| 1 | /* |
| 2 | * Copyright 2019 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "include/core/SkColorFilter.h" |
| 9 | #include "include/core/SkData.h" |
| 10 | #include "include/effects/SkRuntimeEffect.h" |
| 11 | #include "include/private/SkChecksum.h" |
| 12 | #include "include/private/SkMutex.h" |
| 13 | #include "src/core/SkCanvasPriv.h" |
| 14 | #include "src/core/SkColorFilterBase.h" |
| 15 | #include "src/core/SkColorSpacePriv.h" |
| 16 | #include "src/core/SkColorSpaceXformSteps.h" |
| 17 | #include "src/core/SkMatrixProvider.h" |
| 18 | #include "src/core/SkRasterPipeline.h" |
| 19 | #include "src/core/SkReadBuffer.h" |
| 20 | #include "src/core/SkUtils.h" |
| 21 | #include "src/core/SkVM.h" |
| 22 | #include "src/core/SkWriteBuffer.h" |
| 23 | #include "src/sksl/SkSLAnalysis.h" |
| 24 | #include "src/sksl/SkSLByteCode.h" |
| 25 | #include "src/sksl/SkSLCompiler.h" |
| 26 | #include "src/sksl/ir/SkSLFunctionDefinition.h" |
| 27 | #include "src/sksl/ir/SkSLVarDeclarations.h" |
| 28 | |
| 29 | #if SK_SUPPORT_GPU |
| 30 | #include "include/gpu/GrRecordingContext.h" |
| 31 | #include "src/gpu/GrColorInfo.h" |
| 32 | #include "src/gpu/GrFPArgs.h" |
| 33 | #include "src/gpu/effects/GrMatrixEffect.h" |
| 34 | #include "src/gpu/effects/GrSkSLFP.h" |
| 35 | #endif |
| 36 | |
| 37 | #include <algorithm> |
| 38 | |
| 39 | namespace SkSL { |
| 40 | class SharedCompiler { |
| 41 | public: |
| 42 | SharedCompiler() : fLock(compiler_mutex()) { |
| 43 | if (!gCompiler) { |
| 44 | gCompiler = new SkSL::Compiler{}; |
| 45 | gInlineThreshold = SkSL::Program::Settings().fInlineThreshold; |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | SkSL::Compiler* operator->() const { return gCompiler; } |
| 50 | |
| 51 | int getInlineThreshold() const { return gInlineThreshold; } |
| 52 | void setInlineThreshold(int threshold) { gInlineThreshold = threshold; } |
| 53 | |
| 54 | private: |
| 55 | SkAutoMutexExclusive fLock; |
| 56 | |
| 57 | static SkMutex& compiler_mutex() { |
| 58 | static SkMutex& mutex = *(new SkMutex); |
| 59 | return mutex; |
| 60 | } |
| 61 | |
| 62 | static SkSL::Compiler* gCompiler; |
| 63 | static int gInlineThreshold; |
| 64 | }; |
| 65 | SkSL::Compiler* SharedCompiler::gCompiler = nullptr; |
| 66 | int SharedCompiler::gInlineThreshold = 0; |
| 67 | } // namespace SkSL |
| 68 | |
| 69 | void SkRuntimeEffect_SetInlineThreshold(int threshold) { |
| 70 | SkSL::SharedCompiler compiler; |
| 71 | compiler.setInlineThreshold(threshold); |
| 72 | } |
| 73 | |
| 74 | // Accepts a valid marker, or "normals(<marker>)" |
| 75 | static bool parse_marker(const SkSL::StringFragment& marker, uint32_t* id, uint32_t* flags) { |
| 76 | SkString s = marker; |
| 77 | if (s.startsWith("normals(" ) && s.endsWith(')')) { |
| 78 | *flags |= SkRuntimeEffect::Uniform::kMarkerNormals_Flag; |
| 79 | s.set(marker.fChars + 8, marker.fLength - 9); |
| 80 | } |
| 81 | if (!SkCanvasPriv::ValidateMarker(s.c_str())) { |
| 82 | return false; |
| 83 | } |
| 84 | *id = SkOpts::hash_fn(s.c_str(), s.size(), 0); |
| 85 | return true; |
| 86 | } |
| 87 | |
| 88 | static bool init_uniform_type(const SkSL::Context& ctx, |
| 89 | const SkSL::Type* type, |
| 90 | SkRuntimeEffect::Uniform* v) { |
| 91 | #define SET_TYPES(cpuType, gpuType) \ |
| 92 | do { \ |
| 93 | v->fType = SkRuntimeEffect::Uniform::Type::cpuType; \ |
| 94 | v->fGPUType = gpuType; \ |
| 95 | return true; \ |
| 96 | } while (false) |
| 97 | |
| 98 | if (type == ctx.fFloat_Type.get()) { SET_TYPES(kFloat, kFloat_GrSLType); } |
| 99 | if (type == ctx.fHalf_Type.get()) { SET_TYPES(kFloat, kHalf_GrSLType); } |
| 100 | if (type == ctx.fFloat2_Type.get()) { SET_TYPES(kFloat2, kFloat2_GrSLType); } |
| 101 | if (type == ctx.fHalf2_Type.get()) { SET_TYPES(kFloat2, kHalf2_GrSLType); } |
| 102 | if (type == ctx.fFloat3_Type.get()) { SET_TYPES(kFloat3, kFloat3_GrSLType); } |
| 103 | if (type == ctx.fHalf3_Type.get()) { SET_TYPES(kFloat3, kHalf3_GrSLType); } |
| 104 | if (type == ctx.fFloat4_Type.get()) { SET_TYPES(kFloat4, kFloat4_GrSLType); } |
| 105 | if (type == ctx.fHalf4_Type.get()) { SET_TYPES(kFloat4, kHalf4_GrSLType); } |
| 106 | if (type == ctx.fFloat2x2_Type.get()) { SET_TYPES(kFloat2x2, kFloat2x2_GrSLType); } |
| 107 | if (type == ctx.fHalf2x2_Type.get()) { SET_TYPES(kFloat2x2, kHalf2x2_GrSLType); } |
| 108 | if (type == ctx.fFloat3x3_Type.get()) { SET_TYPES(kFloat3x3, kFloat3x3_GrSLType); } |
| 109 | if (type == ctx.fHalf3x3_Type.get()) { SET_TYPES(kFloat3x3, kHalf3x3_GrSLType); } |
| 110 | if (type == ctx.fFloat4x4_Type.get()) { SET_TYPES(kFloat4x4, kFloat4x4_GrSLType); } |
| 111 | if (type == ctx.fHalf4x4_Type.get()) { SET_TYPES(kFloat4x4, kHalf4x4_GrSLType); } |
| 112 | |
| 113 | #undef SET_TYPES |
| 114 | |
| 115 | return false; |
| 116 | } |
| 117 | |
| 118 | SkRuntimeEffect::EffectResult SkRuntimeEffect::Make(SkString sksl) { |
| 119 | SkSL::SharedCompiler compiler; |
| 120 | SkSL::Program::Settings settings; |
| 121 | settings.fInlineThreshold = compiler.getInlineThreshold(); |
| 122 | auto program = compiler->convertProgram(SkSL::Program::kPipelineStage_Kind, |
| 123 | SkSL::String(sksl.c_str(), sksl.size()), |
| 124 | settings); |
| 125 | // TODO: Many errors aren't caught until we process the generated Program here. Catching those |
| 126 | // in the IR generator would provide better errors messages (with locations). |
| 127 | #define RETURN_FAILURE(...) return std::make_tuple(nullptr, SkStringPrintf(__VA_ARGS__)) |
| 128 | |
| 129 | if (!program) { |
| 130 | RETURN_FAILURE("%s" , compiler->errorText().c_str()); |
| 131 | } |
| 132 | if (!compiler->optimize(*program)) { |
| 133 | RETURN_FAILURE("%s" , compiler->errorText().c_str()); |
| 134 | } |
| 135 | |
| 136 | bool hasMain = false; |
| 137 | const bool usesSampleCoords = SkSL::Analysis::ReferencesSampleCoords(*program); |
| 138 | const bool usesFragCoords = SkSL::Analysis::ReferencesFragCoords(*program); |
| 139 | |
| 140 | // Color filters are not allowed to depend on position (local or device) in any way, but they |
| 141 | // can sample children with matrices or explicit coords. Because the children are color filters, |
| 142 | // we know (by induction) that they don't use those coords, so we keep the overall invariant. |
| 143 | // |
| 144 | // Further down, we also ensure that color filters can't use layout(marker), which would allow |
| 145 | // them to change behavior based on the CTM. |
| 146 | bool allowColorFilter = !usesSampleCoords && !usesFragCoords; |
| 147 | |
| 148 | size_t offset = 0; |
| 149 | std::vector<Uniform> uniforms; |
| 150 | std::vector<SkString> children; |
| 151 | std::vector<SkSL::SampleUsage> sampleUsages; |
| 152 | std::vector<Varying> varyings; |
| 153 | const SkSL::Context& ctx(compiler->context()); |
| 154 | |
| 155 | // Go through program elements, pulling out information that we need |
| 156 | for (const auto& elem : *program) { |
| 157 | // Variables (uniform, varying, etc.) |
| 158 | if (elem.fKind == SkSL::ProgramElement::kVar_Kind) { |
| 159 | const auto& varDecls = static_cast<const SkSL::VarDeclarations&>(elem); |
| 160 | for (const auto& varDecl : varDecls.fVars) { |
| 161 | const SkSL::Variable& var = |
| 162 | *(static_cast<const SkSL::VarDeclaration&>(*varDecl).fVar); |
| 163 | |
| 164 | // Varyings (only used in conjunction with drawVertices) |
| 165 | if (var.fModifiers.fFlags & SkSL::Modifiers::kVarying_Flag) { |
| 166 | varyings.push_back({var.fName, var.fType.kind() == SkSL::Type::kVector_Kind |
| 167 | ? var.fType.columns() |
| 168 | : 1}); |
| 169 | } |
| 170 | // Fragment Processors (aka 'shader'): These are child effects |
| 171 | else if (&var.fType == ctx.fFragmentProcessor_Type.get()) { |
| 172 | children.push_back(var.fName); |
| 173 | sampleUsages.push_back(SkSL::Analysis::GetSampleUsage(*program, var)); |
| 174 | } |
| 175 | // 'uniform' variables |
| 176 | else if (var.fModifiers.fFlags & SkSL::Modifiers::kUniform_Flag) { |
| 177 | Uniform uni; |
| 178 | uni.fName = var.fName; |
| 179 | uni.fFlags = 0; |
| 180 | uni.fCount = 1; |
| 181 | |
| 182 | const SkSL::Type* type = &var.fType; |
| 183 | if (type->kind() == SkSL::Type::kArray_Kind) { |
| 184 | uni.fFlags |= Uniform::kArray_Flag; |
| 185 | uni.fCount = type->columns(); |
| 186 | type = &type->componentType(); |
| 187 | } |
| 188 | |
| 189 | if (!init_uniform_type(ctx, type, &uni)) { |
| 190 | RETURN_FAILURE("Invalid uniform type: '%s'" , type->displayName().c_str()); |
| 191 | } |
| 192 | |
| 193 | const SkSL::StringFragment& marker(var.fModifiers.fLayout.fMarker); |
| 194 | if (marker.fLength) { |
| 195 | uni.fFlags |= Uniform::kMarker_Flag; |
| 196 | allowColorFilter = false; |
| 197 | if (!parse_marker(marker, &uni.fMarker, &uni.fFlags)) { |
| 198 | RETURN_FAILURE("Invalid 'marker' string: '%.*s'" , (int)marker.fLength, |
| 199 | marker.fChars); |
| 200 | } |
| 201 | } |
| 202 | |
| 203 | if (var.fModifiers.fLayout.fFlags & SkSL::Layout::Flag::kSRGBUnpremul_Flag) { |
| 204 | uni.fFlags |= Uniform::kSRGBUnpremul_Flag; |
| 205 | } |
| 206 | |
| 207 | uni.fOffset = offset; |
| 208 | offset += uni.sizeInBytes(); |
| 209 | SkASSERT(SkIsAlign4(offset)); |
| 210 | |
| 211 | uniforms.push_back(uni); |
| 212 | } |
| 213 | } |
| 214 | } |
| 215 | // Functions |
| 216 | else if (elem.fKind == SkSL::ProgramElement::kFunction_Kind) { |
| 217 | const auto& func = static_cast<const SkSL::FunctionDefinition&>(elem); |
| 218 | const SkSL::FunctionDeclaration& decl = func.fDeclaration; |
| 219 | if (decl.fName == "main" ) { |
| 220 | hasMain = true; |
| 221 | } |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | if (!hasMain) { |
| 226 | RETURN_FAILURE("missing 'main' function" ); |
| 227 | } |
| 228 | |
| 229 | #undef RETURN_FAILURE |
| 230 | |
| 231 | sk_sp<SkRuntimeEffect> effect(new SkRuntimeEffect(std::move(sksl), |
| 232 | std::move(program), |
| 233 | std::move(uniforms), |
| 234 | std::move(children), |
| 235 | std::move(sampleUsages), |
| 236 | std::move(varyings), |
| 237 | usesSampleCoords, |
| 238 | allowColorFilter)); |
| 239 | return std::make_tuple(std::move(effect), SkString()); |
| 240 | } |
| 241 | |
| 242 | size_t SkRuntimeEffect::Uniform::sizeInBytes() const { |
| 243 | auto element_size = [](Type type) -> size_t { |
| 244 | switch (type) { |
| 245 | case Type::kFloat: return sizeof(float); |
| 246 | case Type::kFloat2: return sizeof(float) * 2; |
| 247 | case Type::kFloat3: return sizeof(float) * 3; |
| 248 | case Type::kFloat4: return sizeof(float) * 4; |
| 249 | |
| 250 | case Type::kFloat2x2: return sizeof(float) * 4; |
| 251 | case Type::kFloat3x3: return sizeof(float) * 9; |
| 252 | case Type::kFloat4x4: return sizeof(float) * 16; |
| 253 | default: SkUNREACHABLE; |
| 254 | } |
| 255 | }; |
| 256 | return element_size(fType) * fCount; |
| 257 | } |
| 258 | |
| 259 | SkRuntimeEffect::SkRuntimeEffect(SkString sksl, |
| 260 | std::unique_ptr<SkSL::Program> baseProgram, |
| 261 | std::vector<Uniform>&& uniforms, |
| 262 | std::vector<SkString>&& children, |
| 263 | std::vector<SkSL::SampleUsage>&& sampleUsages, |
| 264 | std::vector<Varying>&& varyings, |
| 265 | bool usesSampleCoords, |
| 266 | bool allowColorFilter) |
| 267 | : fHash(SkGoodHash()(sksl)) |
| 268 | , fSkSL(std::move(sksl)) |
| 269 | , fBaseProgram(std::move(baseProgram)) |
| 270 | , fUniforms(std::move(uniforms)) |
| 271 | , fChildren(std::move(children)) |
| 272 | , fSampleUsages(std::move(sampleUsages)) |
| 273 | , fVaryings(std::move(varyings)) |
| 274 | , fUsesSampleCoords(usesSampleCoords) |
| 275 | , fAllowColorFilter(allowColorFilter) { |
| 276 | SkASSERT(fBaseProgram); |
| 277 | SkASSERT(fChildren.size() == fSampleUsages.size()); |
| 278 | } |
| 279 | |
| 280 | SkRuntimeEffect::~SkRuntimeEffect() = default; |
| 281 | |
| 282 | size_t SkRuntimeEffect::uniformSize() const { |
| 283 | return fUniforms.empty() ? 0 |
| 284 | : SkAlign4(fUniforms.back().fOffset + fUniforms.back().sizeInBytes()); |
| 285 | } |
| 286 | |
| 287 | const SkRuntimeEffect::Uniform* SkRuntimeEffect::findUniform(const char* name) const { |
| 288 | auto iter = std::find_if(fUniforms.begin(), fUniforms.end(), |
| 289 | [name](const Uniform& u) { return u.fName.equals(name); }); |
| 290 | return iter == fUniforms.end() ? nullptr : &(*iter); |
| 291 | } |
| 292 | |
| 293 | int SkRuntimeEffect::findChild(const char* name) const { |
| 294 | auto iter = std::find_if(fChildren.begin(), fChildren.end(), |
| 295 | [name](const SkString& s) { return s.equals(name); }); |
| 296 | return iter == fChildren.end() ? -1 : static_cast<int>(iter - fChildren.begin()); |
| 297 | } |
| 298 | |
| 299 | #if SK_SUPPORT_GPU |
| 300 | bool SkRuntimeEffect::toPipelineStage(const GrShaderCaps* shaderCaps, |
| 301 | GrContextOptions::ShaderErrorHandler* errorHandler, |
| 302 | SkSL::PipelineStageArgs* outArgs) { |
| 303 | SkSL::SharedCompiler compiler; |
| 304 | |
| 305 | // This function is used by the GPU backend, and can't reuse our previously built fBaseProgram. |
| 306 | // If the supplied shaderCaps have any non-default values, we have baked in the wrong settings. |
| 307 | SkSL::Program::Settings settings; |
| 308 | settings.fCaps = shaderCaps; |
| 309 | settings.fInlineThreshold = compiler.getInlineThreshold(); |
| 310 | |
| 311 | auto program = compiler->convertProgram(SkSL::Program::kPipelineStage_Kind, |
| 312 | SkSL::String(fSkSL.c_str(), fSkSL.size()), |
| 313 | settings); |
| 314 | if (!program) { |
| 315 | errorHandler->compileError(fSkSL.c_str(), compiler->errorText().c_str()); |
| 316 | return false; |
| 317 | } |
| 318 | |
| 319 | if (!compiler->toPipelineStage(*program, outArgs)) { |
| 320 | errorHandler->compileError(fSkSL.c_str(), compiler->errorText().c_str()); |
| 321 | return false; |
| 322 | } |
| 323 | |
| 324 | return true; |
| 325 | } |
| 326 | #endif |
| 327 | |
| 328 | SkRuntimeEffect::ByteCodeResult SkRuntimeEffect::toByteCode() const { |
| 329 | SkSL::SharedCompiler compiler; |
| 330 | |
| 331 | auto byteCode = compiler->toByteCode(*fBaseProgram); |
| 332 | return ByteCodeResult(std::move(byteCode), SkString(compiler->errorText().c_str())); |
| 333 | } |
| 334 | |
| 335 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 336 | |
| 337 | using SampleChildFn = std::function<skvm::Color(int, skvm::Coord)>; |
| 338 | |
| 339 | static skvm::Color program_fn(skvm::Builder* p, |
| 340 | const SkSL::ByteCodeFunction& fn, |
| 341 | const std::vector<skvm::F32>& uniform, |
| 342 | skvm::Color inColor, |
| 343 | SampleChildFn sampleChild, |
| 344 | skvm::Coord device, skvm::Coord local) { |
| 345 | std::vector<skvm::F32> stack; |
| 346 | |
| 347 | auto push = [&](skvm::F32 x) { stack.push_back(x); }; |
| 348 | auto pop = [&]{ skvm::F32 x = stack.back(); stack.pop_back(); return x; }; |
| 349 | |
| 350 | // main(inout half4 color) or main(float2 local, inout half4 color) |
| 351 | SkASSERT(fn.getParameterCount() == 4 || fn.getParameterCount() == 6); |
| 352 | if (fn.getParameterCount() == 6) { |
| 353 | push(local.x); |
| 354 | push(local.y); |
| 355 | } |
| 356 | push(inColor.r); |
| 357 | push(inColor.g); |
| 358 | push(inColor.b); |
| 359 | push(inColor.a); |
| 360 | |
| 361 | for (int i = 0; i < fn.getLocalCount(); i++) { |
| 362 | push(p->splat(0.0f)); |
| 363 | } |
| 364 | |
| 365 | for (const uint8_t *ip = fn.code(), *end = ip + fn.size(); ip != end; ) { |
| 366 | using Inst = SkSL::ByteCodeInstruction; |
| 367 | |
| 368 | auto inst = sk_unaligned_load<Inst>(ip); |
| 369 | ip += sizeof(Inst); |
| 370 | |
| 371 | auto u8 = [&]{ auto x = sk_unaligned_load<uint8_t >(ip); ip += sizeof(x); return x; }; |
| 372 | //auto u16 = [&]{ auto x = sk_unaligned_load<uint16_t>(ip); ip += sizeof(x); return x; }; |
| 373 | auto u32 = [&]{ auto x = sk_unaligned_load<uint32_t>(ip); ip += sizeof(x); return x; }; |
| 374 | |
| 375 | auto unary = [&](auto&& fn) { |
| 376 | int N = u8(); |
| 377 | std::vector<skvm::F32> a(N); |
| 378 | for (int i = N; i --> 0; ) { a[i] = pop(); } |
| 379 | |
| 380 | for (int i = 0; i < N; i++) { |
| 381 | push(fn(a[i])); |
| 382 | } |
| 383 | }; |
| 384 | |
| 385 | auto binary = [&](auto&& fn) { |
| 386 | int N = u8(); |
| 387 | std::vector<skvm::F32> a(N), b(N); |
| 388 | for (int i = N; i --> 0; ) { b[i] = pop(); } |
| 389 | for (int i = N; i --> 0; ) { a[i] = pop(); } |
| 390 | |
| 391 | for (int i = 0; i < N; i++) { |
| 392 | push(fn(a[i], b[i])); |
| 393 | } |
| 394 | }; |
| 395 | |
| 396 | auto ternary = [&](auto&& fn) { |
| 397 | int N = u8(); |
| 398 | std::vector<skvm::F32> a(N), b(N), c(N); |
| 399 | for (int i = N; i --> 0; ) { c[i] = pop(); } |
| 400 | for (int i = N; i --> 0; ) { b[i] = pop(); } |
| 401 | for (int i = N; i --> 0; ) { a[i] = pop(); } |
| 402 | |
| 403 | for (int i = 0; i < N; i++) { |
| 404 | push(fn(a[i], b[i], c[i])); |
| 405 | } |
| 406 | }; |
| 407 | |
| 408 | auto sample = [&](int ix, skvm::Coord coord) { |
| 409 | if (skvm::Color c = sampleChild(ix, coord)) { |
| 410 | push(c.r); |
| 411 | push(c.g); |
| 412 | push(c.b); |
| 413 | push(c.a); |
| 414 | return true; |
| 415 | } |
| 416 | return false; |
| 417 | }; |
| 418 | |
| 419 | switch (inst) { |
| 420 | default: |
| 421 | #if 0 |
| 422 | fn.disassemble(); |
| 423 | SkDebugf("inst %02x unimplemented\n" , inst); |
| 424 | __builtin_debugtrap(); |
| 425 | #endif |
| 426 | return {}; |
| 427 | |
| 428 | case Inst::kSample: { |
| 429 | // Child shader to run. |
| 430 | int ix = u8(); |
| 431 | if (!sample(ix, local)) { |
| 432 | return {}; |
| 433 | } |
| 434 | } break; |
| 435 | |
| 436 | case Inst::kSampleMatrix: { |
| 437 | // Child shader to run. |
| 438 | int ix = u8(); |
| 439 | |
| 440 | // Stack contains matrix to apply to sample coordinates. |
| 441 | skvm::F32 m[9]; |
| 442 | for (int i = 9; i --> 0; ) { m[i] = pop(); } |
| 443 | |
| 444 | // TODO: Optimize this for simpler matrices |
| 445 | skvm::F32 x = m[0]*local.x + m[3]*local.y + m[6], |
| 446 | y = m[1]*local.x + m[4]*local.y + m[7], |
| 447 | w = m[2]*local.x + m[5]*local.y + m[8]; |
| 448 | x = x * (1.0f / w); |
| 449 | y = y * (1.0f / w); |
| 450 | |
| 451 | if (!sample(ix, {x,y})) { |
| 452 | return {}; |
| 453 | } |
| 454 | } break; |
| 455 | |
| 456 | case Inst::kSampleExplicit: { |
| 457 | // Child shader to run. |
| 458 | int ix = u8(); |
| 459 | |
| 460 | // Stack contains x,y to sample at. |
| 461 | skvm::F32 y = pop(), |
| 462 | x = pop(); |
| 463 | |
| 464 | if (!sample(ix, {x,y})) { |
| 465 | return {}; |
| 466 | } |
| 467 | } break; |
| 468 | |
| 469 | case Inst::kLoad: { |
| 470 | int N = u8(), |
| 471 | ix = u8(); |
| 472 | for (int i = 0; i < N; ++i) { |
| 473 | push(stack[ix + i]); |
| 474 | } |
| 475 | } break; |
| 476 | |
| 477 | case Inst::kLoadUniform: { |
| 478 | int N = u8(), |
| 479 | ix = u8(); |
| 480 | for (int i = 0; i < N; ++i) { |
| 481 | push(uniform[ix + i]); |
| 482 | } |
| 483 | } break; |
| 484 | |
| 485 | case Inst::kLoadFragCoord: { |
| 486 | // TODO: Actually supply Z and 1/W from the rasterizer? |
| 487 | push(device.x); |
| 488 | push(device.y); |
| 489 | push(p->splat(0.0f)); // Z |
| 490 | push(p->splat(1.0f)); // 1/W |
| 491 | } break; |
| 492 | |
| 493 | case Inst::kStore: { |
| 494 | int N = u8(), |
| 495 | ix = u8(); |
| 496 | for (int i = N; i --> 0; ) { |
| 497 | stack[ix + i] = pop(); |
| 498 | } |
| 499 | } break; |
| 500 | |
| 501 | case Inst::kPushImmediate: { |
| 502 | push(bit_cast(p->splat(u32()))); |
| 503 | } break; |
| 504 | |
| 505 | case Inst::kDup: { |
| 506 | int N = u8(); |
| 507 | for (int i = 0; i < N; ++i) { |
| 508 | push(stack[stack.size() - N]); |
| 509 | } |
| 510 | } break; |
| 511 | |
| 512 | case Inst::kSwizzle: { |
| 513 | skvm::F32 tmp[4]; |
| 514 | for (int i = u8(); i --> 0;) { |
| 515 | tmp[i] = pop(); |
| 516 | } |
| 517 | for (int i = u8(); i --> 0;) { |
| 518 | push(tmp[u8()]); |
| 519 | } |
| 520 | } break; |
| 521 | |
| 522 | case Inst::kAddF: binary(std::plus<>{}); break; |
| 523 | case Inst::kSubtractF: binary(std::minus<>{}); break; |
| 524 | case Inst::kMultiplyF: binary(std::multiplies<>{}); break; |
| 525 | case Inst::kDivideF: binary(std::divides<>{}); break; |
| 526 | case Inst::kNegateF: unary(std::negate<>{}); break; |
| 527 | |
| 528 | case Inst::kMinF: |
| 529 | binary([](skvm::F32 x, skvm::F32 y) { return skvm::min(x,y); }); |
| 530 | break; |
| 531 | |
| 532 | case Inst::kMaxF: |
| 533 | binary([](skvm::F32 x, skvm::F32 y) { return skvm::max(x,y); }); |
| 534 | break; |
| 535 | |
| 536 | case Inst::kPow: |
| 537 | binary([](skvm::F32 x, skvm::F32 y) { return skvm::approx_powf(x,y); }); |
| 538 | break; |
| 539 | |
| 540 | case Inst::kLerp: |
| 541 | ternary([](skvm::F32 x, skvm::F32 y, skvm::F32 t) { return skvm::lerp(x, y, t); }); |
| 542 | break; |
| 543 | |
| 544 | case Inst::kATan: unary(skvm::approx_atan); break; |
| 545 | case Inst::kCeil: unary(skvm::ceil); break; |
| 546 | case Inst::kFloor: unary(skvm::floor); break; |
| 547 | case Inst::kFract: unary(skvm::fract); break; |
| 548 | case Inst::kSqrt: unary(skvm::sqrt); break; |
| 549 | case Inst::kSin: unary(skvm::approx_sin); break; |
| 550 | |
| 551 | case Inst::kMatrixMultiply: { |
| 552 | // Computes M = A*B (all stored column major) |
| 553 | int aCols = u8(), |
| 554 | aRows = u8(), |
| 555 | bCols = u8(), |
| 556 | bRows = aCols; |
| 557 | std::vector<skvm::F32> A(aCols*aRows), |
| 558 | B(bCols*bRows); |
| 559 | for (auto i = B.size(); i --> 0;) { B[i] = pop(); } |
| 560 | for (auto i = A.size(); i --> 0;) { A[i] = pop(); } |
| 561 | |
| 562 | for (int c = 0; c < bCols; ++c) |
| 563 | for (int r = 0; r < aRows; ++r) { |
| 564 | skvm::F32 sum = p->splat(0.0f); |
| 565 | for (int j = 0; j < aCols; ++j) { |
| 566 | sum += A[j*aRows + r] * B[c*bRows + j]; |
| 567 | } |
| 568 | push(sum); |
| 569 | } |
| 570 | } break; |
| 571 | |
| 572 | // Baby steps... just leaving test conditions on the stack for now. |
| 573 | case Inst::kMaskPush: break; |
| 574 | case Inst::kMaskNegate: break; |
| 575 | |
| 576 | case Inst::kCompareFLT: |
| 577 | binary([](skvm::F32 x, skvm::F32 y) { return bit_cast(x<y); }); |
| 578 | break; |
| 579 | |
| 580 | case Inst::kMaskBlend: { |
| 581 | std::vector<skvm::F32> if_true, |
| 582 | if_false; |
| 583 | int count = u8(); |
| 584 | for (int i = 0; i < count; i++) { if_false.push_back(pop()); } |
| 585 | for (int i = 0; i < count; i++) { if_true .push_back(pop()); } |
| 586 | |
| 587 | skvm::I32 cond = bit_cast(pop()); |
| 588 | for (int i = count; i --> 0; ) { |
| 589 | push(select(cond, if_true[i], if_false[i])); |
| 590 | } |
| 591 | } break; |
| 592 | |
| 593 | case Inst::kReturn: { |
| 594 | SkAssertResult(u8() == 0); |
| 595 | SkASSERT(ip == end); |
| 596 | } break; |
| 597 | } |
| 598 | } |
| 599 | for (int i = 0; i < fn.getLocalCount(); i++) { |
| 600 | pop(); |
| 601 | } |
| 602 | SkASSERT(stack.size() == (size_t)fn.getParameterCount()); |
| 603 | skvm::F32 a = pop(), |
| 604 | b = pop(), |
| 605 | g = pop(), |
| 606 | r = pop(); |
| 607 | return { r, g, b, a }; |
| 608 | } |
| 609 | |
| 610 | static sk_sp<SkData> get_xformed_uniforms(const SkRuntimeEffect* effect, |
| 611 | sk_sp<SkData> baseUniforms, |
| 612 | const SkMatrixProvider* matrixProvider, |
| 613 | const SkColorSpace* dstCS) { |
| 614 | using Flags = SkRuntimeEffect::Uniform::Flags; |
| 615 | using Type = SkRuntimeEffect::Uniform::Type; |
| 616 | SkColorSpaceXformSteps steps(sk_srgb_singleton(), kUnpremul_SkAlphaType, |
| 617 | dstCS, kUnpremul_SkAlphaType); |
| 618 | |
| 619 | sk_sp<SkData> uniforms = nullptr; |
| 620 | auto writableData = [&]() { |
| 621 | if (!uniforms) { |
| 622 | uniforms = SkData::MakeWithCopy(baseUniforms->data(), baseUniforms->size()); |
| 623 | } |
| 624 | return uniforms->writable_data(); |
| 625 | }; |
| 626 | |
| 627 | for (const auto& v : effect->uniforms()) { |
| 628 | if (v.fFlags & Flags::kMarker_Flag) { |
| 629 | SkASSERT(v.fType == Type::kFloat4x4); |
| 630 | // Color filters don't provide a matrix provider, but shouldn't be allowed to get here |
| 631 | SkASSERT(matrixProvider); |
| 632 | SkM44* localToMarker = SkTAddOffset<SkM44>(writableData(), v.fOffset); |
| 633 | if (!matrixProvider->getLocalToMarker(v.fMarker, localToMarker)) { |
| 634 | // We couldn't provide a matrix that was requested by the SkSL |
| 635 | return nullptr; |
| 636 | } |
| 637 | if (v.fFlags & Flags::kMarkerNormals_Flag) { |
| 638 | // Normals need to be transformed by the inverse-transpose of the upper-left |
| 639 | // 3x3 portion (scale + rotate) of the matrix. |
| 640 | localToMarker->setRow(3, {0, 0, 0, 1}); |
| 641 | localToMarker->setCol(3, {0, 0, 0, 1}); |
| 642 | if (!localToMarker->invert(localToMarker)) { |
| 643 | return nullptr; |
| 644 | } |
| 645 | *localToMarker = localToMarker->transpose(); |
| 646 | } |
| 647 | } else if (v.fFlags & Flags::kSRGBUnpremul_Flag) { |
| 648 | SkASSERT(v.fType == Type::kFloat3 || v.fType == Type::kFloat4); |
| 649 | if (steps.flags.mask()) { |
| 650 | float* color = SkTAddOffset<float>(writableData(), v.fOffset); |
| 651 | if (v.fType == Type::kFloat4) { |
| 652 | // RGBA, easy case |
| 653 | for (int i = 0; i < v.fCount; ++i) { |
| 654 | steps.apply(color); |
| 655 | color += 4; |
| 656 | } |
| 657 | } else { |
| 658 | // RGB, need to pad out to include alpha. Technically, this isn't necessary, |
| 659 | // because steps shouldn't include unpremul or premul, and thus shouldn't |
| 660 | // read or write the fourth element. But let's be safe. |
| 661 | float rgba[4]; |
| 662 | for (int i = 0; i < v.fCount; ++i) { |
| 663 | memcpy(rgba, color, 3 * sizeof(float)); |
| 664 | rgba[3] = 1.0f; |
| 665 | steps.apply(rgba); |
| 666 | memcpy(color, rgba, 3 * sizeof(float)); |
| 667 | color += 3; |
| 668 | } |
| 669 | } |
| 670 | } |
| 671 | } |
| 672 | } |
| 673 | return uniforms ? uniforms : baseUniforms; |
| 674 | } |
| 675 | |
| 676 | class SkRuntimeColorFilter : public SkColorFilterBase { |
| 677 | public: |
| 678 | SkRuntimeColorFilter(sk_sp<SkRuntimeEffect> effect, |
| 679 | sk_sp<SkData> uniforms, |
| 680 | sk_sp<SkColorFilter> children[], |
| 681 | size_t childCount) |
| 682 | : fEffect(std::move(effect)) |
| 683 | , fUniforms(std::move(uniforms)) |
| 684 | , fChildren(children, children + childCount) {} |
| 685 | |
| 686 | #if SK_SUPPORT_GPU |
| 687 | GrFPResult asFragmentProcessor(std::unique_ptr<GrFragmentProcessor> inputFP, |
| 688 | GrRecordingContext* context, |
| 689 | const GrColorInfo& colorInfo) const override { |
| 690 | sk_sp<SkData> uniforms = |
| 691 | get_xformed_uniforms(fEffect.get(), fUniforms, nullptr, colorInfo.colorSpace()); |
| 692 | if (!uniforms) { |
| 693 | return GrFPFailure(nullptr); |
| 694 | } |
| 695 | |
| 696 | auto fp = GrSkSLFP::Make(context, fEffect, "Runtime_Color_Filter" , std::move(uniforms)); |
| 697 | for (const auto& child : fChildren) { |
| 698 | std::unique_ptr<GrFragmentProcessor> childFP; |
| 699 | if (child) { |
| 700 | bool success; |
| 701 | std::tie(success, childFP) = as_CFB(child)->asFragmentProcessor( |
| 702 | /*inputFP=*/nullptr, context, colorInfo); |
| 703 | if (!success) { |
| 704 | return GrFPFailure(std::move(inputFP)); |
| 705 | } |
| 706 | } |
| 707 | fp->addChild(std::move(childFP)); |
| 708 | } |
| 709 | |
| 710 | // Runtime effect scripts are written to take an input color, not a fragment processor. |
| 711 | // We need to pass the input to the runtime filter using Compose. This ensures that it will |
| 712 | // be invoked exactly once, and the result will be returned when null children are sampled, |
| 713 | // or as the (default) input color for non-null children. |
| 714 | return GrFPSuccess(GrFragmentProcessor::Compose(std::move(inputFP), std::move(fp))); |
| 715 | } |
| 716 | #endif |
| 717 | |
| 718 | const SkSL::ByteCode* byteCode() const { |
| 719 | SkAutoMutexExclusive ama(fByteCodeMutex); |
| 720 | if (!fByteCode) { |
| 721 | auto [byteCode, errorText] = fEffect->toByteCode(); |
| 722 | if (!byteCode) { |
| 723 | SkDebugf("%s\n" , errorText.c_str()); |
| 724 | return nullptr; |
| 725 | } |
| 726 | fByteCode = std::move(byteCode); |
| 727 | } |
| 728 | return fByteCode.get(); |
| 729 | } |
| 730 | |
| 731 | bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override { |
| 732 | return false; |
| 733 | } |
| 734 | |
| 735 | skvm::Color onProgram(skvm::Builder* p, skvm::Color c, |
| 736 | SkColorSpace* dstCS, |
| 737 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const override { |
| 738 | const SkSL::ByteCode* bc = this->byteCode(); |
| 739 | if (!bc) { |
| 740 | return {}; |
| 741 | } |
| 742 | |
| 743 | const SkSL::ByteCodeFunction* fn = bc->getFunction("main" ); |
| 744 | if (!fn) { |
| 745 | return {}; |
| 746 | } |
| 747 | |
| 748 | sk_sp<SkData> inputs = get_xformed_uniforms(fEffect.get(), fUniforms, nullptr, dstCS); |
| 749 | if (!inputs) { |
| 750 | return {}; |
| 751 | } |
| 752 | |
| 753 | std::vector<skvm::F32> uniform; |
| 754 | for (int i = 0; i < (int)fEffect->uniformSize() / 4; i++) { |
| 755 | float f; |
| 756 | memcpy(&f, (const char*)inputs->data() + 4*i, 4); |
| 757 | uniform.push_back(p->uniformF(uniforms->pushF(f))); |
| 758 | } |
| 759 | |
| 760 | auto sampleChild = [&](int ix, skvm::Coord /*coord*/) { |
| 761 | if (fChildren[ix]) { |
| 762 | return as_CFB(fChildren[ix])->program(p, c, dstCS, uniforms, alloc); |
| 763 | } else { |
| 764 | return c; |
| 765 | } |
| 766 | }; |
| 767 | |
| 768 | // The color filter code might use sample-with-matrix (even though the matrix/coords are |
| 769 | // ignored by the child). There should be no way for the color filter to use device coords. |
| 770 | // Regardless, just to be extra-safe, we pass something valid (0, 0) as both coords, so |
| 771 | // the builder isn't trying to do math on invalid values. |
| 772 | skvm::Coord zeroCoord = { p->splat(0.0f), p->splat(0.0f) }; |
| 773 | return program_fn(p, *fn, uniform, c, sampleChild, |
| 774 | /*device=*/zeroCoord, /*local=*/zeroCoord); |
| 775 | } |
| 776 | |
| 777 | void flatten(SkWriteBuffer& buffer) const override { |
| 778 | buffer.writeString(fEffect->source().c_str()); |
| 779 | if (fUniforms) { |
| 780 | buffer.writeDataAsByteArray(fUniforms.get()); |
| 781 | } else { |
| 782 | buffer.writeByteArray(nullptr, 0); |
| 783 | } |
| 784 | buffer.write32(fChildren.size()); |
| 785 | for (const auto& child : fChildren) { |
| 786 | buffer.writeFlattenable(child.get()); |
| 787 | } |
| 788 | } |
| 789 | |
| 790 | SK_FLATTENABLE_HOOKS(SkRuntimeColorFilter) |
| 791 | |
| 792 | private: |
| 793 | sk_sp<SkRuntimeEffect> fEffect; |
| 794 | sk_sp<SkData> fUniforms; |
| 795 | std::vector<sk_sp<SkColorFilter>> fChildren; |
| 796 | |
| 797 | mutable SkMutex fByteCodeMutex; |
| 798 | mutable std::unique_ptr<SkSL::ByteCode> fByteCode; |
| 799 | }; |
| 800 | |
| 801 | sk_sp<SkFlattenable> SkRuntimeColorFilter::CreateProc(SkReadBuffer& buffer) { |
| 802 | SkString sksl; |
| 803 | buffer.readString(&sksl); |
| 804 | sk_sp<SkData> uniforms = buffer.readByteArrayAsData(); |
| 805 | |
| 806 | auto effect = std::get<0>(SkRuntimeEffect::Make(std::move(sksl))); |
| 807 | if (!buffer.validate(effect != nullptr)) { |
| 808 | return nullptr; |
| 809 | } |
| 810 | |
| 811 | size_t childCount = buffer.read32(); |
| 812 | if (!buffer.validate(childCount == effect->children().count())) { |
| 813 | return nullptr; |
| 814 | } |
| 815 | |
| 816 | std::vector<sk_sp<SkColorFilter>> children(childCount); |
| 817 | for (size_t i = 0; i < children.size(); ++i) { |
| 818 | children[i] = buffer.readColorFilter(); |
| 819 | } |
| 820 | |
| 821 | return effect->makeColorFilter(std::move(uniforms), children.data(), children.size()); |
| 822 | } |
| 823 | |
| 824 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 825 | |
| 826 | class SkRTShader : public SkShaderBase { |
| 827 | public: |
| 828 | SkRTShader(sk_sp<SkRuntimeEffect> effect, sk_sp<SkData> uniforms, const SkMatrix* localMatrix, |
| 829 | sk_sp<SkShader>* children, size_t childCount, bool isOpaque) |
| 830 | : SkShaderBase(localMatrix) |
| 831 | , fEffect(std::move(effect)) |
| 832 | , fIsOpaque(isOpaque) |
| 833 | , fUniforms(std::move(uniforms)) |
| 834 | , fChildren(children, children + childCount) {} |
| 835 | |
| 836 | bool isOpaque() const override { return fIsOpaque; } |
| 837 | |
| 838 | #if SK_SUPPORT_GPU |
| 839 | std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs& args) const override { |
| 840 | SkMatrix matrix; |
| 841 | if (!this->totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) { |
| 842 | return nullptr; |
| 843 | } |
| 844 | |
| 845 | sk_sp<SkData> uniforms = get_xformed_uniforms( |
| 846 | fEffect.get(), fUniforms, &args.fMatrixProvider, args.fDstColorInfo->colorSpace()); |
| 847 | if (!uniforms) { |
| 848 | return nullptr; |
| 849 | } |
| 850 | |
| 851 | auto fp = GrSkSLFP::Make(args.fContext, fEffect, "runtime_shader" , std::move(uniforms)); |
| 852 | for (const auto& child : fChildren) { |
| 853 | auto childFP = child ? as_SB(child)->asFragmentProcessor(args) : nullptr; |
| 854 | fp->addChild(std::move(childFP)); |
| 855 | } |
| 856 | std::unique_ptr<GrFragmentProcessor> result = std::move(fp); |
| 857 | result = GrMatrixEffect::Make(matrix, std::move(result)); |
| 858 | if (GrColorTypeClampType(args.fDstColorInfo->colorType()) != GrClampType::kNone) { |
| 859 | return GrFragmentProcessor::ClampPremulOutput(std::move(result)); |
| 860 | } else { |
| 861 | return result; |
| 862 | } |
| 863 | } |
| 864 | #endif |
| 865 | |
| 866 | const SkSL::ByteCode* byteCode() const { |
| 867 | SkAutoMutexExclusive ama(fByteCodeMutex); |
| 868 | if (!fByteCode) { |
| 869 | auto [byteCode, errorText] = fEffect->toByteCode(); |
| 870 | if (!byteCode) { |
| 871 | SkDebugf("%s\n" , errorText.c_str()); |
| 872 | return nullptr; |
| 873 | } |
| 874 | fByteCode = std::move(byteCode); |
| 875 | } |
| 876 | return fByteCode.get(); |
| 877 | } |
| 878 | |
| 879 | bool onAppendStages(const SkStageRec& rec) const override { |
| 880 | return false; |
| 881 | } |
| 882 | |
| 883 | skvm::Color onProgram(skvm::Builder* p, |
| 884 | skvm::Coord device, skvm::Coord local, skvm::Color paint, |
| 885 | const SkMatrixProvider& matrices, const SkMatrix* localM, |
| 886 | SkFilterQuality quality, const SkColorInfo& dst, |
| 887 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const override { |
| 888 | const SkSL::ByteCode* bc = this->byteCode(); |
| 889 | if (!bc) { |
| 890 | return {}; |
| 891 | } |
| 892 | |
| 893 | const SkSL::ByteCodeFunction* fn = bc->getFunction("main" ); |
| 894 | if (!fn) { |
| 895 | return {}; |
| 896 | } |
| 897 | |
| 898 | sk_sp<SkData> inputs = |
| 899 | get_xformed_uniforms(fEffect.get(), fUniforms, &matrices, dst.colorSpace()); |
| 900 | if (!inputs) { |
| 901 | return {}; |
| 902 | } |
| 903 | |
| 904 | std::vector<skvm::F32> uniform; |
| 905 | for (int i = 0; i < (int)fEffect->uniformSize() / 4; i++) { |
| 906 | float f; |
| 907 | memcpy(&f, (const char*)inputs->data() + 4*i, 4); |
| 908 | uniform.push_back(p->uniformF(uniforms->pushF(f))); |
| 909 | } |
| 910 | |
| 911 | SkMatrix inv; |
| 912 | if (!this->computeTotalInverse(matrices.localToDevice(), localM, &inv)) { |
| 913 | return {}; |
| 914 | } |
| 915 | local = SkShaderBase::ApplyMatrix(p,inv,local,uniforms); |
| 916 | |
| 917 | auto sampleChild = [&](int ix, skvm::Coord coord) { |
| 918 | if (fChildren[ix]) { |
| 919 | SkOverrideDeviceMatrixProvider mats{matrices, SkMatrix::I()}; |
| 920 | return as_SB(fChildren[ix])->program(p, device, coord, paint, |
| 921 | mats, nullptr, |
| 922 | quality, dst, |
| 923 | uniforms, alloc); |
| 924 | } else { |
| 925 | return paint; |
| 926 | } |
| 927 | }; |
| 928 | |
| 929 | return program_fn(p, *fn, uniform, paint, sampleChild, device, local); |
| 930 | } |
| 931 | |
| 932 | void flatten(SkWriteBuffer& buffer) const override { |
| 933 | uint32_t flags = 0; |
| 934 | if (fIsOpaque) { |
| 935 | flags |= kIsOpaque_Flag; |
| 936 | } |
| 937 | if (!this->getLocalMatrix().isIdentity()) { |
| 938 | flags |= kHasLocalMatrix_Flag; |
| 939 | } |
| 940 | |
| 941 | buffer.writeString(fEffect->source().c_str()); |
| 942 | if (fUniforms) { |
| 943 | buffer.writeDataAsByteArray(fUniforms.get()); |
| 944 | } else { |
| 945 | buffer.writeByteArray(nullptr, 0); |
| 946 | } |
| 947 | buffer.write32(flags); |
| 948 | if (flags & kHasLocalMatrix_Flag) { |
| 949 | buffer.writeMatrix(this->getLocalMatrix()); |
| 950 | } |
| 951 | buffer.write32(fChildren.size()); |
| 952 | for (const auto& child : fChildren) { |
| 953 | buffer.writeFlattenable(child.get()); |
| 954 | } |
| 955 | } |
| 956 | |
| 957 | SkRuntimeEffect* asRuntimeEffect() const override { return fEffect.get(); } |
| 958 | |
| 959 | SK_FLATTENABLE_HOOKS(SkRTShader) |
| 960 | |
| 961 | private: |
| 962 | enum Flags { |
| 963 | kIsOpaque_Flag = 1 << 0, |
| 964 | kHasLocalMatrix_Flag = 1 << 1, |
| 965 | }; |
| 966 | |
| 967 | sk_sp<SkRuntimeEffect> fEffect; |
| 968 | bool fIsOpaque; |
| 969 | |
| 970 | sk_sp<SkData> fUniforms; |
| 971 | std::vector<sk_sp<SkShader>> fChildren; |
| 972 | |
| 973 | mutable SkMutex fByteCodeMutex; |
| 974 | mutable std::unique_ptr<SkSL::ByteCode> fByteCode; |
| 975 | }; |
| 976 | |
| 977 | sk_sp<SkFlattenable> SkRTShader::CreateProc(SkReadBuffer& buffer) { |
| 978 | SkString sksl; |
| 979 | buffer.readString(&sksl); |
| 980 | sk_sp<SkData> uniforms = buffer.readByteArrayAsData(); |
| 981 | uint32_t flags = buffer.read32(); |
| 982 | |
| 983 | bool isOpaque = SkToBool(flags & kIsOpaque_Flag); |
| 984 | SkMatrix localM, *localMPtr = nullptr; |
| 985 | if (flags & kHasLocalMatrix_Flag) { |
| 986 | buffer.readMatrix(&localM); |
| 987 | localMPtr = &localM; |
| 988 | } |
| 989 | |
| 990 | auto effect = std::get<0>(SkRuntimeEffect::Make(std::move(sksl))); |
| 991 | if (!buffer.validate(effect != nullptr)) { |
| 992 | return nullptr; |
| 993 | } |
| 994 | |
| 995 | size_t childCount = buffer.read32(); |
| 996 | if (!buffer.validate(childCount == effect->children().count())) { |
| 997 | return nullptr; |
| 998 | } |
| 999 | |
| 1000 | std::vector<sk_sp<SkShader>> children(childCount); |
| 1001 | for (size_t i = 0; i < children.size(); ++i) { |
| 1002 | children[i] = buffer.readShader(); |
| 1003 | } |
| 1004 | |
| 1005 | return effect->makeShader(std::move(uniforms), children.data(), children.size(), localMPtr, |
| 1006 | isOpaque); |
| 1007 | } |
| 1008 | |
| 1009 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 1010 | |
| 1011 | sk_sp<SkShader> SkRuntimeEffect::makeShader(sk_sp<SkData> uniforms, |
| 1012 | sk_sp<SkShader> children[], size_t childCount, |
| 1013 | const SkMatrix* localMatrix, bool isOpaque) { |
| 1014 | if (!uniforms) { |
| 1015 | uniforms = SkData::MakeEmpty(); |
| 1016 | } |
| 1017 | return uniforms->size() == this->uniformSize() && childCount == fChildren.size() |
| 1018 | ? sk_sp<SkShader>(new SkRTShader(sk_ref_sp(this), std::move(uniforms), localMatrix, |
| 1019 | children, childCount, isOpaque)) |
| 1020 | : nullptr; |
| 1021 | } |
| 1022 | |
| 1023 | sk_sp<SkColorFilter> SkRuntimeEffect::makeColorFilter(sk_sp<SkData> uniforms, |
| 1024 | sk_sp<SkColorFilter> children[], |
| 1025 | size_t childCount) { |
| 1026 | if (!fAllowColorFilter) { |
| 1027 | return nullptr; |
| 1028 | } |
| 1029 | if (!uniforms) { |
| 1030 | uniforms = SkData::MakeEmpty(); |
| 1031 | } |
| 1032 | return uniforms->size() == this->uniformSize() && childCount == fChildren.size() |
| 1033 | ? sk_sp<SkColorFilter>(new SkRuntimeColorFilter(sk_ref_sp(this), std::move(uniforms), |
| 1034 | children, childCount)) |
| 1035 | : nullptr; |
| 1036 | } |
| 1037 | |
| 1038 | sk_sp<SkColorFilter> SkRuntimeEffect::makeColorFilter(sk_sp<SkData> uniforms) { |
| 1039 | return this->makeColorFilter(std::move(uniforms), nullptr, 0); |
| 1040 | } |
| 1041 | |
| 1042 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 1043 | |
| 1044 | void SkRuntimeEffect::RegisterFlattenables() { |
| 1045 | SK_REGISTER_FLATTENABLE(SkRuntimeColorFilter); |
| 1046 | SK_REGISTER_FLATTENABLE(SkRTShader); |
| 1047 | } |
| 1048 | |
| 1049 | SkRuntimeShaderBuilder::SkRuntimeShaderBuilder(sk_sp<SkRuntimeEffect> effect) |
| 1050 | : fEffect(std::move(effect)) |
| 1051 | , fUniforms(SkData::MakeUninitialized(fEffect->uniformSize())) |
| 1052 | , fChildren(fEffect->children().count()) {} |
| 1053 | |
| 1054 | SkRuntimeShaderBuilder::~SkRuntimeShaderBuilder() = default; |
| 1055 | |
| 1056 | sk_sp<SkShader> SkRuntimeShaderBuilder::makeShader(const SkMatrix* localMatrix, bool isOpaque) { |
| 1057 | return fEffect->makeShader(fUniforms, fChildren.data(), fChildren.size(), localMatrix, isOpaque); |
| 1058 | } |
| 1059 | |
| 1060 | SkRuntimeShaderBuilder::BuilderChild& |
| 1061 | SkRuntimeShaderBuilder::BuilderChild::operator=(const sk_sp<SkShader>& val) { |
| 1062 | if (fIndex < 0) { |
| 1063 | SkDEBUGFAIL("Assigning to missing child" ); |
| 1064 | } else { |
| 1065 | fOwner->fChildren[fIndex] = val; |
| 1066 | } |
| 1067 | return *this; |
| 1068 | } |
| 1069 | |