1 | /**************************************************************************/ |
2 | /* decal_gizmo_plugin.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "decal_gizmo_plugin.h" |
32 | |
33 | #include "editor/editor_node.h" |
34 | #include "editor/editor_settings.h" |
35 | #include "editor/editor_string_names.h" |
36 | #include "editor/editor_undo_redo_manager.h" |
37 | #include "editor/plugins/gizmos/gizmo_3d_helper.h" |
38 | #include "editor/plugins/node_3d_editor_plugin.h" |
39 | #include "scene/3d/decal.h" |
40 | |
41 | DecalGizmoPlugin::DecalGizmoPlugin() { |
42 | helper.instantiate(); |
43 | Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/decal" , Color(0.6, 0.5, 1.0)); |
44 | |
45 | create_icon_material("decal_icon" , EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoDecal" ), EditorStringName(EditorIcons))); |
46 | |
47 | create_material("decal_material" , gizmo_color); |
48 | |
49 | create_handle_material("handles" ); |
50 | } |
51 | |
52 | DecalGizmoPlugin::~DecalGizmoPlugin() { |
53 | } |
54 | |
55 | bool DecalGizmoPlugin::has_gizmo(Node3D *p_spatial) { |
56 | return Object::cast_to<Decal>(p_spatial) != nullptr; |
57 | } |
58 | |
59 | String DecalGizmoPlugin::get_gizmo_name() const { |
60 | return "Decal" ; |
61 | } |
62 | |
63 | int DecalGizmoPlugin::get_priority() const { |
64 | return -1; |
65 | } |
66 | |
67 | String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { |
68 | return helper->box_get_handle_name(p_id); |
69 | } |
70 | |
71 | Variant DecalGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { |
72 | Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d()); |
73 | return decal->get_size(); |
74 | } |
75 | |
76 | void DecalGizmoPlugin::begin_handle_action(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) { |
77 | helper->initialize_handle_action(get_handle_value(p_gizmo, p_id, p_secondary), p_gizmo->get_node_3d()->get_global_transform()); |
78 | } |
79 | |
80 | void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { |
81 | Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d()); |
82 | Vector3 size = decal->get_size(); |
83 | |
84 | Vector3 sg[2]; |
85 | helper->get_segment(p_camera, p_point, sg); |
86 | |
87 | Vector3 position; |
88 | helper->box_set_handle(sg, p_id, size, position); |
89 | decal->set_size(size); |
90 | decal->set_global_position(position); |
91 | } |
92 | |
93 | void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { |
94 | helper->box_commit_handle(TTR("Change Decal Size" ), p_cancel, p_gizmo->get_node_3d()); |
95 | } |
96 | |
97 | void DecalGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { |
98 | Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d()); |
99 | |
100 | p_gizmo->clear(); |
101 | |
102 | Vector<Vector3> lines; |
103 | Vector3 size = decal->get_size(); |
104 | |
105 | AABB aabb; |
106 | aabb.position = -size / 2; |
107 | aabb.size = size; |
108 | |
109 | for (int i = 0; i < 12; i++) { |
110 | Vector3 a, b; |
111 | aabb.get_edge(i, a, b); |
112 | if (a.y == b.y) { |
113 | lines.push_back(a); |
114 | lines.push_back(b); |
115 | } else { |
116 | Vector3 ah = a.lerp(b, 0.2); |
117 | lines.push_back(a); |
118 | lines.push_back(ah); |
119 | Vector3 bh = b.lerp(a, 0.2); |
120 | lines.push_back(b); |
121 | lines.push_back(bh); |
122 | } |
123 | } |
124 | |
125 | float half_size_y = size.y / 2; |
126 | lines.push_back(Vector3(0, half_size_y, 0)); |
127 | lines.push_back(Vector3(0, half_size_y * 1.2, 0)); |
128 | |
129 | Vector<Vector3> handles = helper->box_get_handles(decal->get_size()); |
130 | Ref<Material> material = get_material("decal_material" , p_gizmo); |
131 | const Ref<Material> icon = get_material("decal_icon" , p_gizmo); |
132 | |
133 | p_gizmo->add_lines(lines, material); |
134 | p_gizmo->add_unscaled_billboard(icon, 0.05); |
135 | p_gizmo->add_handles(handles, get_material("handles" )); |
136 | } |
137 | |