| 1 | /**************************************************************************/ | 
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| 2 | /*  concave_polygon_shape_3d.cpp                                          */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "concave_polygon_shape_3d.h" | 
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| 32 |  | 
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| 33 | #include "servers/physics_server_3d.h" | 
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| 34 |  | 
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| 35 | Vector<Vector3> ConcavePolygonShape3D::get_debug_mesh_lines() const { | 
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| 36 | HashSet<DrawEdge, DrawEdge> edges; | 
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| 37 |  | 
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| 38 | int index_count = faces.size(); | 
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| 39 | ERR_FAIL_COND_V((index_count % 3) != 0, Vector<Vector3>()); | 
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| 40 |  | 
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| 41 | const Vector3 *r = faces.ptr(); | 
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| 42 |  | 
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| 43 | for (int i = 0; i < index_count; i += 3) { | 
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| 44 | for (int j = 0; j < 3; j++) { | 
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| 45 | DrawEdge de(r[i + j], r[i + ((j + 1) % 3)]); | 
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| 46 | edges.insert(de); | 
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| 47 | } | 
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| 48 | } | 
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| 49 |  | 
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| 50 | Vector<Vector3> points; | 
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| 51 | points.resize(edges.size() * 2); | 
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| 52 | int idx = 0; | 
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| 53 | for (const DrawEdge &E : edges) { | 
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| 54 | points.write[idx + 0] = E.a; | 
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| 55 | points.write[idx + 1] = E.b; | 
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| 56 | idx += 2; | 
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| 57 | } | 
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| 58 |  | 
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| 59 | return points; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | real_t ConcavePolygonShape3D::get_enclosing_radius() const { | 
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| 63 | Vector<Vector3> data = get_faces(); | 
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| 64 | const Vector3 *read = data.ptr(); | 
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| 65 | real_t r = 0.0; | 
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| 66 | for (int i(0); i < data.size(); i++) { | 
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| 67 | r = MAX(read[i].length_squared(), r); | 
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| 68 | } | 
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| 69 | return Math::sqrt(r); | 
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| 70 | } | 
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| 71 |  | 
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| 72 | void ConcavePolygonShape3D::_update_shape() { | 
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| 73 | Dictionary d; | 
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| 74 | d[ "faces"] = faces; | 
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| 75 | d[ "backface_collision"] = backface_collision; | 
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| 76 | PhysicsServer3D::get_singleton()->shape_set_data(get_shape(), d); | 
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| 77 |  | 
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| 78 | Shape3D::_update_shape(); | 
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| 79 | } | 
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| 80 |  | 
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| 81 | void ConcavePolygonShape3D::set_faces(const Vector<Vector3> &p_faces) { | 
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| 82 | faces = p_faces; | 
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| 83 | _update_shape(); | 
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| 84 | emit_changed(); | 
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| 85 | } | 
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| 86 |  | 
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| 87 | Vector<Vector3> ConcavePolygonShape3D::get_faces() const { | 
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| 88 | return faces; | 
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| 89 | } | 
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| 90 |  | 
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| 91 | void ConcavePolygonShape3D::set_backface_collision_enabled(bool p_enabled) { | 
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| 92 | backface_collision = p_enabled; | 
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| 93 |  | 
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| 94 | if (!faces.is_empty()) { | 
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| 95 | _update_shape(); | 
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| 96 | emit_changed(); | 
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| 97 | } | 
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| 98 | } | 
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| 99 |  | 
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| 100 | bool ConcavePolygonShape3D::is_backface_collision_enabled() const { | 
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| 101 | return backface_collision; | 
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| 102 | } | 
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| 103 |  | 
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| 104 | void ConcavePolygonShape3D::_bind_methods() { | 
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| 105 | ClassDB::bind_method(D_METHOD( "set_faces", "faces"), &ConcavePolygonShape3D::set_faces); | 
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| 106 | ClassDB::bind_method(D_METHOD( "get_faces"), &ConcavePolygonShape3D::get_faces); | 
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| 107 |  | 
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| 108 | ClassDB::bind_method(D_METHOD( "set_backface_collision_enabled", "enabled"), &ConcavePolygonShape3D::set_backface_collision_enabled); | 
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| 109 | ClassDB::bind_method(D_METHOD( "is_backface_collision_enabled"), &ConcavePolygonShape3D::is_backface_collision_enabled); | 
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| 110 |  | 
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| 111 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_faces", "get_faces"); | 
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| 112 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "backface_collision"), "set_backface_collision_enabled", "is_backface_collision_enabled"); | 
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| 113 | } | 
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| 114 |  | 
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| 115 | ConcavePolygonShape3D::ConcavePolygonShape3D() : | 
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| 116 | Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_CONCAVE_POLYGON)) { | 
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| 117 | //set_planes(Vector3(1,1,1)); | 
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| 118 | } | 
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| 119 |  | 
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