1 | /* |
2 | * Copyright 2017 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | /************************************************************************************************** |
9 | *** This file was autogenerated from GrCircleEffect.fp; do not modify. |
10 | **************************************************************************************************/ |
11 | #include "GrCircleEffect.h" |
12 | |
13 | #include "src/gpu/GrTexture.h" |
14 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
15 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
16 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
17 | #include "src/sksl/SkSLCPP.h" |
18 | #include "src/sksl/SkSLUtil.h" |
19 | class GrGLSLCircleEffect : public GrGLSLFragmentProcessor { |
20 | public: |
21 | GrGLSLCircleEffect() {} |
22 | void emitCode(EmitArgs& args) override { |
23 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
24 | const GrCircleEffect& _outer = args.fFp.cast<GrCircleEffect>(); |
25 | (void)_outer; |
26 | auto edgeType = _outer.edgeType; |
27 | (void)edgeType; |
28 | auto center = _outer.center; |
29 | (void)center; |
30 | auto radius = _outer.radius; |
31 | (void)radius; |
32 | prevRadius = -1.0; |
33 | circleVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
34 | kFloat4_GrSLType, "circle" ); |
35 | fragBuilder->codeAppendf( |
36 | "float2 prevCenter;\nfloat prevRadius = %f;\nhalf d;\n@if (%d == 2 || %d == 3) {\n " |
37 | " d = half((length((%s.xy - sk_FragCoord.xy) * %s.w) - 1.0) * %s.z);\n} else {\n " |
38 | " d = half((1.0 - length((%s.xy - sk_FragCoord.xy) * %s.w)) * %s.z);\n}\n@if " |
39 | "((%d == 1 || %d == 3) || %d == 4) {\n %s = %s * clamp(d, 0.0, 1.0);\n} else " |
40 | "{\n %s = d > 0.5 ? %s : half4(0.0);\n}\n" , |
41 | prevRadius, (int)_outer.edgeType, (int)_outer.edgeType, |
42 | args.fUniformHandler->getUniformCStr(circleVar), |
43 | args.fUniformHandler->getUniformCStr(circleVar), |
44 | args.fUniformHandler->getUniformCStr(circleVar), |
45 | args.fUniformHandler->getUniformCStr(circleVar), |
46 | args.fUniformHandler->getUniformCStr(circleVar), |
47 | args.fUniformHandler->getUniformCStr(circleVar), (int)_outer.edgeType, |
48 | (int)_outer.edgeType, (int)_outer.edgeType, args.fOutputColor, args.fInputColor, |
49 | args.fOutputColor, args.fInputColor); |
50 | } |
51 | |
52 | private: |
53 | void onSetData(const GrGLSLProgramDataManager& pdman, |
54 | const GrFragmentProcessor& _proc) override { |
55 | const GrCircleEffect& _outer = _proc.cast<GrCircleEffect>(); |
56 | auto edgeType = _outer.edgeType; |
57 | (void)edgeType; |
58 | auto center = _outer.center; |
59 | (void)center; |
60 | auto radius = _outer.radius; |
61 | (void)radius; |
62 | UniformHandle& circle = circleVar; |
63 | (void)circle; |
64 | |
65 | if (radius != prevRadius || center != prevCenter) { |
66 | SkScalar effectiveRadius = radius; |
67 | if (GrProcessorEdgeTypeIsInverseFill((GrClipEdgeType)edgeType)) { |
68 | effectiveRadius -= 0.5f; |
69 | // When the radius is 0.5 effectiveRadius is 0 which causes an inf * 0 in the |
70 | // shader. |
71 | effectiveRadius = std::max(0.001f, effectiveRadius); |
72 | } else { |
73 | effectiveRadius += 0.5f; |
74 | } |
75 | pdman.set4f(circle, center.fX, center.fY, effectiveRadius, |
76 | SkScalarInvert(effectiveRadius)); |
77 | prevCenter = center; |
78 | prevRadius = radius; |
79 | } |
80 | } |
81 | SkPoint prevCenter = float2(0); |
82 | float prevRadius = 0; |
83 | UniformHandle circleVar; |
84 | }; |
85 | GrGLSLFragmentProcessor* GrCircleEffect::onCreateGLSLInstance() const { |
86 | return new GrGLSLCircleEffect(); |
87 | } |
88 | void GrCircleEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
89 | GrProcessorKeyBuilder* b) const { |
90 | b->add32((int32_t)edgeType); |
91 | } |
92 | bool GrCircleEffect::onIsEqual(const GrFragmentProcessor& other) const { |
93 | const GrCircleEffect& that = other.cast<GrCircleEffect>(); |
94 | (void)that; |
95 | if (edgeType != that.edgeType) return false; |
96 | if (center != that.center) return false; |
97 | if (radius != that.radius) return false; |
98 | return true; |
99 | } |
100 | GrCircleEffect::GrCircleEffect(const GrCircleEffect& src) |
101 | : INHERITED(kGrCircleEffect_ClassID, src.optimizationFlags()) |
102 | , edgeType(src.edgeType) |
103 | , center(src.center) |
104 | , radius(src.radius) {} |
105 | std::unique_ptr<GrFragmentProcessor> GrCircleEffect::clone() const { |
106 | return std::unique_ptr<GrFragmentProcessor>(new GrCircleEffect(*this)); |
107 | } |
108 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCircleEffect); |
109 | #if GR_TEST_UTILS |
110 | std::unique_ptr<GrFragmentProcessor> GrCircleEffect::TestCreate(GrProcessorTestData* testData) { |
111 | SkPoint center; |
112 | center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f); |
113 | center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f); |
114 | SkScalar radius = testData->fRandom->nextRangeF(1.f, 1000.f); |
115 | GrClipEdgeType et; |
116 | do { |
117 | et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt); |
118 | } while (GrClipEdgeType::kHairlineAA == et); |
119 | return GrCircleEffect::Make(et, center, radius); |
120 | } |
121 | #endif |
122 | |