| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | // This is the joystick API for Simple DirectMedia Layer |
| 24 | |
| 25 | #include "SDL_sysjoystick.h" |
| 26 | #include "../SDL_hints_c.h" |
| 27 | #include "SDL_gamepad_c.h" |
| 28 | #include "SDL_joystick_c.h" |
| 29 | #include "SDL_steam_virtual_gamepad.h" |
| 30 | |
| 31 | #include "../events/SDL_events_c.h" |
| 32 | #include "../video/SDL_sysvideo.h" |
| 33 | #include "../sensor/SDL_sensor_c.h" |
| 34 | #include "hidapi/SDL_hidapijoystick_c.h" |
| 35 | |
| 36 | // This is included in only one place because it has a large static list of controllers |
| 37 | #include "controller_type.h" |
| 38 | |
| 39 | #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) |
| 40 | // Needed for checking for input remapping programs |
| 41 | #include "../core/windows/SDL_windows.h" |
| 42 | |
| 43 | #undef UNICODE // We want ASCII functions |
| 44 | #include <tlhelp32.h> |
| 45 | #endif |
| 46 | |
| 47 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 48 | #include "./virtual/SDL_virtualjoystick_c.h" |
| 49 | #endif |
| 50 | |
| 51 | static SDL_JoystickDriver *SDL_joystick_drivers[] = { |
| 52 | #ifdef SDL_JOYSTICK_HIDAPI // Highest priority driver for supported devices |
| 53 | &SDL_HIDAPI_JoystickDriver, |
| 54 | #endif |
| 55 | #ifdef SDL_JOYSTICK_PRIVATE |
| 56 | &SDL_PRIVATE_JoystickDriver, |
| 57 | #endif |
| 58 | #ifdef SDL_JOYSTICK_GAMEINPUT // Higher priority than other Windows drivers |
| 59 | &SDL_GAMEINPUT_JoystickDriver, |
| 60 | #endif |
| 61 | #ifdef SDL_JOYSTICK_RAWINPUT // Before WINDOWS driver, as WINDOWS wants to check if this driver is handling things |
| 62 | &SDL_RAWINPUT_JoystickDriver, |
| 63 | #endif |
| 64 | #if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT) // Before WGI driver, as WGI wants to check if this driver is handling things |
| 65 | &SDL_WINDOWS_JoystickDriver, |
| 66 | #endif |
| 67 | #ifdef SDL_JOYSTICK_WGI |
| 68 | &SDL_WGI_JoystickDriver, |
| 69 | #endif |
| 70 | #ifdef SDL_JOYSTICK_WINMM |
| 71 | &SDL_WINMM_JoystickDriver, |
| 72 | #endif |
| 73 | #ifdef SDL_JOYSTICK_LINUX |
| 74 | &SDL_LINUX_JoystickDriver, |
| 75 | #endif |
| 76 | #ifdef SDL_JOYSTICK_IOKIT |
| 77 | &SDL_DARWIN_JoystickDriver, |
| 78 | #endif |
| 79 | #if (defined(SDL_PLATFORM_MACOS) || defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS)) && !defined(SDL_JOYSTICK_DISABLED) |
| 80 | &SDL_IOS_JoystickDriver, |
| 81 | #endif |
| 82 | #ifdef SDL_JOYSTICK_ANDROID |
| 83 | &SDL_ANDROID_JoystickDriver, |
| 84 | #endif |
| 85 | #ifdef SDL_JOYSTICK_EMSCRIPTEN |
| 86 | &SDL_EMSCRIPTEN_JoystickDriver, |
| 87 | #endif |
| 88 | #ifdef SDL_JOYSTICK_HAIKU |
| 89 | &SDL_HAIKU_JoystickDriver, |
| 90 | #endif |
| 91 | #ifdef SDL_JOYSTICK_USBHID /* !!! FIXME: "USBHID" is a generic name, and doubly-confusing with HIDAPI next to it. This is the *BSD interface, rename this. */ |
| 92 | &SDL_BSD_JoystickDriver, |
| 93 | #endif |
| 94 | #ifdef SDL_JOYSTICK_PS2 |
| 95 | &SDL_PS2_JoystickDriver, |
| 96 | #endif |
| 97 | #ifdef SDL_JOYSTICK_PSP |
| 98 | &SDL_PSP_JoystickDriver, |
| 99 | #endif |
| 100 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 101 | &SDL_VIRTUAL_JoystickDriver, |
| 102 | #endif |
| 103 | #ifdef SDL_JOYSTICK_VITA |
| 104 | &SDL_VITA_JoystickDriver, |
| 105 | #endif |
| 106 | #ifdef SDL_JOYSTICK_N3DS |
| 107 | &SDL_N3DS_JoystickDriver, |
| 108 | #endif |
| 109 | #if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED) |
| 110 | &SDL_DUMMY_JoystickDriver |
| 111 | #endif |
| 112 | }; |
| 113 | |
| 114 | #ifndef SDL_THREAD_SAFETY_ANALYSIS |
| 115 | static |
| 116 | #endif |
| 117 | SDL_Mutex *SDL_joystick_lock = NULL; // This needs to support recursive locks |
| 118 | static SDL_AtomicInt SDL_joystick_lock_pending; |
| 119 | static int SDL_joysticks_locked; |
| 120 | static bool SDL_joysticks_initialized; |
| 121 | static bool SDL_joysticks_quitting; |
| 122 | static bool SDL_joystick_being_added; |
| 123 | static SDL_Joystick *SDL_joysticks SDL_GUARDED_BY(SDL_joystick_lock) = NULL; |
| 124 | static int SDL_joystick_player_count SDL_GUARDED_BY(SDL_joystick_lock) = 0; |
| 125 | static SDL_JoystickID *SDL_joystick_players SDL_GUARDED_BY(SDL_joystick_lock) = NULL; |
| 126 | static bool SDL_joystick_allows_background_events = false; |
| 127 | |
| 128 | static Uint32 initial_arcadestick_devices[] = { |
| 129 | MAKE_VIDPID(0x0079, 0x181a), // Venom Arcade Stick |
| 130 | MAKE_VIDPID(0x0079, 0x181b), // Venom Arcade Stick |
| 131 | MAKE_VIDPID(0x0c12, 0x0ef6), // Hitbox Arcade Stick |
| 132 | MAKE_VIDPID(0x0e6f, 0x0109), // PDP Versus Fighting Pad |
| 133 | MAKE_VIDPID(0x0f0d, 0x0016), // Hori Real Arcade Pro.EX |
| 134 | MAKE_VIDPID(0x0f0d, 0x001b), // Hori Real Arcade Pro VX |
| 135 | MAKE_VIDPID(0x0f0d, 0x0063), // Hori Real Arcade Pro Hayabusa (USA) Xbox One |
| 136 | MAKE_VIDPID(0x0f0d, 0x006a), // Real Arcade Pro 4 |
| 137 | MAKE_VIDPID(0x0f0d, 0x0078), // Hori Real Arcade Pro V Kai Xbox One |
| 138 | MAKE_VIDPID(0x0f0d, 0x008a), // HORI Real Arcade Pro 4 |
| 139 | MAKE_VIDPID(0x0f0d, 0x008c), // Hori Real Arcade Pro 4 |
| 140 | MAKE_VIDPID(0x0f0d, 0x00aa), // HORI Real Arcade Pro V Hayabusa in Switch Mode |
| 141 | MAKE_VIDPID(0x0f0d, 0x00ed), // Hori Fighting Stick mini 4 kai |
| 142 | MAKE_VIDPID(0x0f0d, 0x011c), // Hori Fighting Stick Alpha in PS4 Mode |
| 143 | MAKE_VIDPID(0x0f0d, 0x011e), // Hori Fighting Stick Alpha in PC Mode |
| 144 | MAKE_VIDPID(0x0f0d, 0x0184), // Hori Fighting Stick Alpha in PS5 Mode |
| 145 | MAKE_VIDPID(0x146b, 0x0604), // NACON Daija Arcade Stick |
| 146 | MAKE_VIDPID(0x1532, 0x0a00), // Razer Atrox Arcade Stick |
| 147 | MAKE_VIDPID(0x1bad, 0xf03d), // Street Fighter IV Arcade Stick TE - Chun Li |
| 148 | MAKE_VIDPID(0x1bad, 0xf502), // Hori Real Arcade Pro.VX SA |
| 149 | MAKE_VIDPID(0x1bad, 0xf504), // Hori Real Arcade Pro. EX |
| 150 | MAKE_VIDPID(0x1bad, 0xf506), // Hori Real Arcade Pro.EX Premium VLX |
| 151 | MAKE_VIDPID(0x20d6, 0xa715), // PowerA Nintendo Switch Fusion Arcade Stick |
| 152 | MAKE_VIDPID(0x24c6, 0x5000), // Razer Atrox Arcade Stick |
| 153 | MAKE_VIDPID(0x24c6, 0x5501), // Hori Real Arcade Pro VX-SA |
| 154 | MAKE_VIDPID(0x24c6, 0x550e), // Hori Real Arcade Pro V Kai 360 |
| 155 | MAKE_VIDPID(0x2c22, 0x2300), // Qanba Obsidian Arcade Joystick in PS4 Mode |
| 156 | MAKE_VIDPID(0x2c22, 0x2302), // Qanba Obsidian Arcade Joystick in PS3 Mode |
| 157 | MAKE_VIDPID(0x2c22, 0x2303), // Qanba Obsidian Arcade Joystick in PC Mode |
| 158 | MAKE_VIDPID(0x2c22, 0x2500), // Qanba Dragon Arcade Joystick in PS4 Mode |
| 159 | MAKE_VIDPID(0x2c22, 0x2502), // Qanba Dragon Arcade Joystick in PS3 Mode |
| 160 | MAKE_VIDPID(0x2c22, 0x2503), // Qanba Dragon Arcade Joystick in PC Mode |
| 161 | }; |
| 162 | static SDL_vidpid_list arcadestick_devices = { |
| 163 | SDL_HINT_JOYSTICK_ARCADESTICK_DEVICES, 0, 0, NULL, |
| 164 | SDL_HINT_JOYSTICK_ARCADESTICK_DEVICES_EXCLUDED, 0, 0, NULL, |
| 165 | SDL_arraysize(initial_arcadestick_devices), initial_arcadestick_devices, |
| 166 | false |
| 167 | }; |
| 168 | |
| 169 | /* This list is taken from: |
| 170 | https://raw.githubusercontent.com/denilsonsa/udev-joystick-blacklist/master/generate_rules.py |
| 171 | */ |
| 172 | static Uint32 initial_blacklist_devices[] = { |
| 173 | // Microsoft Microsoft Wireless Optical Desktop 2.10 |
| 174 | // Microsoft Wireless Desktop - Comfort Edition |
| 175 | MAKE_VIDPID(0x045e, 0x009d), |
| 176 | |
| 177 | // Microsoft Microsoft Digital Media Pro Keyboard |
| 178 | // Microsoft Corp. Digital Media Pro Keyboard |
| 179 | MAKE_VIDPID(0x045e, 0x00b0), |
| 180 | |
| 181 | // Microsoft Microsoft Digital Media Keyboard |
| 182 | // Microsoft Corp. Digital Media Keyboard 1.0A |
| 183 | MAKE_VIDPID(0x045e, 0x00b4), |
| 184 | |
| 185 | // Microsoft Microsoft Digital Media Keyboard 3000 |
| 186 | MAKE_VIDPID(0x045e, 0x0730), |
| 187 | |
| 188 | // Microsoft Microsoft 2.4GHz Transceiver v6.0 |
| 189 | // Microsoft Microsoft 2.4GHz Transceiver v8.0 |
| 190 | // Microsoft Corp. Nano Transceiver v1.0 for Bluetooth |
| 191 | // Microsoft Wireless Mobile Mouse 1000 |
| 192 | // Microsoft Wireless Desktop 3000 |
| 193 | MAKE_VIDPID(0x045e, 0x0745), |
| 194 | |
| 195 | // Microsoft SideWinder(TM) 2.4GHz Transceiver |
| 196 | MAKE_VIDPID(0x045e, 0x0748), |
| 197 | |
| 198 | // Microsoft Corp. Wired Keyboard 600 |
| 199 | MAKE_VIDPID(0x045e, 0x0750), |
| 200 | |
| 201 | // Microsoft Corp. Sidewinder X4 keyboard |
| 202 | MAKE_VIDPID(0x045e, 0x0768), |
| 203 | |
| 204 | // Microsoft Corp. Arc Touch Mouse Transceiver |
| 205 | MAKE_VIDPID(0x045e, 0x0773), |
| 206 | |
| 207 | // Microsoft 2.4GHz Transceiver v9.0 |
| 208 | // Microsoft Nano Transceiver v2.1 |
| 209 | // Microsoft Sculpt Ergonomic Keyboard (5KV-00001) |
| 210 | MAKE_VIDPID(0x045e, 0x07a5), |
| 211 | |
| 212 | // Microsoft Nano Transceiver v1.0 |
| 213 | // Microsoft Wireless Keyboard 800 |
| 214 | MAKE_VIDPID(0x045e, 0x07b2), |
| 215 | |
| 216 | // Microsoft Nano Transceiver v2.0 |
| 217 | MAKE_VIDPID(0x045e, 0x0800), |
| 218 | |
| 219 | MAKE_VIDPID(0x046d, 0xc30a), // Logitech, Inc. iTouch Composite keyboard |
| 220 | |
| 221 | MAKE_VIDPID(0x04d9, 0xa0df), // Tek Syndicate Mouse (E-Signal USB Gaming Mouse) |
| 222 | |
| 223 | // List of Wacom devices at: http://linuxwacom.sourceforge.net/wiki/index.php/Device_IDs |
| 224 | MAKE_VIDPID(0x056a, 0x0010), // Wacom ET-0405 Graphire |
| 225 | MAKE_VIDPID(0x056a, 0x0011), // Wacom ET-0405A Graphire2 (4x5) |
| 226 | MAKE_VIDPID(0x056a, 0x0012), // Wacom ET-0507A Graphire2 (5x7) |
| 227 | MAKE_VIDPID(0x056a, 0x0013), // Wacom CTE-430 Graphire3 (4x5) |
| 228 | MAKE_VIDPID(0x056a, 0x0014), // Wacom CTE-630 Graphire3 (6x8) |
| 229 | MAKE_VIDPID(0x056a, 0x0015), // Wacom CTE-440 Graphire4 (4x5) |
| 230 | MAKE_VIDPID(0x056a, 0x0016), // Wacom CTE-640 Graphire4 (6x8) |
| 231 | MAKE_VIDPID(0x056a, 0x0017), // Wacom CTE-450 Bamboo Fun (4x5) |
| 232 | MAKE_VIDPID(0x056a, 0x0018), // Wacom CTE-650 Bamboo Fun 6x8 |
| 233 | MAKE_VIDPID(0x056a, 0x0019), // Wacom CTE-631 Bamboo One |
| 234 | MAKE_VIDPID(0x056a, 0x00d1), // Wacom Bamboo Pen and Touch CTH-460 |
| 235 | MAKE_VIDPID(0x056a, 0x030e), // Wacom Intuos Pen (S) CTL-480 |
| 236 | |
| 237 | MAKE_VIDPID(0x09da, 0x054f), // A4 Tech Co., G7 750 mouse |
| 238 | MAKE_VIDPID(0x09da, 0x1410), // A4 Tech Co., Ltd Bloody AL9 mouse |
| 239 | MAKE_VIDPID(0x09da, 0x3043), // A4 Tech Co., Ltd Bloody R8A Gaming Mouse |
| 240 | MAKE_VIDPID(0x09da, 0x31b5), // A4 Tech Co., Ltd Bloody TL80 Terminator Laser Gaming Mouse |
| 241 | MAKE_VIDPID(0x09da, 0x3997), // A4 Tech Co., Ltd Bloody RT7 Terminator Wireless |
| 242 | MAKE_VIDPID(0x09da, 0x3f8b), // A4 Tech Co., Ltd Bloody V8 mouse |
| 243 | MAKE_VIDPID(0x09da, 0x51f4), // Modecom MC-5006 Keyboard |
| 244 | MAKE_VIDPID(0x09da, 0x5589), // A4 Tech Co., Ltd Terminator TL9 Laser Gaming Mouse |
| 245 | MAKE_VIDPID(0x09da, 0x7b22), // A4 Tech Co., Ltd Bloody V5 |
| 246 | MAKE_VIDPID(0x09da, 0x7f2d), // A4 Tech Co., Ltd Bloody R3 mouse |
| 247 | MAKE_VIDPID(0x09da, 0x8090), // A4 Tech Co., Ltd X-718BK Oscar Optical Gaming Mouse |
| 248 | MAKE_VIDPID(0x09da, 0x9033), // A4 Tech Co., X7 X-705K |
| 249 | MAKE_VIDPID(0x09da, 0x9066), // A4 Tech Co., Sharkoon Fireglider Optical |
| 250 | MAKE_VIDPID(0x09da, 0x9090), // A4 Tech Co., Ltd XL-730K / XL-750BK / XL-755BK Laser Mouse |
| 251 | MAKE_VIDPID(0x09da, 0x90c0), // A4 Tech Co., Ltd X7 G800V keyboard |
| 252 | MAKE_VIDPID(0x09da, 0xf012), // A4 Tech Co., Ltd Bloody V7 mouse |
| 253 | MAKE_VIDPID(0x09da, 0xf32a), // A4 Tech Co., Ltd Bloody B540 keyboard |
| 254 | MAKE_VIDPID(0x09da, 0xf613), // A4 Tech Co., Ltd Bloody V2 mouse |
| 255 | MAKE_VIDPID(0x09da, 0xf624), // A4 Tech Co., Ltd Bloody B120 Keyboard |
| 256 | |
| 257 | MAKE_VIDPID(0x1b1c, 0x1b3c), // Corsair Harpoon RGB gaming mouse |
| 258 | |
| 259 | MAKE_VIDPID(0x1d57, 0xad03), // [T3] 2.4GHz and IR Air Mouse Remote Control |
| 260 | |
| 261 | MAKE_VIDPID(0x1e7d, 0x2e4a), // Roccat Tyon Mouse |
| 262 | |
| 263 | MAKE_VIDPID(0x20a0, 0x422d), // Winkeyless.kr Keyboards |
| 264 | |
| 265 | MAKE_VIDPID(0x2516, 0x001f), // Cooler Master Storm Mizar Mouse |
| 266 | MAKE_VIDPID(0x2516, 0x0028), // Cooler Master Storm Alcor Mouse |
| 267 | |
| 268 | /*****************************************************************/ |
| 269 | // Additional entries |
| 270 | /*****************************************************************/ |
| 271 | |
| 272 | MAKE_VIDPID(0x04d9, 0x8008), // OBINLB USB-HID Keyboard (Anne Pro II) |
| 273 | MAKE_VIDPID(0x04d9, 0x8009), // OBINLB USB-HID Keyboard (Anne Pro II) |
| 274 | MAKE_VIDPID(0x04d9, 0xa292), // OBINLB USB-HID Keyboard (Anne Pro II) |
| 275 | MAKE_VIDPID(0x04d9, 0xa293), // OBINLB USB-HID Keyboard (Anne Pro II) |
| 276 | MAKE_VIDPID(0x1532, 0x0266), // Razer Huntsman V2 Analog, non-functional DInput device |
| 277 | MAKE_VIDPID(0x1532, 0x0282), // Razer Huntsman Mini Analog, non-functional DInput device |
| 278 | MAKE_VIDPID(0x26ce, 0x01a2), // ASRock LED Controller |
| 279 | MAKE_VIDPID(0x20d6, 0x0002), // PowerA Enhanced Wireless Controller for Nintendo Switch (charging port only) |
| 280 | }; |
| 281 | static SDL_vidpid_list blacklist_devices = { |
| 282 | SDL_HINT_JOYSTICK_BLACKLIST_DEVICES, 0, 0, NULL, |
| 283 | SDL_HINT_JOYSTICK_BLACKLIST_DEVICES_EXCLUDED, 0, 0, NULL, |
| 284 | SDL_arraysize(initial_blacklist_devices), initial_blacklist_devices, |
| 285 | false |
| 286 | }; |
| 287 | |
| 288 | static Uint32 initial_flightstick_devices[] = { |
| 289 | MAKE_VIDPID(0x044f, 0x0402), // HOTAS Warthog Joystick |
| 290 | MAKE_VIDPID(0x044f, 0xb10a), // ThrustMaster, Inc. T.16000M Joystick |
| 291 | MAKE_VIDPID(0x046d, 0xc215), // Logitech Extreme 3D |
| 292 | MAKE_VIDPID(0x0738, 0x2221), // Saitek Pro Flight X-56 Rhino Stick |
| 293 | MAKE_VIDPID(0x231d, 0x0126), // Gunfighter Mk.III 'Space Combat Edition' (right) |
| 294 | MAKE_VIDPID(0x231d, 0x0127), // Gunfighter Mk.III 'Space Combat Edition' (left) |
| 295 | MAKE_VIDPID(0x362c, 0x0001), // Yawman Arrow |
| 296 | }; |
| 297 | static SDL_vidpid_list flightstick_devices = { |
| 298 | SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES, 0, 0, NULL, |
| 299 | SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED, 0, 0, NULL, |
| 300 | SDL_arraysize(initial_flightstick_devices), initial_flightstick_devices, |
| 301 | false |
| 302 | }; |
| 303 | |
| 304 | static Uint32 initial_gamecube_devices[] = { |
| 305 | MAKE_VIDPID(0x0e6f, 0x0185), // PDP Wired Fight Pad Pro for Nintendo Switch |
| 306 | MAKE_VIDPID(0x20d6, 0xa711), // PowerA Wired Controller Nintendo GameCube Style |
| 307 | }; |
| 308 | static SDL_vidpid_list gamecube_devices = { |
| 309 | SDL_HINT_JOYSTICK_GAMECUBE_DEVICES, 0, 0, NULL, |
| 310 | SDL_HINT_JOYSTICK_GAMECUBE_DEVICES_EXCLUDED, 0, 0, NULL, |
| 311 | SDL_arraysize(initial_gamecube_devices), initial_gamecube_devices, |
| 312 | false |
| 313 | }; |
| 314 | |
| 315 | static Uint32 initial_rog_gamepad_mice[] = { |
| 316 | MAKE_VIDPID(0x0b05, 0x18e3), // ROG Chakram (wired) Mouse |
| 317 | MAKE_VIDPID(0x0b05, 0x18e5), // ROG Chakram (wireless) Mouse |
| 318 | MAKE_VIDPID(0x0b05, 0x1906), // ROG Pugio II |
| 319 | MAKE_VIDPID(0x0b05, 0x1958), // ROG Chakram Core Mouse |
| 320 | MAKE_VIDPID(0x0b05, 0x1a18), // ROG Chakram X (wired) Mouse |
| 321 | MAKE_VIDPID(0x0b05, 0x1a1a), // ROG Chakram X (wireless) Mouse |
| 322 | MAKE_VIDPID(0x0b05, 0x1a1c), // ROG Chakram X (Bluetooth) Mouse |
| 323 | }; |
| 324 | static SDL_vidpid_list rog_gamepad_mice = { |
| 325 | SDL_HINT_ROG_GAMEPAD_MICE, 0, 0, NULL, |
| 326 | SDL_HINT_ROG_GAMEPAD_MICE_EXCLUDED, 0, 0, NULL, |
| 327 | SDL_arraysize(initial_rog_gamepad_mice), initial_rog_gamepad_mice, |
| 328 | false |
| 329 | }; |
| 330 | |
| 331 | static Uint32 initial_throttle_devices[] = { |
| 332 | MAKE_VIDPID(0x044f, 0x0404), // HOTAS Warthog Throttle |
| 333 | MAKE_VIDPID(0x0738, 0xa221), // Saitek Pro Flight X-56 Rhino Throttle |
| 334 | }; |
| 335 | static SDL_vidpid_list throttle_devices = { |
| 336 | SDL_HINT_JOYSTICK_THROTTLE_DEVICES, 0, 0, NULL, |
| 337 | SDL_HINT_JOYSTICK_THROTTLE_DEVICES_EXCLUDED, 0, 0, NULL, |
| 338 | SDL_arraysize(initial_throttle_devices), initial_throttle_devices, |
| 339 | false |
| 340 | }; |
| 341 | |
| 342 | static Uint32 initial_wheel_devices[] = { |
| 343 | MAKE_VIDPID(0x0079, 0x1864), // DragonRise Inc. Wired Wheel (active mode) (also known as PXN V900 (PS3), Superdrive SV-750, or a Genesis Seaborg 400) |
| 344 | MAKE_VIDPID(0x044f, 0xb65d), // Thrustmaster Wheel FFB |
| 345 | MAKE_VIDPID(0x044f, 0xb65e), // Thrustmaster T500RS |
| 346 | MAKE_VIDPID(0x044f, 0xb664), // Thrustmaster TX (initial mode) |
| 347 | MAKE_VIDPID(0x044f, 0xb669), // Thrustmaster TX (active mode) |
| 348 | MAKE_VIDPID(0x044f, 0xb66d), // Thrustmaster T300RS (PS4 mode) |
| 349 | MAKE_VIDPID(0x044f, 0xb66d), // Thrustmaster Wheel FFB |
| 350 | MAKE_VIDPID(0x044f, 0xb66e), // Thrustmaster T300RS (normal mode) |
| 351 | MAKE_VIDPID(0x044f, 0xb66f), // Thrustmaster T300RS (advanced mode) |
| 352 | MAKE_VIDPID(0x044f, 0xb677), // Thrustmaster T150 |
| 353 | MAKE_VIDPID(0x044f, 0xb67f), // Thrustmaster TMX |
| 354 | MAKE_VIDPID(0x044f, 0xb691), // Thrustmaster TS-XW (initial mode) |
| 355 | MAKE_VIDPID(0x044f, 0xb692), // Thrustmaster TS-XW (active mode) |
| 356 | MAKE_VIDPID(0x044f, 0xb696), // Thrustmaster T248 |
| 357 | MAKE_VIDPID(0x046d, 0xc24f), // Logitech G29 (PS3) |
| 358 | MAKE_VIDPID(0x046d, 0xc260), // Logitech G29 (PS4) |
| 359 | MAKE_VIDPID(0x046d, 0xc261), // Logitech G920 (initial mode) |
| 360 | MAKE_VIDPID(0x046d, 0xc262), // Logitech G920 (active mode) |
| 361 | MAKE_VIDPID(0x046d, 0xc266), // Logitech G923 for Playstation 4 and PC (PC mode) |
| 362 | MAKE_VIDPID(0x046d, 0xc267), // Logitech G923 for Playstation 4 and PC (PS4 mode) |
| 363 | MAKE_VIDPID(0x046d, 0xc268), // Logitech PRO Racing Wheel (PC mode) |
| 364 | MAKE_VIDPID(0x046d, 0xc269), // Logitech PRO Racing Wheel (PS4/PS5 mode) |
| 365 | MAKE_VIDPID(0x046d, 0xc26d), // Logitech G923 (Xbox) |
| 366 | MAKE_VIDPID(0x046d, 0xc26e), // Logitech G923 |
| 367 | MAKE_VIDPID(0x046d, 0xc272), // Logitech PRO Racing Wheel for Xbox (PC mode) |
| 368 | MAKE_VIDPID(0x046d, 0xc294), // Logitech generic wheel |
| 369 | MAKE_VIDPID(0x046d, 0xc295), // Logitech Momo Force |
| 370 | MAKE_VIDPID(0x046d, 0xc298), // Logitech Driving Force Pro |
| 371 | MAKE_VIDPID(0x046d, 0xc299), // Logitech G25 |
| 372 | MAKE_VIDPID(0x046d, 0xc29a), // Logitech Driving Force GT |
| 373 | MAKE_VIDPID(0x046d, 0xc29b), // Logitech G27 |
| 374 | MAKE_VIDPID(0x046d, 0xca03), // Logitech Momo Racing |
| 375 | MAKE_VIDPID(0x0483, 0x0522), // Simagic Wheelbase (including M10, Alpha Mini, Alpha, Alpha U) |
| 376 | MAKE_VIDPID(0x0483, 0xa355), // VRS DirectForce Pro Wheel Base |
| 377 | MAKE_VIDPID(0x0eb7, 0x0001), // Fanatec ClubSport Wheel Base V2 |
| 378 | MAKE_VIDPID(0x0eb7, 0x0004), // Fanatec ClubSport Wheel Base V2.5 |
| 379 | MAKE_VIDPID(0x0eb7, 0x0005), // Fanatec CSL Elite Wheel Base+ (PS4) |
| 380 | MAKE_VIDPID(0x0eb7, 0x0006), // Fanatec Podium Wheel Base DD1 |
| 381 | MAKE_VIDPID(0x0eb7, 0x0007), // Fanatec Podium Wheel Base DD2 |
| 382 | MAKE_VIDPID(0x0eb7, 0x0011), // Fanatec Forza Motorsport (CSR Wheel / CSR Elite Wheel) |
| 383 | MAKE_VIDPID(0x0eb7, 0x0020), // Fanatec generic wheel / CSL DD / GT DD Pro |
| 384 | MAKE_VIDPID(0x0eb7, 0x0197), // Fanatec Porsche Wheel (Turbo / GT3 RS / Turbo S / GT3 V2 / GT2) |
| 385 | MAKE_VIDPID(0x0eb7, 0x038e), // Fanatec ClubSport Wheel Base V1 |
| 386 | MAKE_VIDPID(0x0eb7, 0x0e03), // Fanatec CSL Elite Wheel Base |
| 387 | MAKE_VIDPID(0x11ff, 0x0511), // DragonRise Inc. Wired Wheel (initial mode) (also known as PXN V900 (PS3), Superdrive SV-750, or a Genesis Seaborg 400) |
| 388 | MAKE_VIDPID(0x1209, 0xffb0), // Generic FFBoard OpenFFBoard universal forcefeedback wheel |
| 389 | MAKE_VIDPID(0x16d0, 0x0d5a), // Simucube 1 Wheelbase |
| 390 | MAKE_VIDPID(0x16d0, 0x0d5f), // Simucube 2 Ultimate Wheelbase |
| 391 | MAKE_VIDPID(0x16d0, 0x0d60), // Simucube 2 Pro Wheelbase |
| 392 | MAKE_VIDPID(0x16d0, 0x0d61), // Simucube 2 Sport Wheelbase |
| 393 | MAKE_VIDPID(0x2433, 0xf300), // Asetek SimSports Invicta Wheelbase |
| 394 | MAKE_VIDPID(0x2433, 0xf301), // Asetek SimSports Forte Wheelbase |
| 395 | MAKE_VIDPID(0x2433, 0xf303), // Asetek SimSports La Prima Wheelbase |
| 396 | MAKE_VIDPID(0x2433, 0xf306), // Asetek SimSports Tony Kannan Wheelbase |
| 397 | MAKE_VIDPID(0x3416, 0x0301), // Cammus C5 Wheelbase |
| 398 | MAKE_VIDPID(0x3416, 0x0302), // Cammus C12 Wheelbase |
| 399 | MAKE_VIDPID(0x346e, 0x0000), // Moza R16/R21 Wheelbase |
| 400 | MAKE_VIDPID(0x346e, 0x0002), // Moza R9 Wheelbase |
| 401 | MAKE_VIDPID(0x346e, 0x0004), // Moza R5 Wheelbase |
| 402 | MAKE_VIDPID(0x346e, 0x0005), // Moza R3 Wheelbase |
| 403 | MAKE_VIDPID(0x346e, 0x0006), // Moza R12 Wheelbase |
| 404 | }; |
| 405 | static SDL_vidpid_list wheel_devices = { |
| 406 | SDL_HINT_JOYSTICK_WHEEL_DEVICES, 0, 0, NULL, |
| 407 | SDL_HINT_JOYSTICK_WHEEL_DEVICES_EXCLUDED, 0, 0, NULL, |
| 408 | SDL_arraysize(initial_wheel_devices), initial_wheel_devices, |
| 409 | false |
| 410 | }; |
| 411 | |
| 412 | static Uint32 initial_zero_centered_devices[] = { |
| 413 | MAKE_VIDPID(0x05a0, 0x3232), // 8Bitdo Zero Gamepad |
| 414 | MAKE_VIDPID(0x0e8f, 0x3013), // HuiJia SNES USB adapter |
| 415 | }; |
| 416 | static SDL_vidpid_list zero_centered_devices = { |
| 417 | SDL_HINT_JOYSTICK_ZERO_CENTERED_DEVICES, 0, 0, NULL, |
| 418 | NULL, 0, 0, NULL, |
| 419 | SDL_arraysize(initial_zero_centered_devices), initial_zero_centered_devices, |
| 420 | false |
| 421 | }; |
| 422 | |
| 423 | #define CHECK_JOYSTICK_MAGIC(joystick, result) \ |
| 424 | if (!SDL_ObjectValid(joystick, SDL_OBJECT_TYPE_JOYSTICK)) { \ |
| 425 | SDL_InvalidParamError("joystick"); \ |
| 426 | SDL_UnlockJoysticks(); \ |
| 427 | return result; \ |
| 428 | } |
| 429 | |
| 430 | bool SDL_JoysticksInitialized(void) |
| 431 | { |
| 432 | return SDL_joysticks_initialized; |
| 433 | } |
| 434 | |
| 435 | bool SDL_JoysticksQuitting(void) |
| 436 | { |
| 437 | return SDL_joysticks_quitting; |
| 438 | } |
| 439 | |
| 440 | void SDL_LockJoysticks(void) |
| 441 | { |
| 442 | (void)SDL_AtomicIncRef(&SDL_joystick_lock_pending); |
| 443 | SDL_LockMutex(SDL_joystick_lock); |
| 444 | (void)SDL_AtomicDecRef(&SDL_joystick_lock_pending); |
| 445 | |
| 446 | ++SDL_joysticks_locked; |
| 447 | } |
| 448 | |
| 449 | void SDL_UnlockJoysticks(void) |
| 450 | { |
| 451 | bool last_unlock = false; |
| 452 | |
| 453 | --SDL_joysticks_locked; |
| 454 | |
| 455 | if (!SDL_joysticks_initialized) { |
| 456 | // NOTE: There's a small window here where another thread could lock the mutex after we've checked for pending locks |
| 457 | if (!SDL_joysticks_locked && SDL_GetAtomicInt(&SDL_joystick_lock_pending) == 0) { |
| 458 | last_unlock = true; |
| 459 | } |
| 460 | } |
| 461 | |
| 462 | /* The last unlock after joysticks are uninitialized will cleanup the mutex, |
| 463 | * allowing applications to lock joysticks while reinitializing the system. |
| 464 | */ |
| 465 | if (last_unlock) { |
| 466 | SDL_Mutex *joystick_lock = SDL_joystick_lock; |
| 467 | |
| 468 | SDL_LockMutex(joystick_lock); |
| 469 | { |
| 470 | SDL_UnlockMutex(SDL_joystick_lock); |
| 471 | |
| 472 | SDL_joystick_lock = NULL; |
| 473 | } |
| 474 | SDL_UnlockMutex(joystick_lock); |
| 475 | SDL_DestroyMutex(joystick_lock); |
| 476 | } else { |
| 477 | SDL_UnlockMutex(SDL_joystick_lock); |
| 478 | } |
| 479 | } |
| 480 | |
| 481 | bool SDL_JoysticksLocked(void) |
| 482 | { |
| 483 | return (SDL_joysticks_locked > 0); |
| 484 | } |
| 485 | |
| 486 | void SDL_AssertJoysticksLocked(void) |
| 487 | { |
| 488 | SDL_assert(SDL_JoysticksLocked()); |
| 489 | } |
| 490 | |
| 491 | /* |
| 492 | * Get the driver and device index for a joystick instance ID |
| 493 | * This should be called while the joystick lock is held, to prevent another thread from updating the list |
| 494 | */ |
| 495 | static bool SDL_GetDriverAndJoystickIndex(SDL_JoystickID instance_id, SDL_JoystickDriver **driver, int *driver_index) |
| 496 | { |
| 497 | int i, num_joysticks, device_index; |
| 498 | |
| 499 | SDL_AssertJoysticksLocked(); |
| 500 | |
| 501 | if (instance_id > 0) { |
| 502 | for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) { |
| 503 | num_joysticks = SDL_joystick_drivers[i]->GetCount(); |
| 504 | for (device_index = 0; device_index < num_joysticks; ++device_index) { |
| 505 | SDL_JoystickID joystick_id = SDL_joystick_drivers[i]->GetDeviceInstanceID(device_index); |
| 506 | if (joystick_id == instance_id) { |
| 507 | *driver = SDL_joystick_drivers[i]; |
| 508 | *driver_index = device_index; |
| 509 | return true; |
| 510 | } |
| 511 | } |
| 512 | } |
| 513 | } |
| 514 | |
| 515 | SDL_SetError("Joystick %" SDL_PRIu32 " not found" , instance_id); |
| 516 | return false; |
| 517 | } |
| 518 | |
| 519 | static int SDL_FindFreePlayerIndex(void) |
| 520 | { |
| 521 | int player_index; |
| 522 | |
| 523 | SDL_AssertJoysticksLocked(); |
| 524 | |
| 525 | for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) { |
| 526 | if (SDL_joystick_players[player_index] == 0) { |
| 527 | break; |
| 528 | } |
| 529 | } |
| 530 | return player_index; |
| 531 | } |
| 532 | |
| 533 | static int SDL_GetPlayerIndexForJoystickID(SDL_JoystickID instance_id) |
| 534 | { |
| 535 | int player_index; |
| 536 | |
| 537 | SDL_AssertJoysticksLocked(); |
| 538 | |
| 539 | for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) { |
| 540 | if (instance_id == SDL_joystick_players[player_index]) { |
| 541 | break; |
| 542 | } |
| 543 | } |
| 544 | if (player_index == SDL_joystick_player_count) { |
| 545 | player_index = -1; |
| 546 | } |
| 547 | return player_index; |
| 548 | } |
| 549 | |
| 550 | static SDL_JoystickID SDL_GetJoystickIDForPlayerIndex(int player_index) |
| 551 | { |
| 552 | SDL_AssertJoysticksLocked(); |
| 553 | |
| 554 | if (player_index < 0 || player_index >= SDL_joystick_player_count) { |
| 555 | return 0; |
| 556 | } |
| 557 | return SDL_joystick_players[player_index]; |
| 558 | } |
| 559 | |
| 560 | static bool SDL_SetJoystickIDForPlayerIndex(int player_index, SDL_JoystickID instance_id) |
| 561 | { |
| 562 | SDL_JoystickID existing_instance = SDL_GetJoystickIDForPlayerIndex(player_index); |
| 563 | SDL_JoystickDriver *driver; |
| 564 | int device_index; |
| 565 | int existing_player_index; |
| 566 | |
| 567 | SDL_AssertJoysticksLocked(); |
| 568 | |
| 569 | if (player_index >= SDL_joystick_player_count) { |
| 570 | SDL_JoystickID *new_players = (SDL_JoystickID *)SDL_realloc(SDL_joystick_players, (player_index + 1) * sizeof(*SDL_joystick_players)); |
| 571 | if (!new_players) { |
| 572 | return false; |
| 573 | } |
| 574 | |
| 575 | SDL_joystick_players = new_players; |
| 576 | SDL_memset(&SDL_joystick_players[SDL_joystick_player_count], 0, (player_index - SDL_joystick_player_count + 1) * sizeof(SDL_joystick_players[0])); |
| 577 | SDL_joystick_player_count = player_index + 1; |
| 578 | } else if (player_index >= 0 && SDL_joystick_players[player_index] == instance_id) { |
| 579 | // Joystick is already assigned the requested player index |
| 580 | return true; |
| 581 | } |
| 582 | |
| 583 | // Clear the old player index |
| 584 | existing_player_index = SDL_GetPlayerIndexForJoystickID(instance_id); |
| 585 | if (existing_player_index >= 0) { |
| 586 | SDL_joystick_players[existing_player_index] = 0; |
| 587 | } |
| 588 | |
| 589 | if (player_index >= 0) { |
| 590 | SDL_joystick_players[player_index] = instance_id; |
| 591 | } |
| 592 | |
| 593 | // Update the driver with the new index |
| 594 | if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) { |
| 595 | driver->SetDevicePlayerIndex(device_index, player_index); |
| 596 | } |
| 597 | |
| 598 | // Move any existing joystick to another slot |
| 599 | if (existing_instance > 0) { |
| 600 | SDL_SetJoystickIDForPlayerIndex(SDL_FindFreePlayerIndex(), existing_instance); |
| 601 | } |
| 602 | return true; |
| 603 | } |
| 604 | |
| 605 | static void SDLCALL SDL_JoystickAllowBackgroundEventsChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| 606 | { |
| 607 | if (SDL_GetStringBoolean(hint, false)) { |
| 608 | SDL_joystick_allows_background_events = true; |
| 609 | } else { |
| 610 | SDL_joystick_allows_background_events = false; |
| 611 | } |
| 612 | } |
| 613 | |
| 614 | bool SDL_InitJoysticks(void) |
| 615 | { |
| 616 | int i; |
| 617 | bool result = false; |
| 618 | |
| 619 | // Create the joystick list lock |
| 620 | if (SDL_joystick_lock == NULL) { |
| 621 | SDL_joystick_lock = SDL_CreateMutex(); |
| 622 | } |
| 623 | |
| 624 | if (!SDL_InitSubSystem(SDL_INIT_EVENTS)) { |
| 625 | return false; |
| 626 | } |
| 627 | |
| 628 | SDL_LockJoysticks(); |
| 629 | |
| 630 | SDL_joysticks_initialized = true; |
| 631 | |
| 632 | SDL_InitGamepadMappings(); |
| 633 | |
| 634 | SDL_LoadVIDPIDList(&arcadestick_devices); |
| 635 | SDL_LoadVIDPIDList(&blacklist_devices); |
| 636 | SDL_LoadVIDPIDList(&flightstick_devices); |
| 637 | SDL_LoadVIDPIDList(&gamecube_devices); |
| 638 | SDL_LoadVIDPIDList(&rog_gamepad_mice); |
| 639 | SDL_LoadVIDPIDList(&throttle_devices); |
| 640 | SDL_LoadVIDPIDList(&wheel_devices); |
| 641 | SDL_LoadVIDPIDList(&zero_centered_devices); |
| 642 | |
| 643 | // See if we should allow joystick events while in the background |
| 644 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, |
| 645 | SDL_JoystickAllowBackgroundEventsChanged, NULL); |
| 646 | |
| 647 | SDL_InitSteamVirtualGamepadInfo(); |
| 648 | |
| 649 | for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) { |
| 650 | if (SDL_joystick_drivers[i]->Init()) { |
| 651 | result = true; |
| 652 | } |
| 653 | } |
| 654 | SDL_UnlockJoysticks(); |
| 655 | |
| 656 | if (!result) { |
| 657 | SDL_QuitJoysticks(); |
| 658 | } |
| 659 | |
| 660 | return result; |
| 661 | } |
| 662 | |
| 663 | bool SDL_JoysticksOpened(void) |
| 664 | { |
| 665 | bool opened; |
| 666 | |
| 667 | SDL_LockJoysticks(); |
| 668 | { |
| 669 | if (SDL_joysticks != NULL) { |
| 670 | opened = true; |
| 671 | } else { |
| 672 | opened = false; |
| 673 | } |
| 674 | } |
| 675 | SDL_UnlockJoysticks(); |
| 676 | |
| 677 | return opened; |
| 678 | } |
| 679 | |
| 680 | bool SDL_JoystickHandledByAnotherDriver(struct SDL_JoystickDriver *driver, Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name) |
| 681 | { |
| 682 | int i; |
| 683 | bool result = false; |
| 684 | |
| 685 | SDL_LockJoysticks(); |
| 686 | { |
| 687 | for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) { |
| 688 | if (driver == SDL_joystick_drivers[i]) { |
| 689 | // Higher priority drivers do not have this device |
| 690 | break; |
| 691 | } |
| 692 | if (SDL_joystick_drivers[i]->IsDevicePresent(vendor_id, product_id, version, name)) { |
| 693 | result = true; |
| 694 | break; |
| 695 | } |
| 696 | } |
| 697 | } |
| 698 | SDL_UnlockJoysticks(); |
| 699 | |
| 700 | return result; |
| 701 | } |
| 702 | |
| 703 | bool SDL_HasJoystick(void) |
| 704 | { |
| 705 | int i; |
| 706 | int total_joysticks = 0; |
| 707 | |
| 708 | SDL_LockJoysticks(); |
| 709 | { |
| 710 | for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) { |
| 711 | total_joysticks += SDL_joystick_drivers[i]->GetCount(); |
| 712 | } |
| 713 | } |
| 714 | SDL_UnlockJoysticks(); |
| 715 | |
| 716 | if (total_joysticks > 0) { |
| 717 | return true; |
| 718 | } |
| 719 | return false; |
| 720 | } |
| 721 | |
| 722 | SDL_JoystickID *SDL_GetJoysticks(int *count) |
| 723 | { |
| 724 | int i, num_joysticks, device_index; |
| 725 | int joystick_index = 0, total_joysticks = 0; |
| 726 | SDL_JoystickID *joysticks; |
| 727 | |
| 728 | SDL_LockJoysticks(); |
| 729 | { |
| 730 | for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) { |
| 731 | total_joysticks += SDL_joystick_drivers[i]->GetCount(); |
| 732 | } |
| 733 | |
| 734 | joysticks = (SDL_JoystickID *)SDL_malloc((total_joysticks + 1) * sizeof(*joysticks)); |
| 735 | if (joysticks) { |
| 736 | if (count) { |
| 737 | *count = total_joysticks; |
| 738 | } |
| 739 | |
| 740 | for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) { |
| 741 | num_joysticks = SDL_joystick_drivers[i]->GetCount(); |
| 742 | for (device_index = 0; device_index < num_joysticks; ++device_index) { |
| 743 | SDL_assert(joystick_index < total_joysticks); |
| 744 | joysticks[joystick_index] = SDL_joystick_drivers[i]->GetDeviceInstanceID(device_index); |
| 745 | SDL_assert(joysticks[joystick_index] > 0); |
| 746 | ++joystick_index; |
| 747 | } |
| 748 | } |
| 749 | SDL_assert(joystick_index == total_joysticks); |
| 750 | joysticks[joystick_index] = 0; |
| 751 | } else { |
| 752 | if (count) { |
| 753 | *count = 0; |
| 754 | } |
| 755 | } |
| 756 | } |
| 757 | SDL_UnlockJoysticks(); |
| 758 | |
| 759 | return joysticks; |
| 760 | } |
| 761 | |
| 762 | const SDL_SteamVirtualGamepadInfo *SDL_GetJoystickVirtualGamepadInfoForID(SDL_JoystickID instance_id) |
| 763 | { |
| 764 | SDL_JoystickDriver *driver; |
| 765 | int device_index; |
| 766 | const SDL_SteamVirtualGamepadInfo *info = NULL; |
| 767 | |
| 768 | if (SDL_SteamVirtualGamepadEnabled() && |
| 769 | SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) { |
| 770 | info = SDL_GetSteamVirtualGamepadInfo(driver->GetDeviceSteamVirtualGamepadSlot(device_index)); |
| 771 | } |
| 772 | return info; |
| 773 | } |
| 774 | |
| 775 | /* |
| 776 | * Get the implementation dependent name of a joystick |
| 777 | */ |
| 778 | const char *SDL_GetJoystickNameForID(SDL_JoystickID instance_id) |
| 779 | { |
| 780 | SDL_JoystickDriver *driver; |
| 781 | int device_index; |
| 782 | const char *name = NULL; |
| 783 | const SDL_SteamVirtualGamepadInfo *info; |
| 784 | |
| 785 | SDL_LockJoysticks(); |
| 786 | info = SDL_GetJoystickVirtualGamepadInfoForID(instance_id); |
| 787 | if (info) { |
| 788 | name = SDL_GetPersistentString(info->name); |
| 789 | } else if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) { |
| 790 | name = SDL_GetPersistentString(driver->GetDeviceName(device_index)); |
| 791 | } |
| 792 | SDL_UnlockJoysticks(); |
| 793 | |
| 794 | return name; |
| 795 | } |
| 796 | |
| 797 | /* |
| 798 | * Get the implementation dependent path of a joystick |
| 799 | */ |
| 800 | const char *SDL_GetJoystickPathForID(SDL_JoystickID instance_id) |
| 801 | { |
| 802 | SDL_JoystickDriver *driver; |
| 803 | int device_index; |
| 804 | const char *path = NULL; |
| 805 | |
| 806 | SDL_LockJoysticks(); |
| 807 | if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) { |
| 808 | path = SDL_GetPersistentString(driver->GetDevicePath(device_index)); |
| 809 | } |
| 810 | SDL_UnlockJoysticks(); |
| 811 | |
| 812 | if (!path) { |
| 813 | SDL_Unsupported(); |
| 814 | } |
| 815 | return path; |
| 816 | } |
| 817 | |
| 818 | /* |
| 819 | * Get the player index of a joystick, or -1 if it's not available |
| 820 | */ |
| 821 | int SDL_GetJoystickPlayerIndexForID(SDL_JoystickID instance_id) |
| 822 | { |
| 823 | int player_index; |
| 824 | |
| 825 | SDL_LockJoysticks(); |
| 826 | player_index = SDL_GetPlayerIndexForJoystickID(instance_id); |
| 827 | SDL_UnlockJoysticks(); |
| 828 | |
| 829 | return player_index; |
| 830 | } |
| 831 | |
| 832 | /* |
| 833 | * Return true if this joystick is known to have all axes centered at zero |
| 834 | * This isn't generally needed unless the joystick never generates an initial axis value near zero, |
| 835 | * e.g. it's emulating axes with digital buttons |
| 836 | */ |
| 837 | static bool SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick) |
| 838 | { |
| 839 | // printf("JOYSTICK '%s' VID/PID 0x%.4x/0x%.4x AXES: %d\n", joystick->name, vendor, product, joystick->naxes); |
| 840 | |
| 841 | if (joystick->naxes == 2) { |
| 842 | // Assume D-pad or thumbstick style axes are centered at 0 |
| 843 | return true; |
| 844 | } |
| 845 | |
| 846 | return SDL_VIDPIDInList(SDL_GetJoystickVendor(joystick), SDL_GetJoystickProduct(joystick), &zero_centered_devices); |
| 847 | } |
| 848 | |
| 849 | static bool IsROGAlly(SDL_Joystick *joystick) |
| 850 | { |
| 851 | Uint16 vendor, product; |
| 852 | SDL_GUID guid = SDL_GetJoystickGUID(joystick); |
| 853 | |
| 854 | // The ROG Ally controller spoofs an Xbox 360 controller |
| 855 | SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, NULL); |
| 856 | if (vendor == USB_VENDOR_MICROSOFT && product == USB_PRODUCT_XBOX360_WIRED_CONTROLLER) { |
| 857 | // Check to see if this system has the expected sensors |
| 858 | bool has_ally_accel = false; |
| 859 | bool has_ally_gyro = false; |
| 860 | |
| 861 | if (SDL_InitSubSystem(SDL_INIT_SENSOR)) { |
| 862 | SDL_SensorID *sensors = SDL_GetSensors(NULL); |
| 863 | if (sensors) { |
| 864 | int i; |
| 865 | for (i = 0; sensors[i]; ++i) { |
| 866 | SDL_SensorID sensor = sensors[i]; |
| 867 | |
| 868 | if (!has_ally_accel && SDL_GetSensorTypeForID(sensor) == SDL_SENSOR_ACCEL) { |
| 869 | const char *sensor_name = SDL_GetSensorNameForID(sensor); |
| 870 | if (sensor_name && SDL_strcmp(sensor_name, "Sensor BMI320 Acc" ) == 0) { |
| 871 | has_ally_accel = true; |
| 872 | } |
| 873 | } |
| 874 | if (!has_ally_gyro && SDL_GetSensorTypeForID(sensor) == SDL_SENSOR_GYRO) { |
| 875 | const char *sensor_name = SDL_GetSensorNameForID(sensor); |
| 876 | if (sensor_name && SDL_strcmp(sensor_name, "Sensor BMI320 Gyr" ) == 0) { |
| 877 | has_ally_gyro = true; |
| 878 | } |
| 879 | } |
| 880 | } |
| 881 | SDL_free(sensors); |
| 882 | } |
| 883 | SDL_QuitSubSystem(SDL_INIT_SENSOR); |
| 884 | } |
| 885 | if (has_ally_accel && has_ally_gyro) { |
| 886 | return true; |
| 887 | } |
| 888 | } |
| 889 | return false; |
| 890 | } |
| 891 | |
| 892 | static bool ShouldAttemptSensorFusion(SDL_Joystick *joystick, bool *invert_sensors) |
| 893 | { |
| 894 | SDL_AssertJoysticksLocked(); |
| 895 | |
| 896 | *invert_sensors = false; |
| 897 | |
| 898 | // The SDL controller sensor API is only available for gamepads (at the moment) |
| 899 | if (!SDL_IsGamepad(joystick->instance_id)) { |
| 900 | return false; |
| 901 | } |
| 902 | |
| 903 | // If the controller already has sensors, use those |
| 904 | if (joystick->nsensors > 0) { |
| 905 | return false; |
| 906 | } |
| 907 | |
| 908 | const char *hint = SDL_GetHint(SDL_HINT_GAMECONTROLLER_SENSOR_FUSION); |
| 909 | if (hint && *hint) { |
| 910 | if (*hint == '@' || SDL_strncmp(hint, "0x" , 2) == 0) { |
| 911 | SDL_vidpid_list gamepads; |
| 912 | SDL_GUID guid; |
| 913 | Uint16 vendor, product; |
| 914 | bool enabled; |
| 915 | SDL_zero(gamepads); |
| 916 | |
| 917 | // See if the gamepad is in our list of devices to enable |
| 918 | guid = SDL_GetJoystickGUID(joystick); |
| 919 | SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, NULL); |
| 920 | SDL_LoadVIDPIDListFromHints(&gamepads, hint, NULL); |
| 921 | enabled = SDL_VIDPIDInList(vendor, product, &gamepads); |
| 922 | SDL_FreeVIDPIDList(&gamepads); |
| 923 | if (enabled) { |
| 924 | return true; |
| 925 | } |
| 926 | } else { |
| 927 | return SDL_GetStringBoolean(hint, false); |
| 928 | } |
| 929 | } |
| 930 | |
| 931 | // See if this is another known wraparound gamepad |
| 932 | if (joystick->name && |
| 933 | (SDL_strstr(joystick->name, "Backbone One" ) || |
| 934 | SDL_strstr(joystick->name, "Kishi" ))) { |
| 935 | return true; |
| 936 | } |
| 937 | if (IsROGAlly(joystick)) { |
| 938 | /* I'm not sure if this is a Windows thing, or a quirk for ROG Ally, |
| 939 | * but we need to invert the sensor data on all axes. |
| 940 | */ |
| 941 | *invert_sensors = true; |
| 942 | return true; |
| 943 | } |
| 944 | return false; |
| 945 | } |
| 946 | |
| 947 | static void AttemptSensorFusion(SDL_Joystick *joystick, bool invert_sensors) |
| 948 | { |
| 949 | SDL_SensorID *sensors; |
| 950 | unsigned int i, j; |
| 951 | |
| 952 | SDL_AssertJoysticksLocked(); |
| 953 | |
| 954 | if (!SDL_InitSubSystem(SDL_INIT_SENSOR)) { |
| 955 | return; |
| 956 | } |
| 957 | |
| 958 | sensors = SDL_GetSensors(NULL); |
| 959 | if (sensors) { |
| 960 | for (i = 0; sensors[i]; ++i) { |
| 961 | SDL_SensorID sensor = sensors[i]; |
| 962 | |
| 963 | if (!joystick->accel_sensor && SDL_GetSensorTypeForID(sensor) == SDL_SENSOR_ACCEL) { |
| 964 | // Increment the sensor subsystem reference count |
| 965 | SDL_InitSubSystem(SDL_INIT_SENSOR); |
| 966 | |
| 967 | joystick->accel_sensor = sensor; |
| 968 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 0.0f); |
| 969 | } |
| 970 | if (!joystick->gyro_sensor && SDL_GetSensorTypeForID(sensor) == SDL_SENSOR_GYRO) { |
| 971 | // Increment the sensor subsystem reference count |
| 972 | SDL_InitSubSystem(SDL_INIT_SENSOR); |
| 973 | |
| 974 | joystick->gyro_sensor = sensor; |
| 975 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 0.0f); |
| 976 | } |
| 977 | } |
| 978 | SDL_free(sensors); |
| 979 | } |
| 980 | SDL_QuitSubSystem(SDL_INIT_SENSOR); |
| 981 | |
| 982 | /* SDL defines sensor orientation for phones relative to the natural |
| 983 | orientation, and for gamepads relative to being held in front of you. |
| 984 | When a phone is being used as a gamepad, its orientation changes, |
| 985 | so adjust sensor axes to match. |
| 986 | */ |
| 987 | if (SDL_GetNaturalDisplayOrientation(SDL_GetPrimaryDisplay()) == SDL_ORIENTATION_LANDSCAPE) { |
| 988 | /* When a device in landscape orientation is laid flat, the axes change |
| 989 | orientation as follows: |
| 990 | -X to +X becomes -X to +X |
| 991 | -Y to +Y becomes +Z to -Z |
| 992 | -Z to +Z becomes -Y to +Y |
| 993 | */ |
| 994 | joystick->sensor_transform[0][0] = 1.0f; |
| 995 | joystick->sensor_transform[1][2] = 1.0f; |
| 996 | joystick->sensor_transform[2][1] = -1.0f; |
| 997 | } else { |
| 998 | /* When a device in portrait orientation is rotated left and laid flat, |
| 999 | the axes change orientation as follows: |
| 1000 | -X to +X becomes +Z to -Z |
| 1001 | -Y to +Y becomes +X to -X |
| 1002 | -Z to +Z becomes -Y to +Y |
| 1003 | */ |
| 1004 | joystick->sensor_transform[0][1] = -1.0f; |
| 1005 | joystick->sensor_transform[1][2] = 1.0f; |
| 1006 | joystick->sensor_transform[2][0] = -1.0f; |
| 1007 | } |
| 1008 | |
| 1009 | if (invert_sensors) { |
| 1010 | for (i = 0; i < SDL_arraysize(joystick->sensor_transform); ++i) { |
| 1011 | for (j = 0; j < SDL_arraysize(joystick->sensor_transform[i]); ++j) { |
| 1012 | joystick->sensor_transform[i][j] *= -1.0f; |
| 1013 | } |
| 1014 | } |
| 1015 | } |
| 1016 | } |
| 1017 | |
| 1018 | static void CleanupSensorFusion(SDL_Joystick *joystick) |
| 1019 | { |
| 1020 | SDL_AssertJoysticksLocked(); |
| 1021 | |
| 1022 | if (joystick->accel_sensor || joystick->gyro_sensor) { |
| 1023 | if (joystick->accel_sensor) { |
| 1024 | if (joystick->accel) { |
| 1025 | SDL_CloseSensor(joystick->accel); |
| 1026 | joystick->accel = NULL; |
| 1027 | } |
| 1028 | joystick->accel_sensor = 0; |
| 1029 | |
| 1030 | // Decrement the sensor subsystem reference count |
| 1031 | SDL_QuitSubSystem(SDL_INIT_SENSOR); |
| 1032 | } |
| 1033 | if (joystick->gyro_sensor) { |
| 1034 | if (joystick->gyro) { |
| 1035 | SDL_CloseSensor(joystick->gyro); |
| 1036 | joystick->gyro = NULL; |
| 1037 | } |
| 1038 | joystick->gyro_sensor = 0; |
| 1039 | |
| 1040 | // Decrement the sensor subsystem reference count |
| 1041 | SDL_QuitSubSystem(SDL_INIT_SENSOR); |
| 1042 | } |
| 1043 | } |
| 1044 | } |
| 1045 | |
| 1046 | static bool ShouldSwapFaceButtons(const SDL_SteamVirtualGamepadInfo *info) |
| 1047 | { |
| 1048 | // When "Use Nintendo Button Layout" is enabled under Steam (the default) |
| 1049 | // it will send button 0 for the A (east) button and button 1 for the |
| 1050 | // B (south) button. This is done so that games that interpret the |
| 1051 | // buttons as Xbox input will get button 0 for "A" as they expect. |
| 1052 | // |
| 1053 | // However, SDL reports positional buttons, so we need to swap |
| 1054 | // the buttons so they show up in the correct position. This provides |
| 1055 | // consistent behavior regardless of whether we're running under Steam, |
| 1056 | // under the default settings. |
| 1057 | if (info && |
| 1058 | (info->type == SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO || |
| 1059 | info->type == SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT || |
| 1060 | info->type == SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT || |
| 1061 | info->type == SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR)) { |
| 1062 | return true; |
| 1063 | } |
| 1064 | return false; |
| 1065 | } |
| 1066 | |
| 1067 | /* |
| 1068 | * Open a joystick for use - the index passed as an argument refers to |
| 1069 | * the N'th joystick on the system. This index is the value which will |
| 1070 | * identify this joystick in future joystick events. |
| 1071 | * |
| 1072 | * This function returns a joystick identifier, or NULL if an error occurred. |
| 1073 | */ |
| 1074 | SDL_Joystick *SDL_OpenJoystick(SDL_JoystickID instance_id) |
| 1075 | { |
| 1076 | SDL_JoystickDriver *driver; |
| 1077 | int device_index; |
| 1078 | SDL_Joystick *joystick; |
| 1079 | SDL_Joystick *joysticklist; |
| 1080 | const char *joystickname = NULL; |
| 1081 | const char *joystickpath = NULL; |
| 1082 | bool invert_sensors = false; |
| 1083 | const SDL_SteamVirtualGamepadInfo *info; |
| 1084 | |
| 1085 | SDL_LockJoysticks(); |
| 1086 | |
| 1087 | if (!SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) { |
| 1088 | SDL_UnlockJoysticks(); |
| 1089 | return NULL; |
| 1090 | } |
| 1091 | |
| 1092 | joysticklist = SDL_joysticks; |
| 1093 | /* If the joystick is already open, return it |
| 1094 | * it is important that we have a single joystick for each instance id |
| 1095 | */ |
| 1096 | while (joysticklist) { |
| 1097 | if (instance_id == joysticklist->instance_id) { |
| 1098 | joystick = joysticklist; |
| 1099 | ++joystick->ref_count; |
| 1100 | SDL_UnlockJoysticks(); |
| 1101 | return joystick; |
| 1102 | } |
| 1103 | joysticklist = joysticklist->next; |
| 1104 | } |
| 1105 | |
| 1106 | // Create and initialize the joystick |
| 1107 | joystick = (SDL_Joystick *)SDL_calloc(1, sizeof(*joystick)); |
| 1108 | if (!joystick) { |
| 1109 | SDL_UnlockJoysticks(); |
| 1110 | return NULL; |
| 1111 | } |
| 1112 | SDL_SetObjectValid(joystick, SDL_OBJECT_TYPE_JOYSTICK, true); |
| 1113 | joystick->driver = driver; |
| 1114 | joystick->instance_id = instance_id; |
| 1115 | joystick->attached = true; |
| 1116 | joystick->led_expiration = SDL_GetTicks(); |
| 1117 | joystick->battery_percent = -1; |
| 1118 | |
| 1119 | if (!driver->Open(joystick, device_index)) { |
| 1120 | SDL_SetObjectValid(joystick, SDL_OBJECT_TYPE_JOYSTICK, false); |
| 1121 | SDL_free(joystick); |
| 1122 | SDL_UnlockJoysticks(); |
| 1123 | return NULL; |
| 1124 | } |
| 1125 | |
| 1126 | joystickname = driver->GetDeviceName(device_index); |
| 1127 | if (joystickname) { |
| 1128 | joystick->name = SDL_strdup(joystickname); |
| 1129 | } |
| 1130 | |
| 1131 | joystickpath = driver->GetDevicePath(device_index); |
| 1132 | if (joystickpath) { |
| 1133 | joystick->path = SDL_strdup(joystickpath); |
| 1134 | } |
| 1135 | |
| 1136 | joystick->guid = driver->GetDeviceGUID(device_index); |
| 1137 | |
| 1138 | if (joystick->naxes > 0) { |
| 1139 | joystick->axes = (SDL_JoystickAxisInfo *)SDL_calloc(joystick->naxes, sizeof(*joystick->axes)); |
| 1140 | } |
| 1141 | if (joystick->nballs > 0) { |
| 1142 | joystick->balls = (SDL_JoystickBallData *)SDL_calloc(joystick->nballs, sizeof(*joystick->balls)); |
| 1143 | } |
| 1144 | if (joystick->nhats > 0) { |
| 1145 | joystick->hats = (Uint8 *)SDL_calloc(joystick->nhats, sizeof(*joystick->hats)); |
| 1146 | } |
| 1147 | if (joystick->nbuttons > 0) { |
| 1148 | joystick->buttons = (bool *)SDL_calloc(joystick->nbuttons, sizeof(*joystick->buttons)); |
| 1149 | } |
| 1150 | if (((joystick->naxes > 0) && !joystick->axes) || |
| 1151 | ((joystick->nballs > 0) && !joystick->balls) || |
| 1152 | ((joystick->nhats > 0) && !joystick->hats) || |
| 1153 | ((joystick->nbuttons > 0) && !joystick->buttons)) { |
| 1154 | SDL_CloseJoystick(joystick); |
| 1155 | SDL_UnlockJoysticks(); |
| 1156 | return NULL; |
| 1157 | } |
| 1158 | |
| 1159 | // If this joystick is known to have all zero centered axes, skip the auto-centering code |
| 1160 | if (SDL_JoystickAxesCenteredAtZero(joystick)) { |
| 1161 | int i; |
| 1162 | |
| 1163 | for (i = 0; i < joystick->naxes; ++i) { |
| 1164 | joystick->axes[i].has_initial_value = true; |
| 1165 | } |
| 1166 | } |
| 1167 | |
| 1168 | // Get the Steam Input API handle |
| 1169 | info = SDL_GetJoystickVirtualGamepadInfoForID(instance_id); |
| 1170 | if (info) { |
| 1171 | joystick->steam_handle = info->handle; |
| 1172 | joystick->swap_face_buttons = ShouldSwapFaceButtons(info); |
| 1173 | } |
| 1174 | |
| 1175 | // Use system gyro and accelerometer if the gamepad doesn't have built-in sensors |
| 1176 | if (ShouldAttemptSensorFusion(joystick, &invert_sensors)) { |
| 1177 | AttemptSensorFusion(joystick, invert_sensors); |
| 1178 | } |
| 1179 | |
| 1180 | // Add joystick to list |
| 1181 | ++joystick->ref_count; |
| 1182 | // Link the joystick in the list |
| 1183 | joystick->next = SDL_joysticks; |
| 1184 | SDL_joysticks = joystick; |
| 1185 | |
| 1186 | driver->Update(joystick); |
| 1187 | |
| 1188 | SDL_UnlockJoysticks(); |
| 1189 | |
| 1190 | return joystick; |
| 1191 | } |
| 1192 | |
| 1193 | SDL_JoystickID SDL_AttachVirtualJoystick(const SDL_VirtualJoystickDesc *desc) |
| 1194 | { |
| 1195 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 1196 | SDL_JoystickID result; |
| 1197 | |
| 1198 | SDL_LockJoysticks(); |
| 1199 | result = SDL_JoystickAttachVirtualInner(desc); |
| 1200 | SDL_UnlockJoysticks(); |
| 1201 | return result; |
| 1202 | #else |
| 1203 | SDL_SetError("SDL not built with virtual-joystick support" ); |
| 1204 | return 0; |
| 1205 | #endif |
| 1206 | } |
| 1207 | |
| 1208 | bool SDL_DetachVirtualJoystick(SDL_JoystickID instance_id) |
| 1209 | { |
| 1210 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 1211 | bool result; |
| 1212 | |
| 1213 | SDL_LockJoysticks(); |
| 1214 | result = SDL_JoystickDetachVirtualInner(instance_id); |
| 1215 | SDL_UnlockJoysticks(); |
| 1216 | return result; |
| 1217 | #else |
| 1218 | return SDL_SetError("SDL not built with virtual-joystick support" ); |
| 1219 | #endif |
| 1220 | } |
| 1221 | |
| 1222 | bool SDL_IsJoystickVirtual(SDL_JoystickID instance_id) |
| 1223 | { |
| 1224 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 1225 | SDL_JoystickDriver *driver; |
| 1226 | int device_index; |
| 1227 | bool is_virtual = false; |
| 1228 | |
| 1229 | SDL_LockJoysticks(); |
| 1230 | if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) { |
| 1231 | if (driver == &SDL_VIRTUAL_JoystickDriver) { |
| 1232 | is_virtual = true; |
| 1233 | } |
| 1234 | } |
| 1235 | SDL_UnlockJoysticks(); |
| 1236 | |
| 1237 | return is_virtual; |
| 1238 | #else |
| 1239 | return false; |
| 1240 | #endif |
| 1241 | } |
| 1242 | |
| 1243 | bool SDL_SetJoystickVirtualAxis(SDL_Joystick *joystick, int axis, Sint16 value) |
| 1244 | { |
| 1245 | bool result; |
| 1246 | |
| 1247 | SDL_LockJoysticks(); |
| 1248 | { |
| 1249 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1250 | |
| 1251 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 1252 | result = SDL_SetJoystickVirtualAxisInner(joystick, axis, value); |
| 1253 | #else |
| 1254 | result = SDL_SetError("SDL not built with virtual-joystick support" ); |
| 1255 | #endif |
| 1256 | } |
| 1257 | SDL_UnlockJoysticks(); |
| 1258 | |
| 1259 | return result; |
| 1260 | } |
| 1261 | |
| 1262 | bool SDL_SetJoystickVirtualBall(SDL_Joystick *joystick, int ball, Sint16 xrel, Sint16 yrel) |
| 1263 | { |
| 1264 | bool result; |
| 1265 | |
| 1266 | SDL_LockJoysticks(); |
| 1267 | { |
| 1268 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1269 | |
| 1270 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 1271 | result = SDL_SetJoystickVirtualBallInner(joystick, ball, xrel, yrel); |
| 1272 | #else |
| 1273 | result = SDL_SetError("SDL not built with virtual-joystick support" ); |
| 1274 | #endif |
| 1275 | } |
| 1276 | SDL_UnlockJoysticks(); |
| 1277 | |
| 1278 | return result; |
| 1279 | } |
| 1280 | |
| 1281 | bool SDL_SetJoystickVirtualButton(SDL_Joystick *joystick, int button, bool down) |
| 1282 | { |
| 1283 | bool result; |
| 1284 | |
| 1285 | SDL_LockJoysticks(); |
| 1286 | { |
| 1287 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1288 | |
| 1289 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 1290 | result = SDL_SetJoystickVirtualButtonInner(joystick, button, down); |
| 1291 | #else |
| 1292 | result = SDL_SetError("SDL not built with virtual-joystick support" ); |
| 1293 | #endif |
| 1294 | } |
| 1295 | SDL_UnlockJoysticks(); |
| 1296 | |
| 1297 | return result; |
| 1298 | } |
| 1299 | |
| 1300 | bool SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value) |
| 1301 | { |
| 1302 | bool result; |
| 1303 | |
| 1304 | SDL_LockJoysticks(); |
| 1305 | { |
| 1306 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1307 | |
| 1308 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 1309 | result = SDL_SetJoystickVirtualHatInner(joystick, hat, value); |
| 1310 | #else |
| 1311 | result = SDL_SetError("SDL not built with virtual-joystick support" ); |
| 1312 | #endif |
| 1313 | } |
| 1314 | SDL_UnlockJoysticks(); |
| 1315 | |
| 1316 | return result; |
| 1317 | } |
| 1318 | |
| 1319 | bool SDL_SetJoystickVirtualTouchpad(SDL_Joystick *joystick, int touchpad, int finger, bool down, float x, float y, float pressure) |
| 1320 | { |
| 1321 | bool result; |
| 1322 | |
| 1323 | SDL_LockJoysticks(); |
| 1324 | { |
| 1325 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1326 | |
| 1327 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 1328 | result = SDL_SetJoystickVirtualTouchpadInner(joystick, touchpad, finger, down, x, y, pressure); |
| 1329 | #else |
| 1330 | result = SDL_SetError("SDL not built with virtual-joystick support" ); |
| 1331 | #endif |
| 1332 | } |
| 1333 | SDL_UnlockJoysticks(); |
| 1334 | |
| 1335 | return result; |
| 1336 | } |
| 1337 | |
| 1338 | bool SDL_SendJoystickVirtualSensorData(SDL_Joystick *joystick, SDL_SensorType type, Uint64 sensor_timestamp, const float *data, int num_values) |
| 1339 | { |
| 1340 | bool result; |
| 1341 | |
| 1342 | SDL_LockJoysticks(); |
| 1343 | { |
| 1344 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1345 | |
| 1346 | #ifdef SDL_JOYSTICK_VIRTUAL |
| 1347 | result = SDL_SendJoystickVirtualSensorDataInner(joystick, type, sensor_timestamp, data, num_values); |
| 1348 | #else |
| 1349 | result = SDL_SetError("SDL not built with virtual-joystick support" ); |
| 1350 | #endif |
| 1351 | } |
| 1352 | SDL_UnlockJoysticks(); |
| 1353 | |
| 1354 | return result; |
| 1355 | } |
| 1356 | |
| 1357 | /* |
| 1358 | * Checks to make sure the joystick is valid. |
| 1359 | */ |
| 1360 | bool SDL_IsJoystickValid(SDL_Joystick *joystick) |
| 1361 | { |
| 1362 | SDL_AssertJoysticksLocked(); |
| 1363 | return SDL_ObjectValid(joystick, SDL_OBJECT_TYPE_JOYSTICK); |
| 1364 | } |
| 1365 | |
| 1366 | bool SDL_PrivateJoystickGetAutoGamepadMapping(SDL_JoystickID instance_id, SDL_GamepadMapping *out) |
| 1367 | { |
| 1368 | SDL_JoystickDriver *driver; |
| 1369 | int device_index; |
| 1370 | bool is_ok = false; |
| 1371 | |
| 1372 | SDL_LockJoysticks(); |
| 1373 | if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) { |
| 1374 | is_ok = driver->GetGamepadMapping(device_index, out); |
| 1375 | } |
| 1376 | SDL_UnlockJoysticks(); |
| 1377 | |
| 1378 | return is_ok; |
| 1379 | } |
| 1380 | |
| 1381 | /* |
| 1382 | * Get the number of multi-dimensional axis controls on a joystick |
| 1383 | */ |
| 1384 | int SDL_GetNumJoystickAxes(SDL_Joystick *joystick) |
| 1385 | { |
| 1386 | int result; |
| 1387 | |
| 1388 | SDL_LockJoysticks(); |
| 1389 | { |
| 1390 | CHECK_JOYSTICK_MAGIC(joystick, -1); |
| 1391 | |
| 1392 | result = joystick->naxes; |
| 1393 | } |
| 1394 | SDL_UnlockJoysticks(); |
| 1395 | |
| 1396 | return result; |
| 1397 | } |
| 1398 | |
| 1399 | /* |
| 1400 | * Get the number of hats on a joystick |
| 1401 | */ |
| 1402 | int SDL_GetNumJoystickHats(SDL_Joystick *joystick) |
| 1403 | { |
| 1404 | int result; |
| 1405 | |
| 1406 | SDL_LockJoysticks(); |
| 1407 | { |
| 1408 | CHECK_JOYSTICK_MAGIC(joystick, -1); |
| 1409 | |
| 1410 | result = joystick->nhats; |
| 1411 | } |
| 1412 | SDL_UnlockJoysticks(); |
| 1413 | |
| 1414 | return result; |
| 1415 | } |
| 1416 | |
| 1417 | /* |
| 1418 | * Get the number of trackballs on a joystick |
| 1419 | */ |
| 1420 | int SDL_GetNumJoystickBalls(SDL_Joystick *joystick) |
| 1421 | { |
| 1422 | CHECK_JOYSTICK_MAGIC(joystick, -1); |
| 1423 | |
| 1424 | return joystick->nballs; |
| 1425 | } |
| 1426 | |
| 1427 | /* |
| 1428 | * Get the number of buttons on a joystick |
| 1429 | */ |
| 1430 | int SDL_GetNumJoystickButtons(SDL_Joystick *joystick) |
| 1431 | { |
| 1432 | int result; |
| 1433 | |
| 1434 | SDL_LockJoysticks(); |
| 1435 | { |
| 1436 | CHECK_JOYSTICK_MAGIC(joystick, -1); |
| 1437 | |
| 1438 | result = joystick->nbuttons; |
| 1439 | } |
| 1440 | SDL_UnlockJoysticks(); |
| 1441 | |
| 1442 | return result; |
| 1443 | } |
| 1444 | |
| 1445 | /* |
| 1446 | * Get the current state of an axis control on a joystick |
| 1447 | */ |
| 1448 | Sint16 SDL_GetJoystickAxis(SDL_Joystick *joystick, int axis) |
| 1449 | { |
| 1450 | Sint16 state; |
| 1451 | |
| 1452 | SDL_LockJoysticks(); |
| 1453 | { |
| 1454 | CHECK_JOYSTICK_MAGIC(joystick, 0); |
| 1455 | |
| 1456 | if (axis < joystick->naxes) { |
| 1457 | state = joystick->axes[axis].value; |
| 1458 | } else { |
| 1459 | SDL_SetError("Joystick only has %d axes" , joystick->naxes); |
| 1460 | state = 0; |
| 1461 | } |
| 1462 | } |
| 1463 | SDL_UnlockJoysticks(); |
| 1464 | |
| 1465 | return state; |
| 1466 | } |
| 1467 | |
| 1468 | /* |
| 1469 | * Get the initial state of an axis control on a joystick |
| 1470 | */ |
| 1471 | bool SDL_GetJoystickAxisInitialState(SDL_Joystick *joystick, int axis, Sint16 *state) |
| 1472 | { |
| 1473 | bool result; |
| 1474 | |
| 1475 | SDL_LockJoysticks(); |
| 1476 | { |
| 1477 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1478 | |
| 1479 | if (axis >= joystick->naxes) { |
| 1480 | SDL_SetError("Joystick only has %d axes" , joystick->naxes); |
| 1481 | result = false; |
| 1482 | } else { |
| 1483 | if (state) { |
| 1484 | *state = joystick->axes[axis].initial_value; |
| 1485 | } |
| 1486 | result = joystick->axes[axis].has_initial_value; |
| 1487 | } |
| 1488 | } |
| 1489 | SDL_UnlockJoysticks(); |
| 1490 | |
| 1491 | return result; |
| 1492 | } |
| 1493 | |
| 1494 | /* |
| 1495 | * Get the current state of a hat on a joystick |
| 1496 | */ |
| 1497 | Uint8 SDL_GetJoystickHat(SDL_Joystick *joystick, int hat) |
| 1498 | { |
| 1499 | Uint8 state; |
| 1500 | |
| 1501 | SDL_LockJoysticks(); |
| 1502 | { |
| 1503 | CHECK_JOYSTICK_MAGIC(joystick, 0); |
| 1504 | |
| 1505 | if (hat < joystick->nhats) { |
| 1506 | state = joystick->hats[hat]; |
| 1507 | } else { |
| 1508 | SDL_SetError("Joystick only has %d hats" , joystick->nhats); |
| 1509 | state = 0; |
| 1510 | } |
| 1511 | } |
| 1512 | SDL_UnlockJoysticks(); |
| 1513 | |
| 1514 | return state; |
| 1515 | } |
| 1516 | |
| 1517 | /* |
| 1518 | * Get the ball axis change since the last poll |
| 1519 | */ |
| 1520 | bool SDL_GetJoystickBall(SDL_Joystick *joystick, int ball, int *dx, int *dy) |
| 1521 | { |
| 1522 | bool result; |
| 1523 | |
| 1524 | SDL_LockJoysticks(); |
| 1525 | { |
| 1526 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1527 | |
| 1528 | if (ball < joystick->nballs) { |
| 1529 | if (dx) { |
| 1530 | *dx = joystick->balls[ball].dx; |
| 1531 | } |
| 1532 | if (dy) { |
| 1533 | *dy = joystick->balls[ball].dy; |
| 1534 | } |
| 1535 | joystick->balls[ball].dx = 0; |
| 1536 | joystick->balls[ball].dy = 0; |
| 1537 | result = true; |
| 1538 | } else { |
| 1539 | result = SDL_SetError("Joystick only has %d balls" , joystick->nballs); |
| 1540 | } |
| 1541 | } |
| 1542 | SDL_UnlockJoysticks(); |
| 1543 | |
| 1544 | return result; |
| 1545 | } |
| 1546 | |
| 1547 | /* |
| 1548 | * Get the current state of a button on a joystick |
| 1549 | */ |
| 1550 | bool SDL_GetJoystickButton(SDL_Joystick *joystick, int button) |
| 1551 | { |
| 1552 | bool down = false; |
| 1553 | |
| 1554 | SDL_LockJoysticks(); |
| 1555 | { |
| 1556 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1557 | |
| 1558 | if (button < joystick->nbuttons) { |
| 1559 | down = joystick->buttons[button]; |
| 1560 | } else { |
| 1561 | SDL_SetError("Joystick only has %d buttons" , joystick->nbuttons); |
| 1562 | } |
| 1563 | } |
| 1564 | SDL_UnlockJoysticks(); |
| 1565 | |
| 1566 | return down; |
| 1567 | } |
| 1568 | |
| 1569 | /* |
| 1570 | * Return if the joystick in question is currently attached to the system, |
| 1571 | * \return false if not plugged in, true if still present. |
| 1572 | */ |
| 1573 | bool SDL_JoystickConnected(SDL_Joystick *joystick) |
| 1574 | { |
| 1575 | bool result; |
| 1576 | |
| 1577 | SDL_LockJoysticks(); |
| 1578 | { |
| 1579 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1580 | |
| 1581 | result = joystick->attached; |
| 1582 | } |
| 1583 | SDL_UnlockJoysticks(); |
| 1584 | |
| 1585 | return result; |
| 1586 | } |
| 1587 | |
| 1588 | /* |
| 1589 | * Get the instance id for this opened joystick |
| 1590 | */ |
| 1591 | SDL_JoystickID SDL_GetJoystickID(SDL_Joystick *joystick) |
| 1592 | { |
| 1593 | SDL_JoystickID result; |
| 1594 | |
| 1595 | SDL_LockJoysticks(); |
| 1596 | { |
| 1597 | CHECK_JOYSTICK_MAGIC(joystick, 0); |
| 1598 | |
| 1599 | result = joystick->instance_id; |
| 1600 | } |
| 1601 | SDL_UnlockJoysticks(); |
| 1602 | |
| 1603 | return result; |
| 1604 | } |
| 1605 | |
| 1606 | /* |
| 1607 | * Return the SDL_Joystick associated with an instance id. |
| 1608 | */ |
| 1609 | SDL_Joystick *SDL_GetJoystickFromID(SDL_JoystickID instance_id) |
| 1610 | { |
| 1611 | SDL_Joystick *joystick; |
| 1612 | |
| 1613 | SDL_LockJoysticks(); |
| 1614 | for (joystick = SDL_joysticks; joystick; joystick = joystick->next) { |
| 1615 | if (joystick->instance_id == instance_id) { |
| 1616 | break; |
| 1617 | } |
| 1618 | } |
| 1619 | SDL_UnlockJoysticks(); |
| 1620 | return joystick; |
| 1621 | } |
| 1622 | |
| 1623 | /** |
| 1624 | * Return the SDL_Joystick associated with a player index. |
| 1625 | */ |
| 1626 | SDL_Joystick *SDL_GetJoystickFromPlayerIndex(int player_index) |
| 1627 | { |
| 1628 | SDL_JoystickID instance_id; |
| 1629 | SDL_Joystick *joystick; |
| 1630 | |
| 1631 | SDL_LockJoysticks(); |
| 1632 | instance_id = SDL_GetJoystickIDForPlayerIndex(player_index); |
| 1633 | for (joystick = SDL_joysticks; joystick; joystick = joystick->next) { |
| 1634 | if (joystick->instance_id == instance_id) { |
| 1635 | break; |
| 1636 | } |
| 1637 | } |
| 1638 | SDL_UnlockJoysticks(); |
| 1639 | return joystick; |
| 1640 | } |
| 1641 | |
| 1642 | /* |
| 1643 | * Get the properties associated with a joystick |
| 1644 | */ |
| 1645 | SDL_PropertiesID SDL_GetJoystickProperties(SDL_Joystick *joystick) |
| 1646 | { |
| 1647 | SDL_PropertiesID result; |
| 1648 | |
| 1649 | SDL_LockJoysticks(); |
| 1650 | { |
| 1651 | CHECK_JOYSTICK_MAGIC(joystick, 0); |
| 1652 | |
| 1653 | if (joystick->props == 0) { |
| 1654 | joystick->props = SDL_CreateProperties(); |
| 1655 | } |
| 1656 | result = joystick->props; |
| 1657 | } |
| 1658 | SDL_UnlockJoysticks(); |
| 1659 | |
| 1660 | return result; |
| 1661 | } |
| 1662 | |
| 1663 | /* |
| 1664 | * Get the friendly name of this joystick |
| 1665 | */ |
| 1666 | const char *SDL_GetJoystickName(SDL_Joystick *joystick) |
| 1667 | { |
| 1668 | const char *result; |
| 1669 | const SDL_SteamVirtualGamepadInfo *info; |
| 1670 | |
| 1671 | SDL_LockJoysticks(); |
| 1672 | { |
| 1673 | CHECK_JOYSTICK_MAGIC(joystick, NULL); |
| 1674 | |
| 1675 | info = SDL_GetJoystickVirtualGamepadInfoForID(joystick->instance_id); |
| 1676 | if (info) { |
| 1677 | result = SDL_GetPersistentString(info->name); |
| 1678 | } else { |
| 1679 | result = SDL_GetPersistentString(joystick->name); |
| 1680 | } |
| 1681 | } |
| 1682 | SDL_UnlockJoysticks(); |
| 1683 | |
| 1684 | return result; |
| 1685 | } |
| 1686 | |
| 1687 | /* |
| 1688 | * Get the implementation dependent path of this joystick |
| 1689 | */ |
| 1690 | const char *SDL_GetJoystickPath(SDL_Joystick *joystick) |
| 1691 | { |
| 1692 | const char *result; |
| 1693 | |
| 1694 | SDL_LockJoysticks(); |
| 1695 | { |
| 1696 | CHECK_JOYSTICK_MAGIC(joystick, NULL); |
| 1697 | |
| 1698 | if (joystick->path) { |
| 1699 | result = SDL_GetPersistentString(joystick->path); |
| 1700 | } else { |
| 1701 | SDL_Unsupported(); |
| 1702 | result = NULL; |
| 1703 | } |
| 1704 | } |
| 1705 | SDL_UnlockJoysticks(); |
| 1706 | |
| 1707 | return result; |
| 1708 | } |
| 1709 | |
| 1710 | /** |
| 1711 | * Get the player index of an opened joystick, or -1 if it's not available |
| 1712 | */ |
| 1713 | int SDL_GetJoystickPlayerIndex(SDL_Joystick *joystick) |
| 1714 | { |
| 1715 | int result; |
| 1716 | |
| 1717 | SDL_LockJoysticks(); |
| 1718 | { |
| 1719 | CHECK_JOYSTICK_MAGIC(joystick, -1); |
| 1720 | |
| 1721 | result = SDL_GetPlayerIndexForJoystickID(joystick->instance_id); |
| 1722 | } |
| 1723 | SDL_UnlockJoysticks(); |
| 1724 | |
| 1725 | return result; |
| 1726 | } |
| 1727 | |
| 1728 | /** |
| 1729 | * Set the player index of an opened joystick |
| 1730 | */ |
| 1731 | bool SDL_SetJoystickPlayerIndex(SDL_Joystick *joystick, int player_index) |
| 1732 | { |
| 1733 | bool result; |
| 1734 | |
| 1735 | SDL_LockJoysticks(); |
| 1736 | { |
| 1737 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1738 | |
| 1739 | result = SDL_SetJoystickIDForPlayerIndex(player_index, joystick->instance_id); |
| 1740 | } |
| 1741 | SDL_UnlockJoysticks(); |
| 1742 | |
| 1743 | return result; |
| 1744 | } |
| 1745 | |
| 1746 | bool SDL_RumbleJoystick(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms) |
| 1747 | { |
| 1748 | bool result; |
| 1749 | |
| 1750 | SDL_LockJoysticks(); |
| 1751 | { |
| 1752 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1753 | |
| 1754 | if (low_frequency_rumble == joystick->low_frequency_rumble && |
| 1755 | high_frequency_rumble == joystick->high_frequency_rumble) { |
| 1756 | // Just update the expiration |
| 1757 | result = true; |
| 1758 | } else { |
| 1759 | result = joystick->driver->Rumble(joystick, low_frequency_rumble, high_frequency_rumble); |
| 1760 | if (result) { |
| 1761 | joystick->rumble_resend = SDL_GetTicks() + SDL_RUMBLE_RESEND_MS; |
| 1762 | if (joystick->rumble_resend == 0) { |
| 1763 | joystick->rumble_resend = 1; |
| 1764 | } |
| 1765 | } else { |
| 1766 | joystick->rumble_resend = 0; |
| 1767 | } |
| 1768 | } |
| 1769 | |
| 1770 | if (result) { |
| 1771 | joystick->low_frequency_rumble = low_frequency_rumble; |
| 1772 | joystick->high_frequency_rumble = high_frequency_rumble; |
| 1773 | |
| 1774 | if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { |
| 1775 | joystick->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS); |
| 1776 | if (!joystick->rumble_expiration) { |
| 1777 | joystick->rumble_expiration = 1; |
| 1778 | } |
| 1779 | } else { |
| 1780 | joystick->rumble_expiration = 0; |
| 1781 | joystick->rumble_resend = 0; |
| 1782 | } |
| 1783 | } |
| 1784 | } |
| 1785 | SDL_UnlockJoysticks(); |
| 1786 | |
| 1787 | return result; |
| 1788 | } |
| 1789 | |
| 1790 | bool SDL_RumbleJoystickTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms) |
| 1791 | { |
| 1792 | bool result; |
| 1793 | |
| 1794 | SDL_LockJoysticks(); |
| 1795 | { |
| 1796 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1797 | |
| 1798 | if (left_rumble == joystick->left_trigger_rumble && right_rumble == joystick->right_trigger_rumble) { |
| 1799 | // Just update the expiration |
| 1800 | result = true; |
| 1801 | } else { |
| 1802 | result = joystick->driver->RumbleTriggers(joystick, left_rumble, right_rumble); |
| 1803 | } |
| 1804 | |
| 1805 | if (result) { |
| 1806 | joystick->left_trigger_rumble = left_rumble; |
| 1807 | joystick->right_trigger_rumble = right_rumble; |
| 1808 | |
| 1809 | if ((left_rumble || right_rumble) && duration_ms) { |
| 1810 | joystick->trigger_rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS); |
| 1811 | } else { |
| 1812 | joystick->trigger_rumble_expiration = 0; |
| 1813 | } |
| 1814 | } |
| 1815 | } |
| 1816 | SDL_UnlockJoysticks(); |
| 1817 | |
| 1818 | return result; |
| 1819 | } |
| 1820 | |
| 1821 | bool SDL_SetJoystickLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
| 1822 | { |
| 1823 | bool result; |
| 1824 | bool isfreshvalue; |
| 1825 | |
| 1826 | SDL_LockJoysticks(); |
| 1827 | { |
| 1828 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1829 | |
| 1830 | isfreshvalue = red != joystick->led_red || |
| 1831 | green != joystick->led_green || |
| 1832 | blue != joystick->led_blue; |
| 1833 | |
| 1834 | if (isfreshvalue || SDL_GetTicks() >= joystick->led_expiration) { |
| 1835 | result = joystick->driver->SetLED(joystick, red, green, blue); |
| 1836 | joystick->led_expiration = SDL_GetTicks() + SDL_LED_MIN_REPEAT_MS; |
| 1837 | } else { |
| 1838 | // Avoid spamming the driver |
| 1839 | result = true; |
| 1840 | } |
| 1841 | |
| 1842 | // Save the LED value regardless of success, so we don't spam the driver |
| 1843 | joystick->led_red = red; |
| 1844 | joystick->led_green = green; |
| 1845 | joystick->led_blue = blue; |
| 1846 | } |
| 1847 | SDL_UnlockJoysticks(); |
| 1848 | |
| 1849 | return result; |
| 1850 | } |
| 1851 | |
| 1852 | bool SDL_SendJoystickEffect(SDL_Joystick *joystick, const void *data, int size) |
| 1853 | { |
| 1854 | bool result; |
| 1855 | |
| 1856 | SDL_LockJoysticks(); |
| 1857 | { |
| 1858 | CHECK_JOYSTICK_MAGIC(joystick, false); |
| 1859 | |
| 1860 | result = joystick->driver->SendEffect(joystick, data, size); |
| 1861 | } |
| 1862 | SDL_UnlockJoysticks(); |
| 1863 | |
| 1864 | return result; |
| 1865 | } |
| 1866 | |
| 1867 | /* |
| 1868 | * Close a joystick previously opened with SDL_OpenJoystick() |
| 1869 | */ |
| 1870 | void SDL_CloseJoystick(SDL_Joystick *joystick) |
| 1871 | { |
| 1872 | SDL_Joystick *joysticklist; |
| 1873 | SDL_Joystick *joysticklistprev; |
| 1874 | int i; |
| 1875 | |
| 1876 | SDL_LockJoysticks(); |
| 1877 | { |
| 1878 | CHECK_JOYSTICK_MAGIC(joystick,); |
| 1879 | |
| 1880 | // First decrement ref count |
| 1881 | if (--joystick->ref_count > 0) { |
| 1882 | SDL_UnlockJoysticks(); |
| 1883 | return; |
| 1884 | } |
| 1885 | |
| 1886 | SDL_DestroyProperties(joystick->props); |
| 1887 | |
| 1888 | if (joystick->rumble_expiration) { |
| 1889 | SDL_RumbleJoystick(joystick, 0, 0, 0); |
| 1890 | } |
| 1891 | if (joystick->trigger_rumble_expiration) { |
| 1892 | SDL_RumbleJoystickTriggers(joystick, 0, 0, 0); |
| 1893 | } |
| 1894 | |
| 1895 | CleanupSensorFusion(joystick); |
| 1896 | |
| 1897 | joystick->driver->Close(joystick); |
| 1898 | joystick->hwdata = NULL; |
| 1899 | SDL_SetObjectValid(joystick, SDL_OBJECT_TYPE_JOYSTICK, false); |
| 1900 | |
| 1901 | joysticklist = SDL_joysticks; |
| 1902 | joysticklistprev = NULL; |
| 1903 | while (joysticklist) { |
| 1904 | if (joystick == joysticklist) { |
| 1905 | if (joysticklistprev) { |
| 1906 | // unlink this entry |
| 1907 | joysticklistprev->next = joysticklist->next; |
| 1908 | } else { |
| 1909 | SDL_joysticks = joystick->next; |
| 1910 | } |
| 1911 | break; |
| 1912 | } |
| 1913 | joysticklistprev = joysticklist; |
| 1914 | joysticklist = joysticklist->next; |
| 1915 | } |
| 1916 | |
| 1917 | // Free the data associated with this joystick |
| 1918 | SDL_free(joystick->name); |
| 1919 | SDL_free(joystick->path); |
| 1920 | SDL_free(joystick->serial); |
| 1921 | SDL_free(joystick->axes); |
| 1922 | SDL_free(joystick->balls); |
| 1923 | SDL_free(joystick->hats); |
| 1924 | SDL_free(joystick->buttons); |
| 1925 | for (i = 0; i < joystick->ntouchpads; i++) { |
| 1926 | SDL_JoystickTouchpadInfo *touchpad = &joystick->touchpads[i]; |
| 1927 | SDL_free(touchpad->fingers); |
| 1928 | } |
| 1929 | SDL_free(joystick->touchpads); |
| 1930 | SDL_free(joystick->sensors); |
| 1931 | SDL_free(joystick); |
| 1932 | } |
| 1933 | SDL_UnlockJoysticks(); |
| 1934 | } |
| 1935 | |
| 1936 | void SDL_QuitJoysticks(void) |
| 1937 | { |
| 1938 | int i; |
| 1939 | SDL_JoystickID *joysticks; |
| 1940 | |
| 1941 | SDL_LockJoysticks(); |
| 1942 | |
| 1943 | SDL_joysticks_quitting = true; |
| 1944 | |
| 1945 | joysticks = SDL_GetJoysticks(NULL); |
| 1946 | if (joysticks) { |
| 1947 | for (i = 0; joysticks[i]; ++i) { |
| 1948 | SDL_PrivateJoystickRemoved(joysticks[i]); |
| 1949 | } |
| 1950 | SDL_free(joysticks); |
| 1951 | } |
| 1952 | |
| 1953 | while (SDL_joysticks) { |
| 1954 | SDL_joysticks->ref_count = 1; |
| 1955 | SDL_CloseJoystick(SDL_joysticks); |
| 1956 | } |
| 1957 | |
| 1958 | // Quit drivers in reverse order to avoid breaking dependencies between drivers |
| 1959 | for (i = SDL_arraysize(SDL_joystick_drivers) - 1; i >= 0; --i) { |
| 1960 | SDL_joystick_drivers[i]->Quit(); |
| 1961 | } |
| 1962 | |
| 1963 | if (SDL_joystick_players) { |
| 1964 | SDL_free(SDL_joystick_players); |
| 1965 | SDL_joystick_players = NULL; |
| 1966 | SDL_joystick_player_count = 0; |
| 1967 | } |
| 1968 | |
| 1969 | SDL_QuitSubSystem(SDL_INIT_EVENTS); |
| 1970 | |
| 1971 | SDL_QuitSteamVirtualGamepadInfo(); |
| 1972 | |
| 1973 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, |
| 1974 | SDL_JoystickAllowBackgroundEventsChanged, NULL); |
| 1975 | |
| 1976 | SDL_FreeVIDPIDList(&arcadestick_devices); |
| 1977 | SDL_FreeVIDPIDList(&blacklist_devices); |
| 1978 | SDL_FreeVIDPIDList(&flightstick_devices); |
| 1979 | SDL_FreeVIDPIDList(&gamecube_devices); |
| 1980 | SDL_FreeVIDPIDList(&rog_gamepad_mice); |
| 1981 | SDL_FreeVIDPIDList(&throttle_devices); |
| 1982 | SDL_FreeVIDPIDList(&wheel_devices); |
| 1983 | SDL_FreeVIDPIDList(&zero_centered_devices); |
| 1984 | |
| 1985 | SDL_QuitGamepadMappings(); |
| 1986 | |
| 1987 | SDL_joysticks_quitting = false; |
| 1988 | SDL_joysticks_initialized = false; |
| 1989 | |
| 1990 | SDL_UnlockJoysticks(); |
| 1991 | } |
| 1992 | |
| 1993 | static bool SDL_PrivateJoystickShouldIgnoreEvent(void) |
| 1994 | { |
| 1995 | if (SDL_joystick_allows_background_events) { |
| 1996 | return false; |
| 1997 | } |
| 1998 | |
| 1999 | if (SDL_HasWindows() && SDL_GetKeyboardFocus() == NULL) { |
| 2000 | // We have windows but we don't have focus, ignore the event. |
| 2001 | return true; |
| 2002 | } |
| 2003 | return false; |
| 2004 | } |
| 2005 | |
| 2006 | // These are global for SDL_sysjoystick.c and SDL_events.c |
| 2007 | |
| 2008 | void SDL_PrivateJoystickAddTouchpad(SDL_Joystick *joystick, int nfingers) |
| 2009 | { |
| 2010 | int ntouchpads; |
| 2011 | SDL_JoystickTouchpadInfo *touchpads; |
| 2012 | |
| 2013 | SDL_AssertJoysticksLocked(); |
| 2014 | |
| 2015 | ntouchpads = joystick->ntouchpads + 1; |
| 2016 | touchpads = (SDL_JoystickTouchpadInfo *)SDL_realloc(joystick->touchpads, (ntouchpads * sizeof(SDL_JoystickTouchpadInfo))); |
| 2017 | if (touchpads) { |
| 2018 | SDL_JoystickTouchpadInfo *touchpad = &touchpads[ntouchpads - 1]; |
| 2019 | SDL_JoystickTouchpadFingerInfo *fingers = (SDL_JoystickTouchpadFingerInfo *)SDL_calloc(nfingers, sizeof(SDL_JoystickTouchpadFingerInfo)); |
| 2020 | |
| 2021 | if (fingers) { |
| 2022 | touchpad->nfingers = nfingers; |
| 2023 | touchpad->fingers = fingers; |
| 2024 | } else { |
| 2025 | // Out of memory, this touchpad won't be active |
| 2026 | touchpad->nfingers = 0; |
| 2027 | touchpad->fingers = NULL; |
| 2028 | } |
| 2029 | |
| 2030 | joystick->ntouchpads = ntouchpads; |
| 2031 | joystick->touchpads = touchpads; |
| 2032 | } |
| 2033 | } |
| 2034 | |
| 2035 | void SDL_PrivateJoystickAddSensor(SDL_Joystick *joystick, SDL_SensorType type, float rate) |
| 2036 | { |
| 2037 | int nsensors; |
| 2038 | SDL_JoystickSensorInfo *sensors; |
| 2039 | |
| 2040 | SDL_AssertJoysticksLocked(); |
| 2041 | |
| 2042 | nsensors = joystick->nsensors + 1; |
| 2043 | sensors = (SDL_JoystickSensorInfo *)SDL_realloc(joystick->sensors, (nsensors * sizeof(SDL_JoystickSensorInfo))); |
| 2044 | if (sensors) { |
| 2045 | SDL_JoystickSensorInfo *sensor = &sensors[nsensors - 1]; |
| 2046 | |
| 2047 | SDL_zerop(sensor); |
| 2048 | sensor->type = type; |
| 2049 | sensor->rate = rate; |
| 2050 | |
| 2051 | joystick->nsensors = nsensors; |
| 2052 | joystick->sensors = sensors; |
| 2053 | } |
| 2054 | } |
| 2055 | |
| 2056 | void SDL_PrivateJoystickSensorRate(SDL_Joystick *joystick, SDL_SensorType type, float rate) |
| 2057 | { |
| 2058 | int i; |
| 2059 | SDL_AssertJoysticksLocked(); |
| 2060 | |
| 2061 | for (i = 0; i < joystick->nsensors; ++i) { |
| 2062 | if (joystick->sensors[i].type == type) { |
| 2063 | joystick->sensors[i].rate = rate; |
| 2064 | } |
| 2065 | } |
| 2066 | } |
| 2067 | |
| 2068 | void SDL_PrivateJoystickAdded(SDL_JoystickID instance_id) |
| 2069 | { |
| 2070 | SDL_JoystickDriver *driver; |
| 2071 | int device_index; |
| 2072 | int player_index = -1; |
| 2073 | |
| 2074 | SDL_AssertJoysticksLocked(); |
| 2075 | |
| 2076 | if (SDL_JoysticksQuitting()) { |
| 2077 | return; |
| 2078 | } |
| 2079 | |
| 2080 | SDL_joystick_being_added = true; |
| 2081 | |
| 2082 | if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) { |
| 2083 | player_index = driver->GetDeviceSteamVirtualGamepadSlot(device_index); |
| 2084 | if (player_index < 0) { |
| 2085 | player_index = driver->GetDevicePlayerIndex(device_index); |
| 2086 | } |
| 2087 | } |
| 2088 | if (player_index < 0 && SDL_IsGamepad(instance_id)) { |
| 2089 | player_index = SDL_FindFreePlayerIndex(); |
| 2090 | } |
| 2091 | if (player_index >= 0) { |
| 2092 | SDL_SetJoystickIDForPlayerIndex(player_index, instance_id); |
| 2093 | } |
| 2094 | |
| 2095 | { |
| 2096 | SDL_Event event; |
| 2097 | |
| 2098 | event.type = SDL_EVENT_JOYSTICK_ADDED; |
| 2099 | event.common.timestamp = 0; |
| 2100 | |
| 2101 | if (SDL_EventEnabled(event.type)) { |
| 2102 | event.jdevice.which = instance_id; |
| 2103 | SDL_PushEvent(&event); |
| 2104 | } |
| 2105 | } |
| 2106 | |
| 2107 | SDL_joystick_being_added = false; |
| 2108 | |
| 2109 | if (SDL_IsGamepad(instance_id)) { |
| 2110 | SDL_PrivateGamepadAdded(instance_id); |
| 2111 | } |
| 2112 | } |
| 2113 | |
| 2114 | bool SDL_IsJoystickBeingAdded(void) |
| 2115 | { |
| 2116 | return SDL_joystick_being_added; |
| 2117 | } |
| 2118 | |
| 2119 | void SDL_PrivateJoystickForceRecentering(SDL_Joystick *joystick) |
| 2120 | { |
| 2121 | Uint8 i, j; |
| 2122 | Uint64 timestamp = SDL_GetTicksNS(); |
| 2123 | |
| 2124 | SDL_AssertJoysticksLocked(); |
| 2125 | |
| 2126 | // Tell the app that everything is centered/unpressed... |
| 2127 | for (i = 0; i < joystick->naxes; i++) { |
| 2128 | if (joystick->axes[i].has_initial_value) { |
| 2129 | SDL_SendJoystickAxis(timestamp, joystick, i, joystick->axes[i].zero); |
| 2130 | } |
| 2131 | } |
| 2132 | |
| 2133 | for (i = 0; i < joystick->nbuttons; i++) { |
| 2134 | SDL_SendJoystickButton(timestamp, joystick, i, false); |
| 2135 | } |
| 2136 | |
| 2137 | for (i = 0; i < joystick->nhats; i++) { |
| 2138 | SDL_SendJoystickHat(timestamp, joystick, i, SDL_HAT_CENTERED); |
| 2139 | } |
| 2140 | |
| 2141 | for (i = 0; i < joystick->ntouchpads; i++) { |
| 2142 | SDL_JoystickTouchpadInfo *touchpad = &joystick->touchpads[i]; |
| 2143 | |
| 2144 | for (j = 0; j < touchpad->nfingers; ++j) { |
| 2145 | SDL_SendJoystickTouchpad(timestamp, joystick, i, j, false, 0.0f, 0.0f, 0.0f); |
| 2146 | } |
| 2147 | } |
| 2148 | } |
| 2149 | |
| 2150 | void SDL_PrivateJoystickRemoved(SDL_JoystickID instance_id) |
| 2151 | { |
| 2152 | SDL_Joystick *joystick = NULL; |
| 2153 | int player_index; |
| 2154 | SDL_Event event; |
| 2155 | |
| 2156 | SDL_AssertJoysticksLocked(); |
| 2157 | |
| 2158 | // Find this joystick... |
| 2159 | for (joystick = SDL_joysticks; joystick; joystick = joystick->next) { |
| 2160 | if (joystick->instance_id == instance_id) { |
| 2161 | SDL_PrivateJoystickForceRecentering(joystick); |
| 2162 | joystick->attached = false; |
| 2163 | break; |
| 2164 | } |
| 2165 | } |
| 2166 | |
| 2167 | if (SDL_IsGamepad(instance_id)) { |
| 2168 | SDL_PrivateGamepadRemoved(instance_id); |
| 2169 | } |
| 2170 | |
| 2171 | event.type = SDL_EVENT_JOYSTICK_REMOVED; |
| 2172 | event.common.timestamp = 0; |
| 2173 | |
| 2174 | if (SDL_EventEnabled(event.type)) { |
| 2175 | event.jdevice.which = instance_id; |
| 2176 | SDL_PushEvent(&event); |
| 2177 | } |
| 2178 | |
| 2179 | player_index = SDL_GetPlayerIndexForJoystickID(instance_id); |
| 2180 | if (player_index >= 0) { |
| 2181 | SDL_joystick_players[player_index] = 0; |
| 2182 | } |
| 2183 | } |
| 2184 | |
| 2185 | void SDL_SendJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick, Uint8 axis, Sint16 value) |
| 2186 | { |
| 2187 | SDL_JoystickAxisInfo *info; |
| 2188 | |
| 2189 | SDL_AssertJoysticksLocked(); |
| 2190 | |
| 2191 | // Make sure we're not getting garbage or duplicate events |
| 2192 | if (axis >= joystick->naxes) { |
| 2193 | return; |
| 2194 | } |
| 2195 | |
| 2196 | info = &joystick->axes[axis]; |
| 2197 | if (!info->has_initial_value || |
| 2198 | (!info->has_second_value && (info->initial_value <= -32767 || info->initial_value == 32767) && SDL_abs(value) < (SDL_JOYSTICK_AXIS_MAX / 4))) { |
| 2199 | info->initial_value = value; |
| 2200 | info->value = value; |
| 2201 | info->zero = value; |
| 2202 | info->has_initial_value = true; |
| 2203 | } else if (value == info->value && !info->sending_initial_value) { |
| 2204 | return; |
| 2205 | } else { |
| 2206 | info->has_second_value = true; |
| 2207 | } |
| 2208 | if (!info->sent_initial_value) { |
| 2209 | // Make sure we don't send motion until there's real activity on this axis |
| 2210 | const int MAX_ALLOWED_JITTER = SDL_JOYSTICK_AXIS_MAX / 80; // ShanWan PS3 controller needed 96 |
| 2211 | if (SDL_abs(value - info->value) <= MAX_ALLOWED_JITTER && |
| 2212 | !SDL_IsJoystickVIRTUAL(joystick->guid)) { |
| 2213 | return; |
| 2214 | } |
| 2215 | info->sent_initial_value = true; |
| 2216 | info->sending_initial_value = true; |
| 2217 | SDL_SendJoystickAxis(timestamp, joystick, axis, info->initial_value); |
| 2218 | info->sending_initial_value = false; |
| 2219 | } |
| 2220 | |
| 2221 | /* We ignore events if we don't have keyboard focus, except for centering |
| 2222 | * events. |
| 2223 | */ |
| 2224 | if (SDL_PrivateJoystickShouldIgnoreEvent()) { |
| 2225 | if (info->sending_initial_value || |
| 2226 | (value > info->zero && value >= info->value) || |
| 2227 | (value < info->zero && value <= info->value)) { |
| 2228 | return; |
| 2229 | } |
| 2230 | } |
| 2231 | |
| 2232 | // Update internal joystick state |
| 2233 | SDL_assert(timestamp != 0); |
| 2234 | info->value = value; |
| 2235 | joystick->update_complete = timestamp; |
| 2236 | |
| 2237 | // Post the event, if desired |
| 2238 | if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_AXIS_MOTION)) { |
| 2239 | SDL_Event event; |
| 2240 | event.type = SDL_EVENT_JOYSTICK_AXIS_MOTION; |
| 2241 | event.common.timestamp = timestamp; |
| 2242 | event.jaxis.which = joystick->instance_id; |
| 2243 | event.jaxis.axis = axis; |
| 2244 | event.jaxis.value = value; |
| 2245 | SDL_PushEvent(&event); |
| 2246 | } |
| 2247 | } |
| 2248 | |
| 2249 | void SDL_SendJoystickBall(Uint64 timestamp, SDL_Joystick *joystick, Uint8 ball, Sint16 xrel, Sint16 yrel) |
| 2250 | { |
| 2251 | SDL_AssertJoysticksLocked(); |
| 2252 | |
| 2253 | // Make sure we're not getting garbage events |
| 2254 | if (ball >= joystick->nballs) { |
| 2255 | return; |
| 2256 | } |
| 2257 | |
| 2258 | // We ignore events if we don't have keyboard focus. |
| 2259 | if (SDL_PrivateJoystickShouldIgnoreEvent()) { |
| 2260 | return; |
| 2261 | } |
| 2262 | |
| 2263 | // Update internal mouse state |
| 2264 | joystick->balls[ball].dx += xrel; |
| 2265 | joystick->balls[ball].dy += yrel; |
| 2266 | |
| 2267 | // Post the event, if desired |
| 2268 | if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_BALL_MOTION)) { |
| 2269 | SDL_Event event; |
| 2270 | event.type = SDL_EVENT_JOYSTICK_BALL_MOTION; |
| 2271 | event.common.timestamp = timestamp; |
| 2272 | event.jball.which = joystick->instance_id; |
| 2273 | event.jball.ball = ball; |
| 2274 | event.jball.xrel = xrel; |
| 2275 | event.jball.yrel = yrel; |
| 2276 | SDL_PushEvent(&event); |
| 2277 | } |
| 2278 | } |
| 2279 | |
| 2280 | void SDL_SendJoystickHat(Uint64 timestamp, SDL_Joystick *joystick, Uint8 hat, Uint8 value) |
| 2281 | { |
| 2282 | SDL_AssertJoysticksLocked(); |
| 2283 | |
| 2284 | // Make sure we're not getting garbage or duplicate events |
| 2285 | if (hat >= joystick->nhats) { |
| 2286 | return; |
| 2287 | } |
| 2288 | if (value == joystick->hats[hat]) { |
| 2289 | return; |
| 2290 | } |
| 2291 | |
| 2292 | /* We ignore events if we don't have keyboard focus, except for centering |
| 2293 | * events. |
| 2294 | */ |
| 2295 | if (SDL_PrivateJoystickShouldIgnoreEvent()) { |
| 2296 | if (value != SDL_HAT_CENTERED) { |
| 2297 | return; |
| 2298 | } |
| 2299 | } |
| 2300 | |
| 2301 | // Update internal joystick state |
| 2302 | SDL_assert(timestamp != 0); |
| 2303 | joystick->hats[hat] = value; |
| 2304 | joystick->update_complete = timestamp; |
| 2305 | |
| 2306 | // Post the event, if desired |
| 2307 | if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_HAT_MOTION)) { |
| 2308 | SDL_Event event; |
| 2309 | event.type = SDL_EVENT_JOYSTICK_HAT_MOTION; |
| 2310 | event.common.timestamp = timestamp; |
| 2311 | event.jhat.which = joystick->instance_id; |
| 2312 | event.jhat.hat = hat; |
| 2313 | event.jhat.value = value; |
| 2314 | SDL_PushEvent(&event); |
| 2315 | } |
| 2316 | } |
| 2317 | |
| 2318 | void SDL_SendJoystickButton(Uint64 timestamp, SDL_Joystick *joystick, Uint8 button, bool down) |
| 2319 | { |
| 2320 | SDL_Event event; |
| 2321 | |
| 2322 | SDL_AssertJoysticksLocked(); |
| 2323 | |
| 2324 | if (down) { |
| 2325 | event.type = SDL_EVENT_JOYSTICK_BUTTON_DOWN; |
| 2326 | } else { |
| 2327 | event.type = SDL_EVENT_JOYSTICK_BUTTON_UP; |
| 2328 | } |
| 2329 | |
| 2330 | if (joystick->swap_face_buttons) { |
| 2331 | switch (button) { |
| 2332 | case 0: |
| 2333 | button = 1; |
| 2334 | break; |
| 2335 | case 1: |
| 2336 | button = 0; |
| 2337 | break; |
| 2338 | case 2: |
| 2339 | button = 3; |
| 2340 | break; |
| 2341 | case 3: |
| 2342 | button = 2; |
| 2343 | break; |
| 2344 | default: |
| 2345 | break; |
| 2346 | } |
| 2347 | } |
| 2348 | |
| 2349 | // Make sure we're not getting garbage or duplicate events |
| 2350 | if (button >= joystick->nbuttons) { |
| 2351 | return; |
| 2352 | } |
| 2353 | if (down == joystick->buttons[button]) { |
| 2354 | return; |
| 2355 | } |
| 2356 | |
| 2357 | /* We ignore events if we don't have keyboard focus, except for button |
| 2358 | * release. */ |
| 2359 | if (SDL_PrivateJoystickShouldIgnoreEvent()) { |
| 2360 | if (down) { |
| 2361 | return; |
| 2362 | } |
| 2363 | } |
| 2364 | |
| 2365 | // Update internal joystick state |
| 2366 | SDL_assert(timestamp != 0); |
| 2367 | joystick->buttons[button] = down; |
| 2368 | joystick->update_complete = timestamp; |
| 2369 | |
| 2370 | // Post the event, if desired |
| 2371 | if (SDL_EventEnabled(event.type)) { |
| 2372 | event.common.timestamp = timestamp; |
| 2373 | event.jbutton.which = joystick->instance_id; |
| 2374 | event.jbutton.button = button; |
| 2375 | event.jbutton.down = down; |
| 2376 | SDL_PushEvent(&event); |
| 2377 | } |
| 2378 | } |
| 2379 | |
| 2380 | static void SendSteamHandleUpdateEvents(void) |
| 2381 | { |
| 2382 | SDL_Joystick *joystick; |
| 2383 | const SDL_SteamVirtualGamepadInfo *info; |
| 2384 | |
| 2385 | // Check to see if any Steam handles changed |
| 2386 | for (joystick = SDL_joysticks; joystick; joystick = joystick->next) { |
| 2387 | bool changed = false; |
| 2388 | |
| 2389 | if (!SDL_IsGamepad(joystick->instance_id)) { |
| 2390 | continue; |
| 2391 | } |
| 2392 | |
| 2393 | info = SDL_GetJoystickVirtualGamepadInfoForID(joystick->instance_id); |
| 2394 | if (info) { |
| 2395 | if (joystick->steam_handle != info->handle) { |
| 2396 | joystick->steam_handle = info->handle; |
| 2397 | joystick->swap_face_buttons = ShouldSwapFaceButtons(info); |
| 2398 | changed = true; |
| 2399 | } |
| 2400 | } else { |
| 2401 | if (joystick->steam_handle != 0) { |
| 2402 | joystick->steam_handle = 0; |
| 2403 | joystick->swap_face_buttons = false; |
| 2404 | changed = true; |
| 2405 | } |
| 2406 | } |
| 2407 | if (changed) { |
| 2408 | SDL_Event event; |
| 2409 | |
| 2410 | SDL_zero(event); |
| 2411 | event.type = SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED; |
| 2412 | event.common.timestamp = 0; |
| 2413 | event.gdevice.which = joystick->instance_id; |
| 2414 | SDL_PushEvent(&event); |
| 2415 | } |
| 2416 | } |
| 2417 | } |
| 2418 | |
| 2419 | void SDL_UpdateJoysticks(void) |
| 2420 | { |
| 2421 | int i; |
| 2422 | Uint64 now; |
| 2423 | SDL_Joystick *joystick; |
| 2424 | |
| 2425 | if (!SDL_WasInit(SDL_INIT_JOYSTICK)) { |
| 2426 | return; |
| 2427 | } |
| 2428 | |
| 2429 | SDL_LockJoysticks(); |
| 2430 | |
| 2431 | if (SDL_UpdateSteamVirtualGamepadInfo()) { |
| 2432 | SendSteamHandleUpdateEvents(); |
| 2433 | } |
| 2434 | |
| 2435 | #ifdef SDL_JOYSTICK_HIDAPI |
| 2436 | // Special function for HIDAPI devices, as a single device can provide multiple SDL_Joysticks |
| 2437 | HIDAPI_UpdateDevices(); |
| 2438 | #endif // SDL_JOYSTICK_HIDAPI |
| 2439 | |
| 2440 | for (joystick = SDL_joysticks; joystick; joystick = joystick->next) { |
| 2441 | if (!joystick->attached) { |
| 2442 | continue; |
| 2443 | } |
| 2444 | |
| 2445 | joystick->driver->Update(joystick); |
| 2446 | |
| 2447 | if (joystick->delayed_guide_button) { |
| 2448 | SDL_GamepadHandleDelayedGuideButton(joystick); |
| 2449 | } |
| 2450 | |
| 2451 | now = SDL_GetTicks(); |
| 2452 | if (joystick->rumble_expiration && now >= joystick->rumble_expiration) { |
| 2453 | SDL_RumbleJoystick(joystick, 0, 0, 0); |
| 2454 | joystick->rumble_resend = 0; |
| 2455 | } |
| 2456 | |
| 2457 | if (joystick->rumble_resend && now >= joystick->rumble_resend) { |
| 2458 | joystick->driver->Rumble(joystick, joystick->low_frequency_rumble, joystick->high_frequency_rumble); |
| 2459 | joystick->rumble_resend = now + SDL_RUMBLE_RESEND_MS; |
| 2460 | if (joystick->rumble_resend == 0) { |
| 2461 | joystick->rumble_resend = 1; |
| 2462 | } |
| 2463 | } |
| 2464 | |
| 2465 | if (joystick->trigger_rumble_expiration && now >= joystick->trigger_rumble_expiration) { |
| 2466 | SDL_RumbleJoystickTriggers(joystick, 0, 0, 0); |
| 2467 | } |
| 2468 | } |
| 2469 | |
| 2470 | if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_UPDATE_COMPLETE)) { |
| 2471 | for (joystick = SDL_joysticks; joystick; joystick = joystick->next) { |
| 2472 | if (joystick->update_complete) { |
| 2473 | SDL_Event event; |
| 2474 | |
| 2475 | event.type = SDL_EVENT_JOYSTICK_UPDATE_COMPLETE; |
| 2476 | event.common.timestamp = joystick->update_complete; |
| 2477 | event.jdevice.which = joystick->instance_id; |
| 2478 | SDL_PushEvent(&event); |
| 2479 | |
| 2480 | joystick->update_complete = 0; |
| 2481 | } |
| 2482 | } |
| 2483 | } |
| 2484 | |
| 2485 | /* this needs to happen AFTER walking the joystick list above, so that any |
| 2486 | dangling hardware data from removed devices can be free'd |
| 2487 | */ |
| 2488 | for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) { |
| 2489 | SDL_joystick_drivers[i]->Detect(); |
| 2490 | } |
| 2491 | |
| 2492 | SDL_UnlockJoysticks(); |
| 2493 | } |
| 2494 | |
| 2495 | static const Uint32 SDL_joystick_event_list[] = { |
| 2496 | SDL_EVENT_JOYSTICK_AXIS_MOTION, |
| 2497 | SDL_EVENT_JOYSTICK_BALL_MOTION, |
| 2498 | SDL_EVENT_JOYSTICK_HAT_MOTION, |
| 2499 | SDL_EVENT_JOYSTICK_BUTTON_DOWN, |
| 2500 | SDL_EVENT_JOYSTICK_BUTTON_UP, |
| 2501 | SDL_EVENT_JOYSTICK_ADDED, |
| 2502 | SDL_EVENT_JOYSTICK_REMOVED, |
| 2503 | SDL_EVENT_JOYSTICK_BATTERY_UPDATED |
| 2504 | }; |
| 2505 | |
| 2506 | void SDL_SetJoystickEventsEnabled(bool enabled) |
| 2507 | { |
| 2508 | unsigned int i; |
| 2509 | |
| 2510 | for (i = 0; i < SDL_arraysize(SDL_joystick_event_list); ++i) { |
| 2511 | SDL_SetEventEnabled(SDL_joystick_event_list[i], enabled); |
| 2512 | } |
| 2513 | } |
| 2514 | |
| 2515 | bool SDL_JoystickEventsEnabled(void) |
| 2516 | { |
| 2517 | bool enabled = false; |
| 2518 | unsigned int i; |
| 2519 | |
| 2520 | for (i = 0; i < SDL_arraysize(SDL_joystick_event_list); ++i) { |
| 2521 | enabled = SDL_EventEnabled(SDL_joystick_event_list[i]); |
| 2522 | if (enabled) { |
| 2523 | break; |
| 2524 | } |
| 2525 | } |
| 2526 | return enabled; |
| 2527 | } |
| 2528 | |
| 2529 | void SDL_GetJoystickGUIDInfo(SDL_GUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version, Uint16 *crc16) |
| 2530 | { |
| 2531 | Uint16 *guid16 = (Uint16 *)guid.data; |
| 2532 | Uint16 bus = SDL_Swap16LE(guid16[0]); |
| 2533 | |
| 2534 | if ((bus < ' ' || bus == SDL_HARDWARE_BUS_VIRTUAL) && guid16[3] == 0x0000 && guid16[5] == 0x0000) { |
| 2535 | /* This GUID fits the standard form: |
| 2536 | * 16-bit bus |
| 2537 | * 16-bit CRC16 of the joystick name (can be zero) |
| 2538 | * 16-bit vendor ID |
| 2539 | * 16-bit zero |
| 2540 | * 16-bit product ID |
| 2541 | * 16-bit zero |
| 2542 | * 16-bit version |
| 2543 | * 8-bit driver identifier ('h' for HIDAPI, 'x' for XInput, etc.) |
| 2544 | * 8-bit driver-dependent type info |
| 2545 | */ |
| 2546 | if (vendor) { |
| 2547 | *vendor = SDL_Swap16LE(guid16[2]); |
| 2548 | } |
| 2549 | if (product) { |
| 2550 | *product = SDL_Swap16LE(guid16[4]); |
| 2551 | } |
| 2552 | if (version) { |
| 2553 | *version = SDL_Swap16LE(guid16[6]); |
| 2554 | } |
| 2555 | if (crc16) { |
| 2556 | *crc16 = SDL_Swap16LE(guid16[1]); |
| 2557 | } |
| 2558 | } else if (bus < ' ' || bus == SDL_HARDWARE_BUS_VIRTUAL) { |
| 2559 | /* This GUID fits the unknown VID/PID form: |
| 2560 | * 16-bit bus |
| 2561 | * 16-bit CRC16 of the joystick name (can be zero) |
| 2562 | * 11 characters of the joystick name, null terminated |
| 2563 | */ |
| 2564 | if (vendor) { |
| 2565 | *vendor = 0; |
| 2566 | } |
| 2567 | if (product) { |
| 2568 | *product = 0; |
| 2569 | } |
| 2570 | if (version) { |
| 2571 | *version = 0; |
| 2572 | } |
| 2573 | if (crc16) { |
| 2574 | *crc16 = SDL_Swap16LE(guid16[1]); |
| 2575 | } |
| 2576 | } else { |
| 2577 | if (vendor) { |
| 2578 | *vendor = 0; |
| 2579 | } |
| 2580 | if (product) { |
| 2581 | *product = 0; |
| 2582 | } |
| 2583 | if (version) { |
| 2584 | *version = 0; |
| 2585 | } |
| 2586 | if (crc16) { |
| 2587 | *crc16 = 0; |
| 2588 | } |
| 2589 | } |
| 2590 | } |
| 2591 | |
| 2592 | char *SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name) |
| 2593 | { |
| 2594 | const char *custom_name = GuessControllerName(vendor, product); |
| 2595 | if (custom_name) { |
| 2596 | return SDL_strdup(custom_name); |
| 2597 | } |
| 2598 | |
| 2599 | return SDL_CreateDeviceName(vendor, product, vendor_name, product_name, "Controller" ); |
| 2600 | } |
| 2601 | |
| 2602 | SDL_GUID SDL_CreateJoystickGUID(Uint16 bus, Uint16 vendor, Uint16 product, Uint16 version, const char *vendor_name, const char *product_name, Uint8 driver_signature, Uint8 driver_data) |
| 2603 | { |
| 2604 | SDL_GUID guid; |
| 2605 | Uint16 *guid16 = (Uint16 *)guid.data; |
| 2606 | Uint16 crc = 0; |
| 2607 | |
| 2608 | SDL_zero(guid); |
| 2609 | |
| 2610 | if (vendor_name && *vendor_name && product_name && *product_name) { |
| 2611 | crc = SDL_crc16(crc, vendor_name, SDL_strlen(vendor_name)); |
| 2612 | crc = SDL_crc16(crc, " " , 1); |
| 2613 | crc = SDL_crc16(crc, product_name, SDL_strlen(product_name)); |
| 2614 | } else if (product_name) { |
| 2615 | crc = SDL_crc16(crc, product_name, SDL_strlen(product_name)); |
| 2616 | } |
| 2617 | |
| 2618 | // We only need 16 bits for each of these; space them out to fill 128. |
| 2619 | // Byteswap so devices get same GUID on little/big endian platforms. |
| 2620 | *guid16++ = SDL_Swap16LE(bus); |
| 2621 | *guid16++ = SDL_Swap16LE(crc); |
| 2622 | |
| 2623 | if (vendor) { |
| 2624 | *guid16++ = SDL_Swap16LE(vendor); |
| 2625 | *guid16++ = 0; |
| 2626 | *guid16++ = SDL_Swap16LE(product); |
| 2627 | *guid16++ = 0; |
| 2628 | *guid16++ = SDL_Swap16LE(version); |
| 2629 | guid.data[14] = driver_signature; |
| 2630 | guid.data[15] = driver_data; |
| 2631 | } else { |
| 2632 | size_t available_space = sizeof(guid.data) - 4; |
| 2633 | |
| 2634 | if (driver_signature) { |
| 2635 | available_space -= 2; |
| 2636 | guid.data[14] = driver_signature; |
| 2637 | guid.data[15] = driver_data; |
| 2638 | } |
| 2639 | if (product_name) { |
| 2640 | SDL_strlcpy((char *)guid16, product_name, available_space); |
| 2641 | } |
| 2642 | } |
| 2643 | return guid; |
| 2644 | } |
| 2645 | |
| 2646 | SDL_GUID SDL_CreateJoystickGUIDForName(const char *name) |
| 2647 | { |
| 2648 | return SDL_CreateJoystickGUID(SDL_HARDWARE_BUS_UNKNOWN, 0, 0, 0, NULL, name, 0, 0); |
| 2649 | } |
| 2650 | |
| 2651 | void SDL_SetJoystickGUIDVendor(SDL_GUID *guid, Uint16 vendor) |
| 2652 | { |
| 2653 | Uint16 *guid16 = (Uint16 *)guid->data; |
| 2654 | |
| 2655 | guid16[2] = SDL_Swap16LE(vendor); |
| 2656 | } |
| 2657 | |
| 2658 | void SDL_SetJoystickGUIDProduct(SDL_GUID *guid, Uint16 product) |
| 2659 | { |
| 2660 | Uint16 *guid16 = (Uint16 *)guid->data; |
| 2661 | |
| 2662 | guid16[4] = SDL_Swap16LE(product); |
| 2663 | } |
| 2664 | |
| 2665 | void SDL_SetJoystickGUIDVersion(SDL_GUID *guid, Uint16 version) |
| 2666 | { |
| 2667 | Uint16 *guid16 = (Uint16 *)guid->data; |
| 2668 | |
| 2669 | guid16[6] = SDL_Swap16LE(version); |
| 2670 | } |
| 2671 | |
| 2672 | void SDL_SetJoystickGUIDCRC(SDL_GUID *guid, Uint16 crc) |
| 2673 | { |
| 2674 | Uint16 *guid16 = (Uint16 *)guid->data; |
| 2675 | |
| 2676 | guid16[1] = SDL_Swap16LE(crc); |
| 2677 | } |
| 2678 | |
| 2679 | SDL_GamepadType SDL_GetGamepadTypeFromVIDPID(Uint16 vendor, Uint16 product, const char *name, bool forUI) |
| 2680 | { |
| 2681 | SDL_GamepadType type = SDL_GAMEPAD_TYPE_STANDARD; |
| 2682 | |
| 2683 | if (vendor == 0x0000 && product == 0x0000) { |
| 2684 | // Some devices are only identifiable by their name |
| 2685 | if (name && |
| 2686 | (SDL_strcmp(name, "Lic Pro Controller" ) == 0 || |
| 2687 | SDL_strcmp(name, "Nintendo Wireless Gamepad" ) == 0 || |
| 2688 | SDL_strcmp(name, "Wireless Gamepad" ) == 0)) { |
| 2689 | // HORI or PowerA Switch Pro Controller clone |
| 2690 | type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO; |
| 2691 | } |
| 2692 | |
| 2693 | } else if (vendor == 0x0001 && product == 0x0001) { |
| 2694 | type = SDL_GAMEPAD_TYPE_STANDARD; |
| 2695 | |
| 2696 | } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT) { |
| 2697 | type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT; |
| 2698 | |
| 2699 | } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT) { |
| 2700 | if (name && SDL_strstr(name, "NES Controller" ) != NULL) { |
| 2701 | // We don't have a type for the Nintendo Online NES Controller |
| 2702 | type = SDL_GAMEPAD_TYPE_STANDARD; |
| 2703 | } else { |
| 2704 | type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT; |
| 2705 | } |
| 2706 | |
| 2707 | } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP) { |
| 2708 | if (name && SDL_strstr(name, "(L)" ) != NULL) { |
| 2709 | type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT; |
| 2710 | } else { |
| 2711 | type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT; |
| 2712 | } |
| 2713 | |
| 2714 | } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR) { |
| 2715 | type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR; |
| 2716 | |
| 2717 | } else if (forUI && SDL_IsJoystickGameCube(vendor, product)) { |
| 2718 | // We don't have a type for the Nintendo GameCube controller |
| 2719 | type = SDL_GAMEPAD_TYPE_STANDARD; |
| 2720 | |
| 2721 | } else { |
| 2722 | switch (GuessControllerType(vendor, product)) { |
| 2723 | case k_eControllerType_XBox360Controller: |
| 2724 | type = SDL_GAMEPAD_TYPE_XBOX360; |
| 2725 | break; |
| 2726 | case k_eControllerType_XBoxOneController: |
| 2727 | type = SDL_GAMEPAD_TYPE_XBOXONE; |
| 2728 | break; |
| 2729 | case k_eControllerType_PS3Controller: |
| 2730 | type = SDL_GAMEPAD_TYPE_PS3; |
| 2731 | break; |
| 2732 | case k_eControllerType_PS4Controller: |
| 2733 | type = SDL_GAMEPAD_TYPE_PS4; |
| 2734 | break; |
| 2735 | case k_eControllerType_PS5Controller: |
| 2736 | type = SDL_GAMEPAD_TYPE_PS5; |
| 2737 | break; |
| 2738 | case k_eControllerType_XInputPS4Controller: |
| 2739 | if (forUI) { |
| 2740 | type = SDL_GAMEPAD_TYPE_PS4; |
| 2741 | } else { |
| 2742 | type = SDL_GAMEPAD_TYPE_STANDARD; |
| 2743 | } |
| 2744 | break; |
| 2745 | case k_eControllerType_SwitchProController: |
| 2746 | case k_eControllerType_SwitchInputOnlyController: |
| 2747 | type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO; |
| 2748 | break; |
| 2749 | case k_eControllerType_XInputSwitchController: |
| 2750 | if (forUI) { |
| 2751 | type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO; |
| 2752 | } else { |
| 2753 | type = SDL_GAMEPAD_TYPE_STANDARD; |
| 2754 | } |
| 2755 | break; |
| 2756 | default: |
| 2757 | break; |
| 2758 | } |
| 2759 | } |
| 2760 | return type; |
| 2761 | } |
| 2762 | |
| 2763 | SDL_GamepadType SDL_GetGamepadTypeFromGUID(SDL_GUID guid, const char *name) |
| 2764 | { |
| 2765 | SDL_GamepadType type; |
| 2766 | Uint16 vendor, product; |
| 2767 | |
| 2768 | SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, NULL); |
| 2769 | type = SDL_GetGamepadTypeFromVIDPID(vendor, product, name, true); |
| 2770 | if (type == SDL_GAMEPAD_TYPE_STANDARD) { |
| 2771 | if (SDL_IsJoystickXInput(guid)) { |
| 2772 | // This is probably an Xbox One controller |
| 2773 | return SDL_GAMEPAD_TYPE_XBOXONE; |
| 2774 | } |
| 2775 | #ifdef SDL_JOYSTICK_HIDAPI |
| 2776 | if (SDL_IsJoystickHIDAPI(guid)) { |
| 2777 | return HIDAPI_GetGamepadTypeFromGUID(guid); |
| 2778 | } |
| 2779 | #endif // SDL_JOYSTICK_HIDAPI |
| 2780 | } |
| 2781 | return type; |
| 2782 | } |
| 2783 | |
| 2784 | bool SDL_JoystickGUIDUsesVersion(SDL_GUID guid) |
| 2785 | { |
| 2786 | Uint16 vendor, product; |
| 2787 | |
| 2788 | if (SDL_IsJoystickMFI(guid)) { |
| 2789 | // The version bits are used as button capability mask |
| 2790 | return false; |
| 2791 | } |
| 2792 | |
| 2793 | SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, NULL); |
| 2794 | if (vendor && product) { |
| 2795 | return true; |
| 2796 | } |
| 2797 | return false; |
| 2798 | } |
| 2799 | |
| 2800 | bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id) |
| 2801 | { |
| 2802 | EControllerType eType = GuessControllerType(vendor_id, product_id); |
| 2803 | return eType == k_eControllerType_XBoxOneController; |
| 2804 | } |
| 2805 | |
| 2806 | bool SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id) |
| 2807 | { |
| 2808 | if (vendor_id == USB_VENDOR_MICROSOFT) { |
| 2809 | if (product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 || |
| 2810 | product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2 || |
| 2811 | product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH || |
| 2812 | product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLE) { |
| 2813 | return true; |
| 2814 | } |
| 2815 | } |
| 2816 | return false; |
| 2817 | } |
| 2818 | |
| 2819 | bool SDL_IsJoystickXboxSeriesX(Uint16 vendor_id, Uint16 product_id) |
| 2820 | { |
| 2821 | if (vendor_id == USB_VENDOR_MICROSOFT) { |
| 2822 | if (product_id == USB_PRODUCT_XBOX_SERIES_X || |
| 2823 | product_id == USB_PRODUCT_XBOX_SERIES_X_BLE) { |
| 2824 | return true; |
| 2825 | } |
| 2826 | } |
| 2827 | if (vendor_id == USB_VENDOR_PDP) { |
| 2828 | if (product_id == USB_PRODUCT_XBOX_SERIES_X_VICTRIX_GAMBIT || |
| 2829 | product_id == USB_PRODUCT_XBOX_SERIES_X_PDP_BLUE || |
| 2830 | product_id == USB_PRODUCT_XBOX_SERIES_X_PDP_AFTERGLOW) { |
| 2831 | return true; |
| 2832 | } |
| 2833 | } |
| 2834 | if (vendor_id == USB_VENDOR_POWERA_ALT) { |
| 2835 | if ((product_id >= 0x2001 && product_id <= 0x201a) || |
| 2836 | product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO2 || |
| 2837 | product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO4 || |
| 2838 | product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO_WIRELESS_USB || |
| 2839 | product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO_WIRELESS_DONGLE || |
| 2840 | product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_MOGA_XP_ULTRA || |
| 2841 | product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_SPECTRA) { |
| 2842 | return true; |
| 2843 | } |
| 2844 | } |
| 2845 | if (vendor_id == USB_VENDOR_HORI) { |
| 2846 | if (product_id == USB_PRODUCT_HORI_FIGHTING_COMMANDER_OCTA_SERIES_X || |
| 2847 | product_id == USB_PRODUCT_HORI_HORIPAD_PRO_SERIES_X) { |
| 2848 | return true; |
| 2849 | } |
| 2850 | } |
| 2851 | if (vendor_id == USB_VENDOR_HP) { |
| 2852 | if (product_id == USB_PRODUCT_XBOX_SERIES_X_HP_HYPERX || |
| 2853 | product_id == USB_PRODUCT_XBOX_SERIES_X_HP_HYPERX_RGB) { |
| 2854 | return true; |
| 2855 | } |
| 2856 | } |
| 2857 | if (vendor_id == USB_VENDOR_RAZER) { |
| 2858 | if (product_id == USB_PRODUCT_RAZER_WOLVERINE_V2 || |
| 2859 | product_id == USB_PRODUCT_RAZER_WOLVERINE_V2_CHROMA || |
| 2860 | product_id == USB_PRODUCT_RAZER_WOLVERINE_V3_PRO) { |
| 2861 | return true; |
| 2862 | } |
| 2863 | } |
| 2864 | if (vendor_id == USB_VENDOR_THRUSTMASTER) { |
| 2865 | if (product_id == USB_PRODUCT_THRUSTMASTER_ESWAPX_PRO_SERIES_X) { |
| 2866 | return true; |
| 2867 | } |
| 2868 | } |
| 2869 | if (vendor_id == USB_VENDOR_TURTLE_BEACH) { |
| 2870 | if (product_id == USB_PRODUCT_TURTLE_BEACH_SERIES_X_REACT_R || |
| 2871 | product_id == USB_PRODUCT_TURTLE_BEACH_SERIES_X_RECON) { |
| 2872 | return true; |
| 2873 | } |
| 2874 | } |
| 2875 | if (vendor_id == USB_VENDOR_8BITDO) { |
| 2876 | if (product_id == USB_PRODUCT_8BITDO_XBOX_CONTROLLER1 || |
| 2877 | product_id == USB_PRODUCT_8BITDO_XBOX_CONTROLLER2) { |
| 2878 | return true; |
| 2879 | } |
| 2880 | } |
| 2881 | if (vendor_id == USB_VENDOR_GAMESIR) { |
| 2882 | if (product_id == USB_PRODUCT_GAMESIR_G7) { |
| 2883 | return true; |
| 2884 | } |
| 2885 | } |
| 2886 | if (vendor_id == USB_VENDOR_ASUS) { |
| 2887 | if (product_id == USB_PRODUCT_ROG_RAIKIRI) { |
| 2888 | return true; |
| 2889 | } |
| 2890 | } |
| 2891 | return false; |
| 2892 | } |
| 2893 | |
| 2894 | bool SDL_IsJoystickBluetoothXboxOne(Uint16 vendor_id, Uint16 product_id) |
| 2895 | { |
| 2896 | if (vendor_id == USB_VENDOR_MICROSOFT) { |
| 2897 | if (product_id == USB_PRODUCT_XBOX_ONE_ADAPTIVE_BLUETOOTH || |
| 2898 | product_id == USB_PRODUCT_XBOX_ONE_ADAPTIVE_BLE || |
| 2899 | product_id == USB_PRODUCT_XBOX_ONE_S_REV1_BLUETOOTH || |
| 2900 | product_id == USB_PRODUCT_XBOX_ONE_S_REV2_BLUETOOTH || |
| 2901 | product_id == USB_PRODUCT_XBOX_ONE_S_REV2_BLE || |
| 2902 | product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH || |
| 2903 | product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLE || |
| 2904 | product_id == USB_PRODUCT_XBOX_SERIES_X_BLE) { |
| 2905 | return true; |
| 2906 | } |
| 2907 | } |
| 2908 | return false; |
| 2909 | } |
| 2910 | |
| 2911 | bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id) |
| 2912 | { |
| 2913 | EControllerType eType = GuessControllerType(vendor_id, product_id); |
| 2914 | return eType == k_eControllerType_PS4Controller; |
| 2915 | } |
| 2916 | |
| 2917 | bool SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id) |
| 2918 | { |
| 2919 | EControllerType eType = GuessControllerType(vendor_id, product_id); |
| 2920 | return eType == k_eControllerType_PS5Controller; |
| 2921 | } |
| 2922 | |
| 2923 | bool SDL_IsJoystickDualSenseEdge(Uint16 vendor_id, Uint16 product_id) |
| 2924 | { |
| 2925 | if (vendor_id == USB_VENDOR_SONY) { |
| 2926 | if (product_id == USB_PRODUCT_SONY_DS5_EDGE) { |
| 2927 | return true; |
| 2928 | } |
| 2929 | } |
| 2930 | return false; |
| 2931 | } |
| 2932 | |
| 2933 | bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id) |
| 2934 | { |
| 2935 | EControllerType eType = GuessControllerType(vendor_id, product_id); |
| 2936 | return eType == k_eControllerType_SwitchProController || eType == k_eControllerType_SwitchInputOnlyController; |
| 2937 | } |
| 2938 | |
| 2939 | bool SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id) |
| 2940 | { |
| 2941 | EControllerType eType = GuessControllerType(vendor_id, product_id); |
| 2942 | return eType == k_eControllerType_SwitchInputOnlyController; |
| 2943 | } |
| 2944 | |
| 2945 | bool SDL_IsJoystickNintendoSwitchJoyCon(Uint16 vendor_id, Uint16 product_id) |
| 2946 | { |
| 2947 | EControllerType eType = GuessControllerType(vendor_id, product_id); |
| 2948 | return eType == k_eControllerType_SwitchJoyConLeft || eType == k_eControllerType_SwitchJoyConRight; |
| 2949 | } |
| 2950 | |
| 2951 | bool SDL_IsJoystickNintendoSwitchJoyConLeft(Uint16 vendor_id, Uint16 product_id) |
| 2952 | { |
| 2953 | EControllerType eType = GuessControllerType(vendor_id, product_id); |
| 2954 | return eType == k_eControllerType_SwitchJoyConLeft; |
| 2955 | } |
| 2956 | |
| 2957 | bool SDL_IsJoystickNintendoSwitchJoyConRight(Uint16 vendor_id, Uint16 product_id) |
| 2958 | { |
| 2959 | EControllerType eType = GuessControllerType(vendor_id, product_id); |
| 2960 | return eType == k_eControllerType_SwitchJoyConRight; |
| 2961 | } |
| 2962 | |
| 2963 | bool SDL_IsJoystickNintendoSwitchJoyConGrip(Uint16 vendor_id, Uint16 product_id) |
| 2964 | { |
| 2965 | return vendor_id == USB_VENDOR_NINTENDO && product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP; |
| 2966 | } |
| 2967 | |
| 2968 | bool SDL_IsJoystickNintendoSwitchJoyConPair(Uint16 vendor_id, Uint16 product_id) |
| 2969 | { |
| 2970 | return vendor_id == USB_VENDOR_NINTENDO && product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR; |
| 2971 | } |
| 2972 | |
| 2973 | bool SDL_IsJoystickGameCube(Uint16 vendor_id, Uint16 product_id) |
| 2974 | { |
| 2975 | return SDL_VIDPIDInList(vendor_id, product_id, &gamecube_devices); |
| 2976 | } |
| 2977 | |
| 2978 | bool SDL_IsJoystickAmazonLunaController(Uint16 vendor_id, Uint16 product_id) |
| 2979 | { |
| 2980 | return ((vendor_id == USB_VENDOR_AMAZON && product_id == USB_PRODUCT_AMAZON_LUNA_CONTROLLER) || |
| 2981 | (vendor_id == BLUETOOTH_VENDOR_AMAZON && product_id == BLUETOOTH_PRODUCT_LUNA_CONTROLLER)); |
| 2982 | } |
| 2983 | |
| 2984 | bool SDL_IsJoystickGoogleStadiaController(Uint16 vendor_id, Uint16 product_id) |
| 2985 | { |
| 2986 | return vendor_id == USB_VENDOR_GOOGLE && product_id == USB_PRODUCT_GOOGLE_STADIA_CONTROLLER; |
| 2987 | } |
| 2988 | |
| 2989 | bool SDL_IsJoystickNVIDIASHIELDController(Uint16 vendor_id, Uint16 product_id) |
| 2990 | { |
| 2991 | return (vendor_id == USB_VENDOR_NVIDIA && |
| 2992 | (product_id == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103 || |
| 2993 | product_id == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V104)); |
| 2994 | } |
| 2995 | |
| 2996 | bool SDL_IsJoystickSteamVirtualGamepad(Uint16 vendor_id, Uint16 product_id, Uint16 version) |
| 2997 | { |
| 2998 | #ifdef SDL_PLATFORM_MACOS |
| 2999 | return (vendor_id == USB_VENDOR_MICROSOFT && product_id == USB_PRODUCT_XBOX360_WIRED_CONTROLLER && version == 0); |
| 3000 | #else |
| 3001 | return (vendor_id == USB_VENDOR_VALVE && product_id == USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD); |
| 3002 | #endif |
| 3003 | } |
| 3004 | |
| 3005 | bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id) |
| 3006 | { |
| 3007 | EControllerType eType = GuessControllerType(vendor_id, product_id); |
| 3008 | return eType == k_eControllerType_SteamController || eType == k_eControllerType_SteamControllerV2; |
| 3009 | } |
| 3010 | |
| 3011 | bool SDL_IsJoystickHoriSteamController(Uint16 vendor_id, Uint16 product_id) |
| 3012 | { |
| 3013 | return vendor_id == USB_VENDOR_HORI && (product_id == USB_PRODUCT_HORI_STEAM_CONTROLLER || product_id == USB_PRODUCT_HORI_STEAM_CONTROLLER_BT); |
| 3014 | } |
| 3015 | |
| 3016 | bool SDL_IsJoystickSteamDeck(Uint16 vendor_id, Uint16 product_id) |
| 3017 | { |
| 3018 | EControllerType eType = GuessControllerType(vendor_id, product_id); |
| 3019 | return eType == k_eControllerType_SteamControllerNeptune; |
| 3020 | } |
| 3021 | |
| 3022 | bool SDL_IsJoystickXInput(SDL_GUID guid) |
| 3023 | { |
| 3024 | return (guid.data[14] == 'x') ? true : false; |
| 3025 | } |
| 3026 | |
| 3027 | bool SDL_IsJoystickWGI(SDL_GUID guid) |
| 3028 | { |
| 3029 | return (guid.data[14] == 'w') ? true : false; |
| 3030 | } |
| 3031 | |
| 3032 | bool SDL_IsJoystickHIDAPI(SDL_GUID guid) |
| 3033 | { |
| 3034 | return (guid.data[14] == 'h') ? true : false; |
| 3035 | } |
| 3036 | |
| 3037 | bool SDL_IsJoystickMFI(SDL_GUID guid) |
| 3038 | { |
| 3039 | return (guid.data[14] == 'm') ? true : false; |
| 3040 | } |
| 3041 | |
| 3042 | bool SDL_IsJoystickRAWINPUT(SDL_GUID guid) |
| 3043 | { |
| 3044 | return (guid.data[14] == 'r') ? true : false; |
| 3045 | } |
| 3046 | |
| 3047 | bool SDL_IsJoystickVIRTUAL(SDL_GUID guid) |
| 3048 | { |
| 3049 | return (guid.data[14] == 'v') ? true : false; |
| 3050 | } |
| 3051 | |
| 3052 | bool SDL_IsJoystickWheel(Uint16 vendor_id, Uint16 product_id) |
| 3053 | { |
| 3054 | return SDL_VIDPIDInList(vendor_id, product_id, &wheel_devices); |
| 3055 | } |
| 3056 | |
| 3057 | static bool SDL_IsJoystickArcadeStick(Uint16 vendor_id, Uint16 product_id) |
| 3058 | { |
| 3059 | return SDL_VIDPIDInList(vendor_id, product_id, &arcadestick_devices); |
| 3060 | } |
| 3061 | |
| 3062 | static bool SDL_IsJoystickFlightStick(Uint16 vendor_id, Uint16 product_id) |
| 3063 | { |
| 3064 | return SDL_VIDPIDInList(vendor_id, product_id, &flightstick_devices); |
| 3065 | } |
| 3066 | |
| 3067 | static bool SDL_IsJoystickThrottle(Uint16 vendor_id, Uint16 product_id) |
| 3068 | { |
| 3069 | return SDL_VIDPIDInList(vendor_id, product_id, &throttle_devices); |
| 3070 | } |
| 3071 | |
| 3072 | static SDL_JoystickType SDL_GetJoystickGUIDType(SDL_GUID guid) |
| 3073 | { |
| 3074 | Uint16 vendor; |
| 3075 | Uint16 product; |
| 3076 | |
| 3077 | SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, NULL); |
| 3078 | |
| 3079 | if (SDL_IsJoystickWheel(vendor, product)) { |
| 3080 | return SDL_JOYSTICK_TYPE_WHEEL; |
| 3081 | } |
| 3082 | |
| 3083 | if (SDL_IsJoystickArcadeStick(vendor, product)) { |
| 3084 | return SDL_JOYSTICK_TYPE_ARCADE_STICK; |
| 3085 | } |
| 3086 | |
| 3087 | if (SDL_IsJoystickFlightStick(vendor, product)) { |
| 3088 | return SDL_JOYSTICK_TYPE_FLIGHT_STICK; |
| 3089 | } |
| 3090 | |
| 3091 | if (SDL_IsJoystickThrottle(vendor, product)) { |
| 3092 | return SDL_JOYSTICK_TYPE_THROTTLE; |
| 3093 | } |
| 3094 | |
| 3095 | if (SDL_IsJoystickXInput(guid)) { |
| 3096 | // XInput GUID, get the type based on the XInput device subtype |
| 3097 | switch (guid.data[15]) { |
| 3098 | case 0x01: // XINPUT_DEVSUBTYPE_GAMEPAD |
| 3099 | return SDL_JOYSTICK_TYPE_GAMEPAD; |
| 3100 | case 0x02: // XINPUT_DEVSUBTYPE_WHEEL |
| 3101 | return SDL_JOYSTICK_TYPE_WHEEL; |
| 3102 | case 0x03: // XINPUT_DEVSUBTYPE_ARCADE_STICK |
| 3103 | return SDL_JOYSTICK_TYPE_ARCADE_STICK; |
| 3104 | case 0x04: // XINPUT_DEVSUBTYPE_FLIGHT_STICK |
| 3105 | return SDL_JOYSTICK_TYPE_FLIGHT_STICK; |
| 3106 | case 0x05: // XINPUT_DEVSUBTYPE_DANCE_PAD |
| 3107 | return SDL_JOYSTICK_TYPE_DANCE_PAD; |
| 3108 | case 0x06: // XINPUT_DEVSUBTYPE_GUITAR |
| 3109 | case 0x07: // XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE |
| 3110 | case 0x0B: // XINPUT_DEVSUBTYPE_GUITAR_BASS |
| 3111 | return SDL_JOYSTICK_TYPE_GUITAR; |
| 3112 | case 0x08: // XINPUT_DEVSUBTYPE_DRUM_KIT |
| 3113 | return SDL_JOYSTICK_TYPE_DRUM_KIT; |
| 3114 | case 0x13: // XINPUT_DEVSUBTYPE_ARCADE_PAD |
| 3115 | return SDL_JOYSTICK_TYPE_ARCADE_PAD; |
| 3116 | default: |
| 3117 | return SDL_JOYSTICK_TYPE_UNKNOWN; |
| 3118 | } |
| 3119 | } |
| 3120 | |
| 3121 | if (SDL_IsJoystickWGI(guid)) { |
| 3122 | return (SDL_JoystickType)guid.data[15]; |
| 3123 | } |
| 3124 | |
| 3125 | if (SDL_IsJoystickVIRTUAL(guid)) { |
| 3126 | return (SDL_JoystickType)guid.data[15]; |
| 3127 | } |
| 3128 | |
| 3129 | #ifdef SDL_JOYSTICK_HIDAPI |
| 3130 | if (SDL_IsJoystickHIDAPI(guid)) { |
| 3131 | return HIDAPI_GetJoystickTypeFromGUID(guid); |
| 3132 | } |
| 3133 | #endif // SDL_JOYSTICK_HIDAPI |
| 3134 | |
| 3135 | if (GuessControllerType(vendor, product) != k_eControllerType_UnknownNonSteamController) { |
| 3136 | return SDL_JOYSTICK_TYPE_GAMEPAD; |
| 3137 | } |
| 3138 | |
| 3139 | return SDL_JOYSTICK_TYPE_UNKNOWN; |
| 3140 | } |
| 3141 | |
| 3142 | bool SDL_ShouldIgnoreJoystick(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name) |
| 3143 | { |
| 3144 | // Check the joystick blacklist |
| 3145 | if (SDL_VIDPIDInList(vendor_id, product_id, &blacklist_devices)) { |
| 3146 | return true; |
| 3147 | } |
| 3148 | if (!SDL_GetHintBoolean(SDL_HINT_JOYSTICK_ROG_CHAKRAM, false)) { |
| 3149 | if (SDL_VIDPIDInList(vendor_id, product_id, &rog_gamepad_mice)) { |
| 3150 | return true; |
| 3151 | } |
| 3152 | } |
| 3153 | |
| 3154 | if (SDL_ShouldIgnoreGamepad(vendor_id, product_id, version, name)) { |
| 3155 | return true; |
| 3156 | } |
| 3157 | |
| 3158 | return false; |
| 3159 | } |
| 3160 | |
| 3161 | // return the guid for this index |
| 3162 | SDL_GUID SDL_GetJoystickGUIDForID(SDL_JoystickID instance_id) |
| 3163 | { |
| 3164 | SDL_JoystickDriver *driver; |
| 3165 | int device_index; |
| 3166 | SDL_GUID guid; |
| 3167 | |
| 3168 | SDL_LockJoysticks(); |
| 3169 | if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) { |
| 3170 | guid = driver->GetDeviceGUID(device_index); |
| 3171 | } else { |
| 3172 | SDL_zero(guid); |
| 3173 | } |
| 3174 | SDL_UnlockJoysticks(); |
| 3175 | |
| 3176 | return guid; |
| 3177 | } |
| 3178 | |
| 3179 | Uint16 SDL_GetJoystickVendorForID(SDL_JoystickID instance_id) |
| 3180 | { |
| 3181 | Uint16 vendor; |
| 3182 | const SDL_SteamVirtualGamepadInfo *info; |
| 3183 | |
| 3184 | SDL_LockJoysticks(); |
| 3185 | info = SDL_GetJoystickVirtualGamepadInfoForID(instance_id); |
| 3186 | if (info) { |
| 3187 | vendor = info->vendor_id; |
| 3188 | } else { |
| 3189 | SDL_GUID guid = SDL_GetJoystickGUIDForID(instance_id); |
| 3190 | |
| 3191 | SDL_GetJoystickGUIDInfo(guid, &vendor, NULL, NULL, NULL); |
| 3192 | } |
| 3193 | SDL_UnlockJoysticks(); |
| 3194 | |
| 3195 | return vendor; |
| 3196 | } |
| 3197 | |
| 3198 | Uint16 SDL_GetJoystickProductForID(SDL_JoystickID instance_id) |
| 3199 | { |
| 3200 | Uint16 product; |
| 3201 | const SDL_SteamVirtualGamepadInfo *info; |
| 3202 | |
| 3203 | SDL_LockJoysticks(); |
| 3204 | info = SDL_GetJoystickVirtualGamepadInfoForID(instance_id); |
| 3205 | if (info) { |
| 3206 | product = info->product_id; |
| 3207 | } else { |
| 3208 | SDL_GUID guid = SDL_GetJoystickGUIDForID(instance_id); |
| 3209 | |
| 3210 | SDL_GetJoystickGUIDInfo(guid, NULL, &product, NULL, NULL); |
| 3211 | } |
| 3212 | SDL_UnlockJoysticks(); |
| 3213 | |
| 3214 | return product; |
| 3215 | } |
| 3216 | |
| 3217 | Uint16 SDL_GetJoystickProductVersionForID(SDL_JoystickID instance_id) |
| 3218 | { |
| 3219 | Uint16 version; |
| 3220 | SDL_GUID guid = SDL_GetJoystickGUIDForID(instance_id); |
| 3221 | |
| 3222 | SDL_GetJoystickGUIDInfo(guid, NULL, NULL, &version, NULL); |
| 3223 | return version; |
| 3224 | } |
| 3225 | |
| 3226 | SDL_JoystickType SDL_GetJoystickTypeForID(SDL_JoystickID instance_id) |
| 3227 | { |
| 3228 | SDL_JoystickType type; |
| 3229 | SDL_GUID guid = SDL_GetJoystickGUIDForID(instance_id); |
| 3230 | |
| 3231 | type = SDL_GetJoystickGUIDType(guid); |
| 3232 | if (type == SDL_JOYSTICK_TYPE_UNKNOWN) { |
| 3233 | if (SDL_IsGamepad(instance_id)) { |
| 3234 | type = SDL_JOYSTICK_TYPE_GAMEPAD; |
| 3235 | } |
| 3236 | } |
| 3237 | return type; |
| 3238 | } |
| 3239 | |
| 3240 | SDL_GUID SDL_GetJoystickGUID(SDL_Joystick *joystick) |
| 3241 | { |
| 3242 | SDL_GUID result; |
| 3243 | |
| 3244 | SDL_LockJoysticks(); |
| 3245 | { |
| 3246 | static SDL_GUID emptyGUID; |
| 3247 | |
| 3248 | CHECK_JOYSTICK_MAGIC(joystick, emptyGUID); |
| 3249 | |
| 3250 | result = joystick->guid; |
| 3251 | } |
| 3252 | SDL_UnlockJoysticks(); |
| 3253 | |
| 3254 | return result; |
| 3255 | } |
| 3256 | |
| 3257 | Uint16 SDL_GetJoystickVendor(SDL_Joystick *joystick) |
| 3258 | { |
| 3259 | Uint16 vendor; |
| 3260 | const SDL_SteamVirtualGamepadInfo *info; |
| 3261 | |
| 3262 | SDL_LockJoysticks(); |
| 3263 | { |
| 3264 | CHECK_JOYSTICK_MAGIC(joystick, 0); |
| 3265 | |
| 3266 | info = SDL_GetJoystickVirtualGamepadInfoForID(joystick->instance_id); |
| 3267 | if (info) { |
| 3268 | vendor = info->vendor_id; |
| 3269 | } else { |
| 3270 | SDL_GUID guid = SDL_GetJoystickGUID(joystick); |
| 3271 | |
| 3272 | SDL_GetJoystickGUIDInfo(guid, &vendor, NULL, NULL, NULL); |
| 3273 | } |
| 3274 | } |
| 3275 | SDL_UnlockJoysticks(); |
| 3276 | |
| 3277 | return vendor; |
| 3278 | } |
| 3279 | |
| 3280 | Uint16 SDL_GetJoystickProduct(SDL_Joystick *joystick) |
| 3281 | { |
| 3282 | Uint16 product; |
| 3283 | const SDL_SteamVirtualGamepadInfo *info; |
| 3284 | |
| 3285 | SDL_LockJoysticks(); |
| 3286 | { |
| 3287 | CHECK_JOYSTICK_MAGIC(joystick, 0); |
| 3288 | |
| 3289 | info = SDL_GetJoystickVirtualGamepadInfoForID(joystick->instance_id); |
| 3290 | if (info) { |
| 3291 | product = info->product_id; |
| 3292 | } else { |
| 3293 | SDL_GUID guid = SDL_GetJoystickGUID(joystick); |
| 3294 | |
| 3295 | SDL_GetJoystickGUIDInfo(guid, NULL, &product, NULL, NULL); |
| 3296 | } |
| 3297 | } |
| 3298 | SDL_UnlockJoysticks(); |
| 3299 | |
| 3300 | return product; |
| 3301 | } |
| 3302 | |
| 3303 | Uint16 SDL_GetJoystickProductVersion(SDL_Joystick *joystick) |
| 3304 | { |
| 3305 | Uint16 version; |
| 3306 | SDL_GUID guid = SDL_GetJoystickGUID(joystick); |
| 3307 | |
| 3308 | SDL_GetJoystickGUIDInfo(guid, NULL, NULL, &version, NULL); |
| 3309 | return version; |
| 3310 | } |
| 3311 | |
| 3312 | Uint16 SDL_GetJoystickFirmwareVersion(SDL_Joystick *joystick) |
| 3313 | { |
| 3314 | Uint16 result; |
| 3315 | |
| 3316 | SDL_LockJoysticks(); |
| 3317 | { |
| 3318 | CHECK_JOYSTICK_MAGIC(joystick, 0); |
| 3319 | |
| 3320 | result = joystick->firmware_version; |
| 3321 | } |
| 3322 | SDL_UnlockJoysticks(); |
| 3323 | |
| 3324 | return result; |
| 3325 | } |
| 3326 | |
| 3327 | const char *SDL_GetJoystickSerial(SDL_Joystick *joystick) |
| 3328 | { |
| 3329 | const char *result; |
| 3330 | |
| 3331 | SDL_LockJoysticks(); |
| 3332 | { |
| 3333 | CHECK_JOYSTICK_MAGIC(joystick, NULL); |
| 3334 | |
| 3335 | result = SDL_GetPersistentString(joystick->serial); |
| 3336 | } |
| 3337 | SDL_UnlockJoysticks(); |
| 3338 | |
| 3339 | return result; |
| 3340 | } |
| 3341 | |
| 3342 | SDL_JoystickType SDL_GetJoystickType(SDL_Joystick *joystick) |
| 3343 | { |
| 3344 | SDL_JoystickType type; |
| 3345 | SDL_GUID guid = SDL_GetJoystickGUID(joystick); |
| 3346 | |
| 3347 | type = SDL_GetJoystickGUIDType(guid); |
| 3348 | if (type == SDL_JOYSTICK_TYPE_UNKNOWN) { |
| 3349 | SDL_LockJoysticks(); |
| 3350 | { |
| 3351 | CHECK_JOYSTICK_MAGIC(joystick, SDL_JOYSTICK_TYPE_UNKNOWN); |
| 3352 | |
| 3353 | if (SDL_IsGamepad(joystick->instance_id)) { |
| 3354 | type = SDL_JOYSTICK_TYPE_GAMEPAD; |
| 3355 | } |
| 3356 | } |
| 3357 | SDL_UnlockJoysticks(); |
| 3358 | } |
| 3359 | return type; |
| 3360 | } |
| 3361 | |
| 3362 | void SDL_SendJoystickPowerInfo(SDL_Joystick *joystick, SDL_PowerState state, int percent) |
| 3363 | { |
| 3364 | SDL_AssertJoysticksLocked(); |
| 3365 | |
| 3366 | if (state != joystick->battery_state || percent != joystick->battery_percent) { |
| 3367 | joystick->battery_state = state; |
| 3368 | joystick->battery_percent = percent; |
| 3369 | |
| 3370 | if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_BATTERY_UPDATED)) { |
| 3371 | SDL_Event event; |
| 3372 | event.type = SDL_EVENT_JOYSTICK_BATTERY_UPDATED; |
| 3373 | event.common.timestamp = 0; |
| 3374 | event.jbattery.which = joystick->instance_id; |
| 3375 | event.jbattery.state = state; |
| 3376 | event.jbattery.percent = percent; |
| 3377 | SDL_PushEvent(&event); |
| 3378 | } |
| 3379 | } |
| 3380 | } |
| 3381 | |
| 3382 | SDL_JoystickConnectionState SDL_GetJoystickConnectionState(SDL_Joystick *joystick) |
| 3383 | { |
| 3384 | SDL_JoystickConnectionState result; |
| 3385 | |
| 3386 | SDL_LockJoysticks(); |
| 3387 | { |
| 3388 | CHECK_JOYSTICK_MAGIC(joystick, SDL_JOYSTICK_CONNECTION_INVALID); |
| 3389 | |
| 3390 | result = joystick->connection_state; |
| 3391 | } |
| 3392 | SDL_UnlockJoysticks(); |
| 3393 | |
| 3394 | return result; |
| 3395 | } |
| 3396 | |
| 3397 | SDL_PowerState SDL_GetJoystickPowerInfo(SDL_Joystick *joystick, int *percent) |
| 3398 | { |
| 3399 | SDL_PowerState result; |
| 3400 | |
| 3401 | if (percent) { |
| 3402 | *percent = -1; |
| 3403 | } |
| 3404 | |
| 3405 | SDL_LockJoysticks(); |
| 3406 | { |
| 3407 | CHECK_JOYSTICK_MAGIC(joystick, SDL_POWERSTATE_ERROR); |
| 3408 | |
| 3409 | result = joystick->battery_state; |
| 3410 | |
| 3411 | if (percent) { |
| 3412 | *percent = joystick->battery_percent; |
| 3413 | } |
| 3414 | } |
| 3415 | SDL_UnlockJoysticks(); |
| 3416 | |
| 3417 | return result; |
| 3418 | } |
| 3419 | |
| 3420 | void SDL_SendJoystickTouchpad(Uint64 timestamp, SDL_Joystick *joystick, int touchpad, int finger, bool down, float x, float y, float pressure) |
| 3421 | { |
| 3422 | SDL_JoystickTouchpadInfo *touchpad_info; |
| 3423 | SDL_JoystickTouchpadFingerInfo *finger_info; |
| 3424 | Uint32 event_type; |
| 3425 | |
| 3426 | SDL_AssertJoysticksLocked(); |
| 3427 | |
| 3428 | if (touchpad < 0 || touchpad >= joystick->ntouchpads) { |
| 3429 | return; |
| 3430 | } |
| 3431 | |
| 3432 | touchpad_info = &joystick->touchpads[touchpad]; |
| 3433 | if (finger < 0 || finger >= touchpad_info->nfingers) { |
| 3434 | return; |
| 3435 | } |
| 3436 | |
| 3437 | finger_info = &touchpad_info->fingers[finger]; |
| 3438 | |
| 3439 | if (!down) { |
| 3440 | if (x == 0.0f && y == 0.0f) { |
| 3441 | x = finger_info->x; |
| 3442 | y = finger_info->y; |
| 3443 | } |
| 3444 | pressure = 0.0f; |
| 3445 | } |
| 3446 | |
| 3447 | if (x < 0.0f) { |
| 3448 | x = 0.0f; |
| 3449 | } else if (x > 1.0f) { |
| 3450 | x = 1.0f; |
| 3451 | } |
| 3452 | if (y < 0.0f) { |
| 3453 | y = 0.0f; |
| 3454 | } else if (y > 1.0f) { |
| 3455 | y = 1.0f; |
| 3456 | } |
| 3457 | if (pressure < 0.0f) { |
| 3458 | pressure = 0.0f; |
| 3459 | } else if (pressure > 1.0f) { |
| 3460 | pressure = 1.0f; |
| 3461 | } |
| 3462 | |
| 3463 | if (down == finger_info->down) { |
| 3464 | if (!down || |
| 3465 | (x == finger_info->x && y == finger_info->y && pressure == finger_info->pressure)) { |
| 3466 | return; |
| 3467 | } |
| 3468 | } |
| 3469 | |
| 3470 | if (down == finger_info->down) { |
| 3471 | event_type = SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION; |
| 3472 | } else if (down) { |
| 3473 | event_type = SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN; |
| 3474 | } else { |
| 3475 | event_type = SDL_EVENT_GAMEPAD_TOUCHPAD_UP; |
| 3476 | } |
| 3477 | |
| 3478 | // We ignore events if we don't have keyboard focus, except for touch release |
| 3479 | if (SDL_PrivateJoystickShouldIgnoreEvent()) { |
| 3480 | if (event_type != SDL_EVENT_GAMEPAD_TOUCHPAD_UP) { |
| 3481 | return; |
| 3482 | } |
| 3483 | } |
| 3484 | |
| 3485 | // Update internal joystick state |
| 3486 | SDL_assert(timestamp != 0); |
| 3487 | finger_info->down = down; |
| 3488 | finger_info->x = x; |
| 3489 | finger_info->y = y; |
| 3490 | finger_info->pressure = pressure; |
| 3491 | joystick->update_complete = timestamp; |
| 3492 | |
| 3493 | // Post the event, if desired |
| 3494 | if (SDL_EventEnabled(event_type)) { |
| 3495 | SDL_Event event; |
| 3496 | event.type = event_type; |
| 3497 | event.common.timestamp = timestamp; |
| 3498 | event.gtouchpad.which = joystick->instance_id; |
| 3499 | event.gtouchpad.touchpad = touchpad; |
| 3500 | event.gtouchpad.finger = finger; |
| 3501 | event.gtouchpad.x = x; |
| 3502 | event.gtouchpad.y = y; |
| 3503 | event.gtouchpad.pressure = pressure; |
| 3504 | SDL_PushEvent(&event); |
| 3505 | } |
| 3506 | } |
| 3507 | |
| 3508 | void SDL_SendJoystickSensor(Uint64 timestamp, SDL_Joystick *joystick, SDL_SensorType type, Uint64 sensor_timestamp, const float *data, int num_values) |
| 3509 | { |
| 3510 | SDL_AssertJoysticksLocked(); |
| 3511 | |
| 3512 | // We ignore events if we don't have keyboard focus |
| 3513 | if (SDL_PrivateJoystickShouldIgnoreEvent()) { |
| 3514 | return; |
| 3515 | } |
| 3516 | |
| 3517 | for (int i = 0; i < joystick->nsensors; ++i) { |
| 3518 | SDL_JoystickSensorInfo *sensor = &joystick->sensors[i]; |
| 3519 | |
| 3520 | if (sensor->type == type) { |
| 3521 | if (sensor->enabled) { |
| 3522 | num_values = SDL_min(num_values, SDL_arraysize(sensor->data)); |
| 3523 | |
| 3524 | // Update internal sensor state |
| 3525 | SDL_memcpy(sensor->data, data, num_values * sizeof(*data)); |
| 3526 | joystick->update_complete = timestamp; |
| 3527 | |
| 3528 | // Post the event, if desired |
| 3529 | if (SDL_EventEnabled(SDL_EVENT_GAMEPAD_SENSOR_UPDATE)) { |
| 3530 | SDL_Event event; |
| 3531 | event.type = SDL_EVENT_GAMEPAD_SENSOR_UPDATE; |
| 3532 | event.common.timestamp = timestamp; |
| 3533 | event.gsensor.which = joystick->instance_id; |
| 3534 | event.gsensor.sensor = type; |
| 3535 | num_values = SDL_min(num_values, |
| 3536 | SDL_arraysize(event.gsensor.data)); |
| 3537 | SDL_memset(event.gsensor.data, 0, |
| 3538 | sizeof(event.gsensor.data)); |
| 3539 | SDL_memcpy(event.gsensor.data, data, |
| 3540 | num_values * sizeof(*data)); |
| 3541 | event.gsensor.sensor_timestamp = sensor_timestamp; |
| 3542 | SDL_PushEvent(&event); |
| 3543 | } |
| 3544 | } |
| 3545 | break; |
| 3546 | } |
| 3547 | } |
| 3548 | } |
| 3549 | |
| 3550 | static void SDL_LoadVIDPIDListFromHint(const char *hint, int *num_entries, int *max_entries, Uint32 **entries) |
| 3551 | { |
| 3552 | Uint32 entry; |
| 3553 | char *spot; |
| 3554 | char *file = NULL; |
| 3555 | |
| 3556 | if (hint && *hint == '@') { |
| 3557 | spot = file = (char *)SDL_LoadFile(hint + 1, NULL); |
| 3558 | } else { |
| 3559 | spot = (char *)hint; |
| 3560 | } |
| 3561 | |
| 3562 | if (!spot) { |
| 3563 | return; |
| 3564 | } |
| 3565 | |
| 3566 | while ((spot = SDL_strstr(spot, "0x" )) != NULL) { |
| 3567 | entry = (Uint16)SDL_strtol(spot, &spot, 0); |
| 3568 | entry <<= 16; |
| 3569 | spot = SDL_strstr(spot, "0x" ); |
| 3570 | if (!spot) { |
| 3571 | break; |
| 3572 | } |
| 3573 | entry |= (Uint16)SDL_strtol(spot, &spot, 0); |
| 3574 | |
| 3575 | if (*num_entries == *max_entries) { |
| 3576 | int new_max_entries = *max_entries + 16; |
| 3577 | Uint32 *new_entries = (Uint32 *)SDL_realloc(*entries, new_max_entries * sizeof(**entries)); |
| 3578 | if (!new_entries) { |
| 3579 | // Out of memory, go with what we have already |
| 3580 | break; |
| 3581 | } |
| 3582 | *entries = new_entries; |
| 3583 | *max_entries = new_max_entries; |
| 3584 | } |
| 3585 | (*entries)[(*num_entries)++] = entry; |
| 3586 | } |
| 3587 | |
| 3588 | if (file) { |
| 3589 | SDL_free(file); |
| 3590 | } |
| 3591 | } |
| 3592 | |
| 3593 | void SDL_LoadVIDPIDListFromHints(SDL_vidpid_list *list, const char *included_list, const char *excluded_list) |
| 3594 | { |
| 3595 | // Empty the list |
| 3596 | list->num_included_entries = 0; |
| 3597 | list->num_excluded_entries = 0; |
| 3598 | |
| 3599 | // Add the initial entries |
| 3600 | if (list->num_initial_entries > 0) { |
| 3601 | if (list->num_included_entries < list->num_initial_entries) { |
| 3602 | Uint32 *entries = (Uint32 *)SDL_malloc(list->num_initial_entries * sizeof(*entries)); |
| 3603 | if (entries) { |
| 3604 | SDL_memcpy(entries, list->initial_entries, list->num_initial_entries * sizeof(*entries)); |
| 3605 | list->included_entries = entries; |
| 3606 | list->num_included_entries = list->num_initial_entries; |
| 3607 | list->max_included_entries = list->num_initial_entries; |
| 3608 | } |
| 3609 | } |
| 3610 | } |
| 3611 | |
| 3612 | // Add the included entries from the hint |
| 3613 | SDL_LoadVIDPIDListFromHint(included_list, &list->num_included_entries, &list->max_included_entries, &list->included_entries); |
| 3614 | |
| 3615 | // Add the excluded entries from the hint |
| 3616 | SDL_LoadVIDPIDListFromHint(excluded_list, &list->num_excluded_entries, &list->max_excluded_entries, &list->excluded_entries); |
| 3617 | } |
| 3618 | |
| 3619 | static void SDLCALL SDL_VIDPIDIncludedHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| 3620 | { |
| 3621 | SDL_vidpid_list *list = (SDL_vidpid_list *)userdata; |
| 3622 | const char *included_list = hint; |
| 3623 | const char *excluded_list = NULL; |
| 3624 | |
| 3625 | if (!list->initialized) { |
| 3626 | return; |
| 3627 | } |
| 3628 | |
| 3629 | if (list->excluded_hint_name) { |
| 3630 | excluded_list = SDL_GetHint(list->excluded_hint_name); |
| 3631 | } |
| 3632 | SDL_LoadVIDPIDListFromHints(list, included_list, excluded_list); |
| 3633 | } |
| 3634 | |
| 3635 | static void SDLCALL SDL_VIDPIDExcludedHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| 3636 | { |
| 3637 | SDL_vidpid_list *list = (SDL_vidpid_list *)userdata; |
| 3638 | const char *included_list = NULL; |
| 3639 | const char *excluded_list = hint; |
| 3640 | |
| 3641 | if (!list->initialized) { |
| 3642 | return; |
| 3643 | } |
| 3644 | |
| 3645 | if (list->included_hint_name) { |
| 3646 | included_list = SDL_GetHint(list->included_hint_name); |
| 3647 | } |
| 3648 | SDL_LoadVIDPIDListFromHints(list, included_list, excluded_list); |
| 3649 | } |
| 3650 | |
| 3651 | void SDL_LoadVIDPIDList(SDL_vidpid_list *list) |
| 3652 | { |
| 3653 | const char *included_list = NULL; |
| 3654 | const char *excluded_list = NULL; |
| 3655 | |
| 3656 | if (list->included_hint_name) { |
| 3657 | SDL_AddHintCallback(list->included_hint_name, SDL_VIDPIDIncludedHintChanged, list); |
| 3658 | } |
| 3659 | |
| 3660 | if (list->excluded_hint_name) { |
| 3661 | SDL_AddHintCallback(list->excluded_hint_name, SDL_VIDPIDExcludedHintChanged, list); |
| 3662 | } |
| 3663 | |
| 3664 | list->initialized = true; |
| 3665 | |
| 3666 | if (list->included_hint_name) { |
| 3667 | included_list = SDL_GetHint(list->included_hint_name); |
| 3668 | } |
| 3669 | if (list->excluded_hint_name) { |
| 3670 | excluded_list = SDL_GetHint(list->excluded_hint_name); |
| 3671 | } |
| 3672 | SDL_LoadVIDPIDListFromHints(list, included_list, excluded_list); |
| 3673 | } |
| 3674 | |
| 3675 | bool SDL_VIDPIDInList(Uint16 vendor_id, Uint16 product_id, const SDL_vidpid_list *list) |
| 3676 | { |
| 3677 | int i; |
| 3678 | Uint32 vidpid = MAKE_VIDPID(vendor_id, product_id); |
| 3679 | |
| 3680 | for (i = 0; i < list->num_excluded_entries; ++i) { |
| 3681 | if (vidpid == list->excluded_entries[i]) { |
| 3682 | return false; |
| 3683 | } |
| 3684 | } |
| 3685 | for (i = 0; i < list->num_included_entries; ++i) { |
| 3686 | if (vidpid == list->included_entries[i]) { |
| 3687 | return true; |
| 3688 | } |
| 3689 | } |
| 3690 | return false; |
| 3691 | } |
| 3692 | |
| 3693 | void SDL_FreeVIDPIDList(SDL_vidpid_list *list) |
| 3694 | { |
| 3695 | if (list->included_hint_name) { |
| 3696 | SDL_RemoveHintCallback(list->included_hint_name, SDL_VIDPIDIncludedHintChanged, list); |
| 3697 | } |
| 3698 | |
| 3699 | if (list->excluded_hint_name) { |
| 3700 | SDL_RemoveHintCallback(list->excluded_hint_name, SDL_VIDPIDExcludedHintChanged, list); |
| 3701 | } |
| 3702 | |
| 3703 | if (list->included_entries) { |
| 3704 | SDL_free(list->included_entries); |
| 3705 | list->included_entries = NULL; |
| 3706 | list->num_included_entries = 0; |
| 3707 | list->max_included_entries = 0; |
| 3708 | } |
| 3709 | |
| 3710 | if (list->excluded_entries) { |
| 3711 | SDL_free(list->excluded_entries); |
| 3712 | list->excluded_entries = NULL; |
| 3713 | list->num_excluded_entries = 0; |
| 3714 | list->max_excluded_entries = 0; |
| 3715 | } |
| 3716 | |
| 3717 | list->initialized = false; |
| 3718 | } |
| 3719 | |