1 | /**************************************************************************/ |
2 | /* physics_server_2d.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
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30 | |
31 | #include "physics_server_2d.h" |
32 | |
33 | #include "core/config/project_settings.h" |
34 | #include "core/string/print_string.h" |
35 | #include "core/variant/typed_array.h" |
36 | |
37 | PhysicsServer2D *PhysicsServer2D::singleton = nullptr; |
38 | |
39 | void PhysicsDirectBodyState2D::integrate_forces() { |
40 | real_t step = get_step(); |
41 | Vector2 lv = get_linear_velocity(); |
42 | lv += get_total_gravity() * step; |
43 | |
44 | real_t av = get_angular_velocity(); |
45 | |
46 | real_t damp = 1.0 - step * get_total_linear_damp(); |
47 | |
48 | if (damp < 0) { // reached zero in the given time |
49 | damp = 0; |
50 | } |
51 | |
52 | lv *= damp; |
53 | |
54 | damp = 1.0 - step * get_total_angular_damp(); |
55 | |
56 | if (damp < 0) { // reached zero in the given time |
57 | damp = 0; |
58 | } |
59 | |
60 | av *= damp; |
61 | |
62 | set_linear_velocity(lv); |
63 | set_angular_velocity(av); |
64 | } |
65 | |
66 | Object *PhysicsDirectBodyState2D::get_contact_collider_object(int p_contact_idx) const { |
67 | ObjectID objid = get_contact_collider_id(p_contact_idx); |
68 | Object *obj = ObjectDB::get_instance(objid); |
69 | return obj; |
70 | } |
71 | |
72 | PhysicsServer2D *PhysicsServer2D::get_singleton() { |
73 | return singleton; |
74 | } |
75 | |
76 | void PhysicsDirectBodyState2D::_bind_methods() { |
77 | ClassDB::bind_method(D_METHOD("get_total_gravity" ), &PhysicsDirectBodyState2D::get_total_gravity); |
78 | ClassDB::bind_method(D_METHOD("get_total_linear_damp" ), &PhysicsDirectBodyState2D::get_total_linear_damp); |
79 | ClassDB::bind_method(D_METHOD("get_total_angular_damp" ), &PhysicsDirectBodyState2D::get_total_angular_damp); |
80 | |
81 | ClassDB::bind_method(D_METHOD("get_center_of_mass" ), &PhysicsDirectBodyState2D::get_center_of_mass); |
82 | ClassDB::bind_method(D_METHOD("get_center_of_mass_local" ), &PhysicsDirectBodyState2D::get_center_of_mass_local); |
83 | ClassDB::bind_method(D_METHOD("get_inverse_mass" ), &PhysicsDirectBodyState2D::get_inverse_mass); |
84 | ClassDB::bind_method(D_METHOD("get_inverse_inertia" ), &PhysicsDirectBodyState2D::get_inverse_inertia); |
85 | |
86 | ClassDB::bind_method(D_METHOD("set_linear_velocity" , "velocity" ), &PhysicsDirectBodyState2D::set_linear_velocity); |
87 | ClassDB::bind_method(D_METHOD("get_linear_velocity" ), &PhysicsDirectBodyState2D::get_linear_velocity); |
88 | |
89 | ClassDB::bind_method(D_METHOD("set_angular_velocity" , "velocity" ), &PhysicsDirectBodyState2D::set_angular_velocity); |
90 | ClassDB::bind_method(D_METHOD("get_angular_velocity" ), &PhysicsDirectBodyState2D::get_angular_velocity); |
91 | |
92 | ClassDB::bind_method(D_METHOD("set_transform" , "transform" ), &PhysicsDirectBodyState2D::set_transform); |
93 | ClassDB::bind_method(D_METHOD("get_transform" ), &PhysicsDirectBodyState2D::get_transform); |
94 | |
95 | ClassDB::bind_method(D_METHOD("get_velocity_at_local_position" , "local_position" ), &PhysicsDirectBodyState2D::get_velocity_at_local_position); |
96 | |
97 | ClassDB::bind_method(D_METHOD("apply_central_impulse" , "impulse" ), &PhysicsDirectBodyState2D::apply_central_impulse); |
98 | ClassDB::bind_method(D_METHOD("apply_torque_impulse" , "impulse" ), &PhysicsDirectBodyState2D::apply_torque_impulse); |
99 | ClassDB::bind_method(D_METHOD("apply_impulse" , "impulse" , "position" ), &PhysicsDirectBodyState2D::apply_impulse, Vector2()); |
100 | |
101 | ClassDB::bind_method(D_METHOD("apply_central_force" , "force" ), &PhysicsDirectBodyState2D::apply_central_force, Vector2()); |
102 | ClassDB::bind_method(D_METHOD("apply_force" , "force" , "position" ), &PhysicsDirectBodyState2D::apply_force, Vector2()); |
103 | ClassDB::bind_method(D_METHOD("apply_torque" , "torque" ), &PhysicsDirectBodyState2D::apply_torque); |
104 | |
105 | ClassDB::bind_method(D_METHOD("add_constant_central_force" , "force" ), &PhysicsDirectBodyState2D::add_constant_central_force, Vector2()); |
106 | ClassDB::bind_method(D_METHOD("add_constant_force" , "force" , "position" ), &PhysicsDirectBodyState2D::add_constant_force, Vector2()); |
107 | ClassDB::bind_method(D_METHOD("add_constant_torque" , "torque" ), &PhysicsDirectBodyState2D::add_constant_torque); |
108 | |
109 | ClassDB::bind_method(D_METHOD("set_constant_force" , "force" ), &PhysicsDirectBodyState2D::set_constant_force); |
110 | ClassDB::bind_method(D_METHOD("get_constant_force" ), &PhysicsDirectBodyState2D::get_constant_force); |
111 | |
112 | ClassDB::bind_method(D_METHOD("set_constant_torque" , "torque" ), &PhysicsDirectBodyState2D::set_constant_torque); |
113 | ClassDB::bind_method(D_METHOD("get_constant_torque" ), &PhysicsDirectBodyState2D::get_constant_torque); |
114 | |
115 | ClassDB::bind_method(D_METHOD("set_sleep_state" , "enabled" ), &PhysicsDirectBodyState2D::set_sleep_state); |
116 | ClassDB::bind_method(D_METHOD("is_sleeping" ), &PhysicsDirectBodyState2D::is_sleeping); |
117 | |
118 | ClassDB::bind_method(D_METHOD("get_contact_count" ), &PhysicsDirectBodyState2D::get_contact_count); |
119 | |
120 | ClassDB::bind_method(D_METHOD("get_contact_local_position" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_local_position); |
121 | ClassDB::bind_method(D_METHOD("get_contact_local_normal" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_local_normal); |
122 | ClassDB::bind_method(D_METHOD("get_contact_local_shape" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_local_shape); |
123 | ClassDB::bind_method(D_METHOD("get_contact_local_velocity_at_position" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_local_velocity_at_position); |
124 | ClassDB::bind_method(D_METHOD("get_contact_collider" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_collider); |
125 | ClassDB::bind_method(D_METHOD("get_contact_collider_position" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_collider_position); |
126 | ClassDB::bind_method(D_METHOD("get_contact_collider_id" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_collider_id); |
127 | ClassDB::bind_method(D_METHOD("get_contact_collider_object" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_collider_object); |
128 | ClassDB::bind_method(D_METHOD("get_contact_collider_shape" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_collider_shape); |
129 | ClassDB::bind_method(D_METHOD("get_contact_collider_velocity_at_position" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_collider_velocity_at_position); |
130 | ClassDB::bind_method(D_METHOD("get_contact_impulse" , "contact_idx" ), &PhysicsDirectBodyState2D::get_contact_impulse); |
131 | ClassDB::bind_method(D_METHOD("get_step" ), &PhysicsDirectBodyState2D::get_step); |
132 | ClassDB::bind_method(D_METHOD("integrate_forces" ), &PhysicsDirectBodyState2D::integrate_forces); |
133 | ClassDB::bind_method(D_METHOD("get_space_state" ), &PhysicsDirectBodyState2D::get_space_state); |
134 | |
135 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "step" ), "" , "get_step" ); |
136 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inverse_mass" ), "" , "get_inverse_mass" ); |
137 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inverse_inertia" ), "" , "get_inverse_inertia" ); |
138 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_angular_damp" ), "" , "get_total_angular_damp" ); |
139 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "total_linear_damp" ), "" , "get_total_linear_damp" ); |
140 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "total_gravity" ), "" , "get_total_gravity" ); |
141 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "center_of_mass" ), "" , "get_center_of_mass" ); |
142 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "center_of_mass_local" ), "" , "get_center_of_mass_local" ); |
143 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_velocity" ), "set_angular_velocity" , "get_angular_velocity" ); |
144 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "linear_velocity" ), "set_linear_velocity" , "get_linear_velocity" ); |
145 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sleeping" ), "set_sleep_state" , "is_sleeping" ); |
146 | ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform" ), "set_transform" , "get_transform" ); |
147 | } |
148 | |
149 | PhysicsDirectBodyState2D::PhysicsDirectBodyState2D() {} |
150 | |
151 | /////////////////////////////////////////////////////// |
152 | |
153 | Ref<PhysicsRayQueryParameters2D> PhysicsRayQueryParameters2D::create(Vector2 p_from, Vector2 p_to, uint32_t p_mask, const TypedArray<RID> &p_exclude) { |
154 | Ref<PhysicsRayQueryParameters2D> params; |
155 | params.instantiate(); |
156 | params->set_from(p_from); |
157 | params->set_to(p_to); |
158 | params->set_collision_mask(p_mask); |
159 | params->set_exclude(p_exclude); |
160 | return params; |
161 | } |
162 | |
163 | void PhysicsRayQueryParameters2D::set_exclude(const TypedArray<RID> &p_exclude) { |
164 | parameters.exclude.clear(); |
165 | for (int i = 0; i < p_exclude.size(); i++) { |
166 | parameters.exclude.insert(p_exclude[i]); |
167 | } |
168 | } |
169 | |
170 | TypedArray<RID> PhysicsRayQueryParameters2D::get_exclude() const { |
171 | TypedArray<RID> ret; |
172 | ret.resize(parameters.exclude.size()); |
173 | int idx = 0; |
174 | for (const RID &E : parameters.exclude) { |
175 | ret[idx++] = E; |
176 | } |
177 | return ret; |
178 | } |
179 | |
180 | void PhysicsRayQueryParameters2D::_bind_methods() { |
181 | ClassDB::bind_static_method("PhysicsRayQueryParameters2D" , D_METHOD("create" , "from" , "to" , "collision_mask" , "exclude" ), &PhysicsRayQueryParameters2D::create, DEFVAL(UINT32_MAX), DEFVAL(TypedArray<RID>())); |
182 | |
183 | ClassDB::bind_method(D_METHOD("set_from" , "from" ), &PhysicsRayQueryParameters2D::set_from); |
184 | ClassDB::bind_method(D_METHOD("get_from" ), &PhysicsRayQueryParameters2D::get_from); |
185 | |
186 | ClassDB::bind_method(D_METHOD("set_to" , "to" ), &PhysicsRayQueryParameters2D::set_to); |
187 | ClassDB::bind_method(D_METHOD("get_to" ), &PhysicsRayQueryParameters2D::get_to); |
188 | |
189 | ClassDB::bind_method(D_METHOD("set_collision_mask" , "collision_mask" ), &PhysicsRayQueryParameters2D::set_collision_mask); |
190 | ClassDB::bind_method(D_METHOD("get_collision_mask" ), &PhysicsRayQueryParameters2D::get_collision_mask); |
191 | |
192 | ClassDB::bind_method(D_METHOD("set_exclude" , "exclude" ), &PhysicsRayQueryParameters2D::set_exclude); |
193 | ClassDB::bind_method(D_METHOD("get_exclude" ), &PhysicsRayQueryParameters2D::get_exclude); |
194 | |
195 | ClassDB::bind_method(D_METHOD("set_collide_with_bodies" , "enable" ), &PhysicsRayQueryParameters2D::set_collide_with_bodies); |
196 | ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled" ), &PhysicsRayQueryParameters2D::is_collide_with_bodies_enabled); |
197 | |
198 | ClassDB::bind_method(D_METHOD("set_collide_with_areas" , "enable" ), &PhysicsRayQueryParameters2D::set_collide_with_areas); |
199 | ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled" ), &PhysicsRayQueryParameters2D::is_collide_with_areas_enabled); |
200 | |
201 | ClassDB::bind_method(D_METHOD("set_hit_from_inside" , "enable" ), &PhysicsRayQueryParameters2D::set_hit_from_inside); |
202 | ClassDB::bind_method(D_METHOD("is_hit_from_inside_enabled" ), &PhysicsRayQueryParameters2D::is_hit_from_inside_enabled); |
203 | |
204 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "from" ), "set_from" , "get_from" ); |
205 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "to" ), "set_to" , "get_to" ); |
206 | ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask" , PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask" , "get_collision_mask" ); |
207 | ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude" , PROPERTY_HINT_ARRAY_TYPE, "RID" ), "set_exclude" , "get_exclude" ); |
208 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies" ), "set_collide_with_bodies" , "is_collide_with_bodies_enabled" ); |
209 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas" ), "set_collide_with_areas" , "is_collide_with_areas_enabled" ); |
210 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hit_from_inside" ), "set_hit_from_inside" , "is_hit_from_inside_enabled" ); |
211 | } |
212 | |
213 | /////////////////////////////////////////////////////// |
214 | |
215 | void PhysicsPointQueryParameters2D::set_exclude(const TypedArray<RID> &p_exclude) { |
216 | parameters.exclude.clear(); |
217 | for (int i = 0; i < p_exclude.size(); i++) { |
218 | parameters.exclude.insert(p_exclude[i]); |
219 | } |
220 | } |
221 | |
222 | TypedArray<RID> PhysicsPointQueryParameters2D::get_exclude() const { |
223 | TypedArray<RID> ret; |
224 | ret.resize(parameters.exclude.size()); |
225 | int idx = 0; |
226 | for (const RID &E : parameters.exclude) { |
227 | ret[idx++] = E; |
228 | } |
229 | return ret; |
230 | } |
231 | |
232 | void PhysicsPointQueryParameters2D::_bind_methods() { |
233 | ClassDB::bind_method(D_METHOD("set_position" , "position" ), &PhysicsPointQueryParameters2D::set_position); |
234 | ClassDB::bind_method(D_METHOD("get_position" ), &PhysicsPointQueryParameters2D::get_position); |
235 | |
236 | ClassDB::bind_method(D_METHOD("set_canvas_instance_id" , "canvas_instance_id" ), &PhysicsPointQueryParameters2D::set_canvas_instance_id); |
237 | ClassDB::bind_method(D_METHOD("get_canvas_instance_id" ), &PhysicsPointQueryParameters2D::get_canvas_instance_id); |
238 | |
239 | ClassDB::bind_method(D_METHOD("set_collision_mask" , "collision_mask" ), &PhysicsPointQueryParameters2D::set_collision_mask); |
240 | ClassDB::bind_method(D_METHOD("get_collision_mask" ), &PhysicsPointQueryParameters2D::get_collision_mask); |
241 | |
242 | ClassDB::bind_method(D_METHOD("set_exclude" , "exclude" ), &PhysicsPointQueryParameters2D::set_exclude); |
243 | ClassDB::bind_method(D_METHOD("get_exclude" ), &PhysicsPointQueryParameters2D::get_exclude); |
244 | |
245 | ClassDB::bind_method(D_METHOD("set_collide_with_bodies" , "enable" ), &PhysicsPointQueryParameters2D::set_collide_with_bodies); |
246 | ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled" ), &PhysicsPointQueryParameters2D::is_collide_with_bodies_enabled); |
247 | |
248 | ClassDB::bind_method(D_METHOD("set_collide_with_areas" , "enable" ), &PhysicsPointQueryParameters2D::set_collide_with_areas); |
249 | ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled" ), &PhysicsPointQueryParameters2D::is_collide_with_areas_enabled); |
250 | |
251 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position" ), "set_position" , "get_position" ); |
252 | ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_instance_id" , PROPERTY_HINT_OBJECT_ID), "set_canvas_instance_id" , "get_canvas_instance_id" ); |
253 | ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask" , PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask" , "get_collision_mask" ); |
254 | ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude" , PROPERTY_HINT_ARRAY_TYPE, "RID" ), "set_exclude" , "get_exclude" ); |
255 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies" ), "set_collide_with_bodies" , "is_collide_with_bodies_enabled" ); |
256 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas" ), "set_collide_with_areas" , "is_collide_with_areas_enabled" ); |
257 | } |
258 | |
259 | /////////////////////////////////////////////////////// |
260 | |
261 | void PhysicsShapeQueryParameters2D::set_shape(const Ref<Resource> &p_shape_ref) { |
262 | ERR_FAIL_COND(p_shape_ref.is_null()); |
263 | shape_ref = p_shape_ref; |
264 | parameters.shape_rid = p_shape_ref->get_rid(); |
265 | } |
266 | |
267 | void PhysicsShapeQueryParameters2D::set_shape_rid(const RID &p_shape) { |
268 | if (parameters.shape_rid != p_shape) { |
269 | shape_ref = Ref<Resource>(); |
270 | parameters.shape_rid = p_shape; |
271 | } |
272 | } |
273 | |
274 | void PhysicsShapeQueryParameters2D::set_exclude(const TypedArray<RID> &p_exclude) { |
275 | parameters.exclude.clear(); |
276 | for (int i = 0; i < p_exclude.size(); i++) { |
277 | parameters.exclude.insert(p_exclude[i]); |
278 | } |
279 | } |
280 | |
281 | TypedArray<RID> PhysicsShapeQueryParameters2D::get_exclude() const { |
282 | TypedArray<RID> ret; |
283 | ret.resize(parameters.exclude.size()); |
284 | int idx = 0; |
285 | for (const RID &E : parameters.exclude) { |
286 | ret[idx++] = E; |
287 | } |
288 | return ret; |
289 | } |
290 | |
291 | void PhysicsShapeQueryParameters2D::_bind_methods() { |
292 | ClassDB::bind_method(D_METHOD("set_shape" , "shape" ), &PhysicsShapeQueryParameters2D::set_shape); |
293 | ClassDB::bind_method(D_METHOD("get_shape" ), &PhysicsShapeQueryParameters2D::get_shape); |
294 | |
295 | ClassDB::bind_method(D_METHOD("set_shape_rid" , "shape" ), &PhysicsShapeQueryParameters2D::set_shape_rid); |
296 | ClassDB::bind_method(D_METHOD("get_shape_rid" ), &PhysicsShapeQueryParameters2D::get_shape_rid); |
297 | |
298 | ClassDB::bind_method(D_METHOD("set_transform" , "transform" ), &PhysicsShapeQueryParameters2D::set_transform); |
299 | ClassDB::bind_method(D_METHOD("get_transform" ), &PhysicsShapeQueryParameters2D::get_transform); |
300 | |
301 | ClassDB::bind_method(D_METHOD("set_motion" , "motion" ), &PhysicsShapeQueryParameters2D::set_motion); |
302 | ClassDB::bind_method(D_METHOD("get_motion" ), &PhysicsShapeQueryParameters2D::get_motion); |
303 | |
304 | ClassDB::bind_method(D_METHOD("set_margin" , "margin" ), &PhysicsShapeQueryParameters2D::set_margin); |
305 | ClassDB::bind_method(D_METHOD("get_margin" ), &PhysicsShapeQueryParameters2D::get_margin); |
306 | |
307 | ClassDB::bind_method(D_METHOD("set_collision_mask" , "collision_mask" ), &PhysicsShapeQueryParameters2D::set_collision_mask); |
308 | ClassDB::bind_method(D_METHOD("get_collision_mask" ), &PhysicsShapeQueryParameters2D::get_collision_mask); |
309 | |
310 | ClassDB::bind_method(D_METHOD("set_exclude" , "exclude" ), &PhysicsShapeQueryParameters2D::set_exclude); |
311 | ClassDB::bind_method(D_METHOD("get_exclude" ), &PhysicsShapeQueryParameters2D::get_exclude); |
312 | |
313 | ClassDB::bind_method(D_METHOD("set_collide_with_bodies" , "enable" ), &PhysicsShapeQueryParameters2D::set_collide_with_bodies); |
314 | ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled" ), &PhysicsShapeQueryParameters2D::is_collide_with_bodies_enabled); |
315 | |
316 | ClassDB::bind_method(D_METHOD("set_collide_with_areas" , "enable" ), &PhysicsShapeQueryParameters2D::set_collide_with_areas); |
317 | ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled" ), &PhysicsShapeQueryParameters2D::is_collide_with_areas_enabled); |
318 | |
319 | ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask" , PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask" , "get_collision_mask" ); |
320 | ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude" , PROPERTY_HINT_ARRAY_TYPE, "RID" ), "set_exclude" , "get_exclude" ); |
321 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin" , PROPERTY_HINT_RANGE, "0,100,0.01" ), "set_margin" , "get_margin" ); |
322 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion" ), "set_motion" , "get_motion" ); |
323 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape" , PROPERTY_HINT_RESOURCE_TYPE, "Shape2D" ), "set_shape" , "get_shape" ); |
324 | ADD_PROPERTY(PropertyInfo(Variant::RID, "shape_rid" ), "set_shape_rid" , "get_shape_rid" ); |
325 | ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform" ), "set_transform" , "get_transform" ); |
326 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies" ), "set_collide_with_bodies" , "is_collide_with_bodies_enabled" ); |
327 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas" ), "set_collide_with_areas" , "is_collide_with_areas_enabled" ); |
328 | } |
329 | |
330 | /////////////////////////////////////////////////////// |
331 | |
332 | Dictionary PhysicsDirectSpaceState2D::_intersect_ray(const Ref<PhysicsRayQueryParameters2D> &p_ray_query) { |
333 | ERR_FAIL_COND_V(!p_ray_query.is_valid(), Dictionary()); |
334 | |
335 | RayResult result; |
336 | bool res = intersect_ray(p_ray_query->get_parameters(), result); |
337 | |
338 | if (!res) { |
339 | return Dictionary(); |
340 | } |
341 | |
342 | Dictionary d; |
343 | d["position" ] = result.position; |
344 | d["normal" ] = result.normal; |
345 | d["collider_id" ] = result.collider_id; |
346 | d["collider" ] = result.collider; |
347 | d["shape" ] = result.shape; |
348 | d["rid" ] = result.rid; |
349 | |
350 | return d; |
351 | } |
352 | |
353 | TypedArray<Dictionary> PhysicsDirectSpaceState2D::_intersect_point(const Ref<PhysicsPointQueryParameters2D> &p_point_query, int p_max_results) { |
354 | ERR_FAIL_COND_V(p_point_query.is_null(), Array()); |
355 | |
356 | Vector<ShapeResult> ret; |
357 | ret.resize(p_max_results); |
358 | |
359 | int rc = intersect_point(p_point_query->get_parameters(), ret.ptrw(), ret.size()); |
360 | |
361 | if (rc == 0) { |
362 | return TypedArray<Dictionary>(); |
363 | } |
364 | |
365 | TypedArray<Dictionary> r; |
366 | r.resize(rc); |
367 | for (int i = 0; i < rc; i++) { |
368 | Dictionary d; |
369 | d["rid" ] = ret[i].rid; |
370 | d["collider_id" ] = ret[i].collider_id; |
371 | d["collider" ] = ret[i].collider; |
372 | d["shape" ] = ret[i].shape; |
373 | r[i] = d; |
374 | } |
375 | return r; |
376 | } |
377 | |
378 | TypedArray<Dictionary> PhysicsDirectSpaceState2D::_intersect_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results) { |
379 | ERR_FAIL_COND_V(!p_shape_query.is_valid(), TypedArray<Dictionary>()); |
380 | |
381 | Vector<ShapeResult> sr; |
382 | sr.resize(p_max_results); |
383 | int rc = intersect_shape(p_shape_query->get_parameters(), sr.ptrw(), sr.size()); |
384 | TypedArray<Dictionary> ret; |
385 | ret.resize(rc); |
386 | for (int i = 0; i < rc; i++) { |
387 | Dictionary d; |
388 | d["rid" ] = sr[i].rid; |
389 | d["collider_id" ] = sr[i].collider_id; |
390 | d["collider" ] = sr[i].collider; |
391 | d["shape" ] = sr[i].shape; |
392 | ret[i] = d; |
393 | } |
394 | |
395 | return ret; |
396 | } |
397 | |
398 | Vector<real_t> PhysicsDirectSpaceState2D::_cast_motion(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query) { |
399 | ERR_FAIL_COND_V(!p_shape_query.is_valid(), Vector<real_t>()); |
400 | |
401 | real_t closest_safe, closest_unsafe; |
402 | bool res = cast_motion(p_shape_query->get_parameters(), closest_safe, closest_unsafe); |
403 | if (!res) { |
404 | return Vector<real_t>(); |
405 | } |
406 | Vector<real_t> ret; |
407 | ret.resize(2); |
408 | ret.write[0] = closest_safe; |
409 | ret.write[1] = closest_unsafe; |
410 | return ret; |
411 | } |
412 | |
413 | TypedArray<Vector2> PhysicsDirectSpaceState2D::_collide_shape(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query, int p_max_results) { |
414 | ERR_FAIL_COND_V(!p_shape_query.is_valid(), TypedArray<Vector2>()); |
415 | |
416 | Vector<Vector2> ret; |
417 | ret.resize(p_max_results * 2); |
418 | int rc = 0; |
419 | bool res = collide_shape(p_shape_query->get_parameters(), ret.ptrw(), p_max_results, rc); |
420 | if (!res) { |
421 | return TypedArray<Vector2>(); |
422 | } |
423 | TypedArray<Vector2> r; |
424 | r.resize(rc * 2); |
425 | for (int i = 0; i < rc * 2; i++) { |
426 | r[i] = ret[i]; |
427 | } |
428 | return r; |
429 | } |
430 | |
431 | Dictionary PhysicsDirectSpaceState2D::_get_rest_info(const Ref<PhysicsShapeQueryParameters2D> &p_shape_query) { |
432 | ERR_FAIL_COND_V(!p_shape_query.is_valid(), Dictionary()); |
433 | |
434 | ShapeRestInfo sri; |
435 | |
436 | bool res = rest_info(p_shape_query->get_parameters(), &sri); |
437 | Dictionary r; |
438 | if (!res) { |
439 | return r; |
440 | } |
441 | |
442 | r["point" ] = sri.point; |
443 | r["normal" ] = sri.normal; |
444 | r["rid" ] = sri.rid; |
445 | r["collider_id" ] = sri.collider_id; |
446 | r["shape" ] = sri.shape; |
447 | r["linear_velocity" ] = sri.linear_velocity; |
448 | |
449 | return r; |
450 | } |
451 | |
452 | PhysicsDirectSpaceState2D::PhysicsDirectSpaceState2D() { |
453 | } |
454 | |
455 | void PhysicsDirectSpaceState2D::_bind_methods() { |
456 | ClassDB::bind_method(D_METHOD("intersect_point" , "parameters" , "max_results" ), &PhysicsDirectSpaceState2D::_intersect_point, DEFVAL(32)); |
457 | ClassDB::bind_method(D_METHOD("intersect_ray" , "parameters" ), &PhysicsDirectSpaceState2D::_intersect_ray); |
458 | ClassDB::bind_method(D_METHOD("intersect_shape" , "parameters" , "max_results" ), &PhysicsDirectSpaceState2D::_intersect_shape, DEFVAL(32)); |
459 | ClassDB::bind_method(D_METHOD("cast_motion" , "parameters" ), &PhysicsDirectSpaceState2D::_cast_motion); |
460 | ClassDB::bind_method(D_METHOD("collide_shape" , "parameters" , "max_results" ), &PhysicsDirectSpaceState2D::_collide_shape, DEFVAL(32)); |
461 | ClassDB::bind_method(D_METHOD("get_rest_info" , "parameters" ), &PhysicsDirectSpaceState2D::_get_rest_info); |
462 | } |
463 | |
464 | /////////////////////////////// |
465 | |
466 | TypedArray<RID> PhysicsTestMotionParameters2D::get_exclude_bodies() const { |
467 | TypedArray<RID> exclude; |
468 | exclude.resize(parameters.exclude_bodies.size()); |
469 | |
470 | int body_index = 0; |
471 | for (RID body : parameters.exclude_bodies) { |
472 | exclude[body_index++] = body; |
473 | } |
474 | |
475 | return exclude; |
476 | } |
477 | |
478 | void PhysicsTestMotionParameters2D::set_exclude_bodies(const TypedArray<RID> &p_exclude) { |
479 | for (int i = 0; i < p_exclude.size(); i++) { |
480 | parameters.exclude_bodies.insert(p_exclude[i]); |
481 | } |
482 | } |
483 | |
484 | TypedArray<uint64_t> PhysicsTestMotionParameters2D::get_exclude_objects() const { |
485 | TypedArray<uint64_t> exclude; |
486 | exclude.resize(parameters.exclude_objects.size()); |
487 | |
488 | int object_index = 0; |
489 | for (ObjectID object_id : parameters.exclude_objects) { |
490 | exclude[object_index++] = object_id; |
491 | } |
492 | |
493 | return exclude; |
494 | } |
495 | |
496 | void PhysicsTestMotionParameters2D::set_exclude_objects(const TypedArray<uint64_t> &p_exclude) { |
497 | for (int i = 0; i < p_exclude.size(); ++i) { |
498 | ObjectID object_id = p_exclude[i]; |
499 | ERR_CONTINUE(object_id.is_null()); |
500 | parameters.exclude_objects.insert(object_id); |
501 | } |
502 | } |
503 | |
504 | void PhysicsTestMotionParameters2D::_bind_methods() { |
505 | ClassDB::bind_method(D_METHOD("get_from" ), &PhysicsTestMotionParameters2D::get_from); |
506 | ClassDB::bind_method(D_METHOD("set_from" , "from" ), &PhysicsTestMotionParameters2D::set_from); |
507 | |
508 | ClassDB::bind_method(D_METHOD("get_motion" ), &PhysicsTestMotionParameters2D::get_motion); |
509 | ClassDB::bind_method(D_METHOD("set_motion" , "motion" ), &PhysicsTestMotionParameters2D::set_motion); |
510 | |
511 | ClassDB::bind_method(D_METHOD("get_margin" ), &PhysicsTestMotionParameters2D::get_margin); |
512 | ClassDB::bind_method(D_METHOD("set_margin" , "margin" ), &PhysicsTestMotionParameters2D::set_margin); |
513 | |
514 | ClassDB::bind_method(D_METHOD("is_collide_separation_ray_enabled" ), &PhysicsTestMotionParameters2D::is_collide_separation_ray_enabled); |
515 | ClassDB::bind_method(D_METHOD("set_collide_separation_ray_enabled" , "enabled" ), &PhysicsTestMotionParameters2D::set_collide_separation_ray_enabled); |
516 | |
517 | ClassDB::bind_method(D_METHOD("get_exclude_bodies" ), &PhysicsTestMotionParameters2D::get_exclude_bodies); |
518 | ClassDB::bind_method(D_METHOD("set_exclude_bodies" , "exclude_list" ), &PhysicsTestMotionParameters2D::set_exclude_bodies); |
519 | |
520 | ClassDB::bind_method(D_METHOD("get_exclude_objects" ), &PhysicsTestMotionParameters2D::get_exclude_objects); |
521 | ClassDB::bind_method(D_METHOD("set_exclude_objects" , "exclude_list" ), &PhysicsTestMotionParameters2D::set_exclude_objects); |
522 | |
523 | ClassDB::bind_method(D_METHOD("is_recovery_as_collision_enabled" ), &PhysicsTestMotionParameters2D::is_recovery_as_collision_enabled); |
524 | ClassDB::bind_method(D_METHOD("set_recovery_as_collision_enabled" , "enabled" ), &PhysicsTestMotionParameters2D::set_recovery_as_collision_enabled); |
525 | |
526 | ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "from" ), "set_from" , "get_from" ); |
527 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion" ), "set_motion" , "get_motion" ); |
528 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin" ), "set_margin" , "get_margin" ); |
529 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_separation_ray" ), "set_collide_separation_ray_enabled" , "is_collide_separation_ray_enabled" ); |
530 | ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude_bodies" , PROPERTY_HINT_ARRAY_TYPE, "RID" ), "set_exclude_bodies" , "get_exclude_bodies" ); |
531 | ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude_objects" ), "set_exclude_objects" , "get_exclude_objects" ); |
532 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "recovery_as_collision" ), "set_recovery_as_collision_enabled" , "is_recovery_as_collision_enabled" ); |
533 | } |
534 | |
535 | /////////////////////////////// |
536 | |
537 | Vector2 PhysicsTestMotionResult2D::get_travel() const { |
538 | return result.travel; |
539 | } |
540 | |
541 | Vector2 PhysicsTestMotionResult2D::get_remainder() const { |
542 | return result.remainder; |
543 | } |
544 | |
545 | Vector2 PhysicsTestMotionResult2D::get_collision_point() const { |
546 | return result.collision_point; |
547 | } |
548 | |
549 | Vector2 PhysicsTestMotionResult2D::get_collision_normal() const { |
550 | return result.collision_normal; |
551 | } |
552 | |
553 | Vector2 PhysicsTestMotionResult2D::get_collider_velocity() const { |
554 | return result.collider_velocity; |
555 | } |
556 | |
557 | ObjectID PhysicsTestMotionResult2D::get_collider_id() const { |
558 | return result.collider_id; |
559 | } |
560 | |
561 | RID PhysicsTestMotionResult2D::get_collider_rid() const { |
562 | return result.collider; |
563 | } |
564 | |
565 | Object *PhysicsTestMotionResult2D::get_collider() const { |
566 | return ObjectDB::get_instance(result.collider_id); |
567 | } |
568 | |
569 | int PhysicsTestMotionResult2D::get_collider_shape() const { |
570 | return result.collider_shape; |
571 | } |
572 | |
573 | int PhysicsTestMotionResult2D::get_collision_local_shape() const { |
574 | return result.collision_local_shape; |
575 | } |
576 | |
577 | real_t PhysicsTestMotionResult2D::get_collision_depth() const { |
578 | return result.collision_depth; |
579 | } |
580 | |
581 | real_t PhysicsTestMotionResult2D::get_collision_safe_fraction() const { |
582 | return result.collision_safe_fraction; |
583 | } |
584 | |
585 | real_t PhysicsTestMotionResult2D::get_collision_unsafe_fraction() const { |
586 | return result.collision_unsafe_fraction; |
587 | } |
588 | |
589 | void PhysicsTestMotionResult2D::_bind_methods() { |
590 | ClassDB::bind_method(D_METHOD("get_travel" ), &PhysicsTestMotionResult2D::get_travel); |
591 | ClassDB::bind_method(D_METHOD("get_remainder" ), &PhysicsTestMotionResult2D::get_remainder); |
592 | ClassDB::bind_method(D_METHOD("get_collision_point" ), &PhysicsTestMotionResult2D::get_collision_point); |
593 | ClassDB::bind_method(D_METHOD("get_collision_normal" ), &PhysicsTestMotionResult2D::get_collision_normal); |
594 | ClassDB::bind_method(D_METHOD("get_collider_velocity" ), &PhysicsTestMotionResult2D::get_collider_velocity); |
595 | ClassDB::bind_method(D_METHOD("get_collider_id" ), &PhysicsTestMotionResult2D::get_collider_id); |
596 | ClassDB::bind_method(D_METHOD("get_collider_rid" ), &PhysicsTestMotionResult2D::get_collider_rid); |
597 | ClassDB::bind_method(D_METHOD("get_collider" ), &PhysicsTestMotionResult2D::get_collider); |
598 | ClassDB::bind_method(D_METHOD("get_collider_shape" ), &PhysicsTestMotionResult2D::get_collider_shape); |
599 | ClassDB::bind_method(D_METHOD("get_collision_local_shape" ), &PhysicsTestMotionResult2D::get_collision_local_shape); |
600 | ClassDB::bind_method(D_METHOD("get_collision_depth" ), &PhysicsTestMotionResult2D::get_collision_depth); |
601 | ClassDB::bind_method(D_METHOD("get_collision_safe_fraction" ), &PhysicsTestMotionResult2D::get_collision_safe_fraction); |
602 | ClassDB::bind_method(D_METHOD("get_collision_unsafe_fraction" ), &PhysicsTestMotionResult2D::get_collision_unsafe_fraction); |
603 | } |
604 | |
605 | /////////////////////////////////////// |
606 | |
607 | bool PhysicsServer2D::_body_test_motion(RID p_body, const Ref<PhysicsTestMotionParameters2D> &p_parameters, const Ref<PhysicsTestMotionResult2D> &p_result) { |
608 | ERR_FAIL_COND_V(!p_parameters.is_valid(), false); |
609 | |
610 | MotionResult *result_ptr = nullptr; |
611 | if (p_result.is_valid()) { |
612 | result_ptr = p_result->get_result_ptr(); |
613 | } |
614 | |
615 | return body_test_motion(p_body, p_parameters->get_parameters(), result_ptr); |
616 | } |
617 | |
618 | void PhysicsServer2D::_bind_methods() { |
619 | ClassDB::bind_method(D_METHOD("world_boundary_shape_create" ), &PhysicsServer2D::world_boundary_shape_create); |
620 | ClassDB::bind_method(D_METHOD("separation_ray_shape_create" ), &PhysicsServer2D::separation_ray_shape_create); |
621 | ClassDB::bind_method(D_METHOD("segment_shape_create" ), &PhysicsServer2D::segment_shape_create); |
622 | ClassDB::bind_method(D_METHOD("circle_shape_create" ), &PhysicsServer2D::circle_shape_create); |
623 | ClassDB::bind_method(D_METHOD("rectangle_shape_create" ), &PhysicsServer2D::rectangle_shape_create); |
624 | ClassDB::bind_method(D_METHOD("capsule_shape_create" ), &PhysicsServer2D::capsule_shape_create); |
625 | ClassDB::bind_method(D_METHOD("convex_polygon_shape_create" ), &PhysicsServer2D::convex_polygon_shape_create); |
626 | ClassDB::bind_method(D_METHOD("concave_polygon_shape_create" ), &PhysicsServer2D::concave_polygon_shape_create); |
627 | |
628 | ClassDB::bind_method(D_METHOD("shape_set_data" , "shape" , "data" ), &PhysicsServer2D::shape_set_data); |
629 | |
630 | ClassDB::bind_method(D_METHOD("shape_get_type" , "shape" ), &PhysicsServer2D::shape_get_type); |
631 | ClassDB::bind_method(D_METHOD("shape_get_data" , "shape" ), &PhysicsServer2D::shape_get_data); |
632 | |
633 | ClassDB::bind_method(D_METHOD("space_create" ), &PhysicsServer2D::space_create); |
634 | ClassDB::bind_method(D_METHOD("space_set_active" , "space" , "active" ), &PhysicsServer2D::space_set_active); |
635 | ClassDB::bind_method(D_METHOD("space_is_active" , "space" ), &PhysicsServer2D::space_is_active); |
636 | ClassDB::bind_method(D_METHOD("space_set_param" , "space" , "param" , "value" ), &PhysicsServer2D::space_set_param); |
637 | ClassDB::bind_method(D_METHOD("space_get_param" , "space" , "param" ), &PhysicsServer2D::space_get_param); |
638 | ClassDB::bind_method(D_METHOD("space_get_direct_state" , "space" ), &PhysicsServer2D::space_get_direct_state); |
639 | |
640 | ClassDB::bind_method(D_METHOD("area_create" ), &PhysicsServer2D::area_create); |
641 | ClassDB::bind_method(D_METHOD("area_set_space" , "area" , "space" ), &PhysicsServer2D::area_set_space); |
642 | ClassDB::bind_method(D_METHOD("area_get_space" , "area" ), &PhysicsServer2D::area_get_space); |
643 | |
644 | ClassDB::bind_method(D_METHOD("area_add_shape" , "area" , "shape" , "transform" , "disabled" ), &PhysicsServer2D::area_add_shape, DEFVAL(Transform2D()), DEFVAL(false)); |
645 | ClassDB::bind_method(D_METHOD("area_set_shape" , "area" , "shape_idx" , "shape" ), &PhysicsServer2D::area_set_shape); |
646 | ClassDB::bind_method(D_METHOD("area_set_shape_transform" , "area" , "shape_idx" , "transform" ), &PhysicsServer2D::area_set_shape_transform); |
647 | ClassDB::bind_method(D_METHOD("area_set_shape_disabled" , "area" , "shape_idx" , "disabled" ), &PhysicsServer2D::area_set_shape_disabled); |
648 | |
649 | ClassDB::bind_method(D_METHOD("area_get_shape_count" , "area" ), &PhysicsServer2D::area_get_shape_count); |
650 | ClassDB::bind_method(D_METHOD("area_get_shape" , "area" , "shape_idx" ), &PhysicsServer2D::area_get_shape); |
651 | ClassDB::bind_method(D_METHOD("area_get_shape_transform" , "area" , "shape_idx" ), &PhysicsServer2D::area_get_shape_transform); |
652 | |
653 | ClassDB::bind_method(D_METHOD("area_remove_shape" , "area" , "shape_idx" ), &PhysicsServer2D::area_remove_shape); |
654 | ClassDB::bind_method(D_METHOD("area_clear_shapes" , "area" ), &PhysicsServer2D::area_clear_shapes); |
655 | |
656 | ClassDB::bind_method(D_METHOD("area_set_collision_layer" , "area" , "layer" ), &PhysicsServer2D::area_set_collision_layer); |
657 | ClassDB::bind_method(D_METHOD("area_get_collision_layer" , "area" ), &PhysicsServer2D::area_get_collision_layer); |
658 | |
659 | ClassDB::bind_method(D_METHOD("area_set_collision_mask" , "area" , "mask" ), &PhysicsServer2D::area_set_collision_mask); |
660 | ClassDB::bind_method(D_METHOD("area_get_collision_mask" , "area" ), &PhysicsServer2D::area_get_collision_mask); |
661 | |
662 | ClassDB::bind_method(D_METHOD("area_set_param" , "area" , "param" , "value" ), &PhysicsServer2D::area_set_param); |
663 | ClassDB::bind_method(D_METHOD("area_set_transform" , "area" , "transform" ), &PhysicsServer2D::area_set_transform); |
664 | |
665 | ClassDB::bind_method(D_METHOD("area_get_param" , "area" , "param" ), &PhysicsServer2D::area_get_param); |
666 | ClassDB::bind_method(D_METHOD("area_get_transform" , "area" ), &PhysicsServer2D::area_get_transform); |
667 | |
668 | ClassDB::bind_method(D_METHOD("area_attach_object_instance_id" , "area" , "id" ), &PhysicsServer2D::area_attach_object_instance_id); |
669 | ClassDB::bind_method(D_METHOD("area_get_object_instance_id" , "area" ), &PhysicsServer2D::area_get_object_instance_id); |
670 | |
671 | ClassDB::bind_method(D_METHOD("area_attach_canvas_instance_id" , "area" , "id" ), &PhysicsServer2D::area_attach_canvas_instance_id); |
672 | ClassDB::bind_method(D_METHOD("area_get_canvas_instance_id" , "area" ), &PhysicsServer2D::area_get_canvas_instance_id); |
673 | |
674 | ClassDB::bind_method(D_METHOD("area_set_monitor_callback" , "area" , "callback" ), &PhysicsServer2D::area_set_monitor_callback); |
675 | ClassDB::bind_method(D_METHOD("area_set_area_monitor_callback" , "area" , "callback" ), &PhysicsServer2D::area_set_area_monitor_callback); |
676 | ClassDB::bind_method(D_METHOD("area_set_monitorable" , "area" , "monitorable" ), &PhysicsServer2D::area_set_monitorable); |
677 | |
678 | ClassDB::bind_method(D_METHOD("body_create" ), &PhysicsServer2D::body_create); |
679 | |
680 | ClassDB::bind_method(D_METHOD("body_set_space" , "body" , "space" ), &PhysicsServer2D::body_set_space); |
681 | ClassDB::bind_method(D_METHOD("body_get_space" , "body" ), &PhysicsServer2D::body_get_space); |
682 | |
683 | ClassDB::bind_method(D_METHOD("body_set_mode" , "body" , "mode" ), &PhysicsServer2D::body_set_mode); |
684 | ClassDB::bind_method(D_METHOD("body_get_mode" , "body" ), &PhysicsServer2D::body_get_mode); |
685 | |
686 | ClassDB::bind_method(D_METHOD("body_add_shape" , "body" , "shape" , "transform" , "disabled" ), &PhysicsServer2D::body_add_shape, DEFVAL(Transform2D()), DEFVAL(false)); |
687 | ClassDB::bind_method(D_METHOD("body_set_shape" , "body" , "shape_idx" , "shape" ), &PhysicsServer2D::body_set_shape); |
688 | ClassDB::bind_method(D_METHOD("body_set_shape_transform" , "body" , "shape_idx" , "transform" ), &PhysicsServer2D::body_set_shape_transform); |
689 | |
690 | ClassDB::bind_method(D_METHOD("body_get_shape_count" , "body" ), &PhysicsServer2D::body_get_shape_count); |
691 | ClassDB::bind_method(D_METHOD("body_get_shape" , "body" , "shape_idx" ), &PhysicsServer2D::body_get_shape); |
692 | ClassDB::bind_method(D_METHOD("body_get_shape_transform" , "body" , "shape_idx" ), &PhysicsServer2D::body_get_shape_transform); |
693 | |
694 | ClassDB::bind_method(D_METHOD("body_remove_shape" , "body" , "shape_idx" ), &PhysicsServer2D::body_remove_shape); |
695 | ClassDB::bind_method(D_METHOD("body_clear_shapes" , "body" ), &PhysicsServer2D::body_clear_shapes); |
696 | |
697 | ClassDB::bind_method(D_METHOD("body_set_shape_disabled" , "body" , "shape_idx" , "disabled" ), &PhysicsServer2D::body_set_shape_disabled); |
698 | ClassDB::bind_method(D_METHOD("body_set_shape_as_one_way_collision" , "body" , "shape_idx" , "enable" , "margin" ), &PhysicsServer2D::body_set_shape_as_one_way_collision); |
699 | |
700 | ClassDB::bind_method(D_METHOD("body_attach_object_instance_id" , "body" , "id" ), &PhysicsServer2D::body_attach_object_instance_id); |
701 | ClassDB::bind_method(D_METHOD("body_get_object_instance_id" , "body" ), &PhysicsServer2D::body_get_object_instance_id); |
702 | |
703 | ClassDB::bind_method(D_METHOD("body_attach_canvas_instance_id" , "body" , "id" ), &PhysicsServer2D::body_attach_canvas_instance_id); |
704 | ClassDB::bind_method(D_METHOD("body_get_canvas_instance_id" , "body" ), &PhysicsServer2D::body_get_canvas_instance_id); |
705 | |
706 | ClassDB::bind_method(D_METHOD("body_set_continuous_collision_detection_mode" , "body" , "mode" ), &PhysicsServer2D::body_set_continuous_collision_detection_mode); |
707 | ClassDB::bind_method(D_METHOD("body_get_continuous_collision_detection_mode" , "body" ), &PhysicsServer2D::body_get_continuous_collision_detection_mode); |
708 | |
709 | ClassDB::bind_method(D_METHOD("body_set_collision_layer" , "body" , "layer" ), &PhysicsServer2D::body_set_collision_layer); |
710 | ClassDB::bind_method(D_METHOD("body_get_collision_layer" , "body" ), &PhysicsServer2D::body_get_collision_layer); |
711 | |
712 | ClassDB::bind_method(D_METHOD("body_set_collision_mask" , "body" , "mask" ), &PhysicsServer2D::body_set_collision_mask); |
713 | ClassDB::bind_method(D_METHOD("body_get_collision_mask" , "body" ), &PhysicsServer2D::body_get_collision_mask); |
714 | |
715 | ClassDB::bind_method(D_METHOD("body_set_collision_priority" , "body" , "priority" ), &PhysicsServer2D::body_set_collision_priority); |
716 | ClassDB::bind_method(D_METHOD("body_get_collision_priority" , "body" ), &PhysicsServer2D::body_get_collision_priority); |
717 | |
718 | ClassDB::bind_method(D_METHOD("body_set_param" , "body" , "param" , "value" ), &PhysicsServer2D::body_set_param); |
719 | ClassDB::bind_method(D_METHOD("body_get_param" , "body" , "param" ), &PhysicsServer2D::body_get_param); |
720 | |
721 | ClassDB::bind_method(D_METHOD("body_reset_mass_properties" , "body" ), &PhysicsServer2D::body_reset_mass_properties); |
722 | |
723 | ClassDB::bind_method(D_METHOD("body_set_state" , "body" , "state" , "value" ), &PhysicsServer2D::body_set_state); |
724 | ClassDB::bind_method(D_METHOD("body_get_state" , "body" , "state" ), &PhysicsServer2D::body_get_state); |
725 | |
726 | ClassDB::bind_method(D_METHOD("body_apply_central_impulse" , "body" , "impulse" ), &PhysicsServer2D::body_apply_central_impulse); |
727 | ClassDB::bind_method(D_METHOD("body_apply_torque_impulse" , "body" , "impulse" ), &PhysicsServer2D::body_apply_torque_impulse); |
728 | ClassDB::bind_method(D_METHOD("body_apply_impulse" , "body" , "impulse" , "position" ), &PhysicsServer2D::body_apply_impulse, Vector2()); |
729 | |
730 | ClassDB::bind_method(D_METHOD("body_apply_central_force" , "body" , "force" ), &PhysicsServer2D::body_apply_central_force); |
731 | ClassDB::bind_method(D_METHOD("body_apply_force" , "body" , "force" , "position" ), &PhysicsServer2D::body_apply_force, Vector2()); |
732 | ClassDB::bind_method(D_METHOD("body_apply_torque" , "body" , "torque" ), &PhysicsServer2D::body_apply_torque); |
733 | |
734 | ClassDB::bind_method(D_METHOD("body_add_constant_central_force" , "body" , "force" ), &PhysicsServer2D::body_add_constant_central_force); |
735 | ClassDB::bind_method(D_METHOD("body_add_constant_force" , "body" , "force" , "position" ), &PhysicsServer2D::body_add_constant_force, Vector2()); |
736 | ClassDB::bind_method(D_METHOD("body_add_constant_torque" , "body" , "torque" ), &PhysicsServer2D::body_add_constant_torque); |
737 | |
738 | ClassDB::bind_method(D_METHOD("body_set_constant_force" , "body" , "force" ), &PhysicsServer2D::body_set_constant_force); |
739 | ClassDB::bind_method(D_METHOD("body_get_constant_force" , "body" ), &PhysicsServer2D::body_get_constant_force); |
740 | |
741 | ClassDB::bind_method(D_METHOD("body_set_constant_torque" , "body" , "torque" ), &PhysicsServer2D::body_set_constant_torque); |
742 | ClassDB::bind_method(D_METHOD("body_get_constant_torque" , "body" ), &PhysicsServer2D::body_get_constant_torque); |
743 | |
744 | ClassDB::bind_method(D_METHOD("body_set_axis_velocity" , "body" , "axis_velocity" ), &PhysicsServer2D::body_set_axis_velocity); |
745 | |
746 | ClassDB::bind_method(D_METHOD("body_add_collision_exception" , "body" , "excepted_body" ), &PhysicsServer2D::body_add_collision_exception); |
747 | ClassDB::bind_method(D_METHOD("body_remove_collision_exception" , "body" , "excepted_body" ), &PhysicsServer2D::body_remove_collision_exception); |
748 | |
749 | ClassDB::bind_method(D_METHOD("body_set_max_contacts_reported" , "body" , "amount" ), &PhysicsServer2D::body_set_max_contacts_reported); |
750 | ClassDB::bind_method(D_METHOD("body_get_max_contacts_reported" , "body" ), &PhysicsServer2D::body_get_max_contacts_reported); |
751 | |
752 | ClassDB::bind_method(D_METHOD("body_set_omit_force_integration" , "body" , "enable" ), &PhysicsServer2D::body_set_omit_force_integration); |
753 | ClassDB::bind_method(D_METHOD("body_is_omitting_force_integration" , "body" ), &PhysicsServer2D::body_is_omitting_force_integration); |
754 | |
755 | ClassDB::bind_method(D_METHOD("body_set_force_integration_callback" , "body" , "callable" , "userdata" ), &PhysicsServer2D::body_set_force_integration_callback, DEFVAL(Variant())); |
756 | |
757 | ClassDB::bind_method(D_METHOD("body_test_motion" , "body" , "parameters" , "result" ), &PhysicsServer2D::_body_test_motion, DEFVAL(Variant())); |
758 | |
759 | ClassDB::bind_method(D_METHOD("body_get_direct_state" , "body" ), &PhysicsServer2D::body_get_direct_state); |
760 | |
761 | /* JOINT API */ |
762 | |
763 | ClassDB::bind_method(D_METHOD("joint_create" ), &PhysicsServer2D::joint_create); |
764 | |
765 | ClassDB::bind_method(D_METHOD("joint_clear" , "joint" ), &PhysicsServer2D::joint_clear); |
766 | |
767 | ClassDB::bind_method(D_METHOD("joint_set_param" , "joint" , "param" , "value" ), &PhysicsServer2D::joint_set_param); |
768 | ClassDB::bind_method(D_METHOD("joint_get_param" , "joint" , "param" ), &PhysicsServer2D::joint_get_param); |
769 | |
770 | ClassDB::bind_method(D_METHOD("joint_disable_collisions_between_bodies" , "joint" , "disable" ), &PhysicsServer2D::joint_disable_collisions_between_bodies); |
771 | ClassDB::bind_method(D_METHOD("joint_is_disabled_collisions_between_bodies" , "joint" ), &PhysicsServer2D::joint_is_disabled_collisions_between_bodies); |
772 | |
773 | ClassDB::bind_method(D_METHOD("joint_make_pin" , "joint" , "anchor" , "body_a" , "body_b" ), &PhysicsServer2D::joint_make_pin, DEFVAL(RID())); |
774 | ClassDB::bind_method(D_METHOD("joint_make_groove" , "joint" , "groove1_a" , "groove2_a" , "anchor_b" , "body_a" , "body_b" ), &PhysicsServer2D::joint_make_groove, DEFVAL(RID()), DEFVAL(RID())); |
775 | ClassDB::bind_method(D_METHOD("joint_make_damped_spring" , "joint" , "anchor_a" , "anchor_b" , "body_a" , "body_b" ), &PhysicsServer2D::joint_make_damped_spring, DEFVAL(RID())); |
776 | |
777 | ClassDB::bind_method(D_METHOD("pin_joint_set_param" , "joint" , "param" , "value" ), &PhysicsServer2D::pin_joint_set_param); |
778 | ClassDB::bind_method(D_METHOD("pin_joint_get_param" , "joint" , "param" ), &PhysicsServer2D::pin_joint_get_param); |
779 | |
780 | ClassDB::bind_method(D_METHOD("damped_spring_joint_set_param" , "joint" , "param" , "value" ), &PhysicsServer2D::damped_spring_joint_set_param); |
781 | ClassDB::bind_method(D_METHOD("damped_spring_joint_get_param" , "joint" , "param" ), &PhysicsServer2D::damped_spring_joint_get_param); |
782 | |
783 | ClassDB::bind_method(D_METHOD("joint_get_type" , "joint" ), &PhysicsServer2D::joint_get_type); |
784 | |
785 | ClassDB::bind_method(D_METHOD("free_rid" , "rid" ), &PhysicsServer2D::free); |
786 | |
787 | ClassDB::bind_method(D_METHOD("set_active" , "active" ), &PhysicsServer2D::set_active); |
788 | |
789 | ClassDB::bind_method(D_METHOD("get_process_info" , "process_info" ), &PhysicsServer2D::get_process_info); |
790 | |
791 | BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS); |
792 | BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION); |
793 | BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION); |
794 | BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_DEFAULT_BIAS); |
795 | BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD); |
796 | BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD); |
797 | BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_TIME_TO_SLEEP); |
798 | BIND_ENUM_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS); |
799 | BIND_ENUM_CONSTANT(SPACE_PARAM_SOLVER_ITERATIONS); |
800 | |
801 | BIND_ENUM_CONSTANT(SHAPE_WORLD_BOUNDARY); |
802 | BIND_ENUM_CONSTANT(SHAPE_SEPARATION_RAY); |
803 | BIND_ENUM_CONSTANT(SHAPE_SEGMENT); |
804 | BIND_ENUM_CONSTANT(SHAPE_CIRCLE); |
805 | BIND_ENUM_CONSTANT(SHAPE_RECTANGLE); |
806 | BIND_ENUM_CONSTANT(SHAPE_CAPSULE); |
807 | BIND_ENUM_CONSTANT(SHAPE_CONVEX_POLYGON); |
808 | BIND_ENUM_CONSTANT(SHAPE_CONCAVE_POLYGON); |
809 | BIND_ENUM_CONSTANT(SHAPE_CUSTOM); |
810 | |
811 | BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_OVERRIDE_MODE); |
812 | BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY); |
813 | BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_VECTOR); |
814 | BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_IS_POINT); |
815 | BIND_ENUM_CONSTANT(AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE); |
816 | BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE); |
817 | BIND_ENUM_CONSTANT(AREA_PARAM_LINEAR_DAMP); |
818 | BIND_ENUM_CONSTANT(AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE); |
819 | BIND_ENUM_CONSTANT(AREA_PARAM_ANGULAR_DAMP); |
820 | BIND_ENUM_CONSTANT(AREA_PARAM_PRIORITY); |
821 | |
822 | BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_DISABLED); |
823 | BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE); |
824 | BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_COMBINE_REPLACE); |
825 | BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE); |
826 | BIND_ENUM_CONSTANT(AREA_SPACE_OVERRIDE_REPLACE_COMBINE); |
827 | |
828 | BIND_ENUM_CONSTANT(BODY_MODE_STATIC); |
829 | BIND_ENUM_CONSTANT(BODY_MODE_KINEMATIC); |
830 | BIND_ENUM_CONSTANT(BODY_MODE_RIGID); |
831 | BIND_ENUM_CONSTANT(BODY_MODE_RIGID_LINEAR); |
832 | |
833 | BIND_ENUM_CONSTANT(BODY_PARAM_BOUNCE); |
834 | BIND_ENUM_CONSTANT(BODY_PARAM_FRICTION); |
835 | BIND_ENUM_CONSTANT(BODY_PARAM_MASS); |
836 | BIND_ENUM_CONSTANT(BODY_PARAM_INERTIA); |
837 | BIND_ENUM_CONSTANT(BODY_PARAM_CENTER_OF_MASS); |
838 | BIND_ENUM_CONSTANT(BODY_PARAM_GRAVITY_SCALE); |
839 | BIND_ENUM_CONSTANT(BODY_PARAM_LINEAR_DAMP_MODE); |
840 | BIND_ENUM_CONSTANT(BODY_PARAM_ANGULAR_DAMP_MODE); |
841 | BIND_ENUM_CONSTANT(BODY_PARAM_LINEAR_DAMP); |
842 | BIND_ENUM_CONSTANT(BODY_PARAM_ANGULAR_DAMP); |
843 | BIND_ENUM_CONSTANT(BODY_PARAM_MAX); |
844 | |
845 | BIND_ENUM_CONSTANT(BODY_DAMP_MODE_COMBINE); |
846 | BIND_ENUM_CONSTANT(BODY_DAMP_MODE_REPLACE); |
847 | |
848 | BIND_ENUM_CONSTANT(BODY_STATE_TRANSFORM); |
849 | BIND_ENUM_CONSTANT(BODY_STATE_LINEAR_VELOCITY); |
850 | BIND_ENUM_CONSTANT(BODY_STATE_ANGULAR_VELOCITY); |
851 | BIND_ENUM_CONSTANT(BODY_STATE_SLEEPING); |
852 | BIND_ENUM_CONSTANT(BODY_STATE_CAN_SLEEP); |
853 | |
854 | BIND_ENUM_CONSTANT(JOINT_TYPE_PIN); |
855 | BIND_ENUM_CONSTANT(JOINT_TYPE_GROOVE); |
856 | BIND_ENUM_CONSTANT(JOINT_TYPE_DAMPED_SPRING); |
857 | BIND_ENUM_CONSTANT(JOINT_TYPE_MAX); |
858 | |
859 | BIND_ENUM_CONSTANT(JOINT_PARAM_BIAS); |
860 | BIND_ENUM_CONSTANT(JOINT_PARAM_MAX_BIAS); |
861 | BIND_ENUM_CONSTANT(JOINT_PARAM_MAX_FORCE); |
862 | |
863 | BIND_ENUM_CONSTANT(PIN_JOINT_SOFTNESS); |
864 | |
865 | BIND_ENUM_CONSTANT(DAMPED_SPRING_REST_LENGTH); |
866 | BIND_ENUM_CONSTANT(DAMPED_SPRING_STIFFNESS); |
867 | BIND_ENUM_CONSTANT(DAMPED_SPRING_DAMPING); |
868 | |
869 | BIND_ENUM_CONSTANT(CCD_MODE_DISABLED); |
870 | BIND_ENUM_CONSTANT(CCD_MODE_CAST_RAY); |
871 | BIND_ENUM_CONSTANT(CCD_MODE_CAST_SHAPE); |
872 | |
873 | BIND_ENUM_CONSTANT(AREA_BODY_ADDED); |
874 | BIND_ENUM_CONSTANT(AREA_BODY_REMOVED); |
875 | |
876 | BIND_ENUM_CONSTANT(INFO_ACTIVE_OBJECTS); |
877 | BIND_ENUM_CONSTANT(INFO_COLLISION_PAIRS); |
878 | BIND_ENUM_CONSTANT(INFO_ISLAND_COUNT); |
879 | } |
880 | |
881 | PhysicsServer2D::PhysicsServer2D() { |
882 | singleton = this; |
883 | |
884 | // World2D physics space |
885 | GLOBAL_DEF_BASIC("physics/2d/default_gravity" , 980.0); |
886 | GLOBAL_DEF_BASIC("physics/2d/default_gravity_vector" , Vector2(0, 1)); |
887 | GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/default_linear_damp" , PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater" ), 0.1); |
888 | GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/default_angular_damp" , PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater" ), 1.0); |
889 | |
890 | // PhysicsServer2D |
891 | GLOBAL_DEF("physics/2d/sleep_threshold_linear" , 2.0); |
892 | GLOBAL_DEF("physics/2d/sleep_threshold_angular" , Math::deg_to_rad(8.0)); |
893 | GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/time_before_sleep" , PROPERTY_HINT_RANGE, "0,5,0.01,or_greater" ), 0.5); |
894 | GLOBAL_DEF(PropertyInfo(Variant::INT, "physics/2d/solver/solver_iterations" , PROPERTY_HINT_RANGE, "1,32,1,or_greater" ), 16); |
895 | GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_recycle_radius" , PROPERTY_HINT_RANGE, "0,10,0.01,or_greater" ), 1.0); |
896 | GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_max_separation" , PROPERTY_HINT_RANGE, "0,10,0.01,or_greater" ), 1.5); |
897 | GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_max_allowed_penetration" , PROPERTY_HINT_RANGE, "0.01,10,0.01,or_greater" ), 0.3); |
898 | GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/default_contact_bias" , PROPERTY_HINT_RANGE, "0,1,0.01" ), 0.8); |
899 | GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "physics/2d/solver/default_constraint_bias" , PROPERTY_HINT_RANGE, "0,1,0.01" ), 0.2); |
900 | } |
901 | |
902 | PhysicsServer2D::~PhysicsServer2D() { |
903 | singleton = nullptr; |
904 | } |
905 | |
906 | PhysicsServer2DManager *PhysicsServer2DManager::singleton = nullptr; |
907 | const String PhysicsServer2DManager::setting_property_name(PNAME("physics/2d/physics_engine" )); |
908 | |
909 | void PhysicsServer2DManager::on_servers_changed() { |
910 | String physics_servers("DEFAULT" ); |
911 | for (int i = get_servers_count() - 1; 0 <= i; --i) { |
912 | physics_servers += "," + get_server_name(i); |
913 | } |
914 | ProjectSettings::get_singleton()->set_custom_property_info(PropertyInfo(Variant::STRING, setting_property_name, PROPERTY_HINT_ENUM, physics_servers)); |
915 | ProjectSettings::get_singleton()->set_restart_if_changed(setting_property_name, true); |
916 | } |
917 | |
918 | void PhysicsServer2DManager::_bind_methods() { |
919 | ClassDB::bind_method(D_METHOD("register_server" , "name" , "create_callback" ), &PhysicsServer2DManager::register_server); |
920 | ClassDB::bind_method(D_METHOD("set_default_server" , "name" , "priority" ), &PhysicsServer2DManager::set_default_server); |
921 | } |
922 | |
923 | PhysicsServer2DManager *PhysicsServer2DManager::get_singleton() { |
924 | return singleton; |
925 | } |
926 | |
927 | void PhysicsServer2DManager::register_server(const String &p_name, const Callable &p_create_callback) { |
928 | //ERR_FAIL_COND(!p_create_callback.is_valid()); |
929 | ERR_FAIL_COND(find_server_id(p_name) != -1); |
930 | physics_2d_servers.push_back(ClassInfo(p_name, p_create_callback)); |
931 | on_servers_changed(); |
932 | } |
933 | |
934 | void PhysicsServer2DManager::set_default_server(const String &p_name, int p_priority) { |
935 | const int id = find_server_id(p_name); |
936 | ERR_FAIL_COND(id == -1); // Not found |
937 | if (default_server_priority < p_priority) { |
938 | default_server_id = id; |
939 | default_server_priority = p_priority; |
940 | } |
941 | } |
942 | |
943 | int PhysicsServer2DManager::find_server_id(const String &p_name) { |
944 | for (int i = physics_2d_servers.size() - 1; 0 <= i; --i) { |
945 | if (p_name == physics_2d_servers[i].name) { |
946 | return i; |
947 | } |
948 | } |
949 | return -1; |
950 | } |
951 | |
952 | int PhysicsServer2DManager::get_servers_count() { |
953 | return physics_2d_servers.size(); |
954 | } |
955 | |
956 | String PhysicsServer2DManager::get_server_name(int p_id) { |
957 | ERR_FAIL_INDEX_V(p_id, get_servers_count(), "" ); |
958 | return physics_2d_servers[p_id].name; |
959 | } |
960 | |
961 | PhysicsServer2D *PhysicsServer2DManager::new_default_server() { |
962 | ERR_FAIL_COND_V(default_server_id == -1, nullptr); |
963 | Variant ret; |
964 | Callable::CallError ce; |
965 | physics_2d_servers[default_server_id].create_callback.callp(nullptr, 0, ret, ce); |
966 | ERR_FAIL_COND_V(ce.error != Callable::CallError::CALL_OK, nullptr); |
967 | return Object::cast_to<PhysicsServer2D>(ret.get_validated_object()); |
968 | } |
969 | |
970 | PhysicsServer2D *PhysicsServer2DManager::new_server(const String &p_name) { |
971 | int id = find_server_id(p_name); |
972 | if (id == -1) { |
973 | return nullptr; |
974 | } else { |
975 | Variant ret; |
976 | Callable::CallError ce; |
977 | physics_2d_servers[id].create_callback.callp(nullptr, 0, ret, ce); |
978 | ERR_FAIL_COND_V(ce.error != Callable::CallError::CALL_OK, nullptr); |
979 | return Object::cast_to<PhysicsServer2D>(ret.get_validated_object()); |
980 | } |
981 | } |
982 | |
983 | PhysicsServer2DManager::PhysicsServer2DManager() { |
984 | singleton = this; |
985 | } |
986 | |
987 | PhysicsServer2DManager::~PhysicsServer2DManager() { |
988 | singleton = nullptr; |
989 | } |
990 | |