| 1 | /* | 
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| 2 | * Copyright 2019 Google LLC | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "include/core/SkColorFilter.h" | 
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| 9 | #include "include/core/SkData.h" | 
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| 10 | #include "include/effects/SkRuntimeEffect.h" | 
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| 11 | #include "include/private/SkChecksum.h" | 
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| 12 | #include "include/private/SkMutex.h" | 
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| 13 | #include "src/core/SkCanvasPriv.h" | 
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| 14 | #include "src/core/SkColorFilterBase.h" | 
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| 15 | #include "src/core/SkColorSpacePriv.h" | 
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| 16 | #include "src/core/SkColorSpaceXformSteps.h" | 
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| 17 | #include "src/core/SkMatrixProvider.h" | 
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| 18 | #include "src/core/SkRasterPipeline.h" | 
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| 19 | #include "src/core/SkReadBuffer.h" | 
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| 20 | #include "src/core/SkUtils.h" | 
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| 21 | #include "src/core/SkVM.h" | 
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| 22 | #include "src/core/SkWriteBuffer.h" | 
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| 23 | #include "src/sksl/SkSLAnalysis.h" | 
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| 24 | #include "src/sksl/SkSLByteCode.h" | 
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| 25 | #include "src/sksl/SkSLCompiler.h" | 
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| 26 | #include "src/sksl/ir/SkSLFunctionDefinition.h" | 
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| 27 | #include "src/sksl/ir/SkSLVarDeclarations.h" | 
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| 28 |  | 
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| 29 | #if SK_SUPPORT_GPU | 
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| 30 | #include "include/gpu/GrRecordingContext.h" | 
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| 31 | #include "src/gpu/GrColorInfo.h" | 
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| 32 | #include "src/gpu/GrFPArgs.h" | 
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| 33 | #include "src/gpu/effects/GrMatrixEffect.h" | 
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| 34 | #include "src/gpu/effects/GrSkSLFP.h" | 
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| 35 | #endif | 
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| 36 |  | 
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| 37 | #include <algorithm> | 
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| 38 |  | 
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| 39 | namespace SkSL { | 
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| 40 | class SharedCompiler { | 
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| 41 | public: | 
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| 42 | SharedCompiler() : fLock(compiler_mutex()) { | 
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| 43 | if (!gCompiler) { | 
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| 44 | gCompiler = new SkSL::Compiler{}; | 
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| 45 | gInlineThreshold = SkSL::Program::Settings().fInlineThreshold; | 
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| 46 | } | 
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| 47 | } | 
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| 48 |  | 
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| 49 | SkSL::Compiler* operator->() const { return gCompiler; } | 
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| 50 |  | 
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| 51 | int  getInlineThreshold() const { return gInlineThreshold; } | 
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| 52 | void setInlineThreshold(int threshold) { gInlineThreshold = threshold; } | 
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| 53 |  | 
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| 54 | private: | 
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| 55 | SkAutoMutexExclusive fLock; | 
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| 56 |  | 
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| 57 | static SkMutex& compiler_mutex() { | 
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| 58 | static SkMutex& mutex = *(new SkMutex); | 
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| 59 | return mutex; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | static SkSL::Compiler* gCompiler; | 
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| 63 | static int             gInlineThreshold; | 
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| 64 | }; | 
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| 65 | SkSL::Compiler* SharedCompiler::gCompiler = nullptr; | 
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| 66 | int             SharedCompiler::gInlineThreshold = 0; | 
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| 67 | }  // namespace SkSL | 
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| 68 |  | 
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| 69 | void SkRuntimeEffect_SetInlineThreshold(int threshold) { | 
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| 70 | SkSL::SharedCompiler compiler; | 
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| 71 | compiler.setInlineThreshold(threshold); | 
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| 72 | } | 
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| 73 |  | 
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| 74 | // Accepts a valid marker, or "normals(<marker>)" | 
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| 75 | static bool parse_marker(const SkSL::StringFragment& marker, uint32_t* id, uint32_t* flags) { | 
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| 76 | SkString s = marker; | 
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| 77 | if (s.startsWith( "normals(") && s.endsWith(')')) { | 
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| 78 | *flags |= SkRuntimeEffect::Uniform::kMarkerNormals_Flag; | 
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| 79 | s.set(marker.fChars + 8, marker.fLength - 9); | 
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| 80 | } | 
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| 81 | if (!SkCanvasPriv::ValidateMarker(s.c_str())) { | 
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| 82 | return false; | 
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| 83 | } | 
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| 84 | *id = SkOpts::hash_fn(s.c_str(), s.size(), 0); | 
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| 85 | return true; | 
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| 86 | } | 
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| 87 |  | 
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| 88 | static bool init_uniform_type(const SkSL::Context& ctx, | 
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| 89 | const SkSL::Type* type, | 
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| 90 | SkRuntimeEffect::Uniform* v) { | 
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| 91 | #define SET_TYPES(cpuType, gpuType)                         \ | 
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| 92 | do {                                                    \ | 
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| 93 | v->fType = SkRuntimeEffect::Uniform::Type::cpuType; \ | 
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| 94 | v->fGPUType = gpuType;                              \ | 
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| 95 | return true;                                        \ | 
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| 96 | } while (false) | 
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| 97 |  | 
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| 98 | if (type == ctx.fFloat_Type.get())    { SET_TYPES(kFloat,    kFloat_GrSLType);    } | 
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| 99 | if (type == ctx.fHalf_Type.get())     { SET_TYPES(kFloat,    kHalf_GrSLType);     } | 
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| 100 | if (type == ctx.fFloat2_Type.get())   { SET_TYPES(kFloat2,   kFloat2_GrSLType);   } | 
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| 101 | if (type == ctx.fHalf2_Type.get())    { SET_TYPES(kFloat2,   kHalf2_GrSLType);    } | 
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| 102 | if (type == ctx.fFloat3_Type.get())   { SET_TYPES(kFloat3,   kFloat3_GrSLType);   } | 
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| 103 | if (type == ctx.fHalf3_Type.get())    { SET_TYPES(kFloat3,   kHalf3_GrSLType);    } | 
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| 104 | if (type == ctx.fFloat4_Type.get())   { SET_TYPES(kFloat4,   kFloat4_GrSLType);   } | 
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| 105 | if (type == ctx.fHalf4_Type.get())    { SET_TYPES(kFloat4,   kHalf4_GrSLType);    } | 
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| 106 | if (type == ctx.fFloat2x2_Type.get()) { SET_TYPES(kFloat2x2, kFloat2x2_GrSLType); } | 
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| 107 | if (type == ctx.fHalf2x2_Type.get())  { SET_TYPES(kFloat2x2, kHalf2x2_GrSLType);  } | 
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| 108 | if (type == ctx.fFloat3x3_Type.get()) { SET_TYPES(kFloat3x3, kFloat3x3_GrSLType); } | 
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| 109 | if (type == ctx.fHalf3x3_Type.get())  { SET_TYPES(kFloat3x3, kHalf3x3_GrSLType);  } | 
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| 110 | if (type == ctx.fFloat4x4_Type.get()) { SET_TYPES(kFloat4x4, kFloat4x4_GrSLType); } | 
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| 111 | if (type == ctx.fHalf4x4_Type.get())  { SET_TYPES(kFloat4x4, kHalf4x4_GrSLType);  } | 
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| 112 |  | 
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| 113 | #undef SET_TYPES | 
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| 114 |  | 
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| 115 | return false; | 
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| 116 | } | 
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| 117 |  | 
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| 118 | SkRuntimeEffect::EffectResult SkRuntimeEffect::Make(SkString sksl) { | 
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| 119 | SkSL::SharedCompiler compiler; | 
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| 120 | SkSL::Program::Settings settings; | 
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| 121 | settings.fInlineThreshold = compiler.getInlineThreshold(); | 
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| 122 | auto program = compiler->convertProgram(SkSL::Program::kPipelineStage_Kind, | 
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| 123 | SkSL::String(sksl.c_str(), sksl.size()), | 
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| 124 | settings); | 
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| 125 | // TODO: Many errors aren't caught until we process the generated Program here. Catching those | 
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| 126 | // in the IR generator would provide better errors messages (with locations). | 
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| 127 | #define RETURN_FAILURE(...) return std::make_tuple(nullptr, SkStringPrintf(__VA_ARGS__)) | 
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| 128 |  | 
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| 129 | if (!program) { | 
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| 130 | RETURN_FAILURE( "%s", compiler->errorText().c_str()); | 
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| 131 | } | 
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| 132 | if (!compiler->optimize(*program)) { | 
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| 133 | RETURN_FAILURE( "%s", compiler->errorText().c_str()); | 
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| 134 | } | 
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| 135 |  | 
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| 136 | bool hasMain = false; | 
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| 137 | const bool usesSampleCoords = SkSL::Analysis::ReferencesSampleCoords(*program); | 
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| 138 | const bool usesFragCoords   = SkSL::Analysis::ReferencesFragCoords(*program); | 
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| 139 |  | 
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| 140 | // Color filters are not allowed to depend on position (local or device) in any way, but they | 
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| 141 | // can sample children with matrices or explicit coords. Because the children are color filters, | 
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| 142 | // we know (by induction) that they don't use those coords, so we keep the overall invariant. | 
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| 143 | // | 
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| 144 | // Further down, we also ensure that color filters can't use layout(marker), which would allow | 
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| 145 | // them to change behavior based on the CTM. | 
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| 146 | bool allowColorFilter = !usesSampleCoords && !usesFragCoords; | 
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| 147 |  | 
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| 148 | size_t offset = 0; | 
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| 149 | std::vector<Uniform> uniforms; | 
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| 150 | std::vector<SkString> children; | 
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| 151 | std::vector<SkSL::SampleUsage> sampleUsages; | 
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| 152 | std::vector<Varying> varyings; | 
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| 153 | const SkSL::Context& ctx(compiler->context()); | 
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| 154 |  | 
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| 155 | // Go through program elements, pulling out information that we need | 
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| 156 | for (const auto& elem : *program) { | 
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| 157 | // Variables (uniform, varying, etc.) | 
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| 158 | if (elem.fKind == SkSL::ProgramElement::kVar_Kind) { | 
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| 159 | const auto& varDecls = static_cast<const SkSL::VarDeclarations&>(elem); | 
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| 160 | for (const auto& varDecl : varDecls.fVars) { | 
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| 161 | const SkSL::Variable& var = | 
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| 162 | *(static_cast<const SkSL::VarDeclaration&>(*varDecl).fVar); | 
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| 163 |  | 
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| 164 | // Varyings (only used in conjunction with drawVertices) | 
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| 165 | if (var.fModifiers.fFlags & SkSL::Modifiers::kVarying_Flag) { | 
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| 166 | varyings.push_back({var.fName, var.fType.kind() == SkSL::Type::kVector_Kind | 
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| 167 | ? var.fType.columns() | 
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| 168 | : 1}); | 
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| 169 | } | 
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| 170 | // Fragment Processors (aka 'shader'): These are child effects | 
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| 171 | else if (&var.fType == ctx.fFragmentProcessor_Type.get()) { | 
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| 172 | children.push_back(var.fName); | 
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| 173 | sampleUsages.push_back(SkSL::Analysis::GetSampleUsage(*program, var)); | 
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| 174 | } | 
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| 175 | // 'uniform' variables | 
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| 176 | else if (var.fModifiers.fFlags & SkSL::Modifiers::kUniform_Flag) { | 
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| 177 | Uniform uni; | 
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| 178 | uni.fName = var.fName; | 
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| 179 | uni.fFlags = 0; | 
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| 180 | uni.fCount = 1; | 
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| 181 |  | 
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| 182 | const SkSL::Type* type = &var.fType; | 
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| 183 | if (type->kind() == SkSL::Type::kArray_Kind) { | 
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| 184 | uni.fFlags |= Uniform::kArray_Flag; | 
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| 185 | uni.fCount = type->columns(); | 
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| 186 | type = &type->componentType(); | 
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| 187 | } | 
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| 188 |  | 
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| 189 | if (!init_uniform_type(ctx, type, &uni)) { | 
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| 190 | RETURN_FAILURE( "Invalid uniform type: '%s'", type->displayName().c_str()); | 
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| 191 | } | 
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| 192 |  | 
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| 193 | const SkSL::StringFragment& marker(var.fModifiers.fLayout.fMarker); | 
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| 194 | if (marker.fLength) { | 
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| 195 | uni.fFlags |= Uniform::kMarker_Flag; | 
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| 196 | allowColorFilter = false; | 
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| 197 | if (!parse_marker(marker, &uni.fMarker, &uni.fFlags)) { | 
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| 198 | RETURN_FAILURE( "Invalid 'marker' string: '%.*s'", (int)marker.fLength, | 
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| 199 | marker.fChars); | 
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| 200 | } | 
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| 201 | } | 
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| 202 |  | 
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| 203 | if (var.fModifiers.fLayout.fFlags & SkSL::Layout::Flag::kSRGBUnpremul_Flag) { | 
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| 204 | uni.fFlags |= Uniform::kSRGBUnpremul_Flag; | 
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| 205 | } | 
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| 206 |  | 
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| 207 | uni.fOffset = offset; | 
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| 208 | offset += uni.sizeInBytes(); | 
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| 209 | SkASSERT(SkIsAlign4(offset)); | 
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| 210 |  | 
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| 211 | uniforms.push_back(uni); | 
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| 212 | } | 
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| 213 | } | 
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| 214 | } | 
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| 215 | // Functions | 
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| 216 | else if (elem.fKind == SkSL::ProgramElement::kFunction_Kind) { | 
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| 217 | const auto& func = static_cast<const SkSL::FunctionDefinition&>(elem); | 
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| 218 | const SkSL::FunctionDeclaration& decl = func.fDeclaration; | 
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| 219 | if (decl.fName == "main") { | 
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| 220 | hasMain = true; | 
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| 221 | } | 
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| 222 | } | 
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| 223 | } | 
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| 224 |  | 
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| 225 | if (!hasMain) { | 
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| 226 | RETURN_FAILURE( "missing 'main' function"); | 
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| 227 | } | 
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| 228 |  | 
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| 229 | #undef RETURN_FAILURE | 
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| 230 |  | 
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| 231 | sk_sp<SkRuntimeEffect> effect(new SkRuntimeEffect(std::move(sksl), | 
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| 232 | std::move(program), | 
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| 233 | std::move(uniforms), | 
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| 234 | std::move(children), | 
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| 235 | std::move(sampleUsages), | 
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| 236 | std::move(varyings), | 
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| 237 | usesSampleCoords, | 
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| 238 | allowColorFilter)); | 
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| 239 | return std::make_tuple(std::move(effect), SkString()); | 
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| 240 | } | 
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| 241 |  | 
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| 242 | size_t SkRuntimeEffect::Uniform::sizeInBytes() const { | 
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| 243 | auto element_size = [](Type type) -> size_t { | 
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| 244 | switch (type) { | 
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| 245 | case Type::kFloat:  return sizeof(float); | 
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| 246 | case Type::kFloat2: return sizeof(float) * 2; | 
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| 247 | case Type::kFloat3: return sizeof(float) * 3; | 
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| 248 | case Type::kFloat4: return sizeof(float) * 4; | 
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| 249 |  | 
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| 250 | case Type::kFloat2x2: return sizeof(float) * 4; | 
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| 251 | case Type::kFloat3x3: return sizeof(float) * 9; | 
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| 252 | case Type::kFloat4x4: return sizeof(float) * 16; | 
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| 253 | default: SkUNREACHABLE; | 
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| 254 | } | 
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| 255 | }; | 
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| 256 | return element_size(fType) * fCount; | 
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| 257 | } | 
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| 258 |  | 
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| 259 | SkRuntimeEffect::SkRuntimeEffect(SkString sksl, | 
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| 260 | std::unique_ptr<SkSL::Program> baseProgram, | 
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| 261 | std::vector<Uniform>&& uniforms, | 
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| 262 | std::vector<SkString>&& children, | 
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| 263 | std::vector<SkSL::SampleUsage>&& sampleUsages, | 
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| 264 | std::vector<Varying>&& varyings, | 
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| 265 | bool usesSampleCoords, | 
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| 266 | bool allowColorFilter) | 
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| 267 | : fHash(SkGoodHash()(sksl)) | 
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| 268 | , fSkSL(std::move(sksl)) | 
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| 269 | , fBaseProgram(std::move(baseProgram)) | 
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| 270 | , fUniforms(std::move(uniforms)) | 
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| 271 | , fChildren(std::move(children)) | 
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| 272 | , fSampleUsages(std::move(sampleUsages)) | 
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| 273 | , fVaryings(std::move(varyings)) | 
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| 274 | , fUsesSampleCoords(usesSampleCoords) | 
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| 275 | , fAllowColorFilter(allowColorFilter) { | 
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| 276 | SkASSERT(fBaseProgram); | 
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| 277 | SkASSERT(fChildren.size() == fSampleUsages.size()); | 
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| 278 | } | 
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| 279 |  | 
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| 280 | SkRuntimeEffect::~SkRuntimeEffect() = default; | 
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| 281 |  | 
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| 282 | size_t SkRuntimeEffect::uniformSize() const { | 
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| 283 | return fUniforms.empty() ? 0 | 
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| 284 | : SkAlign4(fUniforms.back().fOffset + fUniforms.back().sizeInBytes()); | 
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| 285 | } | 
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| 286 |  | 
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| 287 | const SkRuntimeEffect::Uniform* SkRuntimeEffect::findUniform(const char* name) const { | 
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| 288 | auto iter = std::find_if(fUniforms.begin(), fUniforms.end(), | 
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| 289 | [name](const Uniform& u) { return u.fName.equals(name); }); | 
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| 290 | return iter == fUniforms.end() ? nullptr : &(*iter); | 
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| 291 | } | 
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| 292 |  | 
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| 293 | int SkRuntimeEffect::findChild(const char* name) const { | 
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| 294 | auto iter = std::find_if(fChildren.begin(), fChildren.end(), | 
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| 295 | [name](const SkString& s) { return s.equals(name); }); | 
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| 296 | return iter == fChildren.end() ? -1 : static_cast<int>(iter - fChildren.begin()); | 
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| 297 | } | 
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| 298 |  | 
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| 299 | #if SK_SUPPORT_GPU | 
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| 300 | bool SkRuntimeEffect::toPipelineStage(const GrShaderCaps* shaderCaps, | 
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| 301 | GrContextOptions::ShaderErrorHandler* errorHandler, | 
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| 302 | SkSL::PipelineStageArgs* outArgs) { | 
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| 303 | SkSL::SharedCompiler compiler; | 
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| 304 |  | 
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| 305 | // This function is used by the GPU backend, and can't reuse our previously built fBaseProgram. | 
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| 306 | // If the supplied shaderCaps have any non-default values, we have baked in the wrong settings. | 
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| 307 | SkSL::Program::Settings settings; | 
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| 308 | settings.fCaps = shaderCaps; | 
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| 309 | settings.fInlineThreshold = compiler.getInlineThreshold(); | 
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| 310 |  | 
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| 311 | auto program = compiler->convertProgram(SkSL::Program::kPipelineStage_Kind, | 
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| 312 | SkSL::String(fSkSL.c_str(), fSkSL.size()), | 
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| 313 | settings); | 
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| 314 | if (!program) { | 
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| 315 | errorHandler->compileError(fSkSL.c_str(), compiler->errorText().c_str()); | 
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| 316 | return false; | 
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| 317 | } | 
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| 318 |  | 
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| 319 | if (!compiler->toPipelineStage(*program, outArgs)) { | 
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| 320 | errorHandler->compileError(fSkSL.c_str(), compiler->errorText().c_str()); | 
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| 321 | return false; | 
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| 322 | } | 
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| 323 |  | 
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| 324 | return true; | 
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| 325 | } | 
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| 326 | #endif | 
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| 327 |  | 
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| 328 | SkRuntimeEffect::ByteCodeResult SkRuntimeEffect::toByteCode() const { | 
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| 329 | SkSL::SharedCompiler compiler; | 
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| 330 |  | 
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| 331 | auto byteCode = compiler->toByteCode(*fBaseProgram); | 
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| 332 | return ByteCodeResult(std::move(byteCode), SkString(compiler->errorText().c_str())); | 
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| 333 | } | 
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| 334 |  | 
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| 335 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
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| 336 |  | 
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| 337 | using SampleChildFn = std::function<skvm::Color(int, skvm::Coord)>; | 
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| 338 |  | 
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| 339 | static skvm::Color program_fn(skvm::Builder* p, | 
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| 340 | const SkSL::ByteCodeFunction& fn, | 
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| 341 | const std::vector<skvm::F32>& uniform, | 
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| 342 | skvm::Color inColor, | 
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| 343 | SampleChildFn sampleChild, | 
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| 344 | skvm::Coord device, skvm::Coord local) { | 
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| 345 | std::vector<skvm::F32> stack; | 
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| 346 |  | 
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| 347 | auto push = [&](skvm::F32 x) { stack.push_back(x); }; | 
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| 348 | auto pop  = [&]{ skvm::F32 x = stack.back(); stack.pop_back(); return x; }; | 
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| 349 |  | 
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| 350 | // main(inout half4 color) or main(float2 local, inout half4 color) | 
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| 351 | SkASSERT(fn.getParameterCount() == 4 || fn.getParameterCount() == 6); | 
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| 352 | if (fn.getParameterCount() == 6) { | 
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| 353 | push(local.x); | 
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| 354 | push(local.y); | 
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| 355 | } | 
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| 356 | push(inColor.r); | 
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| 357 | push(inColor.g); | 
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| 358 | push(inColor.b); | 
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| 359 | push(inColor.a); | 
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| 360 |  | 
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| 361 | for (int i = 0; i < fn.getLocalCount(); i++) { | 
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| 362 | push(p->splat(0.0f)); | 
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| 363 | } | 
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| 364 |  | 
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| 365 | for (const uint8_t *ip = fn.code(), *end = ip + fn.size(); ip != end; ) { | 
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| 366 | using Inst = SkSL::ByteCodeInstruction; | 
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| 367 |  | 
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| 368 | auto inst = sk_unaligned_load<Inst>(ip); | 
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| 369 | ip += sizeof(Inst); | 
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| 370 |  | 
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| 371 | auto u8  = [&]{ auto x = sk_unaligned_load<uint8_t >(ip); ip += sizeof(x); return x; }; | 
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| 372 | //auto u16 = [&]{ auto x = sk_unaligned_load<uint16_t>(ip); ip += sizeof(x); return x; }; | 
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| 373 | auto u32 = [&]{ auto x = sk_unaligned_load<uint32_t>(ip); ip += sizeof(x); return x; }; | 
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| 374 |  | 
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| 375 | auto unary = [&](auto&& fn) { | 
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| 376 | int N = u8(); | 
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| 377 | std::vector<skvm::F32> a(N); | 
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| 378 | for (int i = N; i --> 0; ) { a[i] = pop(); } | 
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| 379 |  | 
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| 380 | for (int i = 0; i < N; i++) { | 
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| 381 | push(fn(a[i])); | 
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| 382 | } | 
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| 383 | }; | 
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| 384 |  | 
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| 385 | auto binary = [&](auto&& fn) { | 
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| 386 | int N = u8(); | 
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| 387 | std::vector<skvm::F32> a(N), b(N); | 
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| 388 | for (int i = N; i --> 0; ) { b[i] = pop(); } | 
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| 389 | for (int i = N; i --> 0; ) { a[i] = pop(); } | 
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| 390 |  | 
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| 391 | for (int i = 0; i < N; i++) { | 
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| 392 | push(fn(a[i], b[i])); | 
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| 393 | } | 
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| 394 | }; | 
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| 395 |  | 
|---|
| 396 | auto ternary = [&](auto&& fn) { | 
|---|
| 397 | int N = u8(); | 
|---|
| 398 | std::vector<skvm::F32> a(N), b(N), c(N); | 
|---|
| 399 | for (int i = N; i --> 0; ) { c[i] = pop(); } | 
|---|
| 400 | for (int i = N; i --> 0; ) { b[i] = pop(); } | 
|---|
| 401 | for (int i = N; i --> 0; ) { a[i] = pop(); } | 
|---|
| 402 |  | 
|---|
| 403 | for (int i = 0; i < N; i++) { | 
|---|
| 404 | push(fn(a[i], b[i], c[i])); | 
|---|
| 405 | } | 
|---|
| 406 | }; | 
|---|
| 407 |  | 
|---|
| 408 | auto sample = [&](int ix, skvm::Coord coord) { | 
|---|
| 409 | if (skvm::Color c = sampleChild(ix, coord)) { | 
|---|
| 410 | push(c.r); | 
|---|
| 411 | push(c.g); | 
|---|
| 412 | push(c.b); | 
|---|
| 413 | push(c.a); | 
|---|
| 414 | return true; | 
|---|
| 415 | } | 
|---|
| 416 | return false; | 
|---|
| 417 | }; | 
|---|
| 418 |  | 
|---|
| 419 | switch (inst) { | 
|---|
| 420 | default: | 
|---|
| 421 | #if 0 | 
|---|
| 422 | fn.disassemble(); | 
|---|
| 423 | SkDebugf( "inst %02x unimplemented\n", inst); | 
|---|
| 424 | __builtin_debugtrap(); | 
|---|
| 425 | #endif | 
|---|
| 426 | return {}; | 
|---|
| 427 |  | 
|---|
| 428 | case Inst::kSample: { | 
|---|
| 429 | // Child shader to run. | 
|---|
| 430 | int ix = u8(); | 
|---|
| 431 | if (!sample(ix, local)) { | 
|---|
| 432 | return {}; | 
|---|
| 433 | } | 
|---|
| 434 | } break; | 
|---|
| 435 |  | 
|---|
| 436 | case Inst::kSampleMatrix: { | 
|---|
| 437 | // Child shader to run. | 
|---|
| 438 | int ix = u8(); | 
|---|
| 439 |  | 
|---|
| 440 | // Stack contains matrix to apply to sample coordinates. | 
|---|
| 441 | skvm::F32 m[9]; | 
|---|
| 442 | for (int i = 9; i --> 0; ) { m[i] = pop(); } | 
|---|
| 443 |  | 
|---|
| 444 | // TODO: Optimize this for simpler matrices | 
|---|
| 445 | skvm::F32 x = m[0]*local.x + m[3]*local.y + m[6], | 
|---|
| 446 | y = m[1]*local.x + m[4]*local.y + m[7], | 
|---|
| 447 | w = m[2]*local.x + m[5]*local.y + m[8]; | 
|---|
| 448 | x = x * (1.0f / w); | 
|---|
| 449 | y = y * (1.0f / w); | 
|---|
| 450 |  | 
|---|
| 451 | if (!sample(ix, {x,y})) { | 
|---|
| 452 | return {}; | 
|---|
| 453 | } | 
|---|
| 454 | } break; | 
|---|
| 455 |  | 
|---|
| 456 | case Inst::kSampleExplicit: { | 
|---|
| 457 | // Child shader to run. | 
|---|
| 458 | int ix = u8(); | 
|---|
| 459 |  | 
|---|
| 460 | // Stack contains x,y to sample at. | 
|---|
| 461 | skvm::F32 y = pop(), | 
|---|
| 462 | x = pop(); | 
|---|
| 463 |  | 
|---|
| 464 | if (!sample(ix, {x,y})) { | 
|---|
| 465 | return {}; | 
|---|
| 466 | } | 
|---|
| 467 | } break; | 
|---|
| 468 |  | 
|---|
| 469 | case Inst::kLoad: { | 
|---|
| 470 | int N  = u8(), | 
|---|
| 471 | ix = u8(); | 
|---|
| 472 | for (int i = 0; i < N; ++i) { | 
|---|
| 473 | push(stack[ix + i]); | 
|---|
| 474 | } | 
|---|
| 475 | } break; | 
|---|
| 476 |  | 
|---|
| 477 | case Inst::kLoadUniform: { | 
|---|
| 478 | int N  = u8(), | 
|---|
| 479 | ix = u8(); | 
|---|
| 480 | for (int i = 0; i < N; ++i) { | 
|---|
| 481 | push(uniform[ix + i]); | 
|---|
| 482 | } | 
|---|
| 483 | } break; | 
|---|
| 484 |  | 
|---|
| 485 | case Inst::kLoadFragCoord: { | 
|---|
| 486 | // TODO: Actually supply Z and 1/W from the rasterizer? | 
|---|
| 487 | push(device.x); | 
|---|
| 488 | push(device.y); | 
|---|
| 489 | push(p->splat(0.0f));  // Z | 
|---|
| 490 | push(p->splat(1.0f));  // 1/W | 
|---|
| 491 | } break; | 
|---|
| 492 |  | 
|---|
| 493 | case Inst::kStore: { | 
|---|
| 494 | int N  = u8(), | 
|---|
| 495 | ix = u8(); | 
|---|
| 496 | for (int i = N; i --> 0; ) { | 
|---|
| 497 | stack[ix + i] = pop(); | 
|---|
| 498 | } | 
|---|
| 499 | } break; | 
|---|
| 500 |  | 
|---|
| 501 | case Inst::kPushImmediate: { | 
|---|
| 502 | push(bit_cast(p->splat(u32()))); | 
|---|
| 503 | } break; | 
|---|
| 504 |  | 
|---|
| 505 | case Inst::kDup: { | 
|---|
| 506 | int N = u8(); | 
|---|
| 507 | for (int i = 0; i < N; ++i) { | 
|---|
| 508 | push(stack[stack.size() - N]); | 
|---|
| 509 | } | 
|---|
| 510 | } break; | 
|---|
| 511 |  | 
|---|
| 512 | case Inst::kSwizzle: { | 
|---|
| 513 | skvm::F32 tmp[4]; | 
|---|
| 514 | for (int i = u8(); i --> 0;) { | 
|---|
| 515 | tmp[i] = pop(); | 
|---|
| 516 | } | 
|---|
| 517 | for (int i = u8(); i --> 0;) { | 
|---|
| 518 | push(tmp[u8()]); | 
|---|
| 519 | } | 
|---|
| 520 | } break; | 
|---|
| 521 |  | 
|---|
| 522 | case Inst::kAddF:      binary(std::plus<>{});       break; | 
|---|
| 523 | case Inst::kSubtractF: binary(std::minus<>{});      break; | 
|---|
| 524 | case Inst::kMultiplyF: binary(std::multiplies<>{}); break; | 
|---|
| 525 | case Inst::kDivideF:   binary(std::divides<>{});    break; | 
|---|
| 526 | case Inst::kNegateF:    unary(std::negate<>{});     break; | 
|---|
| 527 |  | 
|---|
| 528 | case Inst::kMinF: | 
|---|
| 529 | binary([](skvm::F32 x, skvm::F32 y) { return skvm::min(x,y); }); | 
|---|
| 530 | break; | 
|---|
| 531 |  | 
|---|
| 532 | case Inst::kMaxF: | 
|---|
| 533 | binary([](skvm::F32 x, skvm::F32 y) { return skvm::max(x,y); }); | 
|---|
| 534 | break; | 
|---|
| 535 |  | 
|---|
| 536 | case Inst::kPow: | 
|---|
| 537 | binary([](skvm::F32 x, skvm::F32 y) { return skvm::approx_powf(x,y); }); | 
|---|
| 538 | break; | 
|---|
| 539 |  | 
|---|
| 540 | case Inst::kLerp: | 
|---|
| 541 | ternary([](skvm::F32 x, skvm::F32 y, skvm::F32 t) { return skvm::lerp(x, y, t); }); | 
|---|
| 542 | break; | 
|---|
| 543 |  | 
|---|
| 544 | case Inst::kATan:  unary(skvm::approx_atan); break; | 
|---|
| 545 | case Inst::kCeil:  unary(skvm::ceil);        break; | 
|---|
| 546 | case Inst::kFloor: unary(skvm::floor);       break; | 
|---|
| 547 | case Inst::kFract: unary(skvm::fract);       break; | 
|---|
| 548 | case Inst::kSqrt:  unary(skvm::sqrt);        break; | 
|---|
| 549 | case Inst::kSin:   unary(skvm::approx_sin);  break; | 
|---|
| 550 |  | 
|---|
| 551 | case Inst::kMatrixMultiply: { | 
|---|
| 552 | // Computes M = A*B (all stored column major) | 
|---|
| 553 | int aCols = u8(), | 
|---|
| 554 | aRows = u8(), | 
|---|
| 555 | bCols = u8(), | 
|---|
| 556 | bRows = aCols; | 
|---|
| 557 | std::vector<skvm::F32> A(aCols*aRows), | 
|---|
| 558 | B(bCols*bRows); | 
|---|
| 559 | for (auto i = B.size(); i --> 0;) { B[i] = pop(); } | 
|---|
| 560 | for (auto i = A.size(); i --> 0;) { A[i] = pop(); } | 
|---|
| 561 |  | 
|---|
| 562 | for (int c = 0; c < bCols; ++c) | 
|---|
| 563 | for (int r = 0; r < aRows; ++r) { | 
|---|
| 564 | skvm::F32 sum = p->splat(0.0f); | 
|---|
| 565 | for (int j = 0; j < aCols; ++j) { | 
|---|
| 566 | sum += A[j*aRows + r] * B[c*bRows + j]; | 
|---|
| 567 | } | 
|---|
| 568 | push(sum); | 
|---|
| 569 | } | 
|---|
| 570 | } break; | 
|---|
| 571 |  | 
|---|
| 572 | // Baby steps... just leaving test conditions on the stack for now. | 
|---|
| 573 | case Inst::kMaskPush:   break; | 
|---|
| 574 | case Inst::kMaskNegate: break; | 
|---|
| 575 |  | 
|---|
| 576 | case Inst::kCompareFLT: | 
|---|
| 577 | binary([](skvm::F32 x, skvm::F32 y) { return bit_cast(x<y); }); | 
|---|
| 578 | break; | 
|---|
| 579 |  | 
|---|
| 580 | case Inst::kMaskBlend: { | 
|---|
| 581 | std::vector<skvm::F32> if_true, | 
|---|
| 582 | if_false; | 
|---|
| 583 | int count = u8(); | 
|---|
| 584 | for (int i = 0; i < count; i++) { if_false.push_back(pop()); } | 
|---|
| 585 | for (int i = 0; i < count; i++) { if_true .push_back(pop()); } | 
|---|
| 586 |  | 
|---|
| 587 | skvm::I32 cond = bit_cast(pop()); | 
|---|
| 588 | for (int i = count; i --> 0; ) { | 
|---|
| 589 | push(select(cond, if_true[i], if_false[i])); | 
|---|
| 590 | } | 
|---|
| 591 | } break; | 
|---|
| 592 |  | 
|---|
| 593 | case Inst::kReturn: { | 
|---|
| 594 | SkAssertResult(u8() == 0); | 
|---|
| 595 | SkASSERT(ip == end); | 
|---|
| 596 | } break; | 
|---|
| 597 | } | 
|---|
| 598 | } | 
|---|
| 599 | for (int i = 0; i < fn.getLocalCount(); i++) { | 
|---|
| 600 | pop(); | 
|---|
| 601 | } | 
|---|
| 602 | SkASSERT(stack.size() == (size_t)fn.getParameterCount()); | 
|---|
| 603 | skvm::F32 a = pop(), | 
|---|
| 604 | b = pop(), | 
|---|
| 605 | g = pop(), | 
|---|
| 606 | r = pop(); | 
|---|
| 607 | return { r, g, b, a }; | 
|---|
| 608 | } | 
|---|
| 609 |  | 
|---|
| 610 | static sk_sp<SkData> get_xformed_uniforms(const SkRuntimeEffect* effect, | 
|---|
| 611 | sk_sp<SkData> baseUniforms, | 
|---|
| 612 | const SkMatrixProvider* matrixProvider, | 
|---|
| 613 | const SkColorSpace* dstCS) { | 
|---|
| 614 | using Flags = SkRuntimeEffect::Uniform::Flags; | 
|---|
| 615 | using Type = SkRuntimeEffect::Uniform::Type; | 
|---|
| 616 | SkColorSpaceXformSteps steps(sk_srgb_singleton(), kUnpremul_SkAlphaType, | 
|---|
| 617 | dstCS,               kUnpremul_SkAlphaType); | 
|---|
| 618 |  | 
|---|
| 619 | sk_sp<SkData> uniforms = nullptr; | 
|---|
| 620 | auto writableData = [&]() { | 
|---|
| 621 | if (!uniforms) { | 
|---|
| 622 | uniforms =  SkData::MakeWithCopy(baseUniforms->data(), baseUniforms->size()); | 
|---|
| 623 | } | 
|---|
| 624 | return uniforms->writable_data(); | 
|---|
| 625 | }; | 
|---|
| 626 |  | 
|---|
| 627 | for (const auto& v : effect->uniforms()) { | 
|---|
| 628 | if (v.fFlags & Flags::kMarker_Flag) { | 
|---|
| 629 | SkASSERT(v.fType == Type::kFloat4x4); | 
|---|
| 630 | // Color filters don't provide a matrix provider, but shouldn't be allowed to get here | 
|---|
| 631 | SkASSERT(matrixProvider); | 
|---|
| 632 | SkM44* localToMarker = SkTAddOffset<SkM44>(writableData(), v.fOffset); | 
|---|
| 633 | if (!matrixProvider->getLocalToMarker(v.fMarker, localToMarker)) { | 
|---|
| 634 | // We couldn't provide a matrix that was requested by the SkSL | 
|---|
| 635 | return nullptr; | 
|---|
| 636 | } | 
|---|
| 637 | if (v.fFlags & Flags::kMarkerNormals_Flag) { | 
|---|
| 638 | // Normals need to be transformed by the inverse-transpose of the upper-left | 
|---|
| 639 | // 3x3 portion (scale + rotate) of the matrix. | 
|---|
| 640 | localToMarker->setRow(3, {0, 0, 0, 1}); | 
|---|
| 641 | localToMarker->setCol(3, {0, 0, 0, 1}); | 
|---|
| 642 | if (!localToMarker->invert(localToMarker)) { | 
|---|
| 643 | return nullptr; | 
|---|
| 644 | } | 
|---|
| 645 | *localToMarker = localToMarker->transpose(); | 
|---|
| 646 | } | 
|---|
| 647 | } else if (v.fFlags & Flags::kSRGBUnpremul_Flag) { | 
|---|
| 648 | SkASSERT(v.fType == Type::kFloat3 || v.fType == Type::kFloat4); | 
|---|
| 649 | if (steps.flags.mask()) { | 
|---|
| 650 | float* color = SkTAddOffset<float>(writableData(), v.fOffset); | 
|---|
| 651 | if (v.fType == Type::kFloat4) { | 
|---|
| 652 | // RGBA, easy case | 
|---|
| 653 | for (int i = 0; i < v.fCount; ++i) { | 
|---|
| 654 | steps.apply(color); | 
|---|
| 655 | color += 4; | 
|---|
| 656 | } | 
|---|
| 657 | } else { | 
|---|
| 658 | // RGB, need to pad out to include alpha. Technically, this isn't necessary, | 
|---|
| 659 | // because steps shouldn't include unpremul or premul, and thus shouldn't | 
|---|
| 660 | // read or write the fourth element. But let's be safe. | 
|---|
| 661 | float rgba[4]; | 
|---|
| 662 | for (int i = 0; i < v.fCount; ++i) { | 
|---|
| 663 | memcpy(rgba, color, 3 * sizeof(float)); | 
|---|
| 664 | rgba[3] = 1.0f; | 
|---|
| 665 | steps.apply(rgba); | 
|---|
| 666 | memcpy(color, rgba, 3 * sizeof(float)); | 
|---|
| 667 | color += 3; | 
|---|
| 668 | } | 
|---|
| 669 | } | 
|---|
| 670 | } | 
|---|
| 671 | } | 
|---|
| 672 | } | 
|---|
| 673 | return uniforms ? uniforms : baseUniforms; | 
|---|
| 674 | } | 
|---|
| 675 |  | 
|---|
| 676 | class SkRuntimeColorFilter : public SkColorFilterBase { | 
|---|
| 677 | public: | 
|---|
| 678 | SkRuntimeColorFilter(sk_sp<SkRuntimeEffect> effect, | 
|---|
| 679 | sk_sp<SkData> uniforms, | 
|---|
| 680 | sk_sp<SkColorFilter> children[], | 
|---|
| 681 | size_t childCount) | 
|---|
| 682 | : fEffect(std::move(effect)) | 
|---|
| 683 | , fUniforms(std::move(uniforms)) | 
|---|
| 684 | , fChildren(children, children + childCount) {} | 
|---|
| 685 |  | 
|---|
| 686 | #if SK_SUPPORT_GPU | 
|---|
| 687 | GrFPResult asFragmentProcessor(std::unique_ptr<GrFragmentProcessor> inputFP, | 
|---|
| 688 | GrRecordingContext* context, | 
|---|
| 689 | const GrColorInfo& colorInfo) const override { | 
|---|
| 690 | sk_sp<SkData> uniforms = | 
|---|
| 691 | get_xformed_uniforms(fEffect.get(), fUniforms, nullptr, colorInfo.colorSpace()); | 
|---|
| 692 | if (!uniforms) { | 
|---|
| 693 | return GrFPFailure(nullptr); | 
|---|
| 694 | } | 
|---|
| 695 |  | 
|---|
| 696 | auto fp = GrSkSLFP::Make(context, fEffect, "Runtime_Color_Filter", std::move(uniforms)); | 
|---|
| 697 | for (const auto& child : fChildren) { | 
|---|
| 698 | std::unique_ptr<GrFragmentProcessor> childFP; | 
|---|
| 699 | if (child) { | 
|---|
| 700 | bool success; | 
|---|
| 701 | std::tie(success, childFP) = as_CFB(child)->asFragmentProcessor( | 
|---|
| 702 | /*inputFP=*/nullptr, context, colorInfo); | 
|---|
| 703 | if (!success) { | 
|---|
| 704 | return GrFPFailure(std::move(inputFP)); | 
|---|
| 705 | } | 
|---|
| 706 | } | 
|---|
| 707 | fp->addChild(std::move(childFP)); | 
|---|
| 708 | } | 
|---|
| 709 |  | 
|---|
| 710 | // Runtime effect scripts are written to take an input color, not a fragment processor. | 
|---|
| 711 | // We need to pass the input to the runtime filter using Compose. This ensures that it will | 
|---|
| 712 | // be invoked exactly once, and the result will be returned when null children are sampled, | 
|---|
| 713 | // or as the (default) input color for non-null children. | 
|---|
| 714 | return GrFPSuccess(GrFragmentProcessor::Compose(std::move(inputFP), std::move(fp))); | 
|---|
| 715 | } | 
|---|
| 716 | #endif | 
|---|
| 717 |  | 
|---|
| 718 | const SkSL::ByteCode* byteCode() const { | 
|---|
| 719 | SkAutoMutexExclusive ama(fByteCodeMutex); | 
|---|
| 720 | if (!fByteCode) { | 
|---|
| 721 | auto [byteCode, errorText] = fEffect->toByteCode(); | 
|---|
| 722 | if (!byteCode) { | 
|---|
| 723 | SkDebugf( "%s\n", errorText.c_str()); | 
|---|
| 724 | return nullptr; | 
|---|
| 725 | } | 
|---|
| 726 | fByteCode = std::move(byteCode); | 
|---|
| 727 | } | 
|---|
| 728 | return fByteCode.get(); | 
|---|
| 729 | } | 
|---|
| 730 |  | 
|---|
| 731 | bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override { | 
|---|
| 732 | return false; | 
|---|
| 733 | } | 
|---|
| 734 |  | 
|---|
| 735 | skvm::Color onProgram(skvm::Builder* p, skvm::Color c, | 
|---|
| 736 | SkColorSpace* dstCS, | 
|---|
| 737 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const override { | 
|---|
| 738 | const SkSL::ByteCode* bc = this->byteCode(); | 
|---|
| 739 | if (!bc) { | 
|---|
| 740 | return {}; | 
|---|
| 741 | } | 
|---|
| 742 |  | 
|---|
| 743 | const SkSL::ByteCodeFunction* fn = bc->getFunction( "main"); | 
|---|
| 744 | if (!fn) { | 
|---|
| 745 | return {}; | 
|---|
| 746 | } | 
|---|
| 747 |  | 
|---|
| 748 | sk_sp<SkData> inputs = get_xformed_uniforms(fEffect.get(), fUniforms, nullptr, dstCS); | 
|---|
| 749 | if (!inputs) { | 
|---|
| 750 | return {}; | 
|---|
| 751 | } | 
|---|
| 752 |  | 
|---|
| 753 | std::vector<skvm::F32> uniform; | 
|---|
| 754 | for (int i = 0; i < (int)fEffect->uniformSize() / 4; i++) { | 
|---|
| 755 | float f; | 
|---|
| 756 | memcpy(&f, (const char*)inputs->data() + 4*i, 4); | 
|---|
| 757 | uniform.push_back(p->uniformF(uniforms->pushF(f))); | 
|---|
| 758 | } | 
|---|
| 759 |  | 
|---|
| 760 | auto sampleChild = [&](int ix, skvm::Coord /*coord*/) { | 
|---|
| 761 | if (fChildren[ix]) { | 
|---|
| 762 | return as_CFB(fChildren[ix])->program(p, c, dstCS, uniforms, alloc); | 
|---|
| 763 | } else { | 
|---|
| 764 | return c; | 
|---|
| 765 | } | 
|---|
| 766 | }; | 
|---|
| 767 |  | 
|---|
| 768 | // The color filter code might use sample-with-matrix (even though the matrix/coords are | 
|---|
| 769 | // ignored by the child). There should be no way for the color filter to use device coords. | 
|---|
| 770 | // Regardless, just to be extra-safe, we pass something valid (0, 0) as both coords, so | 
|---|
| 771 | // the builder isn't trying to do math on invalid values. | 
|---|
| 772 | skvm::Coord zeroCoord = { p->splat(0.0f), p->splat(0.0f) }; | 
|---|
| 773 | return program_fn(p, *fn, uniform, c, sampleChild, | 
|---|
| 774 | /*device=*/zeroCoord, /*local=*/zeroCoord); | 
|---|
| 775 | } | 
|---|
| 776 |  | 
|---|
| 777 | void flatten(SkWriteBuffer& buffer) const override { | 
|---|
| 778 | buffer.writeString(fEffect->source().c_str()); | 
|---|
| 779 | if (fUniforms) { | 
|---|
| 780 | buffer.writeDataAsByteArray(fUniforms.get()); | 
|---|
| 781 | } else { | 
|---|
| 782 | buffer.writeByteArray(nullptr, 0); | 
|---|
| 783 | } | 
|---|
| 784 | buffer.write32(fChildren.size()); | 
|---|
| 785 | for (const auto& child : fChildren) { | 
|---|
| 786 | buffer.writeFlattenable(child.get()); | 
|---|
| 787 | } | 
|---|
| 788 | } | 
|---|
| 789 |  | 
|---|
| 790 | SK_FLATTENABLE_HOOKS(SkRuntimeColorFilter) | 
|---|
| 791 |  | 
|---|
| 792 | private: | 
|---|
| 793 | sk_sp<SkRuntimeEffect> fEffect; | 
|---|
| 794 | sk_sp<SkData> fUniforms; | 
|---|
| 795 | std::vector<sk_sp<SkColorFilter>> fChildren; | 
|---|
| 796 |  | 
|---|
| 797 | mutable SkMutex fByteCodeMutex; | 
|---|
| 798 | mutable std::unique_ptr<SkSL::ByteCode> fByteCode; | 
|---|
| 799 | }; | 
|---|
| 800 |  | 
|---|
| 801 | sk_sp<SkFlattenable> SkRuntimeColorFilter::CreateProc(SkReadBuffer& buffer) { | 
|---|
| 802 | SkString sksl; | 
|---|
| 803 | buffer.readString(&sksl); | 
|---|
| 804 | sk_sp<SkData> uniforms = buffer.readByteArrayAsData(); | 
|---|
| 805 |  | 
|---|
| 806 | auto effect = std::get<0>(SkRuntimeEffect::Make(std::move(sksl))); | 
|---|
| 807 | if (!buffer.validate(effect != nullptr)) { | 
|---|
| 808 | return nullptr; | 
|---|
| 809 | } | 
|---|
| 810 |  | 
|---|
| 811 | size_t childCount = buffer.read32(); | 
|---|
| 812 | if (!buffer.validate(childCount == effect->children().count())) { | 
|---|
| 813 | return nullptr; | 
|---|
| 814 | } | 
|---|
| 815 |  | 
|---|
| 816 | std::vector<sk_sp<SkColorFilter>> children(childCount); | 
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| 817 | for (size_t i = 0; i < children.size(); ++i) { | 
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| 818 | children[i] = buffer.readColorFilter(); | 
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| 819 | } | 
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| 820 |  | 
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| 821 | return effect->makeColorFilter(std::move(uniforms), children.data(), children.size()); | 
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| 822 | } | 
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| 823 |  | 
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| 824 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
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| 825 |  | 
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| 826 | class SkRTShader : public SkShaderBase { | 
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| 827 | public: | 
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| 828 | SkRTShader(sk_sp<SkRuntimeEffect> effect, sk_sp<SkData> uniforms, const SkMatrix* localMatrix, | 
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| 829 | sk_sp<SkShader>* children, size_t childCount, bool isOpaque) | 
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| 830 | : SkShaderBase(localMatrix) | 
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| 831 | , fEffect(std::move(effect)) | 
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| 832 | , fIsOpaque(isOpaque) | 
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| 833 | , fUniforms(std::move(uniforms)) | 
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| 834 | , fChildren(children, children + childCount) {} | 
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| 835 |  | 
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| 836 | bool isOpaque() const override { return fIsOpaque; } | 
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| 837 |  | 
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| 838 | #if SK_SUPPORT_GPU | 
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| 839 | std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs& args) const override { | 
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| 840 | SkMatrix matrix; | 
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| 841 | if (!this->totalLocalMatrix(args.fPreLocalMatrix)->invert(&matrix)) { | 
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| 842 | return nullptr; | 
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| 843 | } | 
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| 844 |  | 
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| 845 | sk_sp<SkData> uniforms = get_xformed_uniforms( | 
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| 846 | fEffect.get(), fUniforms, &args.fMatrixProvider, args.fDstColorInfo->colorSpace()); | 
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| 847 | if (!uniforms) { | 
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| 848 | return nullptr; | 
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| 849 | } | 
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| 850 |  | 
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| 851 | auto fp = GrSkSLFP::Make(args.fContext, fEffect, "runtime_shader", std::move(uniforms)); | 
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| 852 | for (const auto& child : fChildren) { | 
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| 853 | auto childFP = child ? as_SB(child)->asFragmentProcessor(args) : nullptr; | 
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| 854 | fp->addChild(std::move(childFP)); | 
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| 855 | } | 
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| 856 | std::unique_ptr<GrFragmentProcessor> result = std::move(fp); | 
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| 857 | result = GrMatrixEffect::Make(matrix, std::move(result)); | 
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| 858 | if (GrColorTypeClampType(args.fDstColorInfo->colorType()) != GrClampType::kNone) { | 
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| 859 | return GrFragmentProcessor::ClampPremulOutput(std::move(result)); | 
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| 860 | } else { | 
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| 861 | return result; | 
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| 862 | } | 
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| 863 | } | 
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| 864 | #endif | 
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| 865 |  | 
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| 866 | const SkSL::ByteCode* byteCode() const { | 
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| 867 | SkAutoMutexExclusive ama(fByteCodeMutex); | 
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| 868 | if (!fByteCode) { | 
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| 869 | auto [byteCode, errorText] = fEffect->toByteCode(); | 
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| 870 | if (!byteCode) { | 
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| 871 | SkDebugf( "%s\n", errorText.c_str()); | 
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| 872 | return nullptr; | 
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| 873 | } | 
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| 874 | fByteCode = std::move(byteCode); | 
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| 875 | } | 
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| 876 | return fByteCode.get(); | 
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| 877 | } | 
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| 878 |  | 
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| 879 | bool onAppendStages(const SkStageRec& rec) const override { | 
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| 880 | return false; | 
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| 881 | } | 
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| 882 |  | 
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| 883 | skvm::Color onProgram(skvm::Builder* p, | 
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| 884 | skvm::Coord device, skvm::Coord local, skvm::Color paint, | 
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| 885 | const SkMatrixProvider& matrices, const SkMatrix* localM, | 
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| 886 | SkFilterQuality quality, const SkColorInfo& dst, | 
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| 887 | skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const override { | 
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| 888 | const SkSL::ByteCode* bc = this->byteCode(); | 
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| 889 | if (!bc) { | 
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| 890 | return {}; | 
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| 891 | } | 
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| 892 |  | 
|---|
| 893 | const SkSL::ByteCodeFunction* fn = bc->getFunction( "main"); | 
|---|
| 894 | if (!fn) { | 
|---|
| 895 | return {}; | 
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| 896 | } | 
|---|
| 897 |  | 
|---|
| 898 | sk_sp<SkData> inputs = | 
|---|
| 899 | get_xformed_uniforms(fEffect.get(), fUniforms, &matrices, dst.colorSpace()); | 
|---|
| 900 | if (!inputs) { | 
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| 901 | return {}; | 
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| 902 | } | 
|---|
| 903 |  | 
|---|
| 904 | std::vector<skvm::F32> uniform; | 
|---|
| 905 | for (int i = 0; i < (int)fEffect->uniformSize() / 4; i++) { | 
|---|
| 906 | float f; | 
|---|
| 907 | memcpy(&f, (const char*)inputs->data() + 4*i, 4); | 
|---|
| 908 | uniform.push_back(p->uniformF(uniforms->pushF(f))); | 
|---|
| 909 | } | 
|---|
| 910 |  | 
|---|
| 911 | SkMatrix inv; | 
|---|
| 912 | if (!this->computeTotalInverse(matrices.localToDevice(), localM, &inv)) { | 
|---|
| 913 | return {}; | 
|---|
| 914 | } | 
|---|
| 915 | local = SkShaderBase::ApplyMatrix(p,inv,local,uniforms); | 
|---|
| 916 |  | 
|---|
| 917 | auto sampleChild = [&](int ix, skvm::Coord coord) { | 
|---|
| 918 | if (fChildren[ix]) { | 
|---|
| 919 | SkOverrideDeviceMatrixProvider mats{matrices, SkMatrix::I()}; | 
|---|
| 920 | return as_SB(fChildren[ix])->program(p, device, coord, paint, | 
|---|
| 921 | mats, nullptr, | 
|---|
| 922 | quality, dst, | 
|---|
| 923 | uniforms, alloc); | 
|---|
| 924 | } else { | 
|---|
| 925 | return paint; | 
|---|
| 926 | } | 
|---|
| 927 | }; | 
|---|
| 928 |  | 
|---|
| 929 | return program_fn(p, *fn, uniform, paint, sampleChild, device, local); | 
|---|
| 930 | } | 
|---|
| 931 |  | 
|---|
| 932 | void flatten(SkWriteBuffer& buffer) const override { | 
|---|
| 933 | uint32_t flags = 0; | 
|---|
| 934 | if (fIsOpaque) { | 
|---|
| 935 | flags |= kIsOpaque_Flag; | 
|---|
| 936 | } | 
|---|
| 937 | if (!this->getLocalMatrix().isIdentity()) { | 
|---|
| 938 | flags |= kHasLocalMatrix_Flag; | 
|---|
| 939 | } | 
|---|
| 940 |  | 
|---|
| 941 | buffer.writeString(fEffect->source().c_str()); | 
|---|
| 942 | if (fUniforms) { | 
|---|
| 943 | buffer.writeDataAsByteArray(fUniforms.get()); | 
|---|
| 944 | } else { | 
|---|
| 945 | buffer.writeByteArray(nullptr, 0); | 
|---|
| 946 | } | 
|---|
| 947 | buffer.write32(flags); | 
|---|
| 948 | if (flags & kHasLocalMatrix_Flag) { | 
|---|
| 949 | buffer.writeMatrix(this->getLocalMatrix()); | 
|---|
| 950 | } | 
|---|
| 951 | buffer.write32(fChildren.size()); | 
|---|
| 952 | for (const auto& child : fChildren) { | 
|---|
| 953 | buffer.writeFlattenable(child.get()); | 
|---|
| 954 | } | 
|---|
| 955 | } | 
|---|
| 956 |  | 
|---|
| 957 | SkRuntimeEffect* asRuntimeEffect() const override { return fEffect.get(); } | 
|---|
| 958 |  | 
|---|
| 959 | SK_FLATTENABLE_HOOKS(SkRTShader) | 
|---|
| 960 |  | 
|---|
| 961 | private: | 
|---|
| 962 | enum Flags { | 
|---|
| 963 | kIsOpaque_Flag          = 1 << 0, | 
|---|
| 964 | kHasLocalMatrix_Flag    = 1 << 1, | 
|---|
| 965 | }; | 
|---|
| 966 |  | 
|---|
| 967 | sk_sp<SkRuntimeEffect> fEffect; | 
|---|
| 968 | bool fIsOpaque; | 
|---|
| 969 |  | 
|---|
| 970 | sk_sp<SkData> fUniforms; | 
|---|
| 971 | std::vector<sk_sp<SkShader>> fChildren; | 
|---|
| 972 |  | 
|---|
| 973 | mutable SkMutex fByteCodeMutex; | 
|---|
| 974 | mutable std::unique_ptr<SkSL::ByteCode> fByteCode; | 
|---|
| 975 | }; | 
|---|
| 976 |  | 
|---|
| 977 | sk_sp<SkFlattenable> SkRTShader::CreateProc(SkReadBuffer& buffer) { | 
|---|
| 978 | SkString sksl; | 
|---|
| 979 | buffer.readString(&sksl); | 
|---|
| 980 | sk_sp<SkData> uniforms = buffer.readByteArrayAsData(); | 
|---|
| 981 | uint32_t flags = buffer.read32(); | 
|---|
| 982 |  | 
|---|
| 983 | bool isOpaque = SkToBool(flags & kIsOpaque_Flag); | 
|---|
| 984 | SkMatrix localM, *localMPtr = nullptr; | 
|---|
| 985 | if (flags & kHasLocalMatrix_Flag) { | 
|---|
| 986 | buffer.readMatrix(&localM); | 
|---|
| 987 | localMPtr = &localM; | 
|---|
| 988 | } | 
|---|
| 989 |  | 
|---|
| 990 | auto effect = std::get<0>(SkRuntimeEffect::Make(std::move(sksl))); | 
|---|
| 991 | if (!buffer.validate(effect != nullptr)) { | 
|---|
| 992 | return nullptr; | 
|---|
| 993 | } | 
|---|
| 994 |  | 
|---|
| 995 | size_t childCount = buffer.read32(); | 
|---|
| 996 | if (!buffer.validate(childCount == effect->children().count())) { | 
|---|
| 997 | return nullptr; | 
|---|
| 998 | } | 
|---|
| 999 |  | 
|---|
| 1000 | std::vector<sk_sp<SkShader>> children(childCount); | 
|---|
| 1001 | for (size_t i = 0; i < children.size(); ++i) { | 
|---|
| 1002 | children[i] = buffer.readShader(); | 
|---|
| 1003 | } | 
|---|
| 1004 |  | 
|---|
| 1005 | return effect->makeShader(std::move(uniforms), children.data(), children.size(), localMPtr, | 
|---|
| 1006 | isOpaque); | 
|---|
| 1007 | } | 
|---|
| 1008 |  | 
|---|
| 1009 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
|---|
| 1010 |  | 
|---|
| 1011 | sk_sp<SkShader> SkRuntimeEffect::makeShader(sk_sp<SkData> uniforms, | 
|---|
| 1012 | sk_sp<SkShader> children[], size_t childCount, | 
|---|
| 1013 | const SkMatrix* localMatrix, bool isOpaque) { | 
|---|
| 1014 | if (!uniforms) { | 
|---|
| 1015 | uniforms = SkData::MakeEmpty(); | 
|---|
| 1016 | } | 
|---|
| 1017 | return uniforms->size() == this->uniformSize() && childCount == fChildren.size() | 
|---|
| 1018 | ? sk_sp<SkShader>(new SkRTShader(sk_ref_sp(this), std::move(uniforms), localMatrix, | 
|---|
| 1019 | children, childCount, isOpaque)) | 
|---|
| 1020 | : nullptr; | 
|---|
| 1021 | } | 
|---|
| 1022 |  | 
|---|
| 1023 | sk_sp<SkColorFilter> SkRuntimeEffect::makeColorFilter(sk_sp<SkData> uniforms, | 
|---|
| 1024 | sk_sp<SkColorFilter> children[], | 
|---|
| 1025 | size_t childCount) { | 
|---|
| 1026 | if (!fAllowColorFilter) { | 
|---|
| 1027 | return nullptr; | 
|---|
| 1028 | } | 
|---|
| 1029 | if (!uniforms) { | 
|---|
| 1030 | uniforms = SkData::MakeEmpty(); | 
|---|
| 1031 | } | 
|---|
| 1032 | return uniforms->size() == this->uniformSize() && childCount == fChildren.size() | 
|---|
| 1033 | ? sk_sp<SkColorFilter>(new SkRuntimeColorFilter(sk_ref_sp(this), std::move(uniforms), | 
|---|
| 1034 | children, childCount)) | 
|---|
| 1035 | : nullptr; | 
|---|
| 1036 | } | 
|---|
| 1037 |  | 
|---|
| 1038 | sk_sp<SkColorFilter> SkRuntimeEffect::makeColorFilter(sk_sp<SkData> uniforms) { | 
|---|
| 1039 | return this->makeColorFilter(std::move(uniforms), nullptr, 0); | 
|---|
| 1040 | } | 
|---|
| 1041 |  | 
|---|
| 1042 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
|---|
| 1043 |  | 
|---|
| 1044 | void SkRuntimeEffect::RegisterFlattenables() { | 
|---|
| 1045 | SK_REGISTER_FLATTENABLE(SkRuntimeColorFilter); | 
|---|
| 1046 | SK_REGISTER_FLATTENABLE(SkRTShader); | 
|---|
| 1047 | } | 
|---|
| 1048 |  | 
|---|
| 1049 | SkRuntimeShaderBuilder::SkRuntimeShaderBuilder(sk_sp<SkRuntimeEffect> effect) | 
|---|
| 1050 | : fEffect(std::move(effect)) | 
|---|
| 1051 | , fUniforms(SkData::MakeUninitialized(fEffect->uniformSize())) | 
|---|
| 1052 | , fChildren(fEffect->children().count()) {} | 
|---|
| 1053 |  | 
|---|
| 1054 | SkRuntimeShaderBuilder::~SkRuntimeShaderBuilder() = default; | 
|---|
| 1055 |  | 
|---|
| 1056 | sk_sp<SkShader> SkRuntimeShaderBuilder::makeShader(const SkMatrix* localMatrix, bool isOpaque) { | 
|---|
| 1057 | return fEffect->makeShader(fUniforms, fChildren.data(), fChildren.size(), localMatrix, isOpaque); | 
|---|
| 1058 | } | 
|---|
| 1059 |  | 
|---|
| 1060 | SkRuntimeShaderBuilder::BuilderChild& | 
|---|
| 1061 | SkRuntimeShaderBuilder::BuilderChild::operator=(const sk_sp<SkShader>& val) { | 
|---|
| 1062 | if (fIndex < 0) { | 
|---|
| 1063 | SkDEBUGFAIL( "Assigning to missing child"); | 
|---|
| 1064 | } else { | 
|---|
| 1065 | fOwner->fChildren[fIndex] = val; | 
|---|
| 1066 | } | 
|---|
| 1067 | return *this; | 
|---|
| 1068 | } | 
|---|
| 1069 |  | 
|---|