mouse = SDL_GetMouse(); |
570 | if (mouse && mouse->pen_mouse_events) { |
571 | SDL_SendMouseButton(timestamp, window, SDL_PEN_MOUSEID, button + 1, down); |
572 | } |
573 | } |
574 | } |
575 | } |
576 | } |
577 | |
578 | |