| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #ifdef SDL_JOYSTICK_HIDAPI |
| 24 | |
| 25 | #include "../../SDL_hints_c.h" |
| 26 | #include "../SDL_sysjoystick.h" |
| 27 | #include "SDL_hidapijoystick_c.h" |
| 28 | |
| 29 | #ifdef SDL_JOYSTICK_HIDAPI_STEAM |
| 30 | |
| 31 | // Define this if you want to log all packets from the controller |
| 32 | // #define DEBUG_STEAM_PROTOCOL |
| 33 | |
| 34 | #define SDL_HINT_JOYSTICK_HIDAPI_STEAM_PAIRING_ENABLED "SDL_JOYSTICK_HIDAPI_STEAM_PAIRING_ENABLED" |
| 35 | |
| 36 | #if defined(SDL_PLATFORM_ANDROID) || defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS) |
| 37 | // This requires prompting for Bluetooth permissions, so make sure the application really wants it |
| 38 | #define SDL_HINT_JOYSTICK_HIDAPI_STEAM_DEFAULT false |
| 39 | #else |
| 40 | #define SDL_HINT_JOYSTICK_HIDAPI_STEAM_DEFAULT SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT) |
| 41 | #endif |
| 42 | |
| 43 | #define PAIRING_STATE_DURATION_SECONDS 60 |
| 44 | |
| 45 | |
| 46 | /*****************************************************************************************************/ |
| 47 | |
| 48 | #include "steam/controller_constants.h" |
| 49 | #include "steam/controller_structs.h" |
| 50 | |
| 51 | enum |
| 52 | { |
| 53 | SDL_GAMEPAD_BUTTON_STEAM_RIGHT_PADDLE = 11, |
| 54 | SDL_GAMEPAD_BUTTON_STEAM_LEFT_PADDLE, |
| 55 | SDL_GAMEPAD_NUM_STEAM_BUTTONS, |
| 56 | }; |
| 57 | |
| 58 | typedef struct SteamControllerStateInternal_t |
| 59 | { |
| 60 | // Controller Type for this Controller State |
| 61 | Uint32 eControllerType; |
| 62 | |
| 63 | // If packet num matches that on your prior call, then the controller state hasn't been changed since |
| 64 | // your last call and there is no need to process it |
| 65 | Uint32 unPacketNum; |
| 66 | |
| 67 | // bit flags for each of the buttons |
| 68 | Uint64 ulButtons; |
| 69 | |
| 70 | // Left pad coordinates |
| 71 | short sLeftPadX; |
| 72 | short sLeftPadY; |
| 73 | |
| 74 | // Right pad coordinates |
| 75 | short sRightPadX; |
| 76 | short sRightPadY; |
| 77 | |
| 78 | // Center pad coordinates |
| 79 | short sCenterPadX; |
| 80 | short sCenterPadY; |
| 81 | |
| 82 | // Left analog stick coordinates |
| 83 | short sLeftStickX; |
| 84 | short sLeftStickY; |
| 85 | |
| 86 | // Right analog stick coordinates |
| 87 | short sRightStickX; |
| 88 | short sRightStickY; |
| 89 | |
| 90 | unsigned short sTriggerL; |
| 91 | unsigned short sTriggerR; |
| 92 | |
| 93 | short sAccelX; |
| 94 | short sAccelY; |
| 95 | short sAccelZ; |
| 96 | |
| 97 | short sGyroX; |
| 98 | short sGyroY; |
| 99 | short sGyroZ; |
| 100 | |
| 101 | float sGyroQuatW; |
| 102 | float sGyroQuatX; |
| 103 | float sGyroQuatY; |
| 104 | float sGyroQuatZ; |
| 105 | |
| 106 | short sGyroSteeringAngle; |
| 107 | |
| 108 | unsigned short sBatteryLevel; |
| 109 | |
| 110 | // Pressure sensor data. |
| 111 | unsigned short sPressurePadLeft; |
| 112 | unsigned short sPressurePadRight; |
| 113 | |
| 114 | unsigned short sPressureBumperLeft; |
| 115 | unsigned short sPressureBumperRight; |
| 116 | |
| 117 | // Internal state data |
| 118 | short sPrevLeftPad[2]; |
| 119 | short sPrevLeftStick[2]; |
| 120 | } SteamControllerStateInternal_t; |
| 121 | |
| 122 | // Defines for ulButtons in SteamControllerStateInternal_t |
| 123 | #define STEAM_RIGHT_TRIGGER_MASK 0x00000001 |
| 124 | #define STEAM_LEFT_TRIGGER_MASK 0x00000002 |
| 125 | #define STEAM_RIGHT_BUMPER_MASK 0x00000004 |
| 126 | #define STEAM_LEFT_BUMPER_MASK 0x00000008 |
| 127 | #define STEAM_BUTTON_NORTH_MASK 0x00000010 // Y |
| 128 | #define STEAM_BUTTON_EAST_MASK 0x00000020 // B |
| 129 | #define STEAM_BUTTON_WEST_MASK 0x00000040 // X |
| 130 | #define STEAM_BUTTON_SOUTH_MASK 0x00000080 // A |
| 131 | #define STEAM_DPAD_UP_MASK 0x00000100 // DPAD UP |
| 132 | #define STEAM_DPAD_RIGHT_MASK 0x00000200 // DPAD RIGHT |
| 133 | #define STEAM_DPAD_LEFT_MASK 0x00000400 // DPAD LEFT |
| 134 | #define STEAM_DPAD_DOWN_MASK 0x00000800 // DPAD DOWN |
| 135 | #define 0x00001000 // SELECT |
| 136 | #define STEAM_BUTTON_STEAM_MASK 0x00002000 // GUIDE |
| 137 | #define STEAM_BUTTON_ESCAPE_MASK 0x00004000 // START |
| 138 | #define STEAM_BUTTON_BACK_LEFT_MASK 0x00008000 |
| 139 | #define STEAM_BUTTON_BACK_RIGHT_MASK 0x00010000 |
| 140 | #define STEAM_BUTTON_LEFTPAD_CLICKED_MASK 0x00020000 |
| 141 | #define STEAM_BUTTON_RIGHTPAD_CLICKED_MASK 0x00040000 |
| 142 | #define STEAM_LEFTPAD_FINGERDOWN_MASK 0x00080000 |
| 143 | #define STEAM_RIGHTPAD_FINGERDOWN_MASK 0x00100000 |
| 144 | #define STEAM_JOYSTICK_BUTTON_MASK 0x00400000 |
| 145 | #define STEAM_LEFTPAD_AND_JOYSTICK_MASK 0x00800000 |
| 146 | |
| 147 | // Look for report version 0x0001, type WIRELESS (3), length >= 1 byte |
| 148 | #define D0G_IS_VALID_WIRELESS_EVENT(data, len) ((len) >= 5 && (data)[0] == 1 && (data)[1] == 0 && (data)[2] == 3 && (data)[3] >= 1) |
| 149 | #define D0G_GET_WIRELESS_EVENT_TYPE(data) ((data)[4]) |
| 150 | #define D0G_WIRELESS_DISCONNECTED 1 |
| 151 | #define D0G_WIRELESS_ESTABLISHED 2 |
| 152 | #define D0G_WIRELESS_NEWLYPAIRED 3 |
| 153 | |
| 154 | #define D0G_IS_WIRELESS_DISCONNECT(data, len) (D0G_IS_VALID_WIRELESS_EVENT(data, len) && D0G_GET_WIRELESS_EVENT_TYPE(data) == D0G_WIRELESS_DISCONNECTED) |
| 155 | #define D0G_IS_WIRELESS_CONNECT(data, len) (D0G_IS_VALID_WIRELESS_EVENT(data, len) && D0G_GET_WIRELESS_EVENT_TYPE(data) != D0G_WIRELESS_DISCONNECTED) |
| 156 | |
| 157 | |
| 158 | #define MAX_REPORT_SEGMENT_PAYLOAD_SIZE 18 |
| 159 | /* |
| 160 | * SteamControllerPacketAssembler has to be used when reading output repots from controllers. |
| 161 | */ |
| 162 | typedef struct |
| 163 | { |
| 164 | uint8_t uBuffer[MAX_REPORT_SEGMENT_PAYLOAD_SIZE * 8 + 1]; |
| 165 | int nExpectedSegmentNumber; |
| 166 | bool bIsBle; |
| 167 | } SteamControllerPacketAssembler; |
| 168 | |
| 169 | #undef clamp |
| 170 | #define clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val))) |
| 171 | |
| 172 | #undef offsetof |
| 173 | #define offsetof(s, m) (size_t) & (((s *)0)->m) |
| 174 | |
| 175 | #ifdef DEBUG_STEAM_CONTROLLER |
| 176 | #define DPRINTF(format, ...) printf(format, ##__VA_ARGS__) |
| 177 | #define HEXDUMP(ptr, len) hexdump(ptr, len) |
| 178 | #else |
| 179 | #define DPRINTF(format, ...) |
| 180 | #define HEXDUMP(ptr, len) |
| 181 | #endif |
| 182 | #define printf SDL_Log |
| 183 | |
| 184 | #define MAX_REPORT_SEGMENT_SIZE (MAX_REPORT_SEGMENT_PAYLOAD_SIZE + 2) |
| 185 | #define CALC_REPORT_SEGMENT_NUM(index) ((index / MAX_REPORT_SEGMENT_PAYLOAD_SIZE) & 0x07) |
| 186 | #define REPORT_SEGMENT_DATA_FLAG 0x80 |
| 187 | #define REPORT_SEGMENT_LAST_FLAG 0x40 |
| 188 | #define BLE_REPORT_NUMBER 0x03 |
| 189 | |
| 190 | #define STEAMCONTROLLER_TRIGGER_MAX_ANALOG 26000 |
| 191 | |
| 192 | // Enable mouse mode when using the Steam Controller locally |
| 193 | #undef ENABLE_MOUSE_MODE |
| 194 | |
| 195 | // Wireless firmware quirk: the firmware intentionally signals "failure" when performing |
| 196 | // SET_FEATURE / GET_FEATURE when it actually means "pending radio roundtrip". The only |
| 197 | // way to make SET_FEATURE / GET_FEATURE work is to loop several times with a sleep. If |
| 198 | // it takes more than 50ms to get the response for SET_FEATURE / GET_FEATURE, we assume |
| 199 | // that the controller has failed. |
| 200 | #define RADIO_WORKAROUND_SLEEP_ATTEMPTS 50 |
| 201 | #define RADIO_WORKAROUND_SLEEP_DURATION_US 500 |
| 202 | |
| 203 | // This was defined by experimentation. 2000 seemed to work but to give that extra bit of margin, set to 3ms. |
| 204 | #define CONTROLLER_CONFIGURATION_DELAY_US 3000 |
| 205 | |
| 206 | static uint8_t (int nSegmentNumber, bool bLastPacket) |
| 207 | { |
| 208 | uint8_t = REPORT_SEGMENT_DATA_FLAG; |
| 209 | header |= nSegmentNumber; |
| 210 | if (bLastPacket) { |
| 211 | header |= REPORT_SEGMENT_LAST_FLAG; |
| 212 | } |
| 213 | |
| 214 | return header; |
| 215 | } |
| 216 | |
| 217 | static void hexdump(const uint8_t *ptr, int len) |
| 218 | { |
| 219 | HIDAPI_DumpPacket("Data" , ptr, len); |
| 220 | } |
| 221 | |
| 222 | static void ResetSteamControllerPacketAssembler(SteamControllerPacketAssembler *pAssembler) |
| 223 | { |
| 224 | SDL_memset(pAssembler->uBuffer, 0, sizeof(pAssembler->uBuffer)); |
| 225 | pAssembler->nExpectedSegmentNumber = 0; |
| 226 | } |
| 227 | |
| 228 | static void InitializeSteamControllerPacketAssembler(SteamControllerPacketAssembler *pAssembler, bool bIsBle) |
| 229 | { |
| 230 | pAssembler->bIsBle = bIsBle; |
| 231 | ResetSteamControllerPacketAssembler(pAssembler); |
| 232 | } |
| 233 | |
| 234 | // Returns: |
| 235 | // <0 on error |
| 236 | // 0 on not ready |
| 237 | // Complete packet size on completion |
| 238 | static int WriteSegmentToSteamControllerPacketAssembler(SteamControllerPacketAssembler *pAssembler, const uint8_t *pSegment, int nSegmentLength) |
| 239 | { |
| 240 | if (pAssembler->bIsBle) { |
| 241 | uint8_t = pSegment[1]; |
| 242 | int nSegmentNumber = uSegmentHeader & 0x07; |
| 243 | |
| 244 | HEXDUMP(pSegment, nSegmentLength); |
| 245 | |
| 246 | if (pSegment[0] != BLE_REPORT_NUMBER) { |
| 247 | // We may get keyboard/mouse input events until controller stops sending them |
| 248 | return 0; |
| 249 | } |
| 250 | |
| 251 | if (nSegmentLength != MAX_REPORT_SEGMENT_SIZE) { |
| 252 | printf("Bad segment size! %d\n" , nSegmentLength); |
| 253 | hexdump(pSegment, nSegmentLength); |
| 254 | ResetSteamControllerPacketAssembler(pAssembler); |
| 255 | return -1; |
| 256 | } |
| 257 | |
| 258 | DPRINTF("GOT PACKET HEADER = 0x%x\n" , uSegmentHeader); |
| 259 | |
| 260 | if (!(uSegmentHeader & REPORT_SEGMENT_DATA_FLAG)) { |
| 261 | // We get empty segments, just ignore them |
| 262 | return 0; |
| 263 | } |
| 264 | |
| 265 | if (nSegmentNumber != pAssembler->nExpectedSegmentNumber) { |
| 266 | ResetSteamControllerPacketAssembler(pAssembler); |
| 267 | |
| 268 | if (nSegmentNumber) { |
| 269 | // This happens occasionally |
| 270 | DPRINTF("Bad segment number, got %d, expected %d\n" , |
| 271 | nSegmentNumber, pAssembler->nExpectedSegmentNumber); |
| 272 | return -1; |
| 273 | } |
| 274 | } |
| 275 | |
| 276 | SDL_memcpy(pAssembler->uBuffer + nSegmentNumber * MAX_REPORT_SEGMENT_PAYLOAD_SIZE, |
| 277 | pSegment + 2, // ignore header and report number |
| 278 | MAX_REPORT_SEGMENT_PAYLOAD_SIZE); |
| 279 | |
| 280 | if (uSegmentHeader & REPORT_SEGMENT_LAST_FLAG) { |
| 281 | pAssembler->nExpectedSegmentNumber = 0; |
| 282 | return (nSegmentNumber + 1) * MAX_REPORT_SEGMENT_PAYLOAD_SIZE; |
| 283 | } |
| 284 | |
| 285 | pAssembler->nExpectedSegmentNumber++; |
| 286 | } else { |
| 287 | // Just pass through |
| 288 | SDL_memcpy(pAssembler->uBuffer, |
| 289 | pSegment, |
| 290 | nSegmentLength); |
| 291 | return nSegmentLength; |
| 292 | } |
| 293 | |
| 294 | return 0; |
| 295 | } |
| 296 | |
| 297 | #define BLE_MAX_READ_RETRIES 8 |
| 298 | |
| 299 | static int SetFeatureReport(SDL_HIDAPI_Device *dev, const unsigned char uBuffer[65], int nActualDataLen) |
| 300 | { |
| 301 | int nRet = -1; |
| 302 | |
| 303 | DPRINTF("SetFeatureReport %p %p %d\n" , dev, uBuffer, nActualDataLen); |
| 304 | |
| 305 | if (dev->is_bluetooth) { |
| 306 | int nSegmentNumber = 0; |
| 307 | uint8_t uPacketBuffer[MAX_REPORT_SEGMENT_SIZE]; |
| 308 | const unsigned char *pBufferPtr = uBuffer + 1; |
| 309 | |
| 310 | if (nActualDataLen < 1) { |
| 311 | return -1; |
| 312 | } |
| 313 | |
| 314 | // Skip report number in data |
| 315 | nActualDataLen--; |
| 316 | |
| 317 | while (nActualDataLen > 0) { |
| 318 | int nBytesInPacket = nActualDataLen > MAX_REPORT_SEGMENT_PAYLOAD_SIZE ? MAX_REPORT_SEGMENT_PAYLOAD_SIZE : nActualDataLen; |
| 319 | |
| 320 | nActualDataLen -= nBytesInPacket; |
| 321 | |
| 322 | // Construct packet |
| 323 | SDL_memset(uPacketBuffer, 0, sizeof(uPacketBuffer)); |
| 324 | uPacketBuffer[0] = BLE_REPORT_NUMBER; |
| 325 | uPacketBuffer[1] = GetSegmentHeader(nSegmentNumber, nActualDataLen == 0); |
| 326 | SDL_memcpy(&uPacketBuffer[2], pBufferPtr, nBytesInPacket); |
| 327 | |
| 328 | pBufferPtr += nBytesInPacket; |
| 329 | nSegmentNumber++; |
| 330 | |
| 331 | nRet = SDL_hid_send_feature_report(dev->dev, uPacketBuffer, sizeof(uPacketBuffer)); |
| 332 | } |
| 333 | } else { |
| 334 | for (int nRetries = 0; nRetries < RADIO_WORKAROUND_SLEEP_ATTEMPTS; nRetries++) { |
| 335 | nRet = SDL_hid_send_feature_report(dev->dev, uBuffer, 65); |
| 336 | if (nRet >= 0) { |
| 337 | break; |
| 338 | } |
| 339 | |
| 340 | SDL_DelayNS(RADIO_WORKAROUND_SLEEP_DURATION_US * 1000); |
| 341 | } |
| 342 | } |
| 343 | |
| 344 | DPRINTF("SetFeatureReport() ret = %d\n" , nRet); |
| 345 | |
| 346 | return nRet; |
| 347 | } |
| 348 | |
| 349 | static int GetFeatureReport(SDL_HIDAPI_Device *dev, unsigned char uBuffer[65]) |
| 350 | { |
| 351 | int nRet = -1; |
| 352 | |
| 353 | DPRINTF("GetFeatureReport( %p %p )\n" , dev, uBuffer); |
| 354 | |
| 355 | if (dev->is_bluetooth) { |
| 356 | int nRetries = 0; |
| 357 | uint8_t uSegmentBuffer[MAX_REPORT_SEGMENT_SIZE + 1]; |
| 358 | uint8_t ucBytesToRead = MAX_REPORT_SEGMENT_SIZE; |
| 359 | uint8_t ucDataStartOffset = 0; |
| 360 | |
| 361 | SteamControllerPacketAssembler assembler; |
| 362 | InitializeSteamControllerPacketAssembler(&assembler, dev->is_bluetooth); |
| 363 | |
| 364 | // On Windows and macOS, BLE devices get 2 copies of the feature report ID, one that is removed by ReadFeatureReport, |
| 365 | // and one that's included in the buffer we receive. We pad the bytes to read and skip over the report ID |
| 366 | // if necessary. |
| 367 | #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_MACOS) |
| 368 | ++ucBytesToRead; |
| 369 | ++ucDataStartOffset; |
| 370 | #endif |
| 371 | |
| 372 | while (nRetries < BLE_MAX_READ_RETRIES) { |
| 373 | SDL_memset(uSegmentBuffer, 0, sizeof(uSegmentBuffer)); |
| 374 | uSegmentBuffer[0] = BLE_REPORT_NUMBER; |
| 375 | nRet = SDL_hid_get_feature_report(dev->dev, uSegmentBuffer, ucBytesToRead); |
| 376 | |
| 377 | DPRINTF("GetFeatureReport ble ret=%d\n" , nRet); |
| 378 | HEXDUMP(uSegmentBuffer, nRet); |
| 379 | |
| 380 | // Zero retry counter if we got data |
| 381 | if (nRet > 2 && (uSegmentBuffer[ucDataStartOffset + 1] & REPORT_SEGMENT_DATA_FLAG)) { |
| 382 | nRetries = 0; |
| 383 | } else { |
| 384 | nRetries++; |
| 385 | } |
| 386 | |
| 387 | if (nRet > 0) { |
| 388 | int nPacketLength = WriteSegmentToSteamControllerPacketAssembler(&assembler, |
| 389 | uSegmentBuffer + ucDataStartOffset, |
| 390 | nRet - ucDataStartOffset); |
| 391 | |
| 392 | if (nPacketLength > 0 && nPacketLength < 65) { |
| 393 | // Leave space for "report number" |
| 394 | uBuffer[0] = 0; |
| 395 | SDL_memcpy(uBuffer + 1, assembler.uBuffer, nPacketLength); |
| 396 | return nPacketLength; |
| 397 | } |
| 398 | } |
| 399 | } |
| 400 | printf("Could not get a full ble packet after %d retries\n" , nRetries); |
| 401 | return -1; |
| 402 | } else { |
| 403 | SDL_memset(uBuffer, 0, 65); |
| 404 | |
| 405 | for (int nRetries = 0; nRetries < RADIO_WORKAROUND_SLEEP_ATTEMPTS; nRetries++) { |
| 406 | nRet = SDL_hid_get_feature_report(dev->dev, uBuffer, 65); |
| 407 | if (nRet >= 0) { |
| 408 | break; |
| 409 | } |
| 410 | |
| 411 | SDL_DelayNS(RADIO_WORKAROUND_SLEEP_DURATION_US * 1000); |
| 412 | } |
| 413 | |
| 414 | DPRINTF("GetFeatureReport USB ret=%d\n" , nRet); |
| 415 | HEXDUMP(uBuffer, nRet); |
| 416 | } |
| 417 | |
| 418 | return nRet; |
| 419 | } |
| 420 | |
| 421 | static int ReadResponse(SDL_HIDAPI_Device *dev, uint8_t uBuffer[65], int nExpectedResponse) |
| 422 | { |
| 423 | for (int nRetries = 0; nRetries < 10; nRetries++) { |
| 424 | int nRet = GetFeatureReport(dev, uBuffer); |
| 425 | |
| 426 | DPRINTF("ReadResponse( %p %p 0x%x )\n" , dev, uBuffer, nExpectedResponse); |
| 427 | |
| 428 | if (nRet < 0) { |
| 429 | continue; |
| 430 | } |
| 431 | |
| 432 | DPRINTF("ReadResponse got %d bytes of data: " , nRet); |
| 433 | HEXDUMP(uBuffer, nRet); |
| 434 | |
| 435 | if (uBuffer[1] != nExpectedResponse) { |
| 436 | continue; |
| 437 | } |
| 438 | |
| 439 | return nRet; |
| 440 | } |
| 441 | return -1; |
| 442 | } |
| 443 | |
| 444 | //--------------------------------------------------------------------------- |
| 445 | // Reset steam controller (unmap buttons and pads) and re-fetch capability bits |
| 446 | //--------------------------------------------------------------------------- |
| 447 | static bool ResetSteamController(SDL_HIDAPI_Device *dev, bool bSuppressErrorSpew, uint32_t *punUpdateRateUS) |
| 448 | { |
| 449 | // Firmware quirk: Set Feature and Get Feature requests always require a 65-byte buffer. |
| 450 | unsigned char buf[65]; |
| 451 | unsigned int i; |
| 452 | int res = -1; |
| 453 | int nSettings = 0; |
| 454 | int nAttributesLength; |
| 455 | FeatureReportMsg *msg; |
| 456 | uint32_t unUpdateRateUS = 9000; // Good default rate |
| 457 | |
| 458 | DPRINTF("ResetSteamController hid=%p\n" , dev); |
| 459 | |
| 460 | buf[0] = 0; |
| 461 | buf[1] = ID_GET_ATTRIBUTES_VALUES; |
| 462 | res = SetFeatureReport(dev, buf, 2); |
| 463 | if (res < 0) { |
| 464 | if (!bSuppressErrorSpew) { |
| 465 | printf("GET_ATTRIBUTES_VALUES failed for controller %p\n" , dev); |
| 466 | } |
| 467 | return false; |
| 468 | } |
| 469 | |
| 470 | // Retrieve GET_ATTRIBUTES_VALUES result |
| 471 | // Wireless controller endpoints without a connected controller will return nAttrs == 0 |
| 472 | res = ReadResponse(dev, buf, ID_GET_ATTRIBUTES_VALUES); |
| 473 | if (res < 0 || buf[1] != ID_GET_ATTRIBUTES_VALUES) { |
| 474 | HEXDUMP(buf, res); |
| 475 | if (!bSuppressErrorSpew) { |
| 476 | printf("Bad GET_ATTRIBUTES_VALUES response for controller %p\n" , dev); |
| 477 | } |
| 478 | return false; |
| 479 | } |
| 480 | |
| 481 | nAttributesLength = buf[2]; |
| 482 | if (nAttributesLength > res) { |
| 483 | if (!bSuppressErrorSpew) { |
| 484 | printf("Bad GET_ATTRIBUTES_VALUES response for controller %p\n" , dev); |
| 485 | } |
| 486 | return false; |
| 487 | } |
| 488 | |
| 489 | msg = (FeatureReportMsg *)&buf[1]; |
| 490 | for (i = 0; i < (int)msg->header.length / sizeof(ControllerAttribute); ++i) { |
| 491 | uint8_t unAttribute = msg->payload.getAttributes.attributes[i].attributeTag; |
| 492 | uint32_t unValue = msg->payload.getAttributes.attributes[i].attributeValue; |
| 493 | |
| 494 | switch (unAttribute) { |
| 495 | case ATTRIB_UNIQUE_ID: |
| 496 | break; |
| 497 | case ATTRIB_PRODUCT_ID: |
| 498 | break; |
| 499 | case ATTRIB_CAPABILITIES: |
| 500 | break; |
| 501 | case ATTRIB_CONNECTION_INTERVAL_IN_US: |
| 502 | unUpdateRateUS = unValue; |
| 503 | break; |
| 504 | default: |
| 505 | break; |
| 506 | } |
| 507 | } |
| 508 | if (punUpdateRateUS) { |
| 509 | *punUpdateRateUS = unUpdateRateUS; |
| 510 | } |
| 511 | |
| 512 | // Clear digital button mappings |
| 513 | buf[0] = 0; |
| 514 | buf[1] = ID_CLEAR_DIGITAL_MAPPINGS; |
| 515 | res = SetFeatureReport(dev, buf, 2); |
| 516 | if (res < 0) { |
| 517 | if (!bSuppressErrorSpew) { |
| 518 | printf("CLEAR_DIGITAL_MAPPINGS failed for controller %p\n" , dev); |
| 519 | } |
| 520 | return false; |
| 521 | } |
| 522 | |
| 523 | // Reset the default settings |
| 524 | SDL_memset(buf, 0, 65); |
| 525 | buf[1] = ID_LOAD_DEFAULT_SETTINGS; |
| 526 | buf[2] = 0; |
| 527 | res = SetFeatureReport(dev, buf, 3); |
| 528 | if (res < 0) { |
| 529 | if (!bSuppressErrorSpew) { |
| 530 | printf("LOAD_DEFAULT_SETTINGS failed for controller %p\n" , dev); |
| 531 | } |
| 532 | return false; |
| 533 | } |
| 534 | |
| 535 | // Apply custom settings - clear trackpad modes (cancel mouse emulation), etc |
| 536 | #define ADD_SETTING(SETTING, VALUE) \ |
| 537 | buf[3 + nSettings * 3] = SETTING; \ |
| 538 | buf[3 + nSettings * 3 + 1] = ((uint16_t)VALUE) & 0xFF; \ |
| 539 | buf[3 + nSettings * 3 + 2] = ((uint16_t)VALUE) >> 8; \ |
| 540 | ++nSettings; |
| 541 | |
| 542 | SDL_memset(buf, 0, 65); |
| 543 | buf[1] = ID_SET_SETTINGS_VALUES; |
| 544 | ADD_SETTING(SETTING_WIRELESS_PACKET_VERSION, 2); |
| 545 | ADD_SETTING(SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE); |
| 546 | #ifdef ENABLE_MOUSE_MODE |
| 547 | ADD_SETTING(SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_ABSOLUTE_MOUSE); |
| 548 | ADD_SETTING(SETTING_SMOOTH_ABSOLUTE_MOUSE, 1); |
| 549 | ADD_SETTING(SETTING_MOMENTUM_MAXIMUM_VELOCITY, 20000); // [0-20000] default 8000 |
| 550 | ADD_SETTING(SETTING_MOMENTUM_DECAY_AMOUNT, 50); // [0-50] default 5 |
| 551 | #else |
| 552 | ADD_SETTING(SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE); |
| 553 | ADD_SETTING(SETTING_SMOOTH_ABSOLUTE_MOUSE, 0); |
| 554 | #endif |
| 555 | buf[2] = (unsigned char)(nSettings * 3); |
| 556 | |
| 557 | res = SetFeatureReport(dev, buf, 3 + nSettings * 3); |
| 558 | if (res < 0) { |
| 559 | if (!bSuppressErrorSpew) { |
| 560 | printf("SET_SETTINGS failed for controller %p\n" , dev); |
| 561 | } |
| 562 | return false; |
| 563 | } |
| 564 | |
| 565 | #ifdef ENABLE_MOUSE_MODE |
| 566 | // Wait for ID_CLEAR_DIGITAL_MAPPINGS to be processed on the controller |
| 567 | bool bMappingsCleared = false; |
| 568 | int iRetry; |
| 569 | for (iRetry = 0; iRetry < 2; ++iRetry) { |
| 570 | SDL_memset(buf, 0, 65); |
| 571 | buf[1] = ID_GET_DIGITAL_MAPPINGS; |
| 572 | buf[2] = 1; // one byte - requesting from index 0 |
| 573 | buf[3] = 0; |
| 574 | res = SetFeatureReport(dev, buf, 4); |
| 575 | if (res < 0) { |
| 576 | printf("GET_DIGITAL_MAPPINGS failed for controller %p\n" , dev); |
| 577 | return false; |
| 578 | } |
| 579 | |
| 580 | res = ReadResponse(dev, buf, ID_GET_DIGITAL_MAPPINGS); |
| 581 | if (res < 0 || buf[1] != ID_GET_DIGITAL_MAPPINGS) { |
| 582 | printf("Bad GET_DIGITAL_MAPPINGS response for controller %p\n" , dev); |
| 583 | return false; |
| 584 | } |
| 585 | |
| 586 | // If the length of the digital mappings result is not 1 (index byte, no mappings) then clearing hasn't executed |
| 587 | if (buf[2] == 1 && buf[3] == 0xFF) { |
| 588 | bMappingsCleared = true; |
| 589 | break; |
| 590 | } |
| 591 | usleep(CONTROLLER_CONFIGURATION_DELAY_US); |
| 592 | } |
| 593 | |
| 594 | if (!bMappingsCleared && !bSuppressErrorSpew) { |
| 595 | printf("Warning: CLEAR_DIGITAL_MAPPINGS never completed for controller %p\n" , dev); |
| 596 | } |
| 597 | |
| 598 | // Set our new mappings |
| 599 | SDL_memset(buf, 0, 65); |
| 600 | buf[1] = ID_SET_DIGITAL_MAPPINGS; |
| 601 | buf[2] = 6; // 2 settings x 3 bytes |
| 602 | buf[3] = IO_DIGITAL_BUTTON_RIGHT_TRIGGER; |
| 603 | buf[4] = DEVICE_MOUSE; |
| 604 | buf[5] = MOUSE_BTN_LEFT; |
| 605 | buf[6] = IO_DIGITAL_BUTTON_LEFT_TRIGGER; |
| 606 | buf[7] = DEVICE_MOUSE; |
| 607 | buf[8] = MOUSE_BTN_RIGHT; |
| 608 | |
| 609 | res = SetFeatureReport(dev, buf, 9); |
| 610 | if (res < 0) { |
| 611 | if (!bSuppressErrorSpew) { |
| 612 | printf("SET_DIGITAL_MAPPINGS failed for controller %p\n" , dev); |
| 613 | } |
| 614 | return false; |
| 615 | } |
| 616 | #endif // ENABLE_MOUSE_MODE |
| 617 | |
| 618 | return true; |
| 619 | } |
| 620 | |
| 621 | //--------------------------------------------------------------------------- |
| 622 | // Read from a Steam Controller |
| 623 | //--------------------------------------------------------------------------- |
| 624 | static int ReadSteamController(SDL_hid_device *dev, uint8_t *pData, int nDataSize) |
| 625 | { |
| 626 | SDL_memset(pData, 0, nDataSize); |
| 627 | pData[0] = BLE_REPORT_NUMBER; // hid_read will also overwrite this with the same value, 0x03 |
| 628 | return SDL_hid_read(dev, pData, nDataSize); |
| 629 | } |
| 630 | |
| 631 | //--------------------------------------------------------------------------- |
| 632 | // Set Steam Controller pairing state |
| 633 | //--------------------------------------------------------------------------- |
| 634 | static void SetPairingState(SDL_HIDAPI_Device *dev, bool bEnablePairing) |
| 635 | { |
| 636 | unsigned char buf[65]; |
| 637 | SDL_memset(buf, 0, 65); |
| 638 | buf[1] = ID_ENABLE_PAIRING; |
| 639 | buf[2] = 2; // 2 payload bytes: bool + timeout |
| 640 | buf[3] = bEnablePairing ? 1 : 0; |
| 641 | buf[4] = bEnablePairing ? PAIRING_STATE_DURATION_SECONDS : 0; |
| 642 | SetFeatureReport(dev, buf, 5); |
| 643 | } |
| 644 | |
| 645 | //--------------------------------------------------------------------------- |
| 646 | // Commit Steam Controller pairing |
| 647 | //--------------------------------------------------------------------------- |
| 648 | static void CommitPairing(SDL_HIDAPI_Device *dev) |
| 649 | { |
| 650 | unsigned char buf[65]; |
| 651 | SDL_memset(buf, 0, 65); |
| 652 | buf[1] = ID_DONGLE_COMMIT_DEVICE; |
| 653 | SetFeatureReport(dev, buf, 2); |
| 654 | } |
| 655 | |
| 656 | //--------------------------------------------------------------------------- |
| 657 | // Close a Steam Controller |
| 658 | //--------------------------------------------------------------------------- |
| 659 | static void CloseSteamController(SDL_HIDAPI_Device *dev) |
| 660 | { |
| 661 | // Switch the Steam Controller back to lizard mode so it works with the OS |
| 662 | unsigned char buf[65]; |
| 663 | int nSettings = 0; |
| 664 | |
| 665 | // Reset digital button mappings |
| 666 | SDL_memset(buf, 0, 65); |
| 667 | buf[1] = ID_SET_DEFAULT_DIGITAL_MAPPINGS; |
| 668 | SetFeatureReport(dev, buf, 2); |
| 669 | |
| 670 | // Reset the default settings |
| 671 | SDL_memset(buf, 0, 65); |
| 672 | buf[1] = ID_LOAD_DEFAULT_SETTINGS; |
| 673 | buf[2] = 0; |
| 674 | SetFeatureReport(dev, buf, 3); |
| 675 | |
| 676 | // Reset mouse mode for lizard mode |
| 677 | SDL_memset(buf, 0, 65); |
| 678 | buf[1] = ID_SET_SETTINGS_VALUES; |
| 679 | ADD_SETTING(SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_ABSOLUTE_MOUSE); |
| 680 | buf[2] = (unsigned char)(nSettings * 3); |
| 681 | SetFeatureReport(dev, buf, 3 + nSettings * 3); |
| 682 | } |
| 683 | |
| 684 | //--------------------------------------------------------------------------- |
| 685 | // Scale and clamp values to a range |
| 686 | //--------------------------------------------------------------------------- |
| 687 | static float RemapValClamped(float val, float A, float B, float C, float D) |
| 688 | { |
| 689 | if (A == B) { |
| 690 | return (val - B) >= 0.0f ? D : C; |
| 691 | } else { |
| 692 | float cVal = (val - A) / (B - A); |
| 693 | cVal = clamp(cVal, 0.0f, 1.0f); |
| 694 | |
| 695 | return C + (D - C) * cVal; |
| 696 | } |
| 697 | } |
| 698 | |
| 699 | //--------------------------------------------------------------------------- |
| 700 | // Rotate the pad coordinates |
| 701 | //--------------------------------------------------------------------------- |
| 702 | static void RotatePad(int *pX, int *pY, float flAngleInRad) |
| 703 | { |
| 704 | int origX = *pX, origY = *pY; |
| 705 | |
| 706 | *pX = (int)(SDL_cosf(flAngleInRad) * origX - SDL_sinf(flAngleInRad) * origY); |
| 707 | *pY = (int)(SDL_sinf(flAngleInRad) * origX + SDL_cosf(flAngleInRad) * origY); |
| 708 | } |
| 709 | static void RotatePadShort(short *pX, short *pY, float flAngleInRad) |
| 710 | { |
| 711 | int origX = *pX, origY = *pY; |
| 712 | |
| 713 | *pX = (short)(SDL_cosf(flAngleInRad) * origX - SDL_sinf(flAngleInRad) * origY); |
| 714 | *pY = (short)(SDL_sinf(flAngleInRad) * origX + SDL_cosf(flAngleInRad) * origY); |
| 715 | } |
| 716 | |
| 717 | //--------------------------------------------------------------------------- |
| 718 | // Format the first part of the state packet |
| 719 | //--------------------------------------------------------------------------- |
| 720 | static void FormatStatePacketUntilGyro(SteamControllerStateInternal_t *pState, ValveControllerStatePacket_t *pStatePacket) |
| 721 | { |
| 722 | int nLeftPadX; |
| 723 | int nLeftPadY; |
| 724 | int nRightPadX; |
| 725 | int nRightPadY; |
| 726 | int nPadOffset; |
| 727 | |
| 728 | // 15 degrees in rad |
| 729 | const float flRotationAngle = 0.261799f; |
| 730 | |
| 731 | SDL_memset(pState, 0, offsetof(SteamControllerStateInternal_t, sBatteryLevel)); |
| 732 | |
| 733 | // pState->eControllerType = m_eControllerType; |
| 734 | pState->eControllerType = 2; // k_eControllerType_SteamController; |
| 735 | pState->unPacketNum = pStatePacket->unPacketNum; |
| 736 | |
| 737 | // We have a chunk of trigger data in the packet format here, so zero it out afterwards |
| 738 | SDL_memcpy(&pState->ulButtons, &pStatePacket->ButtonTriggerData.ulButtons, 8); |
| 739 | pState->ulButtons &= ~0xFFFF000000LL; |
| 740 | |
| 741 | // The firmware uses this bit to tell us what kind of data is packed into the left two axes |
| 742 | if (pStatePacket->ButtonTriggerData.ulButtons & STEAM_LEFTPAD_FINGERDOWN_MASK) { |
| 743 | // Finger-down bit not set; "left pad" is actually trackpad |
| 744 | pState->sLeftPadX = pState->sPrevLeftPad[0] = pStatePacket->sLeftPadX; |
| 745 | pState->sLeftPadY = pState->sPrevLeftPad[1] = pStatePacket->sLeftPadY; |
| 746 | |
| 747 | if (pStatePacket->ButtonTriggerData.ulButtons & STEAM_LEFTPAD_AND_JOYSTICK_MASK) { |
| 748 | // The controller is interleaving both stick and pad data, both are active |
| 749 | pState->sLeftStickX = pState->sPrevLeftStick[0]; |
| 750 | pState->sLeftStickY = pState->sPrevLeftStick[1]; |
| 751 | } else { |
| 752 | // The stick is not active |
| 753 | pState->sPrevLeftStick[0] = 0; |
| 754 | pState->sPrevLeftStick[1] = 0; |
| 755 | } |
| 756 | } else { |
| 757 | // Finger-down bit not set; "left pad" is actually joystick |
| 758 | |
| 759 | // XXX there's a firmware bug where sometimes padX is 0 and padY is a large number (actually the battery voltage) |
| 760 | // If that happens skip this packet and report last frames stick |
| 761 | /* |
| 762 | if ( m_eControllerType == k_eControllerType_SteamControllerV2 && pStatePacket->sLeftPadY > 900 ) { |
| 763 | pState->sLeftStickX = pState->sPrevLeftStick[0]; |
| 764 | pState->sLeftStickY = pState->sPrevLeftStick[1]; |
| 765 | } else |
| 766 | */ |
| 767 | { |
| 768 | pState->sPrevLeftStick[0] = pState->sLeftStickX = pStatePacket->sLeftPadX; |
| 769 | pState->sPrevLeftStick[1] = pState->sLeftStickY = pStatePacket->sLeftPadY; |
| 770 | } |
| 771 | /* |
| 772 | if (m_eControllerType == k_eControllerType_SteamControllerV2) { |
| 773 | UpdateV2JoystickCap(&state); |
| 774 | } |
| 775 | */ |
| 776 | |
| 777 | if (pStatePacket->ButtonTriggerData.ulButtons & STEAM_LEFTPAD_AND_JOYSTICK_MASK) { |
| 778 | // The controller is interleaving both stick and pad data, both are active |
| 779 | pState->sLeftPadX = pState->sPrevLeftPad[0]; |
| 780 | pState->sLeftPadY = pState->sPrevLeftPad[1]; |
| 781 | } else { |
| 782 | // The trackpad is not active |
| 783 | pState->sPrevLeftPad[0] = 0; |
| 784 | pState->sPrevLeftPad[1] = 0; |
| 785 | |
| 786 | // Old controllers send trackpad click for joystick button when trackpad is not active |
| 787 | if (pState->ulButtons & STEAM_BUTTON_LEFTPAD_CLICKED_MASK) { |
| 788 | pState->ulButtons &= ~STEAM_BUTTON_LEFTPAD_CLICKED_MASK; |
| 789 | pState->ulButtons |= STEAM_JOYSTICK_BUTTON_MASK; |
| 790 | } |
| 791 | } |
| 792 | } |
| 793 | |
| 794 | // Fingerdown bit indicates if the packed left axis data was joystick or pad, |
| 795 | // but if we are interleaving both, the left finger is definitely on the pad. |
| 796 | if (pStatePacket->ButtonTriggerData.ulButtons & STEAM_LEFTPAD_AND_JOYSTICK_MASK) { |
| 797 | pState->ulButtons |= STEAM_LEFTPAD_FINGERDOWN_MASK; |
| 798 | } |
| 799 | |
| 800 | pState->sRightPadX = pStatePacket->sRightPadX; |
| 801 | pState->sRightPadY = pStatePacket->sRightPadY; |
| 802 | |
| 803 | nLeftPadX = pState->sLeftPadX; |
| 804 | nLeftPadY = pState->sLeftPadY; |
| 805 | nRightPadX = pState->sRightPadX; |
| 806 | nRightPadY = pState->sRightPadY; |
| 807 | |
| 808 | RotatePad(&nLeftPadX, &nLeftPadY, -flRotationAngle); |
| 809 | RotatePad(&nRightPadX, &nRightPadY, flRotationAngle); |
| 810 | |
| 811 | if (pState->ulButtons & STEAM_LEFTPAD_FINGERDOWN_MASK) { |
| 812 | nPadOffset = 1000; |
| 813 | } else { |
| 814 | nPadOffset = 0; |
| 815 | } |
| 816 | |
| 817 | pState->sLeftPadX = (short)clamp(nLeftPadX + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| 818 | pState->sLeftPadY = (short)clamp(nLeftPadY + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| 819 | |
| 820 | nPadOffset = 0; |
| 821 | if (pState->ulButtons & STEAM_RIGHTPAD_FINGERDOWN_MASK) { |
| 822 | nPadOffset = 1000; |
| 823 | } else { |
| 824 | nPadOffset = 0; |
| 825 | } |
| 826 | |
| 827 | pState->sRightPadX = (short)clamp(nRightPadX + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| 828 | pState->sRightPadY = (short)clamp(nRightPadY + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| 829 | |
| 830 | pState->sTriggerL = (unsigned short)RemapValClamped((float)((pStatePacket->ButtonTriggerData.Triggers.nLeft << 7) | pStatePacket->ButtonTriggerData.Triggers.nLeft), 0, STEAMCONTROLLER_TRIGGER_MAX_ANALOG, 0, SDL_MAX_SINT16); |
| 831 | pState->sTriggerR = (unsigned short)RemapValClamped((float)((pStatePacket->ButtonTriggerData.Triggers.nRight << 7) | pStatePacket->ButtonTriggerData.Triggers.nRight), 0, STEAMCONTROLLER_TRIGGER_MAX_ANALOG, 0, SDL_MAX_SINT16); |
| 832 | } |
| 833 | |
| 834 | //--------------------------------------------------------------------------- |
| 835 | // Update Steam Controller state from a BLE data packet, returns true if it parsed data |
| 836 | //--------------------------------------------------------------------------- |
| 837 | static bool UpdateBLESteamControllerState(const uint8_t *pData, int nDataSize, SteamControllerStateInternal_t *pState) |
| 838 | { |
| 839 | const float flRotationAngle = 0.261799f; |
| 840 | uint32_t ucOptionDataMask; |
| 841 | |
| 842 | pState->unPacketNum++; |
| 843 | ucOptionDataMask = (*pData++ & 0xF0); |
| 844 | ucOptionDataMask |= (uint32_t)(*pData++) << 8; |
| 845 | if (ucOptionDataMask & k_EBLEButtonChunk1) { |
| 846 | SDL_memcpy(&pState->ulButtons, pData, 3); |
| 847 | pData += 3; |
| 848 | } |
| 849 | if (ucOptionDataMask & k_EBLEButtonChunk2) { |
| 850 | // The middle 2 bytes of the button bits over the wire are triggers when over the wire and non-SC buttons in the internal controller state packet |
| 851 | pState->sTriggerL = (unsigned short)RemapValClamped((float)((pData[0] << 7) | pData[0]), 0, STEAMCONTROLLER_TRIGGER_MAX_ANALOG, 0, SDL_MAX_SINT16); |
| 852 | pState->sTriggerR = (unsigned short)RemapValClamped((float)((pData[1] << 7) | pData[1]), 0, STEAMCONTROLLER_TRIGGER_MAX_ANALOG, 0, SDL_MAX_SINT16); |
| 853 | pData += 2; |
| 854 | } |
| 855 | if (ucOptionDataMask & k_EBLEButtonChunk3) { |
| 856 | uint8_t *pButtonByte = (uint8_t *)&pState->ulButtons; |
| 857 | pButtonByte[5] = *pData++; |
| 858 | pButtonByte[6] = *pData++; |
| 859 | pButtonByte[7] = *pData++; |
| 860 | } |
| 861 | if (ucOptionDataMask & k_EBLELeftJoystickChunk) { |
| 862 | // This doesn't handle any of the special headcrab stuff for raw joystick which is OK for now since that FW doesn't support |
| 863 | // this protocol yet either |
| 864 | int nLength = sizeof(pState->sLeftStickX) + sizeof(pState->sLeftStickY); |
| 865 | SDL_memcpy(&pState->sLeftStickX, pData, nLength); |
| 866 | pData += nLength; |
| 867 | } |
| 868 | if (ucOptionDataMask & k_EBLELeftTrackpadChunk) { |
| 869 | int nLength = sizeof(pState->sLeftPadX) + sizeof(pState->sLeftPadY); |
| 870 | int nPadOffset; |
| 871 | SDL_memcpy(&pState->sLeftPadX, pData, nLength); |
| 872 | if (pState->ulButtons & STEAM_LEFTPAD_FINGERDOWN_MASK) { |
| 873 | nPadOffset = 1000; |
| 874 | } else { |
| 875 | nPadOffset = 0; |
| 876 | } |
| 877 | |
| 878 | RotatePadShort(&pState->sLeftPadX, &pState->sLeftPadY, -flRotationAngle); |
| 879 | pState->sLeftPadX = (short)clamp(pState->sLeftPadX + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| 880 | pState->sLeftPadY = (short)clamp(pState->sLeftPadY + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| 881 | pData += nLength; |
| 882 | } |
| 883 | if (ucOptionDataMask & k_EBLERightTrackpadChunk) { |
| 884 | int nLength = sizeof(pState->sRightPadX) + sizeof(pState->sRightPadY); |
| 885 | int nPadOffset = 0; |
| 886 | |
| 887 | SDL_memcpy(&pState->sRightPadX, pData, nLength); |
| 888 | |
| 889 | if (pState->ulButtons & STEAM_RIGHTPAD_FINGERDOWN_MASK) { |
| 890 | nPadOffset = 1000; |
| 891 | } else { |
| 892 | nPadOffset = 0; |
| 893 | } |
| 894 | |
| 895 | RotatePadShort(&pState->sRightPadX, &pState->sRightPadY, flRotationAngle); |
| 896 | pState->sRightPadX = (short)clamp(pState->sRightPadX + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| 897 | pState->sRightPadY = (short)clamp(pState->sRightPadY + nPadOffset, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| 898 | pData += nLength; |
| 899 | } |
| 900 | if (ucOptionDataMask & k_EBLEIMUAccelChunk) { |
| 901 | int nLength = sizeof(pState->sAccelX) + sizeof(pState->sAccelY) + sizeof(pState->sAccelZ); |
| 902 | SDL_memcpy(&pState->sAccelX, pData, nLength); |
| 903 | pData += nLength; |
| 904 | } |
| 905 | if (ucOptionDataMask & k_EBLEIMUGyroChunk) { |
| 906 | int nLength = sizeof(pState->sAccelX) + sizeof(pState->sAccelY) + sizeof(pState->sAccelZ); |
| 907 | SDL_memcpy(&pState->sGyroX, pData, nLength); |
| 908 | pData += nLength; |
| 909 | } |
| 910 | if (ucOptionDataMask & k_EBLEIMUQuatChunk) { |
| 911 | int nLength = sizeof(pState->sGyroQuatW) + sizeof(pState->sGyroQuatX) + sizeof(pState->sGyroQuatY) + sizeof(pState->sGyroQuatZ); |
| 912 | SDL_memcpy(&pState->sGyroQuatW, pData, nLength); |
| 913 | pData += nLength; |
| 914 | } |
| 915 | return true; |
| 916 | } |
| 917 | |
| 918 | //--------------------------------------------------------------------------- |
| 919 | // Update Steam Controller state from a data packet, returns true if it parsed data |
| 920 | //--------------------------------------------------------------------------- |
| 921 | static bool UpdateSteamControllerState(const uint8_t *pData, int nDataSize, SteamControllerStateInternal_t *pState) |
| 922 | { |
| 923 | ValveInReport_t *pInReport = (ValveInReport_t *)pData; |
| 924 | |
| 925 | if (pInReport->header.unReportVersion != k_ValveInReportMsgVersion) { |
| 926 | if ((pData[0] & 0x0F) == k_EBLEReportState) { |
| 927 | return UpdateBLESteamControllerState(pData, nDataSize, pState); |
| 928 | } |
| 929 | return false; |
| 930 | } |
| 931 | |
| 932 | if ((pInReport->header.ucType != ID_CONTROLLER_STATE) && |
| 933 | (pInReport->header.ucType != ID_CONTROLLER_BLE_STATE)) { |
| 934 | return false; |
| 935 | } |
| 936 | |
| 937 | if (pInReport->header.ucType == ID_CONTROLLER_STATE) { |
| 938 | ValveControllerStatePacket_t *pStatePacket = &pInReport->payload.controllerState; |
| 939 | |
| 940 | // No new data to process; indicate that we received a state packet, but otherwise do nothing. |
| 941 | if (pState->unPacketNum == pStatePacket->unPacketNum) { |
| 942 | return true; |
| 943 | } |
| 944 | |
| 945 | FormatStatePacketUntilGyro(pState, pStatePacket); |
| 946 | |
| 947 | pState->sAccelX = pStatePacket->sAccelX; |
| 948 | pState->sAccelY = pStatePacket->sAccelY; |
| 949 | pState->sAccelZ = pStatePacket->sAccelZ; |
| 950 | |
| 951 | pState->sGyroQuatW = pStatePacket->sGyroQuatW; |
| 952 | pState->sGyroQuatX = pStatePacket->sGyroQuatX; |
| 953 | pState->sGyroQuatY = pStatePacket->sGyroQuatY; |
| 954 | pState->sGyroQuatZ = pStatePacket->sGyroQuatZ; |
| 955 | |
| 956 | pState->sGyroX = pStatePacket->sGyroX; |
| 957 | pState->sGyroY = pStatePacket->sGyroY; |
| 958 | pState->sGyroZ = pStatePacket->sGyroZ; |
| 959 | |
| 960 | } else if (pInReport->header.ucType == ID_CONTROLLER_BLE_STATE) { |
| 961 | ValveControllerBLEStatePacket_t *pBLEStatePacket = &pInReport->payload.controllerBLEState; |
| 962 | ValveControllerStatePacket_t *pStatePacket = &pInReport->payload.controllerState; |
| 963 | |
| 964 | // No new data to process; indicate that we received a state packet, but otherwise do nothing. |
| 965 | if (pState->unPacketNum == pStatePacket->unPacketNum) { |
| 966 | return true; |
| 967 | } |
| 968 | |
| 969 | FormatStatePacketUntilGyro(pState, pStatePacket); |
| 970 | |
| 971 | switch (pBLEStatePacket->ucGyroDataType) { |
| 972 | case 1: |
| 973 | pState->sGyroQuatW = ((float)pBLEStatePacket->sGyro[0]); |
| 974 | pState->sGyroQuatX = ((float)pBLEStatePacket->sGyro[1]); |
| 975 | pState->sGyroQuatY = ((float)pBLEStatePacket->sGyro[2]); |
| 976 | pState->sGyroQuatZ = ((float)pBLEStatePacket->sGyro[3]); |
| 977 | break; |
| 978 | |
| 979 | case 2: |
| 980 | pState->sAccelX = pBLEStatePacket->sGyro[0]; |
| 981 | pState->sAccelY = pBLEStatePacket->sGyro[1]; |
| 982 | pState->sAccelZ = pBLEStatePacket->sGyro[2]; |
| 983 | break; |
| 984 | |
| 985 | case 3: |
| 986 | pState->sGyroX = pBLEStatePacket->sGyro[0]; |
| 987 | pState->sGyroY = pBLEStatePacket->sGyro[1]; |
| 988 | pState->sGyroZ = pBLEStatePacket->sGyro[2]; |
| 989 | break; |
| 990 | |
| 991 | default: |
| 992 | break; |
| 993 | } |
| 994 | } |
| 995 | |
| 996 | return true; |
| 997 | } |
| 998 | |
| 999 | /*****************************************************************************************************/ |
| 1000 | |
| 1001 | typedef struct |
| 1002 | { |
| 1003 | SDL_HIDAPI_Device *device; |
| 1004 | bool connected; |
| 1005 | bool report_sensors; |
| 1006 | uint32_t update_rate_in_us; |
| 1007 | Uint64 sensor_timestamp; |
| 1008 | Uint64 pairing_time; |
| 1009 | |
| 1010 | SteamControllerPacketAssembler m_assembler; |
| 1011 | SteamControllerStateInternal_t m_state; |
| 1012 | SteamControllerStateInternal_t m_last_state; |
| 1013 | } SDL_DriverSteam_Context; |
| 1014 | |
| 1015 | static bool IsDongle(Uint16 product_id) |
| 1016 | { |
| 1017 | return (product_id == USB_PRODUCT_VALVE_STEAM_CONTROLLER_DONGLE); |
| 1018 | } |
| 1019 | |
| 1020 | static void HIDAPI_DriverSteam_RegisterHints(SDL_HintCallback callback, void *userdata) |
| 1021 | { |
| 1022 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM, callback, userdata); |
| 1023 | } |
| 1024 | |
| 1025 | static void HIDAPI_DriverSteam_UnregisterHints(SDL_HintCallback callback, void *userdata) |
| 1026 | { |
| 1027 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM, callback, userdata); |
| 1028 | } |
| 1029 | |
| 1030 | static bool HIDAPI_DriverSteam_IsEnabled(void) |
| 1031 | { |
| 1032 | return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_STEAM, SDL_HINT_JOYSTICK_HIDAPI_STEAM_DEFAULT); |
| 1033 | } |
| 1034 | |
| 1035 | static bool HIDAPI_DriverSteam_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| 1036 | { |
| 1037 | if (!SDL_IsJoystickSteamController(vendor_id, product_id)) { |
| 1038 | return false; |
| 1039 | } |
| 1040 | |
| 1041 | if (device->is_bluetooth) { |
| 1042 | return true; |
| 1043 | } |
| 1044 | |
| 1045 | if (IsDongle(product_id)) { |
| 1046 | if (interface_number >= 1 && interface_number <= 4) { |
| 1047 | // This is one of the wireless controller interfaces |
| 1048 | return true; |
| 1049 | } |
| 1050 | } else { |
| 1051 | if (interface_number == 2) { |
| 1052 | // This is the controller interface (not mouse or keyboard) |
| 1053 | return true; |
| 1054 | } |
| 1055 | } |
| 1056 | return false; |
| 1057 | } |
| 1058 | |
| 1059 | static void HIDAPI_DriverSteam_SetPairingState(SDL_DriverSteam_Context *ctx, bool enabled) |
| 1060 | { |
| 1061 | // Only have one dongle in pairing mode at a time |
| 1062 | static SDL_DriverSteam_Context *s_PairingContext = NULL; |
| 1063 | |
| 1064 | if (enabled && s_PairingContext != NULL) { |
| 1065 | return; |
| 1066 | } |
| 1067 | |
| 1068 | if (!enabled && s_PairingContext != ctx) { |
| 1069 | return; |
| 1070 | } |
| 1071 | |
| 1072 | if (ctx->connected) { |
| 1073 | return; |
| 1074 | } |
| 1075 | |
| 1076 | SetPairingState(ctx->device, enabled); |
| 1077 | |
| 1078 | if (enabled) { |
| 1079 | ctx->pairing_time = SDL_GetTicks(); |
| 1080 | s_PairingContext = ctx; |
| 1081 | } else { |
| 1082 | ctx->pairing_time = 0; |
| 1083 | s_PairingContext = NULL; |
| 1084 | } |
| 1085 | } |
| 1086 | |
| 1087 | static void HIDAPI_DriverSteam_RenewPairingState(SDL_DriverSteam_Context *ctx) |
| 1088 | { |
| 1089 | Uint64 now = SDL_GetTicks(); |
| 1090 | |
| 1091 | if (now >= ctx->pairing_time + PAIRING_STATE_DURATION_SECONDS * 1000) { |
| 1092 | SetPairingState(ctx->device, true); |
| 1093 | ctx->pairing_time = now; |
| 1094 | } |
| 1095 | } |
| 1096 | |
| 1097 | static void HIDAPI_DriverSteam_CommitPairing(SDL_DriverSteam_Context *ctx) |
| 1098 | { |
| 1099 | CommitPairing(ctx->device); |
| 1100 | } |
| 1101 | |
| 1102 | static void SDLCALL SDL_PairingEnabledHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| 1103 | { |
| 1104 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)userdata; |
| 1105 | bool enabled = SDL_GetStringBoolean(hint, false); |
| 1106 | |
| 1107 | HIDAPI_DriverSteam_SetPairingState(ctx, enabled); |
| 1108 | } |
| 1109 | |
| 1110 | static bool HIDAPI_DriverSteam_InitDevice(SDL_HIDAPI_Device *device) |
| 1111 | { |
| 1112 | SDL_DriverSteam_Context *ctx; |
| 1113 | |
| 1114 | ctx = (SDL_DriverSteam_Context *)SDL_calloc(1, sizeof(*ctx)); |
| 1115 | if (!ctx) { |
| 1116 | return false; |
| 1117 | } |
| 1118 | ctx->device = device; |
| 1119 | device->context = ctx; |
| 1120 | |
| 1121 | #ifdef SDL_PLATFORM_WIN32 |
| 1122 | if (device->serial) { |
| 1123 | // We get a garbage serial number on Windows |
| 1124 | SDL_free(device->serial); |
| 1125 | device->serial = NULL; |
| 1126 | } |
| 1127 | #endif // SDL_PLATFORM_WIN32 |
| 1128 | |
| 1129 | HIDAPI_SetDeviceName(device, "Steam Controller" ); |
| 1130 | |
| 1131 | // If this is a wireless dongle, request a wireless state update |
| 1132 | if (IsDongle(device->product_id)) { |
| 1133 | unsigned char buf[65]; |
| 1134 | int res; |
| 1135 | |
| 1136 | buf[0] = 0; |
| 1137 | buf[1] = ID_DONGLE_GET_WIRELESS_STATE; |
| 1138 | res = SetFeatureReport(device, buf, 2); |
| 1139 | if (res < 0) { |
| 1140 | return SDL_SetError("Failed to send ID_DONGLE_GET_WIRELESS_STATE request" ); |
| 1141 | } |
| 1142 | |
| 1143 | for (int attempt = 0; attempt < 5; ++attempt) { |
| 1144 | uint8_t data[128]; |
| 1145 | |
| 1146 | res = ReadSteamController(device->dev, data, sizeof(data)); |
| 1147 | if (res == 0) { |
| 1148 | SDL_Delay(1); |
| 1149 | continue; |
| 1150 | } |
| 1151 | if (res < 0) { |
| 1152 | break; |
| 1153 | } |
| 1154 | |
| 1155 | #ifdef DEBUG_STEAM_PROTOCOL |
| 1156 | HIDAPI_DumpPacket("Initial dongle packet: size = %d" , data, res); |
| 1157 | #endif |
| 1158 | |
| 1159 | if (D0G_IS_WIRELESS_CONNECT(data, res)) { |
| 1160 | ctx->connected = true; |
| 1161 | break; |
| 1162 | } else if (D0G_IS_WIRELESS_DISCONNECT(data, res)) { |
| 1163 | ctx->connected = false; |
| 1164 | break; |
| 1165 | } |
| 1166 | } |
| 1167 | |
| 1168 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM_PAIRING_ENABLED, |
| 1169 | SDL_PairingEnabledHintChanged, ctx); |
| 1170 | } else { |
| 1171 | // Wired and BLE controllers are always connected if HIDAPI can see them |
| 1172 | ctx->connected = true; |
| 1173 | } |
| 1174 | |
| 1175 | if (ctx->connected) { |
| 1176 | return HIDAPI_JoystickConnected(device, NULL); |
| 1177 | } else { |
| 1178 | // We will enumerate any attached controllers in UpdateDevice() |
| 1179 | return true; |
| 1180 | } |
| 1181 | } |
| 1182 | |
| 1183 | static int HIDAPI_DriverSteam_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
| 1184 | { |
| 1185 | return -1; |
| 1186 | } |
| 1187 | |
| 1188 | static void HIDAPI_DriverSteam_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
| 1189 | { |
| 1190 | } |
| 1191 | |
| 1192 | static bool SetHomeLED(SDL_HIDAPI_Device *device, Uint8 value) |
| 1193 | { |
| 1194 | unsigned char buf[65]; |
| 1195 | int nSettings = 0; |
| 1196 | |
| 1197 | SDL_memset(buf, 0, 65); |
| 1198 | buf[1] = ID_SET_SETTINGS_VALUES; |
| 1199 | ADD_SETTING(SETTING_LED_USER_BRIGHTNESS, value); |
| 1200 | buf[2] = (unsigned char)(nSettings * 3); |
| 1201 | if (SetFeatureReport(device, buf, 3 + nSettings * 3) < 0) { |
| 1202 | return SDL_SetError("Couldn't write feature report" ); |
| 1203 | } |
| 1204 | return true; |
| 1205 | } |
| 1206 | |
| 1207 | static void SDLCALL SDL_HomeLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| 1208 | { |
| 1209 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)userdata; |
| 1210 | |
| 1211 | if (hint && *hint) { |
| 1212 | int value; |
| 1213 | |
| 1214 | if (SDL_strchr(hint, '.') != NULL) { |
| 1215 | value = (int)(100.0f * SDL_atof(hint)); |
| 1216 | if (value > 255) { |
| 1217 | value = 255; |
| 1218 | } |
| 1219 | } else if (SDL_GetStringBoolean(hint, true)) { |
| 1220 | value = 100; |
| 1221 | } else { |
| 1222 | value = 0; |
| 1223 | } |
| 1224 | SetHomeLED(ctx->device, (Uint8)value); |
| 1225 | } |
| 1226 | } |
| 1227 | |
| 1228 | static bool HIDAPI_DriverSteam_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| 1229 | { |
| 1230 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
| 1231 | float update_rate_in_hz = 0.0f; |
| 1232 | |
| 1233 | SDL_AssertJoysticksLocked(); |
| 1234 | |
| 1235 | ctx->report_sensors = false; |
| 1236 | SDL_zero(ctx->m_assembler); |
| 1237 | SDL_zero(ctx->m_state); |
| 1238 | SDL_zero(ctx->m_last_state); |
| 1239 | |
| 1240 | if (!ResetSteamController(device, false, &ctx->update_rate_in_us)) { |
| 1241 | SDL_SetError("Couldn't reset controller" ); |
| 1242 | return false; |
| 1243 | } |
| 1244 | if (ctx->update_rate_in_us > 0) { |
| 1245 | update_rate_in_hz = 1000000.0f / ctx->update_rate_in_us; |
| 1246 | } |
| 1247 | |
| 1248 | InitializeSteamControllerPacketAssembler(&ctx->m_assembler, device->is_bluetooth); |
| 1249 | |
| 1250 | // Initialize the joystick capabilities |
| 1251 | joystick->nbuttons = SDL_GAMEPAD_NUM_STEAM_BUTTONS; |
| 1252 | joystick->naxes = SDL_GAMEPAD_AXIS_COUNT; |
| 1253 | joystick->nhats = 1; |
| 1254 | |
| 1255 | if (IsDongle(device->product_id)) { |
| 1256 | joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS; |
| 1257 | } |
| 1258 | |
| 1259 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, update_rate_in_hz); |
| 1260 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, update_rate_in_hz); |
| 1261 | |
| 1262 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED, |
| 1263 | SDL_HomeLEDHintChanged, ctx); |
| 1264 | |
| 1265 | return true; |
| 1266 | } |
| 1267 | |
| 1268 | static bool HIDAPI_DriverSteam_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| 1269 | { |
| 1270 | // You should use the full Steam Input API for rumble support |
| 1271 | return SDL_Unsupported(); |
| 1272 | } |
| 1273 | |
| 1274 | static bool HIDAPI_DriverSteam_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
| 1275 | { |
| 1276 | return SDL_Unsupported(); |
| 1277 | } |
| 1278 | |
| 1279 | static Uint32 HIDAPI_DriverSteam_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| 1280 | { |
| 1281 | // You should use the full Steam Input API for extended capabilities |
| 1282 | return 0; |
| 1283 | } |
| 1284 | |
| 1285 | static bool HIDAPI_DriverSteam_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
| 1286 | { |
| 1287 | // You should use the full Steam Input API for LED support |
| 1288 | return SDL_Unsupported(); |
| 1289 | } |
| 1290 | |
| 1291 | static bool HIDAPI_DriverSteam_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size) |
| 1292 | { |
| 1293 | if (size == 65) { |
| 1294 | if (SetFeatureReport(device, data, size) < 0) { |
| 1295 | return SDL_SetError("Couldn't write feature report" ); |
| 1296 | } |
| 1297 | return true; |
| 1298 | } |
| 1299 | return SDL_Unsupported(); |
| 1300 | } |
| 1301 | |
| 1302 | static bool HIDAPI_DriverSteam_SetSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) |
| 1303 | { |
| 1304 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
| 1305 | unsigned char buf[65]; |
| 1306 | int nSettings = 0; |
| 1307 | |
| 1308 | SDL_memset(buf, 0, 65); |
| 1309 | buf[1] = ID_SET_SETTINGS_VALUES; |
| 1310 | if (enabled) { |
| 1311 | ADD_SETTING(SETTING_IMU_MODE, SETTING_GYRO_MODE_SEND_RAW_ACCEL | SETTING_GYRO_MODE_SEND_RAW_GYRO); |
| 1312 | } else { |
| 1313 | ADD_SETTING(SETTING_IMU_MODE, SETTING_GYRO_MODE_OFF); |
| 1314 | } |
| 1315 | buf[2] = (unsigned char)(nSettings * 3); |
| 1316 | if (SetFeatureReport(device, buf, 3 + nSettings * 3) < 0) { |
| 1317 | return SDL_SetError("Couldn't write feature report" ); |
| 1318 | } |
| 1319 | |
| 1320 | ctx->report_sensors = enabled; |
| 1321 | |
| 1322 | return true; |
| 1323 | } |
| 1324 | |
| 1325 | static bool ControllerConnected(SDL_HIDAPI_Device *device, SDL_Joystick **joystick) |
| 1326 | { |
| 1327 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
| 1328 | |
| 1329 | if (!HIDAPI_JoystickConnected(device, NULL)) { |
| 1330 | return false; |
| 1331 | } |
| 1332 | |
| 1333 | // We'll automatically accept this controller if we're in pairing mode |
| 1334 | HIDAPI_DriverSteam_CommitPairing(ctx); |
| 1335 | |
| 1336 | *joystick = SDL_GetJoystickFromID(device->joysticks[0]); |
| 1337 | ctx->connected = true; |
| 1338 | return true; |
| 1339 | } |
| 1340 | |
| 1341 | static void ControllerDisconnected(SDL_HIDAPI_Device *device, SDL_Joystick **joystick) |
| 1342 | { |
| 1343 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
| 1344 | |
| 1345 | if (device->joysticks) { |
| 1346 | HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
| 1347 | } |
| 1348 | ctx->connected = false; |
| 1349 | *joystick = NULL; |
| 1350 | } |
| 1351 | |
| 1352 | static bool HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device) |
| 1353 | { |
| 1354 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
| 1355 | SDL_Joystick *joystick = NULL; |
| 1356 | |
| 1357 | if (device->num_joysticks > 0) { |
| 1358 | joystick = SDL_GetJoystickFromID(device->joysticks[0]); |
| 1359 | } |
| 1360 | |
| 1361 | if (ctx->pairing_time) { |
| 1362 | HIDAPI_DriverSteam_RenewPairingState(ctx); |
| 1363 | } |
| 1364 | |
| 1365 | for (;;) { |
| 1366 | uint8_t data[128]; |
| 1367 | int r, nPacketLength; |
| 1368 | const Uint8 *pPacket; |
| 1369 | |
| 1370 | r = ReadSteamController(device->dev, data, sizeof(data)); |
| 1371 | if (r == 0) { |
| 1372 | break; |
| 1373 | } |
| 1374 | if (r < 0) { |
| 1375 | // Failed to read from controller |
| 1376 | ControllerDisconnected(device, &joystick); |
| 1377 | return false; |
| 1378 | } |
| 1379 | |
| 1380 | #ifdef DEBUG_STEAM_PROTOCOL |
| 1381 | HIDAPI_DumpPacket("Steam Controller packet: size = %d" , data, r); |
| 1382 | #endif |
| 1383 | |
| 1384 | nPacketLength = WriteSegmentToSteamControllerPacketAssembler(&ctx->m_assembler, data, r); |
| 1385 | pPacket = ctx->m_assembler.uBuffer; |
| 1386 | |
| 1387 | if (nPacketLength > 0 && UpdateSteamControllerState(pPacket, nPacketLength, &ctx->m_state)) { |
| 1388 | Uint64 timestamp = SDL_GetTicksNS(); |
| 1389 | |
| 1390 | if (!ctx->connected) { |
| 1391 | // Maybe we missed a wireless status packet? |
| 1392 | ControllerConnected(device, &joystick); |
| 1393 | } |
| 1394 | |
| 1395 | if (!joystick) { |
| 1396 | continue; |
| 1397 | } |
| 1398 | |
| 1399 | if (ctx->m_state.ulButtons != ctx->m_last_state.ulButtons) { |
| 1400 | Uint8 hat = 0; |
| 1401 | |
| 1402 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, |
| 1403 | ((ctx->m_state.ulButtons & STEAM_BUTTON_SOUTH_MASK) != 0)); |
| 1404 | |
| 1405 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, |
| 1406 | ((ctx->m_state.ulButtons & STEAM_BUTTON_EAST_MASK) != 0)); |
| 1407 | |
| 1408 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, |
| 1409 | ((ctx->m_state.ulButtons & STEAM_BUTTON_WEST_MASK) != 0)); |
| 1410 | |
| 1411 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, |
| 1412 | ((ctx->m_state.ulButtons & STEAM_BUTTON_NORTH_MASK) != 0)); |
| 1413 | |
| 1414 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, |
| 1415 | ((ctx->m_state.ulButtons & STEAM_LEFT_BUMPER_MASK) != 0)); |
| 1416 | |
| 1417 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, |
| 1418 | ((ctx->m_state.ulButtons & STEAM_RIGHT_BUMPER_MASK) != 0)); |
| 1419 | |
| 1420 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, |
| 1421 | ((ctx->m_state.ulButtons & STEAM_BUTTON_MENU_MASK) != 0)); |
| 1422 | |
| 1423 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, |
| 1424 | ((ctx->m_state.ulButtons & STEAM_BUTTON_ESCAPE_MASK) != 0)); |
| 1425 | |
| 1426 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, |
| 1427 | ((ctx->m_state.ulButtons & STEAM_BUTTON_STEAM_MASK) != 0)); |
| 1428 | |
| 1429 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, |
| 1430 | ((ctx->m_state.ulButtons & STEAM_JOYSTICK_BUTTON_MASK) != 0)); |
| 1431 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STEAM_LEFT_PADDLE, |
| 1432 | ((ctx->m_state.ulButtons & STEAM_BUTTON_BACK_LEFT_MASK) != 0)); |
| 1433 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STEAM_RIGHT_PADDLE, |
| 1434 | ((ctx->m_state.ulButtons & STEAM_BUTTON_BACK_RIGHT_MASK) != 0)); |
| 1435 | |
| 1436 | SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, |
| 1437 | ((ctx->m_state.ulButtons & STEAM_BUTTON_RIGHTPAD_CLICKED_MASK) != 0)); |
| 1438 | |
| 1439 | if (ctx->m_state.ulButtons & STEAM_DPAD_UP_MASK) { |
| 1440 | hat |= SDL_HAT_UP; |
| 1441 | } |
| 1442 | if (ctx->m_state.ulButtons & STEAM_DPAD_DOWN_MASK) { |
| 1443 | hat |= SDL_HAT_DOWN; |
| 1444 | } |
| 1445 | if (ctx->m_state.ulButtons & STEAM_DPAD_LEFT_MASK) { |
| 1446 | hat |= SDL_HAT_LEFT; |
| 1447 | } |
| 1448 | if (ctx->m_state.ulButtons & STEAM_DPAD_RIGHT_MASK) { |
| 1449 | hat |= SDL_HAT_RIGHT; |
| 1450 | } |
| 1451 | SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| 1452 | } |
| 1453 | |
| 1454 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, (int)ctx->m_state.sTriggerL * 2 - 32768); |
| 1455 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, (int)ctx->m_state.sTriggerR * 2 - 32768); |
| 1456 | |
| 1457 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, ctx->m_state.sLeftStickX); |
| 1458 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, ~ctx->m_state.sLeftStickY); |
| 1459 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, ctx->m_state.sRightPadX); |
| 1460 | SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, ~ctx->m_state.sRightPadY); |
| 1461 | |
| 1462 | if (ctx->report_sensors) { |
| 1463 | float values[3]; |
| 1464 | |
| 1465 | ctx->sensor_timestamp += SDL_US_TO_NS(ctx->update_rate_in_us); |
| 1466 | |
| 1467 | values[0] = (ctx->m_state.sGyroX / 32768.0f) * (2000.0f * (SDL_PI_F / 180.0f)); |
| 1468 | values[1] = (ctx->m_state.sGyroZ / 32768.0f) * (2000.0f * (SDL_PI_F / 180.0f)); |
| 1469 | values[2] = (ctx->m_state.sGyroY / 32768.0f) * (2000.0f * (SDL_PI_F / 180.0f)); |
| 1470 | SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_GYRO, ctx->sensor_timestamp, values, 3); |
| 1471 | |
| 1472 | values[0] = (ctx->m_state.sAccelX / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY; |
| 1473 | values[1] = (ctx->m_state.sAccelZ / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY; |
| 1474 | values[2] = (-ctx->m_state.sAccelY / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY; |
| 1475 | SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, ctx->sensor_timestamp, values, 3); |
| 1476 | } |
| 1477 | |
| 1478 | ctx->m_last_state = ctx->m_state; |
| 1479 | } else if (!ctx->connected && D0G_IS_WIRELESS_CONNECT(pPacket, nPacketLength)) { |
| 1480 | ControllerConnected(device, &joystick); |
| 1481 | } else if (ctx->connected && D0G_IS_WIRELESS_DISCONNECT(pPacket, nPacketLength)) { |
| 1482 | ControllerDisconnected(device, &joystick); |
| 1483 | } |
| 1484 | } |
| 1485 | return true; |
| 1486 | } |
| 1487 | |
| 1488 | static void HIDAPI_DriverSteam_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| 1489 | { |
| 1490 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
| 1491 | |
| 1492 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED, |
| 1493 | SDL_HomeLEDHintChanged, ctx); |
| 1494 | |
| 1495 | CloseSteamController(device); |
| 1496 | } |
| 1497 | |
| 1498 | static void HIDAPI_DriverSteam_FreeDevice(SDL_HIDAPI_Device *device) |
| 1499 | { |
| 1500 | SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context; |
| 1501 | |
| 1502 | if (IsDongle(device->product_id)) { |
| 1503 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STEAM_PAIRING_ENABLED, |
| 1504 | SDL_PairingEnabledHintChanged, ctx); |
| 1505 | |
| 1506 | HIDAPI_DriverSteam_SetPairingState(ctx, false); |
| 1507 | } |
| 1508 | } |
| 1509 | |
| 1510 | SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam = { |
| 1511 | SDL_HINT_JOYSTICK_HIDAPI_STEAM, |
| 1512 | true, |
| 1513 | HIDAPI_DriverSteam_RegisterHints, |
| 1514 | HIDAPI_DriverSteam_UnregisterHints, |
| 1515 | HIDAPI_DriverSteam_IsEnabled, |
| 1516 | HIDAPI_DriverSteam_IsSupportedDevice, |
| 1517 | HIDAPI_DriverSteam_InitDevice, |
| 1518 | HIDAPI_DriverSteam_GetDevicePlayerIndex, |
| 1519 | HIDAPI_DriverSteam_SetDevicePlayerIndex, |
| 1520 | HIDAPI_DriverSteam_UpdateDevice, |
| 1521 | HIDAPI_DriverSteam_OpenJoystick, |
| 1522 | HIDAPI_DriverSteam_RumbleJoystick, |
| 1523 | HIDAPI_DriverSteam_RumbleJoystickTriggers, |
| 1524 | HIDAPI_DriverSteam_GetJoystickCapabilities, |
| 1525 | HIDAPI_DriverSteam_SetJoystickLED, |
| 1526 | HIDAPI_DriverSteam_SendJoystickEffect, |
| 1527 | HIDAPI_DriverSteam_SetSensorsEnabled, |
| 1528 | HIDAPI_DriverSteam_CloseJoystick, |
| 1529 | HIDAPI_DriverSteam_FreeDevice, |
| 1530 | }; |
| 1531 | |
| 1532 | #endif // SDL_JOYSTICK_HIDAPI_STEAM |
| 1533 | |
| 1534 | #endif // SDL_JOYSTICK_HIDAPI |
| 1535 | |