1 | /**************************************************************************/ |
2 | /* light_storage.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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29 | /**************************************************************************/ |
30 | |
31 | #ifdef GLES3_ENABLED |
32 | |
33 | #include "light_storage.h" |
34 | #include "config.h" |
35 | #include "texture_storage.h" |
36 | |
37 | using namespace GLES3; |
38 | |
39 | LightStorage *LightStorage::singleton = nullptr; |
40 | |
41 | LightStorage *LightStorage::get_singleton() { |
42 | return singleton; |
43 | } |
44 | |
45 | LightStorage::LightStorage() { |
46 | singleton = this; |
47 | } |
48 | |
49 | LightStorage::~LightStorage() { |
50 | singleton = nullptr; |
51 | } |
52 | |
53 | /* Light API */ |
54 | |
55 | void LightStorage::_light_initialize(RID p_light, RS::LightType p_type) { |
56 | Light light; |
57 | light.type = p_type; |
58 | |
59 | light.param[RS::LIGHT_PARAM_ENERGY] = 1.0; |
60 | light.param[RS::LIGHT_PARAM_INDIRECT_ENERGY] = 1.0; |
61 | light.param[RS::LIGHT_PARAM_VOLUMETRIC_FOG_ENERGY] = 1.0; |
62 | light.param[RS::LIGHT_PARAM_SPECULAR] = 0.5; |
63 | light.param[RS::LIGHT_PARAM_RANGE] = 1.0; |
64 | light.param[RS::LIGHT_PARAM_SIZE] = 0.0; |
65 | light.param[RS::LIGHT_PARAM_ATTENUATION] = 1.0; |
66 | light.param[RS::LIGHT_PARAM_SPOT_ANGLE] = 45; |
67 | light.param[RS::LIGHT_PARAM_SPOT_ATTENUATION] = 1.0; |
68 | light.param[RS::LIGHT_PARAM_SHADOW_MAX_DISTANCE] = 0; |
69 | light.param[RS::LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET] = 0.1; |
70 | light.param[RS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET] = 0.3; |
71 | light.param[RS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET] = 0.6; |
72 | light.param[RS::LIGHT_PARAM_SHADOW_FADE_START] = 0.8; |
73 | light.param[RS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] = 1.0; |
74 | light.param[RS::LIGHT_PARAM_SHADOW_OPACITY] = 1.0; |
75 | light.param[RS::LIGHT_PARAM_SHADOW_BIAS] = 0.02; |
76 | light.param[RS::LIGHT_PARAM_SHADOW_BLUR] = 0; |
77 | light.param[RS::LIGHT_PARAM_SHADOW_PANCAKE_SIZE] = 20.0; |
78 | light.param[RS::LIGHT_PARAM_TRANSMITTANCE_BIAS] = 0.05; |
79 | light.param[RS::LIGHT_PARAM_INTENSITY] = p_type == RS::LIGHT_DIRECTIONAL ? 100000.0 : 1000.0; |
80 | |
81 | light_owner.initialize_rid(p_light, light); |
82 | } |
83 | |
84 | RID LightStorage::directional_light_allocate() { |
85 | return light_owner.allocate_rid(); |
86 | } |
87 | |
88 | void LightStorage::directional_light_initialize(RID p_rid) { |
89 | _light_initialize(p_rid, RS::LIGHT_DIRECTIONAL); |
90 | } |
91 | |
92 | RID LightStorage::omni_light_allocate() { |
93 | return light_owner.allocate_rid(); |
94 | } |
95 | |
96 | void LightStorage::omni_light_initialize(RID p_rid) { |
97 | _light_initialize(p_rid, RS::LIGHT_OMNI); |
98 | } |
99 | |
100 | RID LightStorage::spot_light_allocate() { |
101 | return light_owner.allocate_rid(); |
102 | } |
103 | |
104 | void LightStorage::spot_light_initialize(RID p_rid) { |
105 | _light_initialize(p_rid, RS::LIGHT_SPOT); |
106 | } |
107 | |
108 | void LightStorage::light_free(RID p_rid) { |
109 | light_set_projector(p_rid, RID()); //clear projector |
110 | |
111 | // delete the texture |
112 | Light *light = light_owner.get_or_null(p_rid); |
113 | light->dependency.deleted_notify(p_rid); |
114 | light_owner.free(p_rid); |
115 | } |
116 | |
117 | void LightStorage::light_set_color(RID p_light, const Color &p_color) { |
118 | Light *light = light_owner.get_or_null(p_light); |
119 | ERR_FAIL_NULL(light); |
120 | |
121 | light->color = p_color; |
122 | } |
123 | |
124 | void LightStorage::light_set_param(RID p_light, RS::LightParam p_param, float p_value) { |
125 | Light *light = light_owner.get_or_null(p_light); |
126 | ERR_FAIL_NULL(light); |
127 | ERR_FAIL_INDEX(p_param, RS::LIGHT_PARAM_MAX); |
128 | |
129 | if (light->param[p_param] == p_value) { |
130 | return; |
131 | } |
132 | |
133 | switch (p_param) { |
134 | case RS::LIGHT_PARAM_RANGE: |
135 | case RS::LIGHT_PARAM_SPOT_ANGLE: |
136 | case RS::LIGHT_PARAM_SHADOW_MAX_DISTANCE: |
137 | case RS::LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET: |
138 | case RS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET: |
139 | case RS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET: |
140 | case RS::LIGHT_PARAM_SHADOW_NORMAL_BIAS: |
141 | case RS::LIGHT_PARAM_SHADOW_PANCAKE_SIZE: |
142 | case RS::LIGHT_PARAM_SHADOW_BIAS: { |
143 | light->version++; |
144 | light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT); |
145 | } break; |
146 | case RS::LIGHT_PARAM_SIZE: { |
147 | if ((light->param[p_param] > CMP_EPSILON) != (p_value > CMP_EPSILON)) { |
148 | //changing from no size to size and the opposite |
149 | light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR); |
150 | } |
151 | } break; |
152 | default: { |
153 | } |
154 | } |
155 | |
156 | light->param[p_param] = p_value; |
157 | } |
158 | |
159 | void LightStorage::light_set_shadow(RID p_light, bool p_enabled) { |
160 | Light *light = light_owner.get_or_null(p_light); |
161 | ERR_FAIL_NULL(light); |
162 | light->shadow = p_enabled; |
163 | |
164 | light->version++; |
165 | light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT); |
166 | } |
167 | |
168 | void LightStorage::light_set_projector(RID p_light, RID p_texture) { |
169 | GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton(); |
170 | Light *light = light_owner.get_or_null(p_light); |
171 | ERR_FAIL_NULL(light); |
172 | |
173 | if (light->projector == p_texture) { |
174 | return; |
175 | } |
176 | |
177 | if (light->type != RS::LIGHT_DIRECTIONAL && light->projector.is_valid()) { |
178 | texture_storage->texture_remove_from_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI); |
179 | } |
180 | |
181 | light->projector = p_texture; |
182 | |
183 | if (light->type != RS::LIGHT_DIRECTIONAL) { |
184 | if (light->projector.is_valid()) { |
185 | texture_storage->texture_add_to_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI); |
186 | } |
187 | light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR); |
188 | } |
189 | } |
190 | |
191 | void LightStorage::light_set_negative(RID p_light, bool p_enable) { |
192 | Light *light = light_owner.get_or_null(p_light); |
193 | ERR_FAIL_NULL(light); |
194 | |
195 | light->negative = p_enable; |
196 | } |
197 | |
198 | void LightStorage::light_set_cull_mask(RID p_light, uint32_t p_mask) { |
199 | Light *light = light_owner.get_or_null(p_light); |
200 | ERR_FAIL_NULL(light); |
201 | |
202 | light->cull_mask = p_mask; |
203 | |
204 | light->version++; |
205 | light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT); |
206 | } |
207 | |
208 | void LightStorage::light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) { |
209 | Light *light = light_owner.get_or_null(p_light); |
210 | ERR_FAIL_NULL(light); |
211 | |
212 | light->distance_fade = p_enabled; |
213 | light->distance_fade_begin = p_begin; |
214 | light->distance_fade_shadow = p_shadow; |
215 | light->distance_fade_length = p_length; |
216 | } |
217 | |
218 | void LightStorage::light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) { |
219 | Light *light = light_owner.get_or_null(p_light); |
220 | ERR_FAIL_NULL(light); |
221 | |
222 | light->reverse_cull = p_enabled; |
223 | |
224 | light->version++; |
225 | light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT); |
226 | } |
227 | |
228 | void LightStorage::light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) { |
229 | Light *light = light_owner.get_or_null(p_light); |
230 | ERR_FAIL_NULL(light); |
231 | |
232 | light->bake_mode = p_bake_mode; |
233 | |
234 | light->version++; |
235 | light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT); |
236 | } |
237 | |
238 | void LightStorage::light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) { |
239 | Light *light = light_owner.get_or_null(p_light); |
240 | ERR_FAIL_NULL(light); |
241 | |
242 | light->omni_shadow_mode = p_mode; |
243 | |
244 | light->version++; |
245 | light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT); |
246 | } |
247 | |
248 | RS::LightOmniShadowMode LightStorage::light_omni_get_shadow_mode(RID p_light) { |
249 | const Light *light = light_owner.get_or_null(p_light); |
250 | ERR_FAIL_NULL_V(light, RS::LIGHT_OMNI_SHADOW_CUBE); |
251 | |
252 | return light->omni_shadow_mode; |
253 | } |
254 | |
255 | void LightStorage::light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) { |
256 | Light *light = light_owner.get_or_null(p_light); |
257 | ERR_FAIL_NULL(light); |
258 | |
259 | light->directional_shadow_mode = p_mode; |
260 | light->version++; |
261 | light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT); |
262 | } |
263 | |
264 | void LightStorage::light_directional_set_blend_splits(RID p_light, bool p_enable) { |
265 | Light *light = light_owner.get_or_null(p_light); |
266 | ERR_FAIL_NULL(light); |
267 | |
268 | light->directional_blend_splits = p_enable; |
269 | light->version++; |
270 | light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT); |
271 | } |
272 | |
273 | bool LightStorage::light_directional_get_blend_splits(RID p_light) const { |
274 | const Light *light = light_owner.get_or_null(p_light); |
275 | ERR_FAIL_NULL_V(light, false); |
276 | |
277 | return light->directional_blend_splits; |
278 | } |
279 | |
280 | void LightStorage::light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) { |
281 | Light *light = light_owner.get_or_null(p_light); |
282 | ERR_FAIL_NULL(light); |
283 | |
284 | light->directional_sky_mode = p_mode; |
285 | } |
286 | |
287 | RS::LightDirectionalSkyMode LightStorage::light_directional_get_sky_mode(RID p_light) const { |
288 | const Light *light = light_owner.get_or_null(p_light); |
289 | ERR_FAIL_NULL_V(light, RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY); |
290 | |
291 | return light->directional_sky_mode; |
292 | } |
293 | |
294 | RS::LightDirectionalShadowMode LightStorage::light_directional_get_shadow_mode(RID p_light) { |
295 | const Light *light = light_owner.get_or_null(p_light); |
296 | ERR_FAIL_NULL_V(light, RS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL); |
297 | |
298 | return light->directional_shadow_mode; |
299 | } |
300 | |
301 | RS::LightBakeMode LightStorage::light_get_bake_mode(RID p_light) { |
302 | const Light *light = light_owner.get_or_null(p_light); |
303 | ERR_FAIL_NULL_V(light, RS::LIGHT_BAKE_DISABLED); |
304 | |
305 | return light->bake_mode; |
306 | } |
307 | |
308 | uint64_t LightStorage::light_get_version(RID p_light) const { |
309 | const Light *light = light_owner.get_or_null(p_light); |
310 | ERR_FAIL_NULL_V(light, 0); |
311 | |
312 | return light->version; |
313 | } |
314 | |
315 | uint32_t LightStorage::light_get_cull_mask(RID p_light) const { |
316 | const Light *light = light_owner.get_or_null(p_light); |
317 | ERR_FAIL_NULL_V(light, 0); |
318 | |
319 | return light->cull_mask; |
320 | } |
321 | |
322 | AABB LightStorage::light_get_aabb(RID p_light) const { |
323 | const Light *light = light_owner.get_or_null(p_light); |
324 | ERR_FAIL_NULL_V(light, AABB()); |
325 | |
326 | switch (light->type) { |
327 | case RS::LIGHT_SPOT: { |
328 | float len = light->param[RS::LIGHT_PARAM_RANGE]; |
329 | float size = Math::tan(Math::deg_to_rad(light->param[RS::LIGHT_PARAM_SPOT_ANGLE])) * len; |
330 | return AABB(Vector3(-size, -size, -len), Vector3(size * 2, size * 2, len)); |
331 | }; |
332 | case RS::LIGHT_OMNI: { |
333 | float r = light->param[RS::LIGHT_PARAM_RANGE]; |
334 | return AABB(-Vector3(r, r, r), Vector3(r, r, r) * 2); |
335 | }; |
336 | case RS::LIGHT_DIRECTIONAL: { |
337 | return AABB(); |
338 | }; |
339 | } |
340 | |
341 | ERR_FAIL_V(AABB()); |
342 | } |
343 | |
344 | /* LIGHT INSTANCE API */ |
345 | |
346 | RID LightStorage::light_instance_create(RID p_light) { |
347 | RID li = light_instance_owner.make_rid(LightInstance()); |
348 | |
349 | LightInstance *light_instance = light_instance_owner.get_or_null(li); |
350 | |
351 | light_instance->self = li; |
352 | light_instance->light = p_light; |
353 | light_instance->light_type = light_get_type(p_light); |
354 | |
355 | return li; |
356 | } |
357 | |
358 | void LightStorage::light_instance_free(RID p_light_instance) { |
359 | LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance); |
360 | ERR_FAIL_NULL(light_instance); |
361 | light_instance_owner.free(p_light_instance); |
362 | } |
363 | |
364 | void LightStorage::light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) { |
365 | LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance); |
366 | ERR_FAIL_NULL(light_instance); |
367 | |
368 | light_instance->transform = p_transform; |
369 | } |
370 | |
371 | void LightStorage::light_instance_set_aabb(RID p_light_instance, const AABB &p_aabb) { |
372 | LightInstance *light_instance = light_instance_owner.get_or_null(p_light_instance); |
373 | ERR_FAIL_NULL(light_instance); |
374 | |
375 | light_instance->aabb = p_aabb; |
376 | } |
377 | |
378 | void LightStorage::light_instance_set_shadow_transform(RID p_light_instance, const Projection &p_projection, const Transform3D &p_transform, float p_far, float p_split, int p_pass, float p_shadow_texel_size, float p_bias_scale, float p_range_begin, const Vector2 &p_uv_scale) { |
379 | } |
380 | |
381 | void LightStorage::light_instance_mark_visible(RID p_light_instance) { |
382 | } |
383 | |
384 | /* PROBE API */ |
385 | |
386 | RID LightStorage::reflection_probe_allocate() { |
387 | return RID(); |
388 | } |
389 | |
390 | void LightStorage::reflection_probe_initialize(RID p_rid) { |
391 | } |
392 | |
393 | void LightStorage::reflection_probe_free(RID p_rid) { |
394 | } |
395 | |
396 | void LightStorage::reflection_probe_set_update_mode(RID p_probe, RS::ReflectionProbeUpdateMode p_mode) { |
397 | } |
398 | |
399 | void LightStorage::reflection_probe_set_intensity(RID p_probe, float p_intensity) { |
400 | } |
401 | |
402 | void LightStorage::reflection_probe_set_ambient_mode(RID p_probe, RS::ReflectionProbeAmbientMode p_mode) { |
403 | } |
404 | |
405 | void LightStorage::reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) { |
406 | } |
407 | |
408 | void LightStorage::reflection_probe_set_ambient_energy(RID p_probe, float p_energy) { |
409 | } |
410 | |
411 | void LightStorage::reflection_probe_set_max_distance(RID p_probe, float p_distance) { |
412 | } |
413 | |
414 | void LightStorage::reflection_probe_set_size(RID p_probe, const Vector3 &p_size) { |
415 | } |
416 | |
417 | void LightStorage::reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) { |
418 | } |
419 | |
420 | void LightStorage::reflection_probe_set_as_interior(RID p_probe, bool p_enable) { |
421 | } |
422 | |
423 | void LightStorage::reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) { |
424 | } |
425 | |
426 | void LightStorage::reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) { |
427 | } |
428 | |
429 | void LightStorage::reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) { |
430 | } |
431 | |
432 | void LightStorage::reflection_probe_set_resolution(RID p_probe, int p_resolution) { |
433 | } |
434 | |
435 | AABB LightStorage::reflection_probe_get_aabb(RID p_probe) const { |
436 | return AABB(); |
437 | } |
438 | |
439 | RS::ReflectionProbeUpdateMode LightStorage::reflection_probe_get_update_mode(RID p_probe) const { |
440 | return RenderingServer::REFLECTION_PROBE_UPDATE_ONCE; |
441 | } |
442 | |
443 | uint32_t LightStorage::reflection_probe_get_cull_mask(RID p_probe) const { |
444 | return 0; |
445 | } |
446 | |
447 | Vector3 LightStorage::reflection_probe_get_size(RID p_probe) const { |
448 | return Vector3(); |
449 | } |
450 | |
451 | Vector3 LightStorage::reflection_probe_get_origin_offset(RID p_probe) const { |
452 | return Vector3(); |
453 | } |
454 | |
455 | float LightStorage::reflection_probe_get_origin_max_distance(RID p_probe) const { |
456 | return 0.0; |
457 | } |
458 | |
459 | bool LightStorage::reflection_probe_renders_shadows(RID p_probe) const { |
460 | return false; |
461 | } |
462 | |
463 | void LightStorage::reflection_probe_set_mesh_lod_threshold(RID p_probe, float p_ratio) { |
464 | } |
465 | |
466 | float LightStorage::reflection_probe_get_mesh_lod_threshold(RID p_probe) const { |
467 | return 0.0; |
468 | } |
469 | |
470 | /* REFLECTION ATLAS */ |
471 | |
472 | RID LightStorage::reflection_atlas_create() { |
473 | return RID(); |
474 | } |
475 | |
476 | void LightStorage::reflection_atlas_free(RID p_ref_atlas) { |
477 | } |
478 | |
479 | int LightStorage::reflection_atlas_get_size(RID p_ref_atlas) const { |
480 | return 0; |
481 | } |
482 | |
483 | void LightStorage::reflection_atlas_set_size(RID p_ref_atlas, int p_reflection_size, int p_reflection_count) { |
484 | } |
485 | |
486 | /* REFLECTION PROBE INSTANCE */ |
487 | |
488 | RID LightStorage::reflection_probe_instance_create(RID p_probe) { |
489 | return RID(); |
490 | } |
491 | |
492 | void LightStorage::reflection_probe_instance_free(RID p_instance) { |
493 | } |
494 | |
495 | void LightStorage::reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) { |
496 | } |
497 | |
498 | void LightStorage::reflection_probe_release_atlas_index(RID p_instance) { |
499 | } |
500 | |
501 | bool LightStorage::reflection_probe_instance_needs_redraw(RID p_instance) { |
502 | return false; |
503 | } |
504 | |
505 | bool LightStorage::reflection_probe_instance_has_reflection(RID p_instance) { |
506 | return false; |
507 | } |
508 | |
509 | bool LightStorage::reflection_probe_instance_begin_render(RID p_instance, RID p_reflection_atlas) { |
510 | return false; |
511 | } |
512 | |
513 | Ref<RenderSceneBuffers> LightStorage::reflection_probe_atlas_get_render_buffers(RID p_reflection_atlas) { |
514 | return Ref<RenderSceneBuffers>(); |
515 | } |
516 | |
517 | bool LightStorage::reflection_probe_instance_postprocess_step(RID p_instance) { |
518 | return true; |
519 | } |
520 | |
521 | /* LIGHTMAP CAPTURE */ |
522 | |
523 | RID LightStorage::lightmap_allocate() { |
524 | return lightmap_owner.allocate_rid(); |
525 | } |
526 | |
527 | void LightStorage::lightmap_initialize(RID p_rid) { |
528 | lightmap_owner.initialize_rid(p_rid, Lightmap()); |
529 | } |
530 | |
531 | void LightStorage::lightmap_free(RID p_rid) { |
532 | Lightmap *lightmap = lightmap_owner.get_or_null(p_rid); |
533 | lightmap->dependency.deleted_notify(p_rid); |
534 | lightmap_owner.free(p_rid); |
535 | } |
536 | |
537 | void LightStorage::lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics) { |
538 | } |
539 | |
540 | void LightStorage::lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds) { |
541 | } |
542 | |
543 | void LightStorage::lightmap_set_probe_interior(RID p_lightmap, bool p_interior) { |
544 | } |
545 | |
546 | void LightStorage::lightmap_set_probe_capture_data(RID p_lightmap, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree) { |
547 | } |
548 | |
549 | void LightStorage::lightmap_set_baked_exposure_normalization(RID p_lightmap, float p_exposure) { |
550 | } |
551 | |
552 | PackedVector3Array LightStorage::lightmap_get_probe_capture_points(RID p_lightmap) const { |
553 | return PackedVector3Array(); |
554 | } |
555 | |
556 | PackedColorArray LightStorage::lightmap_get_probe_capture_sh(RID p_lightmap) const { |
557 | return PackedColorArray(); |
558 | } |
559 | |
560 | PackedInt32Array LightStorage::lightmap_get_probe_capture_tetrahedra(RID p_lightmap) const { |
561 | return PackedInt32Array(); |
562 | } |
563 | |
564 | PackedInt32Array LightStorage::lightmap_get_probe_capture_bsp_tree(RID p_lightmap) const { |
565 | return PackedInt32Array(); |
566 | } |
567 | |
568 | AABB LightStorage::lightmap_get_aabb(RID p_lightmap) const { |
569 | return AABB(); |
570 | } |
571 | |
572 | void LightStorage::lightmap_tap_sh_light(RID p_lightmap, const Vector3 &p_point, Color *r_sh) { |
573 | } |
574 | |
575 | bool LightStorage::lightmap_is_interior(RID p_lightmap) const { |
576 | return false; |
577 | } |
578 | |
579 | void LightStorage::lightmap_set_probe_capture_update_speed(float p_speed) { |
580 | } |
581 | |
582 | float LightStorage::lightmap_get_probe_capture_update_speed() const { |
583 | return 0; |
584 | } |
585 | |
586 | /* LIGHTMAP INSTANCE */ |
587 | |
588 | RID LightStorage::lightmap_instance_create(RID p_lightmap) { |
589 | return RID(); |
590 | } |
591 | |
592 | void LightStorage::lightmap_instance_free(RID p_lightmap) { |
593 | } |
594 | |
595 | void LightStorage::lightmap_instance_set_transform(RID p_lightmap, const Transform3D &p_transform) { |
596 | } |
597 | |
598 | /* SHADOW ATLAS API */ |
599 | |
600 | RID LightStorage::shadow_atlas_create() { |
601 | return RID(); |
602 | } |
603 | |
604 | void LightStorage::shadow_atlas_free(RID p_atlas) { |
605 | } |
606 | |
607 | void LightStorage::shadow_atlas_set_size(RID p_atlas, int p_size, bool p_16_bits) { |
608 | } |
609 | |
610 | void LightStorage::shadow_atlas_set_quadrant_subdivision(RID p_atlas, int p_quadrant, int p_subdivision) { |
611 | } |
612 | |
613 | bool LightStorage::shadow_atlas_update_light(RID p_atlas, RID p_light_intance, float p_coverage, uint64_t p_light_version) { |
614 | return false; |
615 | } |
616 | |
617 | void LightStorage::shadow_atlas_update(RID p_atlas) { |
618 | } |
619 | |
620 | void LightStorage::directional_shadow_atlas_set_size(int p_size, bool p_16_bits) { |
621 | } |
622 | |
623 | int LightStorage::get_directional_light_shadow_size(RID p_light_intance) { |
624 | return 0; |
625 | } |
626 | |
627 | void LightStorage::set_directional_shadow_count(int p_count) { |
628 | } |
629 | |
630 | #endif // !GLES3_ENABLED |
631 | |