| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "Components/BsCAnimation.h" |
| 4 | #include "Scene/BsSceneObject.h" |
| 5 | #include "Components/BsCRenderable.h" |
| 6 | #include "Components/BsCBone.h" |
| 7 | #include "Mesh/BsMesh.h" |
| 8 | #include "Animation/BsMorphShapes.h" |
| 9 | #include "Animation/BsAnimationClip.h" |
| 10 | #include "Private/RTTI/BsCAnimationRTTI.h" |
| 11 | #include "Scene/BsSceneManager.h" |
| 12 | |
| 13 | using namespace std::placeholders; |
| 14 | |
| 15 | namespace bs |
| 16 | { |
| 17 | CAnimation::CAnimation() |
| 18 | { |
| 19 | mNotifyFlags = TCF_Transform; |
| 20 | setFlag(ComponentFlag::AlwaysRun, true); |
| 21 | |
| 22 | setName("Animation" ); |
| 23 | } |
| 24 | |
| 25 | CAnimation::CAnimation(const HSceneObject& parent) |
| 26 | : Component(parent) |
| 27 | { |
| 28 | mNotifyFlags = TCF_Transform; |
| 29 | setFlag(ComponentFlag::AlwaysRun, true); |
| 30 | |
| 31 | setName("Animation" ); |
| 32 | } |
| 33 | |
| 34 | void CAnimation::setDefaultClip(const HAnimationClip& clip) |
| 35 | { |
| 36 | mDefaultClip = clip; |
| 37 | |
| 38 | if(clip.isLoaded() && mInternal != nullptr && !mPreviewMode) |
| 39 | mInternal->play(clip); |
| 40 | } |
| 41 | |
| 42 | void CAnimation::setWrapMode(AnimWrapMode wrapMode) |
| 43 | { |
| 44 | mWrapMode = wrapMode; |
| 45 | |
| 46 | if (mInternal != nullptr && !mPreviewMode) |
| 47 | mInternal->setWrapMode(wrapMode); |
| 48 | } |
| 49 | |
| 50 | void CAnimation::setSpeed(float speed) |
| 51 | { |
| 52 | mSpeed = speed; |
| 53 | |
| 54 | if (mInternal != nullptr && !mPreviewMode) |
| 55 | mInternal->setSpeed(speed); |
| 56 | } |
| 57 | |
| 58 | void CAnimation::play(const HAnimationClip& clip) |
| 59 | { |
| 60 | if (mInternal != nullptr && !mPreviewMode) |
| 61 | mInternal->play(clip); |
| 62 | } |
| 63 | |
| 64 | void CAnimation::blendAdditive(const HAnimationClip& clip, float weight, float fadeLength, UINT32 layer) |
| 65 | { |
| 66 | if (mInternal != nullptr && !mPreviewMode) |
| 67 | mInternal->blendAdditive(clip, weight, fadeLength, layer); |
| 68 | } |
| 69 | |
| 70 | void CAnimation::blend1D(const Blend1DInfo& info, float t) |
| 71 | { |
| 72 | if (mInternal != nullptr && !mPreviewMode) |
| 73 | mInternal->blend1D(info, t); |
| 74 | } |
| 75 | |
| 76 | void CAnimation::blend2D(const Blend2DInfo& info, const Vector2& t) |
| 77 | { |
| 78 | if (mInternal != nullptr && !mPreviewMode) |
| 79 | mInternal->blend2D(info, t); |
| 80 | } |
| 81 | |
| 82 | void CAnimation::crossFade(const HAnimationClip& clip, float fadeLength) |
| 83 | { |
| 84 | if (mInternal != nullptr && !mPreviewMode) |
| 85 | mInternal->crossFade(clip, fadeLength); |
| 86 | } |
| 87 | |
| 88 | void CAnimation::sample(const HAnimationClip& clip, float time) |
| 89 | { |
| 90 | if (mInternal != nullptr) |
| 91 | mInternal->sample(clip, time); |
| 92 | } |
| 93 | |
| 94 | void CAnimation::stop(UINT32 layer) |
| 95 | { |
| 96 | if (mInternal != nullptr && !mPreviewMode) |
| 97 | mInternal->stop(layer); |
| 98 | } |
| 99 | |
| 100 | void CAnimation::stopAll() |
| 101 | { |
| 102 | if (mInternal != nullptr && !mPreviewMode) |
| 103 | mInternal->stopAll(); |
| 104 | } |
| 105 | |
| 106 | bool CAnimation::isPlaying() const |
| 107 | { |
| 108 | if (mInternal != nullptr) |
| 109 | return mInternal->isPlaying(); |
| 110 | |
| 111 | return false; |
| 112 | } |
| 113 | |
| 114 | bool CAnimation::getState(const HAnimationClip& clip, AnimationClipState& state) |
| 115 | { |
| 116 | if (mInternal != nullptr) |
| 117 | return mInternal->getState(clip, state); |
| 118 | |
| 119 | return false; |
| 120 | } |
| 121 | |
| 122 | void CAnimation::setState(const HAnimationClip& clip, AnimationClipState state) |
| 123 | { |
| 124 | if (mInternal != nullptr) |
| 125 | return mInternal->setState(clip, state); |
| 126 | } |
| 127 | |
| 128 | void CAnimation::setMorphChannelWeight(const String& name, float weight) |
| 129 | { |
| 130 | if (mInternal == nullptr) |
| 131 | return; |
| 132 | |
| 133 | if (mAnimatedRenderable == nullptr) |
| 134 | return; |
| 135 | |
| 136 | HMesh mesh = mAnimatedRenderable->getMesh(); |
| 137 | if (!mesh.isLoaded()) |
| 138 | return; |
| 139 | |
| 140 | SPtr<MorphShapes> morphShapes = mesh->getMorphShapes(); |
| 141 | if (morphShapes == nullptr) |
| 142 | return; |
| 143 | |
| 144 | const Vector<SPtr<MorphChannel>>& channels = morphShapes->getChannels(); |
| 145 | for (UINT32 i = 0; i < (UINT32)channels.size(); i++) |
| 146 | { |
| 147 | if (channels[i]->getName() == name) |
| 148 | { |
| 149 | mInternal->setMorphChannelWeight(i, weight); |
| 150 | break; |
| 151 | } |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | void CAnimation::setBounds(const AABox& bounds) |
| 156 | { |
| 157 | mBounds = bounds; |
| 158 | |
| 159 | if(mUseBounds) |
| 160 | { |
| 161 | if(mAnimatedRenderable != nullptr) |
| 162 | { |
| 163 | SPtr<Renderable> renderable = mAnimatedRenderable->_getInternal(); |
| 164 | if (renderable != nullptr) |
| 165 | renderable->setOverrideBounds(bounds); |
| 166 | |
| 167 | if(mInternal != nullptr && !mPreviewMode) |
| 168 | { |
| 169 | AABox bounds = mBounds; |
| 170 | |
| 171 | bounds.transformAffine(SO()->getWorldMatrix()); |
| 172 | mInternal->setBounds(bounds); |
| 173 | } |
| 174 | } |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | void CAnimation::setUseBounds(bool enable) |
| 179 | { |
| 180 | mUseBounds = enable; |
| 181 | |
| 182 | _updateBounds(); |
| 183 | } |
| 184 | |
| 185 | void CAnimation::setEnableCull(bool enable) |
| 186 | { |
| 187 | mEnableCull = enable; |
| 188 | |
| 189 | if (mInternal != nullptr && !mPreviewMode) |
| 190 | mInternal->setCulling(enable); |
| 191 | } |
| 192 | |
| 193 | UINT32 CAnimation::getNumClips() const |
| 194 | { |
| 195 | if (mInternal != nullptr) |
| 196 | return mInternal->getNumClips(); |
| 197 | |
| 198 | return 0; |
| 199 | } |
| 200 | |
| 201 | HAnimationClip CAnimation::getClip(UINT32 idx) const |
| 202 | { |
| 203 | if (mInternal != nullptr) |
| 204 | return mInternal->getClip(idx); |
| 205 | |
| 206 | return HAnimationClip(); |
| 207 | } |
| 208 | |
| 209 | void CAnimation::onInitialized() |
| 210 | { |
| 211 | |
| 212 | } |
| 213 | |
| 214 | void CAnimation::onDestroyed() |
| 215 | { |
| 216 | destroyInternal(); |
| 217 | } |
| 218 | |
| 219 | void CAnimation::onDisabled() |
| 220 | { |
| 221 | destroyInternal(); |
| 222 | } |
| 223 | |
| 224 | void CAnimation::onEnabled() |
| 225 | { |
| 226 | if(mPreviewMode) |
| 227 | { |
| 228 | destroyInternal(); |
| 229 | mPreviewMode = false; |
| 230 | } |
| 231 | |
| 232 | if(SceneManager::instance().isRunning()) |
| 233 | restoreInternal(false); |
| 234 | } |
| 235 | |
| 236 | void CAnimation::update() |
| 237 | { |
| 238 | const bool isRunning = SceneManager::instance().isRunning(); |
| 239 | if(!isRunning && !mPreviewMode) |
| 240 | { |
| 241 | // Make sure attached CBone components match the position of the skeleton bones even when the component is not |
| 242 | // otherwise running. |
| 243 | |
| 244 | HRenderable animatedRenderable = SO()->getComponent<CRenderable>(); |
| 245 | if(animatedRenderable) |
| 246 | { |
| 247 | HMesh mesh = animatedRenderable->getMesh(); |
| 248 | if(mesh.isLoaded()) |
| 249 | { |
| 250 | const SPtr<Skeleton>& skeleton = mesh->getSkeleton(); |
| 251 | if(skeleton) |
| 252 | { |
| 253 | for (auto& entry : mMappingInfos) |
| 254 | { |
| 255 | // We allow a null bone for the root bone mapping, should be non-null for everything else |
| 256 | if(!entry.isMappedToBone || entry.bone == nullptr) |
| 257 | continue; |
| 258 | |
| 259 | const UINT32 numBones = skeleton->getNumBones(); |
| 260 | for (UINT32 j = 0; j < numBones; j++) |
| 261 | { |
| 262 | if (skeleton->getBoneInfo(j).name == entry.bone->getBoneName()) |
| 263 | { |
| 264 | Matrix4 bindPose = skeleton->getInvBindPose(j).inverseAffine(); |
| 265 | bindPose = SO()->getTransform().getMatrix() * bindPose; |
| 266 | |
| 267 | Vector3 position, scale; |
| 268 | Quaternion rotation; |
| 269 | bindPose.decomposition(position, rotation, scale); |
| 270 | |
| 271 | entry.sceneObject->setWorldPosition(position); |
| 272 | entry.sceneObject->setWorldRotation(rotation); |
| 273 | entry.sceneObject->setWorldScale(scale); |
| 274 | |
| 275 | break; |
| 276 | } |
| 277 | } |
| 278 | } |
| 279 | } |
| 280 | } |
| 281 | } |
| 282 | } |
| 283 | |
| 284 | if (mInternal == nullptr || !isRunning) |
| 285 | return; |
| 286 | |
| 287 | HAnimationClip newPrimaryClip = mInternal->getClip(0); |
| 288 | if (newPrimaryClip != mPrimaryPlayingClip) |
| 289 | _refreshClipMappings(); |
| 290 | |
| 291 | if (_scriptUpdateFloatProperties) |
| 292 | _scriptUpdateFloatProperties(); |
| 293 | } |
| 294 | |
| 295 | void CAnimation::onTransformChanged(TransformChangedFlags flags) |
| 296 | { |
| 297 | if (!SO()->getActive()) |
| 298 | return; |
| 299 | |
| 300 | if ((flags & (TCF_Transform)) != 0) |
| 301 | _updateBounds(false); |
| 302 | } |
| 303 | |
| 304 | void CAnimation::restoreInternal(bool previewMode) |
| 305 | { |
| 306 | if (mInternal != nullptr) |
| 307 | destroyInternal(); |
| 308 | |
| 309 | mInternal = Animation::create(); |
| 310 | |
| 311 | mAnimatedRenderable = SO()->getComponent<CRenderable>(); |
| 312 | |
| 313 | if (!previewMode) |
| 314 | { |
| 315 | mInternal->onEventTriggered.connect(std::bind(&CAnimation::eventTriggered, this, _1, _2)); |
| 316 | |
| 317 | mInternal->setWrapMode(mWrapMode); |
| 318 | mInternal->setSpeed(mSpeed); |
| 319 | mInternal->setCulling(mEnableCull); |
| 320 | } |
| 321 | |
| 322 | _updateBounds(); |
| 323 | |
| 324 | if (!previewMode) |
| 325 | { |
| 326 | if (mDefaultClip.isLoaded()) |
| 327 | mInternal->play(mDefaultClip); |
| 328 | |
| 329 | mPrimaryPlayingClip = mInternal->getClip(0); |
| 330 | if (mPrimaryPlayingClip.isLoaded()) |
| 331 | { |
| 332 | if (_scriptRebuildFloatProperties) |
| 333 | _scriptRebuildFloatProperties(mPrimaryPlayingClip); |
| 334 | } |
| 335 | } |
| 336 | |
| 337 | setBoneMappings(); |
| 338 | |
| 339 | if(!previewMode) |
| 340 | updateSceneObjectMapping(); |
| 341 | |
| 342 | if (mAnimatedRenderable != nullptr) |
| 343 | mAnimatedRenderable->_registerAnimation(static_object_cast<CAnimation>(mThisHandle)); |
| 344 | } |
| 345 | |
| 346 | void CAnimation::destroyInternal() |
| 347 | { |
| 348 | if (mAnimatedRenderable != nullptr) |
| 349 | mAnimatedRenderable->_unregisterAnimation(); |
| 350 | |
| 351 | mPrimaryPlayingClip = nullptr; |
| 352 | |
| 353 | // This should release the last reference and destroy the internal listener |
| 354 | mInternal = nullptr; |
| 355 | } |
| 356 | |
| 357 | bool CAnimation::_togglePreviewMode(bool enabled) |
| 358 | { |
| 359 | bool isRunning = SceneManager::instance().isRunning(); |
| 360 | |
| 361 | if(enabled) |
| 362 | { |
| 363 | // Cannot enable preview while running |
| 364 | if (isRunning) |
| 365 | return false; |
| 366 | |
| 367 | if(!mPreviewMode) |
| 368 | { |
| 369 | // Make sure not to re-enable preview mode if already enabled because it rebuilds the internal Animation |
| 370 | // component, changing its ID. If animation evaluation is async then the new ID will not have any animation |
| 371 | // attached for one frame. This can look weird when sampling the animation for preview purposes |
| 372 | // (e.g. scrubbing in editor), in which case animation will reset to T pose for a single frame before |
| 373 | // settling on the chosen frame. |
| 374 | restoreInternal(true); |
| 375 | mPreviewMode = true; |
| 376 | } |
| 377 | |
| 378 | return true; |
| 379 | } |
| 380 | else |
| 381 | { |
| 382 | if (!isRunning) |
| 383 | destroyInternal(); |
| 384 | |
| 385 | mPreviewMode = false; |
| 386 | return false; |
| 387 | } |
| 388 | } |
| 389 | |
| 390 | bool CAnimation::_getGenericCurveValue(UINT32 curveIdx, float& value) |
| 391 | { |
| 392 | if (mInternal == nullptr) |
| 393 | return false; |
| 394 | |
| 395 | return mInternal->getGenericCurveValue(curveIdx, value); |
| 396 | } |
| 397 | |
| 398 | void CAnimation::mapCurveToSceneObject(const String& curve, const HSceneObject& so) |
| 399 | { |
| 400 | if (mInternal == nullptr) |
| 401 | return; |
| 402 | |
| 403 | mInternal->mapCurveToSceneObject(curve, so); |
| 404 | } |
| 405 | |
| 406 | void CAnimation::unmapSceneObject(const HSceneObject& so) |
| 407 | { |
| 408 | if (mInternal == nullptr) |
| 409 | return; |
| 410 | |
| 411 | mInternal->unmapSceneObject(so); |
| 412 | } |
| 413 | |
| 414 | void CAnimation::_addBone(HBone bone) |
| 415 | { |
| 416 | const HSceneObject& currentSO = bone->SO(); |
| 417 | |
| 418 | SceneObjectMappingInfo newMapping; |
| 419 | newMapping.sceneObject = currentSO; |
| 420 | newMapping.isMappedToBone = true; |
| 421 | newMapping.bone = std::move(bone); |
| 422 | |
| 423 | mMappingInfos.push_back(newMapping); |
| 424 | |
| 425 | if(mInternal) |
| 426 | mInternal->mapCurveToSceneObject(newMapping.bone->getBoneName(), newMapping.sceneObject); |
| 427 | } |
| 428 | |
| 429 | void CAnimation::_removeBone(const HBone& bone) |
| 430 | { |
| 431 | HSceneObject newSO; |
| 432 | for (UINT32 i = 0; i < (UINT32)mMappingInfos.size(); i++) |
| 433 | { |
| 434 | if (mMappingInfos[i].bone == bone) |
| 435 | { |
| 436 | if(mInternal) |
| 437 | mInternal->unmapSceneObject(mMappingInfos[i].sceneObject); |
| 438 | |
| 439 | mMappingInfos.erase(mMappingInfos.begin() + i); |
| 440 | i--; |
| 441 | } |
| 442 | } |
| 443 | } |
| 444 | |
| 445 | void CAnimation::_notifyBoneChanged(const HBone& bone) |
| 446 | { |
| 447 | if (mInternal == nullptr) |
| 448 | return; |
| 449 | |
| 450 | for (UINT32 i = 0; i < (UINT32)mMappingInfos.size(); i++) |
| 451 | { |
| 452 | if (mMappingInfos[i].bone == bone) |
| 453 | { |
| 454 | mInternal->unmapSceneObject(mMappingInfos[i].sceneObject); |
| 455 | mInternal->mapCurveToSceneObject(bone->getBoneName(), mMappingInfos[i].sceneObject); |
| 456 | break; |
| 457 | } |
| 458 | } |
| 459 | } |
| 460 | |
| 461 | void CAnimation::_registerRenderable(const HRenderable& renderable) |
| 462 | { |
| 463 | mAnimatedRenderable = renderable; |
| 464 | |
| 465 | _updateBounds(); |
| 466 | } |
| 467 | |
| 468 | void CAnimation::_unregisterRenderable() |
| 469 | { |
| 470 | mAnimatedRenderable = nullptr; |
| 471 | } |
| 472 | |
| 473 | void CAnimation::_updateBounds(bool updateRenderable) |
| 474 | { |
| 475 | SPtr<Renderable> renderable; |
| 476 | if (updateRenderable && mAnimatedRenderable != nullptr) |
| 477 | renderable = mAnimatedRenderable->_getInternal(); |
| 478 | |
| 479 | if (mUseBounds) |
| 480 | { |
| 481 | if (renderable != nullptr) |
| 482 | { |
| 483 | renderable->setUseOverrideBounds(true); |
| 484 | renderable->setOverrideBounds(mBounds); |
| 485 | } |
| 486 | |
| 487 | if (mInternal != nullptr) |
| 488 | { |
| 489 | AABox bounds = mBounds; |
| 490 | bounds.transformAffine(SO()->getWorldMatrix()); |
| 491 | |
| 492 | mInternal->setBounds(bounds); |
| 493 | } |
| 494 | } |
| 495 | else |
| 496 | { |
| 497 | if (renderable != nullptr) |
| 498 | renderable->setUseOverrideBounds(false); |
| 499 | |
| 500 | if (mInternal != nullptr) |
| 501 | { |
| 502 | AABox bounds; |
| 503 | if (mAnimatedRenderable != nullptr) |
| 504 | bounds = mAnimatedRenderable->getBounds().getBox(); |
| 505 | |
| 506 | mInternal->setBounds(bounds); |
| 507 | } |
| 508 | } |
| 509 | } |
| 510 | |
| 511 | void CAnimation::setBoneMappings() |
| 512 | { |
| 513 | mMappingInfos.clear(); |
| 514 | |
| 515 | SceneObjectMappingInfo rootMapping; |
| 516 | rootMapping.sceneObject = SO(); |
| 517 | rootMapping.isMappedToBone = true; |
| 518 | |
| 519 | mMappingInfos.push_back(rootMapping); |
| 520 | mInternal->mapCurveToSceneObject("" , rootMapping.sceneObject); |
| 521 | |
| 522 | Vector<HBone> childBones = findChildBones(); |
| 523 | for (auto& entry : childBones) |
| 524 | _addBone(entry); |
| 525 | } |
| 526 | |
| 527 | void CAnimation::updateSceneObjectMapping() |
| 528 | { |
| 529 | Vector<SceneObjectMappingInfo> newMappingInfos; |
| 530 | for(auto& entry : mMappingInfos) |
| 531 | { |
| 532 | if (entry.isMappedToBone) |
| 533 | newMappingInfos.push_back(entry); |
| 534 | else |
| 535 | unmapSceneObject(entry.sceneObject); |
| 536 | } |
| 537 | |
| 538 | if (mPrimaryPlayingClip.isLoaded()) |
| 539 | { |
| 540 | HSceneObject root = SO(); |
| 541 | |
| 542 | const auto& findMappings = [&](const String& name, AnimationCurveFlags flags) |
| 543 | { |
| 544 | if (flags.isSet(AnimationCurveFlag::ImportedCurve)) |
| 545 | return; |
| 546 | |
| 547 | HSceneObject currentSO = root->findPath(name); |
| 548 | |
| 549 | bool found = false; |
| 550 | for (UINT32 i = 0; i < (UINT32)newMappingInfos.size(); i++) |
| 551 | { |
| 552 | if (newMappingInfos[i].sceneObject == currentSO) |
| 553 | { |
| 554 | found = true; |
| 555 | break; |
| 556 | } |
| 557 | } |
| 558 | |
| 559 | if (!found) |
| 560 | { |
| 561 | SceneObjectMappingInfo newMappingInfo; |
| 562 | newMappingInfo.isMappedToBone = false; |
| 563 | newMappingInfo.sceneObject = currentSO; |
| 564 | |
| 565 | newMappingInfos.push_back(newMappingInfo); |
| 566 | mapCurveToSceneObject(name, currentSO); |
| 567 | } |
| 568 | }; |
| 569 | |
| 570 | SPtr<AnimationCurves> curves = mPrimaryPlayingClip->getCurves(); |
| 571 | for(auto& curve : curves->position) |
| 572 | findMappings(curve.name, curve.flags); |
| 573 | |
| 574 | for(auto& curve : curves->rotation) |
| 575 | findMappings(curve.name, curve.flags); |
| 576 | |
| 577 | for(auto& curve : curves->scale) |
| 578 | findMappings(curve.name, curve.flags); |
| 579 | } |
| 580 | |
| 581 | mMappingInfos = newMappingInfos; |
| 582 | } |
| 583 | |
| 584 | void CAnimation::_refreshClipMappings() |
| 585 | { |
| 586 | mPrimaryPlayingClip = mInternal->getClip(0); |
| 587 | |
| 588 | if (_scriptRebuildFloatProperties) |
| 589 | _scriptRebuildFloatProperties(mPrimaryPlayingClip); |
| 590 | |
| 591 | updateSceneObjectMapping(); |
| 592 | } |
| 593 | |
| 594 | Vector<HBone> CAnimation::findChildBones() |
| 595 | { |
| 596 | Stack<HSceneObject> todo; |
| 597 | todo.push(SO()); |
| 598 | |
| 599 | Vector<HBone> bones; |
| 600 | while (todo.size() > 0) |
| 601 | { |
| 602 | HSceneObject currentSO = todo.top(); |
| 603 | todo.pop(); |
| 604 | |
| 605 | HBone bone = currentSO->getComponent<CBone>(); |
| 606 | if (bone != nullptr) |
| 607 | { |
| 608 | bone->_setParent(static_object_cast<CAnimation>(getHandle()), true); |
| 609 | bones.push_back(bone); |
| 610 | } |
| 611 | |
| 612 | int childCount = currentSO->getNumChildren(); |
| 613 | for (int i = 0; i < childCount; i++) |
| 614 | { |
| 615 | HSceneObject child = currentSO->getChild(i); |
| 616 | if (child->getComponent<CAnimation>() != nullptr) |
| 617 | continue; |
| 618 | |
| 619 | todo.push(child); |
| 620 | } |
| 621 | } |
| 622 | |
| 623 | return bones; |
| 624 | } |
| 625 | |
| 626 | void CAnimation::eventTriggered(const HAnimationClip& clip, const String& name) |
| 627 | { |
| 628 | onEventTriggered(clip, name); |
| 629 | |
| 630 | if(_scriptOnEventTriggered) |
| 631 | _scriptOnEventTriggered(clip, name); |
| 632 | } |
| 633 | |
| 634 | RTTITypeBase* CAnimation::getRTTIStatic() |
| 635 | { |
| 636 | return CAnimationRTTI::instance(); |
| 637 | } |
| 638 | |
| 639 | RTTITypeBase* CAnimation::getRTTI() const |
| 640 | { |
| 641 | return CAnimation::getRTTIStatic(); |
| 642 | } |
| 643 | } |