| 1 | // SuperTux |
| 2 | // Copyright (C) 2016 Hume2 <teratux.mail@gmail.com> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "editor/worldmap_objects.hpp" |
| 18 | |
| 19 | #include <physfs.h> |
| 20 | |
| 21 | #include "editor/editor.hpp" |
| 22 | #include "sprite/sprite.hpp" |
| 23 | #include "sprite/sprite_manager.hpp" |
| 24 | #include "supertux/world.hpp" |
| 25 | #include "util/file_system.hpp" |
| 26 | #include "util/log.hpp" |
| 27 | #include "util/reader_mapping.hpp" |
| 28 | #include "util/writer.hpp" |
| 29 | |
| 30 | namespace worldmap_editor { |
| 31 | |
| 32 | WorldmapObject::WorldmapObject (const ReaderMapping& mapping, const std::string& default_sprite) : |
| 33 | MovingSprite(mapping, default_sprite), |
| 34 | m_tile_x(), |
| 35 | m_tile_y() |
| 36 | { |
| 37 | m_col.m_bbox = Rectf(Vector(32 * m_col.m_bbox.get_left(), |
| 38 | 32 * m_col.m_bbox.get_top()), |
| 39 | Sizef(32.0f, 32.0f)); |
| 40 | } |
| 41 | |
| 42 | WorldmapObject::WorldmapObject (const ReaderMapping& mapping) : |
| 43 | MovingSprite(mapping), |
| 44 | m_tile_x(), |
| 45 | m_tile_y() |
| 46 | { |
| 47 | m_col.m_bbox.set_left(32 * m_col.m_bbox.get_left()); |
| 48 | m_col.m_bbox.set_top(32 * m_col.m_bbox.get_top()); |
| 49 | m_col.m_bbox.set_size(32, 32); |
| 50 | } |
| 51 | |
| 52 | WorldmapObject::WorldmapObject (const Vector& pos, const std::string& default_sprite) : |
| 53 | MovingSprite(pos, default_sprite), |
| 54 | m_tile_x(), |
| 55 | m_tile_y() |
| 56 | { |
| 57 | m_col.m_bbox.set_left(32 * m_col.m_bbox.get_left()); |
| 58 | m_col.m_bbox.set_top(32 * m_col.m_bbox.get_top()); |
| 59 | m_col.m_bbox.set_size(32, 32); |
| 60 | } |
| 61 | |
| 62 | ObjectSettings |
| 63 | WorldmapObject::get_settings() |
| 64 | { |
| 65 | ObjectSettings result = MovingSprite::get_settings(); |
| 66 | |
| 67 | m_tile_x = static_cast<int>(m_col.m_bbox.get_left()) / 32; |
| 68 | m_tile_y = static_cast<int>(m_col.m_bbox.get_top()) / 32; |
| 69 | |
| 70 | result.remove("x" ); |
| 71 | result.remove("y" ); |
| 72 | |
| 73 | result.add_int(_("X" ), &m_tile_x, "x" , {}, OPTION_HIDDEN); |
| 74 | result.add_int(_("Y" ), &m_tile_y, "y" , {}, OPTION_HIDDEN); |
| 75 | |
| 76 | return result; |
| 77 | } |
| 78 | |
| 79 | void |
| 80 | WorldmapObject::move_to(const Vector& pos) |
| 81 | { |
| 82 | Vector new_pos; |
| 83 | new_pos.x = 32.0f * static_cast<float>(pos.x / 32); |
| 84 | new_pos.y = 32.0f * static_cast<float>(pos.y / 32); |
| 85 | set_pos(new_pos); |
| 86 | } |
| 87 | |
| 88 | LevelDot::LevelDot(const ReaderMapping& mapping) : |
| 89 | WorldmapObject(mapping, "images/worldmap/common/leveldot.sprite" ), |
| 90 | m_level_filename(), |
| 91 | m_extro_script(), |
| 92 | m_auto_play(false), |
| 93 | m_title_color(1, 1, 1) |
| 94 | { |
| 95 | mapping.get("extro-script" , m_extro_script); |
| 96 | mapping.get("auto-play" , m_auto_play); |
| 97 | if (!mapping.get("level" , m_level_filename)) { |
| 98 | // Hack for backward compatibility with 0.5.x level |
| 99 | m_level_filename = std::move(m_name); |
| 100 | } |
| 101 | |
| 102 | std::vector<float> vColor; |
| 103 | if (mapping.get("color" , vColor)) { |
| 104 | m_title_color = Color(vColor); |
| 105 | } |
| 106 | } |
| 107 | |
| 108 | void |
| 109 | LevelDot::draw(DrawingContext& context) |
| 110 | { |
| 111 | m_sprite->draw(context.color(), m_col.m_bbox.p1() + Vector(16, 16), m_layer); |
| 112 | } |
| 113 | |
| 114 | ObjectSettings |
| 115 | LevelDot::get_settings() |
| 116 | { |
| 117 | ObjectSettings result = WorldmapObject::get_settings(); |
| 118 | |
| 119 | std::string basedir = (Editor::current() && Editor::current()->get_world()) ? |
| 120 | Editor::current()->get_world()->get_basedir() : std::string(); |
| 121 | |
| 122 | // FIXME: hack to make the basedir absolute, making |
| 123 | // World::get_basedir() itself absolute would be correct, but |
| 124 | // invalidate savefiles. |
| 125 | if (!basedir.empty() && basedir.front() != '/') { |
| 126 | basedir = "/" + basedir; |
| 127 | } |
| 128 | |
| 129 | result.add_level(_("Level" ), &m_level_filename, "level" , basedir); |
| 130 | result.add_script(_("Outro script" ), &m_extro_script, "extro-script" ); |
| 131 | result.add_bool(_("Auto play" ), &m_auto_play, "auto-play" , false); |
| 132 | //result.add_sprite(_("Sprite"), &m_sprite_name, "sprite"); |
| 133 | result.add_color(_("Title colour" ), &m_title_color, "color" , Color::WHITE); |
| 134 | |
| 135 | result.reorder({"name" , "sprite" , "x" , "y" }); |
| 136 | |
| 137 | return result; |
| 138 | } |
| 139 | |
| 140 | void |
| 141 | LevelDot::after_editor_set() |
| 142 | { |
| 143 | } |
| 144 | |
| 145 | Teleporter::Teleporter (const ReaderMapping& mapping) : |
| 146 | WorldmapObject(mapping, "images/worldmap/common/teleporterdot.sprite" ), |
| 147 | m_worldmap(), |
| 148 | m_spawnpoint(), |
| 149 | m_message(), |
| 150 | m_automatic(), |
| 151 | m_change_worldmap() |
| 152 | { |
| 153 | mapping.get("worldmap" , m_worldmap); |
| 154 | mapping.get("spawnpoint" , m_spawnpoint); |
| 155 | mapping.get("message" , m_message); |
| 156 | |
| 157 | mapping.get("automatic" , m_automatic); |
| 158 | |
| 159 | m_change_worldmap = m_worldmap.size() > 0; |
| 160 | } |
| 161 | |
| 162 | void |
| 163 | Teleporter::draw(DrawingContext& context) |
| 164 | { |
| 165 | m_sprite->draw(context.color(), m_col.m_bbox.p1() + Vector(16, 16), m_layer); |
| 166 | } |
| 167 | |
| 168 | ObjectSettings |
| 169 | Teleporter::get_settings() |
| 170 | { |
| 171 | ObjectSettings result = WorldmapObject::get_settings(); |
| 172 | |
| 173 | result.add_text(_("Spawnpoint" ), &m_spawnpoint, "spawnpoint" ); |
| 174 | result.add_translatable_text(_("Message" ), &m_message, "message" ); |
| 175 | result.add_bool(_("Automatic" ), &m_automatic, "automatic" , false); |
| 176 | // result.add_bool(_("Change worldmap"), &m_change_worldmap, "worldmap", true); |
| 177 | result.add_worldmap(_("Target worldmap" ), &m_worldmap, "worldmap" ); |
| 178 | //result.add_sprite(_("Sprite"), &m_sprite_name, "sprite"); |
| 179 | |
| 180 | result.reorder({"spawnpoint" , "automatic" , "message" , "sprite" , "x" , "y" }); |
| 181 | |
| 182 | return result; |
| 183 | } |
| 184 | |
| 185 | WorldmapSpawnPoint::WorldmapSpawnPoint (const ReaderMapping& mapping) : |
| 186 | WorldmapObject(mapping, "images/worldmap/common/tux.png" ), |
| 187 | m_dir(worldmap::Direction::NONE) |
| 188 | { |
| 189 | mapping.get("name" , m_name); |
| 190 | |
| 191 | std::string auto_dir_str; |
| 192 | if (mapping.get("auto-dir" , auto_dir_str)) { |
| 193 | m_dir = worldmap::string_to_direction(auto_dir_str); |
| 194 | } |
| 195 | } |
| 196 | |
| 197 | WorldmapSpawnPoint::WorldmapSpawnPoint (const std::string& name_, const Vector& pos) : |
| 198 | WorldmapObject(pos, "images/worldmap/common/tux.png" ), |
| 199 | m_dir(worldmap::Direction::NONE) |
| 200 | { |
| 201 | m_name = name_; |
| 202 | } |
| 203 | |
| 204 | ObjectSettings |
| 205 | WorldmapSpawnPoint::get_settings() |
| 206 | { |
| 207 | ObjectSettings result = WorldmapObject::get_settings(); |
| 208 | |
| 209 | result.add_worldmap_direction(_("Direction" ), &m_dir, worldmap::Direction::NONE, "auto-dir" ); |
| 210 | |
| 211 | result.reorder({"auto-dir" , "name" , "x" , "y" }); |
| 212 | |
| 213 | return result; |
| 214 | } |
| 215 | |
| 216 | SpriteChange::SpriteChange (const ReaderMapping& mapping) : |
| 217 | WorldmapObject(mapping, "images/engine/editor/spritechange.png" ), |
| 218 | m_target_sprite(m_sprite_name), |
| 219 | m_stay_action(), |
| 220 | m_initial_stay_action(false), |
| 221 | m_stay_group(), |
| 222 | m_change_on_touch(true) |
| 223 | { |
| 224 | // To make obvious where the sprite change is, let's use an universal 32×32 sprite |
| 225 | m_sprite = SpriteManager::current()->create("images/engine/editor/spritechange.png" ); |
| 226 | |
| 227 | mapping.get("stay-action" , m_stay_action); |
| 228 | mapping.get("initial-stay-action" , m_initial_stay_action); |
| 229 | mapping.get("stay-group" , m_stay_group); |
| 230 | |
| 231 | mapping.get("change-on-touch" , m_change_on_touch); |
| 232 | } |
| 233 | |
| 234 | ObjectSettings |
| 235 | SpriteChange::get_settings() |
| 236 | { |
| 237 | ObjectSettings result = WorldmapObject::get_settings(); |
| 238 | |
| 239 | //result.add_sprite(_("Sprite"), &m_target_sprite, "sprite"); |
| 240 | result.add_text(_("Stay action" ), &m_stay_action, "stay-action" ); |
| 241 | result.add_bool(_("Initial stay action" ), &m_initial_stay_action, "initial-stay-action" ); |
| 242 | result.add_text(_("Stay group" ), &m_stay_group, "stay-group" ); |
| 243 | result.add_bool(_("Change on touch" ), &m_change_on_touch, "change-on-touch" ); |
| 244 | |
| 245 | result.reorder({"change-on-touch" , "initial-stay-action" , "stay-group" , "sprite" , "x" , "y" }); |
| 246 | |
| 247 | return result; |
| 248 | } |
| 249 | |
| 250 | SpecialTile::SpecialTile (const ReaderMapping& mapping) : |
| 251 | WorldmapObject(mapping, "images/worldmap/common/messagedot.png" ), |
| 252 | m_map_message(), |
| 253 | m_script(), |
| 254 | m_passive_message(false), |
| 255 | m_invisible_tile(false), |
| 256 | m_apply_to_directions("north-east-south-west" ) |
| 257 | { |
| 258 | mapping.get("map-message" , m_map_message); |
| 259 | mapping.get("script" , m_script); |
| 260 | |
| 261 | mapping.get("passive-message" , m_passive_message); |
| 262 | mapping.get("invisible-tile" , m_invisible_tile); |
| 263 | |
| 264 | mapping.get("apply-to-direction" , m_apply_to_directions); |
| 265 | } |
| 266 | |
| 267 | ObjectSettings |
| 268 | SpecialTile::get_settings() |
| 269 | { |
| 270 | ObjectSettings result = WorldmapObject::get_settings(); |
| 271 | |
| 272 | result.add_translatable_text(_("Message" ), &m_map_message, "map-message" ); |
| 273 | result.add_bool(_("Show message" ), &m_passive_message, "passive-message" , false); |
| 274 | result.add_script(_("Script" ), &m_script, "script" ); |
| 275 | result.add_bool(_("Invisible" ), &m_invisible_tile, "invisible-tile" , false); |
| 276 | result.add_text(_("Direction" ), &m_apply_to_directions, "apply-to-direction" , std::string("north-east-south-west" )); |
| 277 | //result.add_sprite(_("Sprite"), &m_sprite_name, "sprite"); |
| 278 | |
| 279 | result.reorder({"map-message" , "invisible-tile" , "script" , "passive-message" , "apply-to-direction" , "sprite" , "x" , "y" }); |
| 280 | |
| 281 | return result; |
| 282 | } |
| 283 | |
| 284 | } // namespace worldmap_editor |
| 285 | |
| 286 | /* EOF */ |
| 287 | |