1 | /* |
2 | * Copyright 2012 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/gl/GrGLCaps.h" |
9 | |
10 | #include <memory> |
11 | |
12 | #include "include/gpu/GrContextOptions.h" |
13 | #include "src/core/SkCompressedDataUtils.h" |
14 | #include "src/core/SkTSearch.h" |
15 | #include "src/gpu/GrBackendUtils.h" |
16 | #include "src/gpu/GrProgramDesc.h" |
17 | #include "src/gpu/GrRenderTargetProxyPriv.h" |
18 | #include "src/gpu/GrShaderCaps.h" |
19 | #include "src/gpu/GrSurfaceProxyPriv.h" |
20 | #include "src/gpu/GrTextureProxyPriv.h" |
21 | #include "src/gpu/SkGr.h" |
22 | #include "src/gpu/gl/GrGLContext.h" |
23 | #include "src/gpu/gl/GrGLRenderTarget.h" |
24 | #include "src/gpu/gl/GrGLTexture.h" |
25 | #include "src/utils/SkJSONWriter.h" |
26 | |
27 | #if defined(SK_BUILD_FOR_IOS) |
28 | #include <TargetConditionals.h> |
29 | #endif |
30 | |
31 | GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions, |
32 | const GrGLContextInfo& ctxInfo, |
33 | const GrGLInterface* glInterface) : INHERITED(contextOptions) { |
34 | fStandard = ctxInfo.standard(); |
35 | |
36 | fPackFlipYSupport = false; |
37 | fTextureUsageSupport = false; |
38 | fImagingSupport = false; |
39 | fVertexArrayObjectSupport = false; |
40 | fDebugSupport = false; |
41 | fES2CompatibilitySupport = false; |
42 | fDrawRangeElementsSupport = false; |
43 | fANGLEMultiDrawSupport = false; |
44 | fMultiDrawIndirectSupport = false; |
45 | fBaseVertexBaseInstanceSupport = false; |
46 | fUseNonVBOVertexAndIndexDynamicData = false; |
47 | fIsCoreProfile = false; |
48 | fBindFragDataLocationSupport = false; |
49 | fRectangleTextureSupport = false; |
50 | fRGBA8888PixelsOpsAreSlow = false; |
51 | fPartialFBOReadIsSlow = false; |
52 | fBindUniformLocationSupport = false; |
53 | fMipmapLevelAndLodControlSupport = false; |
54 | fRGBAToBGRAReadbackConversionsAreSlow = false; |
55 | fUseBufferDataNullHint = false; |
56 | fDoManualMipmapping = false; |
57 | fClearToBoundaryValuesIsBroken = false; |
58 | fClearTextureSupport = false; |
59 | fDrawArraysBaseVertexIsBroken = false; |
60 | fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = false; |
61 | fUseDrawInsteadOfAllRenderTargetWrites = false; |
62 | fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = false; |
63 | fDetachStencilFromMSAABuffersBeforeReadPixels = false; |
64 | fDontSetBaseOrMaxLevelForExternalTextures = false; |
65 | fNeverDisableColorWrites = false; |
66 | fMustSetAnyTexParameterToEnableMipmapping = false; |
67 | fProgramBinarySupport = false; |
68 | fProgramParameterSupport = false; |
69 | fSamplerObjectSupport = false; |
70 | fTiledRenderingSupport = false; |
71 | fFBFetchRequiresEnablePerSample = false; |
72 | fSRGBWriteControl = false; |
73 | fSkipErrorChecks = false; |
74 | |
75 | fShaderCaps.reset(new GrShaderCaps(contextOptions)); |
76 | |
77 | this->init(contextOptions, ctxInfo, glInterface); |
78 | } |
79 | |
80 | void GrGLCaps::init(const GrContextOptions& contextOptions, |
81 | const GrGLContextInfo& ctxInfo, |
82 | const GrGLInterface* gli) { |
83 | GrGLStandard standard = ctxInfo.standard(); |
84 | // standard can be unused (optimzed away) if SK_ASSUME_GL_ES is set |
85 | sk_ignore_unused_variable(standard); |
86 | GrGLVersion version = ctxInfo.version(); |
87 | |
88 | if (GR_IS_GR_GL(standard)) { |
89 | GrGLint max; |
90 | GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); |
91 | fMaxFragmentUniformVectors = max / 4; |
92 | if (version >= GR_GL_VER(3, 2)) { |
93 | GrGLint profileMask; |
94 | GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask); |
95 | fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT); |
96 | } |
97 | } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
98 | GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, |
99 | &fMaxFragmentUniformVectors); |
100 | } |
101 | |
102 | if (fDriverBugWorkarounds.max_fragment_uniform_vectors_32) { |
103 | fMaxFragmentUniformVectors = std::min(fMaxFragmentUniformVectors, 32); |
104 | } |
105 | GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); |
106 | |
107 | if (GR_IS_GR_GL(standard)) { |
108 | fWritePixelsRowBytesSupport = true; |
109 | fReadPixelsRowBytesSupport = true; |
110 | fPackFlipYSupport = false; |
111 | } else if (GR_IS_GR_GL_ES(standard)) { |
112 | fWritePixelsRowBytesSupport = |
113 | version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_unpack_subimage" ); |
114 | fReadPixelsRowBytesSupport = |
115 | version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_NV_pack_subimage" ); |
116 | fPackFlipYSupport = |
117 | ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order" ); |
118 | } else if (GR_IS_GR_WEBGL(standard)) { |
119 | // WebGL 2.0 has these |
120 | fWritePixelsRowBytesSupport = version >= GR_GL_VER(2, 0); |
121 | fReadPixelsRowBytesSupport = version >= GR_GL_VER(2, 0); |
122 | } |
123 | if (fDriverBugWorkarounds.pack_parameters_workaround_with_pack_buffer) { |
124 | // In some cases drivers handle copying the last row incorrectly |
125 | // when using GL_PACK_ROW_LENGTH. Chromium handles this by iterating |
126 | // through every row and conditionally clobbering that value, but |
127 | // Skia already has a scratch buffer workaround when pack row length |
128 | // is not supported, so just use that. |
129 | fReadPixelsRowBytesSupport = false; |
130 | } |
131 | |
132 | fTextureUsageSupport = GR_IS_GR_GL_ES(standard) && |
133 | ctxInfo.hasExtension("GL_ANGLE_texture_usage" ); |
134 | |
135 | if (GR_IS_GR_GL(standard)) { |
136 | fTextureBarrierSupport = version >= GR_GL_VER(4,5) || |
137 | ctxInfo.hasExtension("GL_ARB_texture_barrier" ) || |
138 | ctxInfo.hasExtension("GL_NV_texture_barrier" ); |
139 | } else if (GR_IS_GR_GL_ES(standard)) { |
140 | fTextureBarrierSupport = ctxInfo.hasExtension("GL_NV_texture_barrier" ); |
141 | } // no WebGL support |
142 | |
143 | if (GR_IS_GR_GL(standard)) { |
144 | fSampleLocationsSupport = version >= GR_GL_VER(3,2) || |
145 | ctxInfo.hasExtension("GL_ARB_texture_multisample" ); |
146 | } else if (GR_IS_GR_GL_ES(standard)) { |
147 | fSampleLocationsSupport = version >= GR_GL_VER(3,1); |
148 | } // no WebGL support |
149 | |
150 | fImagingSupport = GR_IS_GR_GL(standard) && |
151 | ctxInfo.hasExtension("GL_ARB_imaging" ); |
152 | |
153 | if (((GR_IS_GR_GL(standard) && version >= GR_GL_VER(4,3)) || |
154 | (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0)) || |
155 | ctxInfo.hasExtension("GL_ARB_invalidate_subdata" ))) { |
156 | fInvalidateFBType = kInvalidate_InvalidateFBType; |
157 | } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer" )) { |
158 | fInvalidateFBType = kDiscard_InvalidateFBType; |
159 | } |
160 | |
161 | // For future reference on Desktop GL, GL_PRIMITIVE_RESTART_FIXED_INDEX appears in 4.3, and |
162 | // GL_PRIMITIVE_RESTART (where the client must call glPrimitiveRestartIndex) appears in 3.1. |
163 | if (GR_IS_GR_GL_ES(standard)) { |
164 | // Primitive restart can cause a 3x slowdown on Adreno. Enable conservatively. |
165 | // FIXME: Primitive restart would likely be a win on iOS if we had an enum value for it. |
166 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
167 | fUsePrimitiveRestart = version >= GR_GL_VER(3,0); |
168 | } |
169 | } |
170 | |
171 | if (kARM_GrGLVendor == ctxInfo.vendor() || |
172 | kImagination_GrGLVendor == ctxInfo.vendor() || |
173 | kQualcomm_GrGLVendor == ctxInfo.vendor() ) { |
174 | fPreferFullscreenClears = true; |
175 | } |
176 | |
177 | if (GR_IS_GR_GL(standard)) { |
178 | fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || |
179 | ctxInfo.hasExtension("GL_ARB_vertex_array_object" ) || |
180 | ctxInfo.hasExtension("GL_APPLE_vertex_array_object" ); |
181 | } else if (GR_IS_GR_GL_ES(standard)) { |
182 | fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || |
183 | ctxInfo.hasExtension("GL_OES_vertex_array_object" ); |
184 | } else if (GR_IS_GR_WEBGL(standard)) { |
185 | fVertexArrayObjectSupport = version >= GR_GL_VER(2, 0) || |
186 | ctxInfo.hasExtension("GL_OES_vertex_array_object" ) || |
187 | ctxInfo.hasExtension("OES_vertex_array_object" ); |
188 | } |
189 | |
190 | if (GR_IS_GR_GL(standard) && version >= GR_GL_VER(4,3)) { |
191 | fDebugSupport = true; |
192 | } else if (GR_IS_GR_GL_ES(standard)) { |
193 | fDebugSupport = ctxInfo.hasExtension("GL_KHR_debug" ); |
194 | } // no WebGL support |
195 | |
196 | if (GR_IS_GR_GL(standard)) { |
197 | fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibility" ); |
198 | } |
199 | else if (GR_IS_GR_GL_ES(standard)) { |
200 | fES2CompatibilitySupport = true; |
201 | } else if (GR_IS_GR_WEBGL(standard)) { |
202 | fES2CompatibilitySupport = true; |
203 | } |
204 | |
205 | if (GR_IS_GR_GL(standard)) { |
206 | fMultisampleDisableSupport = true; |
207 | } else if (GR_IS_GR_GL_ES(standard)) { |
208 | fMultisampleDisableSupport = ctxInfo.hasExtension("GL_EXT_multisample_compatibility" ); |
209 | } // no WebGL support |
210 | |
211 | if (GR_IS_GR_GL(standard)) { |
212 | // 3.1 has draw_instanced but not instanced_arrays, for the time being we only care about |
213 | // instanced arrays, but we could make this more granular if we wanted |
214 | fDrawInstancedSupport = |
215 | version >= GR_GL_VER(3, 2) || |
216 | (ctxInfo.hasExtension("GL_ARB_draw_instanced" ) && |
217 | ctxInfo.hasExtension("GL_ARB_instanced_arrays" )); |
218 | } else if (GR_IS_GR_GL_ES(standard)) { |
219 | fDrawInstancedSupport = |
220 | version >= GR_GL_VER(3, 0) || |
221 | (ctxInfo.hasExtension("GL_EXT_draw_instanced" ) && |
222 | ctxInfo.hasExtension("GL_EXT_instanced_arrays" )); |
223 | } else if (GR_IS_GR_WEBGL(standard)) { |
224 | // WebGL 2.0 has DrawArraysInstanced and drawElementsInstanced |
225 | fDrawInstancedSupport = version >= GR_GL_VER(2, 0); |
226 | } |
227 | |
228 | if (GR_IS_GR_GL(standard)) { |
229 | if (version >= GR_GL_VER(3, 0)) { |
230 | fBindFragDataLocationSupport = true; |
231 | } |
232 | } else if (GR_IS_GR_GL_ES(standard)) { |
233 | if (version >= GR_GL_VER(3, 0) && ctxInfo.hasExtension("GL_EXT_blend_func_extended" )) { |
234 | fBindFragDataLocationSupport = true; |
235 | } |
236 | } // no WebGL support |
237 | |
238 | fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location" ); |
239 | |
240 | if (GR_IS_GR_GL(standard)) { |
241 | if (version >= GR_GL_VER(3, 1) || ctxInfo.hasExtension("GL_ARB_texture_rectangle" ) || |
242 | ctxInfo.hasExtension("GL_ANGLE_texture_rectangle" )) { |
243 | fRectangleTextureSupport = true; |
244 | } |
245 | } else if (GR_IS_GR_GL_ES(standard)) { |
246 | fRectangleTextureSupport = ctxInfo.hasExtension("GL_ARB_texture_rectangle" ) || |
247 | ctxInfo.hasExtension("GL_ANGLE_texture_rectangle" ); |
248 | } // no WebGL support |
249 | |
250 | // GrCaps defaults fClampToBorderSupport to true, so disable when unsupported |
251 | if (GR_IS_GR_GL(standard)) { |
252 | // Clamp to border added in 1.3 |
253 | if (version < GR_GL_VER(1, 3) && !ctxInfo.hasExtension("GL_ARB_texture_border_clamp" )) { |
254 | fClampToBorderSupport = false; |
255 | } |
256 | } else if (GR_IS_GR_GL_ES(standard)) { |
257 | // GLES didn't have clamp to border until 3.2, but provides several alternative extensions |
258 | if (version < GR_GL_VER(3, 2) && !ctxInfo.hasExtension("GL_EXT_texture_border_clamp" ) && |
259 | !ctxInfo.hasExtension("GL_NV_texture_border_clamp" ) && |
260 | !ctxInfo.hasExtension("GL_OES_texture_border_clamp" )) { |
261 | fClampToBorderSupport = false; |
262 | } |
263 | } else if (GR_IS_GR_WEBGL(standard)) { |
264 | // WebGL appears to only have REPEAT, CLAMP_TO_EDGE and MIRRORED_REPEAT |
265 | fClampToBorderSupport = false; |
266 | } |
267 | |
268 | if (GR_IS_GR_GL(standard)) { |
269 | if (version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_texture_swizzle" )) { |
270 | this->fShaderCaps->fTextureSwizzleAppliedInShader = false; |
271 | } |
272 | } else if (GR_IS_GR_GL_ES(standard)) { |
273 | if (version >= GR_GL_VER(3,0)) { |
274 | this->fShaderCaps->fTextureSwizzleAppliedInShader = false; |
275 | } |
276 | } // no WebGL support |
277 | |
278 | if (GR_IS_GR_GL(standard)) { |
279 | fMipmapLevelAndLodControlSupport = true; |
280 | } else if (GR_IS_GR_GL_ES(standard)) { |
281 | if (version >= GR_GL_VER(3,0)) { |
282 | fMipmapLevelAndLodControlSupport = true; |
283 | } |
284 | } // no WebGL support |
285 | |
286 | #ifdef SK_BUILD_FOR_WIN |
287 | // We're assuming that on Windows Chromium we're using ANGLE. |
288 | bool isANGLE = kANGLE_GrGLDriver == ctxInfo.driver() || |
289 | kChromium_GrGLDriver == ctxInfo.driver(); |
290 | // Angle has slow read/write pixel paths for 32bit RGBA (but fast for BGRA). |
291 | fRGBA8888PixelsOpsAreSlow = isANGLE; |
292 | // On DX9 ANGLE reading a partial FBO is slow. TODO: Check whether this is still true and |
293 | // check DX11 ANGLE. |
294 | fPartialFBOReadIsSlow = isANGLE; |
295 | #endif |
296 | |
297 | bool isMESA = kMesa_GrGLDriver == ctxInfo.driver(); |
298 | bool isMAC = false; |
299 | #ifdef SK_BUILD_FOR_MAC |
300 | isMAC = true; |
301 | #endif |
302 | |
303 | // Both mesa and mac have reduced performance if reading back an RGBA framebuffer as BGRA or |
304 | // vis-versa. |
305 | fRGBAToBGRAReadbackConversionsAreSlow = isMESA || isMAC; |
306 | |
307 | // Chrome's command buffer will zero out a buffer if null is passed to glBufferData to |
308 | // avoid letting an application see uninitialized memory. |
309 | if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
310 | fUseBufferDataNullHint = kChromium_GrGLDriver != ctxInfo.driver(); |
311 | } else if (GR_IS_GR_WEBGL(standard)) { |
312 | // WebGL spec explicitly disallows null values. |
313 | fUseBufferDataNullHint = false; |
314 | } |
315 | |
316 | if (GR_IS_GR_GL(standard)) { |
317 | fClearTextureSupport = (version >= GR_GL_VER(4,4) || |
318 | ctxInfo.hasExtension("GL_ARB_clear_texture" )); |
319 | } else if (GR_IS_GR_GL_ES(standard)) { |
320 | fClearTextureSupport = ctxInfo.hasExtension("GL_EXT_clear_texture" ); |
321 | } // no WebGL support |
322 | |
323 | #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26 |
324 | fSupportsAHardwareBufferImages = true; |
325 | #endif |
326 | |
327 | if (GR_IS_GR_GL(standard)) { |
328 | fSRGBWriteControl = version >= GR_GL_VER(3, 0) || |
329 | ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB" ) || |
330 | ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB" ); |
331 | } else if (GR_IS_GR_GL_ES(standard)) { |
332 | // ES through 3.2 requires EXT_srgb_write_control to support toggling |
333 | // sRGB writing for destinations. |
334 | fSRGBWriteControl = ctxInfo.hasExtension("GL_EXT_sRGB_write_control" ); |
335 | } // No WebGL support |
336 | |
337 | fSkipErrorChecks = ctxInfo.driver() == kChromium_GrGLDriver; |
338 | if (GR_IS_GR_WEBGL(standard)) { |
339 | // Error checks are quite costly in webgl, especially in Chrome. |
340 | fSkipErrorChecks = true; |
341 | } |
342 | |
343 | /************************************************************************** |
344 | * GrShaderCaps fields |
345 | **************************************************************************/ |
346 | |
347 | // This must be called after fCoreProfile is set on the GrGLCaps |
348 | this->initGLSL(ctxInfo, gli); |
349 | GrShaderCaps* shaderCaps = fShaderCaps.get(); |
350 | |
351 | shaderCaps->fPathRenderingSupport = this->hasPathRenderingSupport(ctxInfo, gli); |
352 | |
353 | // Enable supported shader-related caps |
354 | if (GR_IS_GR_GL(standard)) { |
355 | shaderCaps->fDualSourceBlendingSupport = |
356 | (version >= GR_GL_VER(3, 3) || |
357 | ctxInfo.hasExtension("GL_ARB_blend_func_extended" )) && |
358 | ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
359 | |
360 | shaderCaps->fShaderDerivativeSupport = true; |
361 | |
362 | // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS |
363 | shaderCaps->fGeometryShaderSupport = version >= GR_GL_VER(3, 2) && |
364 | ctxInfo.glslGeneration() >= k150_GrGLSLGeneration; |
365 | if (shaderCaps->fGeometryShaderSupport) { |
366 | if (ctxInfo.glslGeneration() >= k400_GrGLSLGeneration) { |
367 | shaderCaps->fGSInvocationsSupport = true; |
368 | } else if (ctxInfo.hasExtension("GL_ARB_gpu_shader5" )) { |
369 | shaderCaps->fGSInvocationsSupport = true; |
370 | shaderCaps->fGSInvocationsExtensionString = "GL_ARB_gpu_shader5" ; |
371 | } |
372 | } |
373 | |
374 | shaderCaps->fIntegerSupport = version >= GR_GL_VER(3, 0) && |
375 | ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
376 | } else if (GR_IS_GR_GL_ES(standard)) { |
377 | shaderCaps->fDualSourceBlendingSupport = ctxInfo.hasExtension("GL_EXT_blend_func_extended" ); |
378 | |
379 | shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(3, 0) || |
380 | ctxInfo.hasExtension("GL_OES_standard_derivatives" ); |
381 | |
382 | // Mali and early Adreno both have support for geometry shaders, but they appear to be |
383 | // implemented in software. In practice with ccpr, they are slower than the backup impl that |
384 | // only uses vertex shaders. |
385 | if (kARM_GrGLVendor != ctxInfo.vendor() && |
386 | kAdreno3xx_GrGLRenderer != ctxInfo.renderer() && |
387 | kAdreno4xx_other_GrGLRenderer != ctxInfo.renderer()) { |
388 | |
389 | if (version >= GR_GL_VER(3,2)) { |
390 | shaderCaps->fGeometryShaderSupport = true; |
391 | } else if (ctxInfo.hasExtension("GL_EXT_geometry_shader" )) { |
392 | shaderCaps->fGeometryShaderSupport = true; |
393 | shaderCaps->fGeometryShaderExtensionString = "GL_EXT_geometry_shader" ; |
394 | } |
395 | shaderCaps->fGSInvocationsSupport = shaderCaps->fGeometryShaderSupport; |
396 | } |
397 | |
398 | shaderCaps->fIntegerSupport = version >= GR_GL_VER(3, 0) && |
399 | ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // We use this value for GLSL ES 3.0. |
400 | } else if (GR_IS_GR_WEBGL(standard)) { |
401 | shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(2, 0) || |
402 | ctxInfo.hasExtension("GL_OES_standard_derivatives" ) || |
403 | ctxInfo.hasExtension("OES_standard_derivatives" ); |
404 | shaderCaps->fIntegerSupport = (version >= GR_GL_VER(2, 0)); |
405 | } |
406 | |
407 | if (ctxInfo.hasExtension("GL_NV_conservative_raster" )) { |
408 | fConservativeRasterSupport = true; |
409 | } |
410 | |
411 | if (GR_IS_GR_GL(standard)) { |
412 | fWireframeSupport = true; |
413 | } |
414 | |
415 | // Protect ourselves against tracking huge amounts of texture state. |
416 | static const uint8_t kMaxSaneSamplers = 32; |
417 | GrGLint maxSamplers; |
418 | GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxSamplers); |
419 | shaderCaps->fMaxFragmentSamplers = std::min<GrGLint>(kMaxSaneSamplers, maxSamplers); |
420 | |
421 | // SGX and Mali GPUs have tiled architectures that have trouble with frequently changing VBOs. |
422 | // We've measured a performance increase using non-VBO vertex data for dynamic content on these |
423 | // GPUs. Perhaps we should read the renderer string and limit this decision to specific GPU |
424 | // families rather than basing it on the vendor alone. |
425 | // The Chrome command buffer blocks the use of client side buffers (but may emulate VBOs with |
426 | // them). Client side buffers are not allowed in core profiles. |
427 | if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
428 | if (ctxInfo.driver() != kChromium_GrGLDriver && !fIsCoreProfile && |
429 | (ctxInfo.vendor() == kARM_GrGLVendor || ctxInfo.vendor() == kImagination_GrGLVendor || |
430 | ctxInfo.vendor() == kQualcomm_GrGLVendor)) { |
431 | fPreferClientSideDynamicBuffers = true; |
432 | } |
433 | } // No client side arrays in WebGL https://www.khronos.org/registry/webgl/specs/1.0/#6.2 |
434 | |
435 | if (!contextOptions.fAvoidStencilBuffers) { |
436 | // To reduce surface area, if we avoid stencil buffers, we also disable MSAA. |
437 | this->initFSAASupport(contextOptions, ctxInfo, gli); |
438 | this->initStencilSupport(ctxInfo); |
439 | } |
440 | |
441 | // Setup blit framebuffer |
442 | if (GR_IS_GR_GL(standard)) { |
443 | if (version >= GR_GL_VER(3,0) || |
444 | ctxInfo.hasExtension("GL_ARB_framebuffer_object" ) || |
445 | ctxInfo.hasExtension("GL_EXT_framebuffer_blit" )) { |
446 | fBlitFramebufferFlags = 0; |
447 | } |
448 | } else if (GR_IS_GR_GL_ES(standard)) { |
449 | if (version >= GR_GL_VER(3, 0)) { |
450 | fBlitFramebufferFlags = kNoFormatConversionForMSAASrc_BlitFramebufferFlag | |
451 | kNoMSAADst_BlitFramebufferFlag | |
452 | kRectsMustMatchForMSAASrc_BlitFramebufferFlag; |
453 | } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample" ) || |
454 | ctxInfo.hasExtension("GL_ANGLE_framebuffer_blit" )) { |
455 | // The CHROMIUM extension uses the ANGLE version of glBlitFramebuffer and includes its |
456 | // limitations. |
457 | fBlitFramebufferFlags = kNoScalingOrMirroring_BlitFramebufferFlag | |
458 | kResolveMustBeFull_BlitFrambufferFlag | |
459 | kNoMSAADst_BlitFramebufferFlag | |
460 | kNoFormatConversion_BlitFramebufferFlag | |
461 | kRectsMustMatchForMSAASrc_BlitFramebufferFlag; |
462 | } |
463 | } // No WebGL 1.0 support for BlitFramebuffer |
464 | |
465 | this->initBlendEqationSupport(ctxInfo); |
466 | |
467 | if (GR_IS_GR_GL(standard)) { |
468 | fMapBufferFlags = kCanMap_MapFlag; // we require VBO support and the desktop VBO |
469 | // extension includes glMapBuffer. |
470 | if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_map_buffer_range" )) { |
471 | fMapBufferFlags |= kSubset_MapFlag; |
472 | fMapBufferType = kMapBufferRange_MapBufferType; |
473 | } else { |
474 | fMapBufferType = kMapBuffer_MapBufferType; |
475 | } |
476 | } else if (GR_IS_GR_GL_ES(standard)) { |
477 | // Unextended GLES2 doesn't have any buffer mapping. |
478 | fMapBufferFlags = kNone_MapBufferType; |
479 | if (ctxInfo.hasExtension("GL_CHROMIUM_map_sub" )) { |
480 | fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; |
481 | fMapBufferType = kChromium_MapBufferType; |
482 | } else if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_map_buffer_range" )) { |
483 | fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; |
484 | fMapBufferType = kMapBufferRange_MapBufferType; |
485 | } else if (ctxInfo.hasExtension("GL_OES_mapbuffer" )) { |
486 | fMapBufferFlags = kCanMap_MapFlag; |
487 | fMapBufferType = kMapBuffer_MapBufferType; |
488 | } |
489 | } else if (GR_IS_GR_WEBGL(standard)) { |
490 | // explicitly removed https://www.khronos.org/registry/webgl/specs/2.0/#5.14 |
491 | fMapBufferFlags = kNone_MapBufferType; |
492 | } |
493 | |
494 | if (GR_IS_GR_GL(standard)) { |
495 | if (version >= GR_GL_VER(2, 1) || ctxInfo.hasExtension("GL_ARB_pixel_buffer_object" ) || |
496 | ctxInfo.hasExtension("GL_EXT_pixel_buffer_object" )) { |
497 | fTransferFromBufferToTextureSupport = true; |
498 | fTransferFromSurfaceToBufferSupport = true; |
499 | fTransferBufferType = TransferBufferType::kARB_PBO; |
500 | } |
501 | } else if (GR_IS_GR_GL_ES(standard)) { |
502 | if (version >= GR_GL_VER(3, 0) || |
503 | (ctxInfo.hasExtension("GL_NV_pixel_buffer_object" ) && |
504 | // GL_EXT_unpack_subimage needed to support subtexture rectangles |
505 | ctxInfo.hasExtension("GL_EXT_unpack_subimage" ))) { |
506 | fTransferFromBufferToTextureSupport = true; |
507 | fTransferFromSurfaceToBufferSupport = true; |
508 | if (version < GR_GL_VER(3, 0)) { |
509 | fTransferBufferType = TransferBufferType::kNV_PBO; |
510 | } else { |
511 | fTransferBufferType = TransferBufferType::kARB_PBO; |
512 | } |
513 | // TODO: get transfer buffers working in Chrome |
514 | // } else if (ctxInfo.hasExtension("GL_CHROMIUM_pixel_transfer_buffer_object")) { |
515 | // fTransferFromBufferToTextureSupport = false; |
516 | // fTransferFromSurfaceToBufferSupport = false; |
517 | // fTransferBufferType = TransferBufferType::kChromium; |
518 | } |
519 | } // no WebGL support |
520 | |
521 | // On many GPUs, map memory is very expensive, so we effectively disable it here by setting the |
522 | // threshold to the maximum unless the client gives us a hint that map memory is cheap. |
523 | if (fBufferMapThreshold < 0) { |
524 | #if 0 |
525 | // We think mapping on Chromium will be cheaper once we know ahead of time how much space |
526 | // we will use for all GrMeshDrawOps. Right now we might wind up mapping a large buffer and |
527 | // using a small subset. |
528 | fBufferMapThreshold = kChromium_GrGLDriver == ctxInfo.driver() ? 0 : SK_MaxS32; |
529 | #else |
530 | fBufferMapThreshold = SK_MaxS32; |
531 | #endif |
532 | } |
533 | |
534 | if (GR_IS_GR_GL(standard)) { |
535 | fNPOTTextureTileSupport = true; |
536 | fMipmapSupport = true; |
537 | } else if (GR_IS_GR_GL_ES(standard)) { |
538 | // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only |
539 | // ES3 has no limitations. |
540 | fNPOTTextureTileSupport = version >= GR_GL_VER(3,0) || |
541 | ctxInfo.hasExtension("GL_OES_texture_npot" ); |
542 | // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP |
543 | // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently, |
544 | // does the undocumented GL_IMG_texture_npot extension. This extension does not seem to |
545 | // to alllow arbitrary wrap modes, however. |
546 | fMipmapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG_texture_npot" ); |
547 | } else if (GR_IS_GR_WEBGL(standard)) { |
548 | // Texture access works in the WebGL 2.0 API as in the OpenGL ES 3.0 API |
549 | fNPOTTextureTileSupport = version >= GR_GL_VER(2,0); |
550 | // All mipmapping and all wrapping modes are supported for non-power-of- |
551 | // two images [in WebGL 2.0]. |
552 | fMipmapSupport = fNPOTTextureTileSupport; |
553 | } |
554 | |
555 | GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); |
556 | |
557 | if (fDriverBugWorkarounds.max_texture_size_limit_4096) { |
558 | fMaxTextureSize = std::min(fMaxTextureSize, 4096); |
559 | } |
560 | |
561 | GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); |
562 | // Our render targets are always created with textures as the color |
563 | // attachment, hence this min: |
564 | fMaxRenderTargetSize = std::min(fMaxTextureSize, fMaxRenderTargetSize); |
565 | fMaxPreferredRenderTargetSize = fMaxRenderTargetSize; |
566 | |
567 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
568 | // On Mali G71, RT's above 4k have been observed to incur a performance cost. |
569 | fMaxPreferredRenderTargetSize = std::min(4096, fMaxPreferredRenderTargetSize); |
570 | } |
571 | |
572 | fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker" ); |
573 | |
574 | // Disable scratch texture reuse on Mali and Adreno devices |
575 | fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor(); |
576 | |
577 | #if 0 |
578 | fReuseScratchBuffers = kARM_GrGLVendor != ctxInfo.vendor() && |
579 | kQualcomm_GrGLVendor != ctxInfo.vendor(); |
580 | #endif |
581 | |
582 | if (ctxInfo.hasExtension("GL_EXT_window_rectangles" )) { |
583 | GR_GL_GetIntegerv(gli, GR_GL_MAX_WINDOW_RECTANGLES, &fMaxWindowRectangles); |
584 | } |
585 | |
586 | #ifdef SK_BUILD_FOR_WIN |
587 | // On ANGLE deferring flushes can lead to GPU starvation |
588 | fPreferVRAMUseOverFlushes = !isANGLE; |
589 | #endif |
590 | |
591 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
592 | // ARM seems to do better with larger quantities of fine triangles, as opposed to using the |
593 | // sample mask. (At least in our current round rect op.) |
594 | fPreferTrianglesOverSampleMask = true; |
595 | } |
596 | |
597 | if (kChromium_GrGLDriver == ctxInfo.driver()) { |
598 | fMustClearUploadedBufferData = true; |
599 | } |
600 | |
601 | // In a WASM build on Firefox, we see warnings like |
602 | // WebGL warning: texSubImage2D: This operation requires zeroing texture data. This is slow. |
603 | // WebGL warning: texSubImage2D: Texture has not been initialized prior to a partial upload, |
604 | // forcing the browser to clear it. This may be slow. |
605 | // Setting the initial clear seems to make those warnings go away and offers a substantial |
606 | // boost in performance in Firefox. Chrome sees a more modest increase. |
607 | if (GR_IS_GR_WEBGL(standard)) { |
608 | fShouldInitializeTextures = true; |
609 | } |
610 | |
611 | if (GR_IS_GR_GL(standard)) { |
612 | // ARB allows mixed size FBO attachments, EXT does not. |
613 | if (version >= GR_GL_VER(3, 0) || |
614 | ctxInfo.hasExtension("GL_ARB_framebuffer_object" )) { |
615 | fOversizedStencilSupport = true; |
616 | } else { |
617 | SkASSERT(ctxInfo.hasExtension("GL_EXT_framebuffer_object" )); |
618 | } |
619 | } else if (GR_IS_GR_GL_ES(standard)) { |
620 | // ES 3.0 supports mixed size FBO attachments, 2.0 does not. |
621 | fOversizedStencilSupport = version >= GR_GL_VER(3, 0); |
622 | } else if (GR_IS_GR_WEBGL(standard)) { |
623 | // WebGL 1.0 has some constraints for FBO attachments: |
624 | // https://www.khronos.org/registry/webgl/specs/1.0/index.html#6.6 |
625 | // These constraints "no longer apply in WebGL 2" |
626 | fOversizedStencilSupport = version >= GR_GL_VER(2, 0); |
627 | } |
628 | |
629 | if (GR_IS_GR_GL(standard)) { |
630 | fBaseVertexBaseInstanceSupport = version >= GR_GL_VER(4,2) || |
631 | ctxInfo.hasExtension("GL_ARB_base_instance" ); |
632 | if (fBaseVertexBaseInstanceSupport) { |
633 | fNativeDrawIndirectSupport = version >= GR_GL_VER(4,0) || |
634 | ctxInfo.hasExtension("GL_ARB_draw_indirect" ); |
635 | fMultiDrawIndirectSupport = version >= GR_GL_VER(4,3) || |
636 | ctxInfo.hasExtension("GL_ARB_multi_draw_indirect" ); |
637 | } |
638 | fDrawRangeElementsSupport = version >= GR_GL_VER(2,0); |
639 | } else if (GR_IS_GR_GL_ES(standard)) { |
640 | if (ctxInfo.hasExtension("GL_ANGLE_base_vertex_base_instance" )) { |
641 | fBaseVertexBaseInstanceSupport = true; |
642 | fNativeDrawIndirectSupport = true; |
643 | fANGLEMultiDrawSupport = true; |
644 | // The indirect structs need to reside in CPU memory for the ANGLE version. |
645 | fUseClientSideIndirectBuffers = true; |
646 | } else { |
647 | fBaseVertexBaseInstanceSupport = ctxInfo.hasExtension("GL_EXT_base_instance" ); |
648 | if (fBaseVertexBaseInstanceSupport) { |
649 | fNativeDrawIndirectSupport = (version >= GR_GL_VER(3,1)); |
650 | fMultiDrawIndirectSupport = ctxInfo.hasExtension("GL_EXT_multi_draw_indirect" ); |
651 | } |
652 | } |
653 | fDrawRangeElementsSupport = version >= GR_GL_VER(3,0); |
654 | } else if (GR_IS_GR_WEBGL(standard)) { |
655 | // WebGL lacks indirect support, but drawRange was added in WebGL 2.0 |
656 | fDrawRangeElementsSupport = version >= GR_GL_VER(2,0); |
657 | } |
658 | |
659 | // We prefer GL sync objects but also support NV_fence_sync. The former can be |
660 | // used to implements GrFence and GrSemaphore. The latter only implements GrFence. |
661 | // TODO: support CHROMIUM_sync_point and maybe KHR_fence_sync |
662 | if (GR_IS_GR_WEBGL(standard)) { |
663 | // Only in WebGL 2.0 |
664 | fSemaphoreSupport = fFenceSyncSupport = version >= GR_GL_VER(2, 0); |
665 | fFenceType = FenceType::kSyncObject; |
666 | } else if (GR_IS_GR_GL(standard) && |
667 | (version >= GR_GL_VER(3, 2) || ctxInfo.hasExtension("GL_ARB_sync" ))) { |
668 | fSemaphoreSupport = fFenceSyncSupport = true; |
669 | fFenceType = FenceType::kSyncObject; |
670 | } else if (GR_IS_GR_GL_ES(standard) && |
671 | (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_APPLE_sync" ))) { |
672 | fSemaphoreSupport = fFenceSyncSupport = true; |
673 | fFenceType = FenceType::kSyncObject; |
674 | } else if (ctxInfo.hasExtension("GL_NV_fence" )) { |
675 | // This extension can exist in GL and GL ES. We have it last because we prefer the |
676 | // standard GLsync object implementation which also supports GPU semaphore semantics. |
677 | fFenceSyncSupport = true; |
678 | fFenceType = FenceType::kNVFence; |
679 | } |
680 | |
681 | // Safely moving textures between contexts requires semaphores. |
682 | fCrossContextTextureSupport = fSemaphoreSupport; |
683 | |
684 | // Half float vertex attributes requires GL3 or ES3 |
685 | // It can also work with OES_VERTEX_HALF_FLOAT, but that requires a different enum. |
686 | if (GR_IS_GR_GL(standard)) { |
687 | fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(3, 0)); |
688 | } else if (GR_IS_GR_GL_ES(standard)) { |
689 | fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(3, 0)); |
690 | } else if (GR_IS_GR_WEBGL(standard)) { |
691 | // This appears to be supported in 2.0, looking at the spec. |
692 | fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(2, 0)); |
693 | } |
694 | |
695 | fDynamicStateArrayGeometryProcessorTextureSupport = true; |
696 | |
697 | if (GR_IS_GR_GL(standard)) { |
698 | fProgramBinarySupport = (version >= GR_GL_VER(4, 1)); |
699 | fProgramParameterSupport = (version >= GR_GL_VER(4, 1)); |
700 | } else if (GR_IS_GR_GL_ES(standard)) { |
701 | fProgramBinarySupport = |
702 | (version >= GR_GL_VER(3, 0)) || ctxInfo.hasExtension("GL_OES_get_program_binary" ); |
703 | fProgramParameterSupport = (version >= GR_GL_VER(3, 0)); |
704 | } // Explicitly not supported in WebGL 2.0 |
705 | // https://www.khronos.org/registry/webgl/specs/2.0/#5.4 |
706 | if (fProgramBinarySupport) { |
707 | GrGLint count; |
708 | GR_GL_GetIntegerv(gli, GR_GL_NUM_PROGRAM_BINARY_FORMATS, &count); |
709 | fProgramBinarySupport = count > 0; |
710 | } |
711 | if (GR_IS_GR_GL(standard)) { |
712 | fSamplerObjectSupport = |
713 | version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_sampler_objects" ); |
714 | } else if (GR_IS_GR_GL_ES(standard)) { |
715 | fSamplerObjectSupport = version >= GR_GL_VER(3,0); |
716 | } else if (GR_IS_GR_WEBGL(standard)) { |
717 | fSamplerObjectSupport = version >= GR_GL_VER(2,0); |
718 | } |
719 | |
720 | if (GR_IS_GR_GL_ES(standard)) { |
721 | fTiledRenderingSupport = ctxInfo.hasExtension("GL_QCOM_tiled_rendering" ); |
722 | } |
723 | |
724 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
725 | fShouldCollapseSrcOverToSrcWhenAble = true; |
726 | } |
727 | |
728 | FormatWorkarounds formatWorkarounds; |
729 | |
730 | if (!contextOptions.fDisableDriverCorrectnessWorkarounds) { |
731 | this->applyDriverCorrectnessWorkarounds(ctxInfo, contextOptions, gli, shaderCaps, |
732 | &formatWorkarounds); |
733 | } |
734 | |
735 | // Requires fTextureSwizzleSupport, msaa support, ES compatibility have |
736 | // already been detected. |
737 | this->initFormatTable(ctxInfo, gli, formatWorkarounds); |
738 | |
739 | this->finishInitialization(contextOptions); |
740 | |
741 | // For now these two are equivalent but we could have dst read in shader via some other method. |
742 | shaderCaps->fDstReadInShaderSupport = shaderCaps->fFBFetchSupport; |
743 | } |
744 | |
745 | const char* get_glsl_version_decl_string(GrGLStandard standard, GrGLSLGeneration generation, |
746 | bool isCoreProfile) { |
747 | if (GR_IS_GR_GL(standard)) { |
748 | switch (generation) { |
749 | case k110_GrGLSLGeneration: |
750 | return "#version 110\n" ; |
751 | case k130_GrGLSLGeneration: |
752 | return "#version 130\n" ; |
753 | case k140_GrGLSLGeneration: |
754 | return "#version 140\n" ; |
755 | case k150_GrGLSLGeneration: |
756 | if (isCoreProfile) { |
757 | return "#version 150\n" ; |
758 | } else { |
759 | return "#version 150 compatibility\n" ; |
760 | } |
761 | case k330_GrGLSLGeneration: |
762 | if (isCoreProfile) { |
763 | return "#version 330\n" ; |
764 | } else { |
765 | return "#version 330 compatibility\n" ; |
766 | } |
767 | case k400_GrGLSLGeneration: |
768 | if (isCoreProfile) { |
769 | return "#version 400\n" ; |
770 | } else { |
771 | return "#version 400 compatibility\n" ; |
772 | } |
773 | case k420_GrGLSLGeneration: |
774 | if (isCoreProfile) { |
775 | return "#version 420\n" ; |
776 | } else { |
777 | return "#version 420 compatibility\n" ; |
778 | } |
779 | default: |
780 | break; |
781 | } |
782 | } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
783 | switch (generation) { |
784 | case k110_GrGLSLGeneration: |
785 | // ES2s shader language is based on version 1.20 but is version |
786 | // 1.00 of the ES language. |
787 | return "#version 100\n" ; |
788 | case k330_GrGLSLGeneration: |
789 | return "#version 300 es\n" ; |
790 | case k310es_GrGLSLGeneration: |
791 | return "#version 310 es\n" ; |
792 | case k320es_GrGLSLGeneration: |
793 | return "#version 320 es\n" ; |
794 | default: |
795 | break; |
796 | } |
797 | } |
798 | return "<no version>" ; |
799 | } |
800 | |
801 | bool is_float_fp32(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli, GrGLenum precision) { |
802 | if (GR_IS_GR_GL(ctxInfo.standard()) && |
803 | ctxInfo.version() < GR_GL_VER(4,1) && |
804 | !ctxInfo.hasExtension("GL_ARB_ES2_compatibility" )) { |
805 | // We're on a desktop GL that doesn't have precision info. Assume they're all 32bit float. |
806 | return true; |
807 | } |
808 | // glGetShaderPrecisionFormat doesn't accept GL_GEOMETRY_SHADER as a shader type. Hopefully the |
809 | // geometry shaders don't have lower precision than vertex and fragment. |
810 | for (GrGLenum shader : {GR_GL_FRAGMENT_SHADER, GR_GL_VERTEX_SHADER}) { |
811 | GrGLint range[2]; |
812 | GrGLint bits; |
813 | GR_GL_GetShaderPrecisionFormat(gli, shader, precision, range, &bits); |
814 | if (range[0] < 127 || range[1] < 127 || bits < 23) { |
815 | return false; |
816 | } |
817 | } |
818 | return true; |
819 | } |
820 | |
821 | void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
822 | GrGLStandard standard = ctxInfo.standard(); |
823 | GrGLVersion version = ctxInfo.version(); |
824 | |
825 | /************************************************************************** |
826 | * Caps specific to GrShaderCaps |
827 | **************************************************************************/ |
828 | |
829 | GrShaderCaps* shaderCaps = fShaderCaps.get(); |
830 | shaderCaps->fGLSLGeneration = ctxInfo.glslGeneration(); |
831 | if (GR_IS_GR_GL_ES(standard)) { |
832 | // fFBFetchRequiresEnablePerSample is not a shader cap but is initialized below to keep it |
833 | // with related FB fetch logic. |
834 | if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch" )) { |
835 | shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); |
836 | shaderCaps->fFBFetchSupport = true; |
837 | shaderCaps->fFBFetchColorName = "gl_LastFragData[0]" ; |
838 | shaderCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch" ; |
839 | fFBFetchRequiresEnablePerSample = false; |
840 | } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch" )) { |
841 | // Actually, we haven't seen an ES3.0 device with this extension yet, so we don't know. |
842 | shaderCaps->fFBFetchNeedsCustomOutput = false; |
843 | shaderCaps->fFBFetchSupport = true; |
844 | shaderCaps->fFBFetchColorName = "gl_LastFragData[0]" ; |
845 | shaderCaps->fFBFetchExtensionString = "GL_NV_shader_framebuffer_fetch" ; |
846 | fFBFetchRequiresEnablePerSample = false; |
847 | } else if (ctxInfo.hasExtension("GL_ARM_shader_framebuffer_fetch" )) { |
848 | // The arm extension also requires an additional flag which we will set onResetContext. |
849 | shaderCaps->fFBFetchNeedsCustomOutput = false; |
850 | shaderCaps->fFBFetchSupport = true; |
851 | shaderCaps->fFBFetchColorName = "gl_LastFragColorARM" ; |
852 | shaderCaps->fFBFetchExtensionString = "GL_ARM_shader_framebuffer_fetch" ; |
853 | fFBFetchRequiresEnablePerSample = true; |
854 | } |
855 | shaderCaps->fUsesPrecisionModifiers = true; |
856 | } else if (GR_IS_GR_GL(standard)) { |
857 | if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch" )) { |
858 | shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); |
859 | shaderCaps->fFBFetchSupport = true; |
860 | shaderCaps->fFBFetchColorName = "gl_LastFragData[0]" ; |
861 | shaderCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch" ; |
862 | fFBFetchRequiresEnablePerSample = false; |
863 | } |
864 | } else if (GR_IS_GR_WEBGL(standard)) { |
865 | shaderCaps->fUsesPrecisionModifiers = true; |
866 | } |
867 | |
868 | if (GR_IS_GR_GL(standard)) { |
869 | shaderCaps->fFlatInterpolationSupport = ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
870 | } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
871 | shaderCaps->fFlatInterpolationSupport = |
872 | ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // This is the value for GLSL ES 3.0. |
873 | } // not sure for WebGL |
874 | |
875 | // Flat interpolation appears to be slow on Qualcomm GPUs (tested Adreno 405 and 530). ANGLE |
876 | // Avoid on ANGLE too, it inserts a geometry shader into the pipeline to implement flat interp. |
877 | shaderCaps->fPreferFlatInterpolation = shaderCaps->fFlatInterpolationSupport && |
878 | kQualcomm_GrGLVendor != ctxInfo.vendor() && |
879 | kANGLE_GrGLDriver != ctxInfo.driver(); |
880 | if (GR_IS_GR_GL(standard)) { |
881 | shaderCaps->fNoPerspectiveInterpolationSupport = |
882 | ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
883 | } else if (GR_IS_GR_GL_ES(standard)) { |
884 | if (ctxInfo.hasExtension("GL_NV_shader_noperspective_interpolation" ) && |
885 | ctxInfo.glslGeneration() >= k330_GrGLSLGeneration /* GLSL ES 3.0 */) { |
886 | shaderCaps->fNoPerspectiveInterpolationSupport = true; |
887 | shaderCaps->fNoPerspectiveInterpolationExtensionString = |
888 | "GL_NV_shader_noperspective_interpolation" ; |
889 | } |
890 | } // Not sure for WebGL |
891 | |
892 | if (GR_IS_GR_GL(standard)) { |
893 | shaderCaps->fSampleMaskSupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration; |
894 | } else if (GR_IS_GR_GL_ES(standard)) { |
895 | if (ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration) { |
896 | shaderCaps->fSampleMaskSupport = true; |
897 | } else if (ctxInfo.hasExtension("GL_OES_sample_variables" )) { |
898 | shaderCaps->fSampleMaskSupport = true; |
899 | shaderCaps->fSampleVariablesExtensionString = "GL_OES_sample_variables" ; |
900 | } |
901 | } |
902 | |
903 | bool hasTessellationSupport = false; |
904 | if (GR_IS_GR_GL(standard)) { |
905 | hasTessellationSupport = version >= GR_GL_VER(4,0) || |
906 | ctxInfo.hasExtension("GL_ARB_tessellation_shader" ); |
907 | } else if (version >= GR_GL_VER(3,2)) { |
908 | hasTessellationSupport = true; |
909 | } else if (ctxInfo.hasExtension("GL_OES_tessellation_shader" )) { |
910 | hasTessellationSupport = true; |
911 | shaderCaps->fTessellationExtensionString = "GL_OES_tessellation_shader" ; |
912 | } |
913 | if (hasTessellationSupport) { |
914 | GR_GL_GetIntegerv(gli, GR_GL_MAX_TESS_GEN_LEVEL_OES, |
915 | &shaderCaps->fMaxTessellationSegments); |
916 | // Just in case a driver returns a negative number? |
917 | shaderCaps->fMaxTessellationSegments = std::max(0, shaderCaps->fMaxTessellationSegments); |
918 | } |
919 | |
920 | shaderCaps->fVersionDeclString = get_glsl_version_decl_string(standard, |
921 | shaderCaps->fGLSLGeneration, |
922 | fIsCoreProfile); |
923 | |
924 | if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
925 | if (k110_GrGLSLGeneration == shaderCaps->fGLSLGeneration) { |
926 | shaderCaps->fShaderDerivativeExtensionString = "GL_OES_standard_derivatives" ; |
927 | } |
928 | } // WebGL might have to check for OES_standard_derivatives |
929 | |
930 | // Frag Coords Convention support is not part of ES |
931 | if (GR_IS_GR_GL(standard) && |
932 | (ctxInfo.glslGeneration() >= k150_GrGLSLGeneration || |
933 | ctxInfo.hasExtension("GL_ARB_fragment_coord_conventions" ))) { |
934 | shaderCaps->fFragCoordConventionsExtensionString = "GL_ARB_fragment_coord_conventions" ; |
935 | } |
936 | |
937 | if (GR_IS_GR_GL_ES(standard)) { |
938 | shaderCaps->fSecondaryOutputExtensionString = "GL_EXT_blend_func_extended" ; |
939 | } |
940 | |
941 | if (ctxInfo.hasExtension("GL_OES_EGL_image_external" )) { |
942 | if (ctxInfo.glslGeneration() == k110_GrGLSLGeneration) { |
943 | shaderCaps->fExternalTextureSupport = true; |
944 | shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external" ; |
945 | } else if (ctxInfo.hasExtension("GL_OES_EGL_image_external_essl3" ) || |
946 | ctxInfo.hasExtension("OES_EGL_image_external_essl3" )) { |
947 | // At least one driver has been found that has this extension without the "GL_" prefix. |
948 | shaderCaps->fExternalTextureSupport = true; |
949 | shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3" ; |
950 | } |
951 | } |
952 | |
953 | if (GR_IS_GR_GL(standard)) { |
954 | shaderCaps->fVertexIDSupport = true; |
955 | } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
956 | // Desktop GLSL 3.30 == ES GLSL 3.00. |
957 | shaderCaps->fVertexIDSupport = ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; |
958 | } |
959 | |
960 | if (GR_IS_GR_GL(standard)) { |
961 | shaderCaps->fFPManipulationSupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration; |
962 | } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
963 | shaderCaps->fFPManipulationSupport = ctxInfo.glslGeneration() >= k310es_GrGLSLGeneration; |
964 | } |
965 | |
966 | shaderCaps->fFloatIs32Bits = is_float_fp32(ctxInfo, gli, GR_GL_HIGH_FLOAT); |
967 | shaderCaps->fHalfIs32Bits = is_float_fp32(ctxInfo, gli, GR_GL_MEDIUM_FLOAT); |
968 | shaderCaps->fHasLowFragmentPrecision = kMali4xx_GrGLRenderer == ctxInfo.renderer(); |
969 | |
970 | if (GR_IS_GR_GL(standard)) { |
971 | shaderCaps->fBuiltinFMASupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration; |
972 | } else if (GR_IS_GR_GL_ES(standard)) { |
973 | shaderCaps->fBuiltinFMASupport = ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration; |
974 | } |
975 | |
976 | if (GR_IS_GR_WEBGL(standard)) { |
977 | // WebGL 1.0 doesn't support do-while loops. |
978 | shaderCaps->fCanUseDoLoops = version >= GR_GL_VER(2, 0); |
979 | } |
980 | } |
981 | |
982 | bool GrGLCaps::hasPathRenderingSupport(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
983 | bool hasChromiumPathRendering = ctxInfo.hasExtension("GL_CHROMIUM_path_rendering" ); |
984 | |
985 | if (!(ctxInfo.hasExtension("GL_NV_path_rendering" ) || hasChromiumPathRendering)) { |
986 | return false; |
987 | } |
988 | |
989 | if (GR_IS_GR_GL(ctxInfo.standard())) { |
990 | if (ctxInfo.version() < GR_GL_VER(4, 3) && |
991 | !ctxInfo.hasExtension("GL_ARB_program_interface_query" )) { |
992 | return false; |
993 | } |
994 | } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { |
995 | if (!hasChromiumPathRendering && |
996 | ctxInfo.version() < GR_GL_VER(3, 1)) { |
997 | return false; |
998 | } |
999 | } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { |
1000 | // No WebGL support |
1001 | return false; |
1002 | } |
1003 | // We only support v1.3+ of GL_NV_path_rendering which allows us to |
1004 | // set individual fragment inputs with ProgramPathFragmentInputGen. The API |
1005 | // additions are detected by checking the existence of the function. |
1006 | // We also use *Then* functions that not all drivers might have. Check |
1007 | // them for consistency. |
1008 | if (!gli->fFunctions.fStencilThenCoverFillPath || |
1009 | !gli->fFunctions.fStencilThenCoverStrokePath || |
1010 | !gli->fFunctions.fStencilThenCoverFillPathInstanced || |
1011 | !gli->fFunctions.fStencilThenCoverStrokePathInstanced || |
1012 | !gli->fFunctions.fProgramPathFragmentInputGen) { |
1013 | return false; |
1014 | } |
1015 | return true; |
1016 | } |
1017 | |
1018 | void GrGLCaps::initFSAASupport(const GrContextOptions& contextOptions, |
1019 | const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
1020 | if (ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples" ) || |
1021 | ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_mixed_samples" )) { |
1022 | fMixedSamplesSupport = true; |
1023 | } |
1024 | |
1025 | if (GR_IS_GR_GL(ctxInfo.standard())) { |
1026 | if (ctxInfo.version() >= GR_GL_VER(3,0) || |
1027 | ctxInfo.hasExtension("GL_ARB_framebuffer_object" )) { |
1028 | fMSFBOType = kStandard_MSFBOType; |
1029 | } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample" ) && |
1030 | ctxInfo.hasExtension("GL_EXT_framebuffer_blit" )) { |
1031 | fMSFBOType = kStandard_MSFBOType; |
1032 | } |
1033 | } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { |
1034 | // We prefer multisampled-render-to-texture extensions over ES3 MSAA because we've observed |
1035 | // ES3 driver bugs on at least one device with a tiled GPU (N10). |
1036 | if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture" )) { |
1037 | fMSFBOType = kES_EXT_MsToTexture_MSFBOType; |
1038 | fMSAAResolvesAutomatically = true; |
1039 | } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture" )) { |
1040 | fMSFBOType = kES_IMG_MsToTexture_MSFBOType; |
1041 | fMSAAResolvesAutomatically = true; |
1042 | } else if (ctxInfo.version() >= GR_GL_VER(3,0)) { |
1043 | fMSFBOType = kStandard_MSFBOType; |
1044 | } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample" )) { |
1045 | fMSFBOType = kStandard_MSFBOType; |
1046 | } else if (ctxInfo.hasExtension("GL_ANGLE_framebuffer_multisample" )) { |
1047 | fMSFBOType = kStandard_MSFBOType; |
1048 | } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample" )) { |
1049 | fMSFBOType = kES_Apple_MSFBOType; |
1050 | } |
1051 | } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { |
1052 | // No support in WebGL 1, but there is for 2.0 |
1053 | if (ctxInfo.version() >= GR_GL_VER(2,0)) { |
1054 | fMSFBOType = kStandard_MSFBOType; |
1055 | } else { |
1056 | fMSFBOType = kNone_MSFBOType; |
1057 | } |
1058 | } |
1059 | } |
1060 | |
1061 | void GrGLCaps::initBlendEqationSupport(const GrGLContextInfo& ctxInfo) { |
1062 | GrShaderCaps* shaderCaps = static_cast<GrShaderCaps*>(fShaderCaps.get()); |
1063 | |
1064 | bool layoutQualifierSupport = false; |
1065 | if ((GR_IS_GR_GL(fStandard) && shaderCaps->generation() >= k140_GrGLSLGeneration) || |
1066 | (GR_IS_GR_GL_ES(fStandard) && shaderCaps->generation() >= k330_GrGLSLGeneration)) { |
1067 | layoutQualifierSupport = true; |
1068 | } else if (GR_IS_GR_WEBGL(fStandard)) { |
1069 | return; |
1070 | } |
1071 | |
1072 | if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced_coherent" )) { |
1073 | fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport; |
1074 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction; |
1075 | } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced_coherent" ) && |
1076 | layoutQualifierSupport) { |
1077 | fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport; |
1078 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction; |
1079 | } else if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced" )) { |
1080 | fBlendEquationSupport = kAdvanced_BlendEquationSupport; |
1081 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction; |
1082 | } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced" ) && layoutQualifierSupport) { |
1083 | fBlendEquationSupport = kAdvanced_BlendEquationSupport; |
1084 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction; |
1085 | // TODO: Use kSpecificEnables_AdvBlendEqInteraction if "blend_support_all_equations" is |
1086 | // slow on a particular platform. |
1087 | } |
1088 | } |
1089 | |
1090 | namespace { |
1091 | const GrGLuint kUnknownBitCount = GrGLStencilAttachment::kUnknownBitCount; |
1092 | } // namespace |
1093 | |
1094 | void GrGLCaps::initStencilSupport(const GrGLContextInfo& ctxInfo) { |
1095 | |
1096 | // Build up list of legal stencil formats (though perhaps not supported on |
1097 | // the particular gpu/driver) from most preferred to least. |
1098 | |
1099 | // these consts are in order of most preferred to least preferred |
1100 | // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8 |
1101 | |
1102 | static const StencilFormat |
1103 | // internal Format stencil bits total bits packed? |
1104 | gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false}, |
1105 | gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false}, |
1106 | gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true }, |
1107 | gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true }; |
1108 | |
1109 | if (GR_IS_GR_GL(ctxInfo.standard())) { |
1110 | bool supportsPackedDS = |
1111 | ctxInfo.version() >= GR_GL_VER(3,0) || |
1112 | ctxInfo.hasExtension("GL_EXT_packed_depth_stencil" ) || |
1113 | ctxInfo.hasExtension("GL_ARB_framebuffer_object" ); |
1114 | |
1115 | // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we |
1116 | // require FBO support we can expect these are legal formats and don't |
1117 | // check. These also all support the unsized GL_STENCIL_INDEX. |
1118 | fStencilFormats.push_back() = gS8; |
1119 | fStencilFormats.push_back() = gS16; |
1120 | if (supportsPackedDS) { |
1121 | fStencilFormats.push_back() = gD24S8; |
1122 | fStencilFormats.push_back() = gDS; |
1123 | } |
1124 | } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { |
1125 | // ES2 has STENCIL_INDEX8 without extensions but requires extensions |
1126 | // for other formats. |
1127 | // ES doesn't support using the unsized format. |
1128 | |
1129 | fStencilFormats.push_back() = gS8; |
1130 | if (ctxInfo.version() >= GR_GL_VER(3,0) || |
1131 | ctxInfo.hasExtension("GL_OES_packed_depth_stencil" )) { |
1132 | fStencilFormats.push_back() = gD24S8; |
1133 | } |
1134 | } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { |
1135 | fStencilFormats.push_back() = gS8; |
1136 | if (ctxInfo.version() >= GR_GL_VER(2,0)) { |
1137 | fStencilFormats.push_back() = gD24S8; |
1138 | } |
1139 | } |
1140 | } |
1141 | |
1142 | #ifdef SK_ENABLE_DUMP_GPU |
1143 | void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const { |
1144 | |
1145 | // We are called by the base class, which has already called beginObject(). We choose to nest |
1146 | // all of our caps information in a named sub-object. |
1147 | writer->beginObject("GL caps" ); |
1148 | |
1149 | writer->beginArray("Stencil Formats" ); |
1150 | |
1151 | for (int i = 0; i < fStencilFormats.count(); ++i) { |
1152 | writer->beginObject(nullptr, false); |
1153 | writer->appendS32("stencil bits" , fStencilFormats[i].fStencilBits); |
1154 | writer->appendS32("total bits" , fStencilFormats[i].fTotalBits); |
1155 | writer->endObject(); |
1156 | } |
1157 | |
1158 | writer->endArray(); |
1159 | |
1160 | static const char* kMSFBOExtStr[] = { |
1161 | "None" , |
1162 | "Standard" , |
1163 | "Apple" , |
1164 | "IMG MS To Texture" , |
1165 | "EXT MS To Texture" , |
1166 | }; |
1167 | static_assert(0 == kNone_MSFBOType); |
1168 | static_assert(1 == kStandard_MSFBOType); |
1169 | static_assert(2 == kES_Apple_MSFBOType); |
1170 | static_assert(3 == kES_IMG_MsToTexture_MSFBOType); |
1171 | static_assert(4 == kES_EXT_MsToTexture_MSFBOType); |
1172 | static_assert(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); |
1173 | |
1174 | static const char* kInvalidateFBTypeStr[] = { |
1175 | "None" , |
1176 | "Discard" , |
1177 | "Invalidate" , |
1178 | }; |
1179 | static_assert(0 == kNone_InvalidateFBType); |
1180 | static_assert(1 == kDiscard_InvalidateFBType); |
1181 | static_assert(2 == kInvalidate_InvalidateFBType); |
1182 | static_assert(SK_ARRAY_COUNT(kInvalidateFBTypeStr) == kLast_InvalidateFBType + 1); |
1183 | |
1184 | static const char* kMapBufferTypeStr[] = { |
1185 | "None" , |
1186 | "MapBuffer" , |
1187 | "MapBufferRange" , |
1188 | "Chromium" , |
1189 | }; |
1190 | static_assert(0 == kNone_MapBufferType); |
1191 | static_assert(1 == kMapBuffer_MapBufferType); |
1192 | static_assert(2 == kMapBufferRange_MapBufferType); |
1193 | static_assert(3 == kChromium_MapBufferType); |
1194 | static_assert(SK_ARRAY_COUNT(kMapBufferTypeStr) == kLast_MapBufferType + 1); |
1195 | |
1196 | writer->appendBool("Core Profile" , fIsCoreProfile); |
1197 | writer->appendString("MSAA Type" , kMSFBOExtStr[fMSFBOType]); |
1198 | writer->appendString("Invalidate FB Type" , kInvalidateFBTypeStr[fInvalidateFBType]); |
1199 | writer->appendString("Map Buffer Type" , kMapBufferTypeStr[fMapBufferType]); |
1200 | writer->appendS32("Max FS Uniform Vectors" , fMaxFragmentUniformVectors); |
1201 | writer->appendBool("Pack Flip Y support" , fPackFlipYSupport); |
1202 | |
1203 | writer->appendBool("Texture Usage support" , fTextureUsageSupport); |
1204 | writer->appendBool("GL_ARB_imaging support" , fImagingSupport); |
1205 | writer->appendBool("Vertex array object support" , fVertexArrayObjectSupport); |
1206 | writer->appendBool("Debug support" , fDebugSupport); |
1207 | writer->appendBool("Multi draw indirect support" , fMultiDrawIndirectSupport); |
1208 | writer->appendBool("Base (vertex base) instance support" , fBaseVertexBaseInstanceSupport); |
1209 | writer->appendBool("RGBA 8888 pixel ops are slow" , fRGBA8888PixelsOpsAreSlow); |
1210 | writer->appendBool("Partial FBO read is slow" , fPartialFBOReadIsSlow); |
1211 | writer->appendBool("Bind uniform location support" , fBindUniformLocationSupport); |
1212 | writer->appendBool("Rectangle texture support" , fRectangleTextureSupport); |
1213 | writer->appendBool("BGRA to RGBA readback conversions are slow" , |
1214 | fRGBAToBGRAReadbackConversionsAreSlow); |
1215 | writer->appendBool("Use buffer data null hint" , fUseBufferDataNullHint); |
1216 | writer->appendBool("Clear texture support" , fClearTextureSupport); |
1217 | writer->appendBool("Program binary support" , fProgramBinarySupport); |
1218 | writer->appendBool("Program parameters support" , fProgramParameterSupport); |
1219 | writer->appendBool("Sampler object support" , fSamplerObjectSupport); |
1220 | writer->appendBool("Tiled rendering support" , fTiledRenderingSupport); |
1221 | writer->appendBool("FB fetch requires enable per sample" , fFBFetchRequiresEnablePerSample); |
1222 | writer->appendBool("sRGB Write Control" , fSRGBWriteControl); |
1223 | |
1224 | writer->appendBool("Intermediate texture for partial updates of unorm textures ever bound to FBOs" , |
1225 | fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO); |
1226 | writer->appendBool("Intermediate texture for all updates of textures bound to FBOs" , |
1227 | fUseDrawInsteadOfAllRenderTargetWrites); |
1228 | writer->appendBool("Max instances per draw without crashing (or zero)" , |
1229 | fMaxInstancesPerDrawWithoutCrashing); |
1230 | |
1231 | writer->beginArray("formats" ); |
1232 | |
1233 | for (int i = 0; i < kGrGLFormatCount; ++i) { |
1234 | writer->beginObject(nullptr, false); |
1235 | writer->appendHexU32("flags" , fFormatTable[i].fFlags); |
1236 | writer->appendHexU32("f_type" , (uint32_t)fFormatTable[i].fFormatType); |
1237 | writer->appendHexU32("c_internal" , fFormatTable[i].fCompressedInternalFormat); |
1238 | writer->appendHexU32("i_for_teximage" , fFormatTable[i].fInternalFormatForTexImageOrStorage); |
1239 | writer->appendHexU32("i_for_renderbuffer" , fFormatTable[i].fInternalFormatForRenderbuffer); |
1240 | writer->appendHexU32("default_ex_format" , fFormatTable[i].fDefaultExternalFormat); |
1241 | writer->appendHexU32("default_ex_type" , fFormatTable[i].fDefaultExternalType); |
1242 | writer->appendHexU32("default_color_type" , (uint32_t)fFormatTable[i].fDefaultColorType); |
1243 | |
1244 | writer->beginArray("surface color types" ); |
1245 | for (int j = 0; j < fFormatTable[i].fColorTypeInfoCount; ++j) { |
1246 | const auto& ctInfo = fFormatTable[i].fColorTypeInfos[j]; |
1247 | writer->beginObject(nullptr, false); |
1248 | writer->appendHexU32("colorType" , (uint32_t)ctInfo.fColorType); |
1249 | writer->appendHexU32("flags" , ctInfo.fFlags); |
1250 | |
1251 | writer->beginArray("data color types" ); |
1252 | for (int k = 0; k < ctInfo.fExternalIOFormatCount; ++k) { |
1253 | const auto& ioInfo = ctInfo.fExternalIOFormats[k]; |
1254 | writer->beginObject(nullptr, false); |
1255 | writer->appendHexU32("colorType" , (uint32_t)ioInfo.fColorType); |
1256 | writer->appendHexU32("ex_type" , ioInfo.fExternalType); |
1257 | writer->appendHexU32("ex_teximage" , ioInfo.fExternalTexImageFormat); |
1258 | writer->appendHexU32("ex_read" , ioInfo.fExternalReadFormat); |
1259 | writer->endObject(); |
1260 | } |
1261 | writer->endArray(); |
1262 | writer->endObject(); |
1263 | } |
1264 | writer->endArray(); |
1265 | writer->endObject(); |
1266 | } |
1267 | |
1268 | writer->endArray(); |
1269 | writer->endObject(); |
1270 | } |
1271 | #else |
1272 | void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const { } |
1273 | #endif |
1274 | |
1275 | void GrGLCaps::getTexImageExternalFormatAndType(GrGLFormat surfaceFormat, GrGLenum* externalFormat, |
1276 | GrGLenum* externalType) const { |
1277 | const auto& info = this->getFormatInfo(surfaceFormat); |
1278 | *externalType = info.fDefaultExternalType; |
1279 | *externalFormat = info.fDefaultExternalFormat; |
1280 | } |
1281 | |
1282 | void GrGLCaps::getTexSubImageDefaultFormatTypeAndColorType(GrGLFormat format, |
1283 | GrGLenum* externalFormat, |
1284 | GrGLenum* externalType, |
1285 | GrColorType* colorType) const { |
1286 | const auto& info = this->getFormatInfo(format); |
1287 | *externalType = info.fDefaultExternalType; |
1288 | *externalFormat = info.fDefaultExternalFormat; |
1289 | *colorType = info.fDefaultColorType; |
1290 | } |
1291 | |
1292 | void GrGLCaps::getTexSubImageExternalFormatAndType(GrGLFormat surfaceFormat, |
1293 | GrColorType surfaceColorType, |
1294 | GrColorType memoryColorType, |
1295 | GrGLenum* externalFormat, |
1296 | GrGLenum* externalType) const { |
1297 | this->getExternalFormat(surfaceFormat, surfaceColorType, memoryColorType, |
1298 | kTexImage_ExternalFormatUsage, externalFormat, externalType); |
1299 | } |
1300 | |
1301 | void GrGLCaps::getReadPixelsFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, |
1302 | GrColorType memoryColorType, GrGLenum* externalFormat, |
1303 | GrGLenum* externalType) const { |
1304 | this->getExternalFormat(surfaceFormat, surfaceColorType, memoryColorType, |
1305 | kReadPixels_ExternalFormatUsage, externalFormat, externalType); |
1306 | } |
1307 | |
1308 | void GrGLCaps::getExternalFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, |
1309 | GrColorType memoryColorType, ExternalFormatUsage usage, |
1310 | GrGLenum* externalFormat, GrGLenum* externalType) const { |
1311 | SkASSERT(externalFormat && externalType); |
1312 | *externalFormat = this->getFormatInfo(surfaceFormat).externalFormat( |
1313 | surfaceColorType, memoryColorType, usage); |
1314 | *externalType = this->getFormatInfo(surfaceFormat).externalType( |
1315 | surfaceColorType, memoryColorType); |
1316 | } |
1317 | |
1318 | void GrGLCaps::setStencilFormatIndexForFormat(GrGLFormat format, int index) { |
1319 | SkASSERT(!this->hasStencilFormatBeenDeterminedForFormat(format)); |
1320 | this->getFormatInfo(format).fStencilFormatIndex = |
1321 | index < 0 ? FormatInfo::kUnsupported_StencilFormatIndex : index; |
1322 | } |
1323 | |
1324 | void GrGLCaps::setColorTypeFormat(GrColorType colorType, GrGLFormat format) { |
1325 | int idx = static_cast<int>(colorType); |
1326 | SkASSERT(fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown); |
1327 | fColorTypeToFormatTable[idx] = format; |
1328 | } |
1329 | |
1330 | void GrGLCaps::initFormatTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli, |
1331 | const FormatWorkarounds& formatWorkarounds) { |
1332 | GrGLStandard standard = ctxInfo.standard(); |
1333 | // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set |
1334 | sk_ignore_unused_variable(standard); |
1335 | GrGLVersion version = ctxInfo.version(); |
1336 | |
1337 | uint32_t nonMSAARenderFlags = FormatInfo::kFBOColorAttachment_Flag; |
1338 | uint32_t msaaRenderFlags = nonMSAARenderFlags; |
1339 | if (kNone_MSFBOType != fMSFBOType) { |
1340 | msaaRenderFlags |= FormatInfo::kFBOColorAttachmentWithMSAA_Flag; |
1341 | } |
1342 | |
1343 | bool texStorageSupported = false; |
1344 | if (GR_IS_GR_GL(standard)) { |
1345 | // The EXT version can apply to either GL or GLES. |
1346 | texStorageSupported = version >= GR_GL_VER(4,2) || |
1347 | ctxInfo.hasExtension("GL_ARB_texture_storage" ) || |
1348 | ctxInfo.hasExtension("GL_EXT_texture_storage" ); |
1349 | } else if (GR_IS_GR_GL_ES(standard)) { |
1350 | texStorageSupported = version >= GR_GL_VER(3,0) || |
1351 | ctxInfo.hasExtension("GL_EXT_texture_storage" ); |
1352 | } else if (GR_IS_GR_WEBGL(standard)) { |
1353 | texStorageSupported = version >= GR_GL_VER(2,0); |
1354 | } |
1355 | if (fDriverBugWorkarounds.disable_texture_storage) { |
1356 | texStorageSupported = false; |
1357 | } |
1358 | #ifdef SK_BUILD_FOR_ANDROID |
1359 | // crbug.com/945506. Telemetry reported a memory usage regression for Android Go Chrome/WebView |
1360 | // when using glTexStorage2D. This appears to affect OOP-R (so not just over command buffer). |
1361 | if (!formatWorkarounds.fDontDisableTexStorageOnAndroid) { |
1362 | texStorageSupported = false; |
1363 | } |
1364 | #endif |
1365 | |
1366 | // ES 2.0 requires that the internal/external formats match so we can't use sized internal |
1367 | // formats for glTexImage until ES 3.0. TODO: Support sized internal formats in WebGL2. |
1368 | bool texImageSupportsSizedInternalFormat = |
1369 | (GR_IS_GR_GL(standard) || (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))); |
1370 | |
1371 | // for now we don't support floating point MSAA on ES |
1372 | uint32_t fpRenderFlags = (GR_IS_GR_GL(standard)) ? msaaRenderFlags : nonMSAARenderFlags; |
1373 | |
1374 | for (int i = 0; i < kGrColorTypeCnt; ++i) { |
1375 | fColorTypeToFormatTable[i] = GrGLFormat::kUnknown; |
1376 | } |
1377 | |
1378 | /////////////////////////////////////////////////////////////////////////// |
1379 | |
1380 | GrGLenum halfFloatType = GR_GL_HALF_FLOAT; |
1381 | if ((GR_IS_GR_GL_ES(standard) && version < GR_GL_VER(3, 0)) || |
1382 | (GR_IS_GR_WEBGL(standard) && version < GR_GL_VER(2, 0))) { |
1383 | halfFloatType = GR_GL_HALF_FLOAT_OES; |
1384 | } |
1385 | |
1386 | // Format: RGBA8 |
1387 | { |
1388 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA8); |
1389 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
1390 | info.fInternalFormatForRenderbuffer = GR_GL_RGBA8; |
1391 | info.fDefaultExternalFormat = GR_GL_RGBA; |
1392 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
1393 | info.fDefaultColorType = GrColorType::kRGBA_8888; |
1394 | info.fBytesPerPixel = 4; |
1395 | info.fFlags = FormatInfo::kTexturable_Flag; |
1396 | if (GR_IS_GR_GL(standard)) { |
1397 | info.fFlags |= msaaRenderFlags; |
1398 | } else if (GR_IS_GR_GL_ES(standard)) { |
1399 | if (version >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8" ) || |
1400 | ctxInfo.hasExtension("GL_ARM_rgba8" )) { |
1401 | info.fFlags |= msaaRenderFlags; |
1402 | } |
1403 | } else if (GR_IS_GR_WEBGL(standard)) { |
1404 | info.fFlags |= msaaRenderFlags; |
1405 | } |
1406 | |
1407 | if (texStorageSupported) { |
1408 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
1409 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA8; |
1410 | } else { |
1411 | info.fInternalFormatForTexImageOrStorage = |
1412 | texImageSupportsSizedInternalFormat ? GR_GL_RGBA8 : GR_GL_RGBA; |
1413 | } |
1414 | |
1415 | bool supportsBGRAColorType = GR_IS_GR_GL(standard) && |
1416 | (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra" )); |
1417 | info.fColorTypeInfoCount = supportsBGRAColorType ? 3 : 2; |
1418 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
1419 | int ctIdx = 0; |
1420 | // Format: RGBA8, Surface: kRGBA_8888 |
1421 | { |
1422 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
1423 | ctInfo.fColorType = GrColorType::kRGBA_8888; |
1424 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
1425 | this->setColorTypeFormat(GrColorType::kRGBA_8888, GrGLFormat::kRGBA8); |
1426 | |
1427 | // External IO ColorTypes: |
1428 | ctInfo.fExternalIOFormatCount = 2; |
1429 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
1430 | ctInfo.fExternalIOFormatCount); |
1431 | int ioIdx = 0; |
1432 | // Format: RGBA8, Surface: kRGBA_8888, Data: kRGBA_8888 |
1433 | { |
1434 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1435 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
1436 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1437 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
1438 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
1439 | } |
1440 | // Format: RGBA8, Surface: kRGBA_8888, Data: kBGRA_8888 |
1441 | { |
1442 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1443 | ioFormat.fColorType = GrColorType::kBGRA_8888; |
1444 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1445 | ioFormat.fExternalTexImageFormat = 0; // TODO: Enable this on non-ES GL |
1446 | ioFormat.fExternalReadFormat = |
1447 | formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
1448 | // Not guaranteed by ES/WebGL. |
1449 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
1450 | } |
1451 | } |
1452 | |
1453 | // Format: RGBA8, Surface: kBGRA_8888 |
1454 | if (supportsBGRAColorType) { |
1455 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
1456 | ctInfo.fColorType = GrColorType::kBGRA_8888; |
1457 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
1458 | this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kRGBA8); |
1459 | |
1460 | // External IO ColorTypes: |
1461 | ctInfo.fExternalIOFormatCount = 2; |
1462 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
1463 | ctInfo.fExternalIOFormatCount); |
1464 | int ioIdx = 0; |
1465 | // Format: RGBA8, Surface: kBGRA_8888, Data: kBGRA_8888 |
1466 | { |
1467 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1468 | ioFormat.fColorType = GrColorType::kBGRA_8888; |
1469 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1470 | ioFormat.fExternalTexImageFormat = GR_GL_BGRA; |
1471 | ioFormat.fExternalReadFormat = |
1472 | formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
1473 | // Not guaranteed by ES/WebGL. |
1474 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
1475 | } |
1476 | |
1477 | // Format: RGBA8, Surface: kBGRA_8888, Data: kRGBA_8888 |
1478 | { |
1479 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1480 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
1481 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1482 | ioFormat.fExternalTexImageFormat = 0; |
1483 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
1484 | } |
1485 | } |
1486 | |
1487 | // Format: RGBA8, Surface: kRGB_888x |
1488 | { |
1489 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
1490 | ctInfo.fColorType = GrColorType::kRGB_888x; |
1491 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
1492 | ctInfo.fReadSwizzle = GrSwizzle::RGB1(); |
1493 | |
1494 | // External IO ColorTypes: |
1495 | ctInfo.fExternalIOFormatCount = 1; |
1496 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
1497 | ctInfo.fExternalIOFormatCount); |
1498 | int ioIdx = 0; |
1499 | // Format: RGBA8, Surface: kRGB_888x, Data: kRGBA_888x |
1500 | { |
1501 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1502 | ioFormat.fColorType = GrColorType::kRGB_888x; |
1503 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1504 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
1505 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
1506 | } |
1507 | } |
1508 | } |
1509 | |
1510 | // Format: R8 |
1511 | { |
1512 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kR8); |
1513 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
1514 | info.fInternalFormatForRenderbuffer = GR_GL_R8; |
1515 | info.fDefaultExternalFormat = GR_GL_RED; |
1516 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
1517 | info.fDefaultColorType = GrColorType::kR_8; |
1518 | info.fBytesPerPixel = 1; |
1519 | bool r8Support = false; |
1520 | if (GR_IS_GR_GL(standard)) { |
1521 | r8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg" ); |
1522 | } else if (GR_IS_GR_GL_ES(standard)) { |
1523 | r8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_texture_rg" ); |
1524 | } else if (GR_IS_GR_WEBGL(standard)) { |
1525 | r8Support = ctxInfo.version() >= GR_GL_VER(2, 0); |
1526 | } |
1527 | |
1528 | if (r8Support) { |
1529 | info.fFlags |= FormatInfo::kTexturable_Flag | msaaRenderFlags; |
1530 | } |
1531 | |
1532 | if (texStorageSupported) { |
1533 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
1534 | info.fInternalFormatForTexImageOrStorage = GR_GL_R8; |
1535 | } else { |
1536 | info.fInternalFormatForTexImageOrStorage = |
1537 | texImageSupportsSizedInternalFormat ? GR_GL_R8 : GR_GL_RED; |
1538 | } |
1539 | |
1540 | if (r8Support) { |
1541 | info.fColorTypeInfoCount = 2; |
1542 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
1543 | int ctIdx = 0; |
1544 | // Format: R8, Surface: kAlpha_8 |
1545 | { |
1546 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
1547 | ctInfo.fColorType = GrColorType::kAlpha_8; |
1548 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
1549 | ctInfo.fReadSwizzle = GrSwizzle::RRRR(); |
1550 | ctInfo.fWriteSwizzle = GrSwizzle::AAAA(); |
1551 | this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kR8); |
1552 | |
1553 | // External IO ColorTypes: |
1554 | ctInfo.fExternalIOFormatCount = 2; |
1555 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
1556 | ctInfo.fExternalIOFormatCount); |
1557 | int ioIdx = 0; |
1558 | // Format: R8, Surface: kAlpha_8, Data: kAlpha_8 |
1559 | { |
1560 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1561 | ioFormat.fColorType = GrColorType::kAlpha_8; |
1562 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1563 | ioFormat.fExternalTexImageFormat = GR_GL_RED; |
1564 | ioFormat.fExternalReadFormat = GR_GL_RED; |
1565 | // Not guaranteed by ES/WebGL. |
1566 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
1567 | } |
1568 | |
1569 | // Format: R8, Surface: kAlpha_8, Data: kAlpha_8xxx |
1570 | { |
1571 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1572 | ioFormat.fColorType = GrColorType::kAlpha_8xxx; |
1573 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1574 | ioFormat.fExternalTexImageFormat = 0; |
1575 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
1576 | } |
1577 | } |
1578 | |
1579 | // Format: R8, Surface: kGray_8 |
1580 | { |
1581 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
1582 | ctInfo.fColorType = GrColorType::kGray_8; |
1583 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
1584 | ctInfo.fReadSwizzle = GrSwizzle("rrr1" ); |
1585 | this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kR8); |
1586 | |
1587 | // External IO ColorTypes: |
1588 | ctInfo.fExternalIOFormatCount = 2; |
1589 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
1590 | ctInfo.fExternalIOFormatCount); |
1591 | int ioIdx = 0; |
1592 | // Format: R8, Surface: kGray_8, Data: kGray_8 |
1593 | { |
1594 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1595 | ioFormat.fColorType = GrColorType::kGray_8; |
1596 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1597 | ioFormat.fExternalTexImageFormat = GR_GL_RED; |
1598 | ioFormat.fExternalReadFormat = GR_GL_RED; |
1599 | // Not guaranteed by ES/WebGL. |
1600 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
1601 | } |
1602 | |
1603 | // Format: R8, Surface: kGray_8, Data: kGray_8xxx |
1604 | { |
1605 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1606 | ioFormat.fColorType = GrColorType::kGray_8xxx; |
1607 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1608 | ioFormat.fExternalTexImageFormat = 0; |
1609 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
1610 | } |
1611 | } |
1612 | } |
1613 | } |
1614 | |
1615 | // Format: ALPHA8 |
1616 | { |
1617 | bool alpha8IsValidForGL = GR_IS_GR_GL(standard) && |
1618 | (!fIsCoreProfile || version <= GR_GL_VER(3, 0)); |
1619 | bool alpha8IsValidForGLES = GR_IS_GR_GL_ES(standard); |
1620 | bool alpha8IsValidForWebGL = GR_IS_GR_WEBGL(standard); |
1621 | |
1622 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kALPHA8); |
1623 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
1624 | // GL_EXT_texture_storage adds GL_ALPHA8 for texture storage. However, ES3 has glTexStorage |
1625 | // but does not have GL_ALPHA8 (and requires a sized internal format for glTexStorage). |
1626 | // WebGL never has GL_ALPHA8. |
1627 | bool alpha8SizedEnumSupported = |
1628 | alpha8IsValidForGL || |
1629 | (alpha8IsValidForGLES && ctxInfo.hasExtension("GL_EXT_texture_storage" )); |
1630 | bool alpha8TexStorageSupported = alpha8SizedEnumSupported && texStorageSupported; |
1631 | |
1632 | bool alpha8IsRenderable = false; |
1633 | if (alpha8IsValidForGL) { |
1634 | // Core profile removes ALPHA8 support. |
1635 | // OpenGL 3.0+ (and GL_ARB_framebuffer_object) supports ALPHA8 as renderable. |
1636 | alpha8IsRenderable = ctxInfo.version() >= GR_GL_VER(3, 0) || |
1637 | ctxInfo.hasExtension("GL_ARB_framebuffer_object" ); |
1638 | } |
1639 | info.fInternalFormatForRenderbuffer = GR_GL_ALPHA8; |
1640 | info.fDefaultExternalFormat = GR_GL_ALPHA; |
1641 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
1642 | info.fDefaultColorType = GrColorType::kAlpha_8; |
1643 | info.fBytesPerPixel = 1; |
1644 | if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { |
1645 | info.fFlags = FormatInfo::kTexturable_Flag; |
1646 | } |
1647 | if (alpha8IsRenderable && alpha8IsValidForGL) { |
1648 | // We will use ALPHA8 to create MSAA renderbuffers. |
1649 | SkASSERT(alpha8SizedEnumSupported); |
1650 | info.fFlags |= msaaRenderFlags; |
1651 | } |
1652 | if (alpha8TexStorageSupported) { |
1653 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
1654 | info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA8; |
1655 | } else { |
1656 | // Even if GL_ALPHA8 is added to ES by GL_EXT_texture_storage it doesn't become legal |
1657 | // for glTexImage2D. |
1658 | if (!GR_IS_GR_GL_ES(standard) && texImageSupportsSizedInternalFormat && |
1659 | alpha8SizedEnumSupported) { |
1660 | info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA8; |
1661 | } else { |
1662 | info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA; |
1663 | } |
1664 | } |
1665 | |
1666 | if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { |
1667 | info.fColorTypeInfoCount = 1; |
1668 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
1669 | int ctIdx = 0; |
1670 | // Format: ALPHA8, Surface: kAlpha_8 |
1671 | { |
1672 | if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { |
1673 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
1674 | ctInfo.fColorType = GrColorType::kAlpha_8; |
1675 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | |
1676 | ColorTypeInfo::kRenderable_Flag; |
1677 | ctInfo.fReadSwizzle = GrSwizzle::AAAA(); |
1678 | int idx = static_cast<int>(GrColorType::kAlpha_8); |
1679 | if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { |
1680 | this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kALPHA8); |
1681 | } |
1682 | |
1683 | // External IO ColorTypes: |
1684 | ctInfo.fExternalIOFormatCount = 2; |
1685 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
1686 | ctInfo.fExternalIOFormatCount); |
1687 | int ioIdx = 0; |
1688 | // Format: ALPHA8, Surface: kAlpha_8, Data: kAlpha_8 |
1689 | { |
1690 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1691 | ioFormat.fColorType = GrColorType::kAlpha_8; |
1692 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1693 | ioFormat.fExternalTexImageFormat = GR_GL_ALPHA; |
1694 | ioFormat.fExternalReadFormat = GR_GL_ALPHA; |
1695 | // Not guaranteed by ES/WebGL. |
1696 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
1697 | } |
1698 | |
1699 | // Format: ALPHA8, Surface: kAlpha_8, Data: kRGBA_8888 |
1700 | { |
1701 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1702 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
1703 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1704 | ioFormat.fExternalTexImageFormat = 0; |
1705 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
1706 | } |
1707 | } |
1708 | } |
1709 | } |
1710 | } |
1711 | |
1712 | // Format: LUMINANCE8 |
1713 | { |
1714 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE8); |
1715 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
1716 | info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE8; |
1717 | info.fDefaultExternalFormat = GR_GL_LUMINANCE; |
1718 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
1719 | info.fDefaultColorType = GrColorType::kGray_8; |
1720 | info.fBytesPerPixel = 1; |
1721 | bool lum8Supported = false; |
1722 | bool lum8SizedFormatSupported = false; |
1723 | if (GR_IS_GR_GL(standard) && !fIsCoreProfile) { |
1724 | lum8Supported = true; |
1725 | lum8SizedFormatSupported = true; |
1726 | } else if (GR_IS_GR_GL_ES(standard)) { |
1727 | lum8Supported = true; |
1728 | // Even on ES3 this extension is required to define LUMINANCE8. |
1729 | lum8SizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage" ); |
1730 | } else if (GR_IS_GR_WEBGL(standard)) { |
1731 | lum8Supported = true; |
1732 | } |
1733 | if (lum8Supported) { |
1734 | info.fFlags = FormatInfo::kTexturable_Flag; |
1735 | } |
1736 | if (texStorageSupported && lum8SizedFormatSupported) { |
1737 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
1738 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8; |
1739 | } else if (texImageSupportsSizedInternalFormat && lum8SizedFormatSupported) { |
1740 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8; |
1741 | } else { |
1742 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE; |
1743 | } |
1744 | // We are not enabling attaching to an FBO for LUMINANCE8 mostly because of confusion in the |
1745 | // spec. For GLES it does not seem to ever support LUMINANCE8 being color-renderable. For GL |
1746 | // versions less than 3.0 it is provided by GL_ARB_framebuffer_object. However, the original |
1747 | // version of that extension did not add LUMINANCE8, but was added in a later revsion. So |
1748 | // even the presence of that extension does not guarantee support. GL 3.0 and higher (core |
1749 | // or compatibility) do not list LUMINANCE8 as color-renderable (which is strange since the |
1750 | // GL_ARB_framebuffer_object extension was meant to bring 3.0 functionality to lower |
1751 | // versions). |
1752 | |
1753 | if (lum8Supported) { |
1754 | info.fColorTypeInfoCount = 1; |
1755 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
1756 | int ctIdx = 0; |
1757 | // Format: LUMINANCE8, Surface: kGray_8 |
1758 | { |
1759 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
1760 | ctInfo.fColorType = GrColorType::kGray_8; |
1761 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
1762 | int idx = static_cast<int>(GrColorType::kGray_8); |
1763 | if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { |
1764 | this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kLUMINANCE8); |
1765 | } |
1766 | |
1767 | // External IO ColorTypes: |
1768 | ctInfo.fExternalIOFormatCount = 2; |
1769 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
1770 | ctInfo.fExternalIOFormatCount); |
1771 | int ioIdx = 0; |
1772 | // Format: LUMINANCE8, Surface: kGray_8, Data: kGray_8 |
1773 | { |
1774 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1775 | ioFormat.fColorType = GrColorType::kGray_8; |
1776 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1777 | ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; |
1778 | ioFormat.fExternalReadFormat = 0; |
1779 | } |
1780 | |
1781 | // Format: LUMINANCE8, Surface: kGray_8, Data: kRGBA_8888 |
1782 | { |
1783 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1784 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
1785 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1786 | ioFormat.fExternalTexImageFormat = 0; |
1787 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
1788 | } |
1789 | } |
1790 | } |
1791 | } |
1792 | |
1793 | // Format: BGRA8 |
1794 | { |
1795 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kBGRA8); |
1796 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
1797 | |
1798 | // We currently only use the renderbuffer format when allocating msaa renderbuffers, so we |
1799 | // are making decisions here based on that use case. The GL_EXT_texture_format_BGRA8888 |
1800 | // extension adds BGRA color renderbuffer support for ES 2.0, but this does not guarantee |
1801 | // support for MSAA renderbuffers. Additionally, the renderable support was added in a later |
1802 | // revision of the extension. So it is possible for older drivers to support the extension |
1803 | // but only an early revision of it without renderable support. We have no way of |
1804 | // distinguishing between the two. The GL_APPLE_texture_format_BGRA8888 does not add support |
1805 | // for BGRA color renderbuffers at all. Ideally, for both cases we would use RGBA8 for our |
1806 | // format for the MSAA buffer. In the GL_EXT_texture_format_BGRA8888 case we can still |
1807 | // make the resolve BGRA and which will work for glBlitFramebuffer for resolving which just |
1808 | // requires the src and dst be bindable to FBOs. However, we can't do this in the current |
1809 | // world since some devices (e.g. chromium & angle) require the formats in glBlitFramebuffer |
1810 | // to match. We don't have a way to really check this during resolve since we only actually |
1811 | // have GrBackendFormat that is shared by the GrGLRenderTarget. |
1812 | // Once we break those up into different surface we can revisit doing this change. |
1813 | if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888" )) { |
1814 | info.fInternalFormatForRenderbuffer = GR_GL_RGBA8; |
1815 | } else { |
1816 | info.fInternalFormatForRenderbuffer = GR_GL_BGRA8; |
1817 | } |
1818 | |
1819 | info.fDefaultExternalFormat = GR_GL_BGRA; |
1820 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
1821 | info.fDefaultColorType = GrColorType::kBGRA_8888; |
1822 | info.fBytesPerPixel = 4; |
1823 | |
1824 | GrGLenum bgraTexImageFormat; |
1825 | // If BGRA is supported as an internal format it must always be specified to glTex[Sub]Image |
1826 | // as a base format. Which base format depends on which extension is used. |
1827 | if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888" )) { |
1828 | // GL_APPLE_texture_format_BGRA8888: |
1829 | // ES 2.0: the extension makes BGRA an external format but not an internal format. |
1830 | // ES 3.0: the extension explicitly states GL_BGRA8 is not a valid internal format |
1831 | // for glTexImage (just for glTexStorage). |
1832 | bgraTexImageFormat = GR_GL_RGBA; |
1833 | } else { |
1834 | // GL_EXT_texture_format_BGRA8888: |
1835 | // This extension adds GL_BGRA as an unsized internal format. However, it is |
1836 | // written against ES 2.0 and therefore doesn't define a GL_BGRA8 as ES 2.0 doesn't |
1837 | // have sized internal formats. See later where we check for tex storage BGRA8 |
1838 | // support. |
1839 | bgraTexImageFormat = GR_GL_BGRA; |
1840 | } |
1841 | |
1842 | // TexStorage requires using a sized internal format and BGRA8 is only supported if we have |
1843 | // the GL_APPLE_texture_format_BGRA8888 extension or if we have GL_EXT_texture_storage and |
1844 | // GL_EXT_texture_format_BGRA8888. |
1845 | bool supportsBGRATexStorage = false; |
1846 | |
1847 | if (GR_IS_GR_GL_ES(standard)) { |
1848 | if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888" )) { |
1849 | info.fFlags = FormatInfo::kTexturable_Flag | nonMSAARenderFlags; |
1850 | // GL_EXT_texture storage has defined interactions with |
1851 | // GL_EXT_texture_format_BGRA8888. However, ES3 supports glTexStorage but |
1852 | // without GL_EXT_texture_storage it does not allow the BGRA8 sized internal format. |
1853 | if (ctxInfo.hasExtension("GL_EXT_texture_storage" ) && |
1854 | !formatWorkarounds.fDisableBGRATextureStorageForIntelWindowsES) { |
1855 | supportsBGRATexStorage = true; |
1856 | } |
1857 | } else if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888" )) { |
1858 | // This APPLE extension introduces complexity on ES2. It leaves the internal format |
1859 | // as RGBA, but allows BGRA as the external format. From testing, it appears that |
1860 | // the driver remembers the external format when the texture is created (with |
1861 | // TexImage). If you then try to upload data in the other swizzle (with |
1862 | // TexSubImage), it fails. We could work around this, but it adds even more state |
1863 | // tracking to code that is already too tricky. Instead, we opt not to support BGRA |
1864 | // on ES2 with this extension. This also side-steps some ambiguous interactions with |
1865 | // the texture storage extension. |
1866 | if (version >= GR_GL_VER(3,0)) { |
1867 | // The APPLE extension doesn't explicitly make this renderable, but |
1868 | // internally it appears to use RGBA8, which we'll patch up below. |
1869 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
1870 | supportsBGRATexStorage = true; |
1871 | } |
1872 | } |
1873 | } |
1874 | if (texStorageSupported && supportsBGRATexStorage) { |
1875 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
1876 | info.fInternalFormatForTexImageOrStorage = GR_GL_BGRA8; |
1877 | } else { |
1878 | info.fInternalFormatForTexImageOrStorage = bgraTexImageFormat; |
1879 | } |
1880 | |
1881 | if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) { |
1882 | info.fColorTypeInfoCount = 1; |
1883 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
1884 | int ctIdx = 0; |
1885 | // Format: BGRA8, Surface: kBGRA_8888 |
1886 | { |
1887 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
1888 | ctInfo.fColorType = GrColorType::kBGRA_8888; |
1889 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
1890 | this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kBGRA8); |
1891 | |
1892 | // External IO ColorTypes: |
1893 | ctInfo.fExternalIOFormatCount = 2; |
1894 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
1895 | ctInfo.fExternalIOFormatCount); |
1896 | int ioIdx = 0; |
1897 | // Format: BGRA8, Surface: kBGRA_8888, Data: kBGRA_8888 |
1898 | { |
1899 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1900 | ioFormat.fColorType = GrColorType::kBGRA_8888; |
1901 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1902 | ioFormat.fExternalTexImageFormat = GR_GL_BGRA; |
1903 | ioFormat.fExternalReadFormat = 0; |
1904 | ioFormat.fExternalReadFormat = |
1905 | formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
1906 | // Not guaranteed by ES/WebGL. |
1907 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
1908 | } |
1909 | |
1910 | // Format: BGRA8, Surface: kBGRA_8888, Data: kRGBA_8888 |
1911 | { |
1912 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1913 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
1914 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1915 | ioFormat.fExternalTexImageFormat = 0; |
1916 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
1917 | } |
1918 | } |
1919 | } |
1920 | } |
1921 | |
1922 | // Format: RGB565 |
1923 | { |
1924 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB565); |
1925 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
1926 | info.fInternalFormatForRenderbuffer = GR_GL_RGB565; |
1927 | info.fDefaultExternalFormat = GR_GL_RGB; |
1928 | info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT_5_6_5; |
1929 | info.fDefaultColorType = GrColorType::kBGR_565; |
1930 | info.fBytesPerPixel = 2; |
1931 | if (GR_IS_GR_GL(standard)) { |
1932 | if (version >= GR_GL_VER(4, 2) || ctxInfo.hasExtension("GL_ARB_ES2_compatibility" )) { |
1933 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
1934 | } |
1935 | } else if (GR_IS_GR_GL_ES(standard)) { |
1936 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
1937 | } else if (GR_IS_GR_WEBGL(standard)) { |
1938 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
1939 | } |
1940 | // 565 is not a sized internal format on desktop GL. So on desktop with |
1941 | // 565 we always use an unsized internal format to let the system pick |
1942 | // the best sized format to convert the 565 data to. Since TexStorage |
1943 | // only allows sized internal formats we disallow it. |
1944 | // |
1945 | // TODO: As of 4.2, regular GL supports 565. This logic is due for an |
1946 | // update. |
1947 | if (texStorageSupported && GR_IS_GR_GL_ES(standard)) { |
1948 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
1949 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGB565; |
1950 | } else { |
1951 | info.fInternalFormatForTexImageOrStorage = |
1952 | texImageSupportsSizedInternalFormat ? GR_GL_RGB565 : GR_GL_RGB; |
1953 | } |
1954 | |
1955 | if (SkToBool(info.fFlags &FormatInfo::kTexturable_Flag)) { |
1956 | info.fColorTypeInfoCount = 1; |
1957 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
1958 | int ctIdx = 0; |
1959 | // Format: RGB565, Surface: kBGR_565 |
1960 | { |
1961 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
1962 | ctInfo.fColorType = GrColorType::kBGR_565; |
1963 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
1964 | this->setColorTypeFormat(GrColorType::kBGR_565, GrGLFormat::kRGB565); |
1965 | |
1966 | // External IO ColorTypes: |
1967 | ctInfo.fExternalIOFormatCount = 2; |
1968 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
1969 | ctInfo.fExternalIOFormatCount); |
1970 | int ioIdx = 0; |
1971 | // Format: RGB565, Surface: kBGR_565, Data: kBGR_565 |
1972 | { |
1973 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1974 | ioFormat.fColorType = GrColorType::kBGR_565; |
1975 | ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT_5_6_5; |
1976 | ioFormat.fExternalTexImageFormat = GR_GL_RGB; |
1977 | ioFormat.fExternalReadFormat = GR_GL_RGB; |
1978 | // Not guaranteed by ES/WebGL. |
1979 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
1980 | } |
1981 | |
1982 | // Format: RGB565, Surface: kBGR_565, Data: kRGBA_8888 |
1983 | { |
1984 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
1985 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
1986 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
1987 | ioFormat.fExternalTexImageFormat = 0; |
1988 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
1989 | } |
1990 | } |
1991 | } |
1992 | } |
1993 | |
1994 | // Format: RGBA16F |
1995 | { |
1996 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA16F); |
1997 | info.fFormatType = FormatType::kFloat; |
1998 | info.fInternalFormatForRenderbuffer = GR_GL_RGBA16F; |
1999 | info.fDefaultExternalFormat = GR_GL_RGBA; |
2000 | info.fDefaultExternalType = halfFloatType; |
2001 | info.fDefaultColorType = GrColorType::kRGBA_F16; |
2002 | info.fBytesPerPixel = 8; |
2003 | bool rgba16FTextureSupport = false; |
2004 | bool rgba16FRenderTargetSupport = false; |
2005 | |
2006 | if (GR_IS_GR_GL(standard)) { |
2007 | if (version >= GR_GL_VER(3, 0)) { |
2008 | rgba16FTextureSupport = true; |
2009 | rgba16FRenderTargetSupport = true; |
2010 | } else if (ctxInfo.hasExtension("GL_ARB_texture_float" )) { |
2011 | rgba16FTextureSupport = true; |
2012 | } |
2013 | } else if (GR_IS_GR_GL_ES(standard)) { |
2014 | if (version >= GR_GL_VER(3, 0)) { |
2015 | rgba16FTextureSupport = true; |
2016 | rgba16FRenderTargetSupport = |
2017 | version >= GR_GL_VER(3, 2) || |
2018 | ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ) || |
2019 | ctxInfo.hasExtension("GL_EXT_color_buffer_float" ); |
2020 | } else if (ctxInfo.hasExtension("GL_OES_texture_half_float" ) && |
2021 | ctxInfo.hasExtension("GL_OES_texture_half_float_linear" )) { |
2022 | rgba16FTextureSupport = true; |
2023 | rgba16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ); |
2024 | } |
2025 | } else if (GR_IS_GR_WEBGL(standard)) { |
2026 | if (version >= GR_GL_VER(2, 0)) { |
2027 | rgba16FTextureSupport = true; |
2028 | rgba16FRenderTargetSupport = |
2029 | ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ) || |
2030 | ctxInfo.hasExtension("EXT_color_buffer_half_float" ) || |
2031 | ctxInfo.hasExtension("GL_EXT_color_buffer_float" ) || |
2032 | ctxInfo.hasExtension("EXT_color_buffer_float" ); |
2033 | } else if ((ctxInfo.hasExtension("GL_OES_texture_half_float" ) || |
2034 | ctxInfo.hasExtension("OES_texture_half_float" )) && |
2035 | (ctxInfo.hasExtension("GL_OES_texture_half_float_linear" ) || |
2036 | ctxInfo.hasExtension("OES_texture_half_float_linear" ))) { |
2037 | rgba16FTextureSupport = true; |
2038 | // We don't check for EXT_color_buffer_float as it's only defined for WebGL 2. |
2039 | rgba16FRenderTargetSupport = |
2040 | ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ) || |
2041 | ctxInfo.hasExtension("EXT_color_buffer_half_float" ); |
2042 | } |
2043 | } |
2044 | |
2045 | if (rgba16FTextureSupport) { |
2046 | info.fFlags = FormatInfo::kTexturable_Flag; |
2047 | if (rgba16FRenderTargetSupport) { |
2048 | info.fFlags |= fpRenderFlags; |
2049 | } |
2050 | } |
2051 | if (texStorageSupported && !formatWorkarounds.fDisableRGBA16FTexStorageForCrBug1008003) { |
2052 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2053 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA16F; |
2054 | } else { |
2055 | info.fInternalFormatForTexImageOrStorage = |
2056 | texImageSupportsSizedInternalFormat ? GR_GL_RGBA16F : GR_GL_RGBA; |
2057 | } |
2058 | |
2059 | if (rgba16FTextureSupport) { |
2060 | uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2061 | |
2062 | info.fColorTypeInfoCount = 2; |
2063 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2064 | int ctIdx = 0; |
2065 | // Format: RGBA16F, Surface: kRGBA_F16 |
2066 | { |
2067 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2068 | ctInfo.fColorType = GrColorType::kRGBA_F16; |
2069 | ctInfo.fFlags = flags; |
2070 | this->setColorTypeFormat(GrColorType::kRGBA_F16, GrGLFormat::kRGBA16F); |
2071 | |
2072 | // External IO ColorTypes: |
2073 | ctInfo.fExternalIOFormatCount = 2; |
2074 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2075 | ctInfo.fExternalIOFormatCount); |
2076 | int ioIdx = 0; |
2077 | // Format: RGBA16F, Surface: kRGBA_F16, Data: kRGBA_F16 |
2078 | { |
2079 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2080 | ioFormat.fColorType = GrColorType::kRGBA_F16; |
2081 | ioFormat.fExternalType = halfFloatType; |
2082 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
2083 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2084 | // Not guaranteed by ES/WebGL. |
2085 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
2086 | } |
2087 | |
2088 | // Format: RGBA16F, Surface: kRGBA_F16, Data: kRGBA_F32 |
2089 | { |
2090 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2091 | ioFormat.fColorType = GrColorType::kRGBA_F32; |
2092 | ioFormat.fExternalType = GR_GL_FLOAT; |
2093 | ioFormat.fExternalTexImageFormat = 0; |
2094 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2095 | } |
2096 | } |
2097 | |
2098 | // Format: RGBA16F, Surface: kRGBA_F16_Clamped |
2099 | { |
2100 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2101 | ctInfo.fColorType = GrColorType::kRGBA_F16_Clamped; |
2102 | ctInfo.fFlags = flags; |
2103 | this->setColorTypeFormat(GrColorType::kRGBA_F16_Clamped, GrGLFormat::kRGBA16F); |
2104 | |
2105 | // External IO ColorTypes: |
2106 | ctInfo.fExternalIOFormatCount = 2; |
2107 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2108 | ctInfo.fExternalIOFormatCount); |
2109 | int ioIdx = 0; |
2110 | // Format: RGBA16F, Surface: kRGBA_F16_Clamped, Data: kRGBA_F16_Clamped |
2111 | { |
2112 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2113 | ioFormat.fColorType = GrColorType::kRGBA_F16_Clamped; |
2114 | ioFormat.fExternalType = halfFloatType; |
2115 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
2116 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2117 | // Not guaranteed by ES/WebGL. |
2118 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
2119 | } |
2120 | |
2121 | // Format: RGBA16F, Surface: kRGBA_F16_Clamped, Data: kRGBA_F32 |
2122 | { |
2123 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2124 | ioFormat.fColorType = GrColorType::kRGBA_F32; |
2125 | ioFormat.fExternalType = GR_GL_FLOAT; |
2126 | ioFormat.fExternalTexImageFormat = 0; |
2127 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2128 | } |
2129 | } |
2130 | } |
2131 | } |
2132 | |
2133 | // Format: R16F |
2134 | { |
2135 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kR16F); |
2136 | info.fFormatType = FormatType::kFloat; |
2137 | info.fInternalFormatForRenderbuffer = GR_GL_R16F; |
2138 | info.fDefaultExternalFormat = GR_GL_RED; |
2139 | info.fDefaultExternalType = halfFloatType; |
2140 | info.fDefaultColorType = GrColorType::kR_F16; |
2141 | info.fBytesPerPixel = 2; |
2142 | bool r16FTextureSupport = false; |
2143 | bool r16FRenderTargetSupport = false; |
2144 | |
2145 | if (GR_IS_GR_GL(standard)) { |
2146 | if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg" )) { |
2147 | r16FTextureSupport = true; |
2148 | r16FRenderTargetSupport = true; |
2149 | } |
2150 | } else if (GR_IS_GR_GL_ES(standard)) { |
2151 | // It seems possible that a combination of GL_EXT_texture_rg and |
2152 | // GL_EXT_color_buffer_half_float might add this format to ES 2.0 but it is not entirely |
2153 | // clear. The latter mentions interaction but that may only be for renderbuffers as |
2154 | // neither adds the texture format explicitly. |
2155 | // GL_OES_texture_format_half_float makes no reference to RED formats. |
2156 | if (version >= GR_GL_VER(3, 0)) { |
2157 | r16FTextureSupport = true; |
2158 | r16FRenderTargetSupport = version >= GR_GL_VER(3, 2) || |
2159 | ctxInfo.hasExtension("GL_EXT_color_buffer_float" ) || |
2160 | ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ); |
2161 | } |
2162 | } else if (GR_IS_GR_WEBGL(standard)) { |
2163 | if (version >= GR_GL_VER(2, 0)) { |
2164 | r16FTextureSupport = true; |
2165 | r16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_float" ) || |
2166 | ctxInfo.hasExtension("EXT_color_buffer_float" ); |
2167 | } |
2168 | } |
2169 | |
2170 | if (r16FTextureSupport) { |
2171 | info.fFlags = FormatInfo::kTexturable_Flag; |
2172 | if (r16FRenderTargetSupport) { |
2173 | info.fFlags |= fpRenderFlags; |
2174 | } |
2175 | } |
2176 | if (texStorageSupported) { |
2177 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2178 | info.fInternalFormatForTexImageOrStorage = GR_GL_R16F; |
2179 | } else { |
2180 | info.fInternalFormatForTexImageOrStorage = |
2181 | texImageSupportsSizedInternalFormat ? GR_GL_R16F : GR_GL_RED; |
2182 | } |
2183 | |
2184 | if (r16FTextureSupport) { |
2185 | // Format: R16F, Surface: kAlpha_F16 |
2186 | info.fColorTypeInfoCount = 1; |
2187 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2188 | int ctIdx = 0; |
2189 | { |
2190 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2191 | ctInfo.fColorType = GrColorType::kAlpha_F16; |
2192 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2193 | ctInfo.fReadSwizzle = GrSwizzle::RRRR(); |
2194 | ctInfo.fWriteSwizzle = GrSwizzle::AAAA(); |
2195 | this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kR16F); |
2196 | |
2197 | // External IO ColorTypes: |
2198 | ctInfo.fExternalIOFormatCount = 2; |
2199 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2200 | ctInfo.fExternalIOFormatCount); |
2201 | int ioIdx = 0; |
2202 | // Format: R16F, Surface: kAlpha_F16, Data: kAlpha_F16 |
2203 | { |
2204 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2205 | ioFormat.fColorType = GrColorType::kAlpha_F16; |
2206 | ioFormat.fExternalType = halfFloatType; |
2207 | ioFormat.fExternalTexImageFormat = GR_GL_RED; |
2208 | ioFormat.fExternalReadFormat = GR_GL_RED; |
2209 | // Not guaranteed by ES/WebGL. |
2210 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
2211 | } |
2212 | |
2213 | // Format: R16F, Surface: kAlpha_F16, Data: kAlpha_F32xxx |
2214 | { |
2215 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2216 | ioFormat.fColorType = GrColorType::kAlpha_F32xxx; |
2217 | ioFormat.fExternalType = GR_GL_FLOAT; |
2218 | ioFormat.fExternalTexImageFormat = 0; |
2219 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2220 | } |
2221 | } |
2222 | } |
2223 | } |
2224 | |
2225 | // Format: LUMINANCE16F |
2226 | { |
2227 | // NOTE: We disallow lum16f on ES devices if linear filtering modes are not |
2228 | // supported. This is for simplicity, but a more granular approach is possible. |
2229 | bool lum16FSupported = false; |
2230 | bool lum16FSizedFormatSupported = false; |
2231 | if (GR_IS_GR_GL(standard)) { |
2232 | if (!fIsCoreProfile && ctxInfo.hasExtension("GL_ARB_texture_float" )) { |
2233 | lum16FSupported = true; |
2234 | lum16FSizedFormatSupported = true; |
2235 | } |
2236 | } else if (GR_IS_GR_GL_ES(standard)) { |
2237 | if (ctxInfo.hasExtension("GL_OES_texture_half_float_linear" ) && |
2238 | ctxInfo.hasExtension("GL_OES_texture_half_float" )) { |
2239 | lum16FSupported = true; |
2240 | // Even on ES3 this extension is required to define LUMINANCE16F. |
2241 | lum16FSizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage" ); |
2242 | } |
2243 | } // No WebGL support |
2244 | |
2245 | if (formatWorkarounds.fDisableLuminance16F) { |
2246 | lum16FSupported = false; |
2247 | } |
2248 | |
2249 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE16F); |
2250 | info.fFormatType = FormatType::kFloat; |
2251 | info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE16F; |
2252 | info.fDefaultExternalFormat = GR_GL_LUMINANCE; |
2253 | info.fDefaultExternalType = halfFloatType; |
2254 | info.fDefaultColorType = GrColorType::kGray_F16; |
2255 | info.fBytesPerPixel = 2; |
2256 | |
2257 | if (lum16FSupported) { |
2258 | info.fFlags = FormatInfo::kTexturable_Flag; |
2259 | |
2260 | if (texStorageSupported && lum16FSizedFormatSupported) { |
2261 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2262 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE16F; |
2263 | } else if (texImageSupportsSizedInternalFormat && lum16FSizedFormatSupported) { |
2264 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE16F; |
2265 | } else { |
2266 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE; |
2267 | } |
2268 | |
2269 | info.fColorTypeInfoCount = 1; |
2270 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2271 | int ctIdx = 0; |
2272 | // Format: LUMINANCE16F, Surface: kAlpha_F16 |
2273 | { |
2274 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2275 | ctInfo.fColorType = GrColorType::kAlpha_F16; |
2276 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
2277 | ctInfo.fReadSwizzle = GrSwizzle::RRRR(); |
2278 | ctInfo.fWriteSwizzle = GrSwizzle::AAAA(); |
2279 | |
2280 | int idx = static_cast<int>(GrColorType::kAlpha_F16); |
2281 | if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { |
2282 | this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kLUMINANCE16F); |
2283 | } |
2284 | |
2285 | // External IO ColorTypes: |
2286 | ctInfo.fExternalIOFormatCount = 2; |
2287 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2288 | ctInfo.fExternalIOFormatCount); |
2289 | int ioIdx = 0; |
2290 | // Format: LUMINANCE16F, Surface: kAlpha_F16, Data: kAlpha_F16 |
2291 | { |
2292 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2293 | ioFormat.fColorType = GrColorType::kAlpha_F16; |
2294 | ioFormat.fExternalType = halfFloatType; |
2295 | ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; |
2296 | ioFormat.fExternalReadFormat = 0; |
2297 | } |
2298 | |
2299 | // Format: LUMINANCE16F, Surface: kAlpha_F16, Data: kRGBA_F32 |
2300 | { |
2301 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2302 | ioFormat.fColorType = GrColorType::kRGBA_F32; |
2303 | ioFormat.fExternalType = GR_GL_FLOAT; |
2304 | ioFormat.fExternalTexImageFormat = 0; |
2305 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2306 | } |
2307 | } |
2308 | } |
2309 | } |
2310 | |
2311 | // Format: RGB8 |
2312 | { |
2313 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB8); |
2314 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2315 | info.fInternalFormatForRenderbuffer = GR_GL_RGB8; |
2316 | info.fDefaultExternalFormat = GR_GL_RGB; |
2317 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
2318 | info.fDefaultColorType = GrColorType::kRGB_888; |
2319 | info.fBytesPerPixel = 4; // We assume the GPU stores this format 4 byte aligned |
2320 | info.fFlags = FormatInfo::kTexturable_Flag; |
2321 | if (GR_IS_GR_GL(standard)) { |
2322 | // Even in OpenGL 4.6 GL_RGB8 is required to be color renderable but not required to be |
2323 | // a supported render buffer format. Since we usually use render buffers for MSAA on |
2324 | // non-ES GL we don't support MSAA for GL_RGB8. On 4.2+ we could check using |
2325 | // glGetInternalFormativ(GL_RENDERBUFFER, GL_RGB8, GL_INTERNALFORMAT_SUPPORTED, ...) if |
2326 | // this becomes an issue. |
2327 | // This also would probably work in mixed-samples mode where there is no MSAA color |
2328 | // buffer but we don't support that just for simplicity's sake. |
2329 | info.fFlags |= nonMSAARenderFlags; |
2330 | } else if (GR_IS_GR_GL_ES(standard)) { |
2331 | // 3.0 and the extension support this as a render buffer format. |
2332 | if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8" )) { |
2333 | info.fFlags |= msaaRenderFlags; |
2334 | } |
2335 | } else if (GR_IS_GR_WEBGL(standard)) { |
2336 | // WebGL seems to support RBG8 |
2337 | info.fFlags |= msaaRenderFlags; |
2338 | } |
2339 | if (texStorageSupported) { |
2340 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2341 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGB8; |
2342 | } else { |
2343 | info.fInternalFormatForTexImageOrStorage = |
2344 | texImageSupportsSizedInternalFormat ? GR_GL_RGB8 : GR_GL_RGB; |
2345 | } |
2346 | if (formatWorkarounds.fDisableRGB8ForMali400) { |
2347 | info.fFlags = 0; |
2348 | } |
2349 | |
2350 | info.fColorTypeInfoCount = 1; |
2351 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2352 | int ctIdx = 0; |
2353 | // Format: RGB8, Surface: kRGB_888x |
2354 | { |
2355 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2356 | ctInfo.fColorType = GrColorType::kRGB_888x; |
2357 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2358 | this->setColorTypeFormat(GrColorType::kRGB_888x, GrGLFormat::kRGB8); |
2359 | |
2360 | // External IO ColorTypes: |
2361 | ctInfo.fExternalIOFormatCount = 2; |
2362 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2363 | ctInfo.fExternalIOFormatCount); |
2364 | int ioIdx = 0; |
2365 | // Format: RGB8, Surface: kRGB_888x, Data: kRGB_888x |
2366 | { |
2367 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2368 | ioFormat.fColorType = GrColorType::kRGB_888x; |
2369 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2370 | // This is technically the wrong format to use for this color type since the color |
2371 | // type is 4 bytes but the format is 3. However, we don't currently upload data of |
2372 | // this type so the format is only used when creating an empty texture. If we want |
2373 | // to support uploading data we should add in RGB_888 GrColorType. Additionally, on |
2374 | // the FormatInfo we should have a default format to use when we want to create an |
2375 | // empty texture. |
2376 | ioFormat.fExternalTexImageFormat = GR_GL_RGB; |
2377 | ioFormat.fExternalReadFormat = 0; |
2378 | } |
2379 | |
2380 | // Format: RGB8, Surface: kRGB_888x, Data: kRGBA_8888 |
2381 | { |
2382 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2383 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
2384 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2385 | ioFormat.fExternalTexImageFormat = 0; |
2386 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2387 | } |
2388 | } |
2389 | } |
2390 | |
2391 | // Format: RG8 |
2392 | { |
2393 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG8); |
2394 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2395 | info.fInternalFormatForRenderbuffer = GR_GL_RG8; |
2396 | info.fDefaultExternalFormat = GR_GL_RG; |
2397 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
2398 | info.fDefaultColorType = GrColorType::kRG_88; |
2399 | info.fBytesPerPixel = 2; |
2400 | bool rg8Support = false; |
2401 | if (GR_IS_GR_GL(standard)) { |
2402 | rg8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg" ); |
2403 | } else if (GR_IS_GR_GL_ES(standard)) { |
2404 | rg8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_texture_rg" ); |
2405 | } else if (GR_IS_GR_WEBGL(standard)) { |
2406 | rg8Support = version >= GR_GL_VER(2, 0); |
2407 | } |
2408 | if (rg8Support) { |
2409 | info.fFlags |= FormatInfo::kTexturable_Flag | msaaRenderFlags; |
2410 | if (texStorageSupported) { |
2411 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2412 | info.fInternalFormatForTexImageOrStorage = GR_GL_RG8; |
2413 | } |
2414 | } |
2415 | if (!(info.fFlags & FormatInfo::kUseTexStorage_Flag)) { |
2416 | info.fInternalFormatForTexImageOrStorage = |
2417 | texImageSupportsSizedInternalFormat ? GR_GL_RG8 : GR_GL_RG; |
2418 | } |
2419 | if (rg8Support) { |
2420 | info.fColorTypeInfoCount = 1; |
2421 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2422 | int ctIdx = 0; |
2423 | // Format: RG8, Surface: kRG_88 |
2424 | { |
2425 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2426 | ctInfo.fColorType = GrColorType::kRG_88; |
2427 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2428 | this->setColorTypeFormat(GrColorType::kRG_88, GrGLFormat::kRG8); |
2429 | |
2430 | // External IO ColorTypes: |
2431 | ctInfo.fExternalIOFormatCount = 2; |
2432 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2433 | ctInfo.fExternalIOFormatCount); |
2434 | int ioIdx = 0; |
2435 | // Format: RG8, Surface: kRG_88, Data: kRG_88 |
2436 | { |
2437 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2438 | ioFormat.fColorType = GrColorType::kRG_88; |
2439 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2440 | ioFormat.fExternalTexImageFormat = GR_GL_RG; |
2441 | ioFormat.fExternalReadFormat = 0; |
2442 | if (GR_IS_GR_GL(standard) && !formatWorkarounds.fDisallowDirectRG8ReadPixels) { |
2443 | ioFormat.fExternalReadFormat = GR_GL_RG; |
2444 | } |
2445 | } |
2446 | |
2447 | // Format: RG8, Surface: kRG_88, Data: kRGBA_8888 |
2448 | { |
2449 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2450 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
2451 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2452 | ioFormat.fExternalTexImageFormat = 0; |
2453 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2454 | } |
2455 | } |
2456 | } |
2457 | } |
2458 | |
2459 | // Format: RGB10_A2 |
2460 | { |
2461 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB10_A2); |
2462 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2463 | info.fInternalFormatForRenderbuffer = GR_GL_RGB10_A2; |
2464 | info.fDefaultExternalFormat = GR_GL_RGBA; |
2465 | info.fDefaultExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; |
2466 | info.fDefaultColorType = GrColorType::kRGBA_1010102; |
2467 | info.fBytesPerPixel = 4; |
2468 | if (GR_IS_GR_GL(standard) || |
2469 | (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3, 0))) { |
2470 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
2471 | } else if (GR_IS_GR_GL_ES(standard) && |
2472 | ctxInfo.hasExtension("GL_EXT_texture_type_2_10_10_10_REV" )) { |
2473 | info.fFlags = FormatInfo::kTexturable_Flag; |
2474 | } // No WebGL support |
2475 | |
2476 | if (texStorageSupported) { |
2477 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2478 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGB10_A2; |
2479 | } else { |
2480 | info.fInternalFormatForTexImageOrStorage = |
2481 | texImageSupportsSizedInternalFormat ? GR_GL_RGB10_A2 : GR_GL_RGBA; |
2482 | } |
2483 | |
2484 | if (SkToBool(info.fFlags & FormatInfo::kTexturable_Flag)) { |
2485 | bool supportsBGRAColorType = GR_IS_GR_GL(standard) && |
2486 | (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra" )); |
2487 | |
2488 | info.fColorTypeInfoCount = supportsBGRAColorType ? 2 : 1; |
2489 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2490 | int ctIdx = 0; |
2491 | // Format: RGB10_A2, Surface: kRGBA_1010102 |
2492 | { |
2493 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2494 | ctInfo.fColorType = GrColorType::kRGBA_1010102; |
2495 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2496 | this->setColorTypeFormat(GrColorType::kRGBA_1010102, GrGLFormat::kRGB10_A2); |
2497 | |
2498 | // External IO ColorTypes: |
2499 | ctInfo.fExternalIOFormatCount = 2; |
2500 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2501 | ctInfo.fExternalIOFormatCount); |
2502 | int ioIdx = 0; |
2503 | // Format: RGB10_A2, Surface: kRGBA_1010102, Data: kRGBA_1010102 |
2504 | { |
2505 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2506 | ioFormat.fColorType = GrColorType::kRGBA_1010102; |
2507 | ioFormat.fExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; |
2508 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
2509 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2510 | // Not guaranteed by ES/WebGL. |
2511 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
2512 | } |
2513 | |
2514 | // Format: RGB10_A2, Surface: kRGBA_1010102, Data: kRGBA_8888 |
2515 | { |
2516 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2517 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
2518 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2519 | ioFormat.fExternalTexImageFormat = 0; |
2520 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2521 | } |
2522 | } |
2523 | //------------------------------------------------------------------ |
2524 | // Format: RGB10_A2, Surface: kBGRA_1010102 |
2525 | if (supportsBGRAColorType) { |
2526 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2527 | ctInfo.fColorType = GrColorType::kBGRA_1010102; |
2528 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2529 | this->setColorTypeFormat(GrColorType::kBGRA_1010102, GrGLFormat::kRGB10_A2); |
2530 | |
2531 | // External IO ColorTypes: |
2532 | ctInfo.fExternalIOFormatCount = 2; |
2533 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2534 | ctInfo.fExternalIOFormatCount); |
2535 | int ioIdx = 0; |
2536 | // Format: RGB10_A2, Surface: kBGRA_1010102, Data: kBGRA_1010102 |
2537 | { |
2538 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2539 | ioFormat.fColorType = GrColorType::kBGRA_1010102; |
2540 | ioFormat.fExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; |
2541 | ioFormat.fExternalTexImageFormat = GR_GL_BGRA; |
2542 | ioFormat.fExternalReadFormat = |
2543 | formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
2544 | // Not guaranteed by ES/WebGL. |
2545 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
2546 | } |
2547 | |
2548 | // Format: RGB10_A2, Surface: kBGRA_1010102, Data: kRGBA_8888 |
2549 | { |
2550 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2551 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
2552 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2553 | ioFormat.fExternalTexImageFormat = 0; |
2554 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2555 | } |
2556 | } |
2557 | } |
2558 | } |
2559 | |
2560 | // Format: RGBA4 |
2561 | { |
2562 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA4); |
2563 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2564 | info.fInternalFormatForRenderbuffer = GR_GL_RGBA4; |
2565 | info.fDefaultExternalFormat = GR_GL_RGBA; |
2566 | info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4; |
2567 | info.fDefaultColorType = GrColorType::kABGR_4444; |
2568 | info.fBytesPerPixel = 2; |
2569 | info.fFlags = FormatInfo::kTexturable_Flag; |
2570 | if (GR_IS_GR_GL(standard)) { |
2571 | if (version >= GR_GL_VER(4, 2)) { |
2572 | info.fFlags |= msaaRenderFlags; |
2573 | } |
2574 | } else if (GR_IS_GR_GL_ES(standard)) { |
2575 | info.fFlags |= msaaRenderFlags; |
2576 | } else if (GR_IS_GR_WEBGL(standard)) { |
2577 | info.fFlags |= msaaRenderFlags; |
2578 | } |
2579 | if (texStorageSupported) { |
2580 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2581 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA4; |
2582 | } else { |
2583 | info.fInternalFormatForTexImageOrStorage = |
2584 | texImageSupportsSizedInternalFormat ? GR_GL_RGBA4 : GR_GL_RGBA; |
2585 | } |
2586 | |
2587 | info.fColorTypeInfoCount = 1; |
2588 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2589 | int ctIdx = 0; |
2590 | // Format: RGBA4, Surface: kABGR_4444 |
2591 | { |
2592 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2593 | ctInfo.fColorType = GrColorType::kABGR_4444; |
2594 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2595 | this->setColorTypeFormat(GrColorType::kABGR_4444, GrGLFormat::kRGBA4); |
2596 | |
2597 | // External IO ColorTypes: |
2598 | ctInfo.fExternalIOFormatCount = 2; |
2599 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2600 | ctInfo.fExternalIOFormatCount); |
2601 | int ioIdx = 0; |
2602 | // Format: RGBA4, Surface: kABGR_4444, Data: kABGR_4444 |
2603 | { |
2604 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2605 | ioFormat.fColorType = GrColorType::kABGR_4444; |
2606 | ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4; |
2607 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
2608 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2609 | // Not guaranteed by ES/WebGL. |
2610 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
2611 | } |
2612 | |
2613 | // Format: RGBA4, Surface: kABGR_4444, Data: kRGBA_8888 |
2614 | { |
2615 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2616 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
2617 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2618 | ioFormat.fExternalTexImageFormat = 0; |
2619 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2620 | } |
2621 | } |
2622 | } |
2623 | |
2624 | // Format: SRGB8_ALPHA8 |
2625 | { |
2626 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kSRGB8_ALPHA8); |
2627 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2628 | info.fInternalFormatForRenderbuffer = GR_GL_SRGB8_ALPHA8; |
2629 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
2630 | info.fDefaultColorType = GrColorType::kRGBA_8888_SRGB; |
2631 | info.fBytesPerPixel = 4; |
2632 | |
2633 | // We may modify the default external format below. |
2634 | info.fDefaultExternalFormat = GR_GL_RGBA; |
2635 | bool srgb8Alpha8TexStorageSupported = texStorageSupported; |
2636 | bool srgb8Alpha8TextureSupport = false; |
2637 | bool srgb8Alpha8RenderTargetSupport = false; |
2638 | if (GR_IS_GR_GL(standard)) { |
2639 | if (version >= GR_GL_VER(3, 0)) { |
2640 | srgb8Alpha8TextureSupport = true; |
2641 | srgb8Alpha8RenderTargetSupport = true; |
2642 | } else if (ctxInfo.hasExtension("GL_EXT_texture_sRGB" )) { |
2643 | srgb8Alpha8TextureSupport = true; |
2644 | if (ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB" ) || |
2645 | ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB" )) { |
2646 | srgb8Alpha8RenderTargetSupport = true; |
2647 | } |
2648 | } |
2649 | } else if (GR_IS_GR_GL_ES(standard)) { |
2650 | if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_sRGB" )) { |
2651 | srgb8Alpha8TextureSupport = true; |
2652 | srgb8Alpha8RenderTargetSupport = true; |
2653 | } |
2654 | if (version < GR_GL_VER(3, 0)) { |
2655 | // ES 2.0 requires that the external format matches the internal format. |
2656 | info.fDefaultExternalFormat = GR_GL_SRGB_ALPHA; |
2657 | // There is no defined interaction between GL_EXT_sRGB and GL_EXT_texture_storage. |
2658 | srgb8Alpha8TexStorageSupported = false; |
2659 | } |
2660 | } else if (GR_IS_GR_WEBGL(standard)) { |
2661 | // sRGB extension should be on most WebGL 1.0 contexts, although sometimes under 2 |
2662 | // names. |
2663 | if (version >= GR_GL_VER(2, 0) || ctxInfo.hasExtension("GL_EXT_sRGB" ) || |
2664 | ctxInfo.hasExtension("EXT_sRGB" )) { |
2665 | srgb8Alpha8TextureSupport = true; |
2666 | srgb8Alpha8RenderTargetSupport = true; |
2667 | } |
2668 | if (version < GR_GL_VER(2, 0)) { |
2669 | // WebGL 1.0 requires that the external format matches the internal format. |
2670 | info.fDefaultExternalFormat = GR_GL_SRGB_ALPHA; |
2671 | // There is no extension to WebGL 1 that adds glTexStorage. |
2672 | SkASSERT(!srgb8Alpha8TexStorageSupported); |
2673 | } |
2674 | } |
2675 | |
2676 | if (srgb8Alpha8TextureSupport) { |
2677 | info.fFlags = FormatInfo::kTexturable_Flag; |
2678 | if (srgb8Alpha8RenderTargetSupport) { |
2679 | info.fFlags |= formatWorkarounds.fDisableSRGBRenderWithMSAAForMacAMD |
2680 | ? nonMSAARenderFlags |
2681 | : msaaRenderFlags; |
2682 | } |
2683 | } |
2684 | if (srgb8Alpha8TexStorageSupported) { |
2685 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2686 | info.fInternalFormatForTexImageOrStorage = GR_GL_SRGB8_ALPHA8; |
2687 | } else { |
2688 | info.fInternalFormatForTexImageOrStorage = |
2689 | texImageSupportsSizedInternalFormat ? GR_GL_SRGB8_ALPHA8 : GR_GL_SRGB_ALPHA; |
2690 | } |
2691 | |
2692 | if (srgb8Alpha8TextureSupport) { |
2693 | info.fColorTypeInfoCount = 1; |
2694 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2695 | int ctIdx = 0; |
2696 | // Format: SRGB8_ALPHA8, Surface: kRGBA_8888_SRGB |
2697 | { |
2698 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2699 | ctInfo.fColorType = GrColorType::kRGBA_8888_SRGB; |
2700 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2701 | this->setColorTypeFormat(GrColorType::kRGBA_8888_SRGB, GrGLFormat::kSRGB8_ALPHA8); |
2702 | |
2703 | // External IO ColorTypes: |
2704 | ctInfo.fExternalIOFormatCount = 1; |
2705 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2706 | ctInfo.fExternalIOFormatCount); |
2707 | int ioIdx = 0; |
2708 | |
2709 | // Format: SRGB8_ALPHA8, Surface: kRGBA_8888_SRGB, Data: kRGBA_8888_SRGB |
2710 | { |
2711 | // GL does not do srgb<->rgb conversions when transferring between cpu and gpu. |
2712 | // Thus, the external format is GL_RGBA. See below for note about ES2.0 and |
2713 | // glTex[Sub]Image. |
2714 | GrGLenum texImageExternalFormat = GR_GL_RGBA; |
2715 | |
2716 | // OpenGL ES 2.0 + GL_EXT_sRGB allows GL_SRGB_ALPHA to be specified as the |
2717 | // <format> param to Tex(Sub)Image. ES 2.0 requires the <internalFormat> and |
2718 | // <format> params to match. Thus, on ES 2.0 we will use GL_SRGB_ALPHA as the |
2719 | // <format> param. On OpenGL and ES 3.0+ GL_SRGB_ALPHA does not work for the |
2720 | // <format> param to glTexImage. |
2721 | if (GR_IS_GR_GL_ES(standard) && version == GR_GL_VER(2,0)) { |
2722 | texImageExternalFormat = GR_GL_SRGB_ALPHA; |
2723 | } |
2724 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2725 | ioFormat.fColorType = GrColorType::kRGBA_8888_SRGB; |
2726 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2727 | ioFormat.fExternalTexImageFormat = texImageExternalFormat; |
2728 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2729 | } |
2730 | } |
2731 | } |
2732 | } |
2733 | |
2734 | // Format: COMPRESSED_RGB8_BC1 |
2735 | { |
2736 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGB8_BC1); |
2737 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2738 | info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
2739 | if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
2740 | if (ctxInfo.hasExtension("GL_EXT_texture_compression_s3tc" )) { |
2741 | info.fFlags = FormatInfo::kTexturable_Flag; |
2742 | } |
2743 | } // No WebGL support |
2744 | |
2745 | // There are no support GrColorTypes for this format |
2746 | } |
2747 | |
2748 | // Format: COMPRESSED_RGBA8_BC1 |
2749 | { |
2750 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGBA8_BC1); |
2751 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2752 | info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
2753 | if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
2754 | if (ctxInfo.hasExtension("GL_EXT_texture_compression_s3tc" )) { |
2755 | info.fFlags = FormatInfo::kTexturable_Flag; |
2756 | } |
2757 | } // No WebGL support |
2758 | |
2759 | // There are no support GrColorTypes for this format |
2760 | } |
2761 | |
2762 | // Format: COMPRESSED_RGB8_ETC2 |
2763 | { |
2764 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGB8_ETC2); |
2765 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2766 | info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGB8_ETC2; |
2767 | if (GR_IS_GR_GL(standard)) { |
2768 | if (version >= GR_GL_VER(4, 3) || ctxInfo.hasExtension("GL_ARB_ES3_compatibility" )) { |
2769 | info.fFlags = FormatInfo::kTexturable_Flag; |
2770 | } |
2771 | } else if (GR_IS_GR_GL_ES(standard)) { |
2772 | if (version >= GR_GL_VER(3, 0) || |
2773 | ctxInfo.hasExtension("GL_OES_compressed_ETC2_RGB8_texture" )) { |
2774 | info.fFlags = FormatInfo::kTexturable_Flag; |
2775 | } |
2776 | } // No WebGL support |
2777 | |
2778 | // There are no support GrColorTypes for this format |
2779 | } |
2780 | |
2781 | // Format: COMPRESSED_ETC1_RGB8 |
2782 | { |
2783 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_ETC1_RGB8); |
2784 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2785 | info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_ETC1_RGB8; |
2786 | if (GR_IS_GR_GL_ES(standard)) { |
2787 | if (ctxInfo.hasExtension("GL_OES_compressed_ETC1_RGB8_texture" )) { |
2788 | info.fFlags = FormatInfo::kTexturable_Flag; |
2789 | } |
2790 | } // No GL or WebGL support |
2791 | |
2792 | // There are no support GrColorTypes for this format |
2793 | } |
2794 | |
2795 | // Format: R16 |
2796 | { |
2797 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kR16); |
2798 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2799 | info.fInternalFormatForRenderbuffer = GR_GL_R16; |
2800 | info.fDefaultExternalFormat = GR_GL_RED; |
2801 | info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; |
2802 | info.fDefaultColorType = GrColorType::kR_16; |
2803 | info.fBytesPerPixel = 2; |
2804 | bool r16Supported = false; |
2805 | if (GR_IS_GR_GL(standard)) { |
2806 | r16Supported = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg" ); |
2807 | } else if (GR_IS_GR_GL_ES(standard)) { |
2808 | r16Supported = ctxInfo.hasExtension("GL_EXT_texture_norm16" ); |
2809 | } // No WebGL support |
2810 | |
2811 | if (r16Supported) { |
2812 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
2813 | } |
2814 | |
2815 | if (texStorageSupported) { |
2816 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2817 | info.fInternalFormatForTexImageOrStorage = GR_GL_R16; |
2818 | } else { |
2819 | info.fInternalFormatForTexImageOrStorage = |
2820 | texImageSupportsSizedInternalFormat ? GR_GL_R16 : GR_GL_RED; |
2821 | } |
2822 | |
2823 | if (r16Supported) { |
2824 | info.fColorTypeInfoCount = 1; |
2825 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2826 | int ctIdx = 0; |
2827 | // Format: R16, Surface: kAlpha_16 |
2828 | { |
2829 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2830 | ctInfo.fColorType = GrColorType::kAlpha_16; |
2831 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2832 | ctInfo.fReadSwizzle = GrSwizzle::RRRR(); |
2833 | ctInfo.fWriteSwizzle = GrSwizzle::AAAA(); |
2834 | this->setColorTypeFormat(GrColorType::kAlpha_16, GrGLFormat::kR16); |
2835 | |
2836 | // External IO ColorTypes: |
2837 | ctInfo.fExternalIOFormatCount = 2; |
2838 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2839 | ctInfo.fExternalIOFormatCount); |
2840 | int ioIdx = 0; |
2841 | // Format: R16, Surface: kAlpha_16, Data: kAlpha_16 |
2842 | { |
2843 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2844 | ioFormat.fColorType = GrColorType::kAlpha_16; |
2845 | ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; |
2846 | ioFormat.fExternalTexImageFormat = GR_GL_RED; |
2847 | ioFormat.fExternalReadFormat = GR_GL_RED; |
2848 | // Not guaranteed by ES/WebGL. |
2849 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
2850 | } |
2851 | |
2852 | // Format: R16, Surface: kAlpha_16, Data: kAlpha_8xxx |
2853 | { |
2854 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2855 | ioFormat.fColorType = GrColorType::kAlpha_8xxx; |
2856 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2857 | ioFormat.fExternalTexImageFormat = 0; |
2858 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2859 | } |
2860 | } |
2861 | } |
2862 | } |
2863 | |
2864 | // Format: RG16 |
2865 | { |
2866 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG16); |
2867 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2868 | info.fInternalFormatForTexImageOrStorage = |
2869 | texImageSupportsSizedInternalFormat ? GR_GL_RG16 : GR_GL_RG; |
2870 | info.fInternalFormatForRenderbuffer = GR_GL_RG16; |
2871 | info.fDefaultExternalFormat = GR_GL_RG; |
2872 | info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; |
2873 | info.fDefaultColorType = GrColorType::kRG_1616; |
2874 | info.fBytesPerPixel = 4; |
2875 | bool rg16Supported = false; |
2876 | if (GR_IS_GR_GL(standard)) { |
2877 | rg16Supported = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg" ); |
2878 | } else if (GR_IS_GR_GL_ES(standard)) { |
2879 | rg16Supported = ctxInfo.hasExtension("GL_EXT_texture_norm16" ); |
2880 | } // No WebGL support |
2881 | |
2882 | if (rg16Supported) { |
2883 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
2884 | } |
2885 | |
2886 | if (texStorageSupported) { |
2887 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2888 | info.fInternalFormatForTexImageOrStorage = GR_GL_RG16; |
2889 | } else { |
2890 | info.fInternalFormatForTexImageOrStorage = |
2891 | texImageSupportsSizedInternalFormat ? GR_GL_RG16 : GR_GL_RG; |
2892 | } |
2893 | |
2894 | if (rg16Supported) { |
2895 | info.fColorTypeInfoCount = 1; |
2896 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2897 | int ctIdx = 0; |
2898 | // Format: GR_GL_RG16, Surface: kRG_1616 |
2899 | { |
2900 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2901 | ctInfo.fColorType = GrColorType::kRG_1616; |
2902 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2903 | this->setColorTypeFormat(GrColorType::kRG_1616, GrGLFormat::kRG16); |
2904 | |
2905 | // External IO ColorTypes: |
2906 | ctInfo.fExternalIOFormatCount = 2; |
2907 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2908 | ctInfo.fExternalIOFormatCount); |
2909 | int ioIdx = 0; |
2910 | // Format: GR_GL_RG16, Surface: kRG_1616, Data: kRG_1616 |
2911 | { |
2912 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2913 | ioFormat.fColorType = GrColorType::kRG_1616; |
2914 | ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; |
2915 | ioFormat.fExternalTexImageFormat = GR_GL_RG; |
2916 | ioFormat.fExternalReadFormat = GR_GL_RG; |
2917 | // Not guaranteed by ES/WebGL. |
2918 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
2919 | } |
2920 | |
2921 | // Format: GR_GL_RG16, Surface: kRG_1616, Data: kRGBA_8888 |
2922 | { |
2923 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2924 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
2925 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2926 | ioFormat.fExternalTexImageFormat = 0; |
2927 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2928 | } |
2929 | } |
2930 | } |
2931 | } |
2932 | |
2933 | // Format: RGBA16 |
2934 | { |
2935 | bool rgba16Support = false; |
2936 | if (GR_IS_GR_GL(standard)) { |
2937 | rgba16Support = version >= GR_GL_VER(3, 0); |
2938 | } else if (GR_IS_GR_GL_ES(standard)) { |
2939 | rgba16Support = ctxInfo.hasExtension("GL_EXT_texture_norm16" ); |
2940 | } // No WebGL support |
2941 | |
2942 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA16); |
2943 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
2944 | |
2945 | info.fInternalFormatForRenderbuffer = GR_GL_RGBA16; |
2946 | info.fDefaultExternalFormat = GR_GL_RGBA; |
2947 | info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; |
2948 | info.fDefaultColorType = GrColorType::kRGBA_16161616; |
2949 | info.fBytesPerPixel = 8; |
2950 | if (rgba16Support) { |
2951 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
2952 | } |
2953 | |
2954 | if (texStorageSupported) { |
2955 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
2956 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA16; |
2957 | } else { |
2958 | info.fInternalFormatForTexImageOrStorage = |
2959 | texImageSupportsSizedInternalFormat ? GR_GL_RGBA16 : GR_GL_RGBA; |
2960 | } |
2961 | |
2962 | if (rgba16Support) { |
2963 | // Format: GR_GL_RGBA16, Surface: kRGBA_16161616 |
2964 | info.fColorTypeInfoCount = 1; |
2965 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
2966 | int ctIdx = 0; |
2967 | { |
2968 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
2969 | ctInfo.fColorType = GrColorType::kRGBA_16161616; |
2970 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
2971 | this->setColorTypeFormat(GrColorType::kRGBA_16161616, GrGLFormat::kRGBA16); |
2972 | |
2973 | // External IO ColorTypes: |
2974 | ctInfo.fExternalIOFormatCount = 2; |
2975 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
2976 | ctInfo.fExternalIOFormatCount); |
2977 | int ioIdx = 0; |
2978 | // Format: GR_GL_RGBA16, Surface: kRGBA_16161616, Data: kRGBA_16161616 |
2979 | { |
2980 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2981 | ioFormat.fColorType = GrColorType::kRGBA_16161616; |
2982 | ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; |
2983 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
2984 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2985 | // Not guaranteed by ES/WebGL. |
2986 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
2987 | } |
2988 | |
2989 | // Format: GR_GL_RGBA16, Surface: kRGBA_16161616, Data: kRGBA_8888 |
2990 | { |
2991 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
2992 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
2993 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
2994 | ioFormat.fExternalTexImageFormat = 0; |
2995 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
2996 | } |
2997 | } |
2998 | } |
2999 | } |
3000 | |
3001 | // Format:RG16F |
3002 | { |
3003 | bool rg16FTextureSupport = false; |
3004 | bool rg16FRenderTargetSupport = false; |
3005 | if (GR_IS_GR_GL(standard)) { |
3006 | if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_float" )) { |
3007 | rg16FTextureSupport = true; |
3008 | rg16FRenderTargetSupport = true; |
3009 | } |
3010 | } else if (GR_IS_GR_GL_ES(standard)) { |
3011 | // It seems possible that a combination of GL_EXT_texture_rg and |
3012 | // GL_EXT_color_buffer_half_float might add this format to ES 2.0 but it is not entirely |
3013 | // clear. The latter mentions interaction but that may only be for renderbuffers as |
3014 | // neither adds the texture format explicitly. |
3015 | // GL_OES_texture_format_half_float makes no reference to RG formats. |
3016 | if (version >= GR_GL_VER(3, 0)) { |
3017 | rg16FTextureSupport = true; |
3018 | rg16FRenderTargetSupport = version >= GR_GL_VER(3, 2) || |
3019 | ctxInfo.hasExtension("GL_EXT_color_buffer_float" ) || |
3020 | ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ); |
3021 | } |
3022 | } else if (GR_IS_GR_WEBGL(standard)) { |
3023 | if (version >= GR_GL_VER(2, 0)) { |
3024 | rg16FTextureSupport = true; |
3025 | rg16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ) || |
3026 | ctxInfo.hasExtension("EXT_color_buffer_half_float" ) || |
3027 | ctxInfo.hasExtension("GL_EXT_color_buffer_float" ) || |
3028 | ctxInfo.hasExtension("EXT_color_buffer_float" ); |
3029 | } |
3030 | } |
3031 | |
3032 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG16F); |
3033 | info.fFormatType = FormatType::kFloat; |
3034 | info.fInternalFormatForRenderbuffer = GR_GL_RG16F; |
3035 | info.fDefaultExternalFormat = GR_GL_RG; |
3036 | info.fDefaultExternalType = halfFloatType; |
3037 | info.fDefaultColorType = GrColorType::kRG_F16; |
3038 | info.fBytesPerPixel = 4; |
3039 | if (rg16FTextureSupport) { |
3040 | info.fFlags |= FormatInfo::kTexturable_Flag; |
3041 | if (rg16FRenderTargetSupport) { |
3042 | info.fFlags |= fpRenderFlags; |
3043 | } |
3044 | } |
3045 | |
3046 | if (texStorageSupported) { |
3047 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
3048 | info.fInternalFormatForTexImageOrStorage = GR_GL_RG16F; |
3049 | } else { |
3050 | info.fInternalFormatForTexImageOrStorage = |
3051 | texImageSupportsSizedInternalFormat ? GR_GL_RG16F : GR_GL_RG; |
3052 | } |
3053 | |
3054 | if (rg16FTextureSupport) { |
3055 | info.fColorTypeInfoCount = 1; |
3056 | info.fColorTypeInfos = std::make_unique<ColorTypeInfo[]>(info.fColorTypeInfoCount); |
3057 | int ctIdx = 0; |
3058 | // Format: GR_GL_RG16F, Surface: kRG_F16 |
3059 | { |
3060 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
3061 | ctInfo.fColorType = GrColorType::kRG_F16; |
3062 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
3063 | this->setColorTypeFormat(GrColorType::kRG_F16, GrGLFormat::kRG16F); |
3064 | |
3065 | // External IO ColorTypes: |
3066 | ctInfo.fExternalIOFormatCount = 2; |
3067 | ctInfo.fExternalIOFormats = std::make_unique<ColorTypeInfo::ExternalIOFormats[]>( |
3068 | ctInfo.fExternalIOFormatCount); |
3069 | int ioIdx = 0; |
3070 | // Format: GR_GL_RG16F, Surface: kRG_F16, Data: kRG_F16 |
3071 | { |
3072 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
3073 | ioFormat.fColorType = GrColorType::kRG_F16; |
3074 | ioFormat.fExternalType = halfFloatType; |
3075 | ioFormat.fExternalTexImageFormat = GR_GL_RG; |
3076 | ioFormat.fExternalReadFormat = GR_GL_RG; |
3077 | // Not guaranteed by ES/WebGL. |
3078 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
3079 | } |
3080 | |
3081 | // Format: GR_GL_RG16F, Surface: kRG_F16, Data: kRGBA_F32 |
3082 | { |
3083 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
3084 | ioFormat.fColorType = GrColorType::kRGBA_F32; |
3085 | ioFormat.fExternalType = GR_GL_FLOAT; |
3086 | ioFormat.fExternalTexImageFormat = 0; |
3087 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
3088 | } |
3089 | } |
3090 | } |
3091 | } |
3092 | |
3093 | this->setupSampleCounts(ctxInfo, gli); |
3094 | |
3095 | #ifdef SK_DEBUG |
3096 | for (int i = 0; i < kGrGLFormatCount; ++i) { |
3097 | if (GrGLFormat::kUnknown == static_cast<GrGLFormat>(i)) { |
3098 | continue; |
3099 | } |
3100 | const auto& formatInfo = fFormatTable[i]; |
3101 | // Make sure we didn't set fbo attachable with msaa and not fbo attachable. |
3102 | SkASSERT(!((formatInfo.fFlags & FormatInfo::kFBOColorAttachmentWithMSAA_Flag) && |
3103 | !(formatInfo.fFlags & FormatInfo::kFBOColorAttachment_Flag))); |
3104 | |
3105 | // Make sure we set all the formats' FormatType |
3106 | SkASSERT(formatInfo.fFormatType != FormatType::kUnknown); |
3107 | |
3108 | // Make sure if we added a ColorTypeInfo we filled it out |
3109 | for (int j = 0; j < formatInfo.fColorTypeInfoCount; ++j) { |
3110 | const auto& ctInfo = formatInfo.fColorTypeInfos[j]; |
3111 | SkASSERT(ctInfo.fColorType != GrColorType::kUnknown); |
3112 | // Seems silly to add a color type if we don't support any flags on it. |
3113 | SkASSERT(ctInfo.fFlags); |
3114 | // Make sure if we added any ExternalIOFormats we filled it out |
3115 | for (int k = 0; k < ctInfo.fExternalIOFormatCount; ++k) { |
3116 | const auto& ioInfo = ctInfo.fExternalIOFormats[k]; |
3117 | SkASSERT(ioInfo.fColorType != GrColorType::kUnknown); |
3118 | } |
3119 | } |
3120 | } |
3121 | #endif |
3122 | } |
3123 | |
3124 | void GrGLCaps::setupSampleCounts(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
3125 | GrGLStandard standard = ctxInfo.standard(); |
3126 | // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set |
3127 | sk_ignore_unused_variable(standard); |
3128 | GrGLVersion version = ctxInfo.version(); |
3129 | |
3130 | for (int i = 0; i < kGrGLFormatCount; ++i) { |
3131 | if (FormatInfo::kFBOColorAttachmentWithMSAA_Flag & fFormatTable[i].fFlags) { |
3132 | // We assume that MSAA rendering is supported only if we support non-MSAA rendering. |
3133 | SkASSERT(FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags); |
3134 | if ((GR_IS_GR_GL(standard) && |
3135 | (version >= GR_GL_VER(4,2) || |
3136 | ctxInfo.hasExtension("GL_ARB_internalformat_query" ))) || |
3137 | (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))) { |
3138 | int count; |
3139 | GrGLFormat grGLFormat = static_cast<GrGLFormat>(i); |
3140 | GrGLenum glFormat = this->getRenderbufferInternalFormat(grGLFormat); |
3141 | GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, |
3142 | GR_GL_NUM_SAMPLE_COUNTS, 1, &count); |
3143 | if (count) { |
3144 | std::unique_ptr<int[]> temp(new int[count]); |
3145 | GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, GR_GL_SAMPLES, |
3146 | count, temp.get()); |
3147 | // GL has a concept of MSAA rasterization with a single sample but we do not. |
3148 | if (count && temp[count - 1] == 1) { |
3149 | --count; |
3150 | SkASSERT(!count || temp[count -1] > 1); |
3151 | } |
3152 | fFormatTable[i].fColorSampleCounts.setCount(count+1); |
3153 | // We initialize our supported values with 1 (no msaa) and reverse the order |
3154 | // returned by GL so that the array is ascending. |
3155 | fFormatTable[i].fColorSampleCounts[0] = 1; |
3156 | for (int j = 0; j < count; ++j) { |
3157 | #if defined(SK_BUILD_FOR_IOS) && TARGET_OS_SIMULATOR |
3158 | // The iOS simulator is reporting incorrect values for sample counts, |
3159 | // so force them to be a power of 2. |
3160 | fFormatTable[i].fColorSampleCounts[j+1] = SkPrevPow2(temp[count - j - 1]); |
3161 | #else |
3162 | fFormatTable[i].fColorSampleCounts[j+1] = temp[count - j - 1]; |
3163 | #endif |
3164 | } |
3165 | } |
3166 | } else { |
3167 | // Fake out the table using some semi-standard counts up to the max allowed sample |
3168 | // count. |
3169 | int maxSampleCnt = 1; |
3170 | if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) { |
3171 | GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &maxSampleCnt); |
3172 | } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { |
3173 | GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &maxSampleCnt); |
3174 | } |
3175 | // Chrome has a mock GL implementation that returns 0. |
3176 | maxSampleCnt = std::max(1, maxSampleCnt); |
3177 | |
3178 | static constexpr int kDefaultSamples[] = {1, 2, 4, 8}; |
3179 | int count = SK_ARRAY_COUNT(kDefaultSamples); |
3180 | for (; count > 0; --count) { |
3181 | if (kDefaultSamples[count - 1] <= maxSampleCnt) { |
3182 | break; |
3183 | } |
3184 | } |
3185 | if (count > 0) { |
3186 | fFormatTable[i].fColorSampleCounts.append(count, kDefaultSamples); |
3187 | } |
3188 | } |
3189 | } else if (FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags) { |
3190 | fFormatTable[i].fColorSampleCounts.setCount(1); |
3191 | fFormatTable[i].fColorSampleCounts[0] = 1; |
3192 | } |
3193 | } |
3194 | } |
3195 | |
3196 | bool GrGLCaps::canCopyTexSubImage(GrGLFormat dstFormat, bool dstHasMSAARenderBuffer, |
3197 | const GrTextureType* dstTypeIfTexture, |
3198 | GrGLFormat srcFormat, bool srcHasMSAARenderBuffer, |
3199 | const GrTextureType* srcTypeIfTexture) const { |
3200 | // Table 3.9 of the ES2 spec indicates the supported formats with CopyTexSubImage |
3201 | // and BGRA isn't in the spec. There doesn't appear to be any extension that adds it. Perhaps |
3202 | // many drivers would allow it to work, but ANGLE does not. |
3203 | if (GR_IS_GR_GL_ES(fStandard) && |
3204 | (dstFormat == GrGLFormat::kBGRA8 || srcFormat == GrGLFormat::kBGRA8)) { |
3205 | return false; |
3206 | } |
3207 | |
3208 | // CopyTexSubImage is invalid or doesn't copy what we want when we have msaa render buffers. |
3209 | if (dstHasMSAARenderBuffer || srcHasMSAARenderBuffer) { |
3210 | return false; |
3211 | } |
3212 | |
3213 | // CopyTex(Sub)Image writes to a texture and we have no way of dynamically wrapping a RT in a |
3214 | // texture. |
3215 | if (!dstTypeIfTexture) { |
3216 | return false; |
3217 | } |
3218 | |
3219 | // Check that we could wrap the source in an FBO, that the dst is not TEXTURE_EXTERNAL, that no |
3220 | // mirroring is required |
3221 | return this->canFormatBeFBOColorAttachment(srcFormat) && |
3222 | (!srcTypeIfTexture || *srcTypeIfTexture != GrTextureType::kExternal) && |
3223 | *dstTypeIfTexture != GrTextureType::kExternal; |
3224 | } |
3225 | |
3226 | bool GrGLCaps::canCopyAsBlit(GrGLFormat dstFormat, int dstSampleCnt, |
3227 | const GrTextureType* dstTypeIfTexture, |
3228 | GrGLFormat srcFormat, int srcSampleCnt, |
3229 | const GrTextureType* srcTypeIfTexture, |
3230 | const SkRect& srcBounds, bool srcBoundsExact, |
3231 | const SkIRect& srcRect, const SkIPoint& dstPoint) const { |
3232 | auto blitFramebufferFlags = this->blitFramebufferSupportFlags(); |
3233 | if (!this->canFormatBeFBOColorAttachment(dstFormat) || |
3234 | !this->canFormatBeFBOColorAttachment(srcFormat)) { |
3235 | return false; |
3236 | } |
3237 | |
3238 | if (dstTypeIfTexture && *dstTypeIfTexture == GrTextureType::kExternal) { |
3239 | return false; |
3240 | } |
3241 | if (srcTypeIfTexture && *srcTypeIfTexture == GrTextureType::kExternal) { |
3242 | return false; |
3243 | } |
3244 | |
3245 | if (GrGLCaps::kNoSupport_BlitFramebufferFlag & blitFramebufferFlags) { |
3246 | return false; |
3247 | } |
3248 | |
3249 | if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) { |
3250 | if (srcSampleCnt > 1) { |
3251 | if (1 == dstSampleCnt) { |
3252 | return false; |
3253 | } |
3254 | if (SkRect::Make(srcRect) != srcBounds || !srcBoundsExact) { |
3255 | return false; |
3256 | } |
3257 | } |
3258 | } |
3259 | |
3260 | if (GrGLCaps::kNoMSAADst_BlitFramebufferFlag & blitFramebufferFlags) { |
3261 | if (dstSampleCnt > 1) { |
3262 | return false; |
3263 | } |
3264 | } |
3265 | |
3266 | if (GrGLCaps::kNoFormatConversion_BlitFramebufferFlag & blitFramebufferFlags) { |
3267 | if (srcFormat != dstFormat) { |
3268 | return false; |
3269 | } |
3270 | } else if (GrGLCaps::kNoFormatConversionForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { |
3271 | if (srcSampleCnt > 1 && srcFormat != dstFormat) { |
3272 | return false; |
3273 | } |
3274 | } |
3275 | |
3276 | if (GrGLCaps::kRectsMustMatchForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { |
3277 | if (srcSampleCnt > 1) { |
3278 | if (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop) { |
3279 | return false; |
3280 | } |
3281 | } |
3282 | } |
3283 | return true; |
3284 | } |
3285 | |
3286 | bool GrGLCaps::canCopyAsDraw(GrGLFormat dstFormat, bool srcIsTexturable) const { |
3287 | return this->isFormatRenderable(dstFormat, 1) && srcIsTexturable; |
3288 | } |
3289 | |
3290 | static bool has_msaa_render_buffer(const GrSurfaceProxy* surf, const GrGLCaps& glCaps) { |
3291 | const GrRenderTargetProxy* rt = surf->asRenderTargetProxy(); |
3292 | if (!rt) { |
3293 | return false; |
3294 | } |
3295 | // A RT has a separate MSAA renderbuffer if: |
3296 | // 1) It's multisampled |
3297 | // 2) We're using an extension with separate MSAA renderbuffers |
3298 | // 3) It's not FBO 0, which is special and always auto-resolves |
3299 | return rt->numSamples() > 1 && |
3300 | glCaps.usesMSAARenderBuffers() && |
3301 | !rt->rtPriv().glRTFBOIDIs0(); |
3302 | } |
3303 | |
3304 | bool GrGLCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src, |
3305 | const SkIRect& srcRect, const SkIPoint& dstPoint) const { |
3306 | int dstSampleCnt = 0; |
3307 | int srcSampleCnt = 0; |
3308 | if (const GrRenderTargetProxy* rtProxy = dst->asRenderTargetProxy()) { |
3309 | dstSampleCnt = rtProxy->numSamples(); |
3310 | } |
3311 | if (const GrRenderTargetProxy* rtProxy = src->asRenderTargetProxy()) { |
3312 | srcSampleCnt = rtProxy->numSamples(); |
3313 | } |
3314 | SkASSERT((dstSampleCnt > 0) == SkToBool(dst->asRenderTargetProxy())); |
3315 | SkASSERT((srcSampleCnt > 0) == SkToBool(src->asRenderTargetProxy())); |
3316 | |
3317 | const GrTextureProxy* dstTex = dst->asTextureProxy(); |
3318 | const GrTextureProxy* srcTex = src->asTextureProxy(); |
3319 | |
3320 | GrTextureType dstTexType; |
3321 | GrTextureType* dstTexTypePtr = nullptr; |
3322 | GrTextureType srcTexType; |
3323 | GrTextureType* srcTexTypePtr = nullptr; |
3324 | if (dstTex) { |
3325 | dstTexType = dstTex->textureType(); |
3326 | dstTexTypePtr = &dstTexType; |
3327 | } |
3328 | if (srcTex) { |
3329 | srcTexType = srcTex->textureType(); |
3330 | srcTexTypePtr = &srcTexType; |
3331 | } |
3332 | |
3333 | auto dstFormat = dst->backendFormat().asGLFormat(); |
3334 | auto srcFormat = src->backendFormat().asGLFormat(); |
3335 | return this->canCopyTexSubImage(dstFormat, has_msaa_render_buffer(dst, *this), dstTexTypePtr, |
3336 | srcFormat, has_msaa_render_buffer(src, *this), srcTexTypePtr) || |
3337 | this->canCopyAsBlit(dstFormat, dstSampleCnt, dstTexTypePtr, srcFormat, srcSampleCnt, |
3338 | srcTexTypePtr, src->getBoundsRect(), src->priv().isExact(), srcRect, |
3339 | dstPoint) || |
3340 | this->canCopyAsDraw(dstFormat, SkToBool(srcTex)); |
3341 | } |
3342 | |
3343 | GrCaps::DstCopyRestrictions GrGLCaps::getDstCopyRestrictions(const GrRenderTargetProxy* src, |
3344 | GrColorType colorType) const { |
3345 | // If the src is a texture, we can implement the blit as a draw assuming the config is |
3346 | // renderable. |
3347 | if (src->asTextureProxy() && !this->isFormatAsColorTypeRenderable(colorType, |
3348 | src->backendFormat())) { |
3349 | return {}; |
3350 | } |
3351 | |
3352 | if (const auto* texProxy = src->asTextureProxy()) { |
3353 | if (texProxy->textureType() == GrTextureType::kExternal) { |
3354 | // Not supported for FBO blit or CopyTexSubImage. Caller will have to fall back to a |
3355 | // draw (if the source is also a texture). |
3356 | return {}; |
3357 | } |
3358 | } |
3359 | |
3360 | // We look for opportunities to use CopyTexSubImage, or fbo blit. If neither are |
3361 | // possible and we return false to fallback to creating a render target dst for render-to- |
3362 | // texture. This code prefers CopyTexSubImage to fbo blit and avoids triggering temporary fbo |
3363 | // creation. It isn't clear that avoiding temporary fbo creation is actually optimal. |
3364 | DstCopyRestrictions blitFramebufferRestrictions = {}; |
3365 | if (src->numSamples() > 1 && |
3366 | (this->blitFramebufferSupportFlags() & kResolveMustBeFull_BlitFrambufferFlag)) { |
3367 | blitFramebufferRestrictions.fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kYes; |
3368 | blitFramebufferRestrictions.fMustCopyWholeSrc = true; |
3369 | // Mirroring causes rects to mismatch later, don't allow it. |
3370 | } else if (src->numSamples() > 1 && (this->blitFramebufferSupportFlags() & |
3371 | kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) { |
3372 | blitFramebufferRestrictions.fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kYes; |
3373 | } |
3374 | |
3375 | auto srcFormat = src->backendFormat().asGLFormat(); |
3376 | // Check for format issues with glCopyTexSubImage2D |
3377 | if (srcFormat == GrGLFormat::kBGRA8) { |
3378 | // glCopyTexSubImage2D doesn't work with this config. If the bgra can be used with fbo blit |
3379 | // then we set up for that, otherwise fail. |
3380 | if (this->canFormatBeFBOColorAttachment(srcFormat)) { |
3381 | return blitFramebufferRestrictions; |
3382 | } |
3383 | // Caller will have to use a draw. |
3384 | return {}; |
3385 | } |
3386 | |
3387 | { |
3388 | bool srcIsMSAARenderbuffer = src->numSamples() > 1 && |
3389 | this->usesMSAARenderBuffers(); |
3390 | if (srcIsMSAARenderbuffer) { |
3391 | // It's illegal to call CopyTexSubImage2D on a MSAA renderbuffer. Set up for FBO |
3392 | // blit or fail. |
3393 | if (this->canFormatBeFBOColorAttachment(srcFormat)) { |
3394 | return blitFramebufferRestrictions; |
3395 | } |
3396 | // Caller will have to use a draw. |
3397 | return {}; |
3398 | } |
3399 | } |
3400 | |
3401 | // We'll do a CopyTexSubImage, no restrictions. |
3402 | return {}; |
3403 | } |
3404 | |
3405 | void GrGLCaps::applyDriverCorrectnessWorkarounds(const GrGLContextInfo& ctxInfo, |
3406 | const GrContextOptions& contextOptions, |
3407 | const GrGLInterface* glInterface, |
3408 | GrShaderCaps* shaderCaps, |
3409 | FormatWorkarounds* formatWorkarounds) { |
3410 | // A driver but on the nexus 6 causes incorrect dst copies when invalidate is called beforehand. |
3411 | // Thus we are disabling this extension for now on Adreno4xx devices. |
3412 | if (kAdreno430_GrGLRenderer == ctxInfo.renderer() || |
3413 | kAdreno4xx_other_GrGLRenderer == ctxInfo.renderer() || |
3414 | fDriverBugWorkarounds.disable_discard_framebuffer) { |
3415 | fInvalidateFBType = kNone_InvalidateFBType; |
3416 | } |
3417 | |
3418 | // glClearTexImage seems to have a bug in NVIDIA drivers that was fixed sometime between |
3419 | // 340.96 and 367.57. |
3420 | if (GR_IS_GR_GL(ctxInfo.standard()) && |
3421 | ctxInfo.driver() == kNVIDIA_GrGLDriver && |
3422 | ctxInfo.driverVersion() < GR_GL_DRIVER_VER(367, 57, 0)) { |
3423 | fClearTextureSupport = false; |
3424 | } |
3425 | |
3426 | #ifdef SK_BUILD_FOR_MAC |
3427 | // Radeon MacBooks hit a crash in glReadPixels() when using geometry shaders. |
3428 | // http://skbug.com/8097 |
3429 | if (kATI_GrGLVendor == ctxInfo.vendor()) { |
3430 | shaderCaps->fGeometryShaderSupport = false; |
3431 | } |
3432 | // On at least some MacBooks, GLSL 4.0 geometry shaders break if we use invocations. |
3433 | shaderCaps->fGSInvocationsSupport = false; |
3434 | #endif |
3435 | |
3436 | // Qualcomm driver @103.0 has been observed to crash compiling ccpr geometry |
3437 | // shaders. @127.0 is the earliest verified driver to not crash. |
3438 | if (kQualcomm_GrGLDriver == ctxInfo.driver() && |
3439 | ctxInfo.driverVersion() < GR_GL_DRIVER_VER(127, 0, 0)) { |
3440 | shaderCaps->fGeometryShaderSupport = false; |
3441 | } |
3442 | |
3443 | #if defined(__has_feature) |
3444 | #if defined(SK_BUILD_FOR_MAC) && __has_feature(thread_sanitizer) |
3445 | // See skbug.com/7058 |
3446 | fMapBufferType = kNone_MapBufferType; |
3447 | fMapBufferFlags = kNone_MapFlags; |
3448 | fTransferFromBufferToTextureSupport = false; |
3449 | fTransferFromSurfaceToBufferSupport = false; |
3450 | fTransferBufferType = TransferBufferType::kNone; |
3451 | #endif |
3452 | #endif |
3453 | |
3454 | // We found that the Galaxy J5 with an Adreno 306 running 6.0.1 has a bug where |
3455 | // GL_INVALID_OPERATION thrown by glDrawArrays when using a buffer that was mapped. The same bug |
3456 | // did not reproduce on a Nexus7 2013 with a 320 running Android M with driver 127.0. It's |
3457 | // unclear whether this really affects a wide range of devices. |
3458 | if (ctxInfo.renderer() == kAdreno3xx_GrGLRenderer && |
3459 | ctxInfo.driverVersion() > GR_GL_DRIVER_VER(127, 0, 0)) { |
3460 | fMapBufferType = kNone_MapBufferType; |
3461 | fMapBufferFlags = kNone_MapFlags; |
3462 | fTransferFromBufferToTextureSupport = false; |
3463 | fTransferFromSurfaceToBufferSupport = false; |
3464 | fTransferBufferType = TransferBufferType::kNone; |
3465 | } |
3466 | |
3467 | // The TransferPixelsToTexture test fails on ANGLE. |
3468 | if (kANGLE_GrGLDriver == ctxInfo.driver()) { |
3469 | fTransferFromBufferToTextureSupport = false; |
3470 | } |
3471 | |
3472 | // Using MIPs on this GPU seems to be a source of trouble. |
3473 | if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer()) { |
3474 | fMipmapSupport = false; |
3475 | } |
3476 | |
3477 | // https://b.corp.google.com/issues/143074513 |
3478 | if (kAdreno615_GrGLRenderer == ctxInfo.renderer()) { |
3479 | fMSFBOType = kNone_MSFBOType; |
3480 | fMSAAResolvesAutomatically = false; |
3481 | } |
3482 | |
3483 | #ifndef SK_BUILD_FOR_IOS |
3484 | if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer() || |
3485 | kPowerVRRogue_GrGLRenderer == ctxInfo.renderer() || |
3486 | (kAdreno3xx_GrGLRenderer == ctxInfo.renderer() && |
3487 | ctxInfo.driver() != kChromium_GrGLDriver)) { |
3488 | fPerformColorClearsAsDraws = true; |
3489 | } |
3490 | #endif |
3491 | |
3492 | // A lot of GPUs have trouble with full screen clears (skbug.com/7195) |
3493 | if (kAMDRadeonHD7xxx_GrGLRenderer == ctxInfo.renderer() || |
3494 | kAMDRadeonR9M4xx_GrGLRenderer == ctxInfo.renderer()) { |
3495 | fPerformColorClearsAsDraws = true; |
3496 | } |
3497 | |
3498 | #ifdef SK_BUILD_FOR_MAC |
3499 | // crbug.com/768134 - On MacBook Pros, the Intel Iris Pro doesn't always perform |
3500 | // full screen clears |
3501 | // crbug.com/773107 - On MacBook Pros, a wide range of Intel GPUs don't always |
3502 | // perform full screen clears. |
3503 | // Update on 4/4/2018 - This appears to be fixed on driver 10.30.12 on a macOS 10.13.2 on a |
3504 | // Retina MBP Early 2015 with Iris 6100. It is possibly fixed on earlier drivers as well. |
3505 | // crbug.com/1039912 - Crash rate in glClear spiked after OS update, affecting mostly |
3506 | // Broadwell on 10.13+ |
3507 | if (kIntel_GrGLVendor == ctxInfo.vendor() && |
3508 | (ctxInfo.driverVersion() < GR_GL_DRIVER_VER(10, 30, 12) || |
3509 | ctxInfo.renderer() == kIntelBroadwell_GrGLRenderer)) { |
3510 | fPerformColorClearsAsDraws = true; |
3511 | } |
3512 | // crbug.com/969609 - NVIDIA on Mac sometimes segfaults during glClear in chrome. It seems |
3513 | // mostly concentrated in 10.13/14, GT 650Ms, driver 12+. But there are instances of older |
3514 | // drivers and GTX 775s, so we'll start with a broader workaround. |
3515 | if (kNVIDIA_GrGLVendor == ctxInfo.vendor()) { |
3516 | fPerformColorClearsAsDraws = true; |
3517 | } |
3518 | #endif |
3519 | |
3520 | // See crbug.com/755871. This could probably be narrowed to just partial clears as the driver |
3521 | // bugs seems to involve clearing too much and not skipping the clear. |
3522 | // See crbug.com/768134. This is also needed for full clears and was seen on an nVidia K620 |
3523 | // but only for D3D11 ANGLE. |
3524 | if (GrGLANGLEBackend::kD3D11 == ctxInfo.angleBackend()) { |
3525 | fPerformColorClearsAsDraws = true; |
3526 | } |
3527 | |
3528 | if (kAdreno430_GrGLRenderer == ctxInfo.renderer() || |
3529 | kAdreno4xx_other_GrGLRenderer == ctxInfo.renderer()) { |
3530 | // This is known to be fixed sometime between driver 145.0 and 219.0 |
3531 | if (ctxInfo.driverVersion() <= GR_GL_DRIVER_VER(219, 0, 0)) { |
3532 | fPerformStencilClearsAsDraws = true; |
3533 | } |
3534 | fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true; |
3535 | } |
3536 | |
3537 | if (fDriverBugWorkarounds.gl_clear_broken) { |
3538 | fPerformColorClearsAsDraws = true; |
3539 | fPerformStencilClearsAsDraws = true; |
3540 | } |
3541 | |
3542 | if (ctxInfo.vendor() == kQualcomm_GrGLVendor) { |
3543 | // It appears that all the Adreno GPUs have less than optimal performance when |
3544 | // drawing w/ large index buffers. |
3545 | fAvoidLargeIndexBufferDraws = true; |
3546 | } |
3547 | |
3548 | // This was reproduced on the following configurations: |
3549 | // - A Galaxy J5 (Adreno 306) running Android 6 with driver 140.0 |
3550 | // - A Nexus 7 2013 (Adreno 320) running Android 5 with driver 104.0 |
3551 | // - A Nexus 7 2013 (Adreno 320) running Android 6 with driver 127.0 |
3552 | // - A Nexus 5 (Adreno 330) running Android 6 with driver 127.0 |
3553 | // and not produced on: |
3554 | // - A Nexus 7 2013 (Adreno 320) running Android 4 with driver 53.0 |
3555 | // The particular lines that get dropped from test images varies across different devices. |
3556 | if (kAdreno3xx_GrGLRenderer == ctxInfo.renderer() && |
3557 | ctxInfo.driverVersion() > GR_GL_DRIVER_VER(53, 0, 0)) { |
3558 | fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = true; |
3559 | } |
3560 | |
3561 | // This was reproduced on a Pixel 1, but the unit test + config + options that exercise it are |
3562 | // only tested on very specific bots. The driver claims that ReadPixels is an invalid operation |
3563 | // when reading from an auto-resolving MSAA framebuffer that has stencil attached. |
3564 | if (kQualcomm_GrGLDriver == ctxInfo.driver()) { |
3565 | fDetachStencilFromMSAABuffersBeforeReadPixels = true; |
3566 | } |
3567 | |
3568 | // TODO: Don't apply this on iOS? |
3569 | if (kPowerVRRogue_GrGLRenderer == ctxInfo.renderer()) { |
3570 | // Our Chromebook with kPowerVRRogue_GrGLRenderer crashes on large instanced draws. The |
3571 | // current minimum number of instances observed to crash is somewhere between 2^14 and 2^15. |
3572 | // Keep the number of instances below 1000, just to be safe. |
3573 | fMaxInstancesPerDrawWithoutCrashing = 999; |
3574 | } else if (fDriverBugWorkarounds.disallow_large_instanced_draw) { |
3575 | fMaxInstancesPerDrawWithoutCrashing = 0x4000000; |
3576 | } |
3577 | |
3578 | #ifndef SK_BUILD_FOR_IOS |
3579 | if (kPowerVRRogue_GrGLRenderer == ctxInfo.renderer()) { |
3580 | // We saw this bug on a TecnoSpark 3 Pro with a PowerVR GE8300. |
3581 | // GL_VERSION: "OpenGL ES 3.2 build 1.10@51309121" |
3582 | // Possibly this could be more limited by driver version or HW generation. |
3583 | // When using samplers, we are seeing a bug where the gpu is sometimes not sampling the |
3584 | // correct mip level data. A workaround to this issue is that when binding a texture we also |
3585 | // set some texture state, and it seems like any inividual state works (e.g. min/mag filter, |
3586 | // base level, max level, etc.). Currently we just set the min filter level every time we |
3587 | // bind a texture as the workaround. |
3588 | fMustSetAnyTexParameterToEnableMipmapping = true; |
3589 | } |
3590 | #endif |
3591 | |
3592 | // Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3. |
3593 | if (kTegra_PreK1_GrGLRenderer == ctxInfo.renderer()) { |
3594 | fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true; |
3595 | fUseDrawInsteadOfAllRenderTargetWrites = true; |
3596 | } |
3597 | |
3598 | #ifdef SK_BUILD_FOR_MAC |
3599 | static constexpr bool isMAC = true; |
3600 | #else |
3601 | static constexpr bool isMAC = false; |
3602 | #endif |
3603 | |
3604 | // We support manual mip-map generation (via iterative downsampling draw calls). This fixes |
3605 | // bugs on some cards/drivers that produce incorrect mip-maps for sRGB textures when using |
3606 | // glGenerateMipmap. Our implementation requires mip-level sampling control. Additionally, |
3607 | // it can be much slower (especially on mobile GPUs), so we opt-in only when necessary: |
3608 | if (fMipmapLevelAndLodControlSupport && |
3609 | (contextOptions.fDoManualMipmapping || |
3610 | (kIntel_GrGLVendor == ctxInfo.vendor()) || |
3611 | (kNVIDIA_GrGLDriver == ctxInfo.driver() && isMAC) || |
3612 | (kATI_GrGLVendor == ctxInfo.vendor()))) { |
3613 | fDoManualMipmapping = true; |
3614 | } |
3615 | |
3616 | // See http://crbug.com/710443 |
3617 | #ifdef SK_BUILD_FOR_MAC |
3618 | if (kIntelBroadwell_GrGLRenderer == ctxInfo.renderer()) { |
3619 | fClearToBoundaryValuesIsBroken = true; |
3620 | } |
3621 | #endif |
3622 | if (kQualcomm_GrGLVendor == ctxInfo.vendor()) { |
3623 | fDrawArraysBaseVertexIsBroken = true; |
3624 | } |
3625 | |
3626 | // http://anglebug.com/4536 |
3627 | if (ctxInfo.driver() == kANGLE_GrGLDriver && |
3628 | ctxInfo.angleBackend() != GrGLANGLEBackend::kOpenGL) { |
3629 | fBaseVertexBaseInstanceSupport = false; |
3630 | fNativeDrawIndirectSupport = false; |
3631 | fMultiDrawIndirectSupport = false; |
3632 | } |
3633 | |
3634 | // http://anglebug.com/4538 |
3635 | if (fBaseVertexBaseInstanceSupport && !fDrawInstancedSupport) { |
3636 | fBaseVertexBaseInstanceSupport = false; |
3637 | fNativeDrawIndirectSupport = false; |
3638 | fMultiDrawIndirectSupport = false; |
3639 | } |
3640 | |
3641 | // Currently the extension is advertised but fb fetch is broken on 500 series Adrenos like the |
3642 | // Galaxy S7. |
3643 | // TODO: Once this is fixed we can update the check here to look at a driver version number too. |
3644 | if (kAdreno5xx_GrGLRenderer == ctxInfo.renderer()) { |
3645 | shaderCaps->fFBFetchSupport = false; |
3646 | } |
3647 | |
3648 | // On the NexusS and GalaxyNexus, the use of 'any' causes the compilation error "Calls to any |
3649 | // function that may require a gradient calculation inside a conditional block may return |
3650 | // undefined results". This appears to be an issue with the 'any' call since even the simple |
3651 | // "result=black; if (any()) result=white;" code fails to compile. |
3652 | shaderCaps->fCanUseAnyFunctionInShader = kImagination_GrGLVendor != ctxInfo.vendor(); |
3653 | |
3654 | // Known issue on at least some Intel platforms: |
3655 | // http://code.google.com/p/skia/issues/detail?id=946 |
3656 | if (kIntel_GrGLVendor == ctxInfo.vendor()) { |
3657 | shaderCaps->fFragCoordConventionsExtensionString = nullptr; |
3658 | } |
3659 | |
3660 | if (kTegra_PreK1_GrGLRenderer == ctxInfo.renderer()) { |
3661 | // The Tegra3 compiler will sometimes never return if we have min(abs(x), 1.0), |
3662 | // so we must do the abs first in a separate expression. |
3663 | shaderCaps->fCanUseMinAndAbsTogether = false; |
3664 | |
3665 | // Tegra3 fract() seems to trigger undefined behavior for negative values, so we |
3666 | // must avoid this condition. |
3667 | shaderCaps->fCanUseFractForNegativeValues = false; |
3668 | |
3669 | // Seeing crashes on Tegra3 with inlined functions that have early returns. Looks like the |
3670 | // do { ... break; } while (false); construct is causing a crash in the driver. |
3671 | shaderCaps->fCanUseDoLoops = false; |
3672 | } |
3673 | |
3674 | // On Intel GPU there is an issue where it reads the second argument to atan "- %s.x" as an int |
3675 | // thus must us -1.0 * %s.x to work correctly |
3676 | if (kIntel_GrGLVendor == ctxInfo.vendor()) { |
3677 | shaderCaps->fMustForceNegatedAtanParamToFloat = true; |
3678 | } |
3679 | |
3680 | // On some Intel GPUs there is an issue where the driver outputs bogus values in the shader |
3681 | // when floor and abs are called on the same line. Thus we must execute an Op between them to |
3682 | // make sure the compiler doesn't re-inline them even if we break the calls apart. |
3683 | if (kIntel_GrGLVendor == ctxInfo.vendor()) { |
3684 | shaderCaps->fMustDoOpBetweenFloorAndAbs = true; |
3685 | } |
3686 | |
3687 | // On Adreno devices with framebuffer fetch support, there is a bug where they always return |
3688 | // the original dst color when reading the outColor even after being written to. By using a |
3689 | // local outColor we can work around this bug. |
3690 | if (shaderCaps->fFBFetchSupport && kQualcomm_GrGLVendor == ctxInfo.vendor()) { |
3691 | shaderCaps->fRequiresLocalOutputColorForFBFetch = true; |
3692 | } |
3693 | |
3694 | // Newer Mali GPUs do incorrect static analysis in specific situations: If there is uniform |
3695 | // color, and that uniform contains an opaque color, and the output of the shader is only based |
3696 | // on that uniform plus soemthing un-trackable (like a texture read), the compiler will deduce |
3697 | // that the shader always outputs opaque values. In that case, it appears to remove the shader |
3698 | // based blending code it normally injects, turning SrcOver into Src. To fix this, we always |
3699 | // insert an extra bit of math on the uniform that confuses the compiler just enough... |
3700 | if (kMaliT_GrGLRenderer == ctxInfo.renderer()) { |
3701 | shaderCaps->fMustObfuscateUniformColor = true; |
3702 | } |
3703 | |
3704 | // On Mali G series GPUs, applying transfer functions in the fragment shader with half-floats |
3705 | // produces answers that are much less accurate than expected/required. This forces full floats |
3706 | // for some intermediate values to get acceptable results. |
3707 | if (kMaliG_GrGLRenderer == ctxInfo.renderer()) { |
3708 | fShaderCaps->fColorSpaceMathNeedsFloat = true; |
3709 | } |
3710 | |
3711 | #ifdef SK_BUILD_FOR_WIN |
3712 | // Check for ANGLE on Windows, so we can workaround a bug in D3D itself (anglebug.com/2098). |
3713 | // |
3714 | // Basically, if a shader has a construct like: |
3715 | // |
3716 | // float x = someCondition ? someValue : 0; |
3717 | // float2 result = (0 == x) ? float2(x, x) |
3718 | // : float2(2 * x / x, 0); |
3719 | // |
3720 | // ... the compiler will produce an error 'NaN and infinity literals not allowed', even though |
3721 | // we've explicitly guarded the division with a check against zero. This manifests in much |
3722 | // more complex ways in some of our shaders, so we use this caps bit to add an epsilon value |
3723 | // to the denominator of divisions, even when we've added checks that the denominator isn't 0. |
3724 | if (kANGLE_GrGLDriver == ctxInfo.driver() || kChromium_GrGLDriver == ctxInfo.driver()) { |
3725 | shaderCaps->fMustGuardDivisionEvenAfterExplicitZeroCheck = true; |
3726 | } |
3727 | #endif |
3728 | |
3729 | if (ctxInfo.renderer() == kAdreno615_GrGLRenderer || |
3730 | ctxInfo.renderer() == kAdreno630_GrGLRenderer || |
3731 | ctxInfo.renderer() == kAdreno640_GrGLRenderer) { |
3732 | shaderCaps->fInBlendModesFailRandomlyForAllZeroVec = true; |
3733 | } |
3734 | |
3735 | // We've seen Adreno 3xx devices produce incorrect (flipped) values for gl_FragCoord, in some |
3736 | // (rare) situations. It's sporadic, and mostly on older drivers. Additionally, old Adreno |
3737 | // compilers (see crbug.com/skia/4078) crash when accessing .zw of gl_FragCoord, so just bypass |
3738 | // using gl_FragCoord at all to get around it. |
3739 | if (kAdreno3xx_GrGLRenderer == ctxInfo.renderer()) { |
3740 | shaderCaps->fCanUseFragCoord = false; |
3741 | } |
3742 | |
3743 | // gl_FragCoord has an incorrect subpixel offset on legacy Tegra hardware. |
3744 | if (kTegra_PreK1_GrGLRenderer == ctxInfo.renderer()) { |
3745 | shaderCaps->fCanUseFragCoord = false; |
3746 | } |
3747 | |
3748 | // On Mali G71, mediump ints don't appear capable of representing every integer beyond +/-2048. |
3749 | // (Are they implemented with fp16?) |
3750 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
3751 | shaderCaps->fIncompleteShortIntPrecision = true; |
3752 | } |
3753 | |
3754 | if (fDriverBugWorkarounds.add_and_true_to_loop_condition) { |
3755 | shaderCaps->fAddAndTrueToLoopCondition = true; |
3756 | } |
3757 | |
3758 | if (fDriverBugWorkarounds.unfold_short_circuit_as_ternary_operation) { |
3759 | shaderCaps->fUnfoldShortCircuitAsTernary = true; |
3760 | } |
3761 | |
3762 | if (fDriverBugWorkarounds.emulate_abs_int_function) { |
3763 | shaderCaps->fEmulateAbsIntFunction = true; |
3764 | } |
3765 | |
3766 | if (fDriverBugWorkarounds.rewrite_do_while_loops) { |
3767 | shaderCaps->fRewriteDoWhileLoops = true; |
3768 | } |
3769 | |
3770 | if (fDriverBugWorkarounds.remove_pow_with_constant_exponent) { |
3771 | shaderCaps->fRemovePowWithConstantExponent = true; |
3772 | } |
3773 | |
3774 | if (fDriverBugWorkarounds.disable_dual_source_blending_support) { |
3775 | shaderCaps->fDualSourceBlendingSupport = false; |
3776 | } |
3777 | |
3778 | if (kAdreno3xx_GrGLRenderer == ctxInfo.renderer() || |
3779 | kAdreno4xx_other_GrGLRenderer == ctxInfo.renderer()) { |
3780 | shaderCaps->fMustWriteToFragColor = true; |
3781 | } |
3782 | |
3783 | // Disabling advanced blend on various platforms with major known issues. We also block Chrome |
3784 | // for now until its own denylists can be updated. |
3785 | if (kAdreno430_GrGLRenderer == ctxInfo.renderer() || |
3786 | kAdreno4xx_other_GrGLRenderer == ctxInfo.renderer() || |
3787 | kAdreno5xx_GrGLRenderer == ctxInfo.renderer() || |
3788 | kIntel_GrGLDriver == ctxInfo.driver() || |
3789 | kChromium_GrGLDriver == ctxInfo.driver()) { |
3790 | fBlendEquationSupport = kBasic_BlendEquationSupport; |
3791 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; |
3792 | } |
3793 | |
3794 | // Non-coherent advanced blend has an issue on NVIDIA pre 337.00. |
3795 | if (kNVIDIA_GrGLDriver == ctxInfo.driver() && |
3796 | ctxInfo.driverVersion() < GR_GL_DRIVER_VER(337, 00, 0) && |
3797 | kAdvanced_BlendEquationSupport == fBlendEquationSupport) { |
3798 | fBlendEquationSupport = kBasic_BlendEquationSupport; |
3799 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; |
3800 | } |
3801 | |
3802 | if (fDriverBugWorkarounds.disable_blend_equation_advanced) { |
3803 | fBlendEquationSupport = kBasic_BlendEquationSupport; |
3804 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; |
3805 | } |
3806 | |
3807 | if (this->advancedBlendEquationSupport()) { |
3808 | if (kNVIDIA_GrGLDriver == ctxInfo.driver() && |
3809 | ctxInfo.driverVersion() < GR_GL_DRIVER_VER(355, 00, 0)) { |
3810 | // Disable color-dodge and color-burn on pre-355.00 NVIDIA. |
3811 | fAdvBlendEqDisableFlags |= (1 << kColorDodge_GrBlendEquation) | |
3812 | (1 << kColorBurn_GrBlendEquation); |
3813 | } |
3814 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
3815 | // Disable color-burn on ARM until the fix is released. |
3816 | fAdvBlendEqDisableFlags |= (1 << kColorBurn_GrBlendEquation); |
3817 | } |
3818 | } |
3819 | |
3820 | // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed samples. |
3821 | if (fMultisampleDisableSupport && |
3822 | this->shaderCaps()->dualSourceBlendingSupport() && |
3823 | this->shaderCaps()->pathRenderingSupport() && |
3824 | fMixedSamplesSupport && |
3825 | #if GR_TEST_UTILS |
3826 | (contextOptions.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) && |
3827 | #endif |
3828 | (kNVIDIA_GrGLDriver == ctxInfo.driver() || |
3829 | kChromium_GrGLDriver == ctxInfo.driver())) { |
3830 | fInvalidateFBType = kNone_InvalidateFBType; |
3831 | } |
3832 | |
3833 | // Many ES3 drivers only advertise the ES2 image_external extension, but support the _essl3 |
3834 | // extension, and require that it be enabled to work with ESSL3. Other devices require the ES2 |
3835 | // extension to be enabled, even when using ESSL3. Enabling both extensions fixes both cases. |
3836 | // skbug.com/7713 |
3837 | if (ctxInfo.hasExtension("GL_OES_EGL_image_external" ) && |
3838 | ctxInfo.glslGeneration() >= k330_GrGLSLGeneration && |
3839 | !shaderCaps->fExternalTextureSupport) { // i.e. Missing the _essl3 extension |
3840 | shaderCaps->fExternalTextureSupport = true; |
3841 | shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external" ; |
3842 | shaderCaps->fSecondExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3" ; |
3843 | } |
3844 | |
3845 | #ifdef SK_BUILD_FOR_IOS |
3846 | // iOS drivers appear to implement TexSubImage by creating a staging buffer, and copying |
3847 | // UNPACK_ROW_LENGTH * height bytes. That's unsafe in several scenarios, and the simplest fix |
3848 | // is to just disable the feature. |
3849 | // https://github.com/flutter/flutter/issues/16718 |
3850 | // https://bugreport.apple.com/web/?problemID=39948888 |
3851 | fWritePixelsRowBytesSupport = false; |
3852 | #endif |
3853 | |
3854 | // CCPR edge AA is busted on Mesa, Sandy Bridge/Valley View (Bay Trail). |
3855 | // http://skbug.com/8162 |
3856 | if (kMesa_GrGLDriver == ctxInfo.driver() && |
3857 | (kIntelSandyBridge_GrGLRenderer == ctxInfo.renderer() || |
3858 | kIntelIvyBridge_GrGLRenderer == ctxInfo.renderer() || |
3859 | kIntelValleyView_GrGLRenderer == ctxInfo.renderer())) { |
3860 | fDriverDisableCCPR = true; |
3861 | } |
3862 | |
3863 | // Temporarily disable the MSAA implementation of CCPR on various platforms while we work out |
3864 | // specific issues. |
3865 | if (kATI_GrGLVendor == ctxInfo.vendor() || // Radeon drops stencil draws that use sample mask. |
3866 | kImagination_GrGLVendor == ctxInfo.vendor() /* PowerVR produces flaky results on Gold. */) { |
3867 | fDriverDisableMSAACCPR = true; |
3868 | } |
3869 | |
3870 | // http://skbug.com/9739 |
3871 | bool isNVIDIAPascal = |
3872 | kNVIDIA_GrGLDriver == ctxInfo.driver() && |
3873 | ctxInfo.hasExtension("GL_NV_conservative_raster_pre_snap_triangles" ) && // Pascal+. |
3874 | !ctxInfo.hasExtension("GL_NV_conservative_raster_underestimation" ); // Volta+. |
3875 | if (isNVIDIAPascal && ctxInfo.driverVersion() < GR_GL_DRIVER_VER(440, 00, 0)) { |
3876 | if (GR_IS_GR_GL(ctxInfo.standard())) { |
3877 | // glMemoryBarrier wasn't around until version 4.2. |
3878 | if (ctxInfo.version() >= GR_GL_VER(4,2)) { |
3879 | fRequiresManualFBBarrierAfterTessellatedStencilDraw = true; |
3880 | } else { |
3881 | shaderCaps->fMaxTessellationSegments = 0; |
3882 | } |
3883 | } else { |
3884 | // glMemoryBarrier wasn't around until es version 3.1. |
3885 | if (ctxInfo.version() >= GR_GL_VER(3,1)) { |
3886 | fRequiresManualFBBarrierAfterTessellatedStencilDraw = true; |
3887 | } else { |
3888 | shaderCaps->fMaxTessellationSegments = 0; |
3889 | } |
3890 | } |
3891 | } |
3892 | |
3893 | if (kQualcomm_GrGLDriver == ctxInfo.driver()) { |
3894 | // Qualcomm fails to link programs with tessellation and does not give an error message. |
3895 | // http://skbug.com/9740 |
3896 | shaderCaps->fMaxTessellationSegments = 0; |
3897 | } |
3898 | |
3899 | #ifdef SK_BUILD_FOR_WIN |
3900 | // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot. |
3901 | if (ctxInfo.driver() == kIntel_GrGLDriver || |
3902 | (ctxInfo.driver() == kANGLE_GrGLDriver && |
3903 | ctxInfo.angleVendor() == GrGLANGLEVendor::kIntel && |
3904 | ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL)) { |
3905 | fNativeDrawIndexedIndirectIsBroken = true; |
3906 | fUseClientSideIndirectBuffers = true; |
3907 | } |
3908 | #endif |
3909 | |
3910 | #ifdef SK_BUILD_FOR_ANDROID |
3911 | // Older versions of Android have problems with setting GL_TEXTURE_BASE_LEVEL or |
3912 | // GL_TEXTURE_MAX_LEVEL on GL_TEXTURE_EXTERTNAL_OES textures. We just leave them as is and hope |
3913 | // the client never changes them either. |
3914 | fDontSetBaseOrMaxLevelForExternalTextures = true; |
3915 | #endif |
3916 | |
3917 | // PowerVRGX6250 drops every pixel if we modify the sample mask while color writes are disabled. |
3918 | if (kPowerVRRogue_GrGLRenderer == ctxInfo.renderer()) { |
3919 | fNeverDisableColorWrites = true; |
3920 | shaderCaps->fMustWriteToFragColor = true; |
3921 | } |
3922 | |
3923 | // It appears that Qualcomm drivers don't actually support |
3924 | // GL_NV_shader_noperspective_interpolation in ES 3.00 or 3.10 shaders, only 3.20. |
3925 | // https://crbug.com/986581 |
3926 | if (kQualcomm_GrGLVendor == ctxInfo.vendor() && |
3927 | k320es_GrGLSLGeneration != ctxInfo.glslGeneration()) { |
3928 | shaderCaps->fNoPerspectiveInterpolationSupport = false; |
3929 | } |
3930 | |
3931 | // We disable srgb write control for Adreno4xx devices. |
3932 | // see: https://bug.skia.org/5329 |
3933 | if (kAdreno430_GrGLRenderer == ctxInfo.renderer() || |
3934 | kAdreno4xx_other_GrGLRenderer == ctxInfo.renderer()) { |
3935 | fSRGBWriteControl = false; |
3936 | } |
3937 | |
3938 | // MacPro devices with AMD cards fail to create MSAA sRGB render buffers. |
3939 | #if defined(SK_BUILD_FOR_MAC) |
3940 | formatWorkarounds->fDisableSRGBRenderWithMSAAForMacAMD = kATI_GrGLVendor == ctxInfo.vendor(); |
3941 | #endif |
3942 | |
3943 | // Command buffer fails glTexSubImage2D with type == GL_HALF_FLOAT_OES if a GL_RGBA16F texture |
3944 | // is created with glTexStorage2D. See crbug.com/1008003. |
3945 | formatWorkarounds->fDisableRGBA16FTexStorageForCrBug1008003 = |
3946 | kChromium_GrGLDriver == ctxInfo.driver() && ctxInfo.version() < GR_GL_VER(3, 0); |
3947 | |
3948 | #if defined(SK_BUILD_FOR_WIN) |
3949 | // On Intel Windows ES contexts it seems that using texture storage with BGRA causes |
3950 | // problems with cross-context SkImages. |
3951 | formatWorkarounds->fDisableBGRATextureStorageForIntelWindowsES = |
3952 | kIntel_GrGLDriver == ctxInfo.driver() && GR_IS_GR_GL_ES(ctxInfo.standard()); |
3953 | #endif |
3954 | |
3955 | // Mali-400 fails ReadPixels tests, mostly with non-0xFF alpha values when read as GL_RGBA8. |
3956 | formatWorkarounds->fDisableRGB8ForMali400 = kMali4xx_GrGLRenderer == ctxInfo.renderer(); |
3957 | |
3958 | // On the Intel Iris 6100, interacting with LUM16F seems to confuse the driver. After |
3959 | // writing to/reading from a LUM16F texture reads from/writes to other formats behave |
3960 | // erratically. |
3961 | // All Adrenos claim to support LUM16F but don't appear to actually do so. |
3962 | // The failing devices/gpus were: Nexus5/Adreno330, Nexus5x/Adreno418, Pixel/Adreno530, |
3963 | // Pixel2XL/Adreno540 and Pixel3/Adreno630 |
3964 | formatWorkarounds->fDisableLuminance16F = kIntelBroadwell_GrGLRenderer == ctxInfo.renderer() || |
3965 | ctxInfo.vendor() == kQualcomm_GrGLVendor; |
3966 | |
3967 | #ifdef SK_BUILD_FOR_MAC |
3968 | // On a MacBookPro 11.5 running MacOS 10.13 with a Radeon M370X the TransferPixelsFrom test |
3969 | // fails when transferring out from a GL_RG8 texture using GL_RG/GL_UNSIGNED_BYTE. |
3970 | // The same error also occurs in MacOS 10.15 with a Radeon Pro 5300M. |
3971 | formatWorkarounds->fDisallowDirectRG8ReadPixels = |
3972 | ctxInfo.renderer() == kAMDRadeonR9M3xx_GrGLRenderer || |
3973 | ctxInfo.renderer() == kAMDRadeonPro5xxx_GrGLRenderer || |
3974 | ctxInfo.renderer() == kAMDRadeonProVegaxx_GrGLRenderer; |
3975 | #endif |
3976 | |
3977 | #ifdef SK_BUILD_FOR_ANDROID |
3978 | // We don't usually use glTexStorage() on Android for performance reasons. (crbug.com/945506). |
3979 | // On a NVIDIA Shield TV running Android 7.0 creating a texture with glTexImage2D() with |
3980 | // internal format GL_LUMINANCE8 fails. However, it succeeds with glTexStorage2D(). |
3981 | // |
3982 | // Additionally, on the Nexus 9 running Android 6.0.1 formats added by GL_EXT_texture_rg and |
3983 | // GL_EXT_texture_norm16 cause errors if they are created with glTexImage2D() with |
3984 | // an unsized internal format. We wouldn't normally do that but Chrome can limit us |
3985 | // artificially to ES2. (crbug.com/1003481) |
3986 | if (kNVIDIA_GrGLVendor == ctxInfo.vendor()) { |
3987 | formatWorkarounds->fDontDisableTexStorageOnAndroid = true; |
3988 | } |
3989 | #endif |
3990 | |
3991 | // https://github.com/flutter/flutter/issues/38700 |
3992 | if (kAndroidEmulator_GrGLDriver == ctxInfo.driver()) { |
3993 | shaderCaps->fNoDefaultPrecisionForExternalSamplers = true; |
3994 | } |
3995 | |
3996 | // http://skbug.com/9491: Nexus5 produces rendering artifacts when we use QCOM_tiled_rendering. |
3997 | if (kAdreno3xx_GrGLRenderer == ctxInfo.renderer()) { |
3998 | fTiledRenderingSupport = false; |
3999 | } |
4000 | // https://github.com/flutter/flutter/issues/47164 |
4001 | // https://github.com/flutter/flutter/issues/47804 |
4002 | if (fTiledRenderingSupport && (!glInterface->fFunctions.fStartTiling || |
4003 | !glInterface->fFunctions.fEndTiling)) { |
4004 | // Some devices expose the QCOM tiled memory extension string but don't actually provide the |
4005 | // start and end tiling functions (see above flutter bugs). To work around this, the funcs |
4006 | // are marked optional in the interface generator, but we turn off the tiled rendering cap |
4007 | // if they aren't provided. This disabling is in driver workarounds so that SKQP will still |
4008 | // fail on devices that advertise the extension w/o the functions. |
4009 | fTiledRenderingSupport = false; |
4010 | } |
4011 | |
4012 | if (kQualcomm_GrGLVendor == ctxInfo.vendor() || kATI_GrGLVendor == ctxInfo.vendor()) { |
4013 | // The sample mask round rect op draws nothing on several Adreno and Radeon bots. Other ops |
4014 | // that use sample mask while rendering to stencil seem to work fine. |
4015 | // http://skbug.com/8921 |
4016 | shaderCaps->fCanOnlyUseSampleMaskWithStencil = true; |
4017 | } |
4018 | |
4019 | if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) { |
4020 | formatWorkarounds->fDisallowBGRA8ReadPixels = true; |
4021 | } |
4022 | |
4023 | // We disable MSAA for all Intel GPUs. Before Gen9, performance was very bad. Even with Gen9, |
4024 | // we've seen driver crashes in the wild. We don't have data on Gen11 yet. |
4025 | // (crbug.com/527565, crbug.com/983926) |
4026 | if (kIntel_GrGLVendor == ctxInfo.vendor()) { |
4027 | fMSFBOType = kNone_MSFBOType; |
4028 | } |
4029 | |
4030 | // ANGLE doesn't support do-while loops |
4031 | if (kANGLE_GrGLDriver == ctxInfo.driver()) { |
4032 | shaderCaps->fCanUseDoLoops = false; |
4033 | } |
4034 | |
4035 | // ANGLE's D3D9 backend + AMD GPUs are flaky with program binary caching (skbug.com/10395) |
4036 | if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 && |
4037 | ctxInfo.angleVendor() == GrGLANGLEVendor::kAMD) { |
4038 | fProgramBinarySupport = false; |
4039 | } |
4040 | } |
4041 | |
4042 | void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) { |
4043 | if (options.fDisableDriverCorrectnessWorkarounds) { |
4044 | SkASSERT(!fDoManualMipmapping); |
4045 | SkASSERT(!fClearToBoundaryValuesIsBroken); |
4046 | SkASSERT(0 == fMaxInstancesPerDrawWithoutCrashing); |
4047 | SkASSERT(!fDrawArraysBaseVertexIsBroken); |
4048 | SkASSERT(!fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO); |
4049 | SkASSERT(!fUseDrawInsteadOfAllRenderTargetWrites); |
4050 | SkASSERT(!fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines); |
4051 | SkASSERT(!fDetachStencilFromMSAABuffersBeforeReadPixels); |
4052 | SkASSERT(!fDontSetBaseOrMaxLevelForExternalTextures); |
4053 | SkASSERT(!fNeverDisableColorWrites); |
4054 | SkASSERT(!fShaderCaps->fCanOnlyUseSampleMaskWithStencil); |
4055 | } |
4056 | if (options.fDoManualMipmapping) { |
4057 | fDoManualMipmapping = true; |
4058 | } |
4059 | if (options.fShaderCacheStrategy < GrContextOptions::ShaderCacheStrategy::kBackendBinary) { |
4060 | fProgramBinarySupport = false; |
4061 | } |
4062 | |
4063 | switch (options.fSkipGLErrorChecks) { |
4064 | case GrContextOptions::Enable::kNo: |
4065 | fSkipErrorChecks = false; |
4066 | break; |
4067 | case GrContextOptions::Enable::kYes: |
4068 | fSkipErrorChecks = true; |
4069 | break; |
4070 | case GrContextOptions::Enable::kDefault: |
4071 | break; |
4072 | } |
4073 | } |
4074 | |
4075 | bool GrGLCaps::onSurfaceSupportsWritePixels(const GrSurface* surface) const { |
4076 | if (fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO) { |
4077 | if (auto tex = static_cast<const GrGLTexture*>(surface->asTexture())) { |
4078 | if (tex->hasBaseLevelBeenBoundToFBO()) { |
4079 | return false; |
4080 | } |
4081 | } |
4082 | } |
4083 | if (auto rt = surface->asRenderTarget()) { |
4084 | if (fUseDrawInsteadOfAllRenderTargetWrites) { |
4085 | return false; |
4086 | } |
4087 | if (rt->numSamples() > 1 && this->usesMSAARenderBuffers()) { |
4088 | return false; |
4089 | } |
4090 | return SkToBool(surface->asTexture()); |
4091 | } |
4092 | return true; |
4093 | } |
4094 | |
4095 | GrCaps::SurfaceReadPixelsSupport GrGLCaps::surfaceSupportsReadPixels( |
4096 | const GrSurface* surface) const { |
4097 | if (auto tex = static_cast<const GrGLTexture*>(surface->asTexture())) { |
4098 | // We don't support reading pixels directly from EXTERNAL textures as it would require |
4099 | // binding the texture to a FBO. For now we also disallow reading back directly |
4100 | // from compressed textures. |
4101 | if (tex->target() == GR_GL_TEXTURE_EXTERNAL || GrGLFormatIsCompressed(tex->format())) { |
4102 | return SurfaceReadPixelsSupport::kCopyToTexture2D; |
4103 | } |
4104 | } |
4105 | return SurfaceReadPixelsSupport::kSupported; |
4106 | } |
4107 | |
4108 | size_t offset_alignment_for_transfer_buffer(GrGLenum externalType) { |
4109 | // This switch is derived from a table titled "Pixel data type parameter values and the |
4110 | // corresponding GL data types" in the OpenGL spec (Table 8.2 in OpenGL 4.5). |
4111 | switch (externalType) { |
4112 | case GR_GL_UNSIGNED_BYTE: return sizeof(GrGLubyte); |
4113 | case GR_GL_BYTE: return sizeof(GrGLbyte); |
4114 | case GR_GL_UNSIGNED_SHORT: return sizeof(GrGLushort); |
4115 | case GR_GL_SHORT: return sizeof(GrGLshort); |
4116 | case GR_GL_UNSIGNED_INT: return sizeof(GrGLuint); |
4117 | case GR_GL_INT: return sizeof(GrGLint); |
4118 | case GR_GL_HALF_FLOAT: return sizeof(GrGLhalf); |
4119 | case GR_GL_HALF_FLOAT_OES: return sizeof(GrGLhalf); |
4120 | case GR_GL_FLOAT: return sizeof(GrGLfloat); |
4121 | case GR_GL_UNSIGNED_SHORT_5_6_5: return sizeof(GrGLushort); |
4122 | case GR_GL_UNSIGNED_SHORT_4_4_4_4: return sizeof(GrGLushort); |
4123 | case GR_GL_UNSIGNED_SHORT_5_5_5_1: return sizeof(GrGLushort); |
4124 | case GR_GL_UNSIGNED_INT_2_10_10_10_REV: return sizeof(GrGLuint); |
4125 | #if 0 // GL types we currently don't use. Here for future reference. |
4126 | case GR_GL_UNSIGNED_BYTE_3_3_2: return sizeof(GrGLubyte); |
4127 | case GR_GL_UNSIGNED_BYTE_2_3_3_REV: return sizeof(GrGLubyte); |
4128 | case GR_GL_UNSIGNED_SHORT_5_6_5_REV: return sizeof(GrGLushort); |
4129 | case GR_GL_UNSIGNED_SHORT_4_4_4_4_REV: return sizeof(GrGLushort); |
4130 | case GR_GL_UNSIGNED_SHORT_1_5_5_5_REV: return sizeof(GrGLushort); |
4131 | case GR_GL_UNSIGNED_INT_8_8_8_8: return sizeof(GrGLuint); |
4132 | case GR_GL_UNSIGNED_INT_8_8_8_8_REV: return sizeof(GrGLuint); |
4133 | case GR_GL_UNSIGNED_INT_10_10_10_2: return sizeof(GrGLuint); |
4134 | case GR_GL_UNSIGNED_INT_24_8: return sizeof(GrGLuint); |
4135 | case GR_GL_UNSIGNED_INT_10F_11F_11F_REV: return sizeof(GrGLuint); |
4136 | case GR_GL_UNSIGNED_INT_5_9_9_9_REV: return sizeof(GrGLuint); |
4137 | // This one is not corresponding to a GL data type and the spec just says it is 4. |
4138 | case GR_GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return 4; |
4139 | #endif |
4140 | default: return 0; |
4141 | } |
4142 | } |
4143 | |
4144 | GrCaps::SupportedRead GrGLCaps::onSupportedReadPixelsColorType( |
4145 | GrColorType srcColorType, const GrBackendFormat& srcBackendFormat, |
4146 | GrColorType dstColorType) const { |
4147 | |
4148 | SkImage::CompressionType compression = GrBackendFormatToCompressionType(srcBackendFormat); |
4149 | if (compression != SkImage::CompressionType::kNone) { |
4150 | return { SkCompressionTypeIsOpaque(compression) ? GrColorType::kRGB_888x |
4151 | : GrColorType::kRGBA_8888, |
4152 | offset_alignment_for_transfer_buffer(GR_GL_UNSIGNED_BYTE) }; |
4153 | } |
4154 | |
4155 | // We first try to find a supported read pixels GrColorType that matches the requested |
4156 | // dstColorType. If that doesn't exists we will use any valid read pixels GrColorType. |
4157 | GrCaps::SupportedRead fallbackRead = {GrColorType::kUnknown, 0}; |
4158 | const auto& formatInfo = this->getFormatInfo(srcBackendFormat.asGLFormat()); |
4159 | bool foundSrcCT = false; |
4160 | for (int i = 0; !foundSrcCT && i < formatInfo.fColorTypeInfoCount; ++i) { |
4161 | if (formatInfo.fColorTypeInfos[i].fColorType == srcColorType) { |
4162 | const ColorTypeInfo& ctInfo = formatInfo.fColorTypeInfos[i]; |
4163 | foundSrcCT = true; |
4164 | for (int j = 0; j < ctInfo.fExternalIOFormatCount; ++j) { |
4165 | const auto& ioInfo = ctInfo.fExternalIOFormats[j]; |
4166 | if (ioInfo.fExternalReadFormat != 0) { |
4167 | if (formatInfo.fHaveQueriedImplementationReadSupport || |
4168 | !ioInfo.fRequiresImplementationReadQuery) { |
4169 | GrGLenum transferOffsetAlignment = |
4170 | offset_alignment_for_transfer_buffer(ioInfo.fExternalType); |
4171 | if (ioInfo.fColorType == dstColorType) { |
4172 | return {dstColorType, transferOffsetAlignment}; |
4173 | } |
4174 | // Currently we just pick the first supported format that we find as our |
4175 | // fallback. |
4176 | if (fallbackRead.fColorType == GrColorType::kUnknown) { |
4177 | fallbackRead = {ioInfo.fColorType, transferOffsetAlignment}; |
4178 | } |
4179 | } |
4180 | } |
4181 | } |
4182 | } |
4183 | } |
4184 | return fallbackRead; |
4185 | } |
4186 | |
4187 | GrCaps::SupportedWrite GrGLCaps::supportedWritePixelsColorType(GrColorType surfaceColorType, |
4188 | const GrBackendFormat& surfaceFormat, |
4189 | GrColorType srcColorType) const { |
4190 | // We first try to find a supported write pixels GrColorType that matches the data's |
4191 | // srcColorType. If that doesn't exists we will use any supported GrColorType. |
4192 | GrColorType fallbackCT = GrColorType::kUnknown; |
4193 | const auto& formatInfo = this->getFormatInfo(surfaceFormat.asGLFormat()); |
4194 | bool foundSurfaceCT = false; |
4195 | for (int i = 0; !foundSurfaceCT && i < formatInfo.fColorTypeInfoCount; ++i) { |
4196 | if (formatInfo.fColorTypeInfos[i].fColorType == surfaceColorType) { |
4197 | const ColorTypeInfo& ctInfo = formatInfo.fColorTypeInfos[i]; |
4198 | foundSurfaceCT = true; |
4199 | for (int j = 0; j < ctInfo.fExternalIOFormatCount; ++j) { |
4200 | const auto& ioInfo = ctInfo.fExternalIOFormats[j]; |
4201 | if (ioInfo.fExternalTexImageFormat != 0) { |
4202 | if (ioInfo.fColorType == srcColorType) { |
4203 | return {srcColorType, 1}; |
4204 | } |
4205 | // Currently we just pick the first supported format that we find as our |
4206 | // fallback. |
4207 | if (fallbackCT == GrColorType::kUnknown) { |
4208 | fallbackCT = ioInfo.fColorType; |
4209 | } |
4210 | } |
4211 | } |
4212 | } |
4213 | } |
4214 | return {fallbackCT, 1}; |
4215 | } |
4216 | |
4217 | bool GrGLCaps::onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget& backendRT) const { |
4218 | GrGLFramebufferInfo fbInfo; |
4219 | SkAssertResult(backendRT.getGLFramebufferInfo(&fbInfo)); |
4220 | // Window Rectangles are not supported for FBO 0; |
4221 | return fbInfo.fFBOID != 0; |
4222 | } |
4223 | |
4224 | bool GrGLCaps::isFormatSRGB(const GrBackendFormat& format) const { |
4225 | return format.asGLFormat() == GrGLFormat::kSRGB8_ALPHA8; |
4226 | } |
4227 | |
4228 | bool GrGLCaps::isFormatTexturable(const GrBackendFormat& format) const { |
4229 | if (format.textureType() == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { |
4230 | return false; |
4231 | } |
4232 | return this->isFormatTexturable(format.asGLFormat()); |
4233 | } |
4234 | |
4235 | bool GrGLCaps::isFormatTexturable(GrGLFormat format) const { |
4236 | const FormatInfo& info = this->getFormatInfo(format); |
4237 | return SkToBool(info.fFlags & FormatInfo::kTexturable_Flag); |
4238 | } |
4239 | |
4240 | bool GrGLCaps::isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format, |
4241 | int sampleCount) const { |
4242 | if (format.textureType() == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { |
4243 | return false; |
4244 | } |
4245 | if (format.textureType() == GrTextureType::kExternal) { |
4246 | return false; |
4247 | } |
4248 | auto f = format.asGLFormat(); |
4249 | const FormatInfo& info = this->getFormatInfo(f); |
4250 | if (!SkToBool(info.colorTypeFlags(ct) & ColorTypeInfo::kRenderable_Flag)) { |
4251 | return false; |
4252 | } |
4253 | |
4254 | return this->isFormatRenderable(f, sampleCount); |
4255 | } |
4256 | |
4257 | bool GrGLCaps::isFormatRenderable(const GrBackendFormat& format, int sampleCount) const { |
4258 | if (format.textureType() == GrTextureType::kRectangle && !this->rectangleTextureSupport()) { |
4259 | return false; |
4260 | } |
4261 | if (format.textureType() == GrTextureType::kExternal) { |
4262 | return false; |
4263 | } |
4264 | return this->isFormatRenderable(format.asGLFormat(), sampleCount); |
4265 | } |
4266 | |
4267 | int GrGLCaps::getRenderTargetSampleCount(int requestedCount, GrGLFormat format) const { |
4268 | const FormatInfo& info = this->getFormatInfo(format); |
4269 | |
4270 | int count = info.fColorSampleCounts.count(); |
4271 | if (!count) { |
4272 | return 0; |
4273 | } |
4274 | |
4275 | requestedCount = std::max(1, requestedCount); |
4276 | if (1 == requestedCount) { |
4277 | return info.fColorSampleCounts[0] == 1 ? 1 : 0; |
4278 | } |
4279 | |
4280 | for (int i = 0; i < count; ++i) { |
4281 | if (info.fColorSampleCounts[i] >= requestedCount) { |
4282 | int count = info.fColorSampleCounts[i]; |
4283 | if (fDriverBugWorkarounds.max_msaa_sample_count_4) { |
4284 | count = std::min(count, 4); |
4285 | } |
4286 | return count; |
4287 | } |
4288 | } |
4289 | return 0; |
4290 | } |
4291 | |
4292 | int GrGLCaps::maxRenderTargetSampleCount(GrGLFormat format) const { |
4293 | const FormatInfo& info = this->getFormatInfo(format); |
4294 | const auto& table = info.fColorSampleCounts; |
4295 | if (!table.count()) { |
4296 | return 0; |
4297 | } |
4298 | int count = table[table.count() - 1]; |
4299 | if (fDriverBugWorkarounds.max_msaa_sample_count_4) { |
4300 | count = std::min(count, 4); |
4301 | } |
4302 | return count; |
4303 | } |
4304 | |
4305 | size_t GrGLCaps::bytesPerPixel(GrGLFormat format) const { |
4306 | return this->getFormatInfo(format).fBytesPerPixel; |
4307 | } |
4308 | |
4309 | size_t GrGLCaps::bytesPerPixel(const GrBackendFormat& format) const { |
4310 | auto glFormat = format.asGLFormat(); |
4311 | return this->bytesPerPixel(glFormat); |
4312 | } |
4313 | |
4314 | bool GrGLCaps::canFormatBeFBOColorAttachment(GrGLFormat format) const { |
4315 | return SkToBool(this->getFormatInfo(format).fFlags & FormatInfo::kFBOColorAttachment_Flag); |
4316 | } |
4317 | |
4318 | bool GrGLCaps::isFormatCopyable(const GrBackendFormat& format) const { |
4319 | // In GL we have three ways to be able to copy. CopyTexImage, blit, and draw. CopyTexImage |
4320 | // requires the src to be an FBO attachment, blit requires both src and dst to be FBO |
4321 | // attachments, and draw requires the dst to be an FBO attachment. Thus to copy from and to |
4322 | // the same config, we need that config to be bindable to an FBO. |
4323 | return this->canFormatBeFBOColorAttachment(format.asGLFormat()); |
4324 | } |
4325 | |
4326 | bool GrGLCaps::formatSupportsTexStorage(GrGLFormat format) const { |
4327 | return SkToBool(this->getFormatInfo(format).fFlags & FormatInfo::kUseTexStorage_Flag); |
4328 | } |
4329 | |
4330 | bool GrGLCaps::shouldQueryImplementationReadSupport(GrGLFormat format) const { |
4331 | const auto& formatInfo = const_cast<GrGLCaps*>(this)->getFormatInfo(format); |
4332 | if (!formatInfo.fHaveQueriedImplementationReadSupport) { |
4333 | // Check whether we will actually learn anything useful. |
4334 | bool needQuery = false; |
4335 | for (int i = 0; i < formatInfo.fColorTypeInfoCount && !needQuery; ++i) { |
4336 | const auto& surfCTInfo = formatInfo.fColorTypeInfos[i]; |
4337 | for (int j = 0; j < surfCTInfo.fExternalIOFormatCount; ++j) { |
4338 | if (surfCTInfo.fExternalIOFormats[j].fRequiresImplementationReadQuery) { |
4339 | needQuery = true; |
4340 | break; |
4341 | } |
4342 | } |
4343 | } |
4344 | if (!needQuery) { |
4345 | // Pretend we already checked it. |
4346 | const_cast<FormatInfo&>(formatInfo).fHaveQueriedImplementationReadSupport = true; |
4347 | } |
4348 | } |
4349 | return !formatInfo.fHaveQueriedImplementationReadSupport; |
4350 | } |
4351 | |
4352 | void GrGLCaps::didQueryImplementationReadSupport(GrGLFormat format, |
4353 | GrGLenum readFormat, |
4354 | GrGLenum readType) const { |
4355 | auto& formatInfo = const_cast<GrGLCaps*>(this)->getFormatInfo(format); |
4356 | for (int i = 0; i < formatInfo.fColorTypeInfoCount; ++i) { |
4357 | auto& surfCTInfo = formatInfo.fColorTypeInfos[i]; |
4358 | for (int j = 0; j < surfCTInfo.fExternalIOFormatCount; ++j) { |
4359 | auto& readCTInfo = surfCTInfo.fExternalIOFormats[j]; |
4360 | if (readCTInfo.fRequiresImplementationReadQuery) { |
4361 | if (readCTInfo.fExternalReadFormat != readFormat || |
4362 | readCTInfo.fExternalType != readType) { |
4363 | // Don't zero out fExternalType. It's also used for writing data to the texture! |
4364 | readCTInfo.fExternalReadFormat = 0; |
4365 | } |
4366 | } |
4367 | } |
4368 | } |
4369 | formatInfo.fHaveQueriedImplementationReadSupport = true; |
4370 | } |
4371 | |
4372 | bool GrGLCaps::onAreColorTypeAndFormatCompatible(GrColorType ct, |
4373 | const GrBackendFormat& format) const { |
4374 | GrGLFormat glFormat = format.asGLFormat(); |
4375 | const auto& info = this->getFormatInfo(glFormat); |
4376 | for (int i = 0; i < info.fColorTypeInfoCount; ++i) { |
4377 | if (info.fColorTypeInfos[i].fColorType == ct) { |
4378 | return true; |
4379 | } |
4380 | } |
4381 | return false; |
4382 | } |
4383 | |
4384 | GrBackendFormat GrGLCaps::onGetDefaultBackendFormat(GrColorType ct) const { |
4385 | auto format = this->getFormatFromColorType(ct); |
4386 | if (format == GrGLFormat::kUnknown) { |
4387 | return {}; |
4388 | } |
4389 | return GrBackendFormat::MakeGL(GrGLFormatToEnum(format), GR_GL_TEXTURE_2D); |
4390 | } |
4391 | |
4392 | GrBackendFormat GrGLCaps::getBackendFormatFromCompressionType( |
4393 | SkImage::CompressionType compressionType) const { |
4394 | switch (compressionType) { |
4395 | case SkImage::CompressionType::kNone: |
4396 | return {}; |
4397 | case SkImage::CompressionType::kETC2_RGB8_UNORM: |
4398 | // if ETC2 is available default to that format |
4399 | if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGB8_ETC2)) { |
4400 | return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D); |
4401 | } |
4402 | if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_ETC1_RGB8)) { |
4403 | return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D); |
4404 | } |
4405 | return {}; |
4406 | case SkImage::CompressionType::kBC1_RGB8_UNORM: |
4407 | if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGB8_BC1)) { |
4408 | return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
4409 | GR_GL_TEXTURE_2D); |
4410 | } |
4411 | return {}; |
4412 | case SkImage::CompressionType::kBC1_RGBA8_UNORM: |
4413 | if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGBA8_BC1)) { |
4414 | return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, |
4415 | GR_GL_TEXTURE_2D); |
4416 | } |
4417 | return {}; |
4418 | } |
4419 | |
4420 | SkUNREACHABLE; |
4421 | } |
4422 | |
4423 | GrSwizzle GrGLCaps::onGetReadSwizzle(const GrBackendFormat& format, GrColorType colorType) const { |
4424 | GrGLFormat glFormat = format.asGLFormat(); |
4425 | const auto& info = this->getFormatInfo(glFormat); |
4426 | for (int i = 0; i < info.fColorTypeInfoCount; ++i) { |
4427 | const auto& ctInfo = info.fColorTypeInfos[i]; |
4428 | if (ctInfo.fColorType == colorType) { |
4429 | return ctInfo.fReadSwizzle; |
4430 | } |
4431 | } |
4432 | SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination." , colorType, |
4433 | glFormat); |
4434 | return {}; |
4435 | } |
4436 | |
4437 | GrSwizzle GrGLCaps::getWriteSwizzle(const GrBackendFormat& format, GrColorType colorType) const { |
4438 | const auto& info = this->getFormatInfo(format.asGLFormat()); |
4439 | for (int i = 0; i < info.fColorTypeInfoCount; ++i) { |
4440 | const auto& ctInfo = info.fColorTypeInfos[i]; |
4441 | if (ctInfo.fColorType == colorType) { |
4442 | return ctInfo.fWriteSwizzle; |
4443 | } |
4444 | } |
4445 | SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination." , colorType, |
4446 | format.asGLFormat()); |
4447 | return {}; |
4448 | } |
4449 | |
4450 | uint64_t GrGLCaps::computeFormatKey(const GrBackendFormat& format) const { |
4451 | auto glFormat = format.asGLFormat(); |
4452 | return (uint64_t)(glFormat); |
4453 | } |
4454 | |
4455 | GrProgramDesc GrGLCaps::makeDesc(GrRenderTarget* rt, const GrProgramInfo& programInfo) const { |
4456 | GrProgramDesc desc; |
4457 | SkDEBUGCODE(bool result =) GrProgramDesc::Build(&desc, rt, programInfo, *this); |
4458 | SkASSERT(result == desc.isValid()); |
4459 | return desc; |
4460 | } |
4461 | |
4462 | #if GR_TEST_UTILS |
4463 | std::vector<GrCaps::TestFormatColorTypeCombination> GrGLCaps::getTestingCombinations() const { |
4464 | std::vector<GrCaps::TestFormatColorTypeCombination> combos = { |
4465 | { GrColorType::kAlpha_8, |
4466 | GrBackendFormat::MakeGL(GR_GL_ALPHA8, GR_GL_TEXTURE_2D) }, |
4467 | { GrColorType::kAlpha_8, |
4468 | GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, |
4469 | { GrColorType::kBGR_565, |
4470 | GrBackendFormat::MakeGL(GR_GL_RGB565, GR_GL_TEXTURE_2D) }, |
4471 | { GrColorType::kABGR_4444, |
4472 | GrBackendFormat::MakeGL(GR_GL_RGBA4, GR_GL_TEXTURE_2D) }, |
4473 | { GrColorType::kRGBA_8888, |
4474 | GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, |
4475 | { GrColorType::kRGBA_8888_SRGB, |
4476 | GrBackendFormat::MakeGL(GR_GL_SRGB8_ALPHA8, GR_GL_TEXTURE_2D) }, |
4477 | { GrColorType::kRGB_888x, |
4478 | GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, |
4479 | { GrColorType::kRGB_888x, |
4480 | GrBackendFormat::MakeGL(GR_GL_RGB8, GR_GL_TEXTURE_2D) }, |
4481 | { GrColorType::kRGB_888x, |
4482 | GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D) }, |
4483 | { GrColorType::kRGB_888x, |
4484 | GrBackendFormat::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D) }, |
4485 | { GrColorType::kRGB_888x, |
4486 | GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GR_GL_TEXTURE_2D) }, |
4487 | { GrColorType::kRGBA_8888, |
4488 | GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GR_GL_TEXTURE_2D) }, |
4489 | { GrColorType::kRG_88, |
4490 | GrBackendFormat::MakeGL(GR_GL_RG8, GR_GL_TEXTURE_2D) }, |
4491 | { GrColorType::kRGBA_1010102, |
4492 | GrBackendFormat::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D) }, |
4493 | { GrColorType::kGray_8, |
4494 | GrBackendFormat::MakeGL(GR_GL_LUMINANCE8, GR_GL_TEXTURE_2D) }, |
4495 | { GrColorType::kGray_8, |
4496 | GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, |
4497 | { GrColorType::kAlpha_F16, |
4498 | GrBackendFormat::MakeGL(GR_GL_R16F, GR_GL_TEXTURE_2D) }, |
4499 | { GrColorType::kAlpha_F16, |
4500 | GrBackendFormat::MakeGL(GR_GL_LUMINANCE16F, GR_GL_TEXTURE_2D) }, |
4501 | { GrColorType::kRGBA_F16, |
4502 | GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, |
4503 | { GrColorType::kRGBA_F16_Clamped, |
4504 | GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, |
4505 | { GrColorType::kAlpha_16, |
4506 | GrBackendFormat::MakeGL(GR_GL_R16, GR_GL_TEXTURE_2D) }, |
4507 | { GrColorType::kRG_1616, |
4508 | GrBackendFormat::MakeGL(GR_GL_RG16, GR_GL_TEXTURE_2D) }, |
4509 | { GrColorType::kRGBA_16161616, |
4510 | GrBackendFormat::MakeGL(GR_GL_RGBA16, GR_GL_TEXTURE_2D) }, |
4511 | { GrColorType::kRG_F16, |
4512 | GrBackendFormat::MakeGL(GR_GL_RG16F, GR_GL_TEXTURE_2D) }, |
4513 | }; |
4514 | |
4515 | if (GR_IS_GR_GL(fStandard)) { |
4516 | combos.push_back({ GrColorType::kBGRA_8888, |
4517 | GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }); |
4518 | combos.push_back({ GrColorType::kBGRA_1010102, |
4519 | GrBackendFormat::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D) }); |
4520 | } else { |
4521 | SkASSERT(GR_IS_GR_GL_ES(fStandard) || GR_IS_GR_WEBGL(fStandard)); |
4522 | |
4523 | combos.push_back({ GrColorType::kBGRA_8888, |
4524 | GrBackendFormat::MakeGL(GR_GL_BGRA8, GR_GL_TEXTURE_2D) }); |
4525 | } |
4526 | if (this->rectangleTextureSupport()) { |
4527 | size_t count2D = combos.size(); |
4528 | for (size_t i = 0; i < count2D; ++i) { |
4529 | auto combo2D = combos[i]; |
4530 | GrGLenum formatEnum = GrGLFormatToEnum(combo2D.fFormat.asGLFormat()); |
4531 | combos.push_back({combo2D.fColorType, |
4532 | GrBackendFormat::MakeGL(formatEnum, GR_GL_TEXTURE_RECTANGLE)}); |
4533 | } |
4534 | } |
4535 | return combos; |
4536 | } |
4537 | #endif |
4538 | |