| 1 | /**************************************************************************/ |
| 2 | /* texture_rect.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "texture_rect.h" |
| 32 | |
| 33 | #include "scene/resources/atlas_texture.h" |
| 34 | #include "servers/rendering_server.h" |
| 35 | |
| 36 | void TextureRect::_notification(int p_what) { |
| 37 | switch (p_what) { |
| 38 | case NOTIFICATION_DRAW: { |
| 39 | if (texture.is_null()) { |
| 40 | return; |
| 41 | } |
| 42 | |
| 43 | Size2 size; |
| 44 | Point2 offset; |
| 45 | Rect2 region; |
| 46 | bool tile = false; |
| 47 | |
| 48 | switch (stretch_mode) { |
| 49 | case STRETCH_SCALE: { |
| 50 | size = get_size(); |
| 51 | } break; |
| 52 | case STRETCH_TILE: { |
| 53 | size = get_size(); |
| 54 | tile = true; |
| 55 | } break; |
| 56 | case STRETCH_KEEP: { |
| 57 | size = texture->get_size(); |
| 58 | } break; |
| 59 | case STRETCH_KEEP_CENTERED: { |
| 60 | offset = (get_size() - texture->get_size()) / 2; |
| 61 | size = texture->get_size(); |
| 62 | } break; |
| 63 | case STRETCH_KEEP_ASPECT_CENTERED: |
| 64 | case STRETCH_KEEP_ASPECT: { |
| 65 | size = get_size(); |
| 66 | int tex_width = texture->get_width() * size.height / texture->get_height(); |
| 67 | int tex_height = size.height; |
| 68 | |
| 69 | if (tex_width > size.width) { |
| 70 | tex_width = size.width; |
| 71 | tex_height = texture->get_height() * tex_width / texture->get_width(); |
| 72 | } |
| 73 | |
| 74 | if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) { |
| 75 | offset.x += (size.width - tex_width) / 2; |
| 76 | offset.y += (size.height - tex_height) / 2; |
| 77 | } |
| 78 | |
| 79 | size.width = tex_width; |
| 80 | size.height = tex_height; |
| 81 | } break; |
| 82 | case STRETCH_KEEP_ASPECT_COVERED: { |
| 83 | size = get_size(); |
| 84 | |
| 85 | Size2 tex_size = texture->get_size(); |
| 86 | Size2 scale_size(size.width / tex_size.width, size.height / tex_size.height); |
| 87 | float scale = scale_size.width > scale_size.height ? scale_size.width : scale_size.height; |
| 88 | Size2 scaled_tex_size = tex_size * scale; |
| 89 | |
| 90 | region.position = ((scaled_tex_size - size) / scale).abs() / 2.0f; |
| 91 | region.size = size / scale; |
| 92 | } break; |
| 93 | } |
| 94 | |
| 95 | Ref<AtlasTexture> p_atlas = texture; |
| 96 | |
| 97 | if (p_atlas.is_valid() && !region.has_area()) { |
| 98 | Size2 scale_size(size.width / texture->get_width(), size.height / texture->get_height()); |
| 99 | |
| 100 | offset.width += hflip ? p_atlas->get_margin().get_position().width * scale_size.width * 2 : 0; |
| 101 | offset.height += vflip ? p_atlas->get_margin().get_position().height * scale_size.height * 2 : 0; |
| 102 | } |
| 103 | |
| 104 | size.width *= hflip ? -1.0f : 1.0f; |
| 105 | size.height *= vflip ? -1.0f : 1.0f; |
| 106 | |
| 107 | if (region.has_area()) { |
| 108 | draw_texture_rect_region(texture, Rect2(offset, size), region); |
| 109 | } else { |
| 110 | draw_texture_rect(texture, Rect2(offset, size), tile); |
| 111 | } |
| 112 | } break; |
| 113 | case NOTIFICATION_RESIZED: { |
| 114 | update_minimum_size(); |
| 115 | } break; |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | Size2 TextureRect::get_minimum_size() const { |
| 120 | if (!texture.is_null()) { |
| 121 | switch (expand_mode) { |
| 122 | case EXPAND_KEEP_SIZE: { |
| 123 | return texture->get_size(); |
| 124 | } break; |
| 125 | case EXPAND_IGNORE_SIZE: { |
| 126 | return Size2(); |
| 127 | } break; |
| 128 | case EXPAND_FIT_WIDTH: { |
| 129 | return Size2(get_size().y, 0); |
| 130 | } break; |
| 131 | case EXPAND_FIT_WIDTH_PROPORTIONAL: { |
| 132 | real_t ratio = real_t(texture->get_width()) / texture->get_height(); |
| 133 | return Size2(get_size().y * ratio, 0); |
| 134 | } break; |
| 135 | case EXPAND_FIT_HEIGHT: { |
| 136 | return Size2(0, get_size().x); |
| 137 | } break; |
| 138 | case EXPAND_FIT_HEIGHT_PROPORTIONAL: { |
| 139 | real_t ratio = real_t(texture->get_height()) / texture->get_width(); |
| 140 | return Size2(0, get_size().x * ratio); |
| 141 | } break; |
| 142 | } |
| 143 | } |
| 144 | return Size2(); |
| 145 | } |
| 146 | |
| 147 | void TextureRect::_bind_methods() { |
| 148 | ClassDB::bind_method(D_METHOD("set_texture" , "texture" ), &TextureRect::set_texture); |
| 149 | ClassDB::bind_method(D_METHOD("get_texture" ), &TextureRect::get_texture); |
| 150 | ClassDB::bind_method(D_METHOD("set_expand_mode" , "expand_mode" ), &TextureRect::set_expand_mode); |
| 151 | ClassDB::bind_method(D_METHOD("get_expand_mode" ), &TextureRect::get_expand_mode); |
| 152 | ClassDB::bind_method(D_METHOD("set_flip_h" , "enable" ), &TextureRect::set_flip_h); |
| 153 | ClassDB::bind_method(D_METHOD("is_flipped_h" ), &TextureRect::is_flipped_h); |
| 154 | ClassDB::bind_method(D_METHOD("set_flip_v" , "enable" ), &TextureRect::set_flip_v); |
| 155 | ClassDB::bind_method(D_METHOD("is_flipped_v" ), &TextureRect::is_flipped_v); |
| 156 | ClassDB::bind_method(D_METHOD("set_stretch_mode" , "stretch_mode" ), &TextureRect::set_stretch_mode); |
| 157 | ClassDB::bind_method(D_METHOD("get_stretch_mode" ), &TextureRect::get_stretch_mode); |
| 158 | |
| 159 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture" , PROPERTY_HINT_RESOURCE_TYPE, "Texture2D" ), "set_texture" , "get_texture" ); |
| 160 | ADD_PROPERTY(PropertyInfo(Variant::INT, "expand_mode" , PROPERTY_HINT_ENUM, "Keep Size,Ignore Size,Fit Width,Fit Width Proportional,Fit Height,Fit Height Proportional" ), "set_expand_mode" , "get_expand_mode" ); |
| 161 | ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode" , PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered" ), "set_stretch_mode" , "get_stretch_mode" ); |
| 162 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h" ), "set_flip_h" , "is_flipped_h" ); |
| 163 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v" ), "set_flip_v" , "is_flipped_v" ); |
| 164 | |
| 165 | BIND_ENUM_CONSTANT(EXPAND_KEEP_SIZE); |
| 166 | BIND_ENUM_CONSTANT(EXPAND_IGNORE_SIZE); |
| 167 | BIND_ENUM_CONSTANT(EXPAND_FIT_WIDTH); |
| 168 | BIND_ENUM_CONSTANT(EXPAND_FIT_WIDTH_PROPORTIONAL); |
| 169 | BIND_ENUM_CONSTANT(EXPAND_FIT_HEIGHT); |
| 170 | BIND_ENUM_CONSTANT(EXPAND_FIT_HEIGHT_PROPORTIONAL); |
| 171 | |
| 172 | BIND_ENUM_CONSTANT(STRETCH_SCALE); |
| 173 | BIND_ENUM_CONSTANT(STRETCH_TILE); |
| 174 | BIND_ENUM_CONSTANT(STRETCH_KEEP); |
| 175 | BIND_ENUM_CONSTANT(STRETCH_KEEP_CENTERED); |
| 176 | BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT); |
| 177 | BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED); |
| 178 | BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED); |
| 179 | } |
| 180 | |
| 181 | #ifndef DISABLE_DEPRECATED |
| 182 | bool TextureRect::_set(const StringName &p_name, const Variant &p_value) { |
| 183 | if ((p_name == SNAME("expand" ) || p_name == SNAME("ignore_texture_size" )) && p_value.operator bool()) { |
| 184 | expand_mode = EXPAND_IGNORE_SIZE; |
| 185 | return true; |
| 186 | } |
| 187 | return false; |
| 188 | } |
| 189 | #endif |
| 190 | |
| 191 | void TextureRect::_texture_changed() { |
| 192 | queue_redraw(); |
| 193 | update_minimum_size(); |
| 194 | } |
| 195 | |
| 196 | void TextureRect::set_texture(const Ref<Texture2D> &p_tex) { |
| 197 | if (p_tex == texture) { |
| 198 | return; |
| 199 | } |
| 200 | |
| 201 | if (texture.is_valid()) { |
| 202 | texture->disconnect_changed(callable_mp(this, &TextureRect::_texture_changed)); |
| 203 | } |
| 204 | |
| 205 | texture = p_tex; |
| 206 | |
| 207 | if (texture.is_valid()) { |
| 208 | texture->connect_changed(callable_mp(this, &TextureRect::_texture_changed)); |
| 209 | } |
| 210 | |
| 211 | queue_redraw(); |
| 212 | update_minimum_size(); |
| 213 | } |
| 214 | |
| 215 | Ref<Texture2D> TextureRect::get_texture() const { |
| 216 | return texture; |
| 217 | } |
| 218 | |
| 219 | void TextureRect::set_expand_mode(ExpandMode p_mode) { |
| 220 | if (expand_mode == p_mode) { |
| 221 | return; |
| 222 | } |
| 223 | |
| 224 | expand_mode = p_mode; |
| 225 | queue_redraw(); |
| 226 | update_minimum_size(); |
| 227 | } |
| 228 | |
| 229 | TextureRect::ExpandMode TextureRect::get_expand_mode() const { |
| 230 | return expand_mode; |
| 231 | } |
| 232 | |
| 233 | void TextureRect::set_stretch_mode(StretchMode p_mode) { |
| 234 | if (stretch_mode == p_mode) { |
| 235 | return; |
| 236 | } |
| 237 | |
| 238 | stretch_mode = p_mode; |
| 239 | queue_redraw(); |
| 240 | } |
| 241 | |
| 242 | TextureRect::StretchMode TextureRect::get_stretch_mode() const { |
| 243 | return stretch_mode; |
| 244 | } |
| 245 | |
| 246 | void TextureRect::set_flip_h(bool p_flip) { |
| 247 | if (hflip == p_flip) { |
| 248 | return; |
| 249 | } |
| 250 | |
| 251 | hflip = p_flip; |
| 252 | queue_redraw(); |
| 253 | } |
| 254 | |
| 255 | bool TextureRect::is_flipped_h() const { |
| 256 | return hflip; |
| 257 | } |
| 258 | |
| 259 | void TextureRect::set_flip_v(bool p_flip) { |
| 260 | if (vflip == p_flip) { |
| 261 | return; |
| 262 | } |
| 263 | |
| 264 | vflip = p_flip; |
| 265 | queue_redraw(); |
| 266 | } |
| 267 | |
| 268 | bool TextureRect::is_flipped_v() const { |
| 269 | return vflip; |
| 270 | } |
| 271 | |
| 272 | TextureRect::TextureRect() { |
| 273 | set_mouse_filter(MOUSE_FILTER_PASS); |
| 274 | } |
| 275 | |
| 276 | TextureRect::~TextureRect() { |
| 277 | } |
| 278 | |