1/**************************************************************************/
2/* dynamic_font_import_settings.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
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16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
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20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef DYNAMIC_FONT_IMPORT_SETTINGS_H
32#define DYNAMIC_FONT_IMPORT_SETTINGS_H
33
34#include "editor/import/resource_importer_dynamic_font.h"
35
36#include "core/templates/rb_set.h"
37#include "scene/gui/dialogs.h"
38#include "scene/gui/item_list.h"
39#include "scene/gui/option_button.h"
40#include "scene/gui/split_container.h"
41#include "scene/gui/subviewport_container.h"
42#include "scene/gui/tab_container.h"
43#include "scene/gui/text_edit.h"
44#include "scene/gui/tree.h"
45#include "scene/resources/font.h"
46#include "servers/text_server.h"
47
48class DynamicFontImportSettings;
49
50class DynamicFontImportSettingsData : public RefCounted {
51 GDCLASS(DynamicFontImportSettingsData, RefCounted)
52 friend class DynamicFontImportSettings;
53
54 HashMap<StringName, Variant> settings;
55 HashMap<StringName, Variant> defaults;
56 List<ResourceImporter::ImportOption> options;
57 DynamicFontImportSettings *owner = nullptr;
58
59 HashSet<char32_t> selected_chars;
60 HashSet<int32_t> selected_glyphs;
61
62 Ref<FontFile> fd;
63
64public:
65 bool _set(const StringName &p_name, const Variant &p_value);
66 bool _get(const StringName &p_name, Variant &r_ret) const;
67 void _get_property_list(List<PropertyInfo> *p_list) const;
68
69 Ref<FontFile> get_font() const;
70};
71
72class EditorFileDialog;
73class EditorInspector;
74class EditorLocaleDialog;
75
76class DynamicFontImportSettings : public ConfirmationDialog {
77 GDCLASS(DynamicFontImportSettings, ConfirmationDialog)
78 friend class DynamicFontImportSettingsData;
79
80 enum ItemButton {
81 BUTTON_ADD_VAR,
82 BUTTON_REMOVE_VAR,
83 };
84
85 static DynamicFontImportSettings *singleton;
86
87 String base_path;
88
89 Ref<DynamicFontImportSettingsData> import_settings_data;
90 List<ResourceImporter::ImportOption> options_variations;
91 List<ResourceImporter::ImportOption> options_general;
92
93 // Root layout
94 Label *label_warn = nullptr;
95 TabContainer *main_pages = nullptr;
96
97 // Page 1 layout: Rendering Options
98 Label *page1_description = nullptr;
99 Label *font_name_label = nullptr;
100 Label *font_preview_label = nullptr;
101 EditorInspector *inspector_general = nullptr;
102
103 void _main_prop_changed(const String &p_edited_property);
104
105 // Page 2 layout: Preload Configurations
106 Label *page2_description = nullptr;
107 Label *label_vars = nullptr;
108 Button *add_var = nullptr;
109 Tree *vars_list = nullptr;
110 TreeItem *vars_list_root = nullptr;
111 EditorInspector *inspector_vars = nullptr;
112
113 void _variation_add();
114 void _variation_selected();
115 void _variation_remove(Object *p_item, int p_column, int p_id, MouseButton p_button);
116 void _variation_changed(const String &p_edited_property);
117 void _variations_validate();
118
119 TabContainer *preload_pages = nullptr;
120
121 Label *label_glyphs = nullptr;
122 void _glyph_clear();
123 void _glyph_update_lbl();
124
125 // Page 2.0 layout: Translations
126 Label *page2_0_description = nullptr;
127 Tree *locale_tree = nullptr;
128 TreeItem *locale_root = nullptr;
129 Button *btn_fill_locales = nullptr;
130
131 void _locale_edited();
132 void _process_locales();
133
134 // Page 2.1 layout: Text to select glyphs
135 Label *page2_1_description = nullptr;
136 TextEdit *text_edit = nullptr;
137 EditorInspector *inspector_text = nullptr;
138 Button *btn_fill = nullptr;
139
140 List<ResourceImporter::ImportOption> options_text;
141 Ref<DynamicFontImportSettingsData> text_settings_data;
142
143 void _change_text_opts();
144 void _glyph_text_selected();
145
146 // Page 2.2 layout: Character map
147 Label *page2_2_description = nullptr;
148 Tree *glyph_table = nullptr;
149 Tree *glyph_tree = nullptr;
150 TreeItem *glyph_root = nullptr;
151
152 void _glyph_selected();
153 void _range_edited();
154 void _range_selected();
155 void _edit_range(int32_t p_start, int32_t p_end);
156 bool _char_update(int32_t p_char);
157 void _range_update(int32_t p_start, int32_t p_end);
158
159 // Common
160
161 void _add_glyph_range_item(int32_t p_start, int32_t p_end, const String &p_name);
162
163 Ref<FontFile> font_preview;
164 Ref<FontFile> font_main;
165
166 void _re_import();
167
168 String _pad_zeros(const String &p_hex) const;
169
170protected:
171 void _notification(int p_what);
172
173public:
174 void open_settings(const String &p_path);
175 static DynamicFontImportSettings *get_singleton();
176
177 DynamicFontImportSettings();
178};
179
180#endif // DYNAMIC_FONT_IMPORT_SETTINGS_H
181