1 | /* |
2 | * Copyright 2018 The Android Open Source Project |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/core/SkGlyphRunPainter.h" |
9 | |
10 | #if SK_SUPPORT_GPU |
11 | #include "include/private/GrRecordingContext.h" |
12 | #include "src/gpu/GrCaps.h" |
13 | #include "src/gpu/GrColorInfo.h" |
14 | #include "src/gpu/GrContextPriv.h" |
15 | #include "src/gpu/GrRecordingContextPriv.h" |
16 | #include "src/gpu/GrRenderTargetContext.h" |
17 | #include "src/gpu/SkGr.h" |
18 | #include "src/gpu/text/GrTextBlobCache.h" |
19 | #include "src/gpu/text/GrTextContext.h" |
20 | #endif |
21 | |
22 | #include "include/core/SkColorFilter.h" |
23 | #include "include/core/SkMaskFilter.h" |
24 | #include "include/core/SkPathEffect.h" |
25 | #include "include/private/SkTDArray.h" |
26 | #include "src/core/SkDevice.h" |
27 | #include "src/core/SkDistanceFieldGen.h" |
28 | #include "src/core/SkDraw.h" |
29 | #include "src/core/SkEnumerate.h" |
30 | #include "src/core/SkFontPriv.h" |
31 | #include "src/core/SkRasterClip.h" |
32 | #include "src/core/SkScalerCache.h" |
33 | #include "src/core/SkStrikeCache.h" |
34 | #include "src/core/SkStrikeForGPU.h" |
35 | #include "src/core/SkStrikeSpec.h" |
36 | #include "src/core/SkTraceEvent.h" |
37 | |
38 | #include <climits> |
39 | |
40 | // -- SkGlyphRunListPainter ------------------------------------------------------------------------ |
41 | SkGlyphRunListPainter::SkGlyphRunListPainter(const SkSurfaceProps& props, |
42 | SkColorType colorType, |
43 | SkScalerContextFlags flags, |
44 | SkStrikeForGPUCacheInterface* strikeCache) |
45 | : fDeviceProps{props} |
46 | , fBitmapFallbackProps{SkSurfaceProps{props.flags(), kUnknown_SkPixelGeometry}} |
47 | , fColorType{colorType}, fScalerContextFlags{flags} |
48 | , fStrikeCache{strikeCache} {} |
49 | |
50 | // TODO: unify with code in GrTextContext.cpp |
51 | static SkScalerContextFlags compute_scaler_context_flags(const SkColorSpace* cs) { |
52 | // If we're doing linear blending, then we can disable the gamma hacks. |
53 | // Otherwise, leave them on. In either case, we still want the contrast boost: |
54 | // TODO: Can we be even smarter about mask gamma based on the dest transfer function? |
55 | if (cs && cs->gammaIsLinear()) { |
56 | return SkScalerContextFlags::kBoostContrast; |
57 | } else { |
58 | return SkScalerContextFlags::kFakeGammaAndBoostContrast; |
59 | } |
60 | } |
61 | |
62 | SkGlyphRunListPainter::SkGlyphRunListPainter(const SkSurfaceProps& props, |
63 | SkColorType colorType, |
64 | SkColorSpace* cs, |
65 | SkStrikeForGPUCacheInterface* strikeCache) |
66 | : SkGlyphRunListPainter(props, colorType, compute_scaler_context_flags(cs), strikeCache) {} |
67 | |
68 | #if SK_SUPPORT_GPU |
69 | SkGlyphRunListPainter::SkGlyphRunListPainter(const SkSurfaceProps& props, const GrColorInfo& csi) |
70 | : SkGlyphRunListPainter(props, |
71 | kUnknown_SkColorType, |
72 | compute_scaler_context_flags(csi.colorSpace()), |
73 | SkStrikeCache::GlobalStrikeCache()) {} |
74 | |
75 | SkGlyphRunListPainter::SkGlyphRunListPainter(const GrRenderTargetContext& rtc) |
76 | : SkGlyphRunListPainter{rtc.surfaceProps(), rtc.colorInfo()} {} |
77 | |
78 | #endif |
79 | |
80 | void SkGlyphRunListPainter::drawForBitmapDevice( |
81 | const SkGlyphRunList& glyphRunList, const SkMatrix& deviceMatrix, |
82 | const BitmapDevicePainter* bitmapDevice) { |
83 | ScopedBuffers _ = this->ensureBuffers(glyphRunList); |
84 | |
85 | // TODO: fStrikeCache is only used for GPU, and some compilers complain about it during the no |
86 | // gpu build. Remove when SkGlyphRunListPainter is split into GPU and CPU version. |
87 | (void)fStrikeCache; |
88 | |
89 | const SkPaint& runPaint = glyphRunList.paint(); |
90 | // The bitmap blitters can only draw lcd text to a N32 bitmap in srcOver. Otherwise, |
91 | // convert the lcd text into A8 text. The props communicates this to the scaler. |
92 | auto& props = (kN32_SkColorType == fColorType && runPaint.isSrcOver()) |
93 | ? fDeviceProps |
94 | : fBitmapFallbackProps; |
95 | |
96 | SkPoint drawOrigin = glyphRunList.origin(); |
97 | for (auto& glyphRun : glyphRunList) { |
98 | const SkFont& runFont = glyphRun.font(); |
99 | |
100 | fRejects.setSource(glyphRun.source()); |
101 | |
102 | if (SkStrikeSpec::ShouldDrawAsPath(runPaint, runFont, deviceMatrix)) { |
103 | |
104 | SkStrikeSpec strikeSpec = SkStrikeSpec::MakePath( |
105 | runFont, runPaint, props, fScalerContextFlags); |
106 | |
107 | auto strike = strikeSpec.findOrCreateStrike(); |
108 | |
109 | fDrawable.startSource(fRejects.source(), drawOrigin); |
110 | strike->prepareForPathDrawing(&fDrawable, &fRejects); |
111 | fRejects.flipRejectsToSource(); |
112 | |
113 | // The paint we draw paths with must have the same anti-aliasing state as the runFont |
114 | // allowing the paths to have the same edging as the glyph masks. |
115 | SkPaint pathPaint = runPaint; |
116 | pathPaint.setAntiAlias(runFont.hasSomeAntiAliasing()); |
117 | |
118 | bitmapDevice->paintPaths(&fDrawable, strikeSpec.strikeToSourceRatio(), pathPaint); |
119 | } |
120 | if (!fRejects.source().empty()) { |
121 | SkStrikeSpec strikeSpec = SkStrikeSpec::MakeMask( |
122 | runFont, runPaint, props, fScalerContextFlags, deviceMatrix); |
123 | |
124 | auto strike = strikeSpec.findOrCreateStrike(); |
125 | |
126 | fDrawable.startDevice( |
127 | fRejects.source(), drawOrigin, deviceMatrix, strike->roundingSpec()); |
128 | strike->prepareForDrawingMasksCPU(&fDrawable); |
129 | bitmapDevice->paintMasks(&fDrawable, runPaint); |
130 | } |
131 | |
132 | // TODO: have the mask stage above reject the glyphs that are too big, and handle the |
133 | // rejects in a more sophisticated stage. |
134 | } |
135 | } |
136 | |
137 | #if SK_SUPPORT_GPU |
138 | void SkGlyphRunListPainter::processGlyphRunList(const SkGlyphRunList& glyphRunList, |
139 | const SkMatrix& drawMatrix, |
140 | const SkSurfaceProps& props, |
141 | bool contextSupportsDistanceFieldText, |
142 | const GrTextContext::Options& options, |
143 | SkGlyphRunPainterInterface* process) { |
144 | |
145 | SkPoint origin = glyphRunList.origin(); |
146 | const SkPaint& runPaint = glyphRunList.paint(); |
147 | ScopedBuffers _ = this->ensureBuffers(glyphRunList); |
148 | |
149 | for (const auto& glyphRun : glyphRunList) { |
150 | fRejects.setSource(glyphRun.source()); |
151 | const SkFont& runFont = glyphRun.font(); |
152 | |
153 | |
154 | bool useSDFT = GrTextContext::CanDrawAsDistanceFields( |
155 | runPaint, runFont, drawMatrix, props, contextSupportsDistanceFieldText, options); |
156 | |
157 | bool usePaths = |
158 | useSDFT ? false : SkStrikeSpec::ShouldDrawAsPath(runPaint, runFont, drawMatrix); |
159 | |
160 | if (useSDFT) { |
161 | // Process SDFT - This should be the .009% case. |
162 | SkScalar minScale, maxScale; |
163 | SkStrikeSpec strikeSpec; |
164 | std::tie(strikeSpec, minScale, maxScale) = |
165 | SkStrikeSpec::MakeSDFT(runFont, runPaint, fDeviceProps, drawMatrix, options); |
166 | |
167 | if (!strikeSpec.isEmpty()) { |
168 | SkScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(fStrikeCache); |
169 | |
170 | fDrawable.startSource(fRejects.source(), origin); |
171 | strike->prepareForSDFTDrawing(&fDrawable, &fRejects); |
172 | fRejects.flipRejectsToSource(); |
173 | |
174 | if (process) { |
175 | // processSourceSDFT must be called even if there are no glyphs to make sure |
176 | // runs are set correctly. |
177 | process->processSourceSDFT( |
178 | fDrawable.drawable(), strikeSpec, runFont, minScale, maxScale); |
179 | } |
180 | } |
181 | } |
182 | |
183 | if (!usePaths && !fRejects.source().empty()) { |
184 | // Process masks including ARGB - this should be the 99.99% case. |
185 | |
186 | SkStrikeSpec strikeSpec = SkStrikeSpec::MakeMask( |
187 | runFont, runPaint, fDeviceProps, fScalerContextFlags, drawMatrix); |
188 | |
189 | SkScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(fStrikeCache); |
190 | |
191 | fDrawable.startDevice(fRejects.source(), origin, drawMatrix, strike->roundingSpec()); |
192 | strike->prepareForMaskDrawing(&fDrawable, &fRejects); |
193 | fRejects.flipRejectsToSource(); |
194 | |
195 | if (process) { |
196 | // processDeviceMasks must be called even if there are no glyphs to make sure runs |
197 | // are set correctly. |
198 | process->processDeviceMasks(fDrawable.drawable(), strikeSpec); |
199 | } |
200 | } |
201 | |
202 | // Glyphs are generated in different scales relative to the source space. Masks are drawn |
203 | // in device space, and SDFT and Paths are draw in a fixed constant space. The |
204 | // maxDimensionInSourceSpace is used to calculate the factor from strike space to source |
205 | // space. |
206 | SkScalar maxDimensionInSourceSpace = 0.0; |
207 | if (!fRejects.source().empty()) { |
208 | // Path case - handle big things without color and that have a path. |
209 | SkStrikeSpec strikeSpec = SkStrikeSpec::MakePath( |
210 | runFont, runPaint, fDeviceProps, fScalerContextFlags); |
211 | |
212 | if (!strikeSpec.isEmpty()) { |
213 | SkScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(fStrikeCache); |
214 | |
215 | fDrawable.startPaths(fRejects.source()); |
216 | strike->prepareForPathDrawing(&fDrawable, &fRejects); |
217 | fRejects.flipRejectsToSource(); |
218 | maxDimensionInSourceSpace = |
219 | fRejects.rejectedMaxDimension() * strikeSpec.strikeToSourceRatio(); |
220 | |
221 | if (process) { |
222 | // processSourcePaths must be called even if there are no glyphs to make sure |
223 | // runs are set correctly. |
224 | process->processSourcePaths(fDrawable.drawable(), runFont, strikeSpec); |
225 | } |
226 | } |
227 | } |
228 | |
229 | if (!fRejects.source().empty() && maxDimensionInSourceSpace != 0) { |
230 | // Draw of last resort. Scale the bitmap to the screen. |
231 | SkStrikeSpec strikeSpec = SkStrikeSpec::MakeSourceFallback( |
232 | runFont, runPaint, fDeviceProps, |
233 | fScalerContextFlags, maxDimensionInSourceSpace); |
234 | |
235 | if (!strikeSpec.isEmpty()) { |
236 | SkScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(fStrikeCache); |
237 | |
238 | fDrawable.startSource(fRejects.source(), origin); |
239 | strike->prepareForMaskDrawing(&fDrawable, &fRejects); |
240 | fRejects.flipRejectsToSource(); |
241 | SkASSERT(fRejects.source().empty()); |
242 | |
243 | if (process) { |
244 | process->processSourceMasks(fDrawable.drawable(), strikeSpec); |
245 | } |
246 | } |
247 | } |
248 | } // For all glyph runs |
249 | } |
250 | #endif // SK_SUPPORT_GPU |
251 | |
252 | auto SkGlyphRunListPainter::ensureBuffers(const SkGlyphRunList& glyphRunList) -> ScopedBuffers { |
253 | size_t size = 0; |
254 | for (const SkGlyphRun& run : glyphRunList) { |
255 | size = std::max(run.runSize(), size); |
256 | } |
257 | return ScopedBuffers(this, size); |
258 | } |
259 | |
260 | #if SK_SUPPORT_GPU |
261 | // -- GrTextContext -------------------------------------------------------------------------------- |
262 | SkPMColor4f generate_filtered_color(const SkPaint& paint, const GrColorInfo& colorInfo) { |
263 | SkColor4f filteredColor = paint.getColor4f(); |
264 | if (auto* xform = colorInfo.colorSpaceXformFromSRGB()) { |
265 | filteredColor = xform->apply(filteredColor); |
266 | } |
267 | if (paint.getColorFilter() != nullptr) { |
268 | filteredColor = paint.getColorFilter()->filterColor4f(filteredColor, colorInfo.colorSpace(), |
269 | colorInfo.colorSpace()); |
270 | } |
271 | return filteredColor.premul(); |
272 | } |
273 | |
274 | void GrTextContext::drawGlyphRunList( |
275 | GrRecordingContext* context, GrTextTarget* target, const GrClip& clip, |
276 | const SkMatrix& drawMatrix, const SkSurfaceProps& props, |
277 | const SkGlyphRunList& glyphRunList) { |
278 | auto contextPriv = context->priv(); |
279 | // If we have been abandoned, then don't draw |
280 | if (contextPriv.abandoned()) { |
281 | return; |
282 | } |
283 | GrTextBlobCache* textBlobCache = contextPriv.getTextBlobCache(); |
284 | |
285 | // Get the first paint to use as the key paint. |
286 | const SkPaint& blobPaint = glyphRunList.paint(); |
287 | |
288 | const GrColorInfo& colorInfo = target->colorInfo(); |
289 | // This is the color the op will use to draw. |
290 | SkPMColor4f drawingColor = generate_filtered_color(blobPaint, colorInfo); |
291 | // When creating the a new blob, use the GrColor calculated from the drawingColor. |
292 | GrColor initialVertexColor = drawingColor.toBytes_RGBA(); |
293 | |
294 | SkPoint drawOrigin = glyphRunList.origin(); |
295 | |
296 | SkMaskFilterBase::BlurRec blurRec; |
297 | // It might be worth caching these things, but its not clear at this time |
298 | // TODO for animated mask filters, this will fill up our cache. We need a safeguard here |
299 | const SkMaskFilter* mf = blobPaint.getMaskFilter(); |
300 | bool canCache = glyphRunList.canCache() && !(blobPaint.getPathEffect() || |
301 | (mf && !as_MFB(mf)->asABlur(&blurRec))); |
302 | SkScalerContextFlags scalerContextFlags = ComputeScalerContextFlags(colorInfo); |
303 | |
304 | sk_sp<GrTextBlob> cachedBlob; |
305 | GrTextBlob::Key key; |
306 | if (canCache) { |
307 | bool hasLCD = glyphRunList.anyRunsLCD(); |
308 | |
309 | // We canonicalize all non-lcd draws to use kUnknown_SkPixelGeometry |
310 | SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : |
311 | kUnknown_SkPixelGeometry; |
312 | |
313 | // TODO we want to figure out a way to be able to use the canonical color on LCD text, |
314 | // see the note on ComputeCanonicalColor above. We pick a dummy value for LCD text to |
315 | // ensure we always match the same key |
316 | GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : |
317 | ComputeCanonicalColor(blobPaint, hasLCD); |
318 | |
319 | key.fPixelGeometry = pixelGeometry; |
320 | key.fUniqueID = glyphRunList.uniqueID(); |
321 | key.fStyle = blobPaint.getStyle(); |
322 | key.fHasBlur = SkToBool(mf); |
323 | key.fCanonicalColor = canonicalColor; |
324 | key.fScalerContextFlags = scalerContextFlags; |
325 | cachedBlob = textBlobCache->find(key); |
326 | } |
327 | |
328 | bool forceW = fOptions.fDistanceFieldVerticesAlwaysHaveW; |
329 | bool supportsSDFT = context->priv().caps()->shaderCaps()->supportsDistanceFieldText(); |
330 | SkGlyphRunListPainter* painter = target->glyphPainter(); |
331 | if (cachedBlob) { |
332 | if (cachedBlob->mustRegenerate(blobPaint, glyphRunList.anyRunsSubpixelPositioned(), |
333 | blurRec, drawMatrix, drawOrigin)) { |
334 | // We have to remake the blob because changes may invalidate our masks. |
335 | // TODO we could probably get away reuse most of the time if the pointer is unique, |
336 | // but we'd have to clear the subrun information |
337 | textBlobCache->remove(cachedBlob.get()); |
338 | cachedBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, drawMatrix, |
339 | initialVertexColor, forceW); |
340 | |
341 | painter->processGlyphRunList( |
342 | glyphRunList, drawMatrix, props, supportsSDFT, fOptions, cachedBlob.get()); |
343 | } else { |
344 | textBlobCache->makeMRU(cachedBlob.get()); |
345 | } |
346 | } else { |
347 | if (canCache) { |
348 | cachedBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, drawMatrix, |
349 | initialVertexColor, forceW); |
350 | } else { |
351 | cachedBlob = textBlobCache->makeBlob(glyphRunList, drawMatrix, |
352 | initialVertexColor, forceW); |
353 | } |
354 | painter->processGlyphRunList( |
355 | glyphRunList, drawMatrix, props, supportsSDFT, fOptions, cachedBlob.get()); |
356 | } |
357 | |
358 | cachedBlob->flush(target, props, blobPaint, drawingColor, clip, drawMatrix, drawOrigin); |
359 | } |
360 | |
361 | #if GR_TEST_UTILS |
362 | |
363 | #include "src/gpu/GrRecordingContextPriv.h" |
364 | #include "src/gpu/GrRenderTargetContext.h" |
365 | |
366 | std::unique_ptr<GrDrawOp> GrTextContext::createOp_TestingOnly(GrRecordingContext* context, |
367 | GrTextContext* textContext, |
368 | GrRenderTargetContext* rtc, |
369 | const SkPaint& skPaint, |
370 | const SkFont& font, |
371 | const SkMatrix& drawMatrix, |
372 | const char* text, |
373 | int x, |
374 | int y) { |
375 | auto direct = context->priv().asDirectContext(); |
376 | if (!direct) { |
377 | return nullptr; |
378 | } |
379 | |
380 | static SkSurfaceProps surfaceProps(SkSurfaceProps::kLegacyFontHost_InitType); |
381 | |
382 | size_t textLen = (int)strlen(text); |
383 | |
384 | SkPMColor4f filteredColor = generate_filtered_color(skPaint, rtc->colorInfo()); |
385 | GrColor color = filteredColor.toBytes_RGBA(); |
386 | |
387 | auto drawOrigin = SkPoint::Make(x, y); |
388 | SkGlyphRunBuilder builder; |
389 | builder.drawTextUTF8(skPaint, font, text, textLen, drawOrigin); |
390 | |
391 | auto glyphRunList = builder.useGlyphRunList(); |
392 | sk_sp<GrTextBlob> blob; |
393 | if (!glyphRunList.empty()) { |
394 | blob = direct->priv().getTextBlobCache()->makeBlob(glyphRunList, drawMatrix, color, false); |
395 | SkGlyphRunListPainter* painter = rtc->textTarget()->glyphPainter(); |
396 | painter->processGlyphRunList( |
397 | glyphRunList, drawMatrix, surfaceProps, |
398 | context->priv().caps()->shaderCaps()->supportsDistanceFieldText(), |
399 | textContext->fOptions, blob.get()); |
400 | } |
401 | |
402 | return blob->test_makeOp(textLen, drawMatrix, drawOrigin, skPaint, filteredColor, surfaceProps, |
403 | rtc->textTarget()); |
404 | } |
405 | |
406 | #endif // GR_TEST_UTILS |
407 | #endif // SK_SUPPORT_GPU |
408 | |
409 | SkGlyphRunListPainter::ScopedBuffers::ScopedBuffers(SkGlyphRunListPainter* painter, size_t size) |
410 | : fPainter{painter} { |
411 | fPainter->fDrawable.ensureSize(size); |
412 | } |
413 | |
414 | SkGlyphRunListPainter::ScopedBuffers::~ScopedBuffers() { |
415 | fPainter->fDrawable.reset(); |
416 | fPainter->fRejects.reset(); |
417 | } |
418 | |
419 | SkVector SkGlyphPositionRoundingSpec::HalfAxisSampleFreq( |
420 | bool isSubpixel, SkAxisAlignment axisAlignment) { |
421 | if (!isSubpixel) { |
422 | return {SK_ScalarHalf, SK_ScalarHalf}; |
423 | } else { |
424 | switch (axisAlignment) { |
425 | case kX_SkAxisAlignment: |
426 | return {SkPackedGlyphID::kSubpixelRound, SK_ScalarHalf}; |
427 | case kY_SkAxisAlignment: |
428 | return {SK_ScalarHalf, SkPackedGlyphID::kSubpixelRound}; |
429 | case kNone_SkAxisAlignment: |
430 | return {SkPackedGlyphID::kSubpixelRound, SkPackedGlyphID::kSubpixelRound}; |
431 | } |
432 | } |
433 | |
434 | // Some compilers need this. |
435 | return {0, 0}; |
436 | } |
437 | |
438 | SkIPoint SkGlyphPositionRoundingSpec::IgnorePositionMask( |
439 | bool isSubpixel, SkAxisAlignment axisAlignment) { |
440 | return SkIPoint::Make((!isSubpixel || axisAlignment == kY_SkAxisAlignment) ? 0 : ~0, |
441 | (!isSubpixel || axisAlignment == kX_SkAxisAlignment) ? 0 : ~0); |
442 | } |
443 | |
444 | SkIPoint SkGlyphPositionRoundingSpec::IgnorePositionFieldMask(bool isSubpixel, |
445 | SkAxisAlignment axisAlignment) { |
446 | SkIPoint ignoreMask = IgnorePositionMask(isSubpixel, axisAlignment); |
447 | SkIPoint answer{ignoreMask.x() & SkPackedGlyphID::kXYFieldMask.x(), |
448 | ignoreMask.y() & SkPackedGlyphID::kXYFieldMask.y()}; |
449 | return answer; |
450 | } |
451 | |
452 | SkGlyphPositionRoundingSpec::SkGlyphPositionRoundingSpec( |
453 | bool isSubpixel,SkAxisAlignment axisAlignment) |
454 | : halfAxisSampleFreq{HalfAxisSampleFreq(isSubpixel, axisAlignment)} |
455 | , ignorePositionMask{IgnorePositionMask(isSubpixel, axisAlignment)} |
456 | , ignorePositionFieldMask {IgnorePositionFieldMask(isSubpixel, axisAlignment)}{ } |
457 | |