1 | // SuperTux |
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #include "object/growup.hpp" |
18 | |
19 | #include <math.h> |
20 | |
21 | #include "audio/sound_manager.hpp" |
22 | #include "math/util.hpp" |
23 | #include "object/player.hpp" |
24 | #include "sprite/sprite.hpp" |
25 | #include "sprite/sprite_manager.hpp" |
26 | |
27 | GrowUp::GrowUp(Direction direction) : |
28 | MovingSprite(Vector(0,0), "images/powerups/egg/egg.sprite" , LAYER_OBJECTS, COLGROUP_MOVING), |
29 | physic(), |
30 | shadesprite(SpriteManager::current()->create("images/powerups/egg/egg.sprite" )), |
31 | lightsprite(SpriteManager::current()->create("images/objects/lightmap_light/lightmap_light-small.sprite" )) |
32 | { |
33 | physic.enable_gravity(true); |
34 | physic.set_velocity_x((direction == Direction::LEFT) ? -100.0f : 100.0f); |
35 | SoundManager::current()->preload("sounds/grow.ogg" ); |
36 | //shadow to remain in place as egg rolls |
37 | shadesprite->set_action("shadow" ); |
38 | //set light for glow effect |
39 | lightsprite->set_blend(Blend::ADD); |
40 | lightsprite->set_color(Color(0.2f, 0.2f, 0.0f)); |
41 | } |
42 | |
43 | void |
44 | GrowUp::update(float dt_sec) |
45 | { |
46 | m_col.m_movement = physic.get_movement(dt_sec); |
47 | } |
48 | |
49 | void |
50 | GrowUp::draw(DrawingContext& context) |
51 | { |
52 | if (physic.get_velocity_x() != 0) { |
53 | m_sprite->set_angle(get_pos().x * 360.0f / (32.0f * math::PI)); |
54 | } |
55 | MovingSprite::draw(context); |
56 | shadesprite->draw(context.color(), get_pos(), m_layer); |
57 | lightsprite->draw(context.light(), get_bbox().get_middle(), 0); |
58 | } |
59 | |
60 | void |
61 | GrowUp::collision_solid(const CollisionHit& hit) |
62 | { |
63 | if (hit.top) |
64 | physic.set_velocity_y(0); |
65 | if (hit.bottom && physic.get_velocity_y() > 0) |
66 | physic.set_velocity_y(0); |
67 | if (hit.left || hit.right) { |
68 | physic.set_velocity_x(-physic.get_velocity_x()); |
69 | } |
70 | } |
71 | |
72 | HitResponse |
73 | GrowUp::collision(GameObject& other, const CollisionHit& hit ) |
74 | { |
75 | auto player = dynamic_cast<Player*>(&other); |
76 | if (player != nullptr) { |
77 | if (!player->add_bonus(GROWUP_BONUS, true)) { |
78 | // Tux can't grow right now. |
79 | collision_solid( hit ); |
80 | return ABORT_MOVE; |
81 | } |
82 | |
83 | SoundManager::current()->play("sounds/grow.ogg" ); |
84 | remove_me(); |
85 | |
86 | return ABORT_MOVE; |
87 | } |
88 | |
89 | return FORCE_MOVE; |
90 | } |
91 | |
92 | void |
93 | GrowUp::do_jump() |
94 | { |
95 | physic.set_velocity_y(-300); |
96 | } |
97 | |
98 | /* EOF */ |
99 | |