1 | /**************************************************************************/ |
2 | /* mobile_vr_interface.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
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8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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30 | |
31 | #ifndef MOBILE_VR_INTERFACE_H |
32 | #define MOBILE_VR_INTERFACE_H |
33 | |
34 | #include "servers/xr/xr_interface.h" |
35 | #include "servers/xr/xr_positional_tracker.h" |
36 | |
37 | /** |
38 | The mobile interface is a native VR interface that can be used on Android and iOS phones. |
39 | It contains a basic implementation supporting 3DOF tracking if a gyroscope and accelerometer are |
40 | present and sets up the proper projection matrices based on the values provided. |
41 | |
42 | We're planning to eventually do separate interfaces towards mobile SDKs that have far more capabilities and |
43 | do not rely on the user providing most of these settings (though enhancing this with auto detection features |
44 | based on the device we're running on would be cool). I'm mostly adding this as an example or base plate for |
45 | more advanced interfaces. |
46 | */ |
47 | |
48 | class MobileVRInterface : public XRInterface { |
49 | GDCLASS(MobileVRInterface, XRInterface); |
50 | |
51 | private: |
52 | bool initialized = false; |
53 | XRInterface::TrackingStatus tracking_state; |
54 | XRPose::TrackingConfidence tracking_confidence = XRPose::XR_TRACKING_CONFIDENCE_NONE; |
55 | |
56 | // Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes |
57 | double eye_height = 1.85; |
58 | uint64_t last_ticks = 0; |
59 | |
60 | double intraocular_dist = 6.0; |
61 | double display_width = 14.5; |
62 | double display_to_lens = 4.0; |
63 | double oversample = 1.5; |
64 | |
65 | double k1 = 0.215; |
66 | double k2 = 0.215; |
67 | double aspect = 1.0; |
68 | |
69 | // at a minimum we need a tracker for our head |
70 | Ref<XRPositionalTracker> head; |
71 | Transform3D head_transform; |
72 | |
73 | /* |
74 | logic for processing our sensor data, this was originally in our positional tracker logic but I think |
75 | that doesn't make sense in hindsight. It only makes marginally more sense to park it here for now, |
76 | this probably deserves an object of its own |
77 | */ |
78 | Vector3 scale_magneto(const Vector3 &p_magnetometer); |
79 | Basis combine_acc_mag(const Vector3 &p_grav, const Vector3 &p_magneto); |
80 | |
81 | int mag_count = 0; |
82 | bool has_gyro = false; |
83 | bool sensor_first = false; |
84 | Vector3 last_accerometer_data; |
85 | Vector3 last_magnetometer_data; |
86 | Vector3 mag_current_min; |
87 | Vector3 mag_current_max; |
88 | Vector3 mag_next_min; |
89 | Vector3 mag_next_max; |
90 | |
91 | ///@TODO a few support functions for trackers, most are math related and should likely be moved elsewhere |
92 | float floor_decimals(const float p_value, const float p_decimals) { |
93 | float power_of_10 = pow(10.0f, p_decimals); |
94 | return floor(p_value * power_of_10) / power_of_10; |
95 | }; |
96 | |
97 | Vector3 floor_decimals(const Vector3 &p_vector, const float p_decimals) { |
98 | return Vector3(floor_decimals(p_vector.x, p_decimals), floor_decimals(p_vector.y, p_decimals), floor_decimals(p_vector.z, p_decimals)); |
99 | }; |
100 | |
101 | Vector3 low_pass(const Vector3 &p_vector, const Vector3 &p_last_vector, const float p_factor) { |
102 | return p_vector + (p_factor * (p_last_vector - p_vector)); |
103 | }; |
104 | |
105 | Vector3 scrub(const Vector3 &p_vector, const Vector3 &p_last_vector, const float p_decimals, const float p_factor) { |
106 | return low_pass(floor_decimals(p_vector, p_decimals), p_last_vector, p_factor); |
107 | }; |
108 | |
109 | void set_position_from_sensors(); |
110 | |
111 | protected: |
112 | static void _bind_methods(); |
113 | |
114 | public: |
115 | void set_eye_height(const double p_eye_height); |
116 | double get_eye_height() const; |
117 | |
118 | void set_iod(const double p_iod); |
119 | double get_iod() const; |
120 | |
121 | void set_display_width(const double p_display_width); |
122 | double get_display_width() const; |
123 | |
124 | void set_display_to_lens(const double p_display_to_lens); |
125 | double get_display_to_lens() const; |
126 | |
127 | void set_oversample(const double p_oversample); |
128 | double get_oversample() const; |
129 | |
130 | void set_k1(const double p_k1); |
131 | double get_k1() const; |
132 | |
133 | void set_k2(const double p_k2); |
134 | double get_k2() const; |
135 | |
136 | virtual StringName get_name() const override; |
137 | virtual uint32_t get_capabilities() const override; |
138 | |
139 | virtual TrackingStatus get_tracking_status() const override; |
140 | |
141 | virtual bool is_initialized() const override; |
142 | virtual bool initialize() override; |
143 | virtual void uninitialize() override; |
144 | virtual Dictionary get_system_info() override; |
145 | |
146 | virtual bool supports_play_area_mode(XRInterface::PlayAreaMode p_mode) override; |
147 | virtual XRInterface::PlayAreaMode get_play_area_mode() const override; |
148 | virtual bool set_play_area_mode(XRInterface::PlayAreaMode p_mode) override; |
149 | |
150 | virtual Size2 get_render_target_size() override; |
151 | virtual uint32_t get_view_count() override; |
152 | virtual Transform3D get_camera_transform() override; |
153 | virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; |
154 | virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override; |
155 | virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override; |
156 | |
157 | virtual void process() override; |
158 | |
159 | MobileVRInterface(); |
160 | ~MobileVRInterface(); |
161 | }; |
162 | |
163 | #endif // MOBILE_VR_INTERFACE_H |
164 | |