1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | #ifdef SDL_JOYSTICK_HIDAPI |
24 | |
25 | #include "../../SDL_hints_c.h" |
26 | #include "../SDL_sysjoystick.h" |
27 | #include "SDL_hidapijoystick_c.h" |
28 | |
29 | #ifdef SDL_JOYSTICK_HIDAPI_STEAM |
30 | |
31 | // Define this if you want to log all packets from the controller |
32 | // #define DEBUG_STEAM_PROTOCOL |
33 | |
34 | #define SDL_HINT_JOYSTICK_HIDAPI_STEAM_PAIRING_ENABLED "SDL_JOYSTICK_HIDAPI_STEAM_PAIRING_ENABLED" |
35 | |
36 | #if defined(SDL_PLATFORM_ANDROID) || defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS) |
37 | // This requires prompting for Bluetooth permissions, so make sure the application really wants it |
38 | #define SDL_HINT_JOYSTICK_HIDAPI_STEAM_DEFAULT false |
39 | #else |
40 | #define SDL_HINT_JOYSTICK_HIDAPI_STEAM_DEFAULT SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT) |
41 | #endif |
42 | |
43 | #define PAIRING_STATE_DURATION_SECONDS 60 |
44 | |
45 | |
46 | /*****************************************************************************************************/ |
47 | |
48 | #include "steam/controller_constants.h" |
49 | #include "steam/controller_structs.h" |
50 | |
51 | enum |
52 | { |
53 | SDL_GAMEPAD_BUTTON_STEAM_RIGHT_PADDLE = 11, |
54 | SDL_GAMEPAD_BUTTON_STEAM_LEFT_PADDLE, |
55 | SDL_GAMEPAD_NUM_STEAM_BUTTONS, |
56 | }; |
57 | |
58 | typedef struct SteamControllerStateInternal_t |
59 | { |
60 | // Controller Type for this Controller State |
61 | Uint32 eControllerType; |
62 | |
63 | // If packet num matches that on your prior call, then the controller state hasn't been changed since |
64 | // your last call and there is no need to process it |
65 | Uint32 unPacketNum; |
66 | |
67 | // bit flags for each of the buttons |
68 | Uint64 ulButtons; |
69 | |
70 | // Left pad coordinates |
71 | short sLeftPadX; |
72 | short sLeftPadY; |
73 | |
74 | // Right pad coordinates |
75 | short sRightPadX; |
76 | short sRightPadY; |
77 | |
78 | // Center pad coordinates |
79 | short sCenterPadX; |
80 | short sCenterPadY; |
81 | |
82 | // Left analog stick coordinates |
83 | short sLeftStickX; |
84 | short sLeftStickY; |
85 | |
86 | // Right analog stick coordinates |
87 | short sRightStickX; |
88 | short sRightStickY; |
89 | |
90 | unsigned short sTriggerL; |
91 | unsigned short sTriggerR; |
92 | |
93 | short sAccelX; |
94 | short sAccelY; |
95 | short sAccelZ; |
96 | |
97 | short sGyroX; |
98 | short sGyroY; |
99 | short sGyroZ; |
100 | |
101 | float sGyroQuatW; |
102 | float sGyroQuatX; |
103 | float sGyroQuatY; |
104 | float sGyroQuatZ; |
105 | |
106 | short sGyroSteeringAngle; |
107 | |
108 | unsigned short sBatteryLevel; |
109 | |
110 | // Pressure sensor data. |
111 | unsigned short sPressurePadLeft; |
112 | unsigned short sPressurePadRight; |
113 | |
114 | unsigned short sPressureBumperLeft; |
115 | unsigned short sPressureBumperRight; |
116 | |
117 | // Internal state data |
118 | short sPrevLeftPad[2]; |
119 | short sPrevLeftStick[2]; |
120 | } SteamControllerStateInternal_t; |
121 | |
122 | // Defines for ulButtons in SteamControllerStateInternal_t |
123 | #define STEAM_RIGHT_TRIGGER_MASK 0x00000001 |
124 | #define STEAM_LEFT_TRIGGER_MASK 0x00000002 |
125 | #define STEAM_RIGHT_BUMPER_MASK 0x00000004 |
126 | #define STEAM_LEFT_BUMPER_MASK 0x00000008 |
127 | #define STEAM_BUTTON_NORTH_MASK 0x00000010 // Y |
128 | #define STEAM_BUTTON_EAST_MASK 0x00000020 // B |
129 | #define STEAM_BUTTON_WEST_MASK 0x00000040 // X |
130 | #define STEAM_BUTTON_SOUTH_MASK 0x00000080 // A |
131 | #define STEAM_DPAD_UP_MASK 0x00000100 // DPAD UP |
132 | #define STEAM_DPAD_RIGHT_MASK 0x00000200 // DPAD RIGHT |
133 | #define STEAM_DPAD_LEFT_MASK 0x00000400 // DPAD LEFT |
134 | #define STEAM_DPAD_DOWN_MASK 0x00000800 // DPAD DOWN |
135 | #define 0x00001000 // SELECT |
136 | #define STEAM_BUTTON_STEAM_MASK 0x00002000 // GUIDE |
137 | #define STEAM_BUTTON_ESCAPE_MASK 0x00004000 // START |
138 | #define STEAM_BUTTON_BACK_LEFT_MASK 0x00008000 |
139 | #define STEAM_BUTTON_BACK_RIGHT_MASK 0x00010000 |
140 | #define STEAM_BUTTON_LEFTPAD_CLICKED_MASK 0x00020000 |
141 | #define STEAM_BUTTON_RIGHTPAD_CLICKED_MASK 0x00040000 |
142 | #define STEAM_LEFTPAD_FINGERDOWN_MASK 0x00080000 |
143 | #define STEAM_RIGHTPAD_FINGERDOWN_MASK 0x00100000 |
144 | #define STEAM_JOYSTICK_BUTTON_MASK 0x00400000 |
145 | #define STEAM_LEFTPAD_AND_JOYSTICK_MASK 0x00800000 |
146 | |
147 | // Look for report version 0x0001, type WIRELESS (3), length >= 1 byte |
148 | #define D0G_IS_VALID_WIRELESS_EVENT(data, len) ((len) >= 5 && (data)[0] == 1 && (data)[1] == 0 && (data)[2] == 3 && (data)[3] >= 1) |
149 | #define D0G_GET_WIRELESS_EVENT_TYPE(data) ((data)[4]) |
150 | #define D0G_WIRELESS_DISCONNECTED 1 |
151 | #define D0G_WIRELESS_ESTABLISHED 2 |
152 | #define D0G_WIRELESS_NEWLYPAIRED 3 |
153 | |
154 | #define D0G_IS_WIRELESS_DISCONNECT(data, len) (D0G_IS_VALID_WIRELESS_EVENT(data, len) && D0G_GET_WIRELESS_EVENT_TYPE(data) == D0G_WIRELESS_DISCONNECTED) |
155 | #define D0G_IS_WIRELESS_CONNECT(data, len) (D0G_IS_VALID_WIRELESS_EVENT(data, len) && D0G_GET_WIRELESS_EVENT_TYPE(data) != D0G_WIRELESS_DISCONNECTED) |
156 | |
157 | |
158 | #define MAX_REPORT_SEGMENT_PAYLOAD_SIZE 18 |
159 | /* |
160 | * SteamControllerPacketAssembler has to be used when reading output repots from controllers. |
161 | */ |
162 | typedef struct |
163 | { |
164 | uint8_t uBuffer[MAX_REPORT_SEGMENT_PAYLOAD_SIZE * 8 + 1]; |
165 | int nExpectedSegmentNumber; |
166 | bool bIsBle; |
167 | } SteamControllerPacketAssembler; |
168 | |
169 | #undef clamp |
170 | #define clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val))) |
171 | |
172 | #undef offsetof |
173 | #define offsetof(s, m) (size_t) & (((s *)0)->m) |
174 | |
175 | #ifdef DEBUG_STEAM_CONTROLLER |
176 | #define DPRINTF(format, ...) printf(format, ##__VA_ARGS__) |
177 | #define HEXDUMP(ptr, len) hexdump(ptr, len) |
178 | #else |
179 | #define DPRINTF(format, ...) |
180 | #define HEXDUMP(ptr, len) |
181 | #endif |
182 | #define printf SDL_Log |
183 | |
184 | #define MAX_REPORT_SEGMENT_SIZE (MAX_REPORT_SEGMENT_PAYLOAD_SIZE + 2) |
185 | #define CALC_REPORT_SEGMENT_NUM(index) ((index / MAX_REPORT_SEGMENT_PAYLOAD_SIZE) & 0x07) |
186 | #define REPORT_SEGMENT_DATA_FLAG 0x80 |
187 | #define REPORT_SEGMENT_LAST_FLAG 0x40 |
188 | #define BLE_REPORT_NUMBER 0x03 |
189 | |
190 | #define STEAMCONTROLLER_TRIGGER_MAX_ANALOG 26000 |
191 | |
192 | // Enable mouse mode when using the Steam Controller locally |
193 | #undef ENABLE_MOUSE_MODE |
194 | |
195 | // Wireless firmware quirk: the firmware intentionally signals "failure" when performing |
196 | // SET_FEATURE / GET_FEATURE when it actually means "pending radio roundtrip". The only |
197 | // way to make SET_FEATURE / GET_FEATURE work is to loop several times with a sleep. If |
198 | // it takes more than 50ms to get the response for SET_FEATURE / GET_FEATURE, we assume |
199 | // that the controller has failed. |
200 | #define RADIO_WORKAROUND_SLEEP_ATTEMPTS 50 |
201 | #define RADIO_WORKAROUND_SLEEP_DURATION_US 500 |
202 | |
203 | // This was defined by experimentation. 2000 seemed to work but to give that extra bit of margin, set to 3ms. |
204 | #define CONTROLLER_CONFIGURATION_DELAY_US 3000 |
205 | |
206 | static uint8_t (int nSegmentNumber, bool bLastPacket) |
207 | { |
208 | uint8_t = REPORT_SEGMENT_DATA_FLAG; |
209 | header |= nSegmentNumber; |
210 | if (bLastPacket) { |
211 | header |= REPORT_SEGMENT_LAST_FLAG; |
212 | } |
213 | |
214 | return header; |
215 | } |
216 | |
217 | static void hexdump(const uint8_t *ptr, int len) |
218 | { |
219 | HIDAPI_DumpPacket("Data" , ptr, len); |
220 | } |
221 | |
222 | static void ResetSteamControllerPacketAssembler(SteamControllerPacketAssembler *pAssembler) |
223 | { |
224 | SDL_memset(pAssembler->uBuffer, 0, sizeof(pAssembler->uBuffer)); |
225 | pAssembler->nExpectedSegmentNumber = 0; |
226 | } |
227 | |
228 | static void InitializeSteamControllerPacketAssembler(SteamControllerPacketAssembler *pAssembler, bool bIsBle) |
229 | { |
230 | pAssembler->bIsBle = bIsBle; |
231 | ResetSteamControllerPacketAssembler(pAssembler); |
232 | } |
233 | |
234 | // Returns: |
235 | // <0 on error |
236 | // 0 on not ready |
237 | // Complete packet size on completion |
238 | static int WriteSegmentToSteamControllerPacketAssembler(SteamControllerPacketAssembler *pAssembler, const uint8_t *pSegment, int nSegmentLength) |
239 | { |
240 | if (pAssembler->bIsBle) { |
241 | uint8_t = pSegment[1]; |
242 | int nSegmentNumber = uSegmentHeader & 0x07; |
243 | |
244 | HEXDUMP(pSegment, nSegmentLength); |
245 | |
246 | if (pSegment[0] != BLE_REPORT_NUMBER) { |
247 | // We may get keyboard/mouse input events until controller stops sending them |
248 | return 0; |
249 | } |
250 | |
251 | if (nSegmentLength != MAX_REPORT_SEGMENT_SIZE) { |
252 | printf("Bad segment size! %d\n" , nSegmentLength); |
253 | hexdump(pSegment, nSegmentLength); |
254 | ResetSteamControllerPacketAssembler(pAssembler); |
255 | return -1; |
256 | } |
257 | |
258 | DPRINTF("GOT PACKET HEADER = 0x%x\n" , uSegmentHeader); |
259 | |
260 | if (!(uSegmentHeader & REPORT_SEGMENT_DATA_FLAG)) { |
261 | // We get empty segments, just ignore them |
262 | return 0; |
263 | } |
264 | |
265 | if (nSegmentNumber != pAssembler->nExpectedSegmentNumber) { |
266 | ResetSteamControllerPacketAssembler(pAssembler); |
267 | |
268 | if (nSegmentNumber) { |
269 | // This happens occasionally |
270 | DPRINTF("Bad segment number, got %d, expected %d\n" , |
271 | nSegmentNumber, pAssembler->nExpectedSegmentNumber); |
272 | return -1; |
273 | } |
274 | } |
275 | |
276 | SDL_memcpy(pAssembler->uBuffer + nSegmentNumber * MAX_REPORT_SEGMENT_PAYLOAD_SIZE, |
277 | pSegment + 2, // ignore header and report number |
278 | MAX_REPORT_SEGMENT_PAYLOAD_SIZE); |
279 | |
280 | if (uSegmentHeader & REPORT_SEGMENT_LAST_FLAG) { |
281 | pAssembler->nExpectedSegmentNumber = 0; |
282 | return (nSegmentNumber + 1) * MAX_REPORT_SEGMENT_PAYLOAD_SIZE; |
283 | } |
284 | |
285 | pAssembler->nExpectedSegmentNumber++; |
286 | } else { |
287 | // Just pass through |
288 | SDL_memcpy(pAssembler->uBuffer, |
289 | pSegment, |
290 | nSegmentLength); |
291 | return nSegmentLength; |
292 | } |
293 | |
294 | return 0; |
295 | } |
296 | |
297 | #define BLE_MAX_READ_RETRIES 8 |
298 | |
299 | static int SetFeatureReport(SDL_HIDAPI_Device *dev, const unsigned char uBuffer[65], int nActualDataLen) |
300 | { |
301 | int nRet = -1; |
302 | |
303 | DPRINTF("SetFeatureReport %p %p %d\n" , dev, uBuffer, nActualDataLen); |
304 | |
305 | if (dev->is_bluetooth) { |
306 | int nSegmentNumber = 0; |
307 | uint8_t uPacketBuffer[MAX_REPORT_SEGMENT_SIZE]; |
308 | const unsigned char *pBufferPtr = uBuffer + 1; |
309 | |
310 | if (nActualDataLen < 1) { |
311 | return -1; |
312 | } |
313 | |
314 | // Skip report number in data |
315 | nActualDataLen--; |
316 | |
317 | while (nActualDataLen > 0) { |
318 | int nBytesInPacket = nActualDataLen > MAX_REPORT_SEGMENT_PAYLOAD_SIZE ? MAX_REPORT_SEGMENT_PAYLOAD_SIZE : nActualDataLen; |
319 | |
320 | nActualDataLen -= nBytesInPacket; |
321 | |
322 | // Construct packet |
323 | SDL_memset(uPacketBuffer, 0, sizeof(uPacketBuffer)); |
324 | uPacketBuffer[0] = BLE_REPORT_NUMBER; |
325 | uPacketBuffer[1] = GetSegmentHeader(nSegmentNumber, nActualDataLen == 0); |
326 | SDL_memcpy(&uPacketBuffer[2], pBufferPtr, nBytesInPacket); |
327 | |
328 | pBufferPtr += nBytesInPacket; |
329 | nSegmentNumber++; |
330 | |
331 | nRet = SDL_hid_send_feature_report(dev->dev, uPacketBuffer, sizeof(uPacketBuffer)); |
332 | } |
333 | } else { |
334 | for (int nRetries = 0; nRetries < RADIO_WORKAROUND_SLEEP_ATTEMPTS; nRetries++) { |
335 | nRet = SDL_hid_send_feature_report(dev->dev, uBuffer, 65); |
336 | if (nRet >= 0) { |
337 | break; |
338 | } |
339 | |
340 | SDL_DelayNS(RADIO_WORKAROUND_SLEEP_DURATION_US * 1000); |
341 | } |
342 | } |
343 | |
344 | DPRINTF("SetFeatureReport() ret = %d\n" , nRet); |
345 | |
346 | return nRet; |
347 | } |
348 | |
349 | static int GetFeatureReport(SDL_HIDAPI_Device *dev, unsigned char uBuffer[65]) |
350 | { |
351 | int nRet = -1; |
352 | |
353 | DPRINTF("GetFeatureReport( %p %p )\n" , dev, uBuffer); |
354 | |
355 | if (dev->is_bluetooth) { |
356 | int nRetries = 0; |
357 | uint8_t uSegmentBuffer[MAX_REPORT_SEGMENT_SIZE + 1]; |
358 | uint8_t ucBytesToRead = MAX_REPORT_SEGMENT_SIZE; |
359 | uint8_t ucDataStartOffset = 0; |
360 | |
361 | SteamControllerPacketAssembler assembler; |
362 | InitializeSteamControllerPacketAssembler(&assembler, dev->is_bluetooth); |
363 | |
364 | // On Windows and macOS, BLE devices get 2 copies of the feature report ID, one that is removed by ReadFeatureReport, |
365 | // and one that's included in the buffer we receive. We pad the bytes to read and skip over the report ID |
366 | // if necessary. |
367 | #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_MACOS) |
368 | ++ucBytesToRead; |
369 | ++ucDataStartOffset; |
370 | #endif |
371 | |
372 | while (nRetries < BLE_MAX_READ_RETRIES) { |
373 | SDL_memset(uSegmentBuffer, 0, sizeof(uSegmentBuffer)); |
374 | uSegmentBuffer[0] = BLE_REPORT_NUMBER; |
375 | nRet = SDL_hid_get_feature_report(dev->dev, uSegmentBuffer, ucBytesToRead); |
376 | |
377 | DPRINTF("GetFeatureReport ble ret=%d\n" , nRet); |
378 | HEXDUMP(uSegmentBuffer, nRet); |
379 | |
380 | // Zero retry counter if we got data |
381 | if (nRet > 2 && (uSegmentBuffer[ucDataStartOffset + 1] & REPORT_SEGMENT_DATA_FLAG)) { |
382 | nRetries = 0; |
383 | } else { |
384 | nRetries++; |
385 | } |
386 | |
387 | if (nRet > 0) { |
388 | int nPacketLength = WriteSegmentToSteamControllerPacketAssembler(&assembler, |
389 | uSegmentBuffer + ucDataStartOffset, |
390 | nRet - ucDataStartOffset); |
391 | |
392 | if (nPacketLength > 0 && nPacketLength < 65) { |
393 | // Leave space for "report number" |
394 | uBuffer[0] = 0; |
395 | SDL_memcpy(uBuffer + 1, assembler.uBuffer, nPacketLength); |
396 | return nPacketLength; |
397 | } |
398 | } |
399 | } |
400 | printf("Could not get a full ble packet after %d retries\n" , nRetries); |
401 | return -1; |
402 | } else { |
403 | SDL_memset(uBuffer, 0, 65); |
404 | |
405 | for (int nRetries = 0; nRetries < RADIO_WORKAROUND_SLEEP_ATTEMPTS; nRetries++) { |
406 | nRet = SDL_hid_get_feature_report(dev->dev, uBuffer, 65); |
407 | if (nRet >= 0) { |
408 | break; |
409 | } |
410 | |
411 | SDL_DelayNS(RADIO_WORKAROUND_SLEEP_DURATION_US * 1000); |
412 | } |
413 | |
414 | DPRINTF("GetFeatureReport USB ret=%d\n" , nRet); |
415 | HEXDUMP(uBuffer, nRet); |
416 | } |
417 | |
418 | return nRet; |
419 | } |
420 | |
421 | static int ReadResponse(SDL_HIDAPI_Device *dev, uint8_t uBuffer[65], int nExpectedResponse) |
422 | { |
423 | for (int nRetries = 0; nRetries < 10; nRetries++) { |
424 | int nRet = GetFeatureReport(dev, uBuffer); |
425 | |
426 | DPRINTF("ReadResponse( %p %p 0x%x )\n" , dev, uBuffer, nExpectedResponse); |
427 | |
428 | if (nRet < 0) { |
429 | continue; |
430 | } |
431 | |
432 | DPRINTF("ReadResponse got %d bytes of data: " , nRet); |
433 | HEXDUMP(uBuffer, nRet); |
434 | |
435 | if (uBuffer[1] != nExpectedResponse) { |
436 | continue; |
437 | } |
438 | |
439 | return nRet; |
440 | } |
441 | return -1; |
442 | } |
443 | |
444 | //--------------------------------------------------------------------------- |
445 | // Reset steam controller (unmap buttons and pads) and re-fetch capability bits |
446 | //--------------------------------------------------------------------------- |
447 | static bool ResetSteamController(SDL_HIDAPI_Device *dev, bool bSuppressErrorSpew, uint32_t *punUpdateRateUS) |
448 | { |
449 | // Firmware quirk: Set Feature and Get Feature requests always require a 65-byte buffer. |
450 | unsigned char buf[65]; |
451 | unsigned int i; |
452 | int res = -1; |
453 | int nSettings = 0; |
454 | int nAttributesLength; |
455 | FeatureReportMsg *msg; |
456 | uint32_t unUpdateRateUS = 9000; // Good default rate |
457 | |
458 | DPRINTF("ResetSteamController hid=%p\n" , dev); |
459 | |
460 | buf[0] = 0; |
461 | buf[1] = ID_GET_ATTRIBUTES_VALUES; |
462 | res = SetFeatureReport(dev, buf, 2); |
463 | if (res < 0) { |
464 | if (!bSuppressErrorSpew) { |
465 | printf("GET_ATTRIBUTES_VALUES failed for controller %p\n" , dev); |
466 | } |
467 | return false; |
468 | } |
469 | |
470 | // Retrieve GET_ATTRIBUTES_VALUES result |
471 | // Wireless controller endpoints without a connected controller will return nAttrs == 0 |
472 | res = ReadResponse(dev, buf, ID_GET_ATTRIBUTES_VALUES); |
473 | if (res < 0 || buf[1] != ID_GET_ATTRIBUTES_VALUES) { |
474 | HEXDUMP(buf, res); |
475 | if (!bSuppressErrorSpew) { |
476 | printf("Bad GET_ATTRIBUTES_VALUES response for controller %p\n" , dev); |
477 | } |
478 | return false; |
479 | } |
480 | |
481 | nAttributesLength = buf[2]; |
482 | if (nAttributesLength > res) { |
483 | if (!bSuppressErrorSpew) { |
484 | printf("Bad GET_ATTRIBUTES_VALUES response for controller %p\n" , dev); |
485 | } |
486 | return false; |
487 | } |
488 | |
489 | msg = (FeatureReportMsg *)&buf[1]; |
490 | for (i = 0; i < (int)msg->header.length / sizeof(ControllerAttribute); ++i) { |
491 | uint8_t unAttribute = msg->payload.getAttributes.attributes[i].attributeTag; |
492 | uint32_t unValue = msg->payload.getAttributes.attributes[i].attributeValue; |
493 | |
494 | switch (unAttribute) { |
495 | case ATTRIB_UNIQUE_ID: |
496 | break; |
497 | case ATTRIB_PRODUCT_ID: |
498 | break; |
499 | case ATTRIB_CAPABILITIES: |
500 | break; |
501 | case ATTRIB_CONNECTION_INTERVAL_IN_US: |
502 | unUpdateRateUS = unValue; |
503 | break; |
504 | default: |
505 | break; |
506 | } |
507 | } |
508 | if (punUpdateRateUS) { |
509 | *punUpdateRateUS = unUpdateRateUS; |
510 | } |
511 | |
512 | // Clear digital button mappings |
513 | buf[0] = 0; |
514 | buf[1] = ID_CLEAR_DIGITAL_MAPPINGS; |
515 | res = SetFeatureReport(dev, buf, 2); |
516 | if (res < 0) { |
517 | if (!bSuppressErrorSpew) { |
518 | printf("CLEAR_DIGITAL_MAPPINGS failed for controller %p\n" , dev); |
519 | } |
520 | return false; |
521 | } |
522 | |
523 | // Reset the default settings |
524 | SDL_memset(buf, 0, 65); |
525 | buf[1] = ID_LOAD_DEFAULT_SETTINGS; |
526 | buf[2] = 0; |
527 | res = SetFeatureReport(dev, buf, 3); |
528 | if (res < 0) { |
529 | if (!bSuppressErrorSpew) { |
530 | printf("LOAD_DEFAULT_SETTINGS failed for controller %p\n" , dev); |
531 | } |
532 | return false; |
533 | } |
534 | |
535 | // Apply custom settings - clear trackpad modes (cancel mouse emulation), etc |
536 | #define ADD_SETTING(SETTING, VALUE) \ |
537 | buf[3 + nSettings * 3] = SETTING; \ |
538 | buf[3 + nSettings * 3 + 1] = ((uint16_t)VALUE) & 0xFF; \ |
539 | buf[3 + nSettings * 3 + 2] = ((uint16_t)VALUE) >> 8; \ |
540 | ++nSettings; |
541 | |
542 | SDL_memset(buf, 0, 65); |
543 | buf[1] = ID_SET_SETTINGS_VALUES; |
544 | ADD_SETTING(SETTING_WIRELESS_PACKET_VERSION, 2); |
545 | ADD_SETTING(SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE); |
546 | #ifdef ENABLE_MOUSE_MODE |
547 | ADD_SETTING(SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_ABSOLUTE_MOUSE); |
548 | ADD_SETTING(SETTING_SMOOTH_ABSOLUTE_MOUSE, 1); |
549 | ADD_SETTING(SETTING_MOMENTUM_MAXIMUM_VELOCITY, 20000); // [0-20000] default 8000 |
550 | ADD_SETTING(SETTING_MOMENTUM_DECAY_AMOUNT, 50); // [0-50] default 5 |
551 | #else |
552 | ADD_SETTING(SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE); |
553 | ADD_SETTING(SETTING_SMOOTH_ABSOLUTE_MOUSE, 0); |
554 | #endif |
555 | buf[2] = (unsigned char)(nSettings * 3); |
556 | |
557 | res = SetFeatureReport(dev, buf, 3 + nSettings * 3); |
558 | if (res < 0) { |
559 | if (!bSuppressErrorSpew) { |
560 | printf("SET_SETTINGS failed for controller %p\n" , dev); |
561 | } |
562 | return false; |
563 | } |
564 | |
565 | #ifdef ENABLE_MOUSE_MODE |
566 | // Wait for ID_CLEAR_DIGITAL_MAPPINGS to be processed on the controller |
567 | bool bMappingsCleared = false; |
568 | int iRetry; |
569 | for (iRetry = 0; iRetry < 2; ++iRetry) { |
570 | SDL_memset(buf, 0, 65); |
571 | buf[1] = ID_GET_DIGITAL_MAPPINGS; |
572 | buf[2] = 1; // one byte - requesting from index 0 |
573 | buf[3] = 0; |
574 | res = SetFeatureReport(dev, buf, 4); |
575 | if (res < 0) { |
576 | printf("GET_DIGITAL_MAPPINGS failed for controller %p\n" , dev); |
577 | return false; |
578 | } |
579 | |
580 | res = ReadResponse(dev, buf, ID_GET_DIGITAL_MAPPINGS); |
581 | if (res < 0 || buf[1] != ID_GET_DIGITAL_MAPPINGS) { |
582 | printf("Bad GET_DIGITAL_MAPPINGS response for controller %p\n" , dev); |
583 | return false; |
584 | } |
585 | |
586 | // If the length of the digital mappings result is not 1 (index byte, no mappings) then clearing hasn't executed |
587 | if (buf[2] == 1 && buf[3] == 0xFF) { |
588 | bMappingsCleared = true; |
589 | break; |
590 | } |
591 | usleep(CONTROLLER_CONFIGURATION_DELAY_US); |
592 | } |
593 | |
594 | if (!bMappingsCleared && !bSuppressErrorSpew) { |
595 | printf("Warning: CLEAR_DIGITAL_MAPPINGS never completed for controller %p\n" , dev); |
596 | } |
597 | |
598 | // Set our new mappings |
599 | SDL_memset(buf, 0, 65); |
600 | buf[1] = ID_SET_DIGITAL_MAPPINGS; |
601 | buf[2] = 6; // 2 settings x 3 bytes |
602 | buf[3] = IO_DIGITAL_BUTTON_RIGHT_TRIGGER; |
603 | buf[4] = DEVICE_MOUSE; |
604 | buf[5] = MOUSE_BTN_LEFT; |
605 | buf[6] = IO_DIGITAL_BUTTON_LEFT_TRIGGER; |
606 | buf[7] = DEVICE_MOUSE; |
607 | buf[8] = MOUSE_BTN_RIGHT; |
608 | |
609 | res = SetFeatureReport(dev, buf, 9); |
610 | if (res < 0) { |
611 | if (!bSuppressErrorSpew) { |
612 | printf("SET_DIGITAL_MAPPINGS failed for controller %p\n" , dev); |
613 | } |
614 | return false; |
615 | } |
616 | #endif // ENABLE_MOUSE_MODE |
617 | |
618 | return true; |
619 | } |
620 | |
621 | //--------------------------------------------------------------------------- |
622 | // Read from a Steam Controller |
623 | //--------------------------------------------------------------------------- |
624 | static int ReadSteamController(SDL_hid_device *dev, uint8_t *pData, int nDataSize) |
625 | { |
626 | SDL_memset(pData, 0, nDataSize); |
627 | pData[0] = BLE_REPORT_NUMBER; // hid_read will also overwrite this with the same value, 0x03 |
628 | return SDL_hid_read(dev, pData, nDataSize); |
629 | } |
630 | |
631 | //--------------------------------------------------------------------------- |
632 | // Set Steam Controller pairing state |
633 | //--------------------------------------------------------------------------- |
634 | static void SetPairingState(SDL_HIDAPI_Device *dev, bool bEnablePairing) |
635 | { |
636 | unsigned char buf[65]; |
637 | SDL_memset(buf, 0, 65); |
638 | buf[1] = ID_ENABLE_PAIRING; |
639 | buf[2] = 2; // 2 payload bytes: bool + timeout |
640 | buf[3] = bEnablePairing ? 1 : 0; |
641 | buf[4] = bEnablePairing ? PAIRING_STATE_DURATION_SECONDS : 0; |
642 | SetFeatureReport(dev, buf, 5); |
643 | } |
644 | |
645 | //--------------------------------------------------------------------------- |
646 | // Commit Steam Controller pairing |
647 | //--------------------------------------------------------------------------- |
648 | static void CommitPairing(SDL_HIDAPI_Device *dev) |
649 | { |
650 | unsigned char buf[65]; |
651 | SDL_memset(buf, 0, 65); |
652 | buf[1] = ID_DONGLE_COMMIT_DEVICE; |
653 | SetFeatureReport(dev, buf, 2); |
654 | } |
655 | |
656 | //--------------------------------------------------------------------------- |
657 | // Close a Steam Controller |
658 | //--------------------------------------------------------------------------- |
659 | static void CloseSteamController(SDL_HIDAPI_Device *dev) |
660 | { |
661 | // Switch the Steam Controller back to lizard mode so it works with the OS |
662 | unsigned char buf[65]; |
663 | int nSettings = 0; |
664 | |
665 | // Reset digital button mappings |
666 | SDL_memset(buf, 0, 65); |
667 | buf[1] = ID_SET_DEFAULT_DIGITAL_MAPPINGS; |
668 | SetFeatureReport(dev, buf, 2); |
669 | |
670 | // Reset the default settings |
671 | SDL_memset(buf, 0, 65); |
672 | buf[1] = ID_LOAD_DEFAULT_SETTINGS; |
673 | buf[2] = 0; |
674 | SetFeatureReport(dev, buf, 3); |
675 | |
676 | // Reset mouse mode for lizard mode |
677 | SDL_memset(buf, 0, 65); |
678 | buf[1] = ID_SET_SETTINGS_VALUES; |
679 | ADD_SETTING(SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_ABSOLUTE_MOUSE); |
680 | buf[2] = (unsigned char)(nSettings * 3); |
681 | SetFeatureReport(dev, buf, 3 + nSettings * 3); |
682 | } |
683 | |
684 | //--------------------------------------------------------------------------- |
685 | // Scale and clamp values to a range |
686 | //--------------------------------------------------------------------------- |
687 | static float RemapValClamped(float val, float A, float B, float C, float D) |
688 | { |
689 | if (A == B) { |
690 | return (val - B) >= 0.0f ? D : C; |
691 | } else { |
692 | float cVal = (val - A) / (B - A); |
693 | cVal = clamp(cVal, 0.0f, 1.0f); |
694 | |
695 | return C + (D - C) * cVal; |
696 | } |
697 | } |
698 | |
699 | //--------------------------------------------------------------------------- |
700 | // Rotate the pad coordinates |
701 | //--------------------------------------------------------------------------- |
702 | static void RotatePad(int *pX, int *pY, float flAngleInRad) |
703 | { |
704 | int origX = *pX, origY = *pY; |
705 | |
706 | *pX = (int)(SDL_cosf(flAngleInRad) * origX - SDL_sinf(flAngleInRad) * origY); |
707 | *pY = (int)(SDL_sinf(flAngleInRad) * origX + SDL_cosf(flAngleInRad) * origY); |
708 | } |
709 | static void RotatePadShort(short *pX, short *pY, float flAngleInRad) |
710 | { |
711 | int origX = *pX, origY = *pY; |
712 | |
713 | *pX = (short)(SDL_cosf(flAngleInRad) * origX - SDL_sinf(flAngleInRad) * origY); |
714 | *pY = (short)(SDL_sinf(flAngleInRad) * origX + SDL_cosf(flAngleInRad) * origY); |
715 | } |
716 | |
717 | //--------------------------------------------------------------------------- |
718 | // Format the first part of the state packet |
719 | //--------------------------------------------------------------------------- |
720 | static void FormatStatePacketUntilGyro(SteamControllerStateInternal_t *pState, ValveControllerStatePacket_t *pStatePacket) |
721 | { |
722 | int nLeftPadX; |
723 | int nLeftPadY; |
724 | int nRightPadX; |
725 | int nRightPadY; |
726 | int nPadOffset; |
727 | |
728 | // 15 degrees in rad |
729 | const float flRotationAngle = 0.261799f; |
730 | |
731 | SDL_memset(pState, 0, offsetof(SteamControllerStateInternal_t, sBatteryLevel)); |
732 | |
733 | // pState->eControllerType = m_eControllerType; |
734 | pState->eControllerType = 2; // k_eControllerType_SteamController; |
735 | pState->unPacketNum = pStatePacket->unPacketNum; |
736 | |
737 | // We have a chunk of trigger data in the packet format here, so zero it out afterwards |
738 | SDL_memcpy(&pState->ulButtons, &pStatePacket->ButtonTriggerData.ulButtons, 8); |
739 | pState->ulButtons &= ~0xFFFF000000LL; |
740 | |
741 | // The firmware uses this bit to tell us what kind of data is packed into the left two axes |
742 | if (pStatePacket->ButtonTriggerData.ulButtons & STEAM_LEFTPAD_FINGERDOWN_MASK) { |
743 | // Finger-down bit not set; "left pad" is actually trackpad |
744 | pState->sLeftPadX = pState->sPrevLeftPad[0] = pStatePacket->sLeftPadX; |
745 | pState->sLeftPadY = pState->sPrevLeftPad[1] = pStatePacket->sLeftPadY; |
746 | |
747 | if (pStatePacket->ButtonTriggerData.ulButtons & STEAM_LEFTPAD_AND_JOYSTICK_MASK) { |
748 | // The controller is interleaving both stick and pad data, both are active |
749 | pState->sLeftStickX = pState->sPrevLeftStick[0]; |
750 | pState->sLeftStickY = pState->sPrevLeftStick[1]; |
751 | } else { |
752 | // The stick is not active |
753 | pState->sPrevLeftStick[0] = 0; |
754 | pState->sPrevLeftStick[1] = 0; |
755 | } |
756 | } else { |
757 | // Finger-down bit not set; "left pad" is actually joystick |
758 | |
759 | // XXX there's a firmware bug where sometimes padX is 0 and padY is a large number (actually the battery voltage) |
760 | // If that happens skip this packet and report last frames stick |
761 | /* |
762 | if ( m_eControllerType == k_eControllerType_SteamControllerV2 && pStatePacket->sLeftPadY > 900 ) { |
763 | pState->sLeftStickX = pState->sPrevLeftStick[0]; |
764 | pState->sLeftStickY = pState->sPrevLeftStick[1]; |
765 | } else |
766 | */ |
767 | { |
768 | pState->sPrevLeftStick[0] = pState->sLeftStickX = pStatePacket->sLeftPadX; |
769 | pState->sPrevLeftStick[1] = pState->sLeftStickY = pStatePacket->sLeftPadY; |
770 | } |
771 | /* |
772 | if (m_eControllerType == k_eControllerType_SteamControllerV2) { |
773 | UpdateV2JoystickCap(&state); |
774 | } |
775 | */ |
776 | |
777 | if (pStatePacket->ButtonTriggerData.ulButtons & STEAM_LEFTPAD_AND_JOYSTICK_MASK) { |
778 | // The controller is interleaving both stick and pad data, both are active |
779 | pState->sLeftPadX = pState->sPrevLeftPad[0]; |
780 | pState->sLeftPadY = pState->sPrevLeftPad[1]; |
781 | } else { |
782 | // The trackpad is not active |
783 | pState->sPrevLeftPad[0] = 0; |
784 | pState->sPrevLeftPad[1] = 0; |
785 | |
786 | // Old controllers send trackpad click for joystick button when trackpad is not active |
787 | if (pState->ulButtons & STEAM_BUTTON_LEFTPAD_CLICKED_MASK) { |
788 | pState->ulButtons &= ~STEAM_BUTTON_LEFTPAD_CLICKED_MASK; |
789 | pState->ulButtons |= STEAM_JOYSTICK_BUTTON_MASK; |
790 | } |
791 | } |
792 | } |
793 | |
794 | // Fingerdown bit indicates if the packed left axis data was joystick or pad, |
795 | // but if we are interleaving both, the left finger is definitely on the pad. |
796 | if (pStatePacket->ButtonTriggerData.ulButtons & STEAM_LEFTPAD_AND_JOYSTICK_MASK) { |
797 | pState->ulButtons |= STEAM_LEFTPAD_FINGERDOWN_MASK; |
798 | } |
799 | |
800 | pState->sRightPadX = pStatePacket->sRightPadX; |
801 | pState->sRightPadY = pStatePacket->sRightPadY; |
802 | |
803 | nLeftPadX = pState->sLeftPadX; |
804 | nLeftPadY = pState->sLeftPadY; |
805 | nRightPadX = pState->sRightPadX; |
806 | nRightPadY = pState->sRightPadY; |
807 | |
808 | RotatePad(&nLeftPadX, &nLeftPadY, -flRotationAngle); |
809 | RotatePad(&nRightPadX, &nRightPadY, flRotationAngle); |
810 | |
811 | if (pState->ulButtons & STEAM_LEFTPAD_FINGERDOWN_MASK) { |
812 | nPadOffset = 1000; |
813 | } else { |
814 | nPadOffset = 0; |
815 | } |
816 | |
817 | pState->sLeftPadX = (short)clamp(nLeftPadX + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
818 | pState->sLeftPadY = (short)clamp(nLeftPadY + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
819 | |
820 | nPadOffset = 0; |
821 | if (pState->ulButtons & STEAM_RIGHTPAD_FINGERDOWN_MASK) { |
822 | nPadOffset = 1000; |
823 | } else { |
824 | nPadOffset = 0; |
825 | } |
826 | |
827 | pState->sRightPadX = (short)clamp(nRightPadX + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
828 | pState->sRightPadY = (short)clamp(nRightPadY + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
829 | |
830 | pState->sTriggerL = (unsigned short)RemapValClamped((float)((pStatePacket->ButtonTriggerData.Triggers.nLeft << 7) | pStatePacket->ButtonTriggerData.Triggers.nLeft), 0, STEAMCONTROLLER_TRIGGER_MAX_ANALOG, 0, SDL_MAX_SINT16); |
831 | pState->sTriggerR = (unsigned short)RemapValClamped((float)((pStatePacket->ButtonTriggerData.Triggers.nRight << 7) | pStatePacket->ButtonTriggerData.Triggers.nRight), 0, STEAMCONTROLLER_TRIGGER_MAX_ANALOG, 0, SDL_MAX_SINT16); |
832 | } |
833 | |
834 | //--------------------------------------------------------------------------- |
835 | // Update Steam Controller state from a BLE data packet, returns true if it parsed data |
836 | //--------------------------------------------------------------------------- |
837 | static bool UpdateBLESteamControllerState(const uint8_t *pData, int nDataSize, SteamControllerStateInternal_t *pState) |
838 | { |
839 | const float flRotationAngle = 0.261799f; |
840 | uint32_t ucOptionDataMask; |
841 | |
842 | pState->unPacketNum++; |
843 | ucOptionDataMask = (*pData++ & 0xF0); |
844 | ucOptionDataMask |= (uint32_t)(*pData++) << 8; |
845 | if (ucOptionDataMask & k_EBLEButtonChunk1) { |
846 | SDL_memcpy(&pState->ulButtons, pData, 3); |
847 | pData += 3; |
848 | } |
849 | if (ucOptionDataMask & k_EBLEButtonChunk2) { |
850 | // The middle 2 bytes of the button bits over the wire are triggers when over the wire and non-SC buttons in the internal controller state packet |
851 | pState->sTriggerL = (unsigned short)RemapValClamped((float)((pData[0] << 7) | pData[0]), 0, STEAMCONTROLLER_TRIGGER_MAX_ANALOG, 0, SDL_MAX_SINT16); |
852 | pState->sTriggerR = (unsigned short)RemapValClamped((float)((pData[1] << 7) | pData[1]), 0, STEAMCONTROLLER_TRIGGER_MAX_ANALOG, 0, SDL_MAX_SINT16); |
853 | pData += 2; |
854 | } |
855 | if (ucOptionDataMask & k_EBLEButtonChunk3) { |
856 | uint8_t *pButtonByte = (uint8_t *)&pState->ulButtons; |
857 | pButtonByte[5] = *pData++; |
858 | pButtonByte[6] = *pData++; |
859 | pButtonByte[7] = *pData++; |
860 | } |
861 | if (ucOptionDataMask & k_EBLELeftJoystickChunk) { |
862 | // This doesn't handle any of the special headcrab stuff for raw joystick which is OK for now since that FW doesn't support |
863 | // this protocol yet either |
864 | int nLength = sizeof(pState->sLeftStickX) + sizeof(pState->sLeftStickY); |
865 | SDL_memcpy(&pState->sLeftStickX, pData, nLength); |
866 | pData += nLength; |
867 | } |
868 | if (ucOptionDataMask & k_EBLELeftTrackpadChunk) { |
869 | int nLength = sizeof(pState->sLeftPadX) + sizeof(pState->sLeftPadY); |
870 | int nPadOffset; |
871 | SDL_memcpy(&pState->sLeftPadX, pData, nLength); |
872 | if (pState->ulButtons & STEAM_LEFTPAD_FINGERDOWN_MASK) { |
873 | nPadOffset = 1000; |
874 | } else { |
875 | nPadOffset = 0; |
876 | } |
877 | |
878 | RotatePadShort(&pState->sLeftPadX, &pState->sLeftPadY, -flRotationAngle); |
879 | pState->sLeftPadX = (short)clamp(pState->sLeftPadX + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
880 | pState->sLeftPadY = (short)clamp(pState->sLeftPadY + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
881 | pData += nLength; |
882 | } |
883 | if (ucOptionDataMask & k_EBLERightTrackpadChunk) { |
884 | int nLength = sizeof(pState->sRightPadX) + sizeof(pState->sRightPadY); |
885 | int nPadOffset = 0; |
886 | |
887 | SDL_memcpy(&pState->sRightPadX, pData, nLength); |
888 | |
889 | if (pState->ulButtons & STEAM_RIGHTPAD_FINGERDOWN_MASK) { |
890 | nPadOffset = 1000; |
891 | } else { |
892 | nPadOffset = 0; |
893 | } |
894 | |
895 | RotatePadShort(&pState->sRightPadX, &pState->sRightPadY, flRotationAngle); |
896 | pState->sRightPadX = (short)clamp(pState->sRightPadX + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
897 | pState->sRightPadY = (short)clamp(pState->sRightPadY + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
898 | pData += nLength; |
899 | } |
900 | if (ucOptionDataMask & k_EBLEIMUAccelChunk) { |
901 | int nLength = sizeof(pState->sAccelX) + sizeof(pState->sAccelY) + sizeof(pState->sAccelZ); |
902 | SDL_memcpy(&pState->sAccelX, pData, nLength); |
903 | pData += nLength; |
904 | } |
905 | if (ucOptionDataMask & k_EBLEIMUGyroChunk) { |
906 | int nLength = sizeof(pState->sAccelX) + sizeof(pState->sAccelY) + sizeof(pState->sAccelZ); |
907 | SDL_memcpy(&pState->sGyroX, pData, nLength); |
908 | pData += nLength; |
909 | } |
910 | if (ucOptionDataMask & k_EBLEIMUQuatChunk) { |
911 | int nLength = sizeof(pState->sGyroQuatW) + sizeof(pState->sGyroQuatX) + sizeof(pState->sGyroQuatY) + sizeof(pState->sGyroQuatZ); |
912 | SDL_memcpy(&pState->sGyroQuatW, pData, nLength); |
913 | pData += nLength; |
914 | } |
915 | return true; |
916 | } |
917 | |
918 | //--------------------------------------------------------------------------- |
919 | // Update Steam Controller state from a data packet, returns true if it parsed data |
920 | //--------------------------------------------------------------------------- |
921 | static bool UpdateSteamControllerState(const uint8_t *pData, int nDataSize, SteamControllerStateInternal_t *pState) |
922 | { |
923 | ValveInReport_t *pInReport = (ValveInReport_t *)pData; |
924 | |
925 | if (pInReport->header.unReportVersion != k_ValveInReportMsgVersion) { |
926 | if ((pData[0] & 0x0F) == k_EBLEReportState) { |
927 | return UpdateBLESteamControllerState(pData, nDataSize, pState); |
928 | } |
929 | return false; |
930 | } |
931 | |
932 | if ((pInReport->header.ucType != ID_CONTROLLER_STATE) && |
933 | (pInReport->header.ucType != ID_CONTROLLER_BLE_STATE)) { |
934 | return false; |
935 | } |
936 | |
937 | if (pInReport->header.ucType == ID_CONTROLLER_STATE) { |
938 | ValveControllerStatePacket_t *pStatePacket = &pInReport->payload.controllerState; |
939 | |
940 | // No new data to process; indicate that we received a state packet, but otherwise do nothing. |
941 | if (pState->unPacketNum == pStatePacket->unPacketNum) { |
942 | return true; |
943 | } |
944 | |
945 | FormatStatePacketUntilGyro(pState, pStatePacket); |
946 | |
947 | pState->sAccelX = pStatePacket->sAccelX; |
948 | pState->sAccelY = pStatePacket->sAccelY; |
949 | pState->sAccelZ = pStatePacket->sAccelZ; |
950 | |
951 | pState->sGyroQuatW = pStatePacket->sGyroQuatW; |
952 | pState->sGyroQuatX = pStatePacket->sGyroQuatX; |
953 | pState->sGyroQuatY = pStatePacket->sGyroQuatY; |
954 | pState->sGyroQuatZ = pStatePacket->sGyroQuatZ; |
955 | |
956 | pState->sGyroX = pStatePacket->sGyroX; |
957 | pState->sGyroY = pStatePacket->sGyroY; |
958 | pState->sGyroZ = pStatePacket->sGyroZ; |
959 | |
960 | } else if (pInReport->header.ucType == ID_CONTROLLER_BLE_STATE) { |
961 | ValveControllerBLEStatePacket_t *pBLEStatePacket = &pInReport->payload.controllerBLEState; |
962 | ValveControllerStatePacket_t *pStatePacket = &pInReport->payload.controllerState; |
963 | |
964 | // No new data to process; indicate that we received a state packet, but otherwise do nothing. |
965 | if (pState->unPacketNum == pStatePacket->unPacketNum) { |
966 | return true; |
967 | } |
968 | |
969 | FormatStatePacketUntilGyro(pState, pStatePacket); |
970 | |
971 | switch (pBLEStatePacket->ucGyroDataType) { |
972 | case 1: |
973 | pState->sGyroQuatW = ((float)pBLEStatePacket->sGyro[0]); |
974 | pState->sGyroQuatX = ((float)pBLEStatePacket->sGyro[1]); |
975 | pState->sGyroQuatY = ((float)pBLEStatePacket->sGyro[2]); |
976 | pState->sGyroQuatZ = ((float)pBLEStatePacket->sGyro[3]); |
977 | break; |
978 | |
979 | case 2: |
980 | pState->sAccelX = pBLEStatePacket->sGyro[0]; |
981 | pState->sAccelY = pBLEStatePacket->sGyro[1]; |
982 | pState->sAccelZ = pBLEStatePacket->sGyro[2]; |
983 | break; |
984 | |
985 | case 3: |
986 | pState->sGyroX = pBLEStatePacket->sGyro[0]; |
987 | pState->sGyroY = pBLEStatePacket->sGyro[1]; |
988 | pState->sGyroZ = pBLEStatePacket->sGyro[2]; |
989 | break; |
990 | |
991 | default: |
992 | break; |
993 | } |
994 | } |
995 | |
996 | return true; |
997 | } |
998 | |
999 | /*****************************************************************************************************/ |
1000 | |
1001 | typedef struct |
1002 | { |
1003 | SDL_HIDAPI_Device *device; |
1004 | bool connected; |
1005 | bool report_sensors; |
1006 | uint32_t update_rate_in_us; |
1007 | Uint64 sensor_timestamp; |
1008 | Uint64 pairing_time; |
1009 | |
1010 | SteamControllerPacketAssembler m_assembler; |
1011 | SteamControllerStateInternal_t m_state; |
1012 | SteamControllerStateInternal_t m_last_state; |
1013 | } SDL_DriverSteam_Context; |
1014 | |
1015 | static bool IsDongle(Uint16 product_id) |
1016 | { |
1017 | return (product_id == USB_PRODUCT_VALVE_STEAM_CONTROLLER_DONGLE); |
1018 | } |
1019 | |
1020 | static void HIDAPI_DriverSteam_RegisterHints(SDL_HintCallback callback, void *userdata) |
1021 | { |
1022 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM, callback, userdata); |
1023 | } |
1024 | |
1025 | static void HIDAPI_DriverSteam_UnregisterHints(SDL_HintCallback callback, void *userdata) |
1026 | { |
1027 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM, callback, userdata); |
1028 | } |
1029 | |
1030 | static bool HIDAPI_DriverSteam_IsEnabled(void) |
1031 | { |
1032 | return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_STEAM, SDL_HINT_JOYSTICK_HIDAPI_STEAM_DEFAULT); |
1033 | } |
1034 | |
1035 | static bool HIDAPI_DriverSteam_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
1036 | { |
1037 | if (!SDL_IsJoystickSteamController(vendor_id, product_id)) { |
1038 | return false; |
1039 | } |
1040 | |
1041 | if (device->is_bluetooth) { |
1042 | return true; |
1043 | } |
1044 | |
1045 | if (IsDongle(product_id)) { |
1046 | if (interface_number >= 1 && interface_number <= 4) { |
1047 | // This is one of the wireless controller interfaces |
1048 | return true; |
1049 | } |
1050 | } else { |
1051 | if (interface_number == 2) { |
1052 | // This is the controller interface (not mouse or keyboard) |
1053 | return true; |
1054 | } |
1055 | } |
1056 | return false; |
1057 | } |
1058 | |
1059 | static void HIDAPI_DriverSteam_SetPairingState(SDL_DriverSteam_Context *ctx, bool enabled) |
1060 | { |
1061 | // Only have one dongle in pairing mode at a time |
1062 | static SDL_DriverSteam_Context *s_PairingContext = NULL; |
1063 | |
1064 | if (enabled && s_PairingContext != NULL) { |
1065 | return; |
1066 | } |
1067 | |
1068 | if (!enabled && s_PairingContext != ctx) { |
1069 | return; |
1070 | } |
1071 | |
1072 | if (ctx->connected) { |
1073 | return; |
1074 | } |
1075 | |
1076 | SetPairingState(ctx->device, enabled); |
1077 | |
1078 | if (enabled) { |
1079 | ctx->pairing_time = SDL_GetTicks(); |
1080 | s_PairingContext = ctx; |
1081 | } else { |
1082 | ctx->pairing_time = 0; |
1083 | s_PairingContext = NULL; |
1084 | } |
1085 | } |
1086 | |
1087 | static void HIDAPI_DriverSteam_RenewPairingState(SDL_DriverSteam_Context *ctx) |
1088 | { |
1089 | Uint64 now = SDL_GetTicks(); |
1090 | |
1091 | if (now >= ctx->pairing_time + PAIRING_STATE_DURATION_SECONDS * 1000) { |
1092 | SetPairingState(ctx->device, true); |
1093 | ctx->pairing_time = now; |
1094 | } |
1095 | } |
1096 | |
1097 | static void HIDAPI_DriverSteam_CommitPairing(SDL_DriverSteam_Context *ctx) |
1098 | { |
1099 | CommitPairing(ctx->device); |
1100 | } |
1101 | |
1102 | static void SDLCALL SDL_PairingEnabledHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
1103 | { |
1104 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)userdata; |
1105 | bool enabled = SDL_GetStringBoolean(hint, false); |
1106 | |
1107 | HIDAPI_DriverSteam_SetPairingState(ctx, enabled); |
1108 | } |
1109 | |
1110 | static bool HIDAPI_DriverSteam_InitDevice(SDL_HIDAPI_Device *device) |
1111 | { |
1112 | SDL_DriverSteam_Context *ctx; |
1113 | |
1114 | ctx = (SDL_DriverSteam_Context *)SDL_calloc(1, sizeof(*ctx)); |
1115 | if (!ctx) { |
1116 | return false; |
1117 | } |
1118 | ctx->device = device; |
1119 | device->context = ctx; |
1120 | |
1121 | #ifdef SDL_PLATFORM_WIN32 |
1122 | if (device->serial) { |
1123 | // We get a garbage serial number on Windows |
1124 | SDL_free(device->serial); |
1125 | device->serial = NULL; |
1126 | } |
1127 | #endif // SDL_PLATFORM_WIN32 |
1128 | |
1129 | HIDAPI_SetDeviceName(device, "Steam Controller" ); |
1130 | |
1131 | // If this is a wireless dongle, request a wireless state update |
1132 | if (IsDongle(device->product_id)) { |
1133 | unsigned char buf[65]; |
1134 | int res; |
1135 | |
1136 | buf[0] = 0; |
1137 | buf[1] = ID_DONGLE_GET_WIRELESS_STATE; |
1138 | res = SetFeatureReport(device, buf, 2); |
1139 | if (res < 0) { |
1140 | return SDL_SetError("Failed to send ID_DONGLE_GET_WIRELESS_STATE request" ); |
1141 | } |
1142 | |
1143 | for (int attempt = 0; attempt < 5; ++attempt) { |
1144 | uint8_t data[128]; |
1145 | |
1146 | res = ReadSteamController(device->dev, data, sizeof(data)); |
1147 | if (res == 0) { |
1148 | SDL_Delay(1); |
1149 | continue; |
1150 | } |
1151 | if (res < 0) { |
1152 | break; |
1153 | } |
1154 | |
1155 | #ifdef DEBUG_STEAM_PROTOCOL |
1156 | HIDAPI_DumpPacket("Initial dongle packet: size = %d" , data, res); |
1157 | #endif |
1158 | |
1159 | if (D0G_IS_WIRELESS_CONNECT(data, res)) { |
1160 | ctx->connected = true; |
1161 | break; |
1162 | } else if (D0G_IS_WIRELESS_DISCONNECT(data, res)) { |
1163 | ctx->connected = false; |
1164 | break; |
1165 | } |
1166 | } |
1167 | |
1168 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM_PAIRING_ENABLED, |
1169 | SDL_PairingEnabledHintChanged, ctx); |
1170 | } else { |
1171 | // Wired and BLE controllers are always connected if HIDAPI can see them |
1172 | ctx->connected = true; |
1173 | } |
1174 | |
1175 | if (ctx->connected) { |
1176 | return HIDAPI_JoystickConnected(device, NULL); |
1177 | } else { |
1178 | // We will enumerate any attached controllers in UpdateDevice() |
1179 | return true; |
1180 | } |
1181 | } |
1182 | |
1183 | static int HIDAPI_DriverSteam_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
1184 | { |
1185 | return -1; |
1186 | } |
1187 | |
1188 | static void HIDAPI_DriverSteam_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
1189 | { |
1190 | } |
1191 | |
1192 | static bool SetHomeLED(SDL_HIDAPI_Device *device, Uint8 value) |
1193 | { |
1194 | unsigned char buf[65]; |
1195 | int nSettings = 0; |
1196 | |
1197 | SDL_memset(buf, 0, 65); |
1198 | buf[1] = ID_SET_SETTINGS_VALUES; |
1199 | ADD_SETTING(SETTING_LED_USER_BRIGHTNESS, value); |
1200 | buf[2] = (unsigned char)(nSettings * 3); |
1201 | if (SetFeatureReport(device, buf, 3 + nSettings * 3) < 0) { |
1202 | return SDL_SetError("Couldn't write feature report" ); |
1203 | } |
1204 | return true; |
1205 | } |
1206 | |
1207 | static void SDLCALL SDL_HomeLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
1208 | { |
1209 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)userdata; |
1210 | |
1211 | if (hint && *hint) { |
1212 | int value; |
1213 | |
1214 | if (SDL_strchr(hint, '.') != NULL) { |
1215 | value = (int)(100.0f * SDL_atof(hint)); |
1216 | if (value > 255) { |
1217 | value = 255; |
1218 | } |
1219 | } else if (SDL_GetStringBoolean(hint, true)) { |
1220 | value = 100; |
1221 | } else { |
1222 | value = 0; |
1223 | } |
1224 | SetHomeLED(ctx->device, (Uint8)value); |
1225 | } |
1226 | } |
1227 | |
1228 | static bool HIDAPI_DriverSteam_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
1229 | { |
1230 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
1231 | float update_rate_in_hz = 0.0f; |
1232 | |
1233 | SDL_AssertJoysticksLocked(); |
1234 | |
1235 | ctx->report_sensors = false; |
1236 | SDL_zero(ctx->m_assembler); |
1237 | SDL_zero(ctx->m_state); |
1238 | SDL_zero(ctx->m_last_state); |
1239 | |
1240 | if (!ResetSteamController(device, false, &ctx->update_rate_in_us)) { |
1241 | SDL_SetError("Couldn't reset controller" ); |
1242 | return false; |
1243 | } |
1244 | if (ctx->update_rate_in_us > 0) { |
1245 | update_rate_in_hz = 1000000.0f / ctx->update_rate_in_us; |
1246 | } |
1247 | |
1248 | InitializeSteamControllerPacketAssembler(&ctx->m_assembler, device->is_bluetooth); |
1249 | |
1250 | // Initialize the joystick capabilities |
1251 | joystick->nbuttons = SDL_GAMEPAD_NUM_STEAM_BUTTONS; |
1252 | joystick->naxes = SDL_GAMEPAD_AXIS_COUNT; |
1253 | joystick->nhats = 1; |
1254 | |
1255 | if (IsDongle(device->product_id)) { |
1256 | joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS; |
1257 | } |
1258 | |
1259 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, update_rate_in_hz); |
1260 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, update_rate_in_hz); |
1261 | |
1262 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED, |
1263 | SDL_HomeLEDHintChanged, ctx); |
1264 | |
1265 | return true; |
1266 | } |
1267 | |
1268 | static bool HIDAPI_DriverSteam_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
1269 | { |
1270 | // You should use the full Steam Input API for rumble support |
1271 | return SDL_Unsupported(); |
1272 | } |
1273 | |
1274 | static bool HIDAPI_DriverSteam_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
1275 | { |
1276 | return SDL_Unsupported(); |
1277 | } |
1278 | |
1279 | static Uint32 HIDAPI_DriverSteam_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
1280 | { |
1281 | // You should use the full Steam Input API for extended capabilities |
1282 | return 0; |
1283 | } |
1284 | |
1285 | static bool HIDAPI_DriverSteam_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
1286 | { |
1287 | // You should use the full Steam Input API for LED support |
1288 | return SDL_Unsupported(); |
1289 | } |
1290 | |
1291 | static bool HIDAPI_DriverSteam_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size) |
1292 | { |
1293 | if (size == 65) { |
1294 | if (SetFeatureReport(device, data, size) < 0) { |
1295 | return SDL_SetError("Couldn't write feature report" ); |
1296 | } |
1297 | return true; |
1298 | } |
1299 | return SDL_Unsupported(); |
1300 | } |
1301 | |
1302 | static bool HIDAPI_DriverSteam_SetSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) |
1303 | { |
1304 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
1305 | unsigned char buf[65]; |
1306 | int nSettings = 0; |
1307 | |
1308 | SDL_memset(buf, 0, 65); |
1309 | buf[1] = ID_SET_SETTINGS_VALUES; |
1310 | if (enabled) { |
1311 | ADD_SETTING(SETTING_IMU_MODE, SETTING_GYRO_MODE_SEND_RAW_ACCEL | SETTING_GYRO_MODE_SEND_RAW_GYRO); |
1312 | } else { |
1313 | ADD_SETTING(SETTING_IMU_MODE, SETTING_GYRO_MODE_OFF); |
1314 | } |
1315 | buf[2] = (unsigned char)(nSettings * 3); |
1316 | if (SetFeatureReport(device, buf, 3 + nSettings * 3) < 0) { |
1317 | return SDL_SetError("Couldn't write feature report" ); |
1318 | } |
1319 | |
1320 | ctx->report_sensors = enabled; |
1321 | |
1322 | return true; |
1323 | } |
1324 | |
1325 | static bool ControllerConnected(SDL_HIDAPI_Device *device, SDL_Joystick **joystick) |
1326 | { |
1327 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
1328 | |
1329 | if (!HIDAPI_JoystickConnected(device, NULL)) { |
1330 | return false; |
1331 | } |
1332 | |
1333 | // We'll automatically accept this controller if we're in pairing mode |
1334 | HIDAPI_DriverSteam_CommitPairing(ctx); |
1335 | |
1336 | *joystick = SDL_GetJoystickFromID(device->joysticks[0]); |
1337 | ctx->connected = true; |
1338 | return true; |
1339 | } |
1340 | |
1341 | static void ControllerDisconnected(SDL_HIDAPI_Device *device, SDL_Joystick **joystick) |
1342 | { |
1343 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
1344 | |
1345 | if (device->joysticks) { |
1346 | HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
1347 | } |
1348 | ctx->connected = false; |
1349 | *joystick = NULL; |
1350 | } |
1351 | |
1352 | static bool HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device) |
1353 | { |
1354 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
1355 | SDL_Joystick *joystick = NULL; |
1356 | |
1357 | if (device->num_joysticks > 0) { |
1358 | joystick = SDL_GetJoystickFromID(device->joysticks[0]); |
1359 | } |
1360 | |
1361 | if (ctx->pairing_time) { |
1362 | HIDAPI_DriverSteam_RenewPairingState(ctx); |
1363 | } |
1364 | |
1365 | for (;;) { |
1366 | uint8_t data[128]; |
1367 | int r, nPacketLength; |
1368 | const Uint8 *pPacket; |
1369 | |
1370 | r = ReadSteamController(device->dev, data, sizeof(data)); |
1371 | if (r == 0) { |
1372 | break; |
1373 | } |
1374 | if (r < 0) { |
1375 | // Failed to read from controller |
1376 | ControllerDisconnected(device, &joystick); |
1377 | return false; |
1378 | } |
1379 | |
1380 | #ifdef DEBUG_STEAM_PROTOCOL |
1381 | HIDAPI_DumpPacket("Steam Controller packet: size = %d" , data, r); |
1382 | #endif |
1383 | |
1384 | nPacketLength = WriteSegmentToSteamControllerPacketAssembler(&ctx->m_assembler, data, r); |
1385 | pPacket = ctx->m_assembler.uBuffer; |
1386 | |
1387 | if (nPacketLength > 0 && UpdateSteamControllerState(pPacket, nPacketLength, &ctx->m_state)) { |
1388 | Uint64 timestamp = SDL_GetTicksNS(); |
1389 | |
1390 | if (!ctx->connected) { |
1391 | // Maybe we missed a wireless status packet? |
1392 | ControllerConnected(device, &joystick); |
1393 | } |
1394 | |
1395 | if (!joystick) { |
1396 | continue; |
1397 | } |
1398 | |
1399 | if (ctx->m_state.ulButtons != ctx->m_last_state.ulButtons) { |
1400 | Uint8 hat = 0; |
1401 | |
1402 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, |
1403 | ((ctx->m_state.ulButtons & STEAM_BUTTON_SOUTH_MASK) != 0)); |
1404 | |
1405 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, |
1406 | ((ctx->m_state.ulButtons & STEAM_BUTTON_EAST_MASK) != 0)); |
1407 | |
1408 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, |
1409 | ((ctx->m_state.ulButtons & STEAM_BUTTON_WEST_MASK) != 0)); |
1410 | |
1411 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, |
1412 | ((ctx->m_state.ulButtons & STEAM_BUTTON_NORTH_MASK) != 0)); |
1413 | |
1414 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, |
1415 | ((ctx->m_state.ulButtons & STEAM_LEFT_BUMPER_MASK) != 0)); |
1416 | |
1417 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, |
1418 | ((ctx->m_state.ulButtons & STEAM_RIGHT_BUMPER_MASK) != 0)); |
1419 | |
1420 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, |
1421 | ((ctx->m_state.ulButtons & STEAM_BUTTON_MENU_MASK) != 0)); |
1422 | |
1423 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, |
1424 | ((ctx->m_state.ulButtons & STEAM_BUTTON_ESCAPE_MASK) != 0)); |
1425 | |
1426 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, |
1427 | ((ctx->m_state.ulButtons & STEAM_BUTTON_STEAM_MASK) != 0)); |
1428 | |
1429 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, |
1430 | ((ctx->m_state.ulButtons & STEAM_JOYSTICK_BUTTON_MASK) != 0)); |
1431 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STEAM_LEFT_PADDLE, |
1432 | ((ctx->m_state.ulButtons & STEAM_BUTTON_BACK_LEFT_MASK) != 0)); |
1433 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STEAM_RIGHT_PADDLE, |
1434 | ((ctx->m_state.ulButtons & STEAM_BUTTON_BACK_RIGHT_MASK) != 0)); |
1435 | |
1436 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, |
1437 | ((ctx->m_state.ulButtons & STEAM_BUTTON_RIGHTPAD_CLICKED_MASK) != 0)); |
1438 | |
1439 | if (ctx->m_state.ulButtons & STEAM_DPAD_UP_MASK) { |
1440 | hat |= SDL_HAT_UP; |
1441 | } |
1442 | if (ctx->m_state.ulButtons & STEAM_DPAD_DOWN_MASK) { |
1443 | hat |= SDL_HAT_DOWN; |
1444 | } |
1445 | if (ctx->m_state.ulButtons & STEAM_DPAD_LEFT_MASK) { |
1446 | hat |= SDL_HAT_LEFT; |
1447 | } |
1448 | if (ctx->m_state.ulButtons & STEAM_DPAD_RIGHT_MASK) { |
1449 | hat |= SDL_HAT_RIGHT; |
1450 | } |
1451 | SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
1452 | } |
1453 | |
1454 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, (int)ctx->m_state.sTriggerL * 2 - 32768); |
1455 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, (int)ctx->m_state.sTriggerR * 2 - 32768); |
1456 | |
1457 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, ctx->m_state.sLeftStickX); |
1458 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, ~ctx->m_state.sLeftStickY); |
1459 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, ctx->m_state.sRightPadX); |
1460 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, ~ctx->m_state.sRightPadY); |
1461 | |
1462 | if (ctx->report_sensors) { |
1463 | float values[3]; |
1464 | |
1465 | ctx->sensor_timestamp += SDL_US_TO_NS(ctx->update_rate_in_us); |
1466 | |
1467 | values[0] = (ctx->m_state.sGyroX / 32768.0f) * (2000.0f * (SDL_PI_F / 180.0f)); |
1468 | values[1] = (ctx->m_state.sGyroZ / 32768.0f) * (2000.0f * (SDL_PI_F / 180.0f)); |
1469 | values[2] = (ctx->m_state.sGyroY / 32768.0f) * (2000.0f * (SDL_PI_F / 180.0f)); |
1470 | SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_GYRO, ctx->sensor_timestamp, values, 3); |
1471 | |
1472 | values[0] = (ctx->m_state.sAccelX / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY; |
1473 | values[1] = (ctx->m_state.sAccelZ / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY; |
1474 | values[2] = (-ctx->m_state.sAccelY / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY; |
1475 | SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, ctx->sensor_timestamp, values, 3); |
1476 | } |
1477 | |
1478 | ctx->m_last_state = ctx->m_state; |
1479 | } else if (!ctx->connected && D0G_IS_WIRELESS_CONNECT(pPacket, nPacketLength)) { |
1480 | ControllerConnected(device, &joystick); |
1481 | } else if (ctx->connected && D0G_IS_WIRELESS_DISCONNECT(pPacket, nPacketLength)) { |
1482 | ControllerDisconnected(device, &joystick); |
1483 | } |
1484 | } |
1485 | return true; |
1486 | } |
1487 | |
1488 | static void HIDAPI_DriverSteam_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
1489 | { |
1490 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
1491 | |
1492 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED, |
1493 | SDL_HomeLEDHintChanged, ctx); |
1494 | |
1495 | CloseSteamController(device); |
1496 | } |
1497 | |
1498 | static void HIDAPI_DriverSteam_FreeDevice(SDL_HIDAPI_Device *device) |
1499 | { |
1500 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
1501 | |
1502 | if (IsDongle(device->product_id)) { |
1503 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM_PAIRING_ENABLED, |
1504 | SDL_PairingEnabledHintChanged, ctx); |
1505 | |
1506 | HIDAPI_DriverSteam_SetPairingState(ctx, false); |
1507 | } |
1508 | } |
1509 | |
1510 | SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam = { |
1511 | SDL_HINT_JOYSTICK_HIDAPI_STEAM, |
1512 | true, |
1513 | HIDAPI_DriverSteam_RegisterHints, |
1514 | HIDAPI_DriverSteam_UnregisterHints, |
1515 | HIDAPI_DriverSteam_IsEnabled, |
1516 | HIDAPI_DriverSteam_IsSupportedDevice, |
1517 | HIDAPI_DriverSteam_InitDevice, |
1518 | HIDAPI_DriverSteam_GetDevicePlayerIndex, |
1519 | HIDAPI_DriverSteam_SetDevicePlayerIndex, |
1520 | HIDAPI_DriverSteam_UpdateDevice, |
1521 | HIDAPI_DriverSteam_OpenJoystick, |
1522 | HIDAPI_DriverSteam_RumbleJoystick, |
1523 | HIDAPI_DriverSteam_RumbleJoystickTriggers, |
1524 | HIDAPI_DriverSteam_GetJoystickCapabilities, |
1525 | HIDAPI_DriverSteam_SetJoystickLED, |
1526 | HIDAPI_DriverSteam_SendJoystickEffect, |
1527 | HIDAPI_DriverSteam_SetSensorsEnabled, |
1528 | HIDAPI_DriverSteam_CloseJoystick, |
1529 | HIDAPI_DriverSteam_FreeDevice, |
1530 | }; |
1531 | |
1532 | #endif // SDL_JOYSTICK_HIDAPI_STEAM |
1533 | |
1534 | #endif // SDL_JOYSTICK_HIDAPI |
1535 | |