1 | /**************************************************************************/ |
2 | /* capsule_shape_2d.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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20 | /* included in all copies or substantial portions of the Software. */ |
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29 | /**************************************************************************/ |
30 | |
31 | #include "capsule_shape_2d.h" |
32 | |
33 | #include "core/math/geometry_2d.h" |
34 | #include "servers/physics_server_2d.h" |
35 | #include "servers/rendering_server.h" |
36 | |
37 | Vector<Vector2> CapsuleShape2D::_get_points() const { |
38 | Vector<Vector2> points; |
39 | const real_t turn_step = Math_TAU / 24.0; |
40 | for (int i = 0; i < 24; i++) { |
41 | Vector2 ofs = Vector2(0, (i > 6 && i <= 18) ? -height * 0.5 + radius : height * 0.5 - radius); |
42 | |
43 | points.push_back(Vector2(Math::sin(i * turn_step), Math::cos(i * turn_step)) * radius + ofs); |
44 | if (i == 6 || i == 18) { |
45 | points.push_back(Vector2(Math::sin(i * turn_step), Math::cos(i * turn_step)) * radius - ofs); |
46 | } |
47 | } |
48 | |
49 | return points; |
50 | } |
51 | |
52 | bool CapsuleShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { |
53 | return Geometry2D::is_point_in_polygon(p_point, _get_points()); |
54 | } |
55 | |
56 | void CapsuleShape2D::_update_shape() { |
57 | PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), Vector2(radius, height)); |
58 | emit_changed(); |
59 | } |
60 | |
61 | void CapsuleShape2D::set_radius(real_t p_radius) { |
62 | ERR_FAIL_COND_MSG(p_radius < 0, "CapsuleShape2D radius cannot be negative." ); |
63 | radius = p_radius; |
64 | if (radius > height * 0.5) { |
65 | height = radius * 2.0; |
66 | } |
67 | _update_shape(); |
68 | } |
69 | |
70 | real_t CapsuleShape2D::get_radius() const { |
71 | return radius; |
72 | } |
73 | |
74 | void CapsuleShape2D::set_height(real_t p_height) { |
75 | ERR_FAIL_COND_MSG(p_height < 0, "CapsuleShape2D height cannot be negative." ); |
76 | height = p_height; |
77 | if (radius > height * 0.5) { |
78 | radius = height * 0.5; |
79 | } |
80 | _update_shape(); |
81 | } |
82 | |
83 | real_t CapsuleShape2D::get_height() const { |
84 | return height; |
85 | } |
86 | |
87 | void CapsuleShape2D::draw(const RID &p_to_rid, const Color &p_color) { |
88 | Vector<Vector2> points = _get_points(); |
89 | Vector<Color> col = { p_color }; |
90 | RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col); |
91 | |
92 | if (is_collision_outline_enabled()) { |
93 | points.push_back(points[0]); |
94 | col = { Color(p_color, 1.0) }; |
95 | RenderingServer::get_singleton()->canvas_item_add_polyline(p_to_rid, points, col); |
96 | } |
97 | } |
98 | |
99 | Rect2 CapsuleShape2D::get_rect() const { |
100 | const Vector2 half_size = Vector2(radius, height * 0.5); |
101 | return Rect2(-half_size, half_size * 2.0); |
102 | } |
103 | |
104 | real_t CapsuleShape2D::get_enclosing_radius() const { |
105 | return height * 0.5; |
106 | } |
107 | |
108 | void CapsuleShape2D::_bind_methods() { |
109 | ClassDB::bind_method(D_METHOD("set_radius" , "radius" ), &CapsuleShape2D::set_radius); |
110 | ClassDB::bind_method(D_METHOD("get_radius" ), &CapsuleShape2D::get_radius); |
111 | |
112 | ClassDB::bind_method(D_METHOD("set_height" , "height" ), &CapsuleShape2D::set_height); |
113 | ClassDB::bind_method(D_METHOD("get_height" ), &CapsuleShape2D::get_height); |
114 | |
115 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius" , PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:px" ), "set_radius" , "get_radius" ); |
116 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height" , PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:px" ), "set_height" , "get_height" ); |
117 | ADD_LINKED_PROPERTY("radius" , "height" ); |
118 | ADD_LINKED_PROPERTY("height" , "radius" ); |
119 | } |
120 | |
121 | CapsuleShape2D::CapsuleShape2D() : |
122 | Shape2D(PhysicsServer2D::get_singleton()->capsule_shape_create()) { |
123 | _update_shape(); |
124 | } |
125 | |