| 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | /************************************************************************************************** |
| 9 | *** This file was autogenerated from GrEllipseEffect.fp; do not modify. |
| 10 | **************************************************************************************************/ |
| 11 | #include "GrEllipseEffect.h" |
| 12 | |
| 13 | #include "src/gpu/GrTexture.h" |
| 14 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 15 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 16 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 17 | #include "src/sksl/SkSLCPP.h" |
| 18 | #include "src/sksl/SkSLUtil.h" |
| 19 | class GrGLSLEllipseEffect : public GrGLSLFragmentProcessor { |
| 20 | public: |
| 21 | GrGLSLEllipseEffect() {} |
| 22 | void emitCode(EmitArgs& args) override { |
| 23 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 24 | const GrEllipseEffect& _outer = args.fFp.cast<GrEllipseEffect>(); |
| 25 | (void)_outer; |
| 26 | auto edgeType = _outer.edgeType; |
| 27 | (void)edgeType; |
| 28 | auto center = _outer.center; |
| 29 | (void)center; |
| 30 | auto radii = _outer.radii; |
| 31 | (void)radii; |
| 32 | prevRadii = float2(-1.0); |
| 33 | medPrecision = !sk_Caps.floatIs32Bits; |
| 34 | ellipseVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| 35 | kFloat4_GrSLType, "ellipse" ); |
| 36 | if (medPrecision) { |
| 37 | scaleVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| 38 | kFloat2_GrSLType, "scale" ); |
| 39 | } |
| 40 | fragBuilder->codeAppendf( |
| 41 | "float2 prevCenter;\nfloat2 prevRadii = float2(%f, %f);\nbool medPrecision = " |
| 42 | "%s;\nfloat2 d = sk_FragCoord.xy - %s.xy;\n@if (medPrecision) {\n d *= " |
| 43 | "%s.y;\n}\nfloat2 Z = d * %s.zw;\nfloat implicit = dot(Z, d) - 1.0;\nfloat " |
| 44 | "grad_dot = 4.0 * dot(Z, Z);\n@if (medPrecision) {\n grad_dot = max(grad_dot, " |
| 45 | "6.1036000261083245e-05);\n} else {\n grad_dot = max(grad_dot, " |
| 46 | "1.1754999560161448e-38);\n}\nfloat approx_dist = implicit * " |
| 47 | "inversesqrt(grad_dot);\n@if (medPrecision) {\n approx_dist *= %s.x;\n}\nhalf " |
| 48 | "alph" , |
| 49 | prevRadii.fX, prevRadii.fY, (medPrecision ? "true" : "false" ), |
| 50 | args.fUniformHandler->getUniformCStr(ellipseVar), |
| 51 | scaleVar.isValid() ? args.fUniformHandler->getUniformCStr(scaleVar) : "float2(0)" , |
| 52 | args.fUniformHandler->getUniformCStr(ellipseVar), |
| 53 | scaleVar.isValid() ? args.fUniformHandler->getUniformCStr(scaleVar) : "float2(0)" ); |
| 54 | fragBuilder->codeAppendf( |
| 55 | "a;\n@switch (%d) {\n case 0:\n alpha = approx_dist > 0.0 ? 0.0 : 1.0;\n " |
| 56 | " break;\n case 1:\n alpha = clamp(0.5 - half(approx_dist), 0.0, " |
| 57 | "1.0);\n break;\n case 2:\n alpha = approx_dist > 0.0 ? 1.0 : " |
| 58 | "0.0;\n break;\n case 3:\n alpha = clamp(0.5 + half(approx_dist), " |
| 59 | "0.0, 1.0);\n break;\n default:\n discard;\n}\n%s = %s * alpha;\n" , |
| 60 | (int)_outer.edgeType, args.fOutputColor, args.fInputColor); |
| 61 | } |
| 62 | |
| 63 | private: |
| 64 | void onSetData(const GrGLSLProgramDataManager& pdman, |
| 65 | const GrFragmentProcessor& _proc) override { |
| 66 | const GrEllipseEffect& _outer = _proc.cast<GrEllipseEffect>(); |
| 67 | auto edgeType = _outer.edgeType; |
| 68 | (void)edgeType; |
| 69 | auto center = _outer.center; |
| 70 | (void)center; |
| 71 | auto radii = _outer.radii; |
| 72 | (void)radii; |
| 73 | UniformHandle& ellipse = ellipseVar; |
| 74 | (void)ellipse; |
| 75 | UniformHandle& scale = scaleVar; |
| 76 | (void)scale; |
| 77 | |
| 78 | if (radii != prevRadii || center != prevCenter) { |
| 79 | float invRXSqd; |
| 80 | float invRYSqd; |
| 81 | // If we're using a scale factor to work around precision issues, choose the larger |
| 82 | // radius as the scale factor. The inv radii need to be pre-adjusted by the scale |
| 83 | // factor. |
| 84 | if (scale.isValid()) { |
| 85 | if (radii.fX > radii.fY) { |
| 86 | invRXSqd = 1.f; |
| 87 | invRYSqd = (radii.fX * radii.fX) / (radii.fY * radii.fY); |
| 88 | pdman.set2f(scale, radii.fX, 1.f / radii.fX); |
| 89 | } else { |
| 90 | invRXSqd = (radii.fY * radii.fY) / (radii.fX * radii.fX); |
| 91 | invRYSqd = 1.f; |
| 92 | pdman.set2f(scale, radii.fY, 1.f / radii.fY); |
| 93 | } |
| 94 | } else { |
| 95 | invRXSqd = 1.f / (radii.fX * radii.fX); |
| 96 | invRYSqd = 1.f / (radii.fY * radii.fY); |
| 97 | } |
| 98 | pdman.set4f(ellipse, center.fX, center.fY, invRXSqd, invRYSqd); |
| 99 | prevCenter = center; |
| 100 | prevRadii = radii; |
| 101 | } |
| 102 | } |
| 103 | SkPoint prevCenter = float2(0); |
| 104 | SkPoint prevRadii = float2(0); |
| 105 | bool medPrecision = false; |
| 106 | UniformHandle ellipseVar; |
| 107 | UniformHandle scaleVar; |
| 108 | }; |
| 109 | GrGLSLFragmentProcessor* GrEllipseEffect::onCreateGLSLInstance() const { |
| 110 | return new GrGLSLEllipseEffect(); |
| 111 | } |
| 112 | void GrEllipseEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 113 | GrProcessorKeyBuilder* b) const { |
| 114 | b->add32((int32_t)edgeType); |
| 115 | } |
| 116 | bool GrEllipseEffect::onIsEqual(const GrFragmentProcessor& other) const { |
| 117 | const GrEllipseEffect& that = other.cast<GrEllipseEffect>(); |
| 118 | (void)that; |
| 119 | if (edgeType != that.edgeType) return false; |
| 120 | if (center != that.center) return false; |
| 121 | if (radii != that.radii) return false; |
| 122 | return true; |
| 123 | } |
| 124 | GrEllipseEffect::GrEllipseEffect(const GrEllipseEffect& src) |
| 125 | : INHERITED(kGrEllipseEffect_ClassID, src.optimizationFlags()) |
| 126 | , edgeType(src.edgeType) |
| 127 | , center(src.center) |
| 128 | , radii(src.radii) {} |
| 129 | std::unique_ptr<GrFragmentProcessor> GrEllipseEffect::clone() const { |
| 130 | return std::unique_ptr<GrFragmentProcessor>(new GrEllipseEffect(*this)); |
| 131 | } |
| 132 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrEllipseEffect); |
| 133 | #if GR_TEST_UTILS |
| 134 | std::unique_ptr<GrFragmentProcessor> GrEllipseEffect::TestCreate(GrProcessorTestData* testData) { |
| 135 | SkPoint center; |
| 136 | center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f); |
| 137 | center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f); |
| 138 | SkScalar rx = testData->fRandom->nextRangeF(0.f, 1000.f); |
| 139 | SkScalar ry = testData->fRandom->nextRangeF(0.f, 1000.f); |
| 140 | GrClipEdgeType et; |
| 141 | do { |
| 142 | et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt); |
| 143 | } while (GrClipEdgeType::kHairlineAA == et); |
| 144 | return GrEllipseEffect::Make(et, center, SkPoint::Make(rx, ry), |
| 145 | *testData->caps()->shaderCaps()); |
| 146 | } |
| 147 | #endif |
| 148 | |