1 | /* |
2 | * Copyright 2012 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h" |
9 | |
10 | #include "src/gpu/GrTexture.h" |
11 | #include "src/gpu/GrTextureProxy.h" |
12 | #include "src/gpu/effects/GrTextureEffect.h" |
13 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
14 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
15 | #include "src/gpu/glsl/GrGLSLProgramDataManager.h" |
16 | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
17 | |
18 | // For brevity |
19 | using UniformHandle = GrGLSLProgramDataManager::UniformHandle; |
20 | using Direction = GrGaussianConvolutionFragmentProcessor::Direction; |
21 | |
22 | static constexpr int radius_to_width(int r) { return 2*r + 1; } |
23 | |
24 | class GrGaussianConvolutionFragmentProcessor::Impl : public GrGLSLFragmentProcessor { |
25 | public: |
26 | void emitCode(EmitArgs&) override; |
27 | |
28 | static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*); |
29 | |
30 | protected: |
31 | void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override; |
32 | |
33 | private: |
34 | UniformHandle fKernelUni; |
35 | UniformHandle fIncrementUni; |
36 | |
37 | typedef GrGLSLFragmentProcessor INHERITED; |
38 | }; |
39 | |
40 | void GrGaussianConvolutionFragmentProcessor::Impl::emitCode(EmitArgs& args) { |
41 | const GrGaussianConvolutionFragmentProcessor& ce = |
42 | args.fFp.cast<GrGaussianConvolutionFragmentProcessor>(); |
43 | |
44 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
45 | |
46 | const char* inc; |
47 | fIncrementUni = uniformHandler->addUniform(&ce, kFragment_GrShaderFlag, kHalf2_GrSLType, |
48 | "Increment" , &inc); |
49 | |
50 | int width = radius_to_width(ce.fRadius); |
51 | |
52 | int arrayCount = (width + 3) / 4; |
53 | SkASSERT(4 * arrayCount >= width); |
54 | |
55 | const char* kernel; |
56 | fKernelUni = uniformHandler->addUniformArray(&ce, kFragment_GrShaderFlag, kHalf4_GrSLType, |
57 | "Kernel" , arrayCount, &kernel); |
58 | |
59 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
60 | |
61 | fragBuilder->codeAppendf("%s = half4(0, 0, 0, 0);" , args.fOutputColor); |
62 | |
63 | fragBuilder->codeAppendf("float2 coord = %s - %d.0 * %s;" , args.fSampleCoord, ce.fRadius, inc); |
64 | fragBuilder->codeAppend("float2 coordSampled = half2(0, 0);" ); |
65 | |
66 | // Manually unroll loop because some drivers don't; yields 20-30% speedup. |
67 | static constexpr const char* kVecSuffix[4] = {".x" , ".y" , ".z" , ".w" }; |
68 | for (int i = 0; i < width; i++) { |
69 | SkString kernelIndex; |
70 | kernelIndex.printf("%s[%d]" , kernel, i/4); |
71 | kernelIndex.append(kVecSuffix[i & 0x3]); |
72 | |
73 | fragBuilder->codeAppend("coordSampled = coord;" ); |
74 | auto sample = this->invokeChild(0, args, "coordSampled" ); |
75 | fragBuilder->codeAppendf("%s += %s" , args.fOutputColor, sample.c_str()); |
76 | fragBuilder->codeAppendf(" * %s;" , kernelIndex.c_str()); |
77 | fragBuilder->codeAppendf("coord += %s;" , inc); |
78 | } |
79 | fragBuilder->codeAppendf("%s *= %s;" , args.fOutputColor, args.fInputColor); |
80 | } |
81 | |
82 | void GrGaussianConvolutionFragmentProcessor::Impl::onSetData(const GrGLSLProgramDataManager& pdman, |
83 | const GrFragmentProcessor& processor) { |
84 | const auto& conv = processor.cast<GrGaussianConvolutionFragmentProcessor>(); |
85 | |
86 | float increment[2] = {}; |
87 | increment[static_cast<int>(conv.fDirection)] = 1; |
88 | pdman.set2fv(fIncrementUni, 1, increment); |
89 | |
90 | int width = radius_to_width(conv.fRadius); |
91 | int arrayCount = (width + 3)/4; |
92 | SkDEBUGCODE(size_t arraySize = 4*arrayCount;) |
93 | SkASSERT(arraySize >= static_cast<size_t>(width)); |
94 | SkASSERT(arraySize <= SK_ARRAY_COUNT(GrGaussianConvolutionFragmentProcessor::fKernel)); |
95 | pdman.set4fv(fKernelUni, arrayCount, conv.fKernel); |
96 | } |
97 | |
98 | void GrGaussianConvolutionFragmentProcessor::Impl::GenKey(const GrProcessor& processor, |
99 | const GrShaderCaps&, |
100 | GrProcessorKeyBuilder* b) { |
101 | const auto& conv = processor.cast<GrGaussianConvolutionFragmentProcessor>(); |
102 | b->add32(conv.fRadius); |
103 | } |
104 | |
105 | /////////////////////////////////////////////////////////////////////////////// |
106 | |
107 | static void fill_in_1D_gaussian_kernel(float* kernel, float gaussianSigma, int radius) { |
108 | const float twoSigmaSqrd = 2.0f * gaussianSigma * gaussianSigma; |
109 | int width = radius_to_width(radius); |
110 | if (SkScalarNearlyZero(twoSigmaSqrd, SK_ScalarNearlyZero)) { |
111 | for (int i = 0; i < width; ++i) { |
112 | kernel[i] = 0.0f; |
113 | } |
114 | return; |
115 | } |
116 | |
117 | const float denom = 1.0f / twoSigmaSqrd; |
118 | |
119 | float sum = 0.0f; |
120 | for (int i = 0; i < width; ++i) { |
121 | float x = static_cast<float>(i - radius); |
122 | // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian |
123 | // is dropped here, since we renormalize the kernel below. |
124 | kernel[i] = sk_float_exp(-x * x * denom); |
125 | sum += kernel[i]; |
126 | } |
127 | // Normalize the kernel |
128 | float scale = 1.0f / sum; |
129 | for (int i = 0; i < width; ++i) { |
130 | kernel[i] *= scale; |
131 | } |
132 | } |
133 | |
134 | std::unique_ptr<GrFragmentProcessor> GrGaussianConvolutionFragmentProcessor::Make( |
135 | GrSurfaceProxyView view, |
136 | SkAlphaType alphaType, |
137 | Direction dir, |
138 | int halfWidth, |
139 | float gaussianSigma, |
140 | GrSamplerState::WrapMode wm, |
141 | const SkIRect& subset, |
142 | const SkIRect* pixelDomain, |
143 | const GrCaps& caps) { |
144 | std::unique_ptr<GrFragmentProcessor> child; |
145 | GrSamplerState sampler(wm, GrSamplerState::Filter::kNearest); |
146 | if (pixelDomain) { |
147 | // Inset because we expect to be invoked at pixel centers. |
148 | SkRect domain = SkRect::Make(*pixelDomain).makeInset(0.5, 0.5f); |
149 | switch (dir) { |
150 | case Direction::kX: domain.outset(halfWidth, 0); break; |
151 | case Direction::kY: domain.outset(0, halfWidth); break; |
152 | } |
153 | child = GrTextureEffect::MakeSubset(std::move(view), alphaType, SkMatrix::I(), sampler, |
154 | SkRect::Make(subset), domain, caps); |
155 | } else { |
156 | child = GrTextureEffect::MakeSubset(std::move(view), alphaType, SkMatrix::I(), sampler, |
157 | SkRect::Make(subset), caps); |
158 | } |
159 | return std::unique_ptr<GrFragmentProcessor>(new GrGaussianConvolutionFragmentProcessor( |
160 | std::move(child), dir, halfWidth, gaussianSigma)); |
161 | } |
162 | |
163 | GrGaussianConvolutionFragmentProcessor::GrGaussianConvolutionFragmentProcessor( |
164 | std::unique_ptr<GrFragmentProcessor> child, |
165 | Direction direction, |
166 | int radius, |
167 | float gaussianSigma) |
168 | : INHERITED(kGrGaussianConvolutionFragmentProcessor_ClassID, |
169 | ProcessorOptimizationFlags(child.get())) |
170 | , fRadius(radius) |
171 | , fDirection(direction) { |
172 | this->registerChild(std::move(child), SkSL::SampleUsage::Explicit()); |
173 | SkASSERT(radius <= kMaxKernelRadius); |
174 | fill_in_1D_gaussian_kernel(fKernel, gaussianSigma, fRadius); |
175 | this->setUsesSampleCoordsDirectly(); |
176 | } |
177 | |
178 | GrGaussianConvolutionFragmentProcessor::GrGaussianConvolutionFragmentProcessor( |
179 | const GrGaussianConvolutionFragmentProcessor& that) |
180 | : INHERITED(kGrGaussianConvolutionFragmentProcessor_ClassID, that.optimizationFlags()) |
181 | , fRadius(that.fRadius) |
182 | , fDirection(that.fDirection) { |
183 | this->cloneAndRegisterAllChildProcessors(that); |
184 | memcpy(fKernel, that.fKernel, radius_to_width(fRadius) * sizeof(float)); |
185 | this->setUsesSampleCoordsDirectly(); |
186 | } |
187 | |
188 | void GrGaussianConvolutionFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
189 | GrProcessorKeyBuilder* b) const { |
190 | Impl::GenKey(*this, caps, b); |
191 | } |
192 | |
193 | GrGLSLFragmentProcessor* GrGaussianConvolutionFragmentProcessor::onCreateGLSLInstance() const { |
194 | return new Impl; |
195 | } |
196 | |
197 | bool GrGaussianConvolutionFragmentProcessor::onIsEqual(const GrFragmentProcessor& sBase) const { |
198 | const auto& that = sBase.cast<GrGaussianConvolutionFragmentProcessor>(); |
199 | return fRadius == that.fRadius && fDirection == that.fDirection && |
200 | std::equal(fKernel, fKernel + radius_to_width(fRadius), that.fKernel); |
201 | } |
202 | |
203 | /////////////////////////////////////////////////////////////////////////////// |
204 | |
205 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrGaussianConvolutionFragmentProcessor); |
206 | |
207 | #if GR_TEST_UTILS |
208 | std::unique_ptr<GrFragmentProcessor> GrGaussianConvolutionFragmentProcessor::TestCreate( |
209 | GrProcessorTestData* d) { |
210 | auto [view, ct, at] = d->randomView(); |
211 | |
212 | Direction dir = d->fRandom->nextBool() ? Direction::kY : Direction::kX; |
213 | SkIRect subset{ |
214 | static_cast<int>(d->fRandom->nextRangeU(0, view.width() - 1)), |
215 | static_cast<int>(d->fRandom->nextRangeU(0, view.height() - 1)), |
216 | static_cast<int>(d->fRandom->nextRangeU(0, view.width() - 1)), |
217 | static_cast<int>(d->fRandom->nextRangeU(0, view.height() - 1)), |
218 | }; |
219 | subset.sort(); |
220 | |
221 | auto wm = static_cast<GrSamplerState::WrapMode>( |
222 | d->fRandom->nextULessThan(GrSamplerState::kWrapModeCount)); |
223 | int radius = d->fRandom->nextRangeU(1, kMaxKernelRadius); |
224 | float sigma = radius / 3.f; |
225 | SkIRect temp; |
226 | SkIRect* domain = nullptr; |
227 | if (d->fRandom->nextBool()) { |
228 | temp = { |
229 | static_cast<int>(d->fRandom->nextRangeU(0, view.width() - 1)), |
230 | static_cast<int>(d->fRandom->nextRangeU(0, view.height() - 1)), |
231 | static_cast<int>(d->fRandom->nextRangeU(0, view.width() - 1)), |
232 | static_cast<int>(d->fRandom->nextRangeU(0, view.height() - 1)), |
233 | }; |
234 | temp.sort(); |
235 | domain = &temp; |
236 | } |
237 | |
238 | return GrGaussianConvolutionFragmentProcessor::Make(std::move(view), at, dir, radius, sigma, wm, |
239 | subset, domain, *d->caps()); |
240 | } |
241 | #endif |
242 | |