1 | /**************************************************************************/ |
2 | /* root_motion_editor_plugin.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "root_motion_editor_plugin.h" |
32 | #include "editor/editor_node.h" |
33 | #include "scene/animation/animation_player.h" |
34 | #include "scene/animation/animation_tree.h" |
35 | #include "scene/gui/button.h" |
36 | #include "scene/gui/dialogs.h" |
37 | #include "scene/gui/tree.h" |
38 | #include "scene/main/window.h" |
39 | |
40 | void EditorPropertyRootMotion::_confirmed() { |
41 | TreeItem *ti = filters->get_selected(); |
42 | if (!ti) { |
43 | return; |
44 | } |
45 | |
46 | NodePath path = ti->get_metadata(0); |
47 | emit_changed(get_edited_property(), path); |
48 | update_property(); |
49 | filter_dialog->hide(); //may come from activated |
50 | } |
51 | |
52 | void EditorPropertyRootMotion::_node_assign() { |
53 | AnimationTree *atree = Object::cast_to<AnimationTree>(get_edited_object()); |
54 | if (!atree->has_node(atree->get_animation_player())) { |
55 | EditorNode::get_singleton()->show_warning(TTR("AnimationTree has no path set to an AnimationPlayer" )); |
56 | return; |
57 | } |
58 | AnimationPlayer *player = Object::cast_to<AnimationPlayer>(atree->get_node(atree->get_animation_player())); |
59 | if (!player) { |
60 | EditorNode::get_singleton()->show_warning(TTR("Path to AnimationPlayer is invalid" )); |
61 | return; |
62 | } |
63 | |
64 | Node *base = player->get_node(player->get_root()); |
65 | |
66 | if (!base) { |
67 | EditorNode::get_singleton()->show_warning(TTR("Animation player has no valid root node path, so unable to retrieve track names." )); |
68 | return; |
69 | } |
70 | |
71 | HashSet<String> paths; |
72 | { |
73 | List<StringName> animations; |
74 | player->get_animation_list(&animations); |
75 | |
76 | for (const StringName &E : animations) { |
77 | Ref<Animation> anim = player->get_animation(E); |
78 | for (int i = 0; i < anim->get_track_count(); i++) { |
79 | String pathname = anim->track_get_path(i).get_concatenated_names(); |
80 | if (!paths.has(pathname)) { |
81 | paths.insert(pathname); |
82 | } |
83 | } |
84 | } |
85 | } |
86 | |
87 | filters->clear(); |
88 | TreeItem *root = filters->create_item(); |
89 | |
90 | HashMap<String, TreeItem *> parenthood; |
91 | |
92 | for (const String &E : paths) { |
93 | NodePath path = E; |
94 | TreeItem *ti = nullptr; |
95 | String accum; |
96 | for (int i = 0; i < path.get_name_count(); i++) { |
97 | String name = path.get_name(i); |
98 | if (!accum.is_empty()) { |
99 | accum += "/" ; |
100 | } |
101 | accum += name; |
102 | if (!parenthood.has(accum)) { |
103 | if (ti) { |
104 | ti = filters->create_item(ti); |
105 | } else { |
106 | ti = filters->create_item(root); |
107 | } |
108 | parenthood[accum] = ti; |
109 | ti->set_text(0, name); |
110 | ti->set_selectable(0, false); |
111 | ti->set_editable(0, false); |
112 | |
113 | if (base->has_node(accum)) { |
114 | Node *node = base->get_node(accum); |
115 | ti->set_icon(0, EditorNode::get_singleton()->get_object_icon(node, "Node" )); |
116 | } |
117 | |
118 | } else { |
119 | ti = parenthood[accum]; |
120 | } |
121 | } |
122 | |
123 | Node *node = nullptr; |
124 | if (base->has_node(accum)) { |
125 | node = base->get_node(accum); |
126 | } |
127 | if (!node) { |
128 | continue; //no node, can't edit |
129 | } |
130 | |
131 | Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node); |
132 | if (skeleton) { |
133 | HashMap<int, TreeItem *> items; |
134 | items.insert(-1, ti); |
135 | Ref<Texture> bone_icon = get_editor_theme_icon(SNAME("BoneAttachment3D" )); |
136 | Vector<int> bones_to_process = skeleton->get_parentless_bones(); |
137 | while (bones_to_process.size() > 0) { |
138 | int current_bone_idx = bones_to_process[0]; |
139 | bones_to_process.erase(current_bone_idx); |
140 | |
141 | Vector<int> current_bone_child_bones = skeleton->get_bone_children(current_bone_idx); |
142 | int child_bone_size = current_bone_child_bones.size(); |
143 | for (int i = 0; i < child_bone_size; i++) { |
144 | bones_to_process.push_back(current_bone_child_bones[i]); |
145 | } |
146 | |
147 | const int parent_idx = skeleton->get_bone_parent(current_bone_idx); |
148 | TreeItem *parent_item = items.find(parent_idx)->value; |
149 | |
150 | TreeItem *joint_item = filters->create_item(parent_item); |
151 | items.insert(current_bone_idx, joint_item); |
152 | |
153 | joint_item->set_text(0, skeleton->get_bone_name(current_bone_idx)); |
154 | joint_item->set_icon(0, bone_icon); |
155 | joint_item->set_selectable(0, true); |
156 | joint_item->set_metadata(0, accum + ":" + skeleton->get_bone_name(current_bone_idx)); |
157 | joint_item->set_collapsed(true); |
158 | } |
159 | } |
160 | } |
161 | |
162 | filters->ensure_cursor_is_visible(); |
163 | filter_dialog->popup_centered_ratio(); |
164 | } |
165 | |
166 | void EditorPropertyRootMotion::_node_clear() { |
167 | emit_changed(get_edited_property(), NodePath()); |
168 | update_property(); |
169 | } |
170 | |
171 | void EditorPropertyRootMotion::update_property() { |
172 | NodePath p = get_edited_property_value(); |
173 | assign->set_tooltip_text(p); |
174 | if (p == NodePath()) { |
175 | assign->set_icon(Ref<Texture2D>()); |
176 | assign->set_text(TTR("Assign..." )); |
177 | assign->set_flat(false); |
178 | return; |
179 | } |
180 | |
181 | assign->set_icon(Ref<Texture2D>()); |
182 | assign->set_text(p); |
183 | } |
184 | |
185 | void EditorPropertyRootMotion::setup(const NodePath &p_base_hint) { |
186 | base_hint = p_base_hint; |
187 | } |
188 | |
189 | void EditorPropertyRootMotion::_notification(int p_what) { |
190 | switch (p_what) { |
191 | case NOTIFICATION_ENTER_TREE: |
192 | case NOTIFICATION_THEME_CHANGED: { |
193 | Ref<Texture2D> t = get_editor_theme_icon(SNAME("Clear" )); |
194 | clear->set_icon(t); |
195 | } break; |
196 | } |
197 | } |
198 | |
199 | void EditorPropertyRootMotion::_bind_methods() { |
200 | } |
201 | |
202 | EditorPropertyRootMotion::EditorPropertyRootMotion() { |
203 | HBoxContainer *hbc = memnew(HBoxContainer); |
204 | add_child(hbc); |
205 | assign = memnew(Button); |
206 | assign->set_h_size_flags(SIZE_EXPAND_FILL); |
207 | assign->set_clip_text(true); |
208 | assign->connect("pressed" , callable_mp(this, &EditorPropertyRootMotion::_node_assign)); |
209 | hbc->add_child(assign); |
210 | |
211 | clear = memnew(Button); |
212 | clear->connect("pressed" , callable_mp(this, &EditorPropertyRootMotion::_node_clear)); |
213 | hbc->add_child(clear); |
214 | |
215 | filter_dialog = memnew(ConfirmationDialog); |
216 | add_child(filter_dialog); |
217 | filter_dialog->set_title(TTR("Edit Filtered Tracks:" )); |
218 | filter_dialog->connect("confirmed" , callable_mp(this, &EditorPropertyRootMotion::_confirmed)); |
219 | |
220 | filters = memnew(Tree); |
221 | filter_dialog->add_child(filters); |
222 | filters->set_v_size_flags(SIZE_EXPAND_FILL); |
223 | filters->set_hide_root(true); |
224 | filters->connect("item_activated" , callable_mp(this, &EditorPropertyRootMotion::_confirmed)); |
225 | //filters->connect("item_edited", this, "_filter_edited"); |
226 | } |
227 | |
228 | ////////////////////////// |
229 | |
230 | bool EditorInspectorRootMotionPlugin::can_handle(Object *p_object) { |
231 | return true; // Can handle everything. |
232 | } |
233 | |
234 | bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { |
235 | if (p_path == "root_motion_track" && p_object->is_class("AnimationTree" ) && p_type == Variant::NODE_PATH) { |
236 | EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion); |
237 | add_property_editor(p_path, editor); |
238 | return true; |
239 | } |
240 | |
241 | return false; |
242 | } |
243 | |