1 | /* |
2 | * Copyright 2011 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/core/SkDevice.h" |
9 | |
10 | #include "include/core/SkColorFilter.h" |
11 | #include "include/core/SkDrawable.h" |
12 | #include "include/core/SkImageFilter.h" |
13 | #include "include/core/SkPathMeasure.h" |
14 | #include "include/core/SkRSXform.h" |
15 | #include "include/core/SkShader.h" |
16 | #include "include/core/SkVertices.h" |
17 | #include "include/private/SkTo.h" |
18 | #include "src/core/SkCanvasMatrix.h" |
19 | #include "src/core/SkDraw.h" |
20 | #include "src/core/SkGlyphRun.h" |
21 | #include "src/core/SkImageFilterCache.h" |
22 | #include "src/core/SkImagePriv.h" |
23 | #include "src/core/SkLatticeIter.h" |
24 | #include "src/core/SkMatrixPriv.h" |
25 | #include "src/core/SkPathPriv.h" |
26 | #include "src/core/SkRasterClip.h" |
27 | #include "src/core/SkSpecialImage.h" |
28 | #include "src/core/SkTLazy.h" |
29 | #include "src/core/SkTextBlobPriv.h" |
30 | #include "src/core/SkUtils.h" |
31 | #include "src/image/SkImage_Base.h" |
32 | #include "src/shaders/SkLocalMatrixShader.h" |
33 | #include "src/utils/SkPatchUtils.h" |
34 | |
35 | SkBaseDevice::SkBaseDevice(const SkImageInfo& info, const SkSurfaceProps& surfaceProps) |
36 | : fInfo(info) |
37 | , fSurfaceProps(surfaceProps) { |
38 | fDeviceToGlobal.reset(); |
39 | fGlobalToDevice.reset(); |
40 | fLocalToDevice.reset(); |
41 | } |
42 | |
43 | void SkBaseDevice::setDeviceCoordinateSystem(const SkMatrix& deviceToGlobal, |
44 | const SkMatrix& localToDevice, |
45 | int bufferOriginX, |
46 | int bufferOriginY) { |
47 | fDeviceToGlobal = deviceToGlobal; |
48 | fDeviceToGlobal.normalizePerspective(); |
49 | SkAssertResult(deviceToGlobal.invert(&fGlobalToDevice)); |
50 | |
51 | fLocalToDevice = localToDevice; |
52 | fLocalToDevice.normalizePerspective(); |
53 | if (bufferOriginX | bufferOriginY) { |
54 | fDeviceToGlobal.preTranslate(bufferOriginX, bufferOriginY); |
55 | fGlobalToDevice.postTranslate(-bufferOriginX, -bufferOriginY); |
56 | fLocalToDevice.postTranslate(-bufferOriginX, -bufferOriginY); |
57 | } |
58 | } |
59 | |
60 | void SkBaseDevice::setGlobalCTM(const SkCanvasMatrix& ctm) { |
61 | fLocalToDevice = ctm; |
62 | fLocalToDevice.normalizePerspective(); |
63 | if (!fGlobalToDevice.isIdentity()) { |
64 | // Map from the global CTM state to this device's coordinate system. |
65 | fLocalToDevice.postConcat(fGlobalToDevice); |
66 | } |
67 | } |
68 | |
69 | bool SkBaseDevice::isPixelAlignedToGlobal() const { |
70 | return fDeviceToGlobal.isTranslate() && |
71 | SkScalarIsInt(fDeviceToGlobal.getTranslateX()) && |
72 | SkScalarIsInt(fDeviceToGlobal.getTranslateY()); |
73 | } |
74 | |
75 | SkIPoint SkBaseDevice::getOrigin() const { |
76 | // getOrigin() is deprecated, the old origin has been moved into the fDeviceToGlobal matrix. |
77 | // This extracts the origin from the matrix, but asserts that a more complicated coordinate |
78 | // space hasn't been set of the device. This function can be removed once existing use cases |
79 | // have been updated to use the device-to-global matrix instead or have themselves been removed |
80 | // (e.g. Android's device-space clip regions are going away, and are not compatible with the |
81 | // generalized device coordinate system). |
82 | SkASSERT(this->isPixelAlignedToGlobal()); |
83 | return SkIPoint::Make(SkScalarFloorToInt(fDeviceToGlobal.getTranslateX()), |
84 | SkScalarFloorToInt(fDeviceToGlobal.getTranslateY())); |
85 | } |
86 | |
87 | SkMatrix SkBaseDevice::getRelativeTransform(const SkBaseDevice& inputDevice) const { |
88 | // To get the transform from the input's space to this space, transform from the input space to |
89 | // the global space, and then from the global space back to this space. |
90 | return SkMatrix::Concat(fGlobalToDevice, inputDevice.fDeviceToGlobal); |
91 | } |
92 | |
93 | SkM44 SkBaseDevice::localToWorld() const { |
94 | // fInvCamera == GlobalToWorld |
95 | return fInvCamera * SkMatrix::Concat(fDeviceToGlobal, fLocalToDevice); |
96 | } |
97 | |
98 | SkPixelGeometry SkBaseDevice::CreateInfo::AdjustGeometry(TileUsage tileUsage, SkPixelGeometry geo) { |
99 | switch (tileUsage) { |
100 | case kPossible_TileUsage: |
101 | // (we think) for compatibility with old clients, we assume this layer can support LCD |
102 | // even though they may not have marked it as opaque... seems like we should update |
103 | // our callers (reed/robertphilips). |
104 | break; |
105 | case kNever_TileUsage: |
106 | geo = kUnknown_SkPixelGeometry; |
107 | break; |
108 | } |
109 | return geo; |
110 | } |
111 | |
112 | static inline bool is_int(float x) { |
113 | return x == (float) sk_float_round2int(x); |
114 | } |
115 | |
116 | void SkBaseDevice::drawRegion(const SkRegion& region, const SkPaint& paint) { |
117 | const SkMatrix& localToDevice = this->localToDevice(); |
118 | bool isNonTranslate = localToDevice.getType() & ~(SkMatrix::kTranslate_Mask); |
119 | bool complexPaint = paint.getStyle() != SkPaint::kFill_Style || paint.getMaskFilter() || |
120 | paint.getPathEffect(); |
121 | bool antiAlias = paint.isAntiAlias() && (!is_int(localToDevice.getTranslateX()) || |
122 | !is_int(localToDevice.getTranslateY())); |
123 | if (isNonTranslate || complexPaint || antiAlias) { |
124 | SkPath path; |
125 | region.getBoundaryPath(&path); |
126 | path.setIsVolatile(true); |
127 | return this->drawPath(path, paint, true); |
128 | } |
129 | |
130 | SkRegion::Iterator it(region); |
131 | while (!it.done()) { |
132 | this->drawRect(SkRect::Make(it.rect()), paint); |
133 | it.next(); |
134 | } |
135 | } |
136 | |
137 | void SkBaseDevice::drawArc(const SkRect& oval, SkScalar startAngle, |
138 | SkScalar sweepAngle, bool useCenter, const SkPaint& paint) { |
139 | SkPath path; |
140 | bool isFillNoPathEffect = SkPaint::kFill_Style == paint.getStyle() && !paint.getPathEffect(); |
141 | SkPathPriv::CreateDrawArcPath(&path, oval, startAngle, sweepAngle, useCenter, |
142 | isFillNoPathEffect); |
143 | this->drawPath(path, paint); |
144 | } |
145 | |
146 | void SkBaseDevice::drawDRRect(const SkRRect& outer, |
147 | const SkRRect& inner, const SkPaint& paint) { |
148 | SkPath path; |
149 | path.addRRect(outer); |
150 | path.addRRect(inner); |
151 | path.setFillType(SkPathFillType::kEvenOdd); |
152 | path.setIsVolatile(true); |
153 | |
154 | this->drawPath(path, paint, true); |
155 | } |
156 | |
157 | void SkBaseDevice::drawPatch(const SkPoint cubics[12], const SkColor colors[4], |
158 | const SkPoint texCoords[4], SkBlendMode bmode, const SkPaint& paint) { |
159 | SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, &this->localToDevice()); |
160 | auto vertices = SkPatchUtils::MakeVertices(cubics, colors, texCoords, lod.width(), lod.height(), |
161 | this->imageInfo().colorSpace()); |
162 | if (vertices) { |
163 | this->drawVertices(vertices.get(), bmode, paint); |
164 | } |
165 | } |
166 | |
167 | void SkBaseDevice::drawImageNine(const SkImage* image, const SkIRect& center, |
168 | const SkRect& dst, const SkPaint& paint) { |
169 | SkLatticeIter iter(image->width(), image->height(), center, dst); |
170 | |
171 | SkRect srcR, dstR; |
172 | while (iter.next(&srcR, &dstR)) { |
173 | this->drawImageRect(image, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint); |
174 | } |
175 | } |
176 | |
177 | void SkBaseDevice::drawImageLattice(const SkImage* image, |
178 | const SkCanvas::Lattice& lattice, const SkRect& dst, |
179 | const SkPaint& paint) { |
180 | SkLatticeIter iter(lattice, dst); |
181 | |
182 | SkRect srcR, dstR; |
183 | SkColor c; |
184 | bool isFixedColor = false; |
185 | const SkImageInfo info = SkImageInfo::Make(1, 1, kBGRA_8888_SkColorType, kUnpremul_SkAlphaType); |
186 | |
187 | while (iter.next(&srcR, &dstR, &isFixedColor, &c)) { |
188 | if (isFixedColor || (srcR.width() <= 1.0f && srcR.height() <= 1.0f && |
189 | image->readPixels(info, &c, 4, srcR.fLeft, srcR.fTop))) { |
190 | // Fast draw with drawRect, if this is a patch containing a single color |
191 | // or if this is a patch containing a single pixel. |
192 | if (0 != c || !paint.isSrcOver()) { |
193 | SkPaint paintCopy(paint); |
194 | int alpha = SkAlphaMul(SkColorGetA(c), SkAlpha255To256(paint.getAlpha())); |
195 | paintCopy.setColor(SkColorSetA(c, alpha)); |
196 | this->drawRect(dstR, paintCopy); |
197 | } |
198 | } else { |
199 | this->drawImageRect(image, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint); |
200 | } |
201 | } |
202 | } |
203 | |
204 | static SkPoint* quad_to_tris(SkPoint tris[6], const SkPoint quad[4]) { |
205 | tris[0] = quad[0]; |
206 | tris[1] = quad[1]; |
207 | tris[2] = quad[2]; |
208 | |
209 | tris[3] = quad[0]; |
210 | tris[4] = quad[2]; |
211 | tris[5] = quad[3]; |
212 | |
213 | return tris + 6; |
214 | } |
215 | |
216 | void SkBaseDevice::drawAtlas(const SkImage* atlas, const SkRSXform xform[], |
217 | const SkRect tex[], const SkColor colors[], int quadCount, |
218 | SkBlendMode mode, const SkPaint& paint) { |
219 | const int triCount = quadCount << 1; |
220 | const int vertexCount = triCount * 3; |
221 | uint32_t flags = SkVertices::kHasTexCoords_BuilderFlag; |
222 | if (colors) { |
223 | flags |= SkVertices::kHasColors_BuilderFlag; |
224 | } |
225 | SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, vertexCount, 0, flags); |
226 | |
227 | SkPoint* vPos = builder.positions(); |
228 | SkPoint* vTex = builder.texCoords(); |
229 | SkColor* vCol = builder.colors(); |
230 | for (int i = 0; i < quadCount; ++i) { |
231 | SkPoint tmp[4]; |
232 | xform[i].toQuad(tex[i].width(), tex[i].height(), tmp); |
233 | vPos = quad_to_tris(vPos, tmp); |
234 | |
235 | tex[i].toQuad(tmp); |
236 | vTex = quad_to_tris(vTex, tmp); |
237 | |
238 | if (colors) { |
239 | sk_memset32(vCol, colors[i], 6); |
240 | vCol += 6; |
241 | } |
242 | } |
243 | SkPaint p(paint); |
244 | p.setShader(atlas->makeShader()); |
245 | this->drawVertices(builder.detach().get(), mode, p); |
246 | } |
247 | |
248 | |
249 | void SkBaseDevice::drawEdgeAAQuad(const SkRect& r, const SkPoint clip[4], SkCanvas::QuadAAFlags aa, |
250 | const SkColor4f& color, SkBlendMode mode) { |
251 | SkPaint paint; |
252 | paint.setColor4f(color); |
253 | paint.setBlendMode(mode); |
254 | paint.setAntiAlias(aa == SkCanvas::kAll_QuadAAFlags); |
255 | |
256 | if (clip) { |
257 | // Draw the clip directly as a quad since it's a filled color with no local coords |
258 | SkPath clipPath; |
259 | clipPath.addPoly(clip, 4, true); |
260 | this->drawPath(clipPath, paint); |
261 | } else { |
262 | this->drawRect(r, paint); |
263 | } |
264 | } |
265 | |
266 | void SkBaseDevice::drawEdgeAAImageSet(const SkCanvas::ImageSetEntry images[], int count, |
267 | const SkPoint dstClips[], const SkMatrix preViewMatrices[], |
268 | const SkPaint& paint, |
269 | SkCanvas::SrcRectConstraint constraint) { |
270 | SkASSERT(paint.getStyle() == SkPaint::kFill_Style); |
271 | SkASSERT(!paint.getPathEffect()); |
272 | |
273 | SkPaint entryPaint = paint; |
274 | const SkMatrix baseLocalToDevice = this->localToDevice(); |
275 | int clipIndex = 0; |
276 | for (int i = 0; i < count; ++i) { |
277 | // TODO: Handle per-edge AA. Right now this mirrors the SkiaRenderer component of Chrome |
278 | // which turns off antialiasing unless all four edges should be antialiased. This avoids |
279 | // seaming in tiled composited layers. |
280 | entryPaint.setAntiAlias(images[i].fAAFlags == SkCanvas::kAll_QuadAAFlags); |
281 | entryPaint.setAlphaf(paint.getAlphaf() * images[i].fAlpha); |
282 | |
283 | bool needsRestore = false; |
284 | SkASSERT(images[i].fMatrixIndex < 0 || preViewMatrices); |
285 | if (images[i].fMatrixIndex >= 0) { |
286 | this->save(); |
287 | this->setLocalToDevice(SkMatrix::Concat( |
288 | baseLocalToDevice, preViewMatrices[images[i].fMatrixIndex])); |
289 | needsRestore = true; |
290 | } |
291 | |
292 | SkASSERT(!images[i].fHasClip || dstClips); |
293 | if (images[i].fHasClip) { |
294 | // Since drawImageRect requires a srcRect, the dst clip is implemented as a true clip |
295 | if (!needsRestore) { |
296 | this->save(); |
297 | needsRestore = true; |
298 | } |
299 | SkPath clipPath; |
300 | clipPath.addPoly(dstClips + clipIndex, 4, true); |
301 | this->clipPath(clipPath, SkClipOp::kIntersect, entryPaint.isAntiAlias()); |
302 | clipIndex += 4; |
303 | } |
304 | this->drawImageRect(images[i].fImage.get(), &images[i].fSrcRect, images[i].fDstRect, |
305 | entryPaint, constraint); |
306 | if (needsRestore) { |
307 | this->restoreLocal(baseLocalToDevice); |
308 | } |
309 | } |
310 | } |
311 | |
312 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
313 | |
314 | void SkBaseDevice::drawDrawable(SkDrawable* drawable, const SkMatrix* matrix, SkCanvas* canvas) { |
315 | drawable->draw(canvas, matrix); |
316 | } |
317 | |
318 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
319 | |
320 | void SkBaseDevice::drawSpecial(SkSpecialImage*, int x, int y, const SkPaint&, |
321 | SkImage*, const SkMatrix&) {} |
322 | sk_sp<SkSpecialImage> SkBaseDevice::makeSpecial(const SkBitmap&) { return nullptr; } |
323 | sk_sp<SkSpecialImage> SkBaseDevice::makeSpecial(const SkImage*) { return nullptr; } |
324 | sk_sp<SkSpecialImage> SkBaseDevice::snapSpecial(const SkIRect&, bool) { return nullptr; } |
325 | sk_sp<SkSpecialImage> SkBaseDevice::snapSpecial() { |
326 | return this->snapSpecial(SkIRect::MakeWH(this->width(), this->height())); |
327 | } |
328 | |
329 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
330 | |
331 | bool SkBaseDevice::readPixels(const SkPixmap& pm, int x, int y) { |
332 | return this->onReadPixels(pm, x, y); |
333 | } |
334 | |
335 | bool SkBaseDevice::writePixels(const SkPixmap& pm, int x, int y) { |
336 | return this->onWritePixels(pm, x, y); |
337 | } |
338 | |
339 | bool SkBaseDevice::onWritePixels(const SkPixmap&, int, int) { |
340 | return false; |
341 | } |
342 | |
343 | bool SkBaseDevice::onReadPixels(const SkPixmap&, int x, int y) { |
344 | return false; |
345 | } |
346 | |
347 | bool SkBaseDevice::accessPixels(SkPixmap* pmap) { |
348 | SkPixmap tempStorage; |
349 | if (nullptr == pmap) { |
350 | pmap = &tempStorage; |
351 | } |
352 | return this->onAccessPixels(pmap); |
353 | } |
354 | |
355 | bool SkBaseDevice::peekPixels(SkPixmap* pmap) { |
356 | SkPixmap tempStorage; |
357 | if (nullptr == pmap) { |
358 | pmap = &tempStorage; |
359 | } |
360 | return this->onPeekPixels(pmap); |
361 | } |
362 | |
363 | ////////////////////////////////////////////////////////////////////////////////////////// |
364 | |
365 | #include "src/core/SkUtils.h" |
366 | |
367 | void SkBaseDevice::drawGlyphRunRSXform(const SkFont& font, const SkGlyphID glyphs[], |
368 | const SkRSXform xform[], int count, SkPoint origin, |
369 | const SkPaint& paint) { |
370 | const SkMatrix originalLocalToDevice = this->localToDevice(); |
371 | if (!originalLocalToDevice.isFinite() || !SkScalarIsFinite(font.getSize()) || |
372 | !SkScalarIsFinite(font.getScaleX()) || |
373 | !SkScalarIsFinite(font.getSkewX())) { |
374 | return; |
375 | } |
376 | |
377 | SkPoint sharedPos{0, 0}; // we're at the origin |
378 | SkGlyphID glyphID; |
379 | SkGlyphRun glyphRun{ |
380 | font, |
381 | SkSpan<const SkPoint>{&sharedPos, 1}, |
382 | SkSpan<const SkGlyphID>{&glyphID, 1}, |
383 | SkSpan<const char>{}, |
384 | SkSpan<const uint32_t>{} |
385 | }; |
386 | |
387 | for (int i = 0; i < count; i++) { |
388 | glyphID = glyphs[i]; |
389 | // now "glyphRun" is pointing at the current glyphID |
390 | |
391 | SkMatrix glyphToDevice; |
392 | glyphToDevice.setRSXform(xform[i]).postTranslate(origin.fX, origin.fY); |
393 | |
394 | // We want to rotate each glyph by the rsxform, but we don't want to rotate "space" |
395 | // (i.e. the shader that cares about the ctm) so we have to undo our little ctm trick |
396 | // with a localmatrixshader so that the shader draws as if there was no change to the ctm. |
397 | SkPaint transformingPaint{paint}; |
398 | auto shader = transformingPaint.getShader(); |
399 | if (shader) { |
400 | SkMatrix inverse; |
401 | if (glyphToDevice.invert(&inverse)) { |
402 | transformingPaint.setShader(shader->makeWithLocalMatrix(inverse)); |
403 | } else { |
404 | transformingPaint.setShader(nullptr); // can't handle this xform |
405 | } |
406 | } |
407 | |
408 | glyphToDevice.postConcat(originalLocalToDevice); |
409 | this->setLocalToDevice(glyphToDevice); |
410 | |
411 | this->drawGlyphRunList(SkGlyphRunList{glyphRun, transformingPaint}); |
412 | } |
413 | this->setLocalToDevice(originalLocalToDevice); |
414 | } |
415 | |
416 | ////////////////////////////////////////////////////////////////////////////////////////// |
417 | |
418 | sk_sp<SkSurface> SkBaseDevice::makeSurface(SkImageInfo const&, SkSurfaceProps const&) { |
419 | return nullptr; |
420 | } |
421 | |
422 | ////////////////////////////////////////////////////////////////////////////////////////// |
423 | |
424 | void SkBaseDevice::LogDrawScaleFactor(const SkMatrix& view, const SkMatrix& srcToDst, |
425 | SkFilterQuality filterQuality) { |
426 | #if SK_HISTOGRAMS_ENABLED |
427 | SkMatrix matrix = SkMatrix::Concat(view, srcToDst); |
428 | enum ScaleFactor { |
429 | kUpscale_ScaleFactor, |
430 | kNoScale_ScaleFactor, |
431 | kDownscale_ScaleFactor, |
432 | kLargeDownscale_ScaleFactor, |
433 | |
434 | kLast_ScaleFactor = kLargeDownscale_ScaleFactor |
435 | }; |
436 | |
437 | float rawScaleFactor = matrix.getMinScale(); |
438 | |
439 | ScaleFactor scaleFactor; |
440 | if (rawScaleFactor < 0.5f) { |
441 | scaleFactor = kLargeDownscale_ScaleFactor; |
442 | } else if (rawScaleFactor < 1.0f) { |
443 | scaleFactor = kDownscale_ScaleFactor; |
444 | } else if (rawScaleFactor > 1.0f) { |
445 | scaleFactor = kUpscale_ScaleFactor; |
446 | } else { |
447 | scaleFactor = kNoScale_ScaleFactor; |
448 | } |
449 | |
450 | switch (filterQuality) { |
451 | case kNone_SkFilterQuality: |
452 | SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.NoneFilterQuality" , scaleFactor, |
453 | kLast_ScaleFactor + 1); |
454 | break; |
455 | case kLow_SkFilterQuality: |
456 | SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.LowFilterQuality" , scaleFactor, |
457 | kLast_ScaleFactor + 1); |
458 | break; |
459 | case kMedium_SkFilterQuality: |
460 | SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.MediumFilterQuality" , scaleFactor, |
461 | kLast_ScaleFactor + 1); |
462 | break; |
463 | case kHigh_SkFilterQuality: |
464 | SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.HighFilterQuality" , scaleFactor, |
465 | kLast_ScaleFactor + 1); |
466 | break; |
467 | } |
468 | |
469 | // Also log filter quality independent scale factor. |
470 | SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.AnyFilterQuality" , scaleFactor, |
471 | kLast_ScaleFactor + 1); |
472 | |
473 | // Also log an overall histogram of filter quality. |
474 | SK_HISTOGRAM_ENUMERATION("FilterQuality" , filterQuality, kLast_SkFilterQuality + 1); |
475 | #endif |
476 | } |
477 | |