1 | /**************************************************************************/ |
2 | /* editor_run_native.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "editor_run_native.h" |
32 | |
33 | #include "editor/editor_node.h" |
34 | #include "editor/editor_scale.h" |
35 | #include "editor/editor_settings.h" |
36 | #include "editor/export/editor_export.h" |
37 | #include "editor/export/editor_export_platform.h" |
38 | #include "scene/resources/image_texture.h" |
39 | |
40 | void EditorRunNative::_notification(int p_what) { |
41 | switch (p_what) { |
42 | case NOTIFICATION_THEME_CHANGED: { |
43 | remote_debug->set_icon(get_editor_theme_icon(SNAME("PlayRemote" ))); |
44 | } break; |
45 | |
46 | case NOTIFICATION_PROCESS: { |
47 | bool changed = EditorExport::get_singleton()->poll_export_platforms() || first; |
48 | |
49 | if (changed) { |
50 | PopupMenu * = remote_debug->get_popup(); |
51 | popup->clear(); |
52 | for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) { |
53 | Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(i); |
54 | if (eep.is_null()) { |
55 | continue; |
56 | } |
57 | int dc = MIN(eep->get_options_count(), 9000); |
58 | if (dc > 0) { |
59 | popup->add_icon_item(eep->get_run_icon(), eep->get_name(), -1); |
60 | popup->set_item_disabled(-1, true); |
61 | for (int j = 0; j < dc; j++) { |
62 | popup->add_icon_item(eep->get_option_icon(j), eep->get_option_label(j), 10000 * i + j); |
63 | popup->set_item_tooltip(-1, eep->get_option_tooltip(j)); |
64 | popup->set_item_indent(-1, 2); |
65 | } |
66 | } |
67 | } |
68 | if (popup->get_item_count() == 0) { |
69 | remote_debug->set_disabled(true); |
70 | remote_debug->set_tooltip_text(TTR("No Remote Debug export presets configured." )); |
71 | } else { |
72 | remote_debug->set_disabled(false); |
73 | remote_debug->set_tooltip_text(TTR("Remote Debug" )); |
74 | } |
75 | |
76 | first = false; |
77 | } |
78 | } break; |
79 | } |
80 | } |
81 | |
82 | Error EditorRunNative::start_run_native(int p_id) { |
83 | if (p_id < 0) { |
84 | return OK; |
85 | } |
86 | |
87 | int platform = p_id / 10000; |
88 | int idx = p_id % 10000; |
89 | |
90 | if (!EditorNode::get_singleton()->ensure_main_scene(true)) { |
91 | resume_id = p_id; |
92 | return OK; |
93 | } |
94 | |
95 | Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(platform); |
96 | ERR_FAIL_COND_V(eep.is_null(), ERR_UNAVAILABLE); |
97 | |
98 | Ref<EditorExportPreset> preset; |
99 | |
100 | for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) { |
101 | Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i); |
102 | if (ep->is_runnable() && ep->get_platform() == eep) { |
103 | preset = ep; |
104 | break; |
105 | } |
106 | } |
107 | |
108 | if (preset.is_null()) { |
109 | EditorNode::get_singleton()->show_warning(TTR("No runnable export preset found for this platform.\nPlease add a runnable preset in the Export menu or define an existing preset as runnable." )); |
110 | return ERR_UNAVAILABLE; |
111 | } |
112 | |
113 | emit_signal(SNAME("native_run" ), preset); |
114 | |
115 | int flags = 0; |
116 | |
117 | bool deploy_debug_remote = is_deploy_debug_remote_enabled(); |
118 | bool deploy_dumb = EditorSettings::get_singleton()->get_project_metadata("debug_options" , "run_file_server" , false); |
119 | bool debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options" , "run_debug_collisions" , false); |
120 | bool debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options" , "run_debug_navigation" , false); |
121 | |
122 | if (deploy_debug_remote) { |
123 | flags |= EditorExportPlatform::DEBUG_FLAG_REMOTE_DEBUG; |
124 | } |
125 | if (deploy_dumb) { |
126 | flags |= EditorExportPlatform::DEBUG_FLAG_DUMB_CLIENT; |
127 | } |
128 | if (debug_collisions) { |
129 | flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_COLLISIONS; |
130 | } |
131 | if (debug_navigation) { |
132 | flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_NAVIGATION; |
133 | } |
134 | |
135 | eep->clear_messages(); |
136 | Error err = eep->run(preset, idx, flags); |
137 | result_dialog_log->clear(); |
138 | if (eep->fill_log_messages(result_dialog_log, err)) { |
139 | if (eep->get_worst_message_type() >= EditorExportPlatform::EXPORT_MESSAGE_ERROR) { |
140 | result_dialog->popup_centered_ratio(0.5); |
141 | } |
142 | } |
143 | return err; |
144 | } |
145 | |
146 | void EditorRunNative::resume_run_native() { |
147 | start_run_native(resume_id); |
148 | } |
149 | |
150 | void EditorRunNative::_bind_methods() { |
151 | ADD_SIGNAL(MethodInfo("native_run" , PropertyInfo(Variant::OBJECT, "preset" , PROPERTY_HINT_RESOURCE_TYPE, "EditorExportPreset" ))); |
152 | } |
153 | |
154 | bool EditorRunNative::is_deploy_debug_remote_enabled() const { |
155 | return EditorSettings::get_singleton()->get_project_metadata("debug_options" , "run_deploy_remote_debug" , false); |
156 | } |
157 | |
158 | EditorRunNative::EditorRunNative() { |
159 | remote_debug = memnew(MenuButton); |
160 | remote_debug->get_popup()->connect("id_pressed" , callable_mp(this, &EditorRunNative::start_run_native)); |
161 | remote_debug->set_tooltip_text(TTR("Remote Debug" )); |
162 | remote_debug->set_disabled(true); |
163 | |
164 | add_child(remote_debug); |
165 | |
166 | result_dialog = memnew(AcceptDialog); |
167 | result_dialog->set_title(TTR("Project Run" )); |
168 | result_dialog_log = memnew(RichTextLabel); |
169 | result_dialog_log->set_custom_minimum_size(Size2(300, 80) * EDSCALE); |
170 | result_dialog->add_child(result_dialog_log); |
171 | |
172 | add_child(result_dialog); |
173 | result_dialog->hide(); |
174 | |
175 | set_process(true); |
176 | } |
177 | |