| 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/glsl/GrGLSLPrimitiveProcessor.h" |
| 9 | |
| 10 | #include "src/gpu/GrCoordTransform.h" |
| 11 | #include "src/gpu/GrTexture.h" |
| 12 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 13 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 14 | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
| 15 | #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" |
| 16 | |
| 17 | SkMatrix GrGLSLPrimitiveProcessor::GetTransformMatrix(const GrCoordTransform& coordTransform, |
| 18 | const SkMatrix& preMatrix) { |
| 19 | SkMatrix combined; |
| 20 | combined.setConcat(coordTransform.matrix(), preMatrix); |
| 21 | if (coordTransform.normalize()) { |
| 22 | SkMatrixPriv::PostIDiv(&combined, coordTransform.peekTexture()->width(), |
| 23 | coordTransform.peekTexture()->height()); |
| 24 | } |
| 25 | |
| 26 | if (coordTransform.reverseY()) { |
| 27 | if (coordTransform.normalize()) { |
| 28 | // combined.postScale(1,-1); |
| 29 | // combined.postTranslate(0,1); |
| 30 | combined.set(SkMatrix::kMSkewY, |
| 31 | combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
| 32 | combined.set(SkMatrix::kMScaleY, |
| 33 | combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
| 34 | combined.set(SkMatrix::kMTransY, |
| 35 | combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| 36 | } else { |
| 37 | // combined.postScale(1, -1); |
| 38 | // combined.postTranslate(0,1); |
| 39 | SkScalar h = coordTransform.peekTexture()->height(); |
| 40 | combined.set(SkMatrix::kMSkewY, |
| 41 | h * combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
| 42 | combined.set(SkMatrix::kMScaleY, |
| 43 | h * combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
| 44 | combined.set(SkMatrix::kMTransY, |
| 45 | h * combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| 46 | } |
| 47 | } |
| 48 | return combined; |
| 49 | } |
| 50 | |
| 51 | void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder, |
| 52 | GrGLSLUniformHandler* uniformHandler, |
| 53 | const char* outputName, |
| 54 | UniformHandle* colorUniform) { |
| 55 | SkASSERT(colorUniform); |
| 56 | const char* stagedLocalVarName; |
| 57 | *colorUniform = uniformHandler->addUniform(nullptr, |
| 58 | kFragment_GrShaderFlag, |
| 59 | kHalf4_GrSLType, |
| 60 | "Color" , |
| 61 | &stagedLocalVarName); |
| 62 | fragBuilder->codeAppendf("%s = %s;" , outputName, stagedLocalVarName); |
| 63 | if (fragBuilder->getProgramBuilder()->shaderCaps()->mustObfuscateUniformColor()) { |
| 64 | fragBuilder->codeAppendf("%s = max(%s, half4(0, 0, 0, 0));" , outputName, outputName); |
| 65 | } |
| 66 | } |
| 67 | |
| 68 | ////////////////////////////////////////////////////////////////////////////// |
| 69 | |
| 70 | GrGLSLPrimitiveProcessor::FPCoordTransformHandler::FPCoordTransformHandler( |
| 71 | const GrPipeline& pipeline, SkTArray<TransformVar>* transformedCoordVars) |
| 72 | : fIter(pipeline), fTransformedCoordVars(transformedCoordVars) {} |
| 73 | |
| 74 | std::pair<const GrCoordTransform&, const GrFragmentProcessor&> |
| 75 | GrGLSLPrimitiveProcessor::FPCoordTransformHandler::get() const { |
| 76 | return *fIter; |
| 77 | } |
| 78 | |
| 79 | GrGLSLPrimitiveProcessor::FPCoordTransformHandler& |
| 80 | GrGLSLPrimitiveProcessor::FPCoordTransformHandler::operator++() { |
| 81 | SkASSERT(fAddedCoord); |
| 82 | ++fIter; |
| 83 | SkDEBUGCODE(fAddedCoord = false;) |
| 84 | return *this; |
| 85 | } |
| 86 | |