| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #include "SDL_syshaptic.h" |
| 24 | #ifdef SDL_JOYSTICK_HIDAPI |
| 25 | #include "SDL_hidapihaptic.h" |
| 26 | #endif |
| 27 | #include "SDL_haptic_c.h" |
| 28 | #include "../joystick/SDL_joystick_c.h" // For SDL_IsJoystickValid |
| 29 | #include "../SDL_hints_c.h" |
| 30 | |
| 31 | typedef struct SDL_Haptic_VIDPID_Naxes { |
| 32 | Uint16 vid; |
| 33 | Uint16 pid; |
| 34 | Uint16 naxes; |
| 35 | } SDL_Haptic_VIDPID_Naxes; |
| 36 | |
| 37 | static void SDL_Haptic_Load_Axes_List(SDL_Haptic_VIDPID_Naxes **entries, int *num_entries) |
| 38 | { |
| 39 | SDL_Haptic_VIDPID_Naxes entry; |
| 40 | const char *spot; |
| 41 | int length = 0; |
| 42 | |
| 43 | spot = SDL_GetHint(SDL_HINT_JOYSTICK_HAPTIC_AXES); |
| 44 | if (!spot) |
| 45 | return; |
| 46 | |
| 47 | while (SDL_sscanf(spot, "0x%hx/0x%hx/%hu%n" , &entry.vid, &entry.pid, &entry.naxes, &length) == 3) { |
| 48 | SDL_assert(length > 0); |
| 49 | spot += length; |
| 50 | length = 0; |
| 51 | |
| 52 | if ((*num_entries % 8) == 0) { |
| 53 | int new_max = *num_entries + 8; |
| 54 | SDL_Haptic_VIDPID_Naxes *new_entries = |
| 55 | (SDL_Haptic_VIDPID_Naxes *)SDL_realloc(*entries, new_max * sizeof(**entries)); |
| 56 | |
| 57 | // Out of memory, go with what we have already |
| 58 | if (!new_entries) |
| 59 | break; |
| 60 | |
| 61 | *entries = new_entries; |
| 62 | } |
| 63 | (*entries)[(*num_entries)++] = entry; |
| 64 | |
| 65 | if (spot[0] == ',') |
| 66 | spot++; |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | // /* Return -1 if not found */ |
| 71 | static int SDL_Haptic_Naxes_List_Index(struct SDL_Haptic_VIDPID_Naxes *entries, int num_entries, Uint16 vid, Uint16 pid) |
| 72 | { |
| 73 | if (!entries) |
| 74 | return -1; |
| 75 | |
| 76 | int i; |
| 77 | for (i = 0; i < num_entries; ++i) { |
| 78 | if (entries[i].vid == vid && entries[i].pid == pid) |
| 79 | return i; |
| 80 | } |
| 81 | |
| 82 | return -1; |
| 83 | } |
| 84 | |
| 85 | // Check if device needs a custom number of naxes |
| 86 | static int SDL_Haptic_Get_Naxes(Uint16 vid, Uint16 pid) |
| 87 | { |
| 88 | int num_entries = 0, index = 0, naxes = -1; |
| 89 | SDL_Haptic_VIDPID_Naxes *naxes_list = NULL; |
| 90 | |
| 91 | SDL_Haptic_Load_Axes_List(&naxes_list, &num_entries); |
| 92 | if (!num_entries || !naxes_list) |
| 93 | return -1; |
| 94 | |
| 95 | // Perform "wildcard" pass |
| 96 | index = SDL_Haptic_Naxes_List_Index(naxes_list, num_entries, 0xffff, 0xffff); |
| 97 | if (index >= 0) |
| 98 | naxes = naxes_list[index].naxes; |
| 99 | |
| 100 | index = SDL_Haptic_Naxes_List_Index(naxes_list, num_entries, vid, pid); |
| 101 | if (index >= 0) |
| 102 | naxes = naxes_list[index].naxes; |
| 103 | |
| 104 | SDL_free(naxes_list); |
| 105 | return naxes; |
| 106 | } |
| 107 | |
| 108 | static SDL_Haptic *SDL_haptics = NULL; |
| 109 | |
| 110 | #define CHECK_HAPTIC_MAGIC(haptic, result) \ |
| 111 | if (!SDL_ObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC)) { \ |
| 112 | SDL_InvalidParamError("haptic"); \ |
| 113 | return result; \ |
| 114 | } |
| 115 | |
| 116 | bool SDL_InitHaptics(void) |
| 117 | { |
| 118 | if (!SDL_SYS_HapticInit()) { |
| 119 | return false; |
| 120 | } |
| 121 | #ifdef SDL_JOYSTICK_HIDAPI |
| 122 | if (!SDL_HIDAPI_HapticInit()) { |
| 123 | SDL_SYS_HapticQuit(); |
| 124 | return false; |
| 125 | } |
| 126 | #endif |
| 127 | |
| 128 | return true; |
| 129 | } |
| 130 | |
| 131 | static bool SDL_GetHapticIndex(SDL_HapticID instance_id, int *driver_index) |
| 132 | { |
| 133 | int num_haptics, device_index; |
| 134 | |
| 135 | if (instance_id > 0) { |
| 136 | num_haptics = SDL_SYS_NumHaptics(); |
| 137 | for (device_index = 0; device_index < num_haptics; ++device_index) { |
| 138 | SDL_HapticID haptic_id = SDL_SYS_HapticInstanceID(device_index); |
| 139 | if (haptic_id == instance_id) { |
| 140 | *driver_index = device_index; |
| 141 | return true; |
| 142 | } |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | SDL_SetError("Haptic device %" SDL_PRIu32 " not found" , instance_id); |
| 147 | return false; |
| 148 | } |
| 149 | |
| 150 | SDL_HapticID *SDL_GetHaptics(int *count) |
| 151 | { |
| 152 | int device_index; |
| 153 | int haptic_index = 0, num_haptics = 0; |
| 154 | SDL_HapticID *haptics; |
| 155 | |
| 156 | num_haptics = SDL_SYS_NumHaptics(); |
| 157 | |
| 158 | haptics = (SDL_HapticID *)SDL_malloc((num_haptics + 1) * sizeof(*haptics)); |
| 159 | if (haptics) { |
| 160 | if (count) { |
| 161 | *count = num_haptics; |
| 162 | } |
| 163 | |
| 164 | for (device_index = 0; device_index < num_haptics; ++device_index) { |
| 165 | haptics[haptic_index] = SDL_SYS_HapticInstanceID(device_index); |
| 166 | SDL_assert(haptics[haptic_index] > 0); |
| 167 | ++haptic_index; |
| 168 | } |
| 169 | haptics[haptic_index] = 0; |
| 170 | } else { |
| 171 | if (count) { |
| 172 | *count = 0; |
| 173 | } |
| 174 | } |
| 175 | |
| 176 | return haptics; |
| 177 | } |
| 178 | |
| 179 | const char *SDL_GetHapticNameForID(SDL_HapticID instance_id) |
| 180 | { |
| 181 | int device_index; |
| 182 | const char *name = NULL; |
| 183 | |
| 184 | if (SDL_GetHapticIndex(instance_id, &device_index)) { |
| 185 | name = SDL_GetPersistentString(SDL_SYS_HapticName(device_index)); |
| 186 | } |
| 187 | return name; |
| 188 | } |
| 189 | |
| 190 | SDL_Haptic *SDL_OpenHaptic(SDL_HapticID instance_id) |
| 191 | { |
| 192 | SDL_Haptic *haptic; |
| 193 | SDL_Haptic *hapticlist; |
| 194 | const char *name; |
| 195 | int device_index = 0; |
| 196 | |
| 197 | if (!SDL_GetHapticIndex(instance_id, &device_index)) { |
| 198 | return NULL; |
| 199 | } |
| 200 | |
| 201 | hapticlist = SDL_haptics; |
| 202 | /* If the haptic device is already open, return it |
| 203 | * it is important that we have a single haptic device for each instance id |
| 204 | */ |
| 205 | while (hapticlist) { |
| 206 | if (instance_id == hapticlist->instance_id) { |
| 207 | haptic = hapticlist; |
| 208 | ++haptic->ref_count; |
| 209 | return haptic; |
| 210 | } |
| 211 | hapticlist = hapticlist->next; |
| 212 | } |
| 213 | |
| 214 | // Create the haptic device |
| 215 | haptic = (SDL_Haptic *)SDL_calloc(1, sizeof(*haptic)); |
| 216 | if (!haptic) { |
| 217 | return NULL; |
| 218 | } |
| 219 | |
| 220 | // Initialize the haptic device |
| 221 | haptic->instance_id = instance_id; |
| 222 | haptic->rumble_id = -1; |
| 223 | if (!SDL_SYS_HapticOpen(haptic)) { |
| 224 | SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, false); |
| 225 | SDL_free(haptic); |
| 226 | return NULL; |
| 227 | } |
| 228 | |
| 229 | if (!haptic->name) { |
| 230 | name = SDL_SYS_HapticName(device_index); |
| 231 | if (name) { |
| 232 | haptic->name = SDL_strdup(name); |
| 233 | } |
| 234 | } |
| 235 | |
| 236 | // Add haptic to list |
| 237 | ++haptic->ref_count; |
| 238 | // Link the haptic in the list |
| 239 | haptic->next = SDL_haptics; |
| 240 | SDL_haptics = haptic; |
| 241 | |
| 242 | SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, true); |
| 243 | |
| 244 | // Disable autocenter and set gain to max. |
| 245 | if (haptic->supported & SDL_HAPTIC_GAIN) { |
| 246 | SDL_SetHapticGain(haptic, 100); |
| 247 | } |
| 248 | if (haptic->supported & SDL_HAPTIC_AUTOCENTER) { |
| 249 | SDL_SetHapticAutocenter(haptic, 0); |
| 250 | } |
| 251 | |
| 252 | return haptic; |
| 253 | } |
| 254 | |
| 255 | SDL_Haptic *SDL_GetHapticFromID(SDL_HapticID instance_id) |
| 256 | { |
| 257 | SDL_Haptic *haptic; |
| 258 | |
| 259 | for (haptic = SDL_haptics; haptic; haptic = haptic->next) { |
| 260 | if (instance_id == haptic->instance_id) { |
| 261 | break; |
| 262 | } |
| 263 | } |
| 264 | return haptic; |
| 265 | } |
| 266 | |
| 267 | SDL_HapticID SDL_GetHapticID(SDL_Haptic *haptic) |
| 268 | { |
| 269 | CHECK_HAPTIC_MAGIC(haptic, 0); |
| 270 | |
| 271 | return haptic->instance_id; |
| 272 | } |
| 273 | |
| 274 | const char *SDL_GetHapticName(SDL_Haptic *haptic) |
| 275 | { |
| 276 | CHECK_HAPTIC_MAGIC(haptic, NULL); |
| 277 | |
| 278 | return SDL_GetPersistentString(haptic->name); |
| 279 | } |
| 280 | |
| 281 | bool SDL_IsMouseHaptic(void) |
| 282 | { |
| 283 | if (SDL_SYS_HapticMouse() < 0) { |
| 284 | return false; |
| 285 | } |
| 286 | return true; |
| 287 | } |
| 288 | |
| 289 | SDL_Haptic *SDL_OpenHapticFromMouse(void) |
| 290 | { |
| 291 | int device_index; |
| 292 | |
| 293 | device_index = SDL_SYS_HapticMouse(); |
| 294 | |
| 295 | if (device_index < 0) { |
| 296 | SDL_SetError("Haptic: Mouse isn't a haptic device." ); |
| 297 | return NULL; |
| 298 | } |
| 299 | |
| 300 | return SDL_OpenHaptic(device_index); |
| 301 | } |
| 302 | |
| 303 | bool SDL_IsJoystickHaptic(SDL_Joystick *joystick) |
| 304 | { |
| 305 | bool result = false; |
| 306 | |
| 307 | SDL_LockJoysticks(); |
| 308 | { |
| 309 | // Must be a valid joystick |
| 310 | if (SDL_IsJoystickValid(joystick) && |
| 311 | !SDL_IsGamepad(SDL_GetJoystickID(joystick))) { |
| 312 | #ifdef SDL_JOYSTICK_HIDAPI |
| 313 | result = SDL_SYS_JoystickIsHaptic(joystick) || SDL_HIDAPI_JoystickIsHaptic(joystick); |
| 314 | #else |
| 315 | result = SDL_SYS_JoystickIsHaptic(joystick); |
| 316 | #endif |
| 317 | } |
| 318 | } |
| 319 | SDL_UnlockJoysticks(); |
| 320 | |
| 321 | return result; |
| 322 | } |
| 323 | |
| 324 | SDL_Haptic *SDL_OpenHapticFromJoystick(SDL_Joystick *joystick) |
| 325 | { |
| 326 | SDL_Haptic *haptic; |
| 327 | SDL_Haptic *hapticlist; |
| 328 | |
| 329 | SDL_LockJoysticks(); |
| 330 | { |
| 331 | // Joystick must be valid and haptic |
| 332 | if (!SDL_IsJoystickHaptic(joystick)) { |
| 333 | SDL_SetError("Haptic: Joystick isn't a haptic device." ); |
| 334 | SDL_UnlockJoysticks(); |
| 335 | return NULL; |
| 336 | } |
| 337 | |
| 338 | hapticlist = SDL_haptics; |
| 339 | // Check to see if joystick's haptic is already open |
| 340 | while (hapticlist) { |
| 341 | #ifdef SDL_JOYSTICK_HIDAPI |
| 342 | if (SDL_SYS_JoystickSameHaptic(hapticlist, joystick) || SDL_HIDAPI_JoystickSameHaptic(hapticlist, joystick)) { |
| 343 | #else |
| 344 | if (SDL_SYS_JoystickSameHaptic(hapticlist, joystick)) { |
| 345 | #endif |
| 346 | haptic = hapticlist; |
| 347 | ++haptic->ref_count; |
| 348 | SDL_UnlockJoysticks(); |
| 349 | return haptic; |
| 350 | } |
| 351 | hapticlist = hapticlist->next; |
| 352 | } |
| 353 | |
| 354 | // Create the haptic device |
| 355 | haptic = (SDL_Haptic *)SDL_calloc(1, sizeof(*haptic)); |
| 356 | if (!haptic) { |
| 357 | SDL_UnlockJoysticks(); |
| 358 | return NULL; |
| 359 | } |
| 360 | |
| 361 | /* Initialize the haptic device |
| 362 | * This function should fill in the instance ID and name. |
| 363 | */ |
| 364 | SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, true); |
| 365 | haptic->rumble_id = -1; |
| 366 | #ifdef SDL_JOYSTICK_HIDAPI |
| 367 | if (SDL_HIDAPI_JoystickIsHaptic(joystick)) { |
| 368 | if (!SDL_HIDAPI_HapticOpenFromJoystick(haptic, joystick)) { |
| 369 | SDL_SetError("Haptic: SDL_HIDAPI_HapticOpenFromJoystick failed." ); |
| 370 | SDL_free(haptic); |
| 371 | SDL_UnlockJoysticks(); |
| 372 | return NULL; |
| 373 | } |
| 374 | } else |
| 375 | #endif |
| 376 | if (!SDL_SYS_HapticOpenFromJoystick(haptic, joystick)) { |
| 377 | SDL_SetError("Haptic: SDL_SYS_HapticOpenFromJoystick failed." ); |
| 378 | SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, false); |
| 379 | SDL_free(haptic); |
| 380 | SDL_UnlockJoysticks(); |
| 381 | return NULL; |
| 382 | } |
| 383 | SDL_assert(haptic->instance_id != 0); |
| 384 | } |
| 385 | SDL_UnlockJoysticks(); |
| 386 | |
| 387 | // Check if custom number of haptic axes was defined |
| 388 | Uint16 vid = SDL_GetJoystickVendor(joystick); |
| 389 | Uint16 pid = SDL_GetJoystickProduct(joystick); |
| 390 | int general_axes = SDL_GetNumJoystickAxes(joystick); |
| 391 | |
| 392 | int naxes = SDL_Haptic_Get_Naxes(vid, pid); |
| 393 | if (naxes > 0) |
| 394 | haptic->naxes = naxes; |
| 395 | |
| 396 | // Limit to the actual number of axes found on the device |
| 397 | if (general_axes >= 0 && naxes > general_axes) |
| 398 | haptic->naxes = general_axes; |
| 399 | |
| 400 | // Add haptic to list |
| 401 | ++haptic->ref_count; |
| 402 | // Link the haptic in the list |
| 403 | haptic->next = SDL_haptics; |
| 404 | SDL_haptics = haptic; |
| 405 | |
| 406 | SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, true); |
| 407 | |
| 408 | // Disable autocenter and set gain to max. |
| 409 | if (haptic->supported & SDL_HAPTIC_GAIN) { |
| 410 | SDL_SetHapticGain(haptic, 100); |
| 411 | } |
| 412 | if (haptic->supported & SDL_HAPTIC_AUTOCENTER) { |
| 413 | SDL_SetHapticAutocenter(haptic, 0); |
| 414 | } |
| 415 | |
| 416 | return haptic; |
| 417 | } |
| 418 | |
| 419 | void SDL_CloseHaptic(SDL_Haptic *haptic) |
| 420 | { |
| 421 | int i; |
| 422 | SDL_Haptic *hapticlist; |
| 423 | SDL_Haptic *hapticlistprev; |
| 424 | |
| 425 | CHECK_HAPTIC_MAGIC(haptic,); |
| 426 | |
| 427 | // Check if it's still in use |
| 428 | if (--haptic->ref_count > 0) { |
| 429 | return; |
| 430 | } |
| 431 | |
| 432 | #ifdef SDL_JOYSTICK_HIDAPI |
| 433 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 434 | SDL_HIDAPI_HapticClose(haptic); |
| 435 | } else |
| 436 | #endif |
| 437 | { |
| 438 | // Close it, properly removing effects if needed |
| 439 | for (i = 0; i < haptic->neffects; i++) { |
| 440 | if (haptic->effects[i].hweffect != NULL) { |
| 441 | SDL_DestroyHapticEffect(haptic, i); |
| 442 | } |
| 443 | } |
| 444 | SDL_SYS_HapticClose(haptic); |
| 445 | } |
| 446 | SDL_SetObjectValid(haptic, SDL_OBJECT_TYPE_HAPTIC, false); |
| 447 | |
| 448 | // Remove from the list |
| 449 | hapticlist = SDL_haptics; |
| 450 | hapticlistprev = NULL; |
| 451 | while (hapticlist) { |
| 452 | if (haptic == hapticlist) { |
| 453 | if (hapticlistprev) { |
| 454 | // unlink this entry |
| 455 | hapticlistprev->next = hapticlist->next; |
| 456 | } else { |
| 457 | SDL_haptics = haptic->next; |
| 458 | } |
| 459 | |
| 460 | break; |
| 461 | } |
| 462 | hapticlistprev = hapticlist; |
| 463 | hapticlist = hapticlist->next; |
| 464 | } |
| 465 | |
| 466 | // Free the data associated with this device |
| 467 | SDL_free(haptic->name); |
| 468 | SDL_free(haptic); |
| 469 | } |
| 470 | |
| 471 | void SDL_QuitHaptics(void) |
| 472 | { |
| 473 | while (SDL_haptics) { |
| 474 | SDL_CloseHaptic(SDL_haptics); |
| 475 | } |
| 476 | |
| 477 | #ifdef SDL_JOYSTICK_HIDAPI |
| 478 | SDL_HIDAPI_HapticQuit(); |
| 479 | #endif |
| 480 | SDL_SYS_HapticQuit(); |
| 481 | } |
| 482 | |
| 483 | int SDL_GetMaxHapticEffects(SDL_Haptic *haptic) |
| 484 | { |
| 485 | CHECK_HAPTIC_MAGIC(haptic, -1); |
| 486 | |
| 487 | return haptic->neffects; |
| 488 | } |
| 489 | |
| 490 | int SDL_GetMaxHapticEffectsPlaying(SDL_Haptic *haptic) |
| 491 | { |
| 492 | CHECK_HAPTIC_MAGIC(haptic, -1); |
| 493 | |
| 494 | return haptic->nplaying; |
| 495 | } |
| 496 | |
| 497 | Uint32 SDL_GetHapticFeatures(SDL_Haptic *haptic) |
| 498 | { |
| 499 | CHECK_HAPTIC_MAGIC(haptic, 0); |
| 500 | |
| 501 | return haptic->supported; |
| 502 | } |
| 503 | |
| 504 | int SDL_GetNumHapticAxes(SDL_Haptic *haptic) |
| 505 | { |
| 506 | CHECK_HAPTIC_MAGIC(haptic, -1); |
| 507 | |
| 508 | return haptic->naxes; |
| 509 | } |
| 510 | |
| 511 | bool SDL_HapticEffectSupported(SDL_Haptic *haptic, const SDL_HapticEffect *effect) |
| 512 | { |
| 513 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 514 | |
| 515 | if (!effect) { |
| 516 | return false; |
| 517 | } |
| 518 | |
| 519 | if ((haptic->supported & effect->type) != 0) { |
| 520 | return true; |
| 521 | } |
| 522 | return false; |
| 523 | } |
| 524 | |
| 525 | int SDL_CreateHapticEffect(SDL_Haptic *haptic, const SDL_HapticEffect *effect) |
| 526 | { |
| 527 | int i; |
| 528 | |
| 529 | CHECK_HAPTIC_MAGIC(haptic, -1); |
| 530 | |
| 531 | if (!effect) { |
| 532 | SDL_InvalidParamError("effect" ); |
| 533 | return -1; |
| 534 | } |
| 535 | |
| 536 | // Check to see if effect is supported |
| 537 | if (SDL_HapticEffectSupported(haptic, effect) == false) { |
| 538 | SDL_SetError("Haptic: Effect not supported by haptic device." ); |
| 539 | return -1; |
| 540 | } |
| 541 | |
| 542 | #ifdef SDL_JOYSTICK_HIDAPI |
| 543 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 544 | return SDL_HIDAPI_HapticNewEffect(haptic, effect); |
| 545 | } |
| 546 | #endif |
| 547 | |
| 548 | // See if there's a free slot |
| 549 | for (i = 0; i < haptic->neffects; i++) { |
| 550 | if (haptic->effects[i].hweffect == NULL) { |
| 551 | |
| 552 | // Now let the backend create the real effect |
| 553 | if (!SDL_SYS_HapticNewEffect(haptic, &haptic->effects[i], effect)) { |
| 554 | return -1; // Backend failed to create effect |
| 555 | } |
| 556 | |
| 557 | SDL_memcpy(&haptic->effects[i].effect, effect, |
| 558 | sizeof(SDL_HapticEffect)); |
| 559 | return i; |
| 560 | } |
| 561 | } |
| 562 | |
| 563 | SDL_SetError("Haptic: Device has no free space left." ); |
| 564 | return -1; |
| 565 | } |
| 566 | |
| 567 | static bool ValidEffect(SDL_Haptic *haptic, int effect) |
| 568 | { |
| 569 | if ((effect < 0) || (effect >= haptic->neffects)) { |
| 570 | SDL_SetError("Haptic: Invalid effect identifier." ); |
| 571 | return false; |
| 572 | } |
| 573 | return true; |
| 574 | } |
| 575 | |
| 576 | bool SDL_UpdateHapticEffect(SDL_Haptic *haptic, int effect, const SDL_HapticEffect *data) |
| 577 | { |
| 578 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 579 | |
| 580 | #ifdef SDL_JOYSTICK_HIDAPI |
| 581 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 582 | return SDL_HIDAPI_HapticUpdateEffect(haptic, effect, data); |
| 583 | } |
| 584 | #endif |
| 585 | |
| 586 | if (!ValidEffect(haptic, effect)) { |
| 587 | return false; |
| 588 | } |
| 589 | |
| 590 | if (!data) { |
| 591 | return SDL_InvalidParamError("data" ); |
| 592 | } |
| 593 | |
| 594 | // Can't change type dynamically. |
| 595 | if (data->type != haptic->effects[effect].effect.type) { |
| 596 | return SDL_SetError("Haptic: Updating effect type is illegal." ); |
| 597 | } |
| 598 | |
| 599 | // Updates the effect |
| 600 | if (!SDL_SYS_HapticUpdateEffect(haptic, &haptic->effects[effect], data)) { |
| 601 | return false; |
| 602 | } |
| 603 | |
| 604 | SDL_memcpy(&haptic->effects[effect].effect, data, |
| 605 | sizeof(SDL_HapticEffect)); |
| 606 | return true; |
| 607 | } |
| 608 | |
| 609 | bool SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations) |
| 610 | { |
| 611 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 612 | |
| 613 | #ifdef SDL_JOYSTICK_HIDAPI |
| 614 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 615 | return SDL_HIDAPI_HapticRunEffect(haptic, effect, iterations); |
| 616 | } |
| 617 | #endif |
| 618 | |
| 619 | if (!ValidEffect(haptic, effect)) { |
| 620 | return false; |
| 621 | } |
| 622 | |
| 623 | // Run the effect |
| 624 | if (!SDL_SYS_HapticRunEffect(haptic, &haptic->effects[effect], iterations)) { |
| 625 | return false; |
| 626 | } |
| 627 | |
| 628 | return true; |
| 629 | } |
| 630 | |
| 631 | bool SDL_StopHapticEffect(SDL_Haptic *haptic, int effect) |
| 632 | { |
| 633 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 634 | |
| 635 | #ifdef SDL_JOYSTICK_HIDAPI |
| 636 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 637 | return SDL_HIDAPI_HapticStopEffect(haptic, effect); |
| 638 | } |
| 639 | #endif |
| 640 | |
| 641 | if (!ValidEffect(haptic, effect)) { |
| 642 | return false; |
| 643 | } |
| 644 | |
| 645 | // Stop the effect |
| 646 | if (!SDL_SYS_HapticStopEffect(haptic, &haptic->effects[effect])) { |
| 647 | return false; |
| 648 | } |
| 649 | |
| 650 | return true; |
| 651 | } |
| 652 | |
| 653 | void SDL_DestroyHapticEffect(SDL_Haptic *haptic, int effect) |
| 654 | { |
| 655 | CHECK_HAPTIC_MAGIC(haptic,); |
| 656 | |
| 657 | #ifdef SDL_JOYSTICK_HIDAPI |
| 658 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 659 | SDL_HIDAPI_HapticDestroyEffect(haptic, effect); |
| 660 | return; |
| 661 | } |
| 662 | #endif |
| 663 | |
| 664 | if (!ValidEffect(haptic, effect)) { |
| 665 | return; |
| 666 | } |
| 667 | |
| 668 | // Not allocated |
| 669 | if (haptic->effects[effect].hweffect == NULL) { |
| 670 | return; |
| 671 | } |
| 672 | |
| 673 | SDL_SYS_HapticDestroyEffect(haptic, &haptic->effects[effect]); |
| 674 | } |
| 675 | |
| 676 | bool SDL_GetHapticEffectStatus(SDL_Haptic *haptic, int effect) |
| 677 | { |
| 678 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 679 | |
| 680 | #ifdef SDL_JOYSTICK_HIDAPI |
| 681 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 682 | return SDL_HIDAPI_HapticGetEffectStatus(haptic, effect); |
| 683 | } |
| 684 | #endif |
| 685 | |
| 686 | if (!ValidEffect(haptic, effect)) { |
| 687 | return false; |
| 688 | } |
| 689 | |
| 690 | if (!(haptic->supported & SDL_HAPTIC_STATUS)) { |
| 691 | return SDL_SetError("Haptic: Device does not support status queries." ); |
| 692 | } |
| 693 | |
| 694 | SDL_ClearError(); |
| 695 | |
| 696 | return (SDL_SYS_HapticGetEffectStatus(haptic, &haptic->effects[effect]) > 0); |
| 697 | } |
| 698 | |
| 699 | bool SDL_SetHapticGain(SDL_Haptic *haptic, int gain) |
| 700 | { |
| 701 | const char *env; |
| 702 | int real_gain, max_gain; |
| 703 | |
| 704 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 705 | |
| 706 | if (!(haptic->supported & SDL_HAPTIC_GAIN)) { |
| 707 | return SDL_SetError("Haptic: Device does not support setting gain." ); |
| 708 | } |
| 709 | |
| 710 | if ((gain < 0) || (gain > 100)) { |
| 711 | return SDL_SetError("Haptic: Gain must be between 0 and 100." ); |
| 712 | } |
| 713 | |
| 714 | // The user can use an environment variable to override the max gain. |
| 715 | env = SDL_getenv("SDL_HAPTIC_GAIN_MAX" ); |
| 716 | if (env) { |
| 717 | max_gain = SDL_atoi(env); |
| 718 | |
| 719 | // Check for sanity. |
| 720 | if (max_gain < 0) { |
| 721 | max_gain = 0; |
| 722 | } else if (max_gain > 100) { |
| 723 | max_gain = 100; |
| 724 | } |
| 725 | |
| 726 | // We'll scale it linearly with SDL_HAPTIC_GAIN_MAX |
| 727 | real_gain = (gain * max_gain) / 100; |
| 728 | } else { |
| 729 | real_gain = gain; |
| 730 | } |
| 731 | |
| 732 | #ifdef SDL_JOYSTICK_HIDAPI |
| 733 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 734 | return SDL_HIDAPI_HapticSetGain(haptic, real_gain); |
| 735 | } |
| 736 | #endif |
| 737 | |
| 738 | return SDL_SYS_HapticSetGain(haptic, real_gain); |
| 739 | } |
| 740 | |
| 741 | bool SDL_SetHapticAutocenter(SDL_Haptic *haptic, int autocenter) |
| 742 | { |
| 743 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 744 | |
| 745 | if (!(haptic->supported & SDL_HAPTIC_AUTOCENTER)) { |
| 746 | return SDL_SetError("Haptic: Device does not support setting autocenter." ); |
| 747 | } |
| 748 | |
| 749 | if ((autocenter < 0) || (autocenter > 100)) { |
| 750 | return SDL_SetError("Haptic: Autocenter must be between 0 and 100." ); |
| 751 | } |
| 752 | |
| 753 | #ifdef SDL_JOYSTICK_HIDAPI |
| 754 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 755 | return SDL_HIDAPI_HapticSetAutocenter(haptic, autocenter); |
| 756 | } |
| 757 | #endif |
| 758 | |
| 759 | return SDL_SYS_HapticSetAutocenter(haptic, autocenter); |
| 760 | } |
| 761 | |
| 762 | bool SDL_PauseHaptic(SDL_Haptic *haptic) |
| 763 | { |
| 764 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 765 | |
| 766 | if (!(haptic->supported & SDL_HAPTIC_PAUSE)) { |
| 767 | return SDL_SetError("Haptic: Device does not support setting pausing." ); |
| 768 | } |
| 769 | |
| 770 | #ifdef SDL_JOYSTICK_HIDAPI |
| 771 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 772 | return SDL_HIDAPI_HapticPause(haptic); |
| 773 | } |
| 774 | #endif |
| 775 | |
| 776 | return SDL_SYS_HapticPause(haptic); |
| 777 | } |
| 778 | |
| 779 | bool SDL_ResumeHaptic(SDL_Haptic *haptic) |
| 780 | { |
| 781 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 782 | |
| 783 | if (!(haptic->supported & SDL_HAPTIC_PAUSE)) { |
| 784 | return true; // Not going to be paused, so we pretend it's unpaused. |
| 785 | } |
| 786 | |
| 787 | #ifdef SDL_JOYSTICK_HIDAPI |
| 788 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 789 | return SDL_HIDAPI_HapticResume(haptic); |
| 790 | } |
| 791 | #endif |
| 792 | |
| 793 | return SDL_SYS_HapticResume(haptic); |
| 794 | } |
| 795 | |
| 796 | bool SDL_StopHapticEffects(SDL_Haptic *haptic) |
| 797 | { |
| 798 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 799 | |
| 800 | #ifdef SDL_JOYSTICK_HIDAPI |
| 801 | if (SDL_HIDAPI_HapticIsHidapi(haptic)) { |
| 802 | return SDL_HIDAPI_HapticStopAll(haptic); |
| 803 | } |
| 804 | #endif |
| 805 | |
| 806 | return SDL_SYS_HapticStopAll(haptic); |
| 807 | } |
| 808 | |
| 809 | bool SDL_HapticRumbleSupported(SDL_Haptic *haptic) |
| 810 | { |
| 811 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 812 | |
| 813 | // Most things can use SINE, but XInput only has LEFTRIGHT. |
| 814 | return (haptic->supported & (SDL_HAPTIC_SINE | SDL_HAPTIC_LEFTRIGHT)) != 0; |
| 815 | } |
| 816 | |
| 817 | bool SDL_InitHapticRumble(SDL_Haptic *haptic) |
| 818 | { |
| 819 | SDL_HapticEffect *efx = &haptic->rumble_effect; |
| 820 | |
| 821 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 822 | |
| 823 | // Already allocated. |
| 824 | if (haptic->rumble_id >= 0) { |
| 825 | return true; |
| 826 | } |
| 827 | |
| 828 | SDL_zerop(efx); |
| 829 | if (haptic->supported & SDL_HAPTIC_SINE) { |
| 830 | efx->type = SDL_HAPTIC_SINE; |
| 831 | efx->periodic.direction.type = SDL_HAPTIC_CARTESIAN; |
| 832 | efx->periodic.period = 1000; |
| 833 | efx->periodic.magnitude = 0x4000; |
| 834 | efx->periodic.length = 5000; |
| 835 | efx->periodic.attack_length = 0; |
| 836 | efx->periodic.fade_length = 0; |
| 837 | } else if (haptic->supported & SDL_HAPTIC_LEFTRIGHT) { // XInput? |
| 838 | efx->type = SDL_HAPTIC_LEFTRIGHT; |
| 839 | efx->leftright.length = 5000; |
| 840 | efx->leftright.large_magnitude = 0x4000; |
| 841 | efx->leftright.small_magnitude = 0x4000; |
| 842 | } else { |
| 843 | return SDL_SetError("Device doesn't support rumble" ); |
| 844 | } |
| 845 | |
| 846 | haptic->rumble_id = SDL_CreateHapticEffect(haptic, &haptic->rumble_effect); |
| 847 | if (haptic->rumble_id >= 0) { |
| 848 | return true; |
| 849 | } |
| 850 | return false; |
| 851 | } |
| 852 | |
| 853 | bool SDL_PlayHapticRumble(SDL_Haptic *haptic, float strength, Uint32 length) |
| 854 | { |
| 855 | SDL_HapticEffect *efx; |
| 856 | Sint16 magnitude; |
| 857 | |
| 858 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 859 | |
| 860 | if (haptic->rumble_id < 0) { |
| 861 | return SDL_SetError("Haptic: Rumble effect not initialized on haptic device" ); |
| 862 | } |
| 863 | |
| 864 | // Clamp strength. |
| 865 | if (strength > 1.0f) { |
| 866 | strength = 1.0f; |
| 867 | } else if (strength < 0.0f) { |
| 868 | strength = 0.0f; |
| 869 | } |
| 870 | magnitude = (Sint16)(32767.0f * strength); |
| 871 | |
| 872 | efx = &haptic->rumble_effect; |
| 873 | if (efx->type == SDL_HAPTIC_SINE) { |
| 874 | efx->periodic.magnitude = magnitude; |
| 875 | efx->periodic.length = length; |
| 876 | } else if (efx->type == SDL_HAPTIC_LEFTRIGHT) { |
| 877 | efx->leftright.small_magnitude = efx->leftright.large_magnitude = magnitude; |
| 878 | efx->leftright.length = length; |
| 879 | } else { |
| 880 | SDL_assert(!"This should have been caught elsewhere" ); |
| 881 | } |
| 882 | |
| 883 | if (!SDL_UpdateHapticEffect(haptic, haptic->rumble_id, &haptic->rumble_effect)) { |
| 884 | return false; |
| 885 | } |
| 886 | |
| 887 | return SDL_RunHapticEffect(haptic, haptic->rumble_id, 1); |
| 888 | } |
| 889 | |
| 890 | bool SDL_StopHapticRumble(SDL_Haptic *haptic) |
| 891 | { |
| 892 | CHECK_HAPTIC_MAGIC(haptic, false); |
| 893 | |
| 894 | if (haptic->rumble_id < 0) { |
| 895 | return SDL_SetError("Haptic: Rumble effect not initialized on haptic device" ); |
| 896 | } |
| 897 | |
| 898 | return SDL_StopHapticEffect(haptic, haptic->rumble_id); |
| 899 | } |
| 900 | |