1 | /* |
2 | * Copyright 2014 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkBBHFactory.h" |
9 | #include "include/core/SkImage.h" |
10 | #include "src/core/SkCanvasPriv.h" |
11 | #include "src/core/SkRecordDraw.h" |
12 | #include "src/utils/SkPatchUtils.h" |
13 | |
14 | void SkRecordDraw(const SkRecord& record, |
15 | SkCanvas* canvas, |
16 | SkPicture const* const drawablePicts[], |
17 | SkDrawable* const drawables[], |
18 | int drawableCount, |
19 | const SkBBoxHierarchy* bbh, |
20 | SkPicture::AbortCallback* callback) { |
21 | SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); |
22 | |
23 | if (bbh) { |
24 | // Draw only ops that affect pixels in the canvas's current clip. |
25 | // The SkRecord and BBH were recorded in identity space. This canvas |
26 | // is not necessarily in that same space. getLocalClipBounds() returns us |
27 | // this canvas' clip bounds transformed back into identity space, which |
28 | // lets us query the BBH. |
29 | SkRect query = canvas->getLocalClipBounds(); |
30 | |
31 | std::vector<int> ops; |
32 | bbh->search(query, &ops); |
33 | |
34 | SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount); |
35 | for (int i = 0; i < (int)ops.size(); i++) { |
36 | if (callback && callback->abort()) { |
37 | return; |
38 | } |
39 | // This visit call uses the SkRecords::Draw::operator() to call |
40 | // methods on the |canvas|, wrapped by methods defined with the |
41 | // DRAW() macro. |
42 | record.visit(ops[i], draw); |
43 | } |
44 | } else { |
45 | // Draw all ops. |
46 | SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount); |
47 | for (int i = 0; i < record.count(); i++) { |
48 | if (callback && callback->abort()) { |
49 | return; |
50 | } |
51 | // This visit call uses the SkRecords::Draw::operator() to call |
52 | // methods on the |canvas|, wrapped by methods defined with the |
53 | // DRAW() macro. |
54 | record.visit(i, draw); |
55 | } |
56 | } |
57 | } |
58 | |
59 | void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas, |
60 | SkPicture const* const drawablePicts[], int drawableCount, |
61 | int start, int stop, |
62 | const SkMatrix& initialCTM) { |
63 | SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); |
64 | |
65 | stop = std::min(stop, record.count()); |
66 | SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM); |
67 | for (int i = start; i < stop; i++) { |
68 | record.visit(i, draw); |
69 | } |
70 | } |
71 | |
72 | namespace SkRecords { |
73 | |
74 | // NoOps draw nothing. |
75 | template <> void Draw::draw(const NoOp&) {} |
76 | |
77 | #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; } |
78 | DRAW(Flush, flush()); |
79 | DRAW(Restore, restore()); |
80 | DRAW(Save, save()); |
81 | DRAW(SaveLayer, saveLayer(SkCanvas::SaveLayerRec(r.bounds, |
82 | r.paint, |
83 | r.backdrop.get(), |
84 | r.clipMask.get(), |
85 | r.clipMatrix, |
86 | r.saveLayerFlags))); |
87 | |
88 | template <> void Draw::draw(const SaveBehind& r) { |
89 | SkCanvasPriv::SaveBehind(fCanvas, r.subset); |
90 | } |
91 | |
92 | template <> void Draw::draw(const DrawBehind& r) { |
93 | SkCanvasPriv::DrawBehind(fCanvas, r.paint); |
94 | } |
95 | |
96 | DRAW(MarkCTM, markCTM(r.id)); |
97 | DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix))); |
98 | DRAW(Concat44, concat(r.matrix)); |
99 | DRAW(Concat, concat(r.matrix)); |
100 | DRAW(Translate, translate(r.dx, r.dy)); |
101 | DRAW(Scale, scale(r.sx, r.sy)); |
102 | |
103 | DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa())); |
104 | DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa())); |
105 | DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa())); |
106 | DRAW(ClipRegion, clipRegion(r.region, r.op)); |
107 | DRAW(ClipShader, clipShader(r.shader, r.op)); |
108 | |
109 | DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint)); |
110 | DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint)); |
111 | DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.paint)); |
112 | |
113 | template <> void Draw::draw(const DrawImageLattice& r) { |
114 | SkCanvas::Lattice lattice; |
115 | lattice.fXCount = r.xCount; |
116 | lattice.fXDivs = r.xDivs; |
117 | lattice.fYCount = r.yCount; |
118 | lattice.fYDivs = r.yDivs; |
119 | lattice.fRectTypes = (0 == r.flagCount) ? nullptr : r.flags; |
120 | lattice.fColors = (0 == r.flagCount) ? nullptr : r.colors; |
121 | lattice.fBounds = &r.src; |
122 | fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.paint); |
123 | } |
124 | |
125 | DRAW(DrawImageRect, legacy_drawImageRect(r.image.get(), r.src, r.dst, r.paint, r.constraint)); |
126 | DRAW(DrawImageNine, drawImageNine(r.image.get(), r.center, r.dst, r.paint)); |
127 | DRAW(DrawOval, drawOval(r.oval, r.paint)); |
128 | DRAW(DrawPaint, drawPaint(r.paint)); |
129 | DRAW(DrawPath, drawPath(r.path, r.paint)); |
130 | DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint)); |
131 | DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint)); |
132 | DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint)); |
133 | DRAW(DrawRRect, drawRRect(r.rrect, r.paint)); |
134 | DRAW(DrawRect, drawRect(r.rect, r.paint)); |
135 | DRAW(DrawRegion, drawRegion(r.region, r.paint)); |
136 | DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint)); |
137 | DRAW(DrawAtlas, drawAtlas(r.atlas.get(), |
138 | r.xforms, r.texs, r.colors, r.count, r.mode, r.cull, r.paint)); |
139 | DRAW(DrawVertices, drawVertices(r.vertices, r.bmode, r.paint)); |
140 | DRAW(DrawShadowRec, private_draw_shadow_rec(r.path, r.rec)); |
141 | DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get())); |
142 | |
143 | DRAW(DrawEdgeAAQuad, experimental_DrawEdgeAAQuad( |
144 | r.rect, r.clip, r.aa, r.color, r.mode)); |
145 | DRAW(DrawEdgeAAImageSet, experimental_DrawEdgeAAImageSet( |
146 | r.set.get(), r.count, r.dstClips, r.preViewMatrices, r.paint, r.constraint)); |
147 | |
148 | #undef DRAW |
149 | |
150 | template <> void Draw::draw(const DrawDrawable& r) { |
151 | SkASSERT(r.index >= 0); |
152 | SkASSERT(r.index < fDrawableCount); |
153 | if (fDrawables) { |
154 | SkASSERT(nullptr == fDrawablePicts); |
155 | fCanvas->drawDrawable(fDrawables[r.index], r.matrix); |
156 | } else { |
157 | fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr); |
158 | } |
159 | } |
160 | |
161 | // This is an SkRecord visitor that fills an SkBBoxHierarchy. |
162 | // |
163 | // The interesting part here is how to calculate bounds for ops which don't |
164 | // have intrinsic bounds. What is the bounds of a Save or a Translate? |
165 | // |
166 | // We answer this by thinking about a particular definition of bounds: if I |
167 | // don't execute this op, pixels in this rectangle might draw incorrectly. So |
168 | // the bounds of a Save, a Translate, a Restore, etc. are the union of the |
169 | // bounds of Draw* ops that they might have an effect on. For any given |
170 | // Save/Restore block, the bounds of the Save, the Restore, and any other |
171 | // non-drawing ("control") ops inside are exactly the union of the bounds of |
172 | // the drawing ops inside that block. |
173 | // |
174 | // To implement this, we keep a stack of active Save blocks. As we consume ops |
175 | // inside the Save/Restore block, drawing ops are unioned with the bounds of |
176 | // the block, and control ops are stashed away for later. When we finish the |
177 | // block with a Restore, our bounds are complete, and we go back and fill them |
178 | // in for all the control ops we stashed away. |
179 | class FillBounds : SkNoncopyable { |
180 | public: |
181 | FillBounds(const SkRect& cullRect, const SkRecord& record, |
182 | SkRect bounds[], SkBBoxHierarchy::Metadata meta[]) |
183 | : fCullRect(cullRect) |
184 | , fBounds(bounds) |
185 | , fMeta(meta) { |
186 | fCTM = SkMatrix::I(); |
187 | |
188 | // We push an extra save block to track the bounds of any top-level control operations. |
189 | fSaveStack.push_back({ 0, Bounds::MakeEmpty(), nullptr, fCTM }); |
190 | } |
191 | |
192 | ~FillBounds() { |
193 | // If we have any lingering unpaired Saves, simulate restores to make |
194 | // sure all ops in those Save blocks have their bounds calculated. |
195 | while (!fSaveStack.isEmpty()) { |
196 | this->popSaveBlock(); |
197 | } |
198 | |
199 | // Any control ops not part of any Save/Restore block draw everywhere. |
200 | while (!fControlIndices.isEmpty()) { |
201 | this->popControl(fCullRect); |
202 | } |
203 | } |
204 | |
205 | void setCurrentOp(int currentOp) { fCurrentOp = currentOp; } |
206 | |
207 | |
208 | template <typename T> void operator()(const T& op) { |
209 | this->updateCTM(op); |
210 | this->trackBounds(op); |
211 | } |
212 | |
213 | // In this file, SkRect are in local coordinates, Bounds are translated back to identity space. |
214 | typedef SkRect Bounds; |
215 | |
216 | // Adjust rect for all paints that may affect its geometry, then map it to identity space. |
217 | Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const { |
218 | // Inverted rectangles really confuse our BBHs. |
219 | rect.sort(); |
220 | |
221 | // Adjust the rect for its own paint. |
222 | if (!AdjustForPaint(paint, &rect)) { |
223 | // The paint could do anything to our bounds. The only safe answer is the cull. |
224 | return fCullRect; |
225 | } |
226 | |
227 | // Adjust rect for all the paints from the SaveLayers we're inside. |
228 | if (!this->adjustForSaveLayerPaints(&rect)) { |
229 | // Same deal as above. |
230 | return fCullRect; |
231 | } |
232 | |
233 | // Map the rect back to identity space. |
234 | fCTM.mapRect(&rect); |
235 | |
236 | // Nothing can draw outside the cull rect. |
237 | if (!rect.intersect(fCullRect)) { |
238 | return Bounds::MakeEmpty(); |
239 | } |
240 | |
241 | return rect; |
242 | } |
243 | |
244 | private: |
245 | struct SaveBounds { |
246 | int controlOps; // Number of control ops in this Save block, including the Save. |
247 | Bounds bounds; // Bounds of everything in the block. |
248 | const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block. |
249 | SkMatrix ctm; |
250 | }; |
251 | |
252 | // Only Restore, SetMatrix, Concat, and Translate change the CTM. |
253 | template <typename T> void updateCTM(const T&) {} |
254 | void updateCTM(const Restore& op) { fCTM = op.matrix; } |
255 | void updateCTM(const SetMatrix& op) { fCTM = op.matrix; } |
256 | void updateCTM(const Concat44& op) { fCTM.preConcat(op.matrix.asM33()); } |
257 | void updateCTM(const Concat& op) { fCTM.preConcat(op.matrix); } |
258 | void updateCTM(const Scale& op) { fCTM.preScale(op.sx, op.sy); } |
259 | void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); } |
260 | |
261 | // The bounds of these ops must be calculated when we hit the Restore |
262 | // from the bounds of the ops in the same Save block. |
263 | void trackBounds(const Save&) { this->pushSaveBlock(nullptr); } |
264 | void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); } |
265 | void trackBounds(const SaveBehind&) { this->pushSaveBlock(nullptr); } |
266 | void trackBounds(const Restore&) { |
267 | const bool isSaveLayer = fSaveStack.top().paint != nullptr; |
268 | fBounds[fCurrentOp] = this->popSaveBlock(); |
269 | fMeta [fCurrentOp].isDraw = isSaveLayer; |
270 | } |
271 | |
272 | void trackBounds(const MarkCTM&) { this->pushControl(); } |
273 | void trackBounds(const SetMatrix&) { this->pushControl(); } |
274 | void trackBounds(const Concat&) { this->pushControl(); } |
275 | void trackBounds(const Concat44&) { this->pushControl(); } |
276 | void trackBounds(const Scale&) { this->pushControl(); } |
277 | void trackBounds(const Translate&) { this->pushControl(); } |
278 | void trackBounds(const ClipRect&) { this->pushControl(); } |
279 | void trackBounds(const ClipRRect&) { this->pushControl(); } |
280 | void trackBounds(const ClipPath&) { this->pushControl(); } |
281 | void trackBounds(const ClipRegion&) { this->pushControl(); } |
282 | void trackBounds(const ClipShader&) { this->pushControl(); } |
283 | |
284 | |
285 | // For all other ops, we can calculate and store the bounds directly now. |
286 | template <typename T> void trackBounds(const T& op) { |
287 | fBounds[fCurrentOp] = this->bounds(op); |
288 | fMeta [fCurrentOp].isDraw = true; |
289 | this->updateSaveBounds(fBounds[fCurrentOp]); |
290 | } |
291 | |
292 | void pushSaveBlock(const SkPaint* paint) { |
293 | // Starting a new Save block. Push a new entry to represent that. |
294 | SaveBounds sb; |
295 | sb.controlOps = 0; |
296 | // If the paint affects transparent black, |
297 | // the bound shouldn't be smaller than the cull. |
298 | sb.bounds = |
299 | PaintMayAffectTransparentBlack(paint) ? fCullRect : Bounds::MakeEmpty(); |
300 | sb.paint = paint; |
301 | sb.ctm = this->fCTM; |
302 | |
303 | fSaveStack.push_back(sb); |
304 | this->pushControl(); |
305 | } |
306 | |
307 | static bool PaintMayAffectTransparentBlack(const SkPaint* paint) { |
308 | if (paint) { |
309 | // FIXME: this is very conservative |
310 | if (paint->getImageFilter() || paint->getColorFilter()) { |
311 | return true; |
312 | } |
313 | |
314 | // Unusual blendmodes require us to process a saved layer |
315 | // even with operations outisde the clip. |
316 | // For example, DstIn is used by masking layers. |
317 | // https://code.google.com/p/skia/issues/detail?id=1291 |
318 | // https://crbug.com/401593 |
319 | switch (paint->getBlendMode()) { |
320 | // For each of the following transfer modes, if the source |
321 | // alpha is zero (our transparent black), the resulting |
322 | // blended alpha is not necessarily equal to the original |
323 | // destination alpha. |
324 | case SkBlendMode::kClear: |
325 | case SkBlendMode::kSrc: |
326 | case SkBlendMode::kSrcIn: |
327 | case SkBlendMode::kDstIn: |
328 | case SkBlendMode::kSrcOut: |
329 | case SkBlendMode::kDstATop: |
330 | case SkBlendMode::kModulate: |
331 | return true; |
332 | break; |
333 | default: |
334 | break; |
335 | } |
336 | } |
337 | return false; |
338 | } |
339 | |
340 | Bounds popSaveBlock() { |
341 | // We're done the Save block. Apply the block's bounds to all control ops inside it. |
342 | SaveBounds sb; |
343 | fSaveStack.pop(&sb); |
344 | |
345 | while (sb.controlOps --> 0) { |
346 | this->popControl(sb.bounds); |
347 | } |
348 | |
349 | // This whole Save block may be part another Save block. |
350 | this->updateSaveBounds(sb.bounds); |
351 | |
352 | // If called from a real Restore (not a phony one for balance), it'll need the bounds. |
353 | return sb.bounds; |
354 | } |
355 | |
356 | void pushControl() { |
357 | fControlIndices.push_back(fCurrentOp); |
358 | if (!fSaveStack.isEmpty()) { |
359 | fSaveStack.top().controlOps++; |
360 | } |
361 | } |
362 | |
363 | void popControl(const Bounds& bounds) { |
364 | fBounds[fControlIndices.top()] = bounds; |
365 | fMeta [fControlIndices.top()].isDraw = false; |
366 | fControlIndices.pop(); |
367 | } |
368 | |
369 | void updateSaveBounds(const Bounds& bounds) { |
370 | // If we're in a Save block, expand its bounds to cover these bounds too. |
371 | if (!fSaveStack.isEmpty()) { |
372 | fSaveStack.top().bounds.join(bounds); |
373 | } |
374 | } |
375 | |
376 | Bounds bounds(const Flush&) const { return fCullRect; } |
377 | |
378 | Bounds bounds(const DrawPaint&) const { return fCullRect; } |
379 | Bounds bounds(const DrawBehind&) const { return fCullRect; } |
380 | Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw. |
381 | |
382 | Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); } |
383 | Bounds bounds(const DrawRegion& op) const { |
384 | SkRect rect = SkRect::Make(op.region.getBounds()); |
385 | return this->adjustAndMap(rect, &op.paint); |
386 | } |
387 | Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); } |
388 | // Tighter arc bounds? |
389 | Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); } |
390 | Bounds bounds(const DrawRRect& op) const { |
391 | return this->adjustAndMap(op.rrect.rect(), &op.paint); |
392 | } |
393 | Bounds bounds(const DrawDRRect& op) const { |
394 | return this->adjustAndMap(op.outer.rect(), &op.paint); |
395 | } |
396 | Bounds bounds(const DrawImage& op) const { |
397 | const SkImage* image = op.image.get(); |
398 | SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height()); |
399 | |
400 | return this->adjustAndMap(rect, op.paint); |
401 | } |
402 | Bounds bounds(const DrawImageLattice& op) const { |
403 | return this->adjustAndMap(op.dst, op.paint); |
404 | } |
405 | Bounds bounds(const DrawImageRect& op) const { |
406 | return this->adjustAndMap(op.dst, op.paint); |
407 | } |
408 | Bounds bounds(const DrawImageNine& op) const { |
409 | return this->adjustAndMap(op.dst, op.paint); |
410 | } |
411 | Bounds bounds(const DrawPath& op) const { |
412 | return op.path.isInverseFillType() ? fCullRect |
413 | : this->adjustAndMap(op.path.getBounds(), &op.paint); |
414 | } |
415 | Bounds bounds(const DrawPoints& op) const { |
416 | SkRect dst; |
417 | dst.setBounds(op.pts, op.count); |
418 | |
419 | // Pad the bounding box a little to make sure hairline points' bounds aren't empty. |
420 | SkScalar stroke = std::max(op.paint.getStrokeWidth(), 0.01f); |
421 | dst.outset(stroke/2, stroke/2); |
422 | |
423 | return this->adjustAndMap(dst, &op.paint); |
424 | } |
425 | Bounds bounds(const DrawPatch& op) const { |
426 | SkRect dst; |
427 | dst.setBounds(op.cubics, SkPatchUtils::kNumCtrlPts); |
428 | return this->adjustAndMap(dst, &op.paint); |
429 | } |
430 | Bounds bounds(const DrawVertices& op) const { |
431 | return this->adjustAndMap(op.vertices->bounds(), &op.paint); |
432 | } |
433 | |
434 | Bounds bounds(const DrawAtlas& op) const { |
435 | if (op.cull) { |
436 | // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct" |
437 | // for the paint (by the caller)? |
438 | return this->adjustAndMap(*op.cull, op.paint); |
439 | } else { |
440 | return fCullRect; |
441 | } |
442 | } |
443 | |
444 | Bounds bounds(const DrawShadowRec& op) const { |
445 | SkRect bounds; |
446 | SkDrawShadowMetrics::GetLocalBounds(op.path, op.rec, fCTM, &bounds); |
447 | return this->adjustAndMap(bounds, nullptr); |
448 | } |
449 | |
450 | Bounds bounds(const DrawPicture& op) const { |
451 | SkRect dst = op.picture->cullRect(); |
452 | op.matrix.mapRect(&dst); |
453 | return this->adjustAndMap(dst, op.paint); |
454 | } |
455 | |
456 | Bounds bounds(const DrawTextBlob& op) const { |
457 | SkRect dst = op.blob->bounds(); |
458 | dst.offset(op.x, op.y); |
459 | return this->adjustAndMap(dst, &op.paint); |
460 | } |
461 | |
462 | Bounds bounds(const DrawDrawable& op) const { |
463 | return this->adjustAndMap(op.worstCaseBounds, nullptr); |
464 | } |
465 | |
466 | Bounds bounds(const DrawAnnotation& op) const { |
467 | return this->adjustAndMap(op.rect, nullptr); |
468 | } |
469 | Bounds bounds(const DrawEdgeAAQuad& op) const { |
470 | SkRect bounds = op.rect; |
471 | if (op.clip) { |
472 | bounds.setBounds(op.clip, 4); |
473 | } |
474 | return this->adjustAndMap(bounds, nullptr); |
475 | } |
476 | Bounds bounds(const DrawEdgeAAImageSet& op) const { |
477 | SkRect rect = SkRect::MakeEmpty(); |
478 | int clipIndex = 0; |
479 | for (int i = 0; i < op.count; ++i) { |
480 | SkRect entryBounds = op.set[i].fDstRect; |
481 | if (op.set[i].fHasClip) { |
482 | entryBounds.setBounds(op.dstClips + clipIndex, 4); |
483 | clipIndex += 4; |
484 | } |
485 | if (op.set[i].fMatrixIndex >= 0) { |
486 | op.preViewMatrices[op.set[i].fMatrixIndex].mapRect(&entryBounds); |
487 | } |
488 | rect.join(this->adjustAndMap(entryBounds, nullptr)); |
489 | } |
490 | return rect; |
491 | } |
492 | |
493 | // Returns true if rect was meaningfully adjusted for the effects of paint, |
494 | // false if the paint could affect the rect in unknown ways. |
495 | static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) { |
496 | if (paint) { |
497 | if (paint->canComputeFastBounds()) { |
498 | *rect = paint->computeFastBounds(*rect, rect); |
499 | return true; |
500 | } |
501 | return false; |
502 | } |
503 | return true; |
504 | } |
505 | |
506 | bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const { |
507 | for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) { |
508 | SkMatrix inverse; |
509 | if (!fSaveStack[i].ctm.invert(&inverse)) { |
510 | return false; |
511 | } |
512 | inverse.mapRect(rect); |
513 | if (!AdjustForPaint(fSaveStack[i].paint, rect)) { |
514 | return false; |
515 | } |
516 | fSaveStack[i].ctm.mapRect(rect); |
517 | } |
518 | return true; |
519 | } |
520 | |
521 | // We do not guarantee anything for operations outside of the cull rect |
522 | const SkRect fCullRect; |
523 | |
524 | // Conservative identity-space bounds for each op in the SkRecord. |
525 | Bounds* fBounds; |
526 | |
527 | // Parallel array to fBounds, holding metadata for each bounds rect. |
528 | SkBBoxHierarchy::Metadata* fMeta; |
529 | |
530 | // We walk fCurrentOp through the SkRecord, |
531 | // as we go using updateCTM() to maintain the exact CTM (fCTM). |
532 | int fCurrentOp; |
533 | SkMatrix fCTM; |
534 | |
535 | // Used to track the bounds of Save/Restore blocks and the control ops inside them. |
536 | SkTDArray<SaveBounds> fSaveStack; |
537 | SkTDArray<int> fControlIndices; |
538 | }; |
539 | |
540 | } // namespace SkRecords |
541 | |
542 | void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, |
543 | SkRect bounds[], SkBBoxHierarchy::Metadata meta[]) { |
544 | { |
545 | SkRecords::FillBounds visitor(cullRect, record, bounds, meta); |
546 | for (int i = 0; i < record.count(); i++) { |
547 | visitor.setCurrentOp(i); |
548 | record.visit(i, visitor); |
549 | } |
550 | } |
551 | } |
552 | |
553 | |