1 | /**************************************************************************/ |
2 | /* editor_run_bar.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
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18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "editor_run_bar.h" |
32 | |
33 | #include "core/config/project_settings.h" |
34 | #include "editor/debugger/editor_debugger_node.h" |
35 | #include "editor/editor_command_palette.h" |
36 | #include "editor/editor_node.h" |
37 | #include "editor/editor_quick_open.h" |
38 | #include "editor/editor_run_native.h" |
39 | #include "editor/editor_settings.h" |
40 | #include "editor/editor_string_names.h" |
41 | #include "scene/gui/box_container.h" |
42 | #include "scene/gui/button.h" |
43 | #include "scene/gui/panel_container.h" |
44 | |
45 | EditorRunBar *EditorRunBar::singleton = nullptr; |
46 | |
47 | void EditorRunBar::_notification(int p_what) { |
48 | switch (p_what) { |
49 | case NOTIFICATION_POSTINITIALIZE: { |
50 | _reset_play_buttons(); |
51 | } break; |
52 | |
53 | case NOTIFICATION_THEME_CHANGED: { |
54 | _update_play_buttons(); |
55 | pause_button->set_icon(get_editor_theme_icon(SNAME("Pause" ))); |
56 | stop_button->set_icon(get_editor_theme_icon(SNAME("Stop" ))); |
57 | |
58 | if (is_movie_maker_enabled()) { |
59 | main_panel->add_theme_style_override("panel" , get_theme_stylebox(SNAME("LaunchPadMovieMode" ), EditorStringName(EditorStyles))); |
60 | write_movie_panel->add_theme_style_override("panel" , get_theme_stylebox(SNAME("MovieWriterButtonPressed" ), EditorStringName(EditorStyles))); |
61 | } else { |
62 | main_panel->add_theme_style_override("panel" , get_theme_stylebox(SNAME("LaunchPadNormal" ), EditorStringName(EditorStyles))); |
63 | write_movie_panel->add_theme_style_override("panel" , get_theme_stylebox(SNAME("MovieWriterButtonNormal" ), EditorStringName(EditorStyles))); |
64 | } |
65 | |
66 | write_movie_button->set_icon(get_editor_theme_icon(SNAME("MainMovieWrite" ))); |
67 | // This button behaves differently, so color it as such. |
68 | write_movie_button->add_theme_color_override("icon_normal_color" , Color(1, 1, 1, 0.7)); |
69 | write_movie_button->add_theme_color_override("icon_pressed_color" , Color(0, 0, 0, 0.84)); |
70 | write_movie_button->add_theme_color_override("icon_hover_color" , Color(1, 1, 1, 0.9)); |
71 | } break; |
72 | } |
73 | } |
74 | |
75 | void EditorRunBar::_reset_play_buttons() { |
76 | play_button->set_pressed(false); |
77 | play_button->set_icon(get_editor_theme_icon(SNAME("MainPlay" ))); |
78 | play_button->set_tooltip_text(TTR("Play the project." )); |
79 | |
80 | play_scene_button->set_pressed(false); |
81 | play_scene_button->set_icon(get_editor_theme_icon(SNAME("PlayScene" ))); |
82 | play_scene_button->set_tooltip_text(TTR("Play the edited scene." )); |
83 | |
84 | play_custom_scene_button->set_pressed(false); |
85 | play_custom_scene_button->set_icon(get_editor_theme_icon(SNAME("PlayCustom" ))); |
86 | play_custom_scene_button->set_tooltip_text(TTR("Play a custom scene." )); |
87 | } |
88 | |
89 | void EditorRunBar::_update_play_buttons() { |
90 | _reset_play_buttons(); |
91 | if (!is_playing()) { |
92 | return; |
93 | } |
94 | |
95 | Button *active_button = nullptr; |
96 | if (current_mode == RUN_CURRENT) { |
97 | active_button = play_scene_button; |
98 | } else if (current_mode == RUN_CUSTOM) { |
99 | active_button = play_custom_scene_button; |
100 | } else { |
101 | active_button = play_button; |
102 | } |
103 | |
104 | if (active_button) { |
105 | active_button->set_pressed(true); |
106 | active_button->set_icon(get_editor_theme_icon(SNAME("Reload" ))); |
107 | active_button->set_tooltip_text(TTR("Reload the played scene." )); |
108 | } |
109 | } |
110 | |
111 | void EditorRunBar::_write_movie_toggled(bool p_enabled) { |
112 | if (p_enabled) { |
113 | add_theme_style_override("panel" , get_theme_stylebox(SNAME("LaunchPadMovieMode" ), EditorStringName(EditorStyles))); |
114 | write_movie_panel->add_theme_style_override("panel" , get_theme_stylebox(SNAME("MovieWriterButtonPressed" ), EditorStringName(EditorStyles))); |
115 | } else { |
116 | add_theme_style_override("panel" , get_theme_stylebox(SNAME("LaunchPadNormal" ), EditorStringName(EditorStyles))); |
117 | write_movie_panel->add_theme_style_override("panel" , get_theme_stylebox(SNAME("MovieWriterButtonNormal" ), EditorStringName(EditorStyles))); |
118 | } |
119 | } |
120 | |
121 | void EditorRunBar::_quick_run_selected() { |
122 | play_custom_scene(quick_run->get_selected()); |
123 | } |
124 | |
125 | void EditorRunBar::_play_custom_pressed() { |
126 | if (editor_run.get_status() == EditorRun::STATUS_STOP || current_mode != RunMode::RUN_CUSTOM) { |
127 | stop_playing(); |
128 | |
129 | quick_run->popup_dialog("PackedScene" , true); |
130 | quick_run->set_title(TTR("Quick Run Scene..." )); |
131 | play_custom_scene_button->set_pressed(false); |
132 | } else { |
133 | // Reload if already running a custom scene. |
134 | String last_custom_scene = run_custom_filename; // This is necessary to have a copy of the string. |
135 | play_custom_scene(last_custom_scene); |
136 | } |
137 | } |
138 | |
139 | void EditorRunBar::_play_current_pressed() { |
140 | if (editor_run.get_status() == EditorRun::STATUS_STOP || current_mode != RunMode::RUN_CURRENT) { |
141 | play_current_scene(); |
142 | } else { |
143 | // Reload if already running the current scene. |
144 | play_current_scene(true); |
145 | } |
146 | } |
147 | |
148 | void EditorRunBar::_run_scene(const String &p_scene_path) { |
149 | ERR_FAIL_COND_MSG(current_mode == RUN_CUSTOM && p_scene_path.is_empty(), "Attempting to run a custom scene with an empty path." ); |
150 | |
151 | if (editor_run.get_status() == EditorRun::STATUS_PLAY) { |
152 | return; |
153 | } |
154 | |
155 | _reset_play_buttons(); |
156 | |
157 | String write_movie_file; |
158 | if (is_movie_maker_enabled()) { |
159 | if (current_mode == RUN_CURRENT) { |
160 | Node *scene_root = nullptr; |
161 | if (p_scene_path.is_empty()) { |
162 | scene_root = get_tree()->get_edited_scene_root(); |
163 | } else { |
164 | int scene_index = EditorNode::get_editor_data().get_edited_scene_from_path(p_scene_path); |
165 | if (scene_index >= 0) { |
166 | scene_root = EditorNode::get_editor_data().get_edited_scene_root(scene_index); |
167 | } |
168 | } |
169 | |
170 | if (scene_root && scene_root->has_meta("movie_file" )) { |
171 | // If the scene file has a movie_file metadata set, use this as file. |
172 | // Quick workaround if you want to have multiple scenes that write to |
173 | // multiple movies. |
174 | write_movie_file = scene_root->get_meta("movie_file" ); |
175 | } |
176 | } |
177 | |
178 | if (write_movie_file.is_empty()) { |
179 | write_movie_file = GLOBAL_GET("editor/movie_writer/movie_file" ); |
180 | } |
181 | |
182 | if (write_movie_file.is_empty()) { |
183 | // TODO: Provide options to directly resolve the issue with a custom dialog. |
184 | EditorNode::get_singleton()->show_accept(TTR("Movie Maker mode is enabled, but no movie file path has been specified.\nA default movie file path can be specified in the project settings under the Editor > Movie Writer category.\nAlternatively, for running single scenes, a `movie_file` string metadata can be added to the root node,\nspecifying the path to a movie file that will be used when recording that scene." ), TTR("OK" )); |
185 | return; |
186 | } |
187 | } |
188 | |
189 | String run_filename; |
190 | switch (current_mode) { |
191 | case RUN_CUSTOM: { |
192 | run_filename = p_scene_path; |
193 | run_custom_filename = run_filename; |
194 | } break; |
195 | |
196 | case RUN_CURRENT: { |
197 | if (!p_scene_path.is_empty()) { |
198 | run_filename = p_scene_path; |
199 | run_current_filename = run_filename; |
200 | break; |
201 | } |
202 | |
203 | Node *scene_root = get_tree()->get_edited_scene_root(); |
204 | if (!scene_root) { |
205 | EditorNode::get_singleton()->show_accept(TTR("There is no defined scene to run." ), TTR("OK" )); |
206 | return; |
207 | } |
208 | |
209 | if (scene_root->get_scene_file_path().is_empty()) { |
210 | EditorNode::get_singleton()->save_before_run(); |
211 | return; |
212 | } |
213 | |
214 | run_filename = scene_root->get_scene_file_path(); |
215 | run_current_filename = run_filename; |
216 | } break; |
217 | |
218 | default: { |
219 | if (!EditorNode::get_singleton()->ensure_main_scene(false)) { |
220 | return; |
221 | } |
222 | |
223 | run_filename = GLOBAL_GET("application/run/main_scene" ); |
224 | } break; |
225 | } |
226 | |
227 | EditorNode::get_singleton()->try_autosave(); |
228 | if (!EditorNode::get_singleton()->call_build()) { |
229 | return; |
230 | } |
231 | |
232 | EditorDebuggerNode::get_singleton()->start(); |
233 | Error error = editor_run.run(run_filename, write_movie_file); |
234 | if (error != OK) { |
235 | EditorDebuggerNode::get_singleton()->stop(); |
236 | EditorNode::get_singleton()->show_accept(TTR("Could not start subprocess(es)!" ), TTR("OK" )); |
237 | return; |
238 | } |
239 | |
240 | _update_play_buttons(); |
241 | stop_button->set_disabled(false); |
242 | |
243 | emit_signal(SNAME("play_pressed" )); |
244 | } |
245 | |
246 | void EditorRunBar::_run_native(const Ref<EditorExportPreset> &p_preset) { |
247 | EditorNode::get_singleton()->try_autosave(); |
248 | |
249 | if (run_native->is_deploy_debug_remote_enabled()) { |
250 | stop_playing(); |
251 | |
252 | if (!EditorNode::get_singleton()->call_build()) { |
253 | return; // Build failed. |
254 | } |
255 | |
256 | EditorDebuggerNode::get_singleton()->start(p_preset->get_platform()->get_debug_protocol()); |
257 | emit_signal(SNAME("play_pressed" )); |
258 | editor_run.run_native_notify(); |
259 | } |
260 | } |
261 | |
262 | void EditorRunBar::play_main_scene(bool p_from_native) { |
263 | if (p_from_native) { |
264 | run_native->resume_run_native(); |
265 | } else { |
266 | stop_playing(); |
267 | |
268 | current_mode = RunMode::RUN_MAIN; |
269 | _run_scene(); |
270 | } |
271 | } |
272 | |
273 | void EditorRunBar::play_current_scene(bool p_reload) { |
274 | EditorNode::get_singleton()->save_default_environment(); |
275 | stop_playing(); |
276 | |
277 | current_mode = RunMode::RUN_CURRENT; |
278 | if (p_reload) { |
279 | String last_current_scene = run_current_filename; // This is necessary to have a copy of the string. |
280 | _run_scene(last_current_scene); |
281 | } else { |
282 | _run_scene(); |
283 | } |
284 | } |
285 | |
286 | void EditorRunBar::play_custom_scene(const String &p_custom) { |
287 | stop_playing(); |
288 | |
289 | current_mode = RunMode::RUN_CUSTOM; |
290 | _run_scene(p_custom); |
291 | } |
292 | |
293 | void EditorRunBar::stop_playing() { |
294 | if (editor_run.get_status() == EditorRun::STATUS_STOP) { |
295 | return; |
296 | } |
297 | |
298 | current_mode = RunMode::STOPPED; |
299 | editor_run.stop(); |
300 | EditorDebuggerNode::get_singleton()->stop(); |
301 | |
302 | run_custom_filename.clear(); |
303 | run_current_filename.clear(); |
304 | stop_button->set_pressed(false); |
305 | stop_button->set_disabled(true); |
306 | _reset_play_buttons(); |
307 | |
308 | emit_signal(SNAME("stop_pressed" )); |
309 | } |
310 | |
311 | bool EditorRunBar::is_playing() const { |
312 | EditorRun::Status status = editor_run.get_status(); |
313 | return (status == EditorRun::STATUS_PLAY || status == EditorRun::STATUS_PAUSED); |
314 | } |
315 | |
316 | String EditorRunBar::get_playing_scene() const { |
317 | String run_filename = editor_run.get_running_scene(); |
318 | if (run_filename.is_empty() && is_playing()) { |
319 | run_filename = GLOBAL_GET("application/run/main_scene" ); // Must be the main scene then. |
320 | } |
321 | |
322 | return run_filename; |
323 | } |
324 | |
325 | Error EditorRunBar::start_native_device(int p_device_id) { |
326 | return run_native->start_run_native(p_device_id); |
327 | } |
328 | |
329 | OS::ProcessID EditorRunBar::has_child_process(OS::ProcessID p_pid) const { |
330 | return editor_run.has_child_process(p_pid); |
331 | } |
332 | |
333 | void EditorRunBar::stop_child_process(OS::ProcessID p_pid) { |
334 | if (!has_child_process(p_pid)) { |
335 | return; |
336 | } |
337 | |
338 | editor_run.stop_child_process(p_pid); |
339 | if (!editor_run.get_child_process_count()) { // All children stopped. Closing. |
340 | stop_playing(); |
341 | } |
342 | } |
343 | |
344 | void EditorRunBar::set_movie_maker_enabled(bool p_enabled) { |
345 | write_movie_button->set_pressed(p_enabled); |
346 | } |
347 | |
348 | bool EditorRunBar::is_movie_maker_enabled() const { |
349 | return write_movie_button->is_pressed(); |
350 | } |
351 | |
352 | HBoxContainer *EditorRunBar::get_buttons_container() { |
353 | return main_hbox; |
354 | } |
355 | |
356 | void EditorRunBar::_bind_methods() { |
357 | ADD_SIGNAL(MethodInfo("play_pressed" )); |
358 | ADD_SIGNAL(MethodInfo("stop_pressed" )); |
359 | } |
360 | |
361 | EditorRunBar::EditorRunBar() { |
362 | singleton = this; |
363 | |
364 | main_panel = memnew(PanelContainer); |
365 | add_child(main_panel); |
366 | |
367 | main_hbox = memnew(HBoxContainer); |
368 | main_panel->add_child(main_hbox); |
369 | |
370 | play_button = memnew(Button); |
371 | main_hbox->add_child(play_button); |
372 | play_button->set_flat(true); |
373 | play_button->set_toggle_mode(true); |
374 | play_button->set_focus_mode(Control::FOCUS_NONE); |
375 | play_button->set_tooltip_text(TTR("Run the project's default scene." )); |
376 | play_button->connect("pressed" , callable_mp(this, &EditorRunBar::play_main_scene).bind(false)); |
377 | |
378 | ED_SHORTCUT_AND_COMMAND("editor/run_project" , TTR("Run Project" ), Key::F5); |
379 | ED_SHORTCUT_OVERRIDE("editor/run_project" , "macos" , KeyModifierMask::META | Key::B); |
380 | play_button->set_shortcut(ED_GET_SHORTCUT("editor/run_project" )); |
381 | |
382 | pause_button = memnew(Button); |
383 | main_hbox->add_child(pause_button); |
384 | pause_button->set_flat(true); |
385 | pause_button->set_toggle_mode(true); |
386 | pause_button->set_focus_mode(Control::FOCUS_NONE); |
387 | pause_button->set_tooltip_text(TTR("Pause the running project's execution for debugging." )); |
388 | pause_button->set_disabled(true); |
389 | |
390 | ED_SHORTCUT("editor/pause_running_project" , TTR("Pause Running Project" ), Key::F7); |
391 | ED_SHORTCUT_OVERRIDE("editor/pause_running_project" , "macos" , KeyModifierMask::META | KeyModifierMask::CTRL | Key::Y); |
392 | pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_running_project" )); |
393 | |
394 | stop_button = memnew(Button); |
395 | main_hbox->add_child(stop_button); |
396 | stop_button->set_flat(true); |
397 | stop_button->set_focus_mode(Control::FOCUS_NONE); |
398 | stop_button->set_tooltip_text(TTR("Stop the currently running project." )); |
399 | stop_button->set_disabled(true); |
400 | stop_button->connect("pressed" , callable_mp(this, &EditorRunBar::stop_playing)); |
401 | |
402 | ED_SHORTCUT("editor/stop_running_project" , TTR("Stop Running Project" ), Key::F8); |
403 | ED_SHORTCUT_OVERRIDE("editor/stop_running_project" , "macos" , KeyModifierMask::META | Key::PERIOD); |
404 | stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop_running_project" )); |
405 | |
406 | run_native = memnew(EditorRunNative); |
407 | main_hbox->add_child(run_native); |
408 | run_native->connect("native_run" , callable_mp(this, &EditorRunBar::_run_native)); |
409 | |
410 | play_scene_button = memnew(Button); |
411 | main_hbox->add_child(play_scene_button); |
412 | play_scene_button->set_flat(true); |
413 | play_scene_button->set_toggle_mode(true); |
414 | play_scene_button->set_focus_mode(Control::FOCUS_NONE); |
415 | play_scene_button->set_tooltip_text(TTR("Run the currently edited scene." )); |
416 | play_scene_button->connect("pressed" , callable_mp(this, &EditorRunBar::_play_current_pressed)); |
417 | |
418 | ED_SHORTCUT_AND_COMMAND("editor/run_current_scene" , TTR("Run Current Scene" ), Key::F6); |
419 | ED_SHORTCUT_OVERRIDE("editor/run_current_scene" , "macos" , KeyModifierMask::META | Key::R); |
420 | play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_current_scene" )); |
421 | |
422 | play_custom_scene_button = memnew(Button); |
423 | main_hbox->add_child(play_custom_scene_button); |
424 | play_custom_scene_button->set_flat(true); |
425 | play_custom_scene_button->set_toggle_mode(true); |
426 | play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE); |
427 | play_custom_scene_button->set_tooltip_text(TTR("Run a specific scene." )); |
428 | play_custom_scene_button->connect("pressed" , callable_mp(this, &EditorRunBar::_play_custom_pressed)); |
429 | |
430 | ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene" , TTR("Run Specific Scene" ), KeyModifierMask::CTRL | KeyModifierMask::SHIFT | Key::F5); |
431 | ED_SHORTCUT_OVERRIDE("editor/run_specific_scene" , "macos" , KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R); |
432 | play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_specific_scene" )); |
433 | |
434 | write_movie_panel = memnew(PanelContainer); |
435 | main_hbox->add_child(write_movie_panel); |
436 | |
437 | write_movie_button = memnew(Button); |
438 | write_movie_panel->add_child(write_movie_button); |
439 | write_movie_button->set_flat(true); |
440 | write_movie_button->set_toggle_mode(true); |
441 | write_movie_button->set_pressed(false); |
442 | write_movie_button->set_focus_mode(Control::FOCUS_NONE); |
443 | write_movie_button->set_tooltip_text(TTR("Enable Movie Maker mode.\nThe project will run at stable FPS and the visual and audio output will be recorded to a video file." )); |
444 | write_movie_button->connect("toggled" , callable_mp(this, &EditorRunBar::_write_movie_toggled)); |
445 | |
446 | quick_run = memnew(EditorQuickOpen); |
447 | add_child(quick_run); |
448 | quick_run->connect("quick_open" , callable_mp(this, &EditorRunBar::_quick_run_selected)); |
449 | } |
450 | |