1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | #ifdef SDL_JOYSTICK_HIDAPI |
24 | |
25 | #include "../../SDL_hints_c.h" |
26 | #include "../SDL_sysjoystick.h" |
27 | #include "SDL_hidapijoystick_c.h" |
28 | #include "SDL_hidapi_rumble.h" |
29 | #include "SDL_hidapi_nintendo.h" |
30 | |
31 | #ifdef SDL_JOYSTICK_HIDAPI_WII |
32 | |
33 | // Define this if you want to log all packets from the controller |
34 | // #define DEBUG_WII_PROTOCOL |
35 | |
36 | #define ENABLE_CONTINUOUS_REPORTING true |
37 | |
38 | #define INPUT_WAIT_TIMEOUT_MS (3 * 1000) |
39 | #define MOTION_PLUS_UPDATE_TIME_MS (8 * 1000) |
40 | #define STATUS_UPDATE_TIME_MS (15 * 60 * 1000) |
41 | |
42 | #define WII_EXTENSION_NONE 0x2E2E |
43 | #define WII_EXTENSION_UNINITIALIZED 0xFFFF |
44 | #define WII_EXTENSION_NUNCHUK 0x0000 |
45 | #define WII_EXTENSION_GAMEPAD 0x0101 |
46 | #define WII_EXTENSION_WIIUPRO 0x0120 |
47 | #define WII_EXTENSION_MOTIONPLUS_MASK 0xF0FF |
48 | #define WII_EXTENSION_MOTIONPLUS_ID 0x0005 |
49 | |
50 | #define WII_MOTIONPLUS_MODE_NONE 0x00 |
51 | #define WII_MOTIONPLUS_MODE_STANDARD 0x04 |
52 | #define WII_MOTIONPLUS_MODE_NUNCHUK 0x05 |
53 | #define WII_MOTIONPLUS_MODE_GAMEPAD 0x07 |
54 | |
55 | typedef enum |
56 | { |
57 | k_eWiiInputReportIDs_Status = 0x20, |
58 | k_eWiiInputReportIDs_ReadMemory = 0x21, |
59 | k_eWiiInputReportIDs_Acknowledge = 0x22, |
60 | k_eWiiInputReportIDs_ButtonData0 = 0x30, |
61 | k_eWiiInputReportIDs_ButtonData1 = 0x31, |
62 | k_eWiiInputReportIDs_ButtonData2 = 0x32, |
63 | k_eWiiInputReportIDs_ButtonData3 = 0x33, |
64 | k_eWiiInputReportIDs_ButtonData4 = 0x34, |
65 | k_eWiiInputReportIDs_ButtonData5 = 0x35, |
66 | k_eWiiInputReportIDs_ButtonData6 = 0x36, |
67 | k_eWiiInputReportIDs_ButtonData7 = 0x37, |
68 | k_eWiiInputReportIDs_ButtonDataD = 0x3D, |
69 | k_eWiiInputReportIDs_ButtonDataE = 0x3E, |
70 | k_eWiiInputReportIDs_ButtonDataF = 0x3F, |
71 | } EWiiInputReportIDs; |
72 | |
73 | typedef enum |
74 | { |
75 | k_eWiiOutputReportIDs_Rumble = 0x10, |
76 | k_eWiiOutputReportIDs_LEDs = 0x11, |
77 | k_eWiiOutputReportIDs_DataReportingMode = 0x12, |
78 | k_eWiiOutputReportIDs_IRCameraEnable = 0x13, |
79 | k_eWiiOutputReportIDs_SpeakerEnable = 0x14, |
80 | k_eWiiOutputReportIDs_StatusRequest = 0x15, |
81 | k_eWiiOutputReportIDs_WriteMemory = 0x16, |
82 | k_eWiiOutputReportIDs_ReadMemory = 0x17, |
83 | k_eWiiOutputReportIDs_SpeakerData = 0x18, |
84 | k_eWiiOutputReportIDs_SpeakerMute = 0x19, |
85 | k_eWiiOutputReportIDs_IRCameraEnable2 = 0x1a, |
86 | } EWiiOutputReportIDs; |
87 | |
88 | typedef enum |
89 | { |
90 | k_eWiiPlayerLEDs_P1 = 0x10, |
91 | k_eWiiPlayerLEDs_P2 = 0x20, |
92 | k_eWiiPlayerLEDs_P3 = 0x40, |
93 | k_eWiiPlayerLEDs_P4 = 0x80, |
94 | } EWiiPlayerLEDs; |
95 | |
96 | typedef enum |
97 | { |
98 | k_eWiiCommunicationState_None, // No special communications happening |
99 | k_eWiiCommunicationState_CheckMotionPlusStage1, // Sent standard extension identify request |
100 | k_eWiiCommunicationState_CheckMotionPlusStage2, // Sent Motion Plus extension identify request |
101 | } EWiiCommunicationState; |
102 | |
103 | typedef enum |
104 | { |
105 | k_eWiiButtons_A = SDL_GAMEPAD_BUTTON_MISC1, |
106 | k_eWiiButtons_B, |
107 | k_eWiiButtons_One, |
108 | k_eWiiButtons_Two, |
109 | k_eWiiButtons_Plus, |
110 | k_eWiiButtons_Minus, |
111 | k_eWiiButtons_Home, |
112 | k_eWiiButtons_DPad_Up, |
113 | k_eWiiButtons_DPad_Down, |
114 | k_eWiiButtons_DPad_Left, |
115 | k_eWiiButtons_DPad_Right, |
116 | k_eWiiButtons_Max |
117 | } EWiiButtons; |
118 | |
119 | #define k_unWiiPacketDataLength 22 |
120 | |
121 | typedef struct |
122 | { |
123 | Uint8 rgucBaseButtons[2]; |
124 | Uint8 rgucAccelerometer[3]; |
125 | Uint8 rgucExtension[21]; |
126 | bool hasBaseButtons; |
127 | bool hasAccelerometer; |
128 | Uint8 ucNExtensionBytes; |
129 | } WiiButtonData; |
130 | |
131 | typedef struct |
132 | { |
133 | Uint16 min; |
134 | Uint16 max; |
135 | Uint16 center; |
136 | Uint16 deadzone; |
137 | } StickCalibrationData; |
138 | |
139 | typedef struct |
140 | { |
141 | SDL_HIDAPI_Device *device; |
142 | SDL_Joystick *joystick; |
143 | Uint64 timestamp; |
144 | EWiiCommunicationState m_eCommState; |
145 | EWiiExtensionControllerType m_eExtensionControllerType; |
146 | bool m_bPlayerLights; |
147 | int m_nPlayerIndex; |
148 | bool m_bRumbleActive; |
149 | bool m_bMotionPlusPresent; |
150 | Uint8 m_ucMotionPlusMode; |
151 | bool m_bReportSensors; |
152 | Uint8 m_rgucReadBuffer[k_unWiiPacketDataLength]; |
153 | Uint64 m_ulLastInput; |
154 | Uint64 m_ulLastStatus; |
155 | Uint64 m_ulNextMotionPlusCheck; |
156 | bool m_bDisconnected; |
157 | |
158 | StickCalibrationData m_StickCalibrationData[6]; |
159 | } SDL_DriverWii_Context; |
160 | |
161 | static void HIDAPI_DriverWii_RegisterHints(SDL_HintCallback callback, void *userdata) |
162 | { |
163 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata); |
164 | } |
165 | |
166 | static void HIDAPI_DriverWii_UnregisterHints(SDL_HintCallback callback, void *userdata) |
167 | { |
168 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII, callback, userdata); |
169 | } |
170 | |
171 | static bool HIDAPI_DriverWii_IsEnabled(void) |
172 | { |
173 | #if 1 // This doesn't work with the dolphinbar, so don't enable by default right now |
174 | return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII, false); |
175 | #else |
176 | return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII, |
177 | SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, |
178 | SDL_HIDAPI_DEFAULT)); |
179 | #endif |
180 | } |
181 | |
182 | static bool HIDAPI_DriverWii_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
183 | { |
184 | if (vendor_id == USB_VENDOR_NINTENDO && |
185 | (product_id == USB_PRODUCT_NINTENDO_WII_REMOTE || |
186 | product_id == USB_PRODUCT_NINTENDO_WII_REMOTE2)) { |
187 | return true; |
188 | } |
189 | return false; |
190 | } |
191 | |
192 | static int ReadInput(SDL_DriverWii_Context *ctx) |
193 | { |
194 | int size; |
195 | |
196 | // Make sure we don't try to read at the same time a write is happening |
197 | if (SDL_GetAtomicInt(&ctx->device->rumble_pending) > 0) { |
198 | return 0; |
199 | } |
200 | |
201 | size = SDL_hid_read_timeout(ctx->device->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0); |
202 | #ifdef DEBUG_WII_PROTOCOL |
203 | if (size > 0) { |
204 | HIDAPI_DumpPacket("Wii packet: size = %d" , ctx->m_rgucReadBuffer, size); |
205 | } |
206 | #endif |
207 | return size; |
208 | } |
209 | |
210 | static bool WriteOutput(SDL_DriverWii_Context *ctx, const Uint8 *data, int size, bool sync) |
211 | { |
212 | #ifdef DEBUG_WII_PROTOCOL |
213 | if (size > 0) { |
214 | HIDAPI_DumpPacket("Wii write packet: size = %d" , data, size); |
215 | } |
216 | #endif |
217 | if (sync) { |
218 | return SDL_hid_write(ctx->device->dev, data, size) >= 0; |
219 | } else { |
220 | // Use the rumble thread for general asynchronous writes |
221 | if (!SDL_HIDAPI_LockRumble()) { |
222 | return false; |
223 | } |
224 | return SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, size) >= 0; |
225 | } |
226 | } |
227 | |
228 | static bool ReadInputSync(SDL_DriverWii_Context *ctx, EWiiInputReportIDs expectedID, bool (*isMine)(const Uint8 *)) |
229 | { |
230 | Uint64 endTicks = SDL_GetTicks() + 250; // Seeing successful reads after about 200 ms |
231 | |
232 | int nRead = 0; |
233 | while ((nRead = ReadInput(ctx)) != -1) { |
234 | if (nRead > 0) { |
235 | if (ctx->m_rgucReadBuffer[0] == expectedID && (!isMine || isMine(ctx->m_rgucReadBuffer))) { |
236 | return true; |
237 | } |
238 | } else { |
239 | if (SDL_GetTicks() >= endTicks) { |
240 | break; |
241 | } |
242 | SDL_Delay(1); |
243 | } |
244 | } |
245 | SDL_SetError("Read timed out" ); |
246 | return false; |
247 | } |
248 | |
249 | static bool IsWriteMemoryResponse(const Uint8 *data) |
250 | { |
251 | return data[3] == k_eWiiOutputReportIDs_WriteMemory; |
252 | } |
253 | |
254 | static bool WriteRegister(SDL_DriverWii_Context *ctx, Uint32 address, const Uint8 *data, int size, bool sync) |
255 | { |
256 | Uint8 writeRequest[k_unWiiPacketDataLength]; |
257 | |
258 | SDL_zeroa(writeRequest); |
259 | writeRequest[0] = k_eWiiOutputReportIDs_WriteMemory; |
260 | writeRequest[1] = (Uint8)(0x04 | (Uint8)ctx->m_bRumbleActive); |
261 | writeRequest[2] = (address >> 16) & 0xff; |
262 | writeRequest[3] = (address >> 8) & 0xff; |
263 | writeRequest[4] = address & 0xff; |
264 | writeRequest[5] = (Uint8)size; |
265 | SDL_assert(size > 0 && size <= 16); |
266 | SDL_memcpy(writeRequest + 6, data, size); |
267 | |
268 | if (!WriteOutput(ctx, writeRequest, sizeof(writeRequest), sync)) { |
269 | return false; |
270 | } |
271 | if (sync) { |
272 | // Wait for response |
273 | if (!ReadInputSync(ctx, k_eWiiInputReportIDs_Acknowledge, IsWriteMemoryResponse)) { |
274 | return false; |
275 | } |
276 | if (ctx->m_rgucReadBuffer[4]) { |
277 | SDL_SetError("Write memory failed: %u" , ctx->m_rgucReadBuffer[4]); |
278 | return false; |
279 | } |
280 | } |
281 | return true; |
282 | } |
283 | |
284 | static bool ReadRegister(SDL_DriverWii_Context *ctx, Uint32 address, int size, bool sync) |
285 | { |
286 | Uint8 readRequest[7]; |
287 | |
288 | readRequest[0] = k_eWiiOutputReportIDs_ReadMemory; |
289 | readRequest[1] = (Uint8)(0x04 | (Uint8)ctx->m_bRumbleActive); |
290 | readRequest[2] = (address >> 16) & 0xff; |
291 | readRequest[3] = (address >> 8) & 0xff; |
292 | readRequest[4] = address & 0xff; |
293 | readRequest[5] = (size >> 8) & 0xff; |
294 | readRequest[6] = size & 0xff; |
295 | |
296 | SDL_assert(size > 0 && size <= 0xffff); |
297 | |
298 | if (!WriteOutput(ctx, readRequest, sizeof(readRequest), sync)) { |
299 | return false; |
300 | } |
301 | if (sync) { |
302 | SDL_assert(size <= 16); // Only waiting for one packet is supported right now |
303 | // Wait for response |
304 | if (!ReadInputSync(ctx, k_eWiiInputReportIDs_ReadMemory, NULL)) { |
305 | return false; |
306 | } |
307 | } |
308 | return true; |
309 | } |
310 | |
311 | static bool SendExtensionIdentify(SDL_DriverWii_Context *ctx, bool sync) |
312 | { |
313 | return ReadRegister(ctx, 0xA400FE, 2, sync); |
314 | } |
315 | |
316 | static bool ParseExtensionIdentifyResponse(SDL_DriverWii_Context *ctx, Uint16 *extension) |
317 | { |
318 | int i; |
319 | |
320 | if (ctx->m_rgucReadBuffer[0] != k_eWiiInputReportIDs_ReadMemory) { |
321 | SDL_SetError("Unexpected extension response type" ); |
322 | return false; |
323 | } |
324 | |
325 | if (ctx->m_rgucReadBuffer[4] != 0x00 || ctx->m_rgucReadBuffer[5] != 0xFE) { |
326 | SDL_SetError("Unexpected extension response address" ); |
327 | return false; |
328 | } |
329 | |
330 | if (ctx->m_rgucReadBuffer[3] != 0x10) { |
331 | Uint8 error = (ctx->m_rgucReadBuffer[3] & 0xF); |
332 | |
333 | if (error == 7) { |
334 | // The extension memory isn't mapped |
335 | *extension = WII_EXTENSION_NONE; |
336 | return true; |
337 | } |
338 | |
339 | if (error) { |
340 | SDL_SetError("Failed to read extension type: %u" , error); |
341 | } else { |
342 | SDL_SetError("Unexpected read length when reading extension type: %d" , (ctx->m_rgucReadBuffer[3] >> 4) + 1); |
343 | } |
344 | return false; |
345 | } |
346 | |
347 | *extension = 0; |
348 | for (i = 6; i < 8; i++) { |
349 | *extension = *extension << 8 | ctx->m_rgucReadBuffer[i]; |
350 | } |
351 | return true; |
352 | } |
353 | |
354 | static EWiiExtensionControllerType GetExtensionType(Uint16 extension_id) |
355 | { |
356 | switch (extension_id) { |
357 | case WII_EXTENSION_NONE: |
358 | return k_eWiiExtensionControllerType_None; |
359 | case WII_EXTENSION_NUNCHUK: |
360 | return k_eWiiExtensionControllerType_Nunchuk; |
361 | case WII_EXTENSION_GAMEPAD: |
362 | return k_eWiiExtensionControllerType_Gamepad; |
363 | case WII_EXTENSION_WIIUPRO: |
364 | return k_eWiiExtensionControllerType_WiiUPro; |
365 | default: |
366 | return k_eWiiExtensionControllerType_Unknown; |
367 | } |
368 | } |
369 | |
370 | static bool SendExtensionReset(SDL_DriverWii_Context *ctx, bool sync) |
371 | { |
372 | bool result = true; |
373 | { |
374 | Uint8 data = 0x55; |
375 | result = result && WriteRegister(ctx, 0xA400F0, &data, sizeof(data), sync); |
376 | } |
377 | // This write will fail if there is no extension connected, that's fine |
378 | { |
379 | Uint8 data = 0x00; |
380 | (void)WriteRegister(ctx, 0xA400FB, &data, sizeof(data), sync); |
381 | } |
382 | return result; |
383 | } |
384 | |
385 | static bool GetMotionPlusState(SDL_DriverWii_Context *ctx, bool *connected, Uint8 *mode) |
386 | { |
387 | Uint16 extension; |
388 | |
389 | if (connected) { |
390 | *connected = false; |
391 | } |
392 | if (mode) { |
393 | *mode = 0; |
394 | } |
395 | |
396 | if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) { |
397 | // The Wii U Pro controller never has the Motion Plus extension |
398 | return true; |
399 | } |
400 | |
401 | if (SendExtensionIdentify(ctx, true) && |
402 | ParseExtensionIdentifyResponse(ctx, &extension)) { |
403 | if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) { |
404 | // Motion Plus is currently active |
405 | if (connected) { |
406 | *connected = true; |
407 | } |
408 | if (mode) { |
409 | *mode = (extension >> 8); |
410 | } |
411 | return true; |
412 | } |
413 | } |
414 | |
415 | if (ReadRegister(ctx, 0xA600FE, 2, true) && |
416 | ParseExtensionIdentifyResponse(ctx, &extension)) { |
417 | if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) { |
418 | // Motion Plus is currently connected |
419 | if (connected) { |
420 | *connected = true; |
421 | } |
422 | } |
423 | return true; |
424 | } |
425 | |
426 | // Failed to read the register or parse the response |
427 | return false; |
428 | } |
429 | |
430 | static bool NeedsPeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx, bool status_update) |
431 | { |
432 | if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) { |
433 | // The Wii U Pro controller never has the Motion Plus extension |
434 | return false; |
435 | } |
436 | |
437 | if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE && !status_update) { |
438 | // We'll get a status update when Motion Plus is disconnected |
439 | return false; |
440 | } |
441 | |
442 | return true; |
443 | } |
444 | |
445 | static void SchedulePeriodicMotionPlusCheck(SDL_DriverWii_Context *ctx) |
446 | { |
447 | ctx->m_ulNextMotionPlusCheck = SDL_GetTicks() + MOTION_PLUS_UPDATE_TIME_MS; |
448 | } |
449 | |
450 | static void CheckMotionPlusConnection(SDL_DriverWii_Context *ctx) |
451 | { |
452 | SendExtensionIdentify(ctx, false); |
453 | |
454 | ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage1; |
455 | } |
456 | |
457 | static void ActivateMotionPlusWithMode(SDL_DriverWii_Context *ctx, Uint8 mode) |
458 | { |
459 | #ifdef SDL_PLATFORM_LINUX |
460 | /* Linux drivers maintain a lot of state around the Motion Plus |
461 | * extension, so don't mess with it here. |
462 | */ |
463 | #else |
464 | WriteRegister(ctx, 0xA600FE, &mode, sizeof(mode), true); |
465 | |
466 | ctx->m_ucMotionPlusMode = mode; |
467 | #endif // LINUX |
468 | } |
469 | |
470 | static void ActivateMotionPlus(SDL_DriverWii_Context *ctx) |
471 | { |
472 | Uint8 mode = WII_MOTIONPLUS_MODE_STANDARD; |
473 | |
474 | // Pick the pass-through mode based on the connected controller |
475 | if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) { |
476 | mode = WII_MOTIONPLUS_MODE_NUNCHUK; |
477 | } else if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Gamepad) { |
478 | mode = WII_MOTIONPLUS_MODE_GAMEPAD; |
479 | } |
480 | ActivateMotionPlusWithMode(ctx, mode); |
481 | } |
482 | |
483 | static void DeactivateMotionPlus(SDL_DriverWii_Context *ctx) |
484 | { |
485 | Uint8 data = 0x55; |
486 | WriteRegister(ctx, 0xA400F0, &data, sizeof(data), true); |
487 | |
488 | // Wait for the deactivation status message |
489 | ReadInputSync(ctx, k_eWiiInputReportIDs_Status, NULL); |
490 | |
491 | ctx->m_ucMotionPlusMode = WII_MOTIONPLUS_MODE_NONE; |
492 | } |
493 | |
494 | static void UpdatePowerLevelWii(SDL_Joystick *joystick, Uint8 batteryLevelByte) |
495 | { |
496 | int percent; |
497 | if (batteryLevelByte > 178) { |
498 | percent = 100; |
499 | } else if (batteryLevelByte > 51) { |
500 | percent = 70; |
501 | } else if (batteryLevelByte > 13) { |
502 | percent = 20; |
503 | } else { |
504 | percent = 5; |
505 | } |
506 | SDL_SendJoystickPowerInfo(joystick, SDL_POWERSTATE_ON_BATTERY, percent); |
507 | } |
508 | |
509 | static void UpdatePowerLevelWiiU(SDL_Joystick *joystick, Uint8 extensionBatteryByte) |
510 | { |
511 | bool charging = !(extensionBatteryByte & 0x08); |
512 | bool pluggedIn = !(extensionBatteryByte & 0x04); |
513 | Uint8 batteryLevel = extensionBatteryByte >> 4; |
514 | |
515 | if (pluggedIn) { |
516 | joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRED; |
517 | } else { |
518 | joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS; |
519 | } |
520 | |
521 | /* Not sure if all Wii U Pro controllers act like this, but on mine |
522 | * 4, 3, and 2 are held for about 20 hours each |
523 | * 1 is held for about 6 hours |
524 | * 0 is held for about 2 hours |
525 | * No value above 4 has been observed. |
526 | */ |
527 | SDL_PowerState state; |
528 | int percent; |
529 | if (charging) { |
530 | state = SDL_POWERSTATE_CHARGING; |
531 | } else if (pluggedIn) { |
532 | state = SDL_POWERSTATE_CHARGED; |
533 | } else { |
534 | state = SDL_POWERSTATE_ON_BATTERY; |
535 | } |
536 | if (batteryLevel >= 4) { |
537 | percent = 100; |
538 | } else if (batteryLevel == 3) { |
539 | percent = 70; |
540 | } else if (batteryLevel == 2) { |
541 | percent = 40; |
542 | } else if (batteryLevel == 1) { |
543 | percent = 10; |
544 | } else { |
545 | percent = 3; |
546 | } |
547 | SDL_SendJoystickPowerInfo(joystick, state, percent); |
548 | } |
549 | |
550 | static EWiiInputReportIDs GetButtonPacketType(SDL_DriverWii_Context *ctx) |
551 | { |
552 | switch (ctx->m_eExtensionControllerType) { |
553 | case k_eWiiExtensionControllerType_WiiUPro: |
554 | return k_eWiiInputReportIDs_ButtonDataD; |
555 | case k_eWiiExtensionControllerType_Nunchuk: |
556 | case k_eWiiExtensionControllerType_Gamepad: |
557 | if (ctx->m_bReportSensors) { |
558 | return k_eWiiInputReportIDs_ButtonData5; |
559 | } else { |
560 | return k_eWiiInputReportIDs_ButtonData2; |
561 | } |
562 | default: |
563 | if (ctx->m_bReportSensors) { |
564 | return k_eWiiInputReportIDs_ButtonData5; |
565 | } else { |
566 | return k_eWiiInputReportIDs_ButtonData0; |
567 | } |
568 | } |
569 | } |
570 | |
571 | static bool RequestButtonPacketType(SDL_DriverWii_Context *ctx, EWiiInputReportIDs type) |
572 | { |
573 | Uint8 data[3]; |
574 | Uint8 tt = (Uint8)ctx->m_bRumbleActive; |
575 | |
576 | // Continuous reporting off, tt & 4 == 0 |
577 | if (ENABLE_CONTINUOUS_REPORTING) { |
578 | tt |= 4; |
579 | } |
580 | |
581 | data[0] = k_eWiiOutputReportIDs_DataReportingMode; |
582 | data[1] = tt; |
583 | data[2] = type; |
584 | return WriteOutput(ctx, data, sizeof(data), false); |
585 | } |
586 | |
587 | static void ResetButtonPacketType(SDL_DriverWii_Context *ctx) |
588 | { |
589 | RequestButtonPacketType(ctx, GetButtonPacketType(ctx)); |
590 | } |
591 | |
592 | static void InitStickCalibrationData(SDL_DriverWii_Context *ctx) |
593 | { |
594 | int i; |
595 | switch (ctx->m_eExtensionControllerType) { |
596 | case k_eWiiExtensionControllerType_WiiUPro: |
597 | for (i = 0; i < 4; i++) { |
598 | ctx->m_StickCalibrationData[i].min = 1000; |
599 | ctx->m_StickCalibrationData[i].max = 3000; |
600 | ctx->m_StickCalibrationData[i].center = 0; |
601 | ctx->m_StickCalibrationData[i].deadzone = 100; |
602 | } |
603 | break; |
604 | case k_eWiiExtensionControllerType_Gamepad: |
605 | for (i = 0; i < 4; i++) { |
606 | ctx->m_StickCalibrationData[i].min = i < 2 ? 9 : 5; |
607 | ctx->m_StickCalibrationData[i].max = i < 2 ? 54 : 26; |
608 | ctx->m_StickCalibrationData[i].center = 0; |
609 | ctx->m_StickCalibrationData[i].deadzone = i < 2 ? 4 : 2; |
610 | } |
611 | break; |
612 | case k_eWiiExtensionControllerType_Nunchuk: |
613 | for (i = 0; i < 2; i++) { |
614 | ctx->m_StickCalibrationData[i].min = 40; |
615 | ctx->m_StickCalibrationData[i].max = 215; |
616 | ctx->m_StickCalibrationData[i].center = 0; |
617 | ctx->m_StickCalibrationData[i].deadzone = 10; |
618 | } |
619 | break; |
620 | default: |
621 | break; |
622 | } |
623 | } |
624 | |
625 | static void InitializeExtension(SDL_DriverWii_Context *ctx) |
626 | { |
627 | SendExtensionReset(ctx, true); |
628 | InitStickCalibrationData(ctx); |
629 | ResetButtonPacketType(ctx); |
630 | } |
631 | |
632 | static void UpdateSlotLED(SDL_DriverWii_Context *ctx) |
633 | { |
634 | Uint8 leds; |
635 | Uint8 data[2]; |
636 | |
637 | // The lowest bit needs to have the rumble status |
638 | leds = (Uint8)ctx->m_bRumbleActive; |
639 | |
640 | if (ctx->m_bPlayerLights) { |
641 | // Use the same LED codes as Smash 8-player for 5-7 |
642 | if (ctx->m_nPlayerIndex == 0 || ctx->m_nPlayerIndex > 3) { |
643 | leds |= k_eWiiPlayerLEDs_P1; |
644 | } |
645 | if (ctx->m_nPlayerIndex == 1 || ctx->m_nPlayerIndex == 4) { |
646 | leds |= k_eWiiPlayerLEDs_P2; |
647 | } |
648 | if (ctx->m_nPlayerIndex == 2 || ctx->m_nPlayerIndex == 5) { |
649 | leds |= k_eWiiPlayerLEDs_P3; |
650 | } |
651 | if (ctx->m_nPlayerIndex == 3 || ctx->m_nPlayerIndex == 6) { |
652 | leds |= k_eWiiPlayerLEDs_P4; |
653 | } |
654 | // Turn on all lights for other player indexes |
655 | if (ctx->m_nPlayerIndex < 0 || ctx->m_nPlayerIndex > 6) { |
656 | leds |= k_eWiiPlayerLEDs_P1 | k_eWiiPlayerLEDs_P2 | k_eWiiPlayerLEDs_P3 | k_eWiiPlayerLEDs_P4; |
657 | } |
658 | } |
659 | |
660 | data[0] = k_eWiiOutputReportIDs_LEDs; |
661 | data[1] = leds; |
662 | WriteOutput(ctx, data, sizeof(data), false); |
663 | } |
664 | |
665 | static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
666 | { |
667 | SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)userdata; |
668 | bool bPlayerLights = SDL_GetStringBoolean(hint, true); |
669 | |
670 | if (bPlayerLights != ctx->m_bPlayerLights) { |
671 | ctx->m_bPlayerLights = bPlayerLights; |
672 | |
673 | UpdateSlotLED(ctx); |
674 | } |
675 | } |
676 | |
677 | static EWiiExtensionControllerType ReadExtensionControllerType(SDL_HIDAPI_Device *device) |
678 | { |
679 | SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context; |
680 | EWiiExtensionControllerType eExtensionControllerType = k_eWiiExtensionControllerType_Unknown; |
681 | const int MAX_ATTEMPTS = 20; |
682 | int attempts = 0; |
683 | |
684 | // Create enough of a context to read the controller type from the device |
685 | for (attempts = 0; attempts < MAX_ATTEMPTS; ++attempts) { |
686 | Uint16 extension; |
687 | if (SendExtensionIdentify(ctx, true) && |
688 | ParseExtensionIdentifyResponse(ctx, &extension)) { |
689 | Uint8 motion_plus_mode = 0; |
690 | if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) { |
691 | motion_plus_mode = (Uint8)(extension >> 8); |
692 | } |
693 | if (motion_plus_mode || extension == WII_EXTENSION_UNINITIALIZED) { |
694 | SendExtensionReset(ctx, true); |
695 | if (SendExtensionIdentify(ctx, true)) { |
696 | ParseExtensionIdentifyResponse(ctx, &extension); |
697 | } |
698 | } |
699 | |
700 | eExtensionControllerType = GetExtensionType(extension); |
701 | |
702 | // Reset the Motion Plus controller if needed |
703 | if (motion_plus_mode) { |
704 | ActivateMotionPlusWithMode(ctx, motion_plus_mode); |
705 | } |
706 | break; |
707 | } |
708 | } |
709 | return eExtensionControllerType; |
710 | } |
711 | |
712 | static void UpdateDeviceIdentity(SDL_HIDAPI_Device *device) |
713 | { |
714 | SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context; |
715 | |
716 | switch (ctx->m_eExtensionControllerType) { |
717 | case k_eWiiExtensionControllerType_None: |
718 | HIDAPI_SetDeviceName(device, "Nintendo Wii Remote" ); |
719 | break; |
720 | case k_eWiiExtensionControllerType_Nunchuk: |
721 | HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Nunchuk" ); |
722 | break; |
723 | case k_eWiiExtensionControllerType_Gamepad: |
724 | HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Classic Controller" ); |
725 | break; |
726 | case k_eWiiExtensionControllerType_WiiUPro: |
727 | HIDAPI_SetDeviceName(device, "Nintendo Wii U Pro Controller" ); |
728 | break; |
729 | default: |
730 | HIDAPI_SetDeviceName(device, "Nintendo Wii Remote with Unknown Extension" ); |
731 | break; |
732 | } |
733 | device->guid.data[15] = ctx->m_eExtensionControllerType; |
734 | } |
735 | |
736 | static bool HIDAPI_DriverWii_InitDevice(SDL_HIDAPI_Device *device) |
737 | { |
738 | SDL_DriverWii_Context *ctx; |
739 | |
740 | ctx = (SDL_DriverWii_Context *)SDL_calloc(1, sizeof(*ctx)); |
741 | if (!ctx) { |
742 | return false; |
743 | } |
744 | ctx->device = device; |
745 | device->context = ctx; |
746 | |
747 | if (device->vendor_id == USB_VENDOR_NINTENDO) { |
748 | ctx->m_eExtensionControllerType = ReadExtensionControllerType(device); |
749 | |
750 | UpdateDeviceIdentity(device); |
751 | } |
752 | return HIDAPI_JoystickConnected(device, NULL); |
753 | } |
754 | |
755 | static int HIDAPI_DriverWii_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
756 | { |
757 | return -1; |
758 | } |
759 | |
760 | static void HIDAPI_DriverWii_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
761 | { |
762 | SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context; |
763 | |
764 | if (!ctx->joystick) { |
765 | return; |
766 | } |
767 | |
768 | ctx->m_nPlayerIndex = player_index; |
769 | |
770 | UpdateSlotLED(ctx); |
771 | } |
772 | |
773 | static bool HIDAPI_DriverWii_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
774 | { |
775 | SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context; |
776 | |
777 | SDL_AssertJoysticksLocked(); |
778 | |
779 | ctx->joystick = joystick; |
780 | |
781 | InitializeExtension(ctx); |
782 | |
783 | GetMotionPlusState(ctx, &ctx->m_bMotionPlusPresent, &ctx->m_ucMotionPlusMode); |
784 | |
785 | if (NeedsPeriodicMotionPlusCheck(ctx, false)) { |
786 | SchedulePeriodicMotionPlusCheck(ctx); |
787 | } |
788 | |
789 | if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None || |
790 | ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) { |
791 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f); |
792 | if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_Nunchuk) { |
793 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL_L, 100.0f); |
794 | } |
795 | |
796 | if (ctx->m_bMotionPlusPresent) { |
797 | SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 100.0f); |
798 | } |
799 | } |
800 | |
801 | // Initialize player index (needed for setting LEDs) |
802 | ctx->m_nPlayerIndex = SDL_GetJoystickPlayerIndex(joystick); |
803 | ctx->m_bPlayerLights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, true); |
804 | UpdateSlotLED(ctx); |
805 | |
806 | SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, |
807 | SDL_PlayerLEDHintChanged, ctx); |
808 | |
809 | // Initialize the joystick capabilities |
810 | if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) { |
811 | joystick->nbuttons = 15; |
812 | } else { |
813 | // Maximum is Classic Controller + Wiimote |
814 | joystick->nbuttons = k_eWiiButtons_Max; |
815 | } |
816 | joystick->naxes = SDL_GAMEPAD_AXIS_COUNT; |
817 | |
818 | ctx->m_ulLastInput = SDL_GetTicks(); |
819 | |
820 | return true; |
821 | } |
822 | |
823 | static bool HIDAPI_DriverWii_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
824 | { |
825 | SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context; |
826 | bool active = (low_frequency_rumble || high_frequency_rumble); |
827 | |
828 | if (active != ctx->m_bRumbleActive) { |
829 | Uint8 data[2]; |
830 | |
831 | data[0] = k_eWiiOutputReportIDs_Rumble; |
832 | data[1] = (Uint8)active; |
833 | WriteOutput(ctx, data, sizeof(data), false); |
834 | |
835 | ctx->m_bRumbleActive = active; |
836 | } |
837 | return true; |
838 | } |
839 | |
840 | static bool HIDAPI_DriverWii_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
841 | { |
842 | return SDL_Unsupported(); |
843 | } |
844 | |
845 | static Uint32 HIDAPI_DriverWii_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
846 | { |
847 | return SDL_JOYSTICK_CAP_RUMBLE; |
848 | } |
849 | |
850 | static bool HIDAPI_DriverWii_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
851 | { |
852 | return SDL_Unsupported(); |
853 | } |
854 | |
855 | static bool HIDAPI_DriverWii_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size) |
856 | { |
857 | return SDL_Unsupported(); |
858 | } |
859 | |
860 | static bool HIDAPI_DriverWii_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled) |
861 | { |
862 | SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context; |
863 | |
864 | if (enabled != ctx->m_bReportSensors) { |
865 | ctx->m_bReportSensors = enabled; |
866 | |
867 | if (ctx->m_bMotionPlusPresent) { |
868 | if (enabled) { |
869 | ActivateMotionPlus(ctx); |
870 | } else { |
871 | DeactivateMotionPlus(ctx); |
872 | } |
873 | } |
874 | |
875 | ResetButtonPacketType(ctx); |
876 | } |
877 | return true; |
878 | } |
879 | |
880 | static void PostStickCalibrated(Uint64 timestamp, SDL_Joystick *joystick, StickCalibrationData *calibration, Uint8 axis, Uint16 data) |
881 | { |
882 | Sint16 value = 0; |
883 | if (!calibration->center) { |
884 | // Center on first read |
885 | calibration->center = data; |
886 | return; |
887 | } |
888 | if (data < calibration->min) { |
889 | calibration->min = data; |
890 | } |
891 | if (data > calibration->max) { |
892 | calibration->max = data; |
893 | } |
894 | if (data < calibration->center - calibration->deadzone) { |
895 | Uint16 zero = calibration->center - calibration->deadzone; |
896 | Uint16 range = zero - calibration->min; |
897 | Uint16 distance = zero - data; |
898 | float fvalue = (float)distance / (float)range; |
899 | value = (Sint16)(fvalue * SDL_JOYSTICK_AXIS_MIN); |
900 | } else if (data > calibration->center + calibration->deadzone) { |
901 | Uint16 zero = calibration->center + calibration->deadzone; |
902 | Uint16 range = calibration->max - zero; |
903 | Uint16 distance = data - zero; |
904 | float fvalue = (float)distance / (float)range; |
905 | value = (Sint16)(fvalue * SDL_JOYSTICK_AXIS_MAX); |
906 | } |
907 | if (axis == SDL_GAMEPAD_AXIS_LEFTY || axis == SDL_GAMEPAD_AXIS_RIGHTY) { |
908 | if (value) { |
909 | value = ~value; |
910 | } |
911 | } |
912 | SDL_SendJoystickAxis(timestamp, joystick, axis, value); |
913 | } |
914 | |
915 | /* Send button data to SDL |
916 | *`defs` is a mapping for each bit to which button it represents. 0xFF indicates an unused bit |
917 | *`data` is the button data from the controller |
918 | *`size` is the number of bytes in `data` and the number of arrays of 8 mappings in `defs` |
919 | *`on` is the joystick value to be sent if a bit is on |
920 | *`off` is the joystick value to be sent if a bit is off |
921 | */ |
922 | static void PostPackedButtonData(Uint64 timestamp, SDL_Joystick *joystick, const Uint8 defs[][8], const Uint8 *data, int size, bool on, bool off) |
923 | { |
924 | int i, j; |
925 | |
926 | for (i = 0; i < size; i++) { |
927 | for (j = 0; j < 8; j++) { |
928 | Uint8 button = defs[i][j]; |
929 | if (button != 0xFF) { |
930 | bool down = (data[i] >> j) & 1 ? on : off; |
931 | SDL_SendJoystickButton(timestamp, joystick, button, down); |
932 | } |
933 | } |
934 | } |
935 | } |
936 | |
937 | static const Uint8 GAMEPAD_BUTTON_DEFS[3][8] = { |
938 | { |
939 | 0xFF /* Unused */, |
940 | SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, |
941 | SDL_GAMEPAD_BUTTON_START, |
942 | SDL_GAMEPAD_BUTTON_GUIDE, |
943 | SDL_GAMEPAD_BUTTON_BACK, |
944 | SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, |
945 | SDL_GAMEPAD_BUTTON_DPAD_DOWN, |
946 | SDL_GAMEPAD_BUTTON_DPAD_RIGHT, |
947 | }, |
948 | { |
949 | SDL_GAMEPAD_BUTTON_DPAD_UP, |
950 | SDL_GAMEPAD_BUTTON_DPAD_LEFT, |
951 | 0xFF /* ZR */, |
952 | SDL_GAMEPAD_BUTTON_NORTH, |
953 | SDL_GAMEPAD_BUTTON_EAST, |
954 | SDL_GAMEPAD_BUTTON_WEST, |
955 | SDL_GAMEPAD_BUTTON_SOUTH, |
956 | 0xFF /*ZL*/, |
957 | }, |
958 | { |
959 | SDL_GAMEPAD_BUTTON_RIGHT_STICK, |
960 | SDL_GAMEPAD_BUTTON_LEFT_STICK, |
961 | 0xFF /* Charging */, |
962 | 0xFF /* Plugged In */, |
963 | 0xFF /* Unused */, |
964 | 0xFF /* Unused */, |
965 | 0xFF /* Unused */, |
966 | 0xFF /* Unused */, |
967 | } |
968 | }; |
969 | |
970 | static const Uint8 MP_GAMEPAD_BUTTON_DEFS[3][8] = { |
971 | { |
972 | 0xFF /* Unused */, |
973 | SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, |
974 | SDL_GAMEPAD_BUTTON_START, |
975 | SDL_GAMEPAD_BUTTON_GUIDE, |
976 | SDL_GAMEPAD_BUTTON_BACK, |
977 | SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, |
978 | SDL_GAMEPAD_BUTTON_DPAD_DOWN, |
979 | SDL_GAMEPAD_BUTTON_DPAD_RIGHT, |
980 | }, |
981 | { |
982 | 0xFF /* Motion Plus data */, |
983 | 0xFF /* Motion Plus data */, |
984 | 0xFF /* ZR */, |
985 | SDL_GAMEPAD_BUTTON_NORTH, |
986 | SDL_GAMEPAD_BUTTON_EAST, |
987 | SDL_GAMEPAD_BUTTON_WEST, |
988 | SDL_GAMEPAD_BUTTON_SOUTH, |
989 | 0xFF /*ZL*/, |
990 | }, |
991 | { |
992 | SDL_GAMEPAD_BUTTON_RIGHT_STICK, |
993 | SDL_GAMEPAD_BUTTON_LEFT_STICK, |
994 | 0xFF /* Charging */, |
995 | 0xFF /* Plugged In */, |
996 | 0xFF /* Unused */, |
997 | 0xFF /* Unused */, |
998 | 0xFF /* Unused */, |
999 | 0xFF /* Unused */, |
1000 | } |
1001 | }; |
1002 | |
1003 | static const Uint8 MP_FIXUP_DPAD_BUTTON_DEFS[2][8] = { |
1004 | { |
1005 | SDL_GAMEPAD_BUTTON_DPAD_UP, |
1006 | 0xFF, |
1007 | 0xFF, |
1008 | 0xFF, |
1009 | 0xFF, |
1010 | 0xFF, |
1011 | 0xFF, |
1012 | 0xFF, |
1013 | }, |
1014 | { |
1015 | SDL_GAMEPAD_BUTTON_DPAD_LEFT, |
1016 | 0xFF, |
1017 | 0xFF, |
1018 | 0xFF, |
1019 | 0xFF, |
1020 | 0xFF, |
1021 | 0xFF, |
1022 | 0xFF, |
1023 | } |
1024 | }; |
1025 | |
1026 | static void HandleWiiUProButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data) |
1027 | { |
1028 | static const Uint8 axes[] = { SDL_GAMEPAD_AXIS_LEFTX, SDL_GAMEPAD_AXIS_RIGHTX, SDL_GAMEPAD_AXIS_LEFTY, SDL_GAMEPAD_AXIS_RIGHTY }; |
1029 | const Uint8(*buttons)[8] = GAMEPAD_BUTTON_DEFS; |
1030 | Uint8 zl, zr; |
1031 | int i; |
1032 | |
1033 | if (data->ucNExtensionBytes < 11) { |
1034 | return; |
1035 | } |
1036 | |
1037 | // Buttons |
1038 | PostPackedButtonData(ctx->timestamp, joystick, buttons, data->rgucExtension + 8, 3, false, true); |
1039 | |
1040 | // Triggers |
1041 | zl = data->rgucExtension[9] & 0x80; |
1042 | zr = data->rgucExtension[9] & 0x04; |
1043 | SDL_SendJoystickAxis(ctx->timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, zl ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX); |
1044 | SDL_SendJoystickAxis(ctx->timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX); |
1045 | |
1046 | // Sticks |
1047 | for (i = 0; i < 4; i++) { |
1048 | Uint16 value = data->rgucExtension[i * 2] | (data->rgucExtension[i * 2 + 1] << 8); |
1049 | PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[i], axes[i], value); |
1050 | } |
1051 | |
1052 | // Power |
1053 | UpdatePowerLevelWiiU(joystick, data->rgucExtension[10]); |
1054 | } |
1055 | |
1056 | static void HandleGamepadControllerButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data) |
1057 | { |
1058 | const Uint8(*buttons)[8] = (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) ? MP_GAMEPAD_BUTTON_DEFS : GAMEPAD_BUTTON_DEFS; |
1059 | Uint8 lx, ly, rx, ry, zl, zr; |
1060 | |
1061 | if (data->ucNExtensionBytes < 6) { |
1062 | return; |
1063 | } |
1064 | |
1065 | // Buttons |
1066 | PostPackedButtonData(ctx->timestamp, joystick, buttons, data->rgucExtension + 4, 2, false, true); |
1067 | if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) { |
1068 | PostPackedButtonData(ctx->timestamp, joystick, MP_FIXUP_DPAD_BUTTON_DEFS, data->rgucExtension, 2, false, true); |
1069 | } |
1070 | |
1071 | // Triggers |
1072 | zl = data->rgucExtension[5] & 0x80; |
1073 | zr = data->rgucExtension[5] & 0x04; |
1074 | SDL_SendJoystickAxis(ctx->timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, zl ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX); |
1075 | SDL_SendJoystickAxis(ctx->timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, zr ? SDL_JOYSTICK_AXIS_MIN : SDL_JOYSTICK_AXIS_MAX); |
1076 | |
1077 | // Sticks |
1078 | if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_GAMEPAD) { |
1079 | lx = data->rgucExtension[0] & 0x3E; |
1080 | ly = data->rgucExtension[1] & 0x3E; |
1081 | } else { |
1082 | lx = data->rgucExtension[0] & 0x3F; |
1083 | ly = data->rgucExtension[1] & 0x3F; |
1084 | } |
1085 | rx = (data->rgucExtension[2] >> 7) | ((data->rgucExtension[1] >> 5) & 0x06) | ((data->rgucExtension[0] >> 3) & 0x18); |
1086 | ry = data->rgucExtension[2] & 0x1F; |
1087 | PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[0], SDL_GAMEPAD_AXIS_LEFTX, lx); |
1088 | PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[1], SDL_GAMEPAD_AXIS_LEFTY, ly); |
1089 | PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[2], SDL_GAMEPAD_AXIS_RIGHTX, rx); |
1090 | PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[3], SDL_GAMEPAD_AXIS_RIGHTY, ry); |
1091 | } |
1092 | |
1093 | static void HandleWiiRemoteButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data) |
1094 | { |
1095 | static const Uint8 buttons[2][8] = { |
1096 | { |
1097 | k_eWiiButtons_DPad_Left, |
1098 | k_eWiiButtons_DPad_Right, |
1099 | k_eWiiButtons_DPad_Down, |
1100 | k_eWiiButtons_DPad_Up, |
1101 | k_eWiiButtons_Plus, |
1102 | 0xFF /* Unused */, |
1103 | 0xFF /* Unused */, |
1104 | 0xFF /* Unused */, |
1105 | }, |
1106 | { |
1107 | k_eWiiButtons_Two, |
1108 | k_eWiiButtons_One, |
1109 | k_eWiiButtons_B, |
1110 | k_eWiiButtons_A, |
1111 | k_eWiiButtons_Minus, |
1112 | 0xFF /* Unused */, |
1113 | 0xFF /* Unused */, |
1114 | k_eWiiButtons_Home, |
1115 | } |
1116 | }; |
1117 | if (data->hasBaseButtons) { |
1118 | PostPackedButtonData(ctx->timestamp, joystick, buttons, data->rgucBaseButtons, 2, true, false); |
1119 | } |
1120 | } |
1121 | |
1122 | static void HandleWiiRemoteButtonDataAsMainController(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data) |
1123 | { |
1124 | /* Wii remote maps really badly to a normal controller |
1125 | * Mapped 1 and 2 as X and Y |
1126 | * Not going to attempt positional mapping |
1127 | */ |
1128 | static const Uint8 buttons[2][8] = { |
1129 | { |
1130 | SDL_GAMEPAD_BUTTON_DPAD_LEFT, |
1131 | SDL_GAMEPAD_BUTTON_DPAD_RIGHT, |
1132 | SDL_GAMEPAD_BUTTON_DPAD_DOWN, |
1133 | SDL_GAMEPAD_BUTTON_DPAD_UP, |
1134 | SDL_GAMEPAD_BUTTON_START, |
1135 | 0xFF /* Unused */, |
1136 | 0xFF /* Unused */, |
1137 | 0xFF /* Unused */, |
1138 | }, |
1139 | { |
1140 | SDL_GAMEPAD_BUTTON_NORTH, |
1141 | SDL_GAMEPAD_BUTTON_WEST, |
1142 | SDL_GAMEPAD_BUTTON_SOUTH, |
1143 | SDL_GAMEPAD_BUTTON_EAST, |
1144 | SDL_GAMEPAD_BUTTON_BACK, |
1145 | 0xFF /* Unused */, |
1146 | 0xFF /* Unused */, |
1147 | SDL_GAMEPAD_BUTTON_GUIDE, |
1148 | } |
1149 | }; |
1150 | if (data->hasBaseButtons) { |
1151 | PostPackedButtonData(ctx->timestamp, joystick, buttons, data->rgucBaseButtons, 2, true, false); |
1152 | } |
1153 | } |
1154 | |
1155 | static void HandleNunchuckButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data) |
1156 | { |
1157 | bool c_button, z_button; |
1158 | |
1159 | if (data->ucNExtensionBytes < 6) { |
1160 | return; |
1161 | } |
1162 | |
1163 | if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) { |
1164 | c_button = (data->rgucExtension[5] & 0x08) ? false : true; |
1165 | z_button = (data->rgucExtension[5] & 0x04) ? false : true; |
1166 | } else { |
1167 | c_button = (data->rgucExtension[5] & 0x02) ? false : true; |
1168 | z_button = (data->rgucExtension[5] & 0x01) ? false : true; |
1169 | } |
1170 | SDL_SendJoystickButton(ctx->timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, c_button); |
1171 | SDL_SendJoystickAxis(ctx->timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, z_button ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN); |
1172 | PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[0], SDL_GAMEPAD_AXIS_LEFTX, data->rgucExtension[0]); |
1173 | PostStickCalibrated(ctx->timestamp, joystick, &ctx->m_StickCalibrationData[1], SDL_GAMEPAD_AXIS_LEFTY, data->rgucExtension[1]); |
1174 | |
1175 | if (ctx->m_bReportSensors) { |
1176 | const float ACCEL_RES_PER_G = 200.0f; |
1177 | Sint16 x, y, z; |
1178 | float values[3]; |
1179 | |
1180 | x = (data->rgucExtension[2] << 2); |
1181 | y = (data->rgucExtension[3] << 2); |
1182 | z = (data->rgucExtension[4] << 2); |
1183 | |
1184 | if (ctx->m_ucMotionPlusMode == WII_MOTIONPLUS_MODE_NUNCHUK) { |
1185 | x |= ((data->rgucExtension[5] >> 3) & 0x02); |
1186 | y |= ((data->rgucExtension[5] >> 4) & 0x02); |
1187 | z &= ~0x04; |
1188 | z |= ((data->rgucExtension[5] >> 5) & 0x06); |
1189 | } else { |
1190 | x |= ((data->rgucExtension[5] >> 2) & 0x03); |
1191 | y |= ((data->rgucExtension[5] >> 4) & 0x03); |
1192 | z |= ((data->rgucExtension[5] >> 6) & 0x03); |
1193 | } |
1194 | |
1195 | x -= 0x200; |
1196 | y -= 0x200; |
1197 | z -= 0x200; |
1198 | |
1199 | values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY; |
1200 | values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY; |
1201 | values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY; |
1202 | SDL_SendJoystickSensor(ctx->timestamp, joystick, SDL_SENSOR_ACCEL_L, ctx->timestamp, values, 3); |
1203 | } |
1204 | } |
1205 | |
1206 | static void HandleMotionPlusData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data) |
1207 | { |
1208 | if (ctx->m_bReportSensors) { |
1209 | const float GYRO_RES_PER_DEGREE = 8192.0f; |
1210 | int x, y, z; |
1211 | float values[3]; |
1212 | |
1213 | x = (data->rgucExtension[0] | ((data->rgucExtension[3] << 6) & 0xFF00)) - 8192; |
1214 | y = (data->rgucExtension[1] | ((data->rgucExtension[4] << 6) & 0xFF00)) - 8192; |
1215 | z = (data->rgucExtension[2] | ((data->rgucExtension[5] << 6) & 0xFF00)) - 8192; |
1216 | |
1217 | if (data->rgucExtension[3] & 0x02) { |
1218 | // Slow rotation rate: 8192/440 units per deg/s |
1219 | x *= 440; |
1220 | } else { |
1221 | // Fast rotation rate: 8192/2000 units per deg/s |
1222 | x *= 2000; |
1223 | } |
1224 | if (data->rgucExtension[4] & 0x02) { |
1225 | // Slow rotation rate: 8192/440 units per deg/s |
1226 | y *= 440; |
1227 | } else { |
1228 | // Fast rotation rate: 8192/2000 units per deg/s |
1229 | y *= 2000; |
1230 | } |
1231 | if (data->rgucExtension[3] & 0x01) { |
1232 | // Slow rotation rate: 8192/440 units per deg/s |
1233 | z *= 440; |
1234 | } else { |
1235 | // Fast rotation rate: 8192/2000 units per deg/s |
1236 | z *= 2000; |
1237 | } |
1238 | |
1239 | values[0] = -((float)z / GYRO_RES_PER_DEGREE) * SDL_PI_F / 180.0f; |
1240 | values[1] = ((float)x / GYRO_RES_PER_DEGREE) * SDL_PI_F / 180.0f; |
1241 | values[2] = ((float)y / GYRO_RES_PER_DEGREE) * SDL_PI_F / 180.0f; |
1242 | SDL_SendJoystickSensor(ctx->timestamp, joystick, SDL_SENSOR_GYRO, ctx->timestamp, values, 3); |
1243 | } |
1244 | } |
1245 | |
1246 | static void HandleWiiRemoteAccelData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, const WiiButtonData *data) |
1247 | { |
1248 | const float ACCEL_RES_PER_G = 100.0f; |
1249 | Sint16 x, y, z; |
1250 | float values[3]; |
1251 | |
1252 | if (!ctx->m_bReportSensors) { |
1253 | return; |
1254 | } |
1255 | |
1256 | x = ((data->rgucAccelerometer[0] << 2) | ((data->rgucBaseButtons[0] >> 5) & 0x03)) - 0x200; |
1257 | y = ((data->rgucAccelerometer[1] << 2) | ((data->rgucBaseButtons[1] >> 4) & 0x02)) - 0x200; |
1258 | z = ((data->rgucAccelerometer[2] << 2) | ((data->rgucBaseButtons[1] >> 5) & 0x02)) - 0x200; |
1259 | |
1260 | values[0] = -((float)x / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY; |
1261 | values[1] = ((float)z / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY; |
1262 | values[2] = ((float)y / ACCEL_RES_PER_G) * SDL_STANDARD_GRAVITY; |
1263 | SDL_SendJoystickSensor(ctx->timestamp, joystick, SDL_SENSOR_ACCEL, ctx->timestamp, values, 3); |
1264 | } |
1265 | |
1266 | static void HandleButtonData(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick, WiiButtonData *data) |
1267 | { |
1268 | if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_WiiUPro) { |
1269 | HandleWiiUProButtonData(ctx, joystick, data); |
1270 | return; |
1271 | } |
1272 | |
1273 | if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE && |
1274 | data->ucNExtensionBytes > 5) { |
1275 | if (data->rgucExtension[5] & 0x01) { |
1276 | // The data is invalid, possibly during a hotplug |
1277 | return; |
1278 | } |
1279 | |
1280 | if (data->rgucExtension[4] & 0x01) { |
1281 | if (ctx->m_eExtensionControllerType == k_eWiiExtensionControllerType_None) { |
1282 | // Something was plugged into the extension port, reinitialize to get new state |
1283 | ctx->m_bDisconnected = true; |
1284 | } |
1285 | } else { |
1286 | if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None) { |
1287 | // Something was removed from the extension port, reinitialize to get new state |
1288 | ctx->m_bDisconnected = true; |
1289 | } |
1290 | } |
1291 | |
1292 | if (data->rgucExtension[5] & 0x02) { |
1293 | HandleMotionPlusData(ctx, joystick, data); |
1294 | |
1295 | // The extension data is consumed |
1296 | data->ucNExtensionBytes = 0; |
1297 | } |
1298 | } |
1299 | |
1300 | HandleWiiRemoteButtonData(ctx, joystick, data); |
1301 | switch (ctx->m_eExtensionControllerType) { |
1302 | case k_eWiiExtensionControllerType_Nunchuk: |
1303 | HandleNunchuckButtonData(ctx, joystick, data); |
1304 | SDL_FALLTHROUGH; |
1305 | case k_eWiiExtensionControllerType_None: |
1306 | HandleWiiRemoteButtonDataAsMainController(ctx, joystick, data); |
1307 | break; |
1308 | case k_eWiiExtensionControllerType_Gamepad: |
1309 | HandleGamepadControllerButtonData(ctx, joystick, data); |
1310 | break; |
1311 | default: |
1312 | break; |
1313 | } |
1314 | HandleWiiRemoteAccelData(ctx, joystick, data); |
1315 | } |
1316 | |
1317 | static void GetBaseButtons(WiiButtonData *dst, const Uint8 *src) |
1318 | { |
1319 | SDL_memcpy(dst->rgucBaseButtons, src, 2); |
1320 | dst->hasBaseButtons = true; |
1321 | } |
1322 | |
1323 | static void GetAccelerometer(WiiButtonData *dst, const Uint8 *src) |
1324 | { |
1325 | SDL_memcpy(dst->rgucAccelerometer, src, 3); |
1326 | dst->hasAccelerometer = true; |
1327 | } |
1328 | |
1329 | static void GetExtensionData(WiiButtonData *dst, const Uint8 *src, int size) |
1330 | { |
1331 | bool valid_data = false; |
1332 | int i; |
1333 | |
1334 | if (size > sizeof(dst->rgucExtension)) { |
1335 | size = sizeof(dst->rgucExtension); |
1336 | } |
1337 | |
1338 | for (i = 0; i < size; ++i) { |
1339 | if (src[i] != 0xFF) { |
1340 | valid_data = true; |
1341 | break; |
1342 | } |
1343 | } |
1344 | if (valid_data) { |
1345 | SDL_memcpy(dst->rgucExtension, src, size); |
1346 | dst->ucNExtensionBytes = (Uint8)size; |
1347 | } |
1348 | } |
1349 | |
1350 | static void HandleStatus(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick) |
1351 | { |
1352 | bool hadExtension = ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_None; |
1353 | bool hasExtension = (ctx->m_rgucReadBuffer[3] & 2) ? true : false; |
1354 | WiiButtonData data; |
1355 | SDL_zero(data); |
1356 | GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1); |
1357 | HandleButtonData(ctx, joystick, &data); |
1358 | |
1359 | if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) { |
1360 | // Wii U has separate battery level tracking |
1361 | UpdatePowerLevelWii(joystick, ctx->m_rgucReadBuffer[6]); |
1362 | } |
1363 | |
1364 | // The report data format has been reset, need to update it |
1365 | ResetButtonPacketType(ctx); |
1366 | |
1367 | SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Status update, extension %s" , hasExtension ? "CONNECTED" : "DISCONNECTED" ); |
1368 | |
1369 | /* When Motion Plus is active, we get extension connect/disconnect status |
1370 | * through the Motion Plus packets. Otherwise we can use the status here. |
1371 | */ |
1372 | if (ctx->m_ucMotionPlusMode != WII_MOTIONPLUS_MODE_NONE) { |
1373 | /* Check to make sure the Motion Plus extension state hasn't changed, |
1374 | * otherwise we'll get extension connect/disconnect status through |
1375 | * Motion Plus packets. |
1376 | */ |
1377 | if (NeedsPeriodicMotionPlusCheck(ctx, true)) { |
1378 | ctx->m_ulNextMotionPlusCheck = SDL_GetTicks(); |
1379 | } |
1380 | |
1381 | } else if (hadExtension != hasExtension) { |
1382 | // Reinitialize to get new state |
1383 | ctx->m_bDisconnected = true; |
1384 | } |
1385 | } |
1386 | |
1387 | static void HandleResponse(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick) |
1388 | { |
1389 | EWiiInputReportIDs type = (EWiiInputReportIDs)ctx->m_rgucReadBuffer[0]; |
1390 | WiiButtonData data; |
1391 | SDL_assert(type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory); |
1392 | SDL_zero(data); |
1393 | GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1); |
1394 | HandleButtonData(ctx, joystick, &data); |
1395 | |
1396 | switch (ctx->m_eCommState) { |
1397 | case k_eWiiCommunicationState_None: |
1398 | break; |
1399 | |
1400 | case k_eWiiCommunicationState_CheckMotionPlusStage1: |
1401 | case k_eWiiCommunicationState_CheckMotionPlusStage2: |
1402 | { |
1403 | Uint16 extension = 0; |
1404 | if (ParseExtensionIdentifyResponse(ctx, &extension)) { |
1405 | if ((extension & WII_EXTENSION_MOTIONPLUS_MASK) == WII_EXTENSION_MOTIONPLUS_ID) { |
1406 | // Motion Plus is currently active |
1407 | SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus CONNECTED (stage %d)" , ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2); |
1408 | |
1409 | if (!ctx->m_bMotionPlusPresent) { |
1410 | // Reinitialize to get new sensor availability |
1411 | ctx->m_bDisconnected = true; |
1412 | } |
1413 | ctx->m_eCommState = k_eWiiCommunicationState_None; |
1414 | |
1415 | } else if (ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1) { |
1416 | // Check to see if Motion Plus is present |
1417 | ReadRegister(ctx, 0xA600FE, 2, false); |
1418 | |
1419 | ctx->m_eCommState = k_eWiiCommunicationState_CheckMotionPlusStage2; |
1420 | |
1421 | } else { |
1422 | // Motion Plus is not present |
1423 | SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Motion Plus DISCONNECTED (stage %d)" , ctx->m_eCommState == k_eWiiCommunicationState_CheckMotionPlusStage1 ? 1 : 2); |
1424 | |
1425 | if (ctx->m_bMotionPlusPresent) { |
1426 | // Reinitialize to get new sensor availability |
1427 | ctx->m_bDisconnected = true; |
1428 | } |
1429 | ctx->m_eCommState = k_eWiiCommunicationState_None; |
1430 | } |
1431 | } |
1432 | } break; |
1433 | default: |
1434 | // Should never happen |
1435 | break; |
1436 | } |
1437 | } |
1438 | |
1439 | static void HandleButtonPacket(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick) |
1440 | { |
1441 | EWiiInputReportIDs eExpectedReport = GetButtonPacketType(ctx); |
1442 | WiiButtonData data; |
1443 | |
1444 | // FIXME: This should see if the data format is compatible rather than equal |
1445 | if (eExpectedReport != ctx->m_rgucReadBuffer[0]) { |
1446 | SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Resetting report mode to %d" , eExpectedReport); |
1447 | RequestButtonPacketType(ctx, eExpectedReport); |
1448 | } |
1449 | |
1450 | // IR camera data is not supported |
1451 | SDL_zero(data); |
1452 | switch (ctx->m_rgucReadBuffer[0]) { |
1453 | case k_eWiiInputReportIDs_ButtonData0: // 30 BB BB |
1454 | GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1); |
1455 | break; |
1456 | case k_eWiiInputReportIDs_ButtonData1: // 31 BB BB AA AA AA |
1457 | case k_eWiiInputReportIDs_ButtonData3: // 33 BB BB AA AA AA II II II II II II II II II II II II |
1458 | GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1); |
1459 | GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3); |
1460 | break; |
1461 | case k_eWiiInputReportIDs_ButtonData2: // 32 BB BB EE EE EE EE EE EE EE EE |
1462 | GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1); |
1463 | GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 8); |
1464 | break; |
1465 | case k_eWiiInputReportIDs_ButtonData4: // 34 BB BB EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE |
1466 | GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1); |
1467 | GetExtensionData(&data, ctx->m_rgucReadBuffer + 3, 19); |
1468 | break; |
1469 | case k_eWiiInputReportIDs_ButtonData5: // 35 BB BB AA AA AA EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE |
1470 | GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1); |
1471 | GetAccelerometer(&data, ctx->m_rgucReadBuffer + 3); |
1472 | GetExtensionData(&data, ctx->m_rgucReadBuffer + 6, 16); |
1473 | break; |
1474 | case k_eWiiInputReportIDs_ButtonData6: // 36 BB BB II II II II II II II II II II EE EE EE EE EE EE EE EE EE |
1475 | GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1); |
1476 | GetExtensionData(&data, ctx->m_rgucReadBuffer + 13, 9); |
1477 | break; |
1478 | case k_eWiiInputReportIDs_ButtonData7: // 37 BB BB AA AA AA II II II II II II II II II II EE EE EE EE EE EE |
1479 | GetBaseButtons(&data, ctx->m_rgucReadBuffer + 1); |
1480 | GetExtensionData(&data, ctx->m_rgucReadBuffer + 16, 6); |
1481 | break; |
1482 | case k_eWiiInputReportIDs_ButtonDataD: // 3d EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE EE |
1483 | GetExtensionData(&data, ctx->m_rgucReadBuffer + 1, 21); |
1484 | break; |
1485 | case k_eWiiInputReportIDs_ButtonDataE: |
1486 | case k_eWiiInputReportIDs_ButtonDataF: |
1487 | default: |
1488 | SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unsupported button data type %02x" , ctx->m_rgucReadBuffer[0]); |
1489 | return; |
1490 | } |
1491 | HandleButtonData(ctx, joystick, &data); |
1492 | } |
1493 | |
1494 | static void HandleInput(SDL_DriverWii_Context *ctx, SDL_Joystick *joystick) |
1495 | { |
1496 | EWiiInputReportIDs type = (EWiiInputReportIDs)ctx->m_rgucReadBuffer[0]; |
1497 | |
1498 | // Set up for handling input |
1499 | ctx->timestamp = SDL_GetTicksNS(); |
1500 | |
1501 | if (type == k_eWiiInputReportIDs_Status) { |
1502 | HandleStatus(ctx, joystick); |
1503 | } else if (type == k_eWiiInputReportIDs_Acknowledge || type == k_eWiiInputReportIDs_ReadMemory) { |
1504 | HandleResponse(ctx, joystick); |
1505 | } else if (type >= k_eWiiInputReportIDs_ButtonData0 && type <= k_eWiiInputReportIDs_ButtonDataF) { |
1506 | HandleButtonPacket(ctx, joystick); |
1507 | } else { |
1508 | SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "HIDAPI Wii: Unexpected input packet of type %x" , type); |
1509 | } |
1510 | } |
1511 | |
1512 | static bool HIDAPI_DriverWii_UpdateDevice(SDL_HIDAPI_Device *device) |
1513 | { |
1514 | SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context; |
1515 | SDL_Joystick *joystick = NULL; |
1516 | int size; |
1517 | Uint64 now; |
1518 | |
1519 | if (device->num_joysticks > 0) { |
1520 | joystick = SDL_GetJoystickFromID(device->joysticks[0]); |
1521 | } else { |
1522 | return false; |
1523 | } |
1524 | |
1525 | now = SDL_GetTicks(); |
1526 | |
1527 | while ((size = ReadInput(ctx)) > 0) { |
1528 | if (joystick) { |
1529 | HandleInput(ctx, joystick); |
1530 | } |
1531 | ctx->m_ulLastInput = now; |
1532 | } |
1533 | |
1534 | /* Check to see if we've lost connection to the controller. |
1535 | * We have continuous reporting enabled, so this should be reliable now. |
1536 | */ |
1537 | { |
1538 | SDL_COMPILE_TIME_ASSERT(ENABLE_CONTINUOUS_REPORTING, ENABLE_CONTINUOUS_REPORTING); |
1539 | } |
1540 | if (now >= (ctx->m_ulLastInput + INPUT_WAIT_TIMEOUT_MS)) { |
1541 | // Bluetooth may have disconnected, try reopening the controller |
1542 | size = -1; |
1543 | } |
1544 | |
1545 | if (joystick) { |
1546 | // These checks aren't needed on the Wii U Pro Controller |
1547 | if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) { |
1548 | |
1549 | // Check to see if the Motion Plus extension status has changed |
1550 | if (ctx->m_ulNextMotionPlusCheck && now >= ctx->m_ulNextMotionPlusCheck) { |
1551 | CheckMotionPlusConnection(ctx); |
1552 | if (NeedsPeriodicMotionPlusCheck(ctx, false)) { |
1553 | SchedulePeriodicMotionPlusCheck(ctx); |
1554 | } else { |
1555 | ctx->m_ulNextMotionPlusCheck = 0; |
1556 | } |
1557 | } |
1558 | |
1559 | // Request a status update periodically to make sure our battery value is up to date |
1560 | if (!ctx->m_ulLastStatus || now >= (ctx->m_ulLastStatus + STATUS_UPDATE_TIME_MS)) { |
1561 | Uint8 data[2]; |
1562 | |
1563 | data[0] = k_eWiiOutputReportIDs_StatusRequest; |
1564 | data[1] = (Uint8)ctx->m_bRumbleActive; |
1565 | WriteOutput(ctx, data, sizeof(data), false); |
1566 | |
1567 | ctx->m_ulLastStatus = now; |
1568 | } |
1569 | } |
1570 | } |
1571 | |
1572 | if (size < 0 || ctx->m_bDisconnected) { |
1573 | // Read error, device is disconnected |
1574 | HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
1575 | } |
1576 | return (size >= 0); |
1577 | } |
1578 | |
1579 | static void HIDAPI_DriverWii_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
1580 | { |
1581 | SDL_DriverWii_Context *ctx = (SDL_DriverWii_Context *)device->context; |
1582 | |
1583 | SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, |
1584 | SDL_PlayerLEDHintChanged, ctx); |
1585 | |
1586 | ctx->joystick = NULL; |
1587 | } |
1588 | |
1589 | static void HIDAPI_DriverWii_FreeDevice(SDL_HIDAPI_Device *device) |
1590 | { |
1591 | } |
1592 | |
1593 | SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverWii = { |
1594 | SDL_HINT_JOYSTICK_HIDAPI_WII, |
1595 | true, |
1596 | HIDAPI_DriverWii_RegisterHints, |
1597 | HIDAPI_DriverWii_UnregisterHints, |
1598 | HIDAPI_DriverWii_IsEnabled, |
1599 | HIDAPI_DriverWii_IsSupportedDevice, |
1600 | HIDAPI_DriverWii_InitDevice, |
1601 | HIDAPI_DriverWii_GetDevicePlayerIndex, |
1602 | HIDAPI_DriverWii_SetDevicePlayerIndex, |
1603 | HIDAPI_DriverWii_UpdateDevice, |
1604 | HIDAPI_DriverWii_OpenJoystick, |
1605 | HIDAPI_DriverWii_RumbleJoystick, |
1606 | HIDAPI_DriverWii_RumbleJoystickTriggers, |
1607 | HIDAPI_DriverWii_GetJoystickCapabilities, |
1608 | HIDAPI_DriverWii_SetJoystickLED, |
1609 | HIDAPI_DriverWii_SendJoystickEffect, |
1610 | HIDAPI_DriverWii_SetJoystickSensorsEnabled, |
1611 | HIDAPI_DriverWii_CloseJoystick, |
1612 | HIDAPI_DriverWii_FreeDevice, |
1613 | }; |
1614 | |
1615 | #endif // SDL_JOYSTICK_HIDAPI_WII |
1616 | |
1617 | #endif // SDL_JOYSTICK_HIDAPI |
1618 | |