1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | #include "Math/BsVector2.h" |
7 | #include "Math/BsVector3.h" |
8 | #include "Math/BsVector4.h" |
9 | #include "Math/BsMatrix3.h" |
10 | #include "Math/BsMatrix4.h" |
11 | #include "Math/BsMatrixNxM.h" |
12 | #include "Math/BsVector3I.h" |
13 | #include "Math/BsVector4I.h" |
14 | #include "Image/BsColor.h" |
15 | |
16 | namespace bs |
17 | { |
18 | /** @addtogroup Implementation |
19 | * @{ |
20 | */ |
21 | |
22 | /** |
23 | * Policy class that allows us to re-use this template class for matrices which might need transposing, and other |
24 | * types which do not. Matrix needs to be transposed for certain render systems depending on how they store them |
25 | * in memory. |
26 | */ |
27 | template<class Type> |
28 | struct TransposePolicy |
29 | { |
30 | static Type transpose(const Type& value) { return value; } |
31 | static bool transposeEnabled(bool enabled) { return false; } |
32 | }; |
33 | |
34 | /** Transpose policy for 3x3 matrix. */ |
35 | template<> |
36 | struct TransposePolicy<Matrix3> |
37 | { |
38 | static Matrix3 transpose(const Matrix3& value) { return value.transpose(); } |
39 | static bool transposeEnabled(bool enabled) { return enabled; } |
40 | }; |
41 | |
42 | /** Transpose policy for 4x4 matrix. */ |
43 | template<> |
44 | struct TransposePolicy<Matrix4> |
45 | { |
46 | static Matrix4 transpose(const Matrix4& value) { return value.transpose(); } |
47 | static bool transposeEnabled(bool enabled) { return enabled; } |
48 | }; |
49 | |
50 | /** Transpose policy for NxM matrix. */ |
51 | template<int N, int M> |
52 | struct TransposePolicy<MatrixNxM<N, M>> |
53 | { |
54 | static MatrixNxM<M, N> transpose(const MatrixNxM<N, M>& value) { return value.transpose(); } |
55 | static bool transposeEnabled(bool enabled) { return enabled; } |
56 | }; |
57 | |
58 | /** |
59 | * A handle that allows you to set a GpuProgram parameter. Internally keeps a reference to the GPU parameter buffer and |
60 | * the necessary offsets. You should specialize this type for specific parameter types. |
61 | * |
62 | * Object of this type must be returned by a Material. Setting/Getting parameter values will internally access a GPU |
63 | * parameter buffer attached to the Material this parameter was created from. Anything rendered with that material will |
64 | * then use those set values. |
65 | * |
66 | * @note |
67 | * Normally you can set a GpuProgram parameter by calling various set/get methods on a Material. This class primarily |
68 | * used an as optimization in performance critical bits of code where it is important to locate and set parameters |
69 | * quickly without any lookups (Mentioned set/get methods expect a parameter name). You just retrieve the handle once |
70 | * and then set the parameter value many times with minimal performance impact. |
71 | * |
72 | * @see Material |
73 | */ |
74 | template<class T, bool Core> |
75 | class BS_CORE_EXPORT TGpuDataParam |
76 | { |
77 | private: |
78 | using GpuParamBufferType = SPtr<CoreVariantType<GpuParamBlockBuffer, Core>>; |
79 | using GpuParamsType = SPtr<CoreVariantType<GpuParams, Core>>; |
80 | |
81 | public: |
82 | TGpuDataParam(); |
83 | TGpuDataParam(GpuParamDataDesc* paramDesc, const GpuParamsType& parent); |
84 | |
85 | /** |
86 | * Sets a parameter value at the specified array index. If parameter does not contain an array leave the index at 0. |
87 | * |
88 | * @note |
89 | * Like with all GPU parameters, the actual GPU buffer will not be updated until rendering with material this |
90 | * parameter was created from starts on the core thread. |
91 | */ |
92 | void set(const T& value, UINT32 arrayIdx = 0) const; |
93 | |
94 | /** |
95 | * Returns a value of a parameter at the specified array index. If parameter does not contain an array leave the |
96 | * index at 0. |
97 | * |
98 | * @note No GPU reads are done. Data returned was cached when it was written. |
99 | */ |
100 | T get(UINT32 arrayIdx = 0) const; |
101 | |
102 | /** Returns meta-data about the parameter. */ |
103 | const GpuParamDataDesc& getDesc() const { return *mParamDesc; } |
104 | |
105 | /** Checks if param is initialized. */ |
106 | bool operator==(const std::nullptr_t& nullval) const |
107 | { |
108 | return mParamDesc == nullptr; |
109 | } |
110 | |
111 | protected: |
112 | GpuParamsType mParent; |
113 | GpuParamDataDesc* mParamDesc; |
114 | }; |
115 | |
116 | /** @copydoc TGpuDataParam */ |
117 | template<bool Core> |
118 | class BS_CORE_EXPORT TGpuParamStruct |
119 | { |
120 | public: |
121 | using GpuParamBufferType = SPtr<CoreVariantType<GpuParamBlockBuffer, Core>>; |
122 | using GpuParamsType = SPtr<CoreVariantType<GpuParams, Core>>; |
123 | |
124 | TGpuParamStruct(); |
125 | TGpuParamStruct(GpuParamDataDesc* paramDesc, const GpuParamsType& parent); |
126 | |
127 | /** @copydoc TGpuDataParam::set */ |
128 | void set(const void* value, UINT32 sizeBytes, UINT32 arrayIdx = 0) const; |
129 | |
130 | /** @copydoc TGpuDataParam::get */ |
131 | void get(void* value, UINT32 sizeBytes, UINT32 arrayIdx = 0) const; |
132 | |
133 | /** Returns the size of the struct in bytes. */ |
134 | UINT32 getElementSize() const; |
135 | |
136 | /** Returns meta-data about the parameter. */ |
137 | const GpuParamDataDesc& getDesc() const { return *mParamDesc; } |
138 | |
139 | /** Checks if param is initialized. */ |
140 | bool operator==(const std::nullptr_t& nullval) const |
141 | { |
142 | return mParamDesc == nullptr; |
143 | } |
144 | |
145 | protected: |
146 | GpuParamsType mParent; |
147 | GpuParamDataDesc* mParamDesc; |
148 | }; |
149 | |
150 | /** @copydoc TGpuDataParam */ |
151 | template<bool Core> |
152 | class BS_CORE_EXPORT TGpuParamTexture |
153 | { |
154 | private: |
155 | friend class GpuParams; |
156 | friend class ct::GpuParams; |
157 | |
158 | using GpuParamsType = SPtr<CoreVariantType<GpuParams, Core>>; |
159 | using TextureType = CoreVariantHandleType<Texture, Core>; |
160 | |
161 | public: |
162 | TGpuParamTexture(); |
163 | TGpuParamTexture(GpuParamObjectDesc* paramDesc, const GpuParamsType& parent); |
164 | |
165 | /** @copydoc TGpuDataParam::set */ |
166 | void set(const TextureType& texture, const TextureSurface& surface = TextureSurface::COMPLETE) const; |
167 | |
168 | /** @copydoc TGpuDataParam::get */ |
169 | TextureType get() const; |
170 | |
171 | /** @copydoc TGpuDataParam::getDesc */ |
172 | const GpuParamObjectDesc& getDesc() const { return *mParamDesc; } |
173 | |
174 | /** Checks if param is initialized. */ |
175 | bool operator==(const std::nullptr_t& nullval) const |
176 | { |
177 | return mParamDesc == nullptr; |
178 | } |
179 | |
180 | protected: |
181 | GpuParamsType mParent; |
182 | GpuParamObjectDesc* mParamDesc; |
183 | }; |
184 | |
185 | /** @copydoc TGpuDataParam */ |
186 | template<bool Core> |
187 | class BS_CORE_EXPORT TGpuParamLoadStoreTexture |
188 | { |
189 | private: |
190 | friend class GpuParams; |
191 | friend class ct::GpuParams; |
192 | |
193 | using GpuParamsType = SPtr<CoreVariantType<GpuParams, Core>>; |
194 | using TextureType = CoreVariantHandleType<Texture, Core>; |
195 | |
196 | public: |
197 | TGpuParamLoadStoreTexture(); |
198 | TGpuParamLoadStoreTexture(GpuParamObjectDesc* paramDesc, const GpuParamsType& parent); |
199 | |
200 | /** @copydoc TGpuDataParam::set */ |
201 | void set(const TextureType& texture, const TextureSurface& surface = TextureSurface()) const; |
202 | |
203 | /** @copydoc TGpuDataParam::get */ |
204 | TextureType get() const; |
205 | |
206 | /** @copydoc TGpuDataParam::getDesc */ |
207 | const GpuParamObjectDesc& getDesc() const { return *mParamDesc; } |
208 | |
209 | /** Checks if param is initialized. */ |
210 | bool operator==(const std::nullptr_t& nullval) const |
211 | { |
212 | return mParamDesc == nullptr; |
213 | } |
214 | |
215 | protected: |
216 | GpuParamsType mParent; |
217 | GpuParamObjectDesc* mParamDesc; |
218 | }; |
219 | |
220 | /** @copydoc TGpuDataParam */ |
221 | template<bool Core> |
222 | class BS_CORE_EXPORT TGpuParamBuffer |
223 | { |
224 | private: |
225 | friend class GpuParams; |
226 | friend class ct::GpuParams; |
227 | |
228 | using GpuParamsType = SPtr<CoreVariantType<GpuParams, Core>>; |
229 | using BufferType = SPtr<CoreVariantType<GpuBuffer, Core>>; |
230 | |
231 | public: |
232 | TGpuParamBuffer(); |
233 | TGpuParamBuffer(GpuParamObjectDesc* paramDesc, const GpuParamsType& parent); |
234 | |
235 | /** @copydoc TGpuDataParam::set */ |
236 | void set(const BufferType& buffer) const; |
237 | |
238 | /** @copydoc TGpuDataParam::get */ |
239 | BufferType get() const; |
240 | |
241 | /** @copydoc TGpuDataParam::getDesc */ |
242 | const GpuParamObjectDesc& getDesc() const { return *mParamDesc; } |
243 | |
244 | /** Checks if param is initialized. */ |
245 | bool operator==(const std::nullptr_t& nullval) const |
246 | { |
247 | return mParamDesc == nullptr; |
248 | } |
249 | |
250 | protected: |
251 | GpuParamsType mParent; |
252 | GpuParamObjectDesc* mParamDesc; |
253 | }; |
254 | |
255 | /** @copydoc TGpuDataParam */ |
256 | template<bool Core> |
257 | class BS_CORE_EXPORT TGpuParamSampState |
258 | { |
259 | private: |
260 | friend class GpuParams; |
261 | friend class ct::GpuParams; |
262 | |
263 | using GpuParamsType = SPtr<CoreVariantType<GpuParams, Core>>; |
264 | using SamplerStateType = SPtr<CoreVariantType<SamplerState, Core>>; |
265 | |
266 | public: |
267 | TGpuParamSampState(); |
268 | TGpuParamSampState(GpuParamObjectDesc* paramDesc, const GpuParamsType& parent); |
269 | |
270 | /** @copydoc TGpuDataParam::set */ |
271 | void set(const SamplerStateType& samplerState) const; |
272 | |
273 | /** @copydoc TGpuDataParam::get */ |
274 | SamplerStateType get() const; |
275 | |
276 | /** @copydoc TGpuDataParam::getDesc */ |
277 | const GpuParamObjectDesc& getDesc() const { return *mParamDesc; } |
278 | |
279 | /** Checks if param is initialized. */ |
280 | bool operator==(const std::nullptr_t& nullval) const |
281 | { |
282 | return mParamDesc == nullptr; |
283 | } |
284 | |
285 | protected: |
286 | GpuParamsType mParent; |
287 | GpuParamObjectDesc* mParamDesc; |
288 | }; |
289 | |
290 | /** @} */ |
291 | |
292 | /** @addtogroup RenderAPI |
293 | * @{ |
294 | */ |
295 | |
296 | typedef TGpuDataParam<float, false> GpuParamFloat; |
297 | typedef TGpuDataParam<Vector2, false> GpuParamVec2; |
298 | typedef TGpuDataParam<Vector3, false> GpuParamVec3; |
299 | typedef TGpuDataParam<Vector4, false> GpuParamVec4; |
300 | typedef TGpuDataParam<int, false> GpuParamInt; |
301 | typedef TGpuDataParam<Vector2I, false> GpuParamVec2I; |
302 | typedef TGpuDataParam<Vector3I, false> GpuParamVec3I; |
303 | typedef TGpuDataParam<Vector4I, false> GpuParamVec4I; |
304 | typedef TGpuDataParam<Matrix3, false> GpuParamMat3; |
305 | typedef TGpuDataParam<Matrix4, false> GpuParamMat4; |
306 | typedef TGpuDataParam<Color, false> GpuParamColor; |
307 | |
308 | typedef TGpuParamStruct<false> GpuParamStruct; |
309 | typedef TGpuParamTexture<false> GpuParamTexture; |
310 | typedef TGpuParamBuffer<false> GpuParamBuffer; |
311 | typedef TGpuParamSampState<false> GpuParamSampState; |
312 | typedef TGpuParamLoadStoreTexture<false> GpuParamLoadStoreTexture; |
313 | |
314 | namespace ct |
315 | { |
316 | typedef TGpuDataParam<float, true> GpuParamFloat; |
317 | typedef TGpuDataParam<Vector2, true> GpuParamVec2; |
318 | typedef TGpuDataParam<Vector3, true> GpuParamVec3; |
319 | typedef TGpuDataParam<Vector4, true> GpuParamVec4; |
320 | typedef TGpuDataParam<int, true> GpuParamInt; |
321 | typedef TGpuDataParam<Vector2I, true> GpuParamVec2I; |
322 | typedef TGpuDataParam<Vector3I, true> GpuParamVec3I; |
323 | typedef TGpuDataParam<Vector4I, true> GpuParamVec4I; |
324 | typedef TGpuDataParam<Matrix3, true> GpuParamMat3; |
325 | typedef TGpuDataParam<Matrix4, true> GpuParamMat4; |
326 | typedef TGpuDataParam<Color, true> GpuParamColor; |
327 | |
328 | typedef TGpuParamStruct<true> GpuParamStruct; |
329 | typedef TGpuParamTexture<true> GpuParamTexture; |
330 | typedef TGpuParamBuffer<true> GpuParamBuffer; |
331 | typedef TGpuParamSampState<true> GpuParamSampState; |
332 | typedef TGpuParamLoadStoreTexture<true> GpuParamLoadStoreTexture; |
333 | } |
334 | |
335 | /** @} */ |
336 | } |