1 | /**************************************************************************/ |
2 | /* label_3d.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef LABEL_3D_H |
32 | #define LABEL_3D_H |
33 | |
34 | #include "scene/3d/visual_instance_3d.h" |
35 | #include "scene/resources/font.h" |
36 | |
37 | #include "servers/text_server.h" |
38 | |
39 | class Label3D : public GeometryInstance3D { |
40 | GDCLASS(Label3D, GeometryInstance3D); |
41 | |
42 | public: |
43 | enum DrawFlags { |
44 | FLAG_SHADED, |
45 | FLAG_DOUBLE_SIDED, |
46 | FLAG_DISABLE_DEPTH_TEST, |
47 | FLAG_FIXED_SIZE, |
48 | FLAG_MAX |
49 | }; |
50 | |
51 | enum AlphaCutMode { |
52 | ALPHA_CUT_DISABLED, |
53 | ALPHA_CUT_DISCARD, |
54 | ALPHA_CUT_OPAQUE_PREPASS, |
55 | ALPHA_CUT_HASH, |
56 | ALPHA_CUT_MAX |
57 | }; |
58 | |
59 | private: |
60 | real_t pixel_size = 0.005; |
61 | bool flags[FLAG_MAX] = {}; |
62 | AlphaCutMode alpha_cut = ALPHA_CUT_DISABLED; |
63 | float alpha_scissor_threshold = 0.5; |
64 | float alpha_hash_scale = 1.0; |
65 | StandardMaterial3D::AlphaAntiAliasing alpha_antialiasing_mode = StandardMaterial3D::ALPHA_ANTIALIASING_OFF; |
66 | float alpha_antialiasing_edge = 0.0f; |
67 | |
68 | AABB aabb; |
69 | |
70 | mutable Ref<TriangleMesh> triangle_mesh; |
71 | RID mesh; |
72 | struct SurfaceData { |
73 | PackedVector3Array mesh_vertices; |
74 | PackedVector3Array mesh_normals; |
75 | PackedFloat32Array mesh_tangents; |
76 | PackedColorArray mesh_colors; |
77 | PackedVector2Array mesh_uvs; |
78 | PackedInt32Array indices; |
79 | int offset = 0; |
80 | float z_shift = 0.0; |
81 | RID material; |
82 | }; |
83 | |
84 | struct SurfaceKey { |
85 | uint64_t texture_id; |
86 | int32_t priority; |
87 | int32_t outline_size; |
88 | |
89 | bool operator==(const SurfaceKey &p_b) const { |
90 | return (texture_id == p_b.texture_id) && (priority == p_b.priority) && (outline_size == p_b.outline_size); |
91 | } |
92 | |
93 | SurfaceKey(uint64_t p_texture_id, int p_priority, int p_outline_size) { |
94 | texture_id = p_texture_id; |
95 | priority = p_priority; |
96 | outline_size = p_outline_size; |
97 | } |
98 | }; |
99 | |
100 | struct SurfaceKeyHasher { |
101 | _FORCE_INLINE_ static uint32_t hash(const SurfaceKey &p_a) { |
102 | return hash_murmur3_buffer(&p_a, sizeof(SurfaceKey)); |
103 | } |
104 | }; |
105 | |
106 | HashMap<SurfaceKey, SurfaceData, SurfaceKeyHasher> surfaces; |
107 | |
108 | HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER; |
109 | VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_CENTER; |
110 | String text; |
111 | String xl_text; |
112 | bool uppercase = false; |
113 | |
114 | TextServer::AutowrapMode autowrap_mode = TextServer::AUTOWRAP_OFF; |
115 | BitField<TextServer::JustificationFlag> jst_flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_SKIP_LAST_LINE | TextServer::JUSTIFICATION_DO_NOT_SKIP_SINGLE_LINE; |
116 | float width = 500.0; |
117 | |
118 | int font_size = 32; |
119 | Ref<Font> font_override; |
120 | mutable Ref<Font> theme_font; |
121 | Color modulate = Color(1, 1, 1, 1); |
122 | Point2 lbl_offset; |
123 | int outline_render_priority = -1; |
124 | int render_priority = 0; |
125 | |
126 | int outline_size = 12; |
127 | Color outline_modulate = Color(0, 0, 0, 1); |
128 | |
129 | float line_spacing = 0.f; |
130 | |
131 | String language; |
132 | TextServer::Direction text_direction = TextServer::DIRECTION_AUTO; |
133 | TextServer::StructuredTextParser st_parser = TextServer::STRUCTURED_TEXT_DEFAULT; |
134 | Array st_args; |
135 | |
136 | RID text_rid; |
137 | Vector<RID> lines_rid; |
138 | |
139 | RID base_material; |
140 | StandardMaterial3D::BillboardMode billboard_mode = StandardMaterial3D::BILLBOARD_DISABLED; |
141 | StandardMaterial3D::TextureFilter texture_filter = StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS; |
142 | |
143 | bool pending_update = false; |
144 | |
145 | bool dirty_lines = true; |
146 | bool dirty_font = true; |
147 | bool dirty_text = true; |
148 | |
149 | void _generate_glyph_surfaces(const Glyph &p_glyph, Vector2 &r_offset, const Color &p_modulate, int p_priority = 0, int p_outline_size = 0); |
150 | |
151 | protected: |
152 | GDVIRTUAL2RC(TypedArray<Vector3i>, _structured_text_parser, Array, String) |
153 | |
154 | void _notification(int p_what); |
155 | |
156 | static void _bind_methods(); |
157 | |
158 | void _validate_property(PropertyInfo &p_property) const; |
159 | |
160 | void _im_update(); |
161 | void _font_changed(); |
162 | void _queue_update(); |
163 | |
164 | void _shape(); |
165 | |
166 | public: |
167 | void set_horizontal_alignment(HorizontalAlignment p_alignment); |
168 | HorizontalAlignment get_horizontal_alignment() const; |
169 | |
170 | void set_vertical_alignment(VerticalAlignment p_alignment); |
171 | VerticalAlignment get_vertical_alignment() const; |
172 | |
173 | void set_render_priority(int p_priority); |
174 | int get_render_priority() const; |
175 | |
176 | void set_outline_render_priority(int p_priority); |
177 | int get_outline_render_priority() const; |
178 | |
179 | void set_text(const String &p_string); |
180 | String get_text() const; |
181 | |
182 | void set_text_direction(TextServer::Direction p_text_direction); |
183 | TextServer::Direction get_text_direction() const; |
184 | |
185 | void set_language(const String &p_language); |
186 | String get_language() const; |
187 | |
188 | void set_structured_text_bidi_override(TextServer::StructuredTextParser p_parser); |
189 | TextServer::StructuredTextParser get_structured_text_bidi_override() const; |
190 | |
191 | void set_structured_text_bidi_override_options(Array p_args); |
192 | Array get_structured_text_bidi_override_options() const; |
193 | |
194 | void set_uppercase(bool p_uppercase); |
195 | bool is_uppercase() const; |
196 | |
197 | void set_font(const Ref<Font> &p_font); |
198 | Ref<Font> get_font() const; |
199 | Ref<Font> _get_font_or_default() const; |
200 | |
201 | void set_font_size(int p_size); |
202 | int get_font_size() const; |
203 | |
204 | void set_outline_size(int p_size); |
205 | int get_outline_size() const; |
206 | |
207 | void set_line_spacing(float p_size); |
208 | float get_line_spacing() const; |
209 | |
210 | void set_modulate(const Color &p_color); |
211 | Color get_modulate() const; |
212 | |
213 | void set_outline_modulate(const Color &p_color); |
214 | Color get_outline_modulate() const; |
215 | |
216 | void set_autowrap_mode(TextServer::AutowrapMode p_mode); |
217 | TextServer::AutowrapMode get_autowrap_mode() const; |
218 | |
219 | void set_justification_flags(BitField<TextServer::JustificationFlag> p_flags); |
220 | BitField<TextServer::JustificationFlag> get_justification_flags() const; |
221 | |
222 | void set_width(float p_width); |
223 | float get_width() const; |
224 | |
225 | void set_pixel_size(real_t p_amount); |
226 | real_t get_pixel_size() const; |
227 | |
228 | void set_offset(const Point2 &p_offset); |
229 | Point2 get_offset() const; |
230 | |
231 | void set_draw_flag(DrawFlags p_flag, bool p_enable); |
232 | bool get_draw_flag(DrawFlags p_flag) const; |
233 | |
234 | void set_alpha_cut_mode(AlphaCutMode p_mode); |
235 | AlphaCutMode get_alpha_cut_mode() const; |
236 | |
237 | void set_alpha_scissor_threshold(float p_threshold); |
238 | float get_alpha_scissor_threshold() const; |
239 | |
240 | void set_alpha_hash_scale(float p_hash_scale); |
241 | float get_alpha_hash_scale() const; |
242 | |
243 | void set_alpha_antialiasing(BaseMaterial3D::AlphaAntiAliasing p_alpha_aa); |
244 | BaseMaterial3D::AlphaAntiAliasing get_alpha_antialiasing() const; |
245 | |
246 | void set_alpha_antialiasing_edge(float p_edge); |
247 | float get_alpha_antialiasing_edge() const; |
248 | |
249 | void set_billboard_mode(StandardMaterial3D::BillboardMode p_mode); |
250 | StandardMaterial3D::BillboardMode get_billboard_mode() const; |
251 | |
252 | void set_texture_filter(StandardMaterial3D::TextureFilter p_filter); |
253 | StandardMaterial3D::TextureFilter get_texture_filter() const; |
254 | |
255 | virtual AABB get_aabb() const override; |
256 | Ref<TriangleMesh> generate_triangle_mesh() const; |
257 | |
258 | Label3D(); |
259 | ~Label3D(); |
260 | }; |
261 | |
262 | VARIANT_ENUM_CAST(Label3D::DrawFlags); |
263 | VARIANT_ENUM_CAST(Label3D::AlphaCutMode); |
264 | |
265 | #endif // LABEL_3D_H |
266 | |